damien:
you would not be getting the equivilent, but you would be getting very near.
it's not that bad, you will not be losing out on money, it's better than
nothing. trust me.
regards,
aaron
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscri
PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 16, 2007 4:00 PM
Subject: Re: [Audyssey] bomb blaster then?
I hope I'm not missing the point, here, but here's my thinking on the
potential cost of a game for people in different countries. Actually, are
they
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 16, 2007 8:29 AM
Subject: Re: [Audyssey] bomb blaster then?
so what are you suggesting, that i make it 30 of whatever currency? so if
someone
TED]>
To: "Gamers Discussion list"
Sent: Monday, April 16, 2007 5:07 PM
Subject: Re: [Audyssey] bomb blaster then?
well i don't know yet. it's only just started development. it may be that in
the end it's free if i can't get all the systems implemen
n list"
Sent: Monday, April 16, 2007 10:05 AM
Subject: Re: [Audyssey] bomb blaster then?
i'm confused.
does that mean that i should charge £30 which means americans should have to
pay $60? or should i charge £30, $30, C$30, A$30, or whatever
regards,
damien
- Original Message -
t;Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 16, 2007 4:35 PM
Subject: Re: [Audyssey] bomb blaster then?
Hmmm Damien, the notion of paying the same amount in pounds and dollars
seems extremely strange to me, - not the least because using Payp
how much the game is actually worth (in pounds or
dollars).
All the best,
Dark.
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 16, 2007 4:05 PM
Subject: Re: [Audy
up to you. :-)
Lukas
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 16, 2007 5:05 PM
Subject: Re: [Audyssey] bomb blaster then?
i'm confused.
does that
list"
Sent: Monday, April 16, 2007 4:00 PM
Subject: Re: [Audyssey] bomb blaster then?
I hope I'm not missing the point, here, but here's my thinking on the
potential cost of a game for people in different countries. Actually, are
they paying more depending on which country they r
it is 60, 90, or however many of your
units of money it takes.
- Original Message -
From: "william lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 16, 2007 2:35 AM
Subject: Re: [Audyssey] bomb blaster then?
hi
that might be the b
hi will,
£30 is around $55 or $60.
regards,
damien
- Original Message -
From: "william lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 16, 2007 8:35 AM
Subject: Re: [Audyssey] bomb blaster then?
hi
that might be the best wa
30, or if they pay in pounds they
> also pay
> £30?
>
> regards,
>
> damien
>
>
>
>
> - Original Message -
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Monday, April 16, 2007 3:11
n list"
Sent: Monday, April 16, 2007 3:11 AM
Subject: Re: [Audyssey] bomb blaster then?
Hi Damien,
How about setting your prices depending on the persons country or currency?
You are right that since the Brittish pound currently has a higher
exchange rate than the dollar some gamers may not want
ginal Message -
> From: "damien c. sadler - head of x-sight interactive"
> <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Sunday, April 15, 2007 8:36 PM
> Subject: Re: [Audyssey] bomb blaster then?
>
>
> there is a sticky situation wh
Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 15, 2007 8:36 PM
Subject: Re: [Audyssey] bomb blaster then?
there is a sticky situation when it comes to prices. i am british, there
Hi Damien,
How about setting your prices depending on the persons country or currency?
You are right that since the Brittish pound currently has a higher
exchange rate than the dollar some gamers may not want to pay the extra
exchange rate to equalise things. Then, again if that is your price to
il 15, 2007 7:11 PM
Subject: Re: [Audyssey] bomb blaster then?
>i agree. a small learn game sounds menu will be good. i've come to be used
> to them.
> and, damien, i am also glad that progression is taking place. it may be
> slow, but as dark said and i agree with this, that
amien
- Original Message -
From: "aaron danvers-jukes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 15, 2007 7:19 PM
Subject: Re: [Audyssey] bomb blaster then?
> and as the gmae comes nearer to release, perhaps a trailor. and of cours
and as the gmae comes nearer to release, perhaps a trailor. and of course a
freebie demo of course. i am guessing a price of $25/$30, or pounds, though
dollars will be better, because i we might not be able to afford it
hehehehehe.
thanks.
