Re: [android-developers] video uploaded from galaxy tab not playing

2012-10-04 Thread lokesh gupta
Priya seems like there is some format not supported problem.
On Oct 5, 2012 10:01 AM, "mohana priya"  wrote:

> Thanks for your reply.Its playing in vlc media player,but not in strobe
> media player.But i captured video from other mobile devices, and its
> playing well in strobe media player.Please guide me.
>
> On Thursday, October 4, 2012 6:55:32 PM UTC+5:30, Lokesh wrote:
>>
>> Did u try running it with some other media player in the same tab?
>> On Oct 4, 2012 6:29 PM, "mohana priya"  wrote:
>>
>>> I captured video from samsung galaxy tab (android), and tried to upload
>>> to server. i tried to play the video captured in galaxy tab in strobe media
>>> player,I can able to hear the audio,but video is invisible.
>>>
>>> When I try from other mobile devices, it's playing fine. Please kindly
>>> guide me. Thanks in Advance
>>>
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Re: [android-developers] Android Admob Integeration

2012-10-04 Thread TreKing
On Fri, Oct 5, 2012 at 1:06 AM, Vivek Malavade wrote:

> Then Google Play will allow to application to download on device that
> below 4.0.3(ICS) ?.


Any device compatible with what you've set in your manifest. In this case,
minimum level 8.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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[android-developers] Android Admob Integeration

2012-10-04 Thread Vivek Malavade
Hi,
I have integrated Admob SDK with my application. OK its fine.
My question is that as Admob sdk, if I set 


And in project.properties

# Project target.
target=Google Inc.:Google APIs:15

Then Google Play will allow to application to download on device that below 
4.0.3(ICS) ?.
e.g. I develope an app and I make it live with admob sdk then Google Play 
will allow to download app on device that having Android 2.2(Froyo)?

Thanks in advance.

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Re: [android-developers] video uploaded from galaxy tab not playing

2012-10-04 Thread mohana priya
Thanks for your reply.Its playing in vlc media player,but not in strobe 
media player.But i captured video from other mobile devices, and its 
playing well in strobe media player.Please guide me.

On Thursday, October 4, 2012 6:55:32 PM UTC+5:30, Lokesh wrote:
>
> Did u try running it with some other media player in the same tab?
> On Oct 4, 2012 6:29 PM, "mohana priya" > 
> wrote:
>
>> I captured video from samsung galaxy tab (android), and tried to upload 
>> to server. i tried to play the video captured in galaxy tab in strobe media 
>> player,I can able to hear the audio,but video is invisible.
>>
>> When I try from other mobile devices, it's playing fine. Please kindly 
>> guide me. Thanks in Advance
>>
>> -- 
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>> Groups "Android Developers" group.
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>
>

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[android-developers] Re: HTTP server in Android

2012-10-04 Thread gjs
Hi,

Change the port number in your request -

PORT = 8765

not 8080

And yes you can write your own http server simply by using a server socket. 
http://docs.oracle.com/javase/tutorial/networking/sockets/clientServer.html

Regards 


On Thursday, October 4, 2012 3:57:58 PM UTC+10, Archana wrote:
>
> Hi, I want to develop HTTP server in Android. I used the link 
> https://gist.github.com/1893396#gistcomment-582451 NanoHTTPD. But when I 
> open the page http://10.0.2.15:8080, I am getting WebPage not found. In 
> the logs, I am getting 
>
> 10-04 05:55:39.106: E/Tab(499): onReceivedError -6 http://10.0.2.15:8697/The 
> connection to the server was unsuccessful.
>
> Can anyone please tell me what the error is about? Or is there any other 
> way to implement a HTTP server in Android?
>
> Thanks in advance!
>
>

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[android-developers] Re: abstract Uri?

2012-10-04 Thread Indicator Veritatis
You question the 'naturalness' of his desire to use 'new', but you don't 
seem to notice: you have merely moved the question, not answered it. Of 
course it is 'unnatural' to call 'new' on an abstract class, but he was 
asking why it was made abstract in the first place. You did not address 
this. Nor does the Google documentation of the class.

All you did was move the question to "why is calling a factory method more 
'natural'?" After all, factory methods are for when you do NOT know ahead 
of time exactly which class the created method will be. But why would that 
be the case here? THAT is what needs to be explained.

Nor is it clear why you think there should be no obvious implementors of a 
class named 'Uri'. One obvious implementation of a class with such a name 
would be 1) Constructor takes string, returns (opaque?) integer handle for 
uri 2) methods for opening, closing, fetching resource at uri given by 
handle. But this is not the way Google did it; the Uri class instead has a 
noticeably more restricted scope. It does not provide methods for opening a 
Uri and fetching resources. Instead, the main methods provided are for 
analyzing the Uri string itself, breaking it down into port, authority (if 
any), query string etc. Other objects are then responsible for fetching.

What benefit they got from doing it this way is far from clear, especially 
since they are now recommending use of java.net for external HTTP access 
for recent versions of Java, using android.net mainly for the internal Uris 
used for Content Providers.

As for using the Wikipedia entry, I have been often disappointed by 
Wikipedia entries on OOD topics before. This time also, since they put the 
reader through an alleged Java example of the Factory method (complex 
numbers), and then admit that strictly speaking, it is not even an example 
of the pattern. This is NO help to the learner, and little help to the 
seasoned programmer.

