Re: [hlds_linux] Counter-Strike: Source Update

2008-09-23 Thread Lee Gardiner
Heh, Nevermind me being a pleb, ran the correct command from another system and it seems to have worked. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Counter-Strike: Source Update Released

2006-12-12 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] LDuke, Im quite sure I recall Mani saying on the matties event script forums that he tries to rely as much on the SDK as possible, though this could have changed since, or I could be remembering it entirely wrong. Either way, you can't ask VALVe

Re: [hlds_linux] Counter-Strike: Source Update Released

2006-12-11 Thread aXeR \(AmmoBOX\)
Is this a compulsory update Jason? Regards - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_announce@list.valvesoftware.com Sent: Monday, December 11, 2006 10:40 PM Subject: [hlds_linux] Counter-Strike:

Re: [hlds_linux] Counter-Strike: Source Update Released

2006-12-11 Thread ics
If you look closer, he said _required update_ and finally no more glock spammin in the future, ever again. Anyway, id like to know what was wrong in the leafs @ militia? aXeR (AmmoBOX) kirjoitti: Is this a compulsory update Jason? Regards - Original Message - From: Jason Ruymen

Re: [hlds_linux] Counter-Strike: Source Update Released

2006-12-11 Thread aXeR \(AmmoBOX\)
Doesn't look compulsory to me, managed to connect to a non updated server with the updated client... Regards - Original Message - From: ics [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, December 11, 2006 11:39 PM Subject: Re: [hlds_linux] Counter-Strike: Source

Re: [hlds_linux] Counter-Strike: Source update released

2006-11-02 Thread Ronny Schedel
Hello Jason, since this update our server does not come up, it crashes during the load. Do we need some special Linux libraries to run this update? Best regards Ronny A required update for Counter-Strike: Source has just been released. Unless your running a Linux server that auto-updates,

RE: [hlds_linux] Counter-Strike: Source update released

2006-11-02 Thread Alfred Reynolds
No, the base libraries for the game have not changed. - Alfred Ronny Schedel wrote: Hello Jason, since this update our server does not come up, it crashes during the load. Do we need some special Linux libraries to run this update? Best regards Ronny A required update for

Re: [hlds_linux] Counter-Strike: Source update released

2006-11-02 Thread Ronny Schedel
Hello Alfred, can you check this thread please: http://forums.steampowered.com/forums/showthread.php?t=502812 Maybe we have the same problem. Best regards Ronny No, the base libraries for the game have not changed. - Alfred Ronny Schedel wrote: Hello Jason, since this update our server

RE: [hlds_linux] Counter-Strike: Source update released

2006-11-02 Thread Alfred Reynolds
Try running hldsupdatetool with -verify_all on the command line to make sure you correctly downloaded the update. Ronny Schedel wrote: Hello Alfred, can you check this thread please: http://forums.steampowered.com/forums/showthread.php?t=502812 Maybe we have the same problem. Best regards

RE: [hlds_linux] Counter-Strike: Source update released

2006-11-02 Thread Airwalk
To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released Hello Alfred, can you check this thread please: http://forums.steampowered.com/forums/showthread.php?t=502812 Maybe we have the same problem. Best regards Ronny No, the base libraries for the game

RE: [hlds_linux] Counter-Strike: Source update released mp_dynamicpricing.blob error

2006-11-02 Thread Smeg
] On Behalf Of Airwalk Sent: Friday, 3 November 2006 8:56 a.m. To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter-Strike: Source update released Hey guys, Just figured something out I added mp_dynamicpricing 0 to the valve.rc and server came back up. Everyone was saying

Re: [hlds_linux] Counter-Strike: Source update released mp_dynamicpricing.blob error

2006-11-02 Thread Ronny Schedel
Airwalk -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Airwalk Sent: Friday, 3 November 2006 8:56 a.m. To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter-Strike: Source update released Hey guys, Just figured something out I added

Re: [hlds_linux] Counter-Strike: Source update released

2006-09-12 Thread Daron Dodd
-- [ Picked text/plain from multipart/alternative ] How can i get this update if my update tool just exits saying Aborted on linux. no matter what parameters i pass to it... it just exits Aborted On 9/12/06, Jason Ruymen [EMAIL PROTECTED] wrote: Required updates to Counter-Strike: Source have

