Re: [Audyssey] bomb blaster then?

2007-05-10 Thread aaron danvers-jukes
damien: you would not be getting the equivilent, but you would be getting very near. it's not that bad, you will not be losing out on money, it's better than nothing. trust me. regards, aaron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscri

Re: [Audyssey] bomb blaster then?

2007-04-30 Thread jason
PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 16, 2007 4:00 PM Subject: Re: [Audyssey] bomb blaster then? I hope I'm not missing the point, here, but here's my thinking on the potential cost of a game for people in different countries. Actually, are they

Re: [Audyssey] bomb blaster then?

2007-04-18 Thread Chris Payne
From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 16, 2007 8:29 AM Subject: Re: [Audyssey] bomb blaster then? so what are you suggesting, that i make it 30 of whatever currency? so if someone

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread Dark
TED]> To: "Gamers Discussion list" Sent: Monday, April 16, 2007 5:07 PM Subject: Re: [Audyssey] bomb blaster then? well i don't know yet. it's only just started development. it may be that in the end it's free if i can't get all the systems implemen

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread Charles Rivard
n list" Sent: Monday, April 16, 2007 10:05 AM Subject: Re: [Audyssey] bomb blaster then? i'm confused. does that mean that i should charge £30 which means americans should have to pay $60? or should i charge £30, $30, C$30, A$30, or whatever regards, damien - Original Message -

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread damien c. sadler - head of x-sight interactive
t;Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 16, 2007 4:35 PM Subject: Re: [Audyssey] bomb blaster then? Hmmm Damien, the notion of paying the same amount in pounds and dollars seems extremely strange to me, - not the least because using Payp

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread Dark
how much the game is actually worth (in pounds or dollars). All the best, Dark. - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 16, 2007 4:05 PM Subject: Re: [Audy

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread Neo
up to you. :-) Lukas - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 16, 2007 5:05 PM Subject: Re: [Audyssey] bomb blaster then? i'm confused. does that

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread damien c. sadler - head of x-sight interactive
list" Sent: Monday, April 16, 2007 4:00 PM Subject: Re: [Audyssey] bomb blaster then? I hope I'm not missing the point, here, but here's my thinking on the potential cost of a game for people in different countries. Actually, are they paying more depending on which country they r

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread Charles Rivard
it is 60, 90, or however many of your units of money it takes. - Original Message - From: "william lomas" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 16, 2007 2:35 AM Subject: Re: [Audyssey] bomb blaster then? hi that might be the b

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread damien c. sadler - head of x-sight interactive
hi will, £30 is around $55 or $60. regards, damien - Original Message - From: "william lomas" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 16, 2007 8:35 AM Subject: Re: [Audyssey] bomb blaster then? hi that might be the best wa

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread william lomas
30, or if they pay in pounds they > also pay > £30? > > regards, > > damien > > > > > - Original Message - > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Monday, April 16, 2007 3:11

Re: [Audyssey] bomb blaster then?

2007-04-16 Thread damien c. sadler - head of x-sight interactive
n list" Sent: Monday, April 16, 2007 3:11 AM Subject: Re: [Audyssey] bomb blaster then? Hi Damien, How about setting your prices depending on the persons country or currency? You are right that since the Brittish pound currently has a higher exchange rate than the dollar some gamers may not want

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread william lomas
ginal Message - > From: "damien c. sadler - head of x-sight interactive" > <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, April 15, 2007 8:36 PM > Subject: Re: [Audyssey] bomb blaster then? > > > there is a sticky situation wh

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread Dark
Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 15, 2007 8:36 PM Subject: Re: [Audyssey] bomb blaster then? there is a sticky situation when it comes to prices. i am british, there

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread Thomas Ward
Hi Damien, How about setting your prices depending on the persons country or currency? You are right that since the Brittish pound currently has a higher exchange rate than the dollar some gamers may not want to pay the extra exchange rate to equalise things. Then, again if that is your price to

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread damien c. sadler - head of x-sight interactive
il 15, 2007 7:11 PM Subject: Re: [Audyssey] bomb blaster then? >i agree. a small learn game sounds menu will be good. i've come to be used > to them. > and, damien, i am also glad that progression is taking place. it may be > slow, but as dark said and i agree with this, that

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread damien c. sadler - head of x-sight interactive
amien - Original Message - From: "aaron danvers-jukes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 15, 2007 7:19 PM Subject: Re: [Audyssey] bomb blaster then? > and as the gmae comes nearer to release, perhaps a trailor. and of cours

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread aaron danvers-jukes
and as the gmae comes nearer to release, perhaps a trailor. and of course a freebie demo of course. i am guessing a price of $25/$30, or pounds, though dollars will be better, because i we might not be able to afford it hehehehehe. thanks. ___ Gamer

Re: [Audyssey] bomb blaster then?

2007-04-15 Thread aaron danvers-jukes
i agree. a small learn game sounds menu will be good. i've come to be used to them. and, damien, i am also glad that progression is taking place. it may be slow, but as dark said and i agree with this, that a game is well, well worth the wait in the end! i've waited for judgment day, i've waited

Re: [Audyssey] bomb blaster then?