Finally, it is ironic that you observe (correct though that is), that use 
of factory methods is "prevalent throughout the Java API". For java.net.URI 
is NOT abstract, but android.net.Uri IS abstract. The similarity of these 
names is probably a large part of why the OP expected both to be concrete. 
Both claim, after all, to do roughly the same thing: represent a URI (one 
immutable, the other mutable). The differences in the API alone do not 
really explain why they made it abstract.


bob wrote:
>
>> Can someone help me understand why the android.net.Uri class is abstract?
>>
>>
> You got the "what", now for the "why".
>  
>
>> Naturally, I want to do something like this:
>>
>> I question the naturalness of that desire.
>  
>
>> Uri uri = new Uri("http://www.example.com/file.mp4";);
>>
>>
> It's more natural, some would say, to use a factory method. (Google "Java 
> factory method" 
> and you'll find, e.g., 
> http://en.wikipedia.org/wiki/Factory_method_pattern#Java, complete 
> with reference to Josh Bloch's advice on the matter.)
>
> It's entirely unnatural to want to call a constructor on an abstract 
> class. Such a class with 
> no obvious implementors is a signal that it has a factory method. This is 
> quite prevalent 
> in the Java API.
>
> The "why" is to save the client from messy and irrelevant details of the 
> implementation.
> You shouldn't have to decide which particular flavor of 'Uri' to 
> instantiate, especially if the 
> thing is tricky (e.g., has to support an ever-expanding list of 
> protocols). Let the factory 
> manufacture you one and you save all that headache.
>
> Study up on the reasons to prefer a factory method, and when not to.
>
> -- 
> Lew
>
>
>  
>

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Re: [android-developers] Communication USB with electronic card

2012-10-04 Thread Tux Leonard
Perhaps you enabled hardware handshake on your serial line.
(Flow control: http://en.wikipedia.org/wiki/Serial_port#Flow_control).

So the hyperterminal responds on that handshake and the transmission starts.
You should disable FlowControl in your application.

 Roy

2012/9/24 Christian Cadon 
>
> Hello,
>
> We are a design office electronics.
> We develop some applications to interact with our electronic cards (update, 
> configuration, management, etc. ..). Bluetooth is the technology currently 
> used for this task. We now want to communicate via USB.
> We develop an application "test" shipment via USB, the content of EditText 
> when pressing a button and displays what you get in a TextView. We helped
> http://developer.android.com/guide/t.../usb/host.html
> and
> http://android.serverbox.ch/?p=549 # comments
> but we do not use arduino but a simple interface USB/RS232 where the RX and 
> TX are connected and we check the result with an oscilloscope.
> We also have our tablet (Iconia A500) hyperterminal Slick USB 2 Serial Demo.
>
> Here is our problem:
> Our application works only if we have previously opened the hyperterminal. In 
> fact, if we run our application directly, the code works correctly, and okay 
> until the sending function "bulkTransfert" (which returns the size of datas 
> to send) but sending does not occur (check on the oscilloscope).
> But when the previously opened hyperterminal, sending is successful.
> And when the application sends nothing (when it should) and you open the 
> hyperterminal then we get our bytes sent on this one.
> We believe that open hyperterminal or authorizes the things we do not.
>
> Do you have an idea of what is missing in our program?
>
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Re: [android-developers] Code for sending data through usb from android tablet

2012-10-04 Thread Tux Leonard
This would be a good starting point:
http://developer.android.com/guide/topics/connectivity/usb/index.html


2012/9/25 Rohit Jadhav 

> anyone..who can tell me that how to send data from android tablet through
> USB cable..
>
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[android-developers] Re: What is the best phone to buy for Android Development?

2012-10-04 Thread Indicator Veritatis
Everything you cay about command line vs. Eclipse window could be true yet 
there would still be one overwhelming advantage for the command line: the 
Eclipse UI and documentation for how to do all this filtering is limited 
and put in odd places; it is much easier to find out how to use 
command-line redirection and grep on command-line output, and those are 
both well documented. The documentation is easy to find, too.

Also, when the Eclipse window simply fails to display the logcat output, I 
can never figure out why (except for one case: when 'Device' got 
mysteriously de-selected, which should never happen but does happen). When 
the command-line fails to display it, I can easily figure out why.

On Wednesday, October 3, 2012 10:57:10 AM UTC-7, Lew wrote:
>
>
>
> On Wednesday, October 3, 2012 2:36:34 AM UTC-7, gjs wrote:
>>
>> Hi,
>>
>> "debug messages" was to imply anything emitted by locat, System.out.. , 
>> System.err.. , printStackTrace from Exception etc
>>
>> And yes it's the same whether through Eclipse or otherwise, I suggested 
>> it can be painful when debugging in Eclipse with some real (non Google 
>> sponsored) devices that emit an excessive amount of these messages to find 
>> your own messages within that mess, filtering and redirecting to file and 
>> grep and changing buffer sizes and other time wasting [sic] steps aside. 
>> Some of the carrier sourced devices fill the default Eclipse buffer in a 
>> minute or so, particularly when GPS is on, the Google devices Galaxy S, 
>> Galaxy Nexus, Nexus 7 don't.  
>>
>>>
> As you say, the volume of output can be excessive, but if so, it's the 
> same excess as in command line.
>
> I don't believe the steps to filter output and adjust buffer sizes can be 
> considered time wasting. Time 
> is wasted if it produces less value than it costs. These steps produce 
> more value than they cost.
>
> While I normally use only command line myself, I find the Eclipse logcat 
> window to be very flexible. It has all
> sorts of convenient tools to help you filter your messages, so if anything 
> folks would find it easier to use
> than command line, contrary to your conclusions. It lets you dynamically 
> filter on debug level, process id (pid), 
> regexes, app, tag or specific text. AFAICT it's infinite, so buffer size 
> is a non-issue, and it has buttons 
> to save the output and manage your filters.
>
> YMMV, but I don't recommend scaring people off the Eclipse logcat window.
>
> -- 
> Lew
>
>

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Re: [android-developers] Re: What is the best phone to buy for Android Development?

2012-10-04 Thread Indicator Veritatis
It is true, but misleading that "the emulator may work for most cases". 
Unless you are doing a very simple app, you should not even think of 
uploading it to the market until you have tested it on a real phone, 
preferably unrooted, since that is what most users will use. It is 
imperative if you are using OpenGL, the video, camera or sensors.

This is because there really are different bugs in each of these areas not 
only on different phones, but even different software releases for each 
phone. This is the infamous "fragmentation" Google loves to pretend does 
not exist. But it is real, and that keeps companies like DeviceAnywhere in 
business, since they can test your software on a staggering variety of 
phones.