Re: [hlds_linux] Counter-Strike: Source update released

2006-09-12 Thread [EMAIL PROTECTED]
Daron Dodd schrieb: -- [ Picked text/plain from multipart/alternative ] How can i get this update if my update tool just exits saying Aborted on linux. no matter what parameters i pass to it... it just exits Aborted On 9/12/06, Jason Ruymen [EMAIL PROTECTED] wrote: Required updates to

RE: [hlds_linux] Counter-Strike: Source update released

2006-08-30 Thread Martin Otten
Jason, how could you forget SourceTV :) - Fixed free-look mode in tv_transmitall mode - Fixed missing sounds and effects on servers with high tickrate - Fixed relay proxies connecting with wrong name Unnamed - tv_chattimelimit 0 disables spectator chatting - Fixed rendering bug with area portals

RE: [hlds_linux] Counter-Strike: Source update released

2006-08-30 Thread Doug Crabtree
The fast response for CSS is great. But Any word on HL2DM for Linux. New maps will not work and have not worked for almost a month now. Any word would be appreciated from Valve. ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-27 Thread David Anderson
: David Anderson [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, August 27, 2006 1:32 PM Subject: Re: [hlds_linux] Counter-Strike: Source update released oh what a great idea why didn't anyone ever think of that before!?!1one hint: I don't know of anyone that hardcodes memory

Re: [hlds_linux] Counter-Strike: Source update released + Custom maps

2006-08-26 Thread William Warren
I jsut double-checked we have 3.5+k css maps http://www.cgalliance.org/forums/showthread.php?t=15207 Here's the 8k+ 1.6 map list: http://www.cgalliance.org/forums/showthread.php?t=14207 We wanted to have the biggest possible map selection..:) Matt Albiniak wrote: Our GSP automatically

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Thiesson Johann
-- Thanks for the new features, but ... do you realize you broke thousand of game servers at almost each release ? Is it so hard to have a minimum of testing and integration with the tools used on 95% of the servers? You are killing your own business by making GSP and servers administrators bored

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread sirtom__
True words. Valve is acting like EA Games more and more... -Ursprüngliche Nachricht- Von: hlds_linux@list.valvesoftware.com Gesendet: 26.08.06 17:09:17 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Counter-Strike: Source update released -- Thanks for the new

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Thiesson Johann
PROTECTED] [EMAIL PROTECTED] wrote: True words. Valve is acting like EA Games more and more... -Ursprüngliche Nachricht- Von: hlds_linux@list.valvesoftware.com Gesendet: 26.08.06 17:09:17 An: hlds_linux@list.valvesoftware.com Betreff: Re: [hlds_linux] Counter-Strike: Source update

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Kevin H
Oh well, deal with it. I did. And my servers are all running fine. Software updates almost always break something on third party mods. This has been happening since valve started. Alfred dealt with this with Adminmod. You whining is not going to change a thing. And if your running a business,

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Andrew Forsberg
That's all true. One thing does confuse me a bit -- when you guys at Valve are running internal game-play tests, do you only ever play with stock-standard css? If not, and if you know the update stops one of those mods from working, perhaps a heads up to the mods you also use would be a nice thing

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Kevin H
I would sure hope there testing with just stock hl2dm/css/dods etc. There is no need to use addons. There was none to use at its first inception. Because no one had the SDK. And thats the only way there going to know if it will work on linux/windows. Is by itself. It up to the addon developer to

RE: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Snakez
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Forsberg Sent: Saturday, August 26, 2006 6:38 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released That's all true. One thing does confuse me a bit

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread David Anderson
Subject: Re: [hlds_linux] Counter-Strike: Source update released That's all true. One thing does confuse me a bit -- when you guys at Valve are running internal game-play tests, do you only ever play with stock-standard css? If not, and if you know the update stops one of those mods from working

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Cc2iscooL
26, 2006 6:38 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released That's all true. One thing does confuse me a bit -- when you guys at Valve are running internal game-play tests, do you only ever play with stock-standard css

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread David Anderson
. ---bail http://www.bailopan.net/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Forsberg Sent: Saturday, August 26, 2006 6:38 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released That's all true

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Cc2iscooL
To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released That's all true. One thing does confuse me a bit -- when you guys at Valve are running internal game-play tests, do you only ever play with stock-standard css? If not, and if you know