2007-04-11 Thread jason
Hello again, Nickol thanks for responding to my message. your friend, Jason - Original Message - From: "Nicol Oosthuizen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, April 11, 2007 5:31 AM Subject: Re: [Audyssey] bomb blaster then?

Re: [Audyssey] bomb blaster then?

2007-04-11 Thread damien c. sadler - head of x-sight interactive
bomb blaster hasn't been released yet. it's currently in development by me and my team. regards, damien - Original Message - From: "jason" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, April 11, 2007 10:27 AM Subject: Re: [Au

Re: [Audyssey] bomb blaster then?

2007-04-11 Thread Nicol Oosthuizen
] [mailto:[EMAIL PROTECTED] On Behalf Of jason Sent: 11 April 2007 11:28 AM To: Gamers Discussion list Subject: Re: [Audyssey] bomb blaster then? Hello everyone, Where can you get bomb blaster? your friend, Jason - Original Message - From: "damien c. sadler - head of x-sight intera

Re: [Audyssey] bomb blaster then?

2007-04-11 Thread jason
Hello everyone, Where can you get bomb blaster? your friend, Jason - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 10:17 AM Subject: Re: [Audyssey] bomb b

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread Yohandy
ming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "shaun everiss" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 09, 2007 3:13 PM Subject: Re: [Audyssey] bomb blaster th

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread shaun everiss
gt;> >> - Original Message - >> From: "damien c. sadler - head of x-sight interactive" >> <[EMAIL PROTECTED]> >> To: "Gamers Discussion list" >> Sent: Sunday, April 08, 2007 12:47 PM >> Subject: Re: [Audyssey] bomb blaster

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread Thomas Ward
Hi Niko, Yeah, I do believe in training modes for some games, but as for knowing what things sound like before hand might be determined by the story line in question. Let's assume a gamer is playing a Star Wars game for the very first time, and he or she had never heard a Sith light saber. Well,

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread damien c. sadler - head of x-sight interactive
n get destroyed. regards, damien - Original Message - From: "Yohandy" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 09, 2007 1:24 PM Subject: Re: [Audyssey] bomb blaster then? > How about chosing a path? like good or evil? If

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread Yohandy
c, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 12:47 PM Subject: Re: [Audyssey] bomb blaster then? > i&#

Re: [Audyssey] bomb blaster then?

2007-04-09 Thread Neo
on list" Sent: Sunday, April 08, 2007 2:10 PM Subject: [Audyssey] bomb blaster then? > i've been following this list's opinions on learn game sounds menus then. > do you think i should put any sort of learn game sounds in bomb blaster? > currently there isn't one

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread shaun everiss
gt; >damien > > > > >- Original Message - >From: "Thomas Ward" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Monday, April 09, 2007 4:25 AM >Subject: Re: [Audyssey] bomb blaster then? > > >> Hi Niko, >> I cer

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
PROTECTED]> To: "Gamers Discussion list" Sent: Monday, April 09, 2007 4:25 AM Subject: Re: [Audyssey] bomb blaster then? > Hi Niko, > I certainly can not speak for every PC game out there, but in my > experience games have had documentation in one form or another to help a >

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Charles Rivard
anything away, either. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 10:25 PM Subject: Re: [Audyssey] bomb blaster then? > Hi Niko, > I certainly can not speak for every PC game out the

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Thomas Ward
Hi Brandon, Not true. SOD has a sound descriptions menu, and I am almost certain 1.0 did as well if pressed f9 or some key like that. Not sure at the moment what key it was asigned to, but it was there. Brandon Hicks wrote: > Hi, > Thought I'd put my thoughts up here. > I think that if you can

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Thomas Ward
> experience and experimenting. > - Original Message - > From: "damien c. sadler - head of x-sight interactive" > <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, April 08, 2007 6:10 AM > Subject: [Audyssey] bomb blaster then? > &

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread shaun everiss
t;down. > >regards, > >damien > > > > >- Original Message - >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Sunday, April 08, 2007 7:10 PM >Subject: Re: [Audyssey] bomb blaster then? > >

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread shaun everiss
t;down. > >regards, > >damien > > > > >- Original Message - >From: "shaun everiss" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Sunday, April 08, 2007 7:10 PM >Subject: Re: [Audyssey] bomb blaster then? > >

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Brandon Hicks
Hi, Thought I'd put my thoughts up here. I think that if you can describe, or get someone to describe, in good terms what the sounds are like in the manual, a sound menu isn't necessary. For SOD, there wasn't one because everything was distinct. For Tank Commander, it's hard to describe some of

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Niko C
e learning unlike readmes. - Original Message - From: "Charles Rivard" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 3:28 PM Subject: Re: [Audyssey] bomb blaster then? > Usually a readme file tells of updates to the original file

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Charles Rivard
Message - > From: "damien c. sadler - head of x-sight interactive" > <[EMAIL PROTECTED]> > To: "Gamers Discussion list" > Sent: Sunday, April 08, 2007 6:10 AM > Subject: [Audyssey] bomb blaster then? > > >> i've been following