On Tuesday, October 2, 2012 8:12:16 PM UTC-7, newkedison wrote:
>
> I also think some emulator may work for most case. I have a Galaxy Nexus 
> phone for testing the release version and also send it to my friends who 
> have a Android phone.
>
> On 1 October 2012 16:09, Peter Webb >wrote:
>
>> Doesn't really matter. I find myself testing on 4 different devices in 
>> the emulator - corresponding to different screen sizes. 
>
>
>
> I have a question: what's the config for the 4 different emulator? I think 
> the OS may include 4.1 and 2.3, but how about the screen size?
>
> ---
>
> http://newkedison.tk
>

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Re: [android-developers] Re: Google account from different country

2012-10-04 Thread Zsolt Vasvari
In all countries, with the notable exception of the US, you pay taxes where 
you earn them.  If you are a US national/PR, the US government expect you 
pay US taxes no matter where you earned the money.  The first $X is 
 a foreign tax credit which means you don't pay double taxes on the first 
$X you earn.  X is around $95,000 these days.  Anyway, this is the general 
idea, and I am not a tax accountant, so don't take this as an advice.  With 
any questions, you need to consult a professional tax accountant.

On Thursday, October 4, 2012 11:05:40 PM UTC+8, latimerius wrote:
>
> On Thu, Oct 4, 2012 at 4:26 PM, Rudolf Hornig 
> > 
> wrote: 
> > It will work. I'm using a Austrian bank account and my company is based 
> in 
> > Hungary. 
>
> Just out of curiosity, how do you handle taxes under that arrangement? 
>  Specifically, do you pay any Austrian taxes, or deal with Austrian 
> tax authorities at all? 
>

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[android-developers] Re: Google account from different country

2012-10-04 Thread Zsolt Vasvari
No, you cannot change the country of an account, but you can set up a new 
account with a new country and transfer all your apps there.  You will need 
to submit a request to Google, but in my case, they transferred my apps in 
literally 10 minutes after submitting the request.  I could not believe my 
eyes.  So it's not like once you pick a country, you are stuck forever.

On Thursday, October 4, 2012 10:26:06 PM UTC+8, Rudolf Hornig wrote:
>
> It will work. I'm using a Austrian bank account and my company is based in 
> Hungary. i had to fax my official papers for the company and they did not 
> say a word... Just keep in mind that once you have registered in a country 
> you WILL NOT be able to change it. So prepare to keep that bank account as 
> long as you sell on the market...
> Rudolf
>
> On Tuesday, October 2, 2012 11:41:01 AM UTC+2, Filip Vucetic wrote:
>>
>> Hi guys,
>>
>> my name is Filip and I am from Serbia, in few days I will have my app 
>> done and it is going to be free app with in-app purchase option. In Serbia 
>> it is not yet allowed to publish paid apps, but I am student in Czech 
>> Republic and I was wondering is it possible to open developer account as 
>> person from Czech Republic and use my Czech bank account for google 
>> merchant account, is it going to work and is it legal?
>>
>> Thank you,
>>
>> Filip
>>
>

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Re: [android-developers] Unable to register CONNECTIVITY_ACTION in a service

2012-10-04 Thread Robert Greenwalt
You are registering in your constructor.  I think you need to register in
onCreate.  You appear to not have a context when your constructor is called.



On Wed, Oct 3, 2012 at 9:17 PM, Subodh Nijsure wrote:

> Hello Robert,
>
> Below is the stack trace that I see when system catches the exception:
>
> Not sure if you had any chance glancing at my sample code on original
> email, and see if anything obviously wrong there?
>
> I/System.out(12738): java.lang.NullPointerException
> I/System.out(12738):at
> android.content.ContextWrapper.registerReceiver(ContextWrapper.java:341)
> I/System.out(12738):at
> com.mycompany.ScsService.ScsService.(ScsService.java:50)
> I/System.out(12738):at java.lang.Class.newInstanceImpl(Native Method)
> I/System.out(12738):at java.lang.Class.newInstance(Class.java:1319)
> I/System.out(12738):at
> android.app.ActivityThread.handleCreateService(ActivityThread.java:2234)
> I/System.out(12738):at
> android.app.ActivityThread.access$1600(ActivityThread.java:123)
> I/System.out(12738):at
> android.app.ActivityThread$H.handleMessage(ActivityThread.java:1201)
> I/System.out(12738):at
> android.os.Handler.dispatchMessage(Handler.java:99)
> I/System.out(12738):at android.os.Looper.loop(Looper.java:137)
> I/System.out(12738):at
> android.app.ActivityThread.main(ActivityThread.java:4424)
> I/System.out(12738):at java.lang.reflect.Method.invokeNative(Native
> Method)
> I/System.out(12738):at java.lang.reflect.Method.invoke(Method.java:511)
> I/System.out(12738):at
>
> com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784)
> I/System.out(12738):at
> com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
> I/System.out(12738):at dalvik.system.NativeStart.main(Native Method)
>
> -Subodh
>
> On Wed, Oct 3, 2012 at 7:39 AM, Robert Greenwalt 
> wrote:
> > Checking network types explicitly like this is bad - what happens if the
> > device is connected through a bluetooth tether or via ethernet adapter?
> >
> > You could use getActiveNetworkInfo() and check it's connection, but this
> is
> > still polling.  If you need to get notified when a connection comes or
> goes
> > (have something to do on next connect, for example) The
> CONNECTIVITY_ACTION
> > broadcast intent is the way to go.  Note that this can be chatty - there
> are
> > several secondary networks that currently cause this broadcast that you
> may
> > have to weed out.  You should use getActiveNetworkInfo in your handler to
> > find the state that applies to you.
> >
> > Can you post the stack trace of the NPE?
> >
> > R
> >
> >
> > On Wed, Oct 3, 2012 at 5:46 AM, Rahul Kaushik 
> > wrote:
> >>
> >> hi subodh
> >>
> >> try this
> >>
> >> package com.FranConnectMobile;
> >>
> >> import java.io.BufferedReader;
> >> import java.io.InputStreamReader;
> >> import java.net.URL;
> >> import android.app.Activity;
> >> import android.content.Context;
> >> import android.net.ConnectivityManager;
> >>
> >>
> >>
> >>
> >> public class chkInternet extends Activity
> >> {
> >> public  boolean isInternetAvailable(Context context){
> >> ConnectivityManager connec = (ConnectivityManager)
> >> context.getSystemService(Context.CONNECTIVITY_SERVICE);
> >> android.net.NetworkInfo wifi =
> >> connec.getNetworkInfo(ConnectivityManager.TYPE_WIFI);
> >> android.net.NetworkInfo mobile =
> >> connec.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
> >>
> >> if(wifi.isConnected() || mobile.isConnected()){
> >> // Check for web site
> >> try{
> >> // Create a URL for the desired page
> >> URL url = new URL("http://www.google.com";);
> >> // Read all the text returned by the server
> >> BufferedReader in = new BufferedReader(new
> >> InputStreamReader(url.openStream()));
> >> in.close();
> >> return true;
> >> } catch (Exception e) {
> >> return false;
> >> }
> >> }
> >>
> >> return false;
> >> }
> >>
> >> }
> >>
> >> TX
> >> RK
> >>
> >> On Wed, Oct 3, 2012 at 6:08 PM, Subodh Nijsure <
> subodh.nijs...@gmail.com>
> >> wrote:
> >>>
> >>> Hello,
> >>>
> >>> I am trying to implement a service that is supposed to download stuff
> >>> from a cloud service. So I want this service to be notified whenever
> >>> phone/tablet looses network connectivity.
> >>>
> >>>
> >>> So I implemented code that looks like this:
> >>>
> >>> receiver = new ConnectivityReceiver();
> >>> filter = new IntentFilter();
> >>>
> >>> filter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
> >>> try {
> >>> Intent i = registerReceiver(receiver,
> >>> filter);
> >>> }
> >>> catch (Exception e) {
> >>> 
> >>> }
> >>> However when I have thi