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread David Anderson
doing the work. ---bail http://www.bailopan.net/ -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of Andrew Forsberg Sent: Saturday, August 26, 2006 6:38 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-26 Thread Andrew Forsberg
the last year or so. - Original Message - From: David Anderson [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, August 27, 2006 1:32 PM Subject: Re: [hlds_linux] Counter-Strike: Source update released oh what a great idea why didn't anyone ever think of that before

Re: [hlds_linux] Counter-Strike: Source update released + Custom maps

2006-08-25 Thread Rónai György
[ Converted text/html to text/plain ] A little additional Info: If you use custom maps, delete the external nav's for them. Otherwise, they will crash the server, if there are any players. This was you can get most of the custom maps to work. This fix only works for custom maps, wich has external

Re: [hlds_linux] Counter-Strike: Source update released + Custom maps

2006-08-25 Thread William Warren
I have simply turned off ALL plugins and mods for right now. hand editing 2k plus custom map files just isn't time effective right now. I'm glad 1.6 didn't get nuked that would be over 8500 map files to edit for me..G Rónai György wrote: [ Converted text/html to text/plain ] A little

Re: [hlds_linux] Counter-Strike: Source update released + Custom maps

2006-08-25 Thread aXeR \(AmmoBOX\)
Make backups ? - Original Message - From: William Warren [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Friday, August 25, 2006 3:31 PM Subject: Re: [hlds_linux] Counter-Strike: Source update released + Custom maps I have simply turned off ALL plugins and mods for right

Re: [hlds_linux] Counter-Strike: Source update released + Custom maps

2006-08-25 Thread Regime
Making back-ups and reverting to old versions and such isn't very useful when there is no backward compatibility in the client software. Same story here by the way... All mods are switched off at the moment. In my opinion (oh dear.. here we go) it's a shame major changes, that could break mods,

Re: [hlds_linux] Counter-Strike: Source update released + Custom maps

2006-08-25 Thread Cc2iscooL
-- [ Picked text/plain from multipart/alternative ] Well, I can tell you I'm getting some crap right now from customers who are having trouble with their mods. Let's just hope the mod makers put out an update which fixes these issues soon...otherwise I'm going to be losing some customers. On

Re: [hlds_linux] Counter-Strike: Source update released + Custom maps

2006-08-25 Thread Matt Albiniak
Our GSP automatically renamed the /addons folder, disabling it for all customers. May not be the best solution, but the servers are stable at that point. Since this is a custom map topic, I've found the following maps to be incompatible with the update: de_strike_betafinal de_russka de_ contra

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-24 Thread William Warren
the latest update has nuked alll mods that we run across 10 servers. is there anyone who has a revert i can get? I forgot to backup first and test test test..G Jason Ruymen wrote: Updates to Counter-Strike: Source have been released. Unless your are running a Linux server that auto-updates,

Re: [hlds_linux] Counter-Strike: Source update released

2006-08-24 Thread Kevin H
-- [ Picked text/plain from multipart/alternative ] Mani Admin updated gametypes.txt Right click Save As http://www.mani-admin-plugin.com/mani_admin_plugin/gametypes/gametypes.txt May help -- ___ To unsubscribe, edit your list preferences, or view

Re: [hlds_linux] Counter-Strike: Source update released

2006-04-20 Thread Ronny Schedel
The random map change after game commencing bug still exist. To reproduce this, do the following: 1. run a linux dedicated server as usual 2. switch the map with the nextlevel command to a map that does not exist in the mapcycle After the next map loads and the game says game commencing the

RE: [hlds_linux] Counter-Strike: Source update released

2006-04-20 Thread Munra -hlds
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Thursday, April 20, 2006 7:04 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released The random map change after game commencing bug still

Re: [hlds_linux] Counter-Strike: Source update released

2006-04-20 Thread Ronny Schedel
/forums/viewtopic.php?t=19488highlight=rand om+map+change -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel Sent: Thursday, April 20, 2006 7:04 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update

Re: [hlds_linux] Counter-Strike: Source update released

2006-04-19 Thread Marcelo Bezerra
Alfred Reynolds escreveu: We have released an update to Counter-Strike: Source and the Source Engine. Run the hldsupdatetool to get this update. The update is recommended but not required. This update fixes several bugs in both Counter-Strike: Source and the Source Engine, details can be found

Re: [hlds_linux] Counter-Strike: Source update released

2006-04-12 Thread Ronny Schedel
The random map change bug after game commencing still exists on linux servers. - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED] Sent: Wednesday, April 12, 2006 10:32 PM Subject:

Re: [hlds_linux] Counter-Strike: Source update pending

2006-03-01 Thread aXeR \(AmmoBOX\)
Alfred, The content server I'm using appears to have all / some of the update already (unless I was missing a non critical update) steam has changed me from ver45 to ver46 but when booting an actual game server its still displaying as v1.0.0.26 is this correct or am I just jumping the gun? :)

Re: [hlds_linux] Counter-Strike: Source update pending

2006-03-01 Thread aXeR \(AmmoBOX\)
Scrap that, as I suspected, ver47 just rolled out ;) Cheers, Jon - Original Message - From: aXeR (AmmoBOX) [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, March 01, 2006 10:59 PM Subject: Re: [hlds_linux] Counter-Strike: Source update pending Alfred

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-21 Thread Ronny Schedel
The random bug that all players freezes after a new map still exists too... Regards Ronny We have released an update to Counter-Strike: Source. Run the hldsupdatetool to get this update. This release includes a remake of a classic map, cs_militia and also fixes several bugs. More details can

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-19 Thread Ronny Schedel
Unfortunatly, the random mapchange bug after game commencing still exists. Regards Ronny We have released an update to Counter-Strike: Source. Run the hldsupdatetool to get this update. This release includes a remake of a classic map, cs_militia and also fixes several bugs. More details can

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-19 Thread x-ares-x
Help! I've Updated the Server and started when is was ready, and then... Console: Auto detecting CPU Using AMD Optimised binary. Enabling debug mode Auto-restarting the server on crash Unable to find gameinfo.txt. Solutions: 1. Read http://www.valve-erc.com/srcsdk/faq.html#NoGameDir 2. Run

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-19 Thread x-ares-x
OK, now I ran out of content tickets... or something like that. Is this a problem of Steam-Performance or a problem of my server? -- ./steamupdate Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Source Shared Content' version 45 Ran out of

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-19 Thread x-ares-x
-.- OK, I'm sorry, i'll never mail to the list when a problem wasn't there vor 10 hours minimum... Tried to update for hours an then it works... think the first update wasn't right and the second time there were to many serverrequests... Sorry! Ignore my Spam! CU Alex x-ares-x schrieb:

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread Scott Pettit
[EMAIL PROTECTED]:~/steam1$ ./steam -command update -game Counter-Strike Source -dir . Checking bootstrapper version ... Updating Installation Updating 'Counter-Strike Source Shared Content' from version 44 to version 45 Send Failure On Wed, 2006-01-18 at 17:47 -0800, Alfred Reynolds wrote: We

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread Dan E
Is anybody else able to update..? I have 3 servers and none of them are doing anything, just hanging at the first section of the update.. My client updated nice and fast, but the server is just... not.. doing anything. :( Is it just because there's an assload of traffic trying to update and it

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread Kingsley Foreman
just wait they will start eventually i think things are a little busy atm Kingsley - Original Message - From: Dan E [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Thursday, January 19, 2006 12:58 PM Subject: Re: [hlds_linux] Counter-Strike: Source update released

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread Munra -hlds
I have haveing the same issue with both linux and windows servers - Original Message - From: Dan E [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, January 18, 2006 9:28 PM Subject: Re: [hlds_linux] Counter-Strike: Source update released Is anybody else able

RE: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread JCHost.net - Support
@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released Same problems here. I'm also unable to update my gaming rig either, stuck at 82% updated on CS :( *mutters* On Wed, 2006-01-18 at 18:28 -0800, Dan E wrote: Is anybody else able to update..? I have 3 servers

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread InspectorG
: Wednesday, January 18, 2006 8:42 PM Subject: RE: [hlds_linux] Counter-Strike: Source update released Confirmed on various servers on my network. Some are some aren't I think patience will solve this one though servers are prob busy. JC -Original Message- From: [EMAIL PROTECTED] [mailto

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread InspectorG
and failed to create new file - Original Message - From: JCHost.net - Support [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, January 18, 2006 8:42 PM Subject: RE: [hlds_linux] Counter-Strike: Source update released Confirmed on various servers on my network. Some

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread Dan E
: Wednesday, January 18, 2006 8:52 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released Same problems here. I'm also unable to update my gaming rig either, stuck at 82% updated on CS :( *mutters* On Wed, 2006-01-18 at 18:28 -0800

