also made
an OpenAL example on the farm if you need better audio than SDL.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
ObjModel.class
Description: application/java
out the project or bring to life some
old-school sci-fi game artwork, throw me a couple bucks! :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
available components and just how
quickly an application can be built it will say more than any tagline
ever could. Like the allure of an infomercial they'll see themselves
using it that way before they've even installed it.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.co
On 10/20/2015 05:45 PM, Benoît Minisini wrote:
> Le 20/10/2015 07:40, Kevin Fishburne a écrit :
>> On 09/15/2015 01:49 AM, Kevin Fishburne wrote:
>>> Currently using Alure.BufferDataFromFile to load sound files into
>>> OpenAL buffers I'm unable to get
On 09/15/2015 01:49 AM, Kevin Fishburne wrote:
>
> Currently using Alure.BufferDataFromFile to load sound files into
> OpenAL buffers I'm unable to get the buffer properties using the
> Al.GetBufferi function. I don't know if this is because I'm using
> Alure versus the re
On 09/19/2015 03:40 PM, Lewis Balentine wrote:
> On 09/19/2015 05:48 AM, Patrik Karlsson wrote:
>> 2015-09-19 7:16 GMT+02:00 Kevin Fishburne <kevinfishbu...@eightvirtues.com>:
>>
>>> When modifying a line of code there are context-sensitive pop-ups for
>>>
manipulate it. Is anyone else
experiencing this or is it just me?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
Enjoy, and some decent reference docs are here (posting because they
seem near impossible to find):
https://hackage.haskell.org/package/OpenAL-1.4.0.2/docs/Sound-OpenAL-AL-Attenuation.html
https://hackage.haskell.org/package/OpenAL-1.7.0.1/docs/Sound-OpenAL-AL-Source.html
--
Kevin Fishburne
ng
>> (that
>> staring wide eyes... b).
>> Here is the last version I propose. Don't be too long to
>> contest it, I
>> want to put it in Gambas 3.8.2
>> Regards,
>>
>
> For me a duck is that... I don't see
On 09/17/2015 11:15 PM, Kevin Fishburne wrote:
On 09/17/2015 09:46 PM, Benoît Minisini wrote:
Le 18/09/2015 03:23, Tom a écrit :
Sorry... it looks like a duck to me.
On 9/17/2015 7:15 PM, Benoît Minisini wrote:
Finally I found the last version of Fabien's icon too scaring
ome tip. I actually had wondered if there was a way to do
this, or if Gambas would abort subsequent tests automatically if one was
found to be False. I didn't realize I could just stick multiple Ifs in
there. Thanks!
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e
On 09/09/2015 09:08 AM, Tobias Boege wrote:
On Wed, 09 Sep 2015, Kevin Fishburne wrote:
The actual mechanics for loading the assets are Tobias Boege's
ObjModel.class for loading Wavefront OBJ files (3D models)
Are you sure it's my code? I don't even know what a Wavefront is :-)
But I haven't
om.
I haven't watch it yet, but am looking forward to doing so. The "eating
your own shit" statement is priceless. I think the usual phrase is
"eating your own dog food":
https://en.wikipedia.org/wiki/Eating_your_own_dog_food
Eating your own shit is WAY funnier, though.
On 09/09/2015 07:17 AM, Benoît Minisini wrote:
> Le 09/09/2015 05:12, Kevin Fishburne a écrit :
>> I just published my OpenAL example code project but it doesn't show up
>> under the Examples category. How does one publish to a specific
>> category, and what should be done to
On 09/07/2015 01:42 AM, Kevin Fishburne wrote:
>
> I now have OpenAL working well but I need to know how to change the
> orientation of the coordinate system to reflect that used by my game.
> Normally in a 3D game the X axis is left/right, the Y axis is
> up/down/elevation, and
On 09/10/2015 10:02 PM, Benoît Minisini wrote:
> Le 11/09/2015 03:52, Kevin Fishburne a écrit :
>> On 09/09/2015 07:28 AM, Benoît Minisini wrote:
>>> Hi Kevin, Looking quickly at your live twitch, I noticed that
>>> apparently, if I'm not wrong, you are not aware of
This is the Twitch export (to YouTube) of the live stream I broadcast
earlier this evening:
https://youtu.be/lPUDxkkb4u4?t=5m30s
46 minutes of me working on OpenAL in Sylph using the stable Gambas PPA
on Linux Mint 17.2 Cinnamon. I probably needed more beer.