Re: [android-developers] Accessing a database hosted on a server

2012-10-04 Thread Indicator Veritatis
Your reply, TreKing, reminds me of the classic joke: you ask a programmer 
if he knows what time it is, and he says 'yes';)

But a little more of a hint would have been quite appropriate. I take an 
especial interest in this because if I had been the one designing the 
Android database API, I like to think I would have made it a lot easier for 
the client programmer to use the exact same sequence (after initialization) 
of API calls whether the database is located on the phone or remotely 
accessible via (for example) HTTP. But they did not do this, and it it 
really not obvious how  best to approach the problem.

Even many of the people answering the same question on StackOverflow admit 
there is no one, good solution to this problem, saying instead 
disappointing generalities such as "There is no easy way of connecting 
Android DIRECTLY to a remote database." No wonder all the answers got such 
low ratings!

On Thursday, October 4, 2012 12:13:15 AM UTC-7, TreKing wrote:
>
> On Mon, Oct 1, 2012 at 3:38 PM, Leandro Rodrigues 
> 
> > wrote:
>
>>  Is it possible to connect me to a database and insert and delete data?
>>
>
> Yes, this is possible.
>
>
> -
> TreKing  - Chicago 
> transit tracking app for Android-powered devices
>
>

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Re: [android-developers] Connecting a OTG enabled phone to a USB device that is not handled by the OS (i.e. not a keyboard, mouse or mass storage device) -

2012-10-04 Thread Tux Leonard
I am using a USB to Serial adapter on my Samsung Nexus phone (Jelly Bean)
and it works fine. I use the "Slick USB 2 Serial Terminal" application and
the device gets detected  and works.

At the moment I write my own example to send and recive messages over RS232
but it's just at the beginning. Up to now the UsbManager detects one USB
device if I connect the adapter.

Roy

2012/10/4 Eduardo Alperin 

> I created a small USB device and expected the Android phone to provide
> some kind of feedback when the device is connected and there is no app that
> receives the intent that is created.
>
> The following facts were noticed:
> (b) Even if a new devices connection appears in the logs Android doesn't
> show notifications of the devices connected with the exception of mass
> storage and  HIV devices
> (a) The USB host mode seems unstable. Using Android version - 4.0.3 On
> different phones (Samsung NOTE and  S2) - In the first the device is
> recognized ( based on logs) in in the other not.
>
> Does anyone have related experience with this? Anyway to have a popup that
> calls for action to download an app?
>
> Thanks!
>
>
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Re: [android-developers] Re: Google has received a subpoena seeking information related to Android applications

2012-10-04 Thread Kostya Vasilyev
FWIW: I got one of those messages too, and only sent a DMCA notice once, to
Google, not some other site (a long time ago, perhaps close to two years).

-- K

2012/10/5 Ian Thecleric 

>
>
> On Thursday, October 4, 2012, Tim in Boulder wrote:
>
>> On Tuesday, October 2, 2012 2:54:30 PM UTC-6, Ian wrote:
>>>
>>> Did those who received this email ever made DMCA copyright infringement
>>> notices to websites hosting/linking their apps illegaly?
>>> I did, several times. And now we've got this email; it may be related.
>>>
>>
>> I've sent DMCA notices, and I got the email, but I'm not sure how the two
>> could be related. I didn't sent the DMCA notices to Google, after all, but
>> to quasi-legal hosting sites (that often follow the letter of the law by
>> taking down the content in question at the link you report, but not
>> actually deleting all copies of it). Well...unless the FBI seized the
>> servers of one or more of those sites, and found records of those DMCA
>> notices? Or they could have otherwise subpoenaed the email records.
>>
>>
>> Tim
>>
> I haven't read how the dmca process actually works so this is pure
> speculation: I've often read about the "dmca agent" on these websites.
> Maybe when receiving such notice, it's automatically transferred to an
> official?
> Or perhaps it's just what you suggest: the FBI found records of dmca
> notices received by one very popular direct download website... Who says
> megaupload? ^^ I, at least, remember having filed a dmca notice to
> megaupload...
>
>>  --
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>> Groups "Android Developers" group.
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>
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Re: [android-developers] breakpoint in onReceive

2012-10-04 Thread bob
 

Ok, I goofed up.


