Re: Maya thinks they're clever....and that's the problem

2015-02-26 Thread Jordi Bares Dominguez
m> >> [mailto:softimage-boun...@listproc.autodesk.com >> <mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Mirko Jankovic >> Sent: Friday, February 20, 2015 1:13 PM >> To: softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com> >&

RE: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
015 9:07 PM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're cleverand that's the problem In all fairness, Maya GUI is much more customizable than Softimage's one... just saying. On Thu, Feb 26, 2015 at 11:01 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] mailto:j.ponthi...@nasa

Re: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Cesar Saez
> raffsxsil...@googlemail.com] > Sent: Wednesday, February 25, 2015 6:13 PM > To: softimage@listproc.autodesk.com > Subject: Re: Maya thinks they're cleverand that's the problem > > You can select what appears in the hotbox and what doesn't already, Joey, >

Re: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Luc-Eric Rousseau
just the commands i want with one click the > spacebar, give me alt-spacebar to optionbox any of those commands. Then i > will be impressed. > > From: Raffaele Fragapane [raffsxsil...@googlemail.com] > Subject: Re: Maya thinks they're cleverand that's the problem &

RE: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
l...@googlemail.com] Sent: Wednesday, February 25, 2015 6:13 PM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're cleverand that's the problem You can select what appears in the hotbox and what doesn't already, Joey, and you can customise marking menus (which res

Re: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Raffaele Fragapane
You can select what appears in the hotbox and what doesn't already, Joey, and you can customise marking menus (which respond to gesture) which are even quicker. Maya's UI is, in most places, borderline disgraceful, the hotbox and the gesture driven contextual menus are not those places.

RE: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
com [softimage-boun...@listproc.autodesk.com] on behalf of Chris Marshall [chrismarshal...@gmail.com] Sent: Wednesday, February 25, 2015 6:10 AM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're clever....and that's the problem What's the Hot Box? Or have I just made that up?

RE: Maya thinks they're clever....and that's the problem

2015-02-25 Thread gareth bell
No-one deserves that level of abuse Date: Wed, 25 Feb 2015 15:39:52 +0200 From: nagv...@gmail.com To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're clever....and that's the problem or we could just make them use maya for thirty days :)

Re: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Gerbrand Nel
email in error. Date: Wed, 25 Feb 2015 11:10:02 + Subject: Re: Maya thinks they're clever....and that's the problem From: chrismarshal...@gmail.com <mailto:chrismarshal...@gmail.com> To: softimage@listproc.autodesk.com <mailto:softimage@listproc.

Re: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Greg Punchatz
on based upon its contents, nor copy or show it to anyone. >> >> Please contact the sender if you believe you have received this email in >> error. >> >> -------- >> >> >> Date: Wed, 25 Feb 2015 1

Re: Maya thinks they're clever....and that's the problem

2015-02-25 Thread John Clausing
pon its contents, nor copy or show it to anyone. >> >> Please contact the sender if you believe you have received this email in >> error. >> >> -------- >> >> >> Date: Wed, 25 Feb 2015 11:10:02 + >> Su

Re: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Chris Marshall
ction based upon its contents, nor copy or show it to anyone. > > Please contact the sender if you believe you have received this email in > error. > > > > ---------- > Date: Wed, 25 Feb 2015 11:10

RE: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Andi Farhall
: Wed, 25 Feb 2015 11:10:02 + Subject: Re: Maya thinks they're clever....and that's the problem From: chrismarshal...@gmail.com To: softimage@listproc.autodesk.com What's the Hot Box? Or have I just made that up?

Re: Maya thinks they're clever....and that's the problem

2015-02-25 Thread Chris Marshall
What's the Hot Box? Or have I just made that up?

RE: Maya thinks they're clever....and that's the problem

2015-02-22 Thread Andi Farhall
sender if you believe you have received this email in error. Date: Sat, 21 Feb 2015 12:41:43 -0600 Subject: Re: Maya thinks they're clever....and that's the problem From: i.anima...@gmail.com To: softimage@listproc.autodesk.