Re: [hlds_linux] Counter-Strike: Source update released

2006-01-18 Thread InspectorG
Subject: RE: [hlds_linux] Counter-Strike: Source update released Confirmed on various servers on my network. Some are some aren't I think patience will solve this one though servers are prob busy. JC -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

RE: [hlds_linux] Counter-Strike: Source update released

2005-12-03 Thread Alfred Reynolds
Get the Beta update from today to fix this logging problem. Scott Pettit wrote: This explains why our HLStats has gone nuts - we have players being added to other people's statistics all over the show :/ Bart King wrote: Hi all, Since the update, I am observing unusual behavior with STEAM

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Nic Strix
@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released Date: Fri, 2 Dec 2005 04:58:15 +0100 -- Alfred Reynolds - Thu, Dec 01 2005 19:02:36 -0800: This update also contains a Source Engine update, so if you run ANY Source engine based game then you should get this update

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Christoph Franke
-- Nic Strix - Fri, Dec 02 2005 13:27:21 +0100: seeing as hl2.exe and datacache.dll are both windows files then maybe you need to 1. post in the windows mailing list or 2. install the linux files all depending on your system... I see. Are there also forums _with_ feedback and a second

RE: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Bart King
Hi all, Since the update, I am observing unusual behavior with STEAM IDs. I believe this has been mentioned before with the recent HL1 update. For example: L 12/02/2005 - 13:55:19: [RU]GRAF161STEAM_0:1:9026109 connected, address xxx L 12/02/2005 - 13:55:20: [RU]GRAF161STEAM_0:0:9369385 STEAM

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Joseph Laws
Your version of Nuke has some missing or corrupted textures. Whenever I've had that, I've always had to do a fresh install of the game in a separate directory and then make that my base file base (thru mv). I believe this goes hand in hand with the constant hangups in the Source updating which

RE: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Seghers Bart
Try updating with -verify_all in command line -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Bart King Verzonden: vrijdag 2 december 2005 15:08 Aan: hlds_linux@list.valvesoftware.com Onderwerp: RE: [hlds_linux] Counter-Strike: Source update released Hi

RE: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Alfred Reynolds
The ID you see on the STEAM USERID validated is the correct one. The one in the connected line is bad (its getting stale data from the previous user of that server slot), you should ignore that first Steam ID. Note that this is purely a logging problem, other systems (like banning) are not

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Christoph Franke
-- Alfred Reynolds - Thu, Dec 01 2005 19:02:36 -0800: This update also contains a Source Engine update, so if you run ANY Source engine based game then you should get this update (it is only required for Counter-Strike: Source however). - Alfred Thanks for ignoring me once again. It seems

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread OllyF1
Christoph Franke wrote: -- Alfred Reynolds - Thu, Dec 01 2005 19:02:36 -0800: This update also contains a Source Engine update, so if you run ANY Source engine based game then you should get this update (it is only required for Counter-Strike: Source however). - Alfred Thanks for

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Scott Pettit
This explains why our HLStats has gone nuts - we have players being added to other people's statistics all over the show :/ Bart King wrote: Hi all, Since the update, I am observing unusual behavior with STEAM IDs. I believe this has been mentioned before with the recent HL1 update. For

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread Stan Bubrouski
I'd think up a crafty response, but its friday and I'm a few drinks into it so... Christophe you are truely the nadir of the ignorant. Mahalo, sb On 12/2/05, Christoph Franke [EMAIL PROTECTED] wrote: -- Alfred Reynolds - Thu, Dec 01 2005 19:02:36 -0800: This update also contains a Source

RE: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread JCHost.net - Support
until a better release is available. JC -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Pettit Sent: Friday, December 02, 2005 3:38 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update released This explains

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-02 Thread trunky
Recently, Valve Inc has hit an all-time LOW on software releases, poorly tested, no release notes, no support apart from 'alfred' who kinda knows what hes doing when people report the problems HIS company should have spotted COME ON VALVE wake up and smell the coffee, this has been far from

RE: [hlds_linux] Counter-Strike: Source update released

2005-12-01 Thread Alfred Reynolds
This update also contains a Source Engine update, so if you run ANY Source engine based game then you should get this update (it is only required for Counter-Strike: Source however). - Alfred Alfred Reynolds wrote: We have released an update to Counter-Strike: Source. Run the hldsupdatetool to