The HTTP server I was running (and downloading from) was on a different 
network.


This is why the download never completed.



On Thursday, October 4, 2012 4:46:40 PM UTC-5, TreKing wrote:
>
> On Thu, Oct 4, 2012 at 3:34 PM, Harri Smått 
> > wrote:
>
>> Maybe someone corrects me but it's quite often the case a breakpoint does 
>> not work unless you have some code there. E.g adding something gibberish;
>
>
> That's unnecessary, the break point will (or at least should) trigger on 
> the next curly brace if there is no code to stop on.
>
> Of course, the OP did not clarify that he verified that the code is even 
> running (via some logging, at least), so for all we know it's his own bug.
>
>
> -
> TreKing  - Chicago 
> transit tracking app for Android-powered devices
>
>

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Re: [android-developers] is there any api to clone the behavior of Android Market application? is it even possible?

2012-10-04 Thread TreKing
On Wed, Oct 3, 2012 at 7:47 AM, Hadi Tavakoli wrote:

> maybe somehow connect to the current Google Play app installed on users
> devices and use it for the download and the installation process?


AppBrain manages to do this, but it's an exploit. There's no official way
of doing what you're asking.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Passing pending intent to an activity

2012-10-04 Thread TreKing
On Wed, Oct 3, 2012 at 5:52 PM, Lucky  wrote:

> The activity that should start when Ok button is clicked is not fixed and
> should be passed to the AlertDialogActivity.


What do you mean "is not fixed"?
What should be passed to your AlertDialogActivity?

Regardless, I think the basis of your question is the fundamental Android
principle of starting Activities and passing data via Intents. Read the
docs.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] as a point of interest, spinners and widgets

2012-10-04 Thread TreKing
On Tue, Oct 2, 2012 at 2:59 AM, To Wo  wrote:

> why is it that the spinner onItemSelect listener and such created and
> defined in the java code, whereas say button listeners are created in the
> XML?


Buttons are far more common and the ability to add a listener in XML is a
convenience.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] breakpoint in onReceive

2012-10-04 Thread TreKing
On Thu, Oct 4, 2012 at 3:34 PM, Harri Smått  wrote:

> Maybe someone corrects me but it's quite often the case a breakpoint does
> not work unless you have some code there. E.g adding something gibberish;


That's unnecessary, the break point will (or at least should) trigger on
the next curly brace if there is no code to stop on.

Of course, the OP did not clarify that he verified that the code is even
running (via some logging, at least), so for all we know it's his own bug.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Re: Google has received a subpoena seeking information related to Android applications

2012-10-04 Thread Ian Thecleric
On Thursday, October 4, 2012, Tim in Boulder wrote:

> On Tuesday, October 2, 2012 2:54:30 PM UTC-6, Ian wrote:
>>
>> Did those who received this email ever made DMCA copyright infringement
>> notices to websites hosting/linking their apps illegaly?
>> I did, several times. And now we've got this email; it may be related.
>>
>
> I've sent DMCA notices, and I got the email, but I'm not sure how the two
> could be related. I didn't sent the DMCA notices to Google, after all, but
> to quasi-legal hosting sites (that often follow the letter of the law by
> taking down the content in question at the link you report, but not
> actually deleting all copies of it). Well...unless the FBI seized the
> servers of one or more of those sites, and found records of those DMCA
> notices? Or they could have otherwise subpoenaed the email records.
>
>
> Tim
>
I haven't read how the dmca process actually works so this is pure
speculation: I've often read about the "dmca agent" on these websites.
Maybe when receiving such notice, it's automatically transferred to an
official?
Or perhaps it's just what you suggest: the FBI found records of dmca
notices received by one very popular direct download website... Who says
megaupload? ^^ I, at least, remember having filed a dmca notice to
megaupload...

>  --
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Re: [android-developers] Re: getting this error The apk must be signed with the same certificates as the previous version.

2012-10-04 Thread Cyrille Paulhiac
Unfortunately not, because I was compiling my apk with Unity, and used an 
internal manager of keystore (and not knowing anything about jarsigner).
So I unpublish my game and re-publish a new one, with a totaly new keystore 
and key. It works.
I created a thread on Unity forums to alert them of JDK1.7 issue.
Thanks again.


I hope you have a backup of the original keystore. To change the signature 
> you only need to change the parameters you pass to jarsigner, not the 
> actual key. You are required to use the same key if you want to update 
> the application on the Google Play store. 
>

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[android-developers] Re: Google has received a subpoena seeking information related to Android applications

2012-10-04 Thread Tim in Boulder
On Tuesday, October 2, 2012 2:54:30 PM UTC-6, Ian wrote:
>
> Did those who received this email ever made DMCA copyright infringement 
> notices to websites hosting/linking their apps illegaly?
> I did, several times. And now we've got this email; it may be related.
>

I've sent DMCA notices, and I got the email, but I'm not sure how the two 
could be related. I didn't sent the DMCA notices to Google, after all, but 
to quasi-legal hosting sites (that often follow the letter of the law by 
taking down the content in question at the link you report, but not 
actually deleting all copies of it). Well...unless the FBI seized the 
servers of one or more of those sites, and found records of those DMCA 
notices? Or they could have otherwise subpoenaed the email records.

Tim

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[android-developers] Re: abstract Uri?