___
Gamer
i agree. a small learn game sounds menu will be good. i've come to be used
to them.
and, damien, i am also glad that progression is taking place. it may be
slow, but as dark said and i agree with this, that a game is well, well
worth the wait in the end! i've waited for judgment day, i've waited
Hello again, Nickol thanks for responding to my message.
your friend,
Jason
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, April 11, 2007 5:31 AM
Subject: Re: [Audyssey] bomb blaster then?
bomb blaster hasn't been released yet. it's currently in development by me
and my team.
regards,
damien
- Original Message -
From: "jason" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, April 11, 2007 10:27 AM
Subject: Re: [Au
] [mailto:[EMAIL PROTECTED]
On Behalf Of jason
Sent: 11 April 2007 11:28 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] bomb blaster then?
Hello everyone, Where can you get bomb blaster?
your friend,
Jason
- Original Message -
From: "damien c. sadler - head of x-sight intera
Hello everyone, Where can you get bomb blaster?
your friend,
Jason
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 10:17 AM
Subject: Re: [Audyssey] bomb b
ming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 09, 2007 3:13 PM
Subject: Re: [Audyssey] bomb blaster th
gt;>
>> - Original Message -
>> From: "damien c. sadler - head of x-sight interactive"
>> <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list"
>> Sent: Sunday, April 08, 2007 12:47 PM
>> Subject: Re: [Audyssey] bomb blaster
Hi Niko,
Yeah, I do believe in training modes for some games, but as for knowing
what things sound like before hand might be determined by the story line
in question.
Let's assume a gamer is playing a Star Wars game for the very first
time, and he or she had never heard a Sith light saber. Well,
n get destroyed.
regards,
damien
- Original Message -
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 09, 2007 1:24 PM
Subject: Re: [Audyssey] bomb blaster then?
> How about chosing a path? like good or evil? If
c, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 12:47 PM
Subject: Re: [Audyssey] bomb blaster then?
> i
on list"
Sent: Sunday, April 08, 2007 2:10 PM
Subject: [Audyssey] bomb blaster then?
> i've been following this list's opinions on learn game sounds menus then.
> do you think i should put any sort of learn game sounds in bomb blaster?
> currently there isn't one
gt;
>damien
>
>
>
>
>- Original Message -
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Monday, April 09, 2007 4:25 AM
>Subject: Re: [Audyssey] bomb blaster then?
>
>
>> Hi Niko,
>> I cer
PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, April 09, 2007 4:25 AM
Subject: Re: [Audyssey] bomb blaster then?
> Hi Niko,
> I certainly can not speak for every PC game out there, but in my
> experience games have had documentation in one form or another to help a
>
anything away,
either.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 10:25 PM
Subject: Re: [Audyssey] bomb blaster then?
> Hi Niko,
> I certainly can not speak for every PC game out the
Hi Brandon,
Not true. SOD has a sound descriptions menu, and I am almost certain 1.0
did as well if pressed f9 or some key like that. Not sure at the moment
what key it was asigned to, but it was there.
Brandon Hicks wrote:
> Hi,
> Thought I'd put my thoughts up here.
> I think that if you can
> experience and experimenting.
> - Original Message -
> From: "damien c. sadler - head of x-sight interactive"
> <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Sunday, April 08, 2007 6:10 AM
> Subject: [Audyssey] bomb blaster then?
>
&
t;down.
>
>regards,
>
>damien
>
>
>
>
>- Original Message -
>From: "shaun everiss" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Sunday, April 08, 2007 7:10 PM
>Subject: Re: [Audyssey] bomb blaster then?
>
>
t;down.
>
>regards,
>
>damien
>
>
>
>
>- Original Message -
>From: "shaun everiss" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Sunday, April 08, 2007 7:10 PM
>Subject: Re: [Audyssey] bomb blaster then?
>
>
Hi,
Thought I'd put my thoughts up here.
I think that if you can describe, or get someone to describe, in good
terms what the sounds are like in the manual, a sound menu isn't
necessary. For SOD, there wasn't one because everything was distinct.
For Tank Commander, it's hard to describe some of
e learning unlike readmes.
- Original Message -
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 3:28 PM
Subject: Re: [Audyssey] bomb blaster then?
> Usually a readme file tells of updates to the original file
Message -
> From: "damien c. sadler - head of x-sight interactive"
> <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Sunday, April 08, 2007 6:10 AM
> Subject: [Audyssey] bomb blaster then?
>
>
>> i've been following
t; <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 7:37 AM
Subject: Re: [Audyssey] bomb blaster then?
> It would be good. That way, people would know which sounds are
> what.
>
>
>> - Original Message -
>>From:
PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 6:10 AM
Subject: [Audyssey] bomb blaster then?
> i've been following this list's opinions on learn game sounds menus then.