--
Kevin Fishburne
Eight Virtues
I just published my OpenAL example code project but it doesn't show up
under the Examples category. How does one publish to a specific
category, and what should be done to correct this showing up in the
wrong category?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail
On Tue, Sep 8, 2015 at 10:25 AM, Kevin Fishburne <
kevinfishbu...@eightvirtues.com> wrote:
>> This is the Twitch export (to YouTube) of the live stream I broadcast
>> earlier this evening:
>>
>> https://youtu.be/lPUDxkkb4u4?t=5m30s
>>
>> 46 minu
On 08/23/2015 12:43 AM, Kevin Fishburne wrote:
>
> Okay, I found this code:
>
> https://hackage.haskell.org/package/OpenAL-1.4.0.1/docs/src/Sound-OpenAL-AL-Listener.html
>
> with perhaps this being the pertinent information in its comments:
>
> -- | 'orientation' c
On 08/21/2015 02:51 PM, Benoît Minisini wrote:
Le 21/08/2015 06:39, Kevin Fishburne a écrit :
Okay Benoît, you can take me off your list of people to kill now that
I've finally gotten around to implementing OpenAL. :)
You will be the one who will test gb.openal!
Don't hesitate to publich
On 08/22/2015 10:56 AM, Kevin Fishburne wrote:
Heh, yes I will. I test; you fix. :) Thanks everyone for the responses
and fix to the code. Now that I got the very basics working (can load
and play a sound) I'll start working on getting 3D positioning,
doppler, etc. working and will put
=entbm=ischq=%22miami+marlins%22+official+colors
Striking similarity between the Gambas and Marlins colors, and both have
aquatic mascots. Biggest difference is Gambas consistently has a winning
record, while the Marlins are consistently under .500.
--
Kevin Fishburne
Eight Virtues
www: http
On 08/21/2015 12:00 AM, Kevin Fishburne wrote:
On Wed, Aug 19, 2015 at 9:22 AM, Kevin Fishburne
kevinfishbu...@eightvirtues.com wrote:
I need to know how to declare, initialize and add elements to a
two-dimensional dynamic array. Using trial-and-error for every possible
syntax hasn't been
an issue here. If OpenAL
support it however, the library might need to be added as a dependency
during compilation.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
On Wed, Aug 19, 2015 at 9:22 AM, Kevin Fishburne
kevinfishbu...@eightvirtues.com wrote:
I need to know how to declare, initialize and add elements to a
two-dimensional dynamic array. Using trial-and-error for every possible
syntax hasn't been too helpful so far. I'd post my code but it's
I need to know how to declare, initialize and add elements to a
two-dimensional dynamic array. Using trial-and-error for every possible
syntax hasn't been too helpful so far. I'd post my code but it's pretty
useless and embarrassing and I think the basic question sums it up.
--
Kevin
supplied but there's no documentation. Thanks!
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Don't Limit Your Business. Reach for the Cloud
anyone on on the mailing
list can think of that would be useful in a general purpose game engine
library.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
goes off script and you need to
bring them in line with what's important. Be assertive; it's YOUR
interview so crack the whip if necessary.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
.
Anyway, if someone wants to play with the source code and attempt to
adapt parts of it to a GAMBAS game engine component I'd be willing to
send it to them. We'd have a gentlemen's agreement that it wouldn't be
posted on the web, etc., but just used for the game engine. Volunteers?
--
Kevin
to remove lines of code, so perhaps it's caused by Undo/Redo operations?
Has anyone else noticed this or has more information? It's not a serious
bug, but it's annoying having to continually un-mark and re-mark
bookmarks that have moved unexpectedly.
--
Kevin Fishburne
Eight Virtues
www: http
- System
The application categories for Linux Mint are:
Accessories
Administration
Games
Graphics
Internet
Office
Programming
Sound Video
I archived Mint's category icons here:
http://eightvirtues.com/misc/Mint%20Category%20Icons.tar.gz
--
Kevin Fishburne
Eight Virtues
www: http
http://tech.slashdot.org/story/15/03/12/2055208/google-code-disables-new-project-creation-will-shut-down-on-january-25-2016
Perhaps I'm mistaken, but I seem to remember some aspect of GAMBAS using
this. Apologies if I'm wrong about that.