Re: Maya thinks they're clever....and that's the problem

2015-02-21 Thread Eric Turman
Sorry, odd auto spellcheck correction there...not that I can entirely disagree with it...but still want to stay professional and all. On Sat, Feb 21, 2015 at 12:33 PM, Eric Turman wrote: > Poignantly sad and true Bradley...although Autodicks broke the machine so > that users couldn't switch bac

Re: Maya thinks they're clever....and that's the problem

2015-02-21 Thread Eric Turman
Poignantly sad and true Bradley...although Autodicks broke the machine so that users couldn't switch back. 2015-02-21 12:31 GMT-06:00 Bradley Gabe : > [image: Inline image 1] > -- -=T=-

Re: Maya thinks they're clever....and that's the problem

2015-02-21 Thread Bradley Gabe
[image: Inline image 1]

Re: Maya thinks they're clever....and that's the problem

2015-02-21 Thread Eric Turman
gt;> >> *From:* softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Mirko Jankovic >> *Sent:* Friday, February 20, 2015 1:13 PM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: Maya thinks they're

Re: Maya thinks they're clever....and that's the problem

2015-02-21 Thread Jordi Bares Dominguez
m> >> [mailto:softimage-boun...@listproc.autodesk.com >> <mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Mirko Jankovic >> Sent: Friday, February 20, 2015 1:13 PM >> To: softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com> >&

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Matt Lind
There's no harmony, and seemingly nobody at the wheel of UI driving those workflows (until now). Matt Date: Fri, 20 Feb 2015 12:20:21 -0500 From: Luc-Eric Rousseau Subject: Re: Maya thinks they're cleverand that's the problem To: "softimage@listproc.autodesk.com&

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Jason S
Because that was the target. Target is secondary. Target is last in order. Like dragging and dropping?  Drag the folder to the file to move the file in the folder xD I guess what I meant by "good if consistant"  "however they work" is

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Adam Sale
ced Example 1? > > > > -- > > Joey Ponthieux > > __ > > Opinions stated here-in are strictly those of the author and do not > > represent the opinions of NASA or any other party. > > > > *From:* softimage-b

RE: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
PM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're clever....and that's the problem I'd say both are happy(er) when things are consistent and predictable (however they work), with care to eliminate as many steps as possible, because sometimes even microsteps ma

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Jason S
listproc.autodesk.com Subject: Re: Maya thinks they're cleverand that's the problem  

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Jason S
mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mirko Jankovic Sent: Friday, February 20, 2015 1:13 PM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're

RE: Maya thinks they're clever....and that's the problem

2015-02-20 Thread a...@andynicholas.com
ilto:softimage-boun...@listproc.autodesk.com> > > [mailto:softimage-boun...@listproc.autodesk.com > > <mailto:softimage-boun...@listproc.autodesk.com> ] On Behalf Of Mirko > > Jankovic > >Sent: Friday, February 20, 2015 1:13 PM > > To: softimage@lis

RE: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Rob Chapman
ey > > > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Mirko Jankovic > *Sent:* Friday, February 20, 2015 1:13 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Maya thinks they're cle

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread john clausing
utodesk.com [mailto:softimage-boun...@listproc.autodesk.com]On Behalf Of Mirko Jankovic Sent: Friday, February 20, 2015 1:13 PM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're cleverand that's the problem   If programmer making something for artists shouldn't that follow what

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Jason S
On 02/20/15 13:24, Mirko Jankovic wrote: ... where one flaps is above his head, another flaps is in other side of the room ... Hahaha  xD On 02/20/15 13:24, Mirko Jankovic wrote: It really looks

RE: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
That really is the point, isn’t it? -- Joey From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mirko Jankovic Sent: Friday, February 20, 2015 1:13 PM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're clever..

RE: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
ssage- > From: softimage-boun...@listproc.autodesk.com [mailto:softimage- > boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau > Sent: Friday, February 20, 2015 12:20 PM > To: softimage@listproc.autodesk.com > Subject: Re: Maya thinks they're cleverand that's t

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Mirko Jankovic
It really looks like more focus is given in flashy marketing things that can be pushed in PR then to what is really important, and UI is main way of using software and it is definitely not researched studied and then applied as much as it should be. So many time and hair would be lost with good UI

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Ed Manning
Yes. Of course different people will have different logic. One would hope that the UI team for any product would: 1. identify *which* people are the primary user base 2. create a *consistent* set of design and interaction standards that address the needs of the primary user base best

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Mirko Jankovic
With that said wouldn't proper way of settings things up be to give it and test on number of people that will actually be the ones using tool and see what they say :) If programmer making something for artists shouldn't that follow what artists needs not what programmer feels it should be ;) On F