2012-10-04 Thread bob
Looks like the answer can be understood partly by looking at these 
functions:

425 public static Uri parse(String uriString) {
426 return new StringUri(uriString);
427 }







439 public static Uri fromFile(File file) {
440 if (file == null) {
441 throw new NullPointerException("file");
442 }
443 
444 PathPart path = PathPart.fromDecoded(file.getAbsolutePath());
445 return new HierarchicalUri(
446 "file", Part.EMPTY, path, Part.NULL, Part.NULL);
447 }





805 public static Uri fromParts(String scheme, String ssp,
806 String fragment) {
807 if (scheme == null) {
808 throw new NullPointerException("scheme");
809 }
810 if (ssp == null) {
811 throw new NullPointerException("ssp");
812 }
813 
814 return new OpaqueUri(scheme, Part.fromDecoded(ssp),
815 Part.fromDecoded(fragment));
816 }



On Thursday, October 4, 2012 3:05:58 PM UTC-5, Lew wrote:
>
> bob wrote:
>
>> Can someone help me understand why the android.net.Uri class is abstract?
>>
>>
> You got the "what", now for the "why".
>  
>
>> Naturally, I want to do something like this:
>>
>> I question the naturalness of that desire.
>  
>
>> Uri uri = new Uri("http://www.example.com/file.mp4";);
>>
>>
> It's more natural, some would say, to use a factory method. (Google "Java 
> factory method" 
> and you'll find, e.g., 
> http://en.wikipedia.org/wiki/Factory_method_pattern#Java, complete 
> with reference to Josh Bloch's advice on the matter.)
>
> It's entirely unnatural to want to call a constructor on an abstract 
> class. Such a class with 
> no obvious implementors is a signal that it has a factory method. This is 
> quite prevalent 
> in the Java API.
>
> The "why" is to save the client from messy and irrelevant details of the 
> implementation.
> You shouldn't have to decide which particular flavor of 'Uri' to 
> instantiate, especially if the 
> thing is tricky (e.g., has to support an ever-expanding list of 
> protocols). Let the factory 
> manufacture you one and you save all that headache.
>
> Study up on the reasons to prefer a factory method, and when not to.
>
> -- 
> Lew
>
>
>  
>

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Re: [android-developers] breakpoint in onReceive

2012-10-04 Thread Harri Smått
On Oct 4, 2012, at 11:16 PM, bob  wrote:

> So, can you not put a breakpoint in a broadcast receiver?

Maybe someone corrects me but it's quite often the case a breakpoint does not 
work unless you have some code there. E.g adding something gibberish;

int i = 0;
++i;

And then putting your breakpoint into either line might help.

--
H

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Re: [android-developers] Checking if 5ghz wifi is available

2012-10-04 Thread Irfan Sheriff
On Wed, Oct 3, 2012 at 8:11 AM, Reductio Ad Absurdum wrote:

> Hi all,
>
> i'm desperatly searching for a method to figure out if a device running my
> app can actually use the 5Ghz wifi band.
>
>
There is no API. Why would you want this in an app ?



> Does anyone know how to do that?
>
> Thanks!
>
> --
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[android-developers] breakpoint in onReceive

2012-10-04 Thread bob
So, can you not put a breakpoint in a broadcast receiver?


I tried to put a breakpoint in onReceive to see if it got called, and it 
never triggered.



IntentFilter filter = new IntentFilter(
DownloadManager.ACTION_DOWNLOAD_COMPLETE);
BroadcastReceiver receiver = new BroadcastReceiver() {

@Override
public void onReceive(Context context, Intent intent) {

}

};

registerReceiver(receiver, filter);

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Re: [android-developers] Any pointers?

2012-10-04 Thread Lew
Amit wrote:

> Can you please share the  whole project ?
>

That might be overkill. Let's see at least the XML files.

 Brian wrote:
> > Hi guys and gals!
> >
> > I would appreciate any pointers as to what I'm doing wrong. I'm learning
> > Android development and am a newbie.
> >
> > I'm doing the online tutorials in the developers section and have hit a
> > snag.
> >
> > I have two files :*activity_main.xml *and *strings.xml* (see attached
> > screen captures). When I co to compile and run  the "activity_main.xml"
> > file I get the following error message:
> >
> > *[2012-10-03 14:45:31 - My First App] Error in an XML file: aborting 
> build.*
>

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[android-developers] Re: I had android doubt please go to link and give your suggestions.

2012-10-04 Thread Lew
SIVAKUMAR.J wrote:
>
> I had android doubt please go2 link and give ur ideas
>
> http://stackoverflow.com/q/12723139/385138
>
>
> The last time you asked a question this way, in this very thread (which is 
another error), 
Steve wrote:
>
> I understand you are sincerely looking for help, and I'm sure it's 
> important to you, but...you've listed four groups and ten individuals, not 
> counting this group, and it's a link to your post on a forum.  Is this, 
> perhaps, a bit...much?


The conventional way to post a question in a forum is to post the question 
in the forum.

-- 
Lew
 

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Re: [android-developers] Re: SecurityException: Given caller package com.android.settings is not running in process ProcessRecord

2012-10-04 Thread Mark Murphy
On Thu, Oct 4, 2012 at 5:46 AM, Charan  wrote:
> whats the alternatives for this now in ICS ?

You failed to provide an adequate definition of "this".

Assuming "this" is "embedding another app's activity in your own app",
that is still not supported.

-- 
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[android-developers] Re: abstract Uri?

2012-10-04 Thread Lew
bob wrote:

> Can someone help me understand why the android.net.Uri class is abstract?
>
>
You got the "what", now for the "why".
 

> Naturally, I want to do something like this:
>
> I question the naturalness of that desire.
 

> Uri uri = new Uri("http://www.example.com/file.mp4";);
>
>
It's more natural, some would say, to use a factory method. (Google "Java 
factory method" 
and you'll find, e.g., 
http://en.wikipedia.org/wiki/Factory_method_pattern#Java, complete 
with reference to Josh Bloch's advice on the matter.)

It's entirely unnatural to want to call a constructor on an abstract class. 
Such a class with 
no obvious implementors is a signal that it has a factory method. This is 
quite prevalent 
in the Java API.

The "why" is to save the client from messy and irrelevant details of the 
implementation.
You shouldn't have to decide which particular flavor of 'Uri' to 
instantiate, especially if the 
thing is tricky (e.g., has to support an ever-expanding list of protocols). 
Let the factory 
manufacture you one and you save all that headache.

Study up on the reasons to prefer a factory method, and when not to.

-- 
Lew


 

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Re: [android-developers] Re: SDK Manager doesn't show anything, only already installed packages

2012-10-04 Thread Mark Murphy
Clear your cache and reload. The clear-cache button is in Tools > Options
in the SDK Manager, and reloading is Packages > Reload in the SDK Manager.