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Niko C
t; <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 7:37 AM Subject: Re: [Audyssey] bomb blaster then? > It would be good. That way, people would know which sounds are > what. > > >> - Original Message - >>From:

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Niko C
PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 6:10 AM Subject: [Audyssey] bomb blaster then? > i've been following this list's opinions on learn game sounds menus then. > do you think i should put any sort of learn game sounds in bomb blaster

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
o: "Gamers Discussion list" Sent: Sunday, April 08, 2007 7:10 PM Subject: Re: [Audyssey] bomb blaster then? > Hmm, suggestions. > missions, will we have a storyline. > Could be cool to have a military sim. > Hmm, what about disarming bombs, and picking them up, using them as

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread shaun everiss
en > > >regards, > >damien > > > > >- Original Message - >From: "Dark" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Sunday, April 08, 2007 6:25 PM >Subject: Re: [Audyssey] bomb blaster then? > > >> De

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Charles Rivard
Some people do not read or pay attention to their Emails, do they? - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 1:05 PM Subject: Re: [Audyssey] bomb b

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread shaun everiss
an for example >> >> Of course though, it's your game, and you might have other (and most >> probably better), thoughts about where it might go, as I said, it was >> more a question than anything else. >> >> Beware the Grue! >> >> Dark. >

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
ROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 6:25 PM Subject: Re: [Audyssey] bomb blaster then? > Deffinately sounds fun. > > I would guess from your description that each building has it's own > layout, > rather than things being generate

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
i told you, development has only just started. regards, damien - Original Message - From: "william lomas" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 6:07 PM Subject: Re: [Audyssey] bomb blaster then? > dude > >

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread shaun everiss
I would be bothered. Although one can learn via trial and error I would prefur to know what I am looking for especially if the sounds are not obvious ones. At 12:10 a.m. 9/04/2007, you wrote: >i've been following this list's opinions on learn game sounds menus then. do >you think i should put any

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Dark
Dark. - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 5:47 PM Subject: Re: [Audyssey] bomb blaster then? > i'm always looking for suggestions,

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread william lomas
highest cheater, things like that. > > if there are any suggestions about what further developments (fun, > challenging, interesting) i could put on it, do let me know. and > yes, i do > plan to have the popular cheats and easter eggs in there too. > > regards, > > damie

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
d yes, i do plan to have the popular cheats and easter eggs in there too. regards, damien - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 5:26 PM Subject: Re: [Audyssey] bomb blaster then?

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Dark
ctive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 5:02 PM Subject: Re: [Audyssey] bomb blaster then? >i could make it if you want, but for obvious reasons i can't make it too > much like monty. > > regards, > > d

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
i could make it if you want, but for obvious reasons i can't make it too much like monty. regards, damien - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 4:27 PM Subject: Re: [Audyss

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Dark
Well cool! I'd certainly like to see more multi-level 2D games, and as you mentioned earlier that Bomb blaster has doors and multiple floors to the buildings, I'd guess it is one. Does it have platform jumping and or ladders like Monti? Beware the grue! Dark. - __

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
this game isn't 3d btw. regards, damien - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 3:01 PM Subject: Re: [Audyssey] bomb blaster then? > Oh tar damian. > > Perhaps by t

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Dark
the end. Beware the tortoise and the Grue! Dark. - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 2:43 PM Subject: Re: [Audyssey] bomb blaster then? &

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
hmm, small learn game sounds menu it is then. regards, damien - Original Message - From: "Mike Reiser" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 2:37 PM Subject: Re: [Audyssey] bomb blaster then? >I personally w

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread david
It would be good. That way, people would know which sounds are what. > - Original Message - >From: "damien c. sadler - head of x-sight interactive"<[EMAIL PROTECTED] >To: "Gamers Discussion list" Date sent: Sun, 8 Apr 2007 13:10:20 +0100 >Subject: [

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
right now, the character can walk and detect a door, but that's it. he can't fight or disable any bombs or machines yet. regards, damien - Original Message - From: "Dark" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 200

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Mike Reiser
Sunday, April 08, 2007 7:10 AM Subject: [Audyssey] bomb blaster then? > i've been following this list's opinions on learn game sounds menus then. > do you think i should put any sort of learn game sounds in bomb blaster? > currently there isn't one but if people want it it&

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Dark
e the Grue! Dark. Beware the Grue! Dark. - Original Message - From: "damien c. sadler - head of x-sight interactive" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, April 08, 2007 1:10 PM Subject: [Audyssey] bomb blaster then? > i've bee

Re: [Audyssey] bomb blaster then?

2007-04-08 Thread Phil Vlasak
nt: Sunday, April 08, 2007 8:10 AM Subject: [Audyssey] bomb blaster then? > i've been following this list's opinions on learn game sounds menus then. > do you think i should put any sort of learn game sounds in bomb blaster? > currently there isn't one but if p

[Audyssey] bomb blaster then?

2007-04-08 Thread damien c. sadler - head of x-sight interactive
i've been following this list's opinions on learn game sounds menus then. do you think i should put any sort of learn game sounds in bomb blaster? currently there isn't one but if people want it it's easily added, but through my understanding on what i've just read people aren't really bothered