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Luc-Eric Rousseau
Hello I know what you're saying, but the way I saw it, those scenarios were "select the many, and then highlight the one". This allows you to select everything and then highlight the "target" for example the motion path or the parent, and the UI supports that paradigm with the green highlight of T

Re: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Rob Wuijster
oohhh nice one!! :-D Rob \/-\/\/ On 20-2-2015 1:48, Eric Turman wrote: There...Are...Four...Lights! On Thu, Feb 19, 2015 at 4:13 PM, Luc-Eric Rousseau mailto:luceri...@gmail.com>> wrote: On Thu, Feb 19, 2015 at 2:23 PM, Ponthieux, Joseph G. (LARC-E

RE: Maya thinks they're clever....and that's the problem

2015-02-20 Thread Leonard Koch
roc.autodesk.com > Subject: Re: Maya thinks they're cleverand that's the problem > > There...Are...Four...Lights! > > On Thu, Feb 19, 2015 at 4:13 PM, Luc-Eric Rousseau <mailto:luceri...@gmail.com>> wrote: > On Thu, Feb 19, 2015 at 2:23 PM, Ponthieux, Joseph G.

RE: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
@listproc.autodesk.com Subject: Re: Maya thinks they're clever....and that's the problem There...Are...Four...Lights! On Thu, Feb 19, 2015 at 4:13 PM, Luc-Eric Rousseau mailto:luceri...@gmail.com>> wrote: On Thu, Feb 19, 2015 at 2:23 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]

RE: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
hursday, February 19, 2015 5:13 PM To: softimage@listproc.autodesk.com Subject: Re: Maya thinks they're cleverand that's the problem On Thu, Feb 19, 2015 at 2:23 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote: > (as already noted by another poster) > > If you have

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Eric Turman
There...Are...Four...Lights! On Thu, Feb 19, 2015 at 4:13 PM, Luc-Eric Rousseau wrote: > On Thu, Feb 19, 2015 at 2:23 PM, Ponthieux, Joseph G. > (LARC-E1A)[LITES] wrote: > > (as already noted by another poster) > > > > If you have two primitives selected, and attempt to parent constrain, the >

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Raffaele Fragapane
It's true, Maya doesn't respond to cleverness. It's like trying to be sharply sarcastic with a slow witted, mean spirited six year old, he will just stare at you and kick you in the nuts. When I have to use Maya from the UI end of things I just assume I am confronting a malicious, starved and reta

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread w...@fiftyeight.com
so at the end, this means: A softimage-user switching to Maya thinks he is clever ... and thats the problem. Walter > Luc-Eric Rousseau hat am 19. Februar 2015 um 23:13 > geschrieben: > > > On Thu, Feb 19, 2015 at 2:23 PM, Ponthieux, Joseph G. > (LARC-E1A)[LITES] wrote: > > (as already noted

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Luc-Eric Rousseau
On Thu, Feb 19, 2015 at 2:23 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote: > (as already noted by another poster) > > If you have two primitives selected, and attempt to parent constrain, the > second selected object will constrain to the first > > (as already noted by another poster) > > If y

RE: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
: softimage@listproc.autodesk.com Subject: RE: Maya thinks they're clever....and that's the problem Maya selection order has always been like this, all over the app. But it’s even more confusing than you may already be aware. What if I select a sphere, then a curve second, and attach to m

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Eric Turman
Yup, Maya is insanity On Thu, Feb 19, 2015 at 12:28 PM, Leendert A. Hartog wrote: > "Maya is the veil that covers our real nature and the real nature of the > world around us. Maya is fundamentally inscrutable: we don’t know why it > exists and we don’t know when it began. What we do know is tha

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Leendert A. Hartog
"Maya is the veil that covers our real nature and the real nature of the world around us. Maya is fundamentally inscrutable: we don’t know why it exists and we don’t know when it began. What we do know is that, like any form of ignorance, maya ceases to exist at the dawn of knowledge, the knowl

RE: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
age@listproc.autodesk.com Subject: Re: Maya thinks they're cleverand that's the problem Well easy solution for this one at least ;) For the old maya folk keep everything like it is. For everyone who don't want to get brain fucked do it like this: If nothing is selected and y

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Mario Reitbauer
gt;>> 2015-02-19 14:10 GMT+01:00 Gerbrand Nel : >>> >>> Hahahah bitches, my maya hell is over tomorrow.untill further >>> notice >>> G >>> >>> >>> On 19/02/2015 13:26, Laurence Dodd wrote: >>> >>> "I can feel

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Eric Turman
manize Maya folks have a significant amount of work ahead of them…. >>> >>> >>> >>> -- >>> >>> Joey Ponthieux >>> >>> __ >>> >>> Opinions stated here-in are strict

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Mirko Jankovic
nthieux >> >> __ >> >> Opinions stated here-in are strictly those of the author and do not >> >> represent the opinions of NASA or any other party. >> >> >> >> *From:* softimage-boun...@listproc.au

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Eric Turman
__ > > Opinions stated here-in are strictly those of the author and do not > > represent the opinions of NASA or any other party. > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.