> do you think i should put any sort of learn game sounds in bomb blaster
o: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 7:10 PM
Subject: Re: [Audyssey] bomb blaster then?
> Hmm, suggestions.
> missions, will we have a storyline.
> Could be cool to have a military sim.
> Hmm, what about disarming bombs, and picking them up, using them as
en
>
>
>regards,
>
>damien
>
>
>
>
>- Original Message -
>From: "Dark" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Sunday, April 08, 2007 6:25 PM
>Subject: Re: [Audyssey] bomb blaster then?
>
>
>> De
Some people do not read or pay attention to their Emails, do they?
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 1:05 PM
Subject: Re: [Audyssey] bomb b
an for example
>>
>> Of course though, it's your game, and you might have other (and most
>> probably better), thoughts about where it might go, as I said, it was
>> more a question than anything else.
>>
>> Beware the Grue!
>>
>> Dark.
>
ROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 6:25 PM
Subject: Re: [Audyssey] bomb blaster then?
> Deffinately sounds fun.
>
> I would guess from your description that each building has it's own
> layout,
> rather than things being generate
i told you, development has only just started.
regards,
damien
- Original Message -
From: "william lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 6:07 PM
Subject: Re: [Audyssey] bomb blaster then?
> dude
>
>
I would be bothered.
Although one can learn via trial and error I would prefur to know what I am
looking for especially if the sounds are not obvious ones.
At 12:10 a.m. 9/04/2007, you wrote:
>i've been following this list's opinions on learn game sounds menus then. do
>you think i should put any
Dark.
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 5:47 PM
Subject: Re: [Audyssey] bomb blaster then?
> i'm always looking for suggestions,
highest cheater, things like that.
>
> if there are any suggestions about what further developments (fun,
> challenging, interesting) i could put on it, do let me know. and
> yes, i do
> plan to have the popular cheats and easter eggs in there too.
>
> regards,
>
> damie
d yes, i do
plan to have the popular cheats and easter eggs in there too.
regards,
damien
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 5:26 PM
Subject: Re: [Audyssey] bomb blaster then?
ctive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 5:02 PM
Subject: Re: [Audyssey] bomb blaster then?
>i could make it if you want, but for obvious reasons i can't make it too
> much like monty.
>
> regards,
>
> d
i could make it if you want, but for obvious reasons i can't make it too
much like monty.
regards,
damien
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 4:27 PM
Subject: Re: [Audyss
Well cool!
I'd certainly like to see more multi-level 2D games, and as you mentioned
earlier that Bomb blaster has doors and multiple floors to the buildings,
I'd guess it is one. Does it have platform jumping and or ladders like
Monti?
Beware the grue!
Dark.
-
__
this game isn't 3d btw.
regards,
damien
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 3:01 PM
Subject: Re: [Audyssey] bomb blaster then?
> Oh tar damian.
>
> Perhaps by t
the end.
Beware the tortoise and the Grue!
Dark.
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 2:43 PM
Subject: Re: [Audyssey] bomb blaster then?
&
hmm, small learn game sounds menu it is then.
regards,
damien
- Original Message -
From: "Mike Reiser" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 2:37 PM
Subject: Re: [Audyssey] bomb blaster then?
>I personally w
It would be good. That way, people would know which sounds are
what.
> - Original Message -
>From: "damien c. sadler - head of x-sight
interactive"<[EMAIL PROTECTED]
>To: "Gamers Discussion list" Date sent: Sun, 8 Apr 2007 13:10:20 +0100
>Subject: [
right now, the character can walk and detect a door,
but that's it.
he can't fight or disable any bombs or machines yet.
regards,
damien
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 200
Sunday, April 08, 2007 7:10 AM
Subject: [Audyssey] bomb blaster then?
> i've been following this list's opinions on learn game sounds menus then.
> do you think i should put any sort of learn game sounds in bomb blaster?
> currently there isn't one but if people want it it&
e the Grue!
Dark.
Beware the Grue!
Dark.
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, April 08, 2007 1:10 PM
Subject: [Audyssey] bomb blaster then?
> i've bee
nt: Sunday, April 08, 2007 8:10 AM
Subject: [Audyssey] bomb blaster then?
> i've been following this list's opinions on learn game sounds menus then.
> do you think i should put any sort of learn game sounds in bomb blaster?
> currently there isn't one but if p
i've been following this list's opinions on learn game sounds menus then. do
you think i should put any sort of learn game sounds in bomb blaster? currently
there isn't one but if people want it it's easily added, but through my
understanding on what i've just read people aren't really bothered
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