On Thu, Oct 4, 2012 at 9:09 AM, Kurt Kincaid  wrote:

> Exactly the same situation here. Any thoughts or suggestions would be
> greatly appreciated.
>
> On Tuesday, August 14, 2012 3:43:18 AM UTC-5, Andre wrote:
>>
>> Hi everyone, since yesterday the SDK Manager doesn't show any updates or
>> packages other than what I have already installed.
>> I looked everywhere on Google and can't find one person in the same
>> situation. I don't get any error messages, the SDK Manager loads the
>> repository and then nothing shows up. I run the app as administrator and I
>> tried both fetching with http: and https:
>> Does anyone else have the same problem? Is this a known bug? I'm on
>> Windows 7 64bit but I don't think that matters cause everything was running
>> smoothly until yesterday.
>> If it helps, this is what I see:
>>
>>
>>  --
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Re: [android-developers] NEED HELP FOR INSTALL THE PLUGIN ADT ON ECLIPS

2012-10-04 Thread Mark Murphy
That is the repository for Eclipse Indigo. It is not the repository
for the ADT plugin. See:

http://developer.android.com/sdk/installing/installing-adt.html

On Thu, Oct 4, 2012 at 5:20 AM, AWAKA17  wrote:
> I HAVE A PROBKEM WHEN I TRY TO INSTALL THE ADT PLUGIN IN THE ECLIPS I TRIEN
> MANY URL'S AND ITS ALWAYS DONT WORK SHOW ME THIS :
>
> --
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[android-developers] Passing pending intent to an activity

2012-10-04 Thread Lucky


Hi all,

I  am working an activity (AlertDialogActivity) that shows custom alert 
messages.

This activity has a Ok button which when clicked should start another 
activity.

The activity that should start when Ok button is clicked is not fixed and 
should be passed to the AlertDialogActivity.

I would like to know the best way to pass an intent (okButtonIntent) to the 
AlertDialogActivity (similar to the contentIntent passed to the 
 NotificationManager).

 

Thanks for the help!

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[android-developers] Re: Parent activity runs onCreate before onActivityResult is called (sometimes)!

2012-10-04 Thread Yuval Barness
Interestingvery interesting.
I just programmed an application that does this routine, and I didn't 
realize why the Parent activity has been destroyed before it went to 
onActivitityResult()
after lots of hours trying to bug it, and using all "launchMode=.." that 
makes logic, I couldn't find a solution to this matter.

Then I noticed that on my Galaxy Tab 7" which runs on 2.3.3, the activity 
is actually destroyed before coming back,
but on my Galaxy S2, it goes straight forward to the onActivityResult() and 
works perfectly fine.

There must be some kind of a solution for this situation. 
I believe other applications use much more memory than mine and still works 
perfectly fine with it. 
so if anyone happens to find a solution it would be much appreciated.

thanks a lot.

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[android-developers] as a point of interest, spinners and widgets

2012-10-04 Thread To Wo
why is it that the spinner onItemSelect listener and such created and 
defined in the java code, whereas say button listeners are created in the 
XML?

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[android-developers] is there any api to clone the behavior of Android Market application? is it even possible?

2012-10-04 Thread Hadi Tavakoli
I first posted this question on stackoverflow but then thought maybe I'd 
get better answers here!

Anyway, using the Android market app, or better to say, the Google Play app 
in your device, you can search the market and with one click you will 
download and install the app you want!

I'm working on a project that searches the android market for a keyword and 
although I can have access to the apps and their descriptions, I don't seem 
to be able to download the app from my app like how its done in Google Play 
app!

is there anyway we can do that? maybe somehow connect to the current Google 
Play app installed on users devices and use it for the download and the 
installation process?

Thanks, 
Hadi

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[android-developers] Re: Gallery with Zoom Application needed

2012-10-04 Thread Zafar Alam
you mean pinch zoom in and out on selecting a picture.

On Thursday, October 4, 2012 10:58:11 AM UTC+5:30, vamshi ch wrote:
>
> Hi All,
>
> I created simple Gallery App, But i need Zoom in/out by hand touch not 
> with zoom controller. if you have any idea or have code pls share me code 
> snippet,apps,source code,etc. 
>
> Thanks In Advance.
>
>
>
> Best Regards,
> Vamshi.
>
>
>
>
>

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[android-developers] phonegap - problem deploying project to phone

2012-10-04 Thread steffen waldmann
Hi there,

i'm very new in android development and i am currently writing my first app.
i use current version of phonegap (cordova 1.7.0) and write the app in html 
with jquery/jqery mobile (1.1.1).
my phone is a motorala defy+ with cm9 white rabbit installed.

so far the app works fine in an AVD but i'm havin some trouble deploying it 
to the phone. when i connect the phone via usb, i can see it in the eclipse 
android device chooser. it's beeing displayed as online and the android 
version is also displayed with a green checkmark. but when i try to deploy 
it just nothing happens. no logmessages, no action on the the phone, just 
nothing... 

...anybody had the same problems or any ideas???

regards,
steffen

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[android-developers] [GooglePlay] Google criteria for "New Games and Applications"

2012-10-04 Thread Giselle Cantador
Hi Guys
Does anyone know what criteria google uses or what to do, for one recently 
launched game to appear in the "New Games and Applications" on Google Play?
Thanks
Giselle

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[android-developers] XMLPullParser feature not available

2012-10-04 Thread Xavier Gouchet
I'm using an XMLPullParser to read xml files, and I create it using the 
following lines : 

XmlPullParserFactory factory;
XmlPullParser xpp;

factory = XmlPullParserFactory.newInstance();
factory.setNamespaceAware(true);
factory.setFeature(XmlPullParser.FEATURE_PROCESS_DOCDECL, true);
factory.setFeature(XmlPullParser.FEATURE_PROCESS_NAMESPACES, true);
factory.setFeature(XmlPullParser.FEATURE_REPORT_NAMESPACE_ATTRIBUTES, true);
xpp = factory.newPullParser();
xpp.setInput(input); 

Then I try and launch this on my Galaxy Nexus (running JB 4.1.1), and I get 
an XMLPullParserException with the following message : "could not create 
parser : unsupported feature 
http://xmlpull.org/v1/doc/features.html#report-namespace-prefixes";. 

if I remove the FEATURE_REPORT_NAMESPACE_ATTRIBUTES, the parsing is correct 
but the parser doesn't see the namespace attributes, which I need to read. 