RE: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
: Maya thinks they're cleverand that's the problem Cause we are bitching about maya. Could a maya dev explain me why I have to select child and then parent if I want to parent something but I have to select parent and then child if I want to use a parent constraint. Makes my brain sa

RE: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
: RE: Maya thinks they're clever....and that's the problem You know all those “cool” names? Well, it’s Brad’s fault. (Isn’t it always?) Long live Outliner Cheese and Directed Acyclic Monkeys! Ed

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Pierre Schiller
wrote: >> >>> I can feel my mental health being eroded by having to "use" maya. >>> Selecting things is making me want punch things. Thankfully this isn't >>> permanent and i can go back to normality sometime next week. >>> >&g

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Mario Reitbauer
gt; >> I can feel my mental health being eroded by having to "use" maya. >> Selecting things is making me want punch things. Thankfully this isn't >> permanent and i can go back to normality sometime next week. >> >> >> and breath..... >> &g

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Gerbrand Nel
- Date: Thu, 19 Feb 2015 20:50:49 +1100 Subject: Re: Maya thinks they're cleverand that's the problem From: raffsxsil...@googlemail.com <mailto:raffsxsil...@googlemail.com> To: softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com>

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Leendert A. Hartog
Raffaele Fragapane schreef op 19-2-2015 om 10:50: Didn't Autodesk ACTUALLY buy something virology or pharmacology related recently? Vague memories of some scary piece of news I think you might be thinking of this specific X-File: "Software Company Autodesk Creates Synthetic Virus" - http://w

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Laurence Dodd
n go back to normality sometime next week. > > > and breath. > > > > > -------------- > Date: Thu, 19 Feb 2015 20:50:49 +1100 > Subject: Re: Maya thinks they're cleverand that's the problem > From: raffsxsil...@googlemail.com >

RE: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Andi Farhall
I can feel my mental health being eroded by having to "use" maya. Selecting things is making me want punch things. Thankfully this isn't permanent and i can go back to normality sometime next week. and breath. Date: Thu, 19 Feb 2015 20:50:49 +1100 Subject: Re: Maya thinks

Re: Maya thinks they're clever....and that's the problem

2015-02-19 Thread Raffaele Fragapane
Didn't Autodesk ACTUALLY buy something virology or pharmacology related recently? Vague memories of some scary piece of news. On 19 Feb 2015 12:12, "Bradley Gabe" wrote: > Sorry John, you didn't hear. I fixed Ebola a while ago. However, Autodesk > bought out the technology and has discontinued it

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread John Clausing
Silly conversations are so much better with Brad in them :) Sent from my iPhone > On Feb 18, 2015, at 8:12 PM, Bradley Gabe wrote: > > Sorry John, you didn't hear. I fixed Ebola a while ago. However, Autodesk > bought out the technology and has discontinued it in favor of only supporting > t

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread Bradley Gabe
Sorry John, you didn't hear. I fixed Ebola a while ago. However, Autodesk bought out the technology and has discontinued it in favor of only supporting their Hanta virus cure. No worries, if you do contract Ebola, you can just use the Hanta treatment. Granted, it doesn't effectively treat Ebol

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread Eric Turman
Nope, did not forget about Ultimapper, I used it the other week and yes it is a bit of a goofy name. Soft has a handful of goofy names...Direct *X* *S*oft*I*mage being one of them, but more often than not the names in Soft are more straight forward and reasonable than its surviving counterparts.