--
Kevin Fishburne
Eight Virtues
www: http
On 03/11/2015 06:39 PM, Benoît Minisini wrote:
Le 11/03/2015 04:49, Kevin Fishburne a écrit :
This isn't a bug, but a minor (if annoying) usability issue. If you have
a lot of procedures and click the procedure drop-down (or listbox or
whatever) the procedure the cursor is in used
posting are mixed. It starts to
appear random after a while. We need an entirely new mail protocol that
fixes the top/bottom-posting issue AND spam. Because why not?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
universal solution that isn't tied to one company's whims and IP. It
does sound like Google has a handle on how things should be done;
perhaps they could lead the charge to revolutionize email.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone
that they
are grouped by similarity when in alphabetical order, so the lack of
highlighting forces me to scan through more of the list to locate the
one I want to select. I can't used the highlighted procedure as a point
of reference when scanning for another one, basically.
--
Kevin Fishburne
Eight Virtues
www
at the
very bottom could confuse things).
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Dive into the World of Parallel Programming The Go Parallel
or software to render
the GUI? That it doesn't require Gnome/GTK or KDE/Qt means it could run
on lighter distros.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
feedback on Sylph, by the way. Thought I could pay you
back here. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Dive into the World
(ScreenX, ScreenY)
Gl.End()
End
Hopefully this helps. I also have code to load textures from disk,
convert them to OpenGL textures and map them to quads. I don't recommend
using Qt or GTK objects for graphics; OpenGL is the way to go for
consistency and control.
--
Kevin Fishburne
Eight
this is the reason why we
invented the full name concept? :-)
Just register with the UDIC (http://www.udic.org/) and use your Dragon
name. I'm Boolean Dragon, for example. Bruce Dragon has a nice ring to
it. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa
. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Dive into the World of Parallel Programming! The Go Parallel Website,
sponsored by Intel
it on
FB. Bt I am helpless siram nt cheating you...You r
like a yogi ...
Thank u New Delhi.NCERTVenmani Narayanettaa
Cool story. Should have asked him what he thought about systemd.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e
On 12/11/2014 04:42 PM, Benoît Minisini wrote:
Le 11/12/2014 08:54, Kevin Fishburne a écrit :
If you have an If...Then...Else...Endif block where there is an
improperly indented comment line after the initial If, pressing Enter at
the end of the If line will mistakenly insert and Endifbelow
a bug dies an angel gets its wings.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT
On 11/28/2014 09:22 AM, Fabien Bodard wrote:
Yes Kevin it's a great idea !!
2014-11-28 6:55 GMT+01:00 Kevin Fishburne kevinfishbu...@eightvirtues.com:
On 11/24/2014 09:33 AM, Randall Morgan wrote:
Hi Tobi,
I have had some health issues and so I haven't been able to put much time
and setting up a camera. After
nearly five years of game dev using GAMBAS I've found that once those
basic things are taken care of, the rest is just normal (as in easy)
programming.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
are my own and generally reflect my interests.
With any hypothetical situation I describe, feel free to assume it
pertains to me and not Benoît or anyone else. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
at
that.
It's my fault. Confusion and chaos follow me like a swarm of hornets.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Download BIRT iHub F-Type
experience with this?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT Server
from Actuate
the continued development of GAMBAS and pay the repository bandwidth bills.
The bearded old man in the sky agrees with this:
https://www.gnu.org/philosophy/selling.html
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT Server
from Actuate! Instantly
On 11/10/2014 11:51 PM, Cam Era wrote:
Kevin,
that looks like an amazing achievement and an excellent exemplar of what
Gambas can achieve.
Kudos.
On Tue, Nov 11, 2014 at 2:08 PM, Kevin Fishburne
kevinfishbu...@eightvirtues.com wrote:
On 11/10/2014 08:11 PM, Cam Era wrote:
Kevin
On 11/10/2014 08:11 PM, Cam Era wrote:
Kevin,
http://eightvirtues.com/sylph/Sylph_Demo_2.gambas.tar.gz
returns:
Not Found
The requested URL /sylph/Sylph_Demo_2.gambas.tar.gz was not found on this
server.
On Thu, Jul 17, 2014 at 4:49 PM, Kevin Fishburne
kevinfishbu
). Once devs saw they could make money the
floodgates opened. This could happen on a smaller scale with GAMBAS.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
be a priority for all major open
source projects. It seems every time there's a new release of anything,
you get 50% new cool features and 50% cool new bugs. The idea of a bug
fix only build lying between the stable and daily builds is the
best idea since sliced bread. :)
--
Kevin Fishburne
Eight
. This
doesn't apply in Caitlin's case, but people really need to slow down and
act with a little more care. It doesn't take much for someone to just be
gone.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
theme
color definitions, keeping their background and foreground pairings.