Re: [hlds_linux] Counter-Strike: Source update released

2005-12-01 Thread Christoph Franke
-- Alfred Reynolds - Thu, Dec 01 2005 19:02:36 -0800: This update also contains a Source Engine update, so if you run ANY Source engine based game then you should get this update (it is only required for Counter-Strike: Source however). Indeed I tried to run a Source engine based game called

RE: [hlds_linux] Counter-Strike: Source update

2005-08-06 Thread Seghers Bart
PROTECTED] On Behalf Of stalker333 Sent: Saturday, August 06, 2005 5:17 AM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter-Strike: Source update Chris, I think you hit the nail on the head with the last idea, probably just a lucky coincidence :) -Smurf Message: 3 Subject: RE

Re: [hlds_linux] Counter-Strike: Source update

2005-08-05 Thread Zack Sloane
problem was found. there was a corrupt engine_amd.so. sorry for that. manuel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Manuel Mausz Sent: Friday, August 05, 2005 1:45 AM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter

RE: [hlds_linux] Counter-Strike: Source update

2005-08-05 Thread McCormack, Chris
if it is something similar in design and implementation I dont mind, sock it to em Valve :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Zack Sloane Sent: 05 August 2005 07:00 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source

Re: [hlds_linux] Counter-Strike: Source update

2005-08-05 Thread Graham Robinson
But if VAC / Steam has been updated to not let the GDC cheaters into CSS doesn't that mean that they haven't played on a secure server while it can be detected and they won't be banned? I thought the whole point of delayed bans were to not let the cheaters know that their cheats don't work?

RE: [hlds_linux] Counter-Strike: Source update[ot]

2005-08-05 Thread McCormack, Chris
with the update :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Graham Robinson Sent: 05 August 2005 10:18 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update But if VAC / Steam has been updated to not let the GDC cheaters

RE: [hlds_linux] Counter-Strike: Source update

2005-08-05 Thread stalker333
Chris, I think you hit the nail on the head with the last idea, probably just a lucky coincidence :) -Smurf Message: 3 Subject: RE: [hlds_linux] Counter-Strike: Source update[ot] Date: Fri, 5 Aug 2005 10:33:14 +0100 From: McCormack, Chris [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Counter-Strike: Source update

2005-08-04 Thread Christoph Franke
-- Alfred Reynolds - Thu, Aug 04 2005 11:37:27 -0700: We have released an update to Counter-Strike: Source and the Source engine. To get this update run the hldsupdatetool. This update fixes some bugs in the network subsystem and fixes a couple Counter-Strike: Source game exploits. For full

Re: [hlds_linux] Counter-Strike: Source update

2005-08-04 Thread James Tucker
kudos to you and your team, the netcode for CS:S is alot more intuitive now, in fact I now only need to recommend setting updaterate and cmdrate settings. Thank guys. On 8/4/05, Alfred Reynolds [EMAIL PROTECTED] wrote: We have released an update to Counter-Strike: Source and the Source engine.

RE: [hlds_linux] Counter-Strike: Source update

2005-08-04 Thread Manuel Mausz
i have problems starting hldss_amd executable after this update. it just quits without message. # LD_LIBRARY_PATH=bin ./srcds_amd -game cstrike -port 27015 +map de_dust # hlds_i486 and hlds_i686 works fine. plz verify if your update hase broken something amd related. thanks in advance. manuel

RE: [hlds_linux] Counter-Strike: Source update

2005-08-04 Thread Manuel Mausz
ok problem was found. there was a corrupt engine_amd.so. sorry for that. manuel -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Manuel Mausz Sent: Friday, August 05, 2005 1:45 AM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter

Re: [hlds_linux] Counter-Strike: Source update released

2005-07-21 Thread kama
Anyone noticed that the server freezes at startup? First freeze: Network: IP 213.64.187.244, mode MP, dedicated Yes, ports 27018 SV / 27007 CL Second freeze: Executing dedicated server config file After that it starts. The freezes are aprox for 10s each. /Bjorn -- // This is a comment. /*

RE: [hlds_linux] Counter-Strike: Source update released

2005-07-21 Thread Marcel
Hi, Great job, such improves should be done more often :-) Marcel | -Original Message- | From: [EMAIL PROTECTED] [mailto:hlds_linux- | [EMAIL PROTECTED] On Behalf Of Alfred Reynolds | Sent: Thursday, July 21, 2005 2:03 AM | To: hlds@list.valvesoftware.com;