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread Steven Caron
how easily we forget... On Wed, Feb 18, 2015 at 3:12 PM, Luc-Eric Rousseau wrote: > not as awesome as baking some maps with the Ultimapper and the > gigapolygone core in XSI. > > On Wed, Feb 18, 2015 at 6:08 PM, Eric Turman wrote: > > I hear that tubosmooth is better than superchargersmooth but

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread Luc-Eric Rousseau
not as awesome as baking some maps with the Ultimapper and the gigapolygone core in XSI. On Wed, Feb 18, 2015 at 6:08 PM, Eric Turman wrote: > I hear that tubosmooth is better than superchargersmooth but not as good as > hypersmooth, megasmooth, ultrasmooth, or ribbed-for-her-pleasure-smooth :P >

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread Eric Turman
I hear that tubosmooth is better than superchargersmooth but not as good as hypersmooth, megasmooth, ultrasmooth, or ribbed-for-her-pleasure-smooth :P On Wed, Feb 18, 2015 at 4:45 PM, Chris Johnson wrote: > Want some silly names...try out max...why subdivide when you cab > "turbosmooth"!!! > >

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread Chris Johnson
Want some silly names...try out max...why subdivide when you cab "turbosmooth"!!! On Feb 17, 2015 1:23 PM, "Eric Thivierge" wrote: > Why isn't Render Tree good? It's a tree of nodes for rendering... > > Same with ICE Tree. > > Eric T. > > On 2/17/2015 1:16 PM, Rob Wuijster wrote: > > Should have

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread Rob Chapman
Oh! I thought he was working on my longevity tablets On 18 Feb 2015 20:01, "john clausing" wrote: > > i feel absolutely comfortable blaming Brad.not just for the "cool > names", but for virtually everything. > dangit Brad.why haven't you fixed Ebola yet > > sheeesh > On Wednesday, Febru

Re: Maya thinks they're clever....and that's the problem

2015-02-18 Thread john clausing
i feel absolutely comfortable blaming Brad.not just for the "cool names", but for virtually everything.dangit Brad.why haven't you fixed Ebola yet sheeesh On Wednesday, February 18, 2015 2:54 PM, Ed Harriss wrote: #yiv3992397248 #yiv3992397248 -- filtered {panose-1:2 4 5 3 5

RE: Maya thinks they're clever....and that's the problem

2015-02-18 Thread Ed Harriss
You know all those “cool” names? Well, it’s Brad’s fault. (Isn’t it always?) Long live Outliner Cheese and Directed Acyclic Monkeys! Ed

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Jason S
On 02/17/15 13:21, Francois Lord wrote: "Shader Designer Plus 2000" Lol  xD

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread James De Colling
heh, shadermonkey reminds me of ATI's rendermonkey http://developer.amd.com/tools-and-sdks/archive/legacy-cpu-gpu-tools/rendermonkey-toolsuite/ On Wed, Feb 18, 2015 at 2:33 PM, Bradley Gabe wrote: > One vote for "hypercheese" and "shadermonkey" > > You know, for the next iteration. > > >

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Bradley Gabe
One vote for "hypercheese" and "shadermonkey" You know, for the next iteration.

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Steven Caron
Meh, I prefer my 'Envelopes'... skinning can get confused with UV Mapping. Bind on the other hand... I don't mind that too much. On Tue, Feb 17, 2015 at 9:21 AM, Greg Punchatz wrote: > and in Maya's defense Soft got a lot of names goofy too... Envelopes > should be called skinning > > Thats abou

RE: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Sven Constable
Behalf Of Eric Thivierge Sent: Tuesday, February 17, 2015 8:20 PM To: softimage@listproc.autodesk.com; r...@casema.nl Subject: Re: Maya thinks they're cleverand that's the problem I think some things need to be named so they don't have an implicit complexity to it. Graph

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Eric Thivierge
I think some things need to be named so they don't have an implicit complexity to it. Graph I find has more complexity to it than Tree. And when you look at it (you know, head rotated 90 degrees) it does look like a tree. Eric T. On 2/17/2015 1:45 PM, Grahame Fuller wrote: Technically, it’s

RE: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Sven Constable
istproc.autodesk.com Subject: Re: Maya thinks they're clever....and that's the problem Why isn't Render Tree good? It's a tree of nodes for rendering... Same with ICE Tree. Eric T. On 2/17/2015 1:16 PM, Rob Wuijster wrote: Should have been 'Render Schematic View" ;-

RE: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Sven Constable
odesk.com; r...@casema.nl Subject: Re: Maya thinks they're cleverand that's the problem I think some things need to be named so they don't have an implicit complexity to it. Graph I find has more complexity to it than Tree. And when you look at it (you know, head rotated 90 de