That way, if the pop-ups look like shit, at least it will be obvious by
examining the theme color definitions and can be manually corrected by
the user.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
On 10/10/2014 02:22 PM, Benoît Minisini wrote:
Le 10/10/2014 20:13, Benoît Minisini a écrit :
Le 10/10/2014 03:55, Kevin Fishburne a écrit :
I have static game data in my project directory so it'll be contained
within the compiled .gambas executable. When I use Search or Search
Replace
these operations on files contained within the Sources section
of the main project tree (the leftmost pane in the IDE), ignoring those
in the Project and Data sections.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
I noticed that wave files that are 96000 Hz, 32-bit float are played too
slowly. I don't know if this is an SDL bug or what... Audacious, VLC,
Audacity, etc. play the file correctly. For now I'm downsampling the
files so they'll play at the correct pitch/speed.
--
Kevin Fishburne
Eight
that to fluidsynth, but won't if I don't have to.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Slashdot TV.
Video for Nerds. Stuff that matters
On 08/28/2014 04:14 PM, Tobias Boege wrote:
On Thu, 28 Aug 2014, Kevin Fishburne wrote:
When you store data files in the project directory and compile the
program those files are contained within the resulting .gambas
executable. From within the program they can be accessed as though they
were
...the more the better.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Slashdot TV.
Video for Nerds. Stuff that matters.
http://tv.slashdot.org
On 08/23/2014 09:22 AM, Willy Raets wrote:
On vr, 2014-08-22 at 19:51 -0400, Kevin Fishburne wrote:
In the interest of accessibility to a stable version of the GAMBAS
runtime without requiring users to add a PPA or drop to the command
line, I think it may be useful to add an auto-update
solving, and if
so, what does everything think the best solution would be?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Slashdot TV.
Video
and intuitive sequencer allowing tracks to be mapped to different
Soundfonts (or custom user I/O) would be perfect for composing and
listening.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
, the game Sylph is
based on. I'll be composing original music to replace it.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Want fast and easy
On 07/13/2014 12:54 PM, Patrik Karlsson wrote:
2014-07-13 1:18 GMT+02:00 Kevin Fishburne kevinfishbu...@eightvirtues.com:
3) Decide on either a two-pane horizontal or two-pane vertical layout
with one pane containing the dice and the other pane containing the
info grid for lack of a better
detection with the dice.
Nice work and keep it up.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
? That's what I'm shooting for.
--
Kevin Fishburne
Eight Virtues
www:http://sales.eightvirtues.com
e-mail:sa...@eightvirtues.com
phone: (770) 853-6271
--
___
Gambas-user mailing
build of GAMBAS instead of depending on the distro's
GAMBAS packages? Adding a PPA and installing from there is also
acceptable, but it appears that modern distros require execution of
scripts from the command line and not by double-clicking in the GUI.
--
Kevin Fishburne
Eight Virtues
www
, or is
this a bug? I'm using Kubuntu 14.04 with the daily build from the PPA.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
HPCC Systems
On 05/20/2014 08:11 AM, Benoît Minisini wrote:
Le 20/05/2014 04:15, Kevin Fishburne a écrit :
Detaching and attaching tabs have been implemented since revision
#6280. It's not just for the IDE, but for all users of the
Workspace control.
Wow. Works brilliantly.
Cool.
The only wonky thing
On 05/19/2014 12:01 PM, Benoît Minisini wrote:
Le 19/02/2014 03:11, Kevin Fishburne a écrit :
I don't know how difficult this would be, but if detachable tabs could
be implemented (think Chrome browser), that would be awesome. Tangential
to that would be the ability to rearrange tabs
where it
really belongs...
Sending bug reports to governments; that's a brilliant idea. Laws are
referred to as code, are they not? Maybe someone should notify the
Pirate Party about this. They'd love it.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa
mathematicians found
useful to solve a particular problem. In my case it botches my player
animations by making limbs disappear. Thanks, everyone.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
Hope I didn't miss this in an earlier post, but it seems with the
current daily PPA build that the immediate pane doesn't allow character
entry.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
, number one.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Accelerate Dev Cycles with Automated Cross-Browser Testing - For FREE
Instantly run
nvidia-331.38.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
--
Learn Graph Databases - Download FREE O'Reilly Book
Graph Databases
differently than
integer types but didn't realize the extent of the limitations of their
precision. I was using the value after the decimal as a flag, or a way
to store two numbers in one. I've worked around the issue by rounding it.