Re: [hlds_linux] Counter-Strike: Source update released

2005-07-20 Thread Jesper Sørensen
Is this server specific, or does this also adresse the FPS issues on the clients ? Alfred Reynolds wrote: We have released an update to Counter-Strike: Source. Run the hldsupdatetool to get this update. The update improves CPU performance of the server, optimizing several subsystems. Details

RE: [hlds_linux] Counter-Strike: Source update released

2005-07-20 Thread Alfred Reynolds
This update helps both servers and clients. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jesper Sørensen Sent: Wednesday, July 20, 2005 5:32 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Counter-Strike: Source update

RE: [hlds_linux] Counter-Strike: Source update released

2005-07-20 Thread Scott Pettit
Could I ask what was optimized? -Original Message- From: [EMAIL PROTECTED] [mailto:hlds_linux- [EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, July 21, 2005 12:38 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter-Strike: Source update released

RE: [hlds_linux] Counter-Strike: Source update released

2005-07-20 Thread Alfred Reynolds
optimisations for the next update. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Pettit Sent: Wednesday, July 20, 2005 5:46 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter-Strike: Source update released Could I ask what

RE: [hlds_linux] Counter-Strike: Source update released

2005-07-20 Thread Simon Lange
Subject: RE: [hlds_linux] Counter-Strike: Source update released We changed a linear search in the player models animation to a hard coded lookup (we didn't need the generic case for CS:S). We cached off some player bone computations (trading off memory for CPU). We also re-ordered some bot code

Re: [hlds_linux] Counter-Strike: Source update released

2005-07-20 Thread Alex Haye
] On Behalf Of Alfred Reynolds Sent: Thursday, July 21, 2005 2:55 AM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter-Strike: Source update released We changed a linear search in the player models animation to a hard coded lookup (we didn't need the generic case for CS:S). We

Re: [hlds_linux] Counter-Strike: Source update released

2005-07-20 Thread e-Plutonia
To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Counter-Strike: Source update released We changed a linear search in the player models animation to a hard coded lookup (we didn't need the generic case for CS:S). We cached off some player bone computations (trading off memory

Re: [hlds_linux] Counter-Strike: Source update released

2005-07-20 Thread Steve Dalberg
Simon Lange wrote: whatever u did it did reduce the load of the system from average 1.8 to 0.3 with 70 slots filled... congratz I concur... Update rocks... Makes server run so much better. Bullet reg is 10 times better IMHO. ___ To unsubscribe,

Re: [hlds_linux] Counter-Strike: Source update

2005-07-14 Thread sYs
[EMAIL PROTECTED] wrote: As always, thanks for the heads up. The scaling thing is a nice fix, and I think will make the new models and animations much more accepted and popular... Also, thanks for the update on CPU usage. Steve On Wednesday, July 13, 2005 5:16 pm, Alfred Reynolds said:

RE: [hlds_linux] Counter-Strike: Source update

2005-07-13 Thread steve
As always, thanks for the heads up. The scaling thing is a nice fix, and I think will make the new models and animations much more accepted and popular... Also, thanks for the update on CPU usage. Steve On Wednesday, July 13, 2005 5:16 pm, Alfred Reynolds said: We have released an update to

Re: [hlds_linux] Counter-Strike: Source update

2005-05-24 Thread Martin Zwickel
-- On Mon, 23 May 2005 16:49:40 -0700 Alfred Reynolds [EMAIL PROTECTED] bubbled: Thursday (while keeping the in game menu enable, for now). Puh! Amxstyle menus still enabled ... Thanks Alfred! -- MyExcuse: /pub/lunch Martin Zwickel [EMAIL PROTECTED] Research Development TechnoTrend AG

Re: [hlds_linux] Counter-Strike: Source update

2005-05-23 Thread Alan Clegg
Out of the ether, Alfred Reynolds spewed forth the following bitstream: (while keeping the in game menu enable, for now). Thank you, oh, thank you! AlanC -- Yes, I am proud; and must be proud, to see Men not afraid of God afraid of me. -

RE: [hlds_linux] Counter-Strike: Source update

2005-05-20 Thread Alfred Reynolds
We have released an update that rolls back the Counter-Strike: Source changes made in this last update (apart from the de_inferno changes). You need to run hldsupdatetool to get this update. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred

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