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Eric Thivierge
Indeed... :D Next iteration it will go from Hyper to Ludicrous, maybe then into Plaid. Eric T. On 2/17/2015 2:25 PM, john clausing wrote: you can argue that "tree" might be incorrect, that it should be "skin" rather than envelope..but i get all of those in any case. but..they actuall

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Luc-Eric Rousseau
I'm not clear on how the Render Tree in XSI got to be called that, but I think there was a renderman-related product Shader Tree or ShadeTree that was hot at that time. We have often discussed internally that Render Tree was not a good name, you'd expect that to control the whole render process, no

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread john clausing
you can argue that "tree" might be incorrect, that it should be "skin" rather than envelope..but i get all of those in any case. but..they actually use "HYPER" in several things, and they actually used "Directed Acyclic Graph"... i mean C'MON! :) On Tuesday, February 17, 2015 2

RE: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Grahame Fuller
@listproc.autodesk.com Subject: Re: Maya thinks they're clever....and that's the problem Why isn't Render Tree good? It's a tree of nodes for rendering... Same with ICE Tree. Eric T. On 2/17/2015 1:16 PM, Rob Wuijster wrote: Should have been 'Render

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Andy Goehler
The render tree is limited to… shader nodes. You can’t pull e.g. a transform node from the scene into it and drive a shader. In the ICE tree you can, for the most part as well with hyper shade, IIRC. Andy > On Feb 17, 2015, at 19:22, Eric Thivierge wrote: > > Why isn't Render Tree good? It's

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Eric Turman
Greg! Don't defend Maya ;) In a sane world Maya would need all the defense it could muster. But as the media blitz stated at the turn of the century it's "a world gone Maya" ...just replace 'Maya' with madness etc. to stay on topic though... "Locator" has always seemed ridiculous...I'm sure i

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Francois Lord
"Shader Designer Plus 2000" On 17-Feb-15 13:16, Rob Wuijster wrote: Should have been 'Render Schematic View" ;-P Rob \/-\/\/ On 17-2-2015 19:10, Simon Reeves wrote: "render tree" isn't the best! Simon Reeves London, UK /si...@simonreeves.com

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Eric Thivierge
Why isn't Render Tree good? It's a tree of nodes for rendering... Same with ICE Tree. Eric T. On 2/17/2015 1:16 PM, Rob Wuijster wrote: Should have been 'Render Schematic View" ;-P Rob \/-\/\/ On 17-2-2015 19:10, Simon Reeves wrote: "render tree" isn't the best!

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Rob Wuijster
Should have been 'Render Schematic View" ;-P Rob \/-\/\/ On 17-2-2015 19:10, Simon Reeves wrote: "render tree" isn't the best! Simon Reeves London, UK /si...@simonreeves.com / /www.simonreeves.com / /www.a

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Simon Reeves
"render tree" isn't the best! Simon Reeves London, UK *si...@simonreeves.com * *www.simonreeves.com * *www.analogstudio.co.uk * On 17 February 2015 at 17:21, Greg Punchatz wrote: > and in Maya's defense Soft got a lot of names goofy t

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Greg Punchatz
and in Maya's defense Soft got a lot of names goofy too... Envelopes should be called skinning Thats about the nicest thing I have to say about maya at this point ;) On Tue, Feb 17, 2015 at 10:29 AM, Robert Cole wrote: > Whoa! > The Hypershade.. it s'posed to be a Render Tree, not as good, or

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Robert Cole
Whoa! The Hypershade.. it s'posed to be a Render Tree, not as good, or as functional, and the name sounded really cool in school... still not sure what's so "hyper" about it.. 'cept it gets me Hyper that's for sure. -R On 2/17/2015 11:16 AM, john clausing wrote: DAG or "directed acyclic graph

Re: Maya thinks they're clever....and that's the problem

2015-02-17 Thread Eric Thivierge
Hey John, Your DAG assessment may be a bit too simplified. :P For your "Group" comment If you think the cleverness is so abusive, then why did Softimage put in the "Transform Group" object which is exactly like a Maya group? It's a transform with no icon. Graph Editor Well like in So

Maya thinks they're clever....and that's the problem

2015-02-17 Thread john clausing
DAG or "directed acyclic graph".what they mean is object hierarchyHypershade..what they mean is material editorHypergraph..what they mean is schematicGraph Editor.what they mean is animation editorVisorstill no ideaGroup.what they mean is "null" sorta, but it's called "n