--
Kevin Fishburne
Eight Virtues
www: http
On 04/08/2014 07:01 PM, Benoît Minisini wrote:
Le 19/02/2014 03:11, Kevin Fishburne a écrit :
I don't know how difficult this would be, but if detachable tabs could
be implemented (think Chrome browser), that would be awesome. Tangential
to that would be the ability to rearrange tabs
On 03/17/2014 07:46 PM, Benoît Minisini wrote:
Le 14/03/2014 04:44, Kevin Fishburne a écrit :
Under Tools, Preferences, Theme I can find no way to set the background
color used when splitting the panes to view two sections of code at
once. The background color, at least for the Quick theme
in Ubuntu, I'm guessing.
--
Kevin Fishburne
Eight Virtues
www:http://sales.eightvirtues.com
e-mail:sa...@eightvirtues.com
phone: (770) 853-6271
--
Put Bad Developers to Shame
Dominate Development with Jenkins Continuous
?Seems strange that explicitly setting a
type Single to a value would immediately cause precision to be lost;
maybe it has to do with a structure being embedded in another structure?
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853
On 02/20/2014 03:04 AM, Fabien Bodard wrote:
And adobe/gimp boxes too... It's an old dream
Is that your way of telling me I need to start programming in my sleep?
I guess I'll keep dreaming, then. :)
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa
there is a split pane option, but sometimes a program gets a
little crazy and you have 1 lines of code in a module with some
300-character-long lines; that is difficult to work with even in a
non-split view. Perhaps for GAMBAS 4?
--
Kevin Fishburne
Eight Virtues
www: http
On 01/27/2014 07:49 PM, Benoît Minisini wrote:
Le 27/01/2014 05:51, Kevin Fishburne a écrit :
This is tangent to the thread sdl Draw event overhead is killing frame
rate.
When rendering graphics with OpenGL using SDL for window management, you
define a screen like this:
Public Screen
On 01/26/2014 06:49 PM, Benoît Minisini wrote:
Le 20/01/2014 05:28, Kevin Fishburne a écrit :
It must provoke some acid reflux deep within the bowels of SDL. :) I
don't know...it's damn strange for sure. I also find it strange that the
FPS is around 500, but when you minimize the window
a script afterward? If so that
would take care of everything except creating the Gambas VM. From my
experience with doing the latter, the image always ends up around 7-8
GB. I think getting the file size down to 1-2 GB is going to be tough.
--
Kevin Fishburne
Eight Virtues
www: http
On 01/17/2014 11:00 PM, Kevin Fishburne wrote:
On 01/16/2014 05:07 PM, Benoît Minisini wrote:
Le 16/01/2014 22:40, Benoît Minisini a écrit :
Le 16/01/2014 06:03, Kevin Fishburne a écrit :
The results are in, and they don't tell me much. :( I attached the
updated test project, which includes
attached my new one. It still requires that
all the dependency packages be installed...it just does the download and
compiling and uses the svn -r parameter to specify a revision.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853
On 01/16/2014 05:07 PM, Benoît Minisini wrote:
Le 16/01/2014 22:40, Benoît Minisini a écrit :
Le 16/01/2014 06:03, Kevin Fishburne a écrit :
The results are in, and they don't tell me much. :( I attached the
updated test project, which includes the test results in comments at the
top
Quick question. How do you manually delete all traces of Gambas from
your system? I need to add that to my compilation script as it's having
some trouble running older revisions of Gambas and I think that's the
reason why. I'm using Kubuntu 13.10. Thanks all.
--
Kevin Fishburne
Eight Virtues
empty loop on
my reasonably modern PC and brand new video card running the binary
NVIDIA drivers should be producing frame rates in the thousands, at least.
--
Kevin Fishburne
Eight Virtues
www: http://sales.eightvirtues.com
e-mail: sa...@eightvirtues.com
phone: (770) 853-6271
On 01/14/2014 10:19 PM, Benoît Minisini wrote:
Le 15/01/2014 03:33, Kevin Fishburne a écrit :
I noticed a month or two ago that the frame rate on the server side of
my game went from around 300 to 50. I assumed it was an OpenGL driver
issue or that I'd added some really inefficient code
On 01/11/2014 05:59 AM, Benoît Minisini wrote:
Le 11/01/2014 09:14, Kevin Fishburne a écrit :
On 01/10/2014 10:56 AM, terco IDE wrote:
Hi, does anyone has an example on rendering some text in a glArea with (or
without) openGL?
tnx!
Saludos
Martin
Yes (using OpenGL), but it's rather
On 01/10/2014 10:56 AM, terco IDE wrote:
Hi, does anyone has an example on rendering some text in a glArea with (or
without) openGL?
tnx!
Saludos
Martin
Yes (using OpenGL), but it's rather involved. I had an epic failure of
hardware and human logic this week and am just wrapping up
1 - 100 of 410 matches
Mail list logo