Is there an implementation of XMLPullParser available in the Android SDK 
which provides this feature ? Am I missing something to enable it? 

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[android-developers] How to get all transaction information for purchase?

2012-10-04 Thread Nga Nguyen Thien
Hello, 
i have a question help me, please!

i'm searching in-app billing and i know used NOTIFY_ID to get current 
transaction information.
I created new Android project, i want manage purchase. i want get all 
transaction information (in week or month) in my app.
How do i do that? what is method and API? 
please help me.


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[android-developers] Re: Mutual authentication using X.509 certificate

2012-10-04 Thread sumit gulati
If you have done please provide me the code or reference. I have to 
implement the same.

On Wednesday, February 29, 2012 11:45:47 AM UTC+5:30, Pankaj wrote:
>
> I want to consume WCF web-service which uses X.509 certificate for 
> mutual authentication. I had imported certificates using keytools in 
> BKS keystore & able to use in android code. Now for mutual 
> authentication i need to create web-request which have message digest 
> & signature in it 
>
> I am using KSOAP 2. MY android Application working fine till my client 
> is using https using srever side certificate. 
> But now my client want X.509 certificate based mutual authentication. 
> For which I need to form my request as per below mention format which 
> i had extracted using wireshark (client is developed in Visual studio 
> 8 which is working fine). 
>
> As per the blogs & articles i need to create message digest then 
> create signature but before creating message digest i need to create 
> XML canonicalization 
>
> Referenced Urls : 
> http://java.sun.com/developer/technicalArticles/xml/dig_signatures/ 
>
> http://docs.oracle.com/javase/6/docs/technotes/guides/security/xmldsig/XMLDigitalSignature.html
>  
> http://java.sun.com/developer/technicalArticles/xml/dig_signature_api/ 
>
> http://svn.apache.org/repos/asf/santuario/xml-security-java/trunk/samples/javax/xml/crypto/dsig/samples/GenEnveloped.java
>  
> http://www.xml.com/pub/a/ws/2002/09/18/c14n.html?page=1 
> http://www.w3.org/TR/2000/CR-xmldsig-core-20001031/ 
>
>  
> http://docs.oasis-open.org/wss/2004/01/ 
> oasis-200401-wss-wssecurity-secext-1.0.xsd"
>  
> s:mustUnderstand="1"> 
>  
> 2012-02-21T04:45:06.429Z 
> 2012-02-21T04:50:06.429Z 
>  
> http://docs.oasis-open.org/wss/ 
> 2004/01/ 
> oasis-200401-wss-x509-token-profile-1.0#X509v3"
>  
> EncodingType="http:// 
> docs.oasis-open.org/wss/2004/01/oasis-200401-wss-soap-message- 
> security-1.0#Base64Binary">
>  
>
> MIICbzCCAdygAwIBAgIQfjyZ229iN4tAbV0fiYiVyTAJBgUrDgMCHQUAMD8xPTA7BgNVBAMTNGNsaWVudC5iNTRiYTFkN2U2NzY0ZDdkOWRiMDA3YTgyNmM5ZGE5Ny5jbG91ZGFwcC5uZXQwHhcNMTIwMjE2MTY0MjI1WhcNMzkxMjMxMjM1OTU5WjA/
>  
>
> MT0wOwYDVQQDEzRjbGllbnQuYjU0YmExZDdlNjc2NGQ3ZDlkYjAwN2E4MjZjOWRhOTcuY2xvdWRhcHAubmV0MIGfMA0GCSqGSIb3DQEBAQUAA4GNADCBiQKBgQDRW
>  
>
> +Di90XDGulLybdBboUlOilxvbcnfow+NhoNW80uNjmGQiQpxP0oNnYT7RKJ 
> +nP3+sZxUfRfazLgvOTFn0F9SIFQ9T4I5LNFMHhDfExoT0k/ 
> aeF870Euy07BiwF7eXw6toSv1dKwKavq20szbIr/NeabIEDS/GzKY6P0/ 
> TOQfwIDAQABo3QwcjBwBgNVHQEEaTBngBCNb6YOYI3RBR64WvVUjQtPoUEwPzE9MDsGA1UEAxM0Y2xpZW50LmI1NGJhMWQ3ZTY3NjRkN2Q5ZGIwMDdhODI2YzlkYTk3LmNsb3VkYXBwLm5ldIIQfjyZ229iN4tAbV0fiYiVyTAJBgUrDgMCHQUAA4GBAG5v1DZmXQKcaxNzz2VYDZ8aYYrYRQwU4lrBKlI0CnrkcZwQGPmRxdkiET9D91kcN/
>  
>
> fmq90nj1F5FZoqhzeT1moqGKXKT9HRX8j6Ln1QDhsr+0JfgJW9/ 
> IFaQI14xKwr8bw4+DxIyp0IMpSw9biULmIQ1QuTzfKDEowlcQhsik+E 
>  
> http://www.w3.org/2000/09/xmldsig#";> 
>  
> http://www.w3.org/2001/10/xml-exc- 
> c14n#"/> 
> http://www.w3.org/2000/09/xmldsig#rsa- 
> sha1 "/> 
>  
>  
> http://www.w3.org/2001/10/xml-exc-c14n#"/> 
>  
> http://www.w3.org/2000/09/xmldsig#sha1"/> 
> Soj1m/E157CempDHHC6c6gZBd1E= 
>  
>  
>  
> kqsIYUc3uYoQpuWVWYOio4KcGpon+3wDDhsAzVgZVljQxEhF7z1JS/ 
> qzw9ELYCn2JbYIkWMtEeYfXRtPvjrPM1fjJiqbXSKq7jHEeVtMQnOytAHRL1ZFA 
> +dLq4spJQR7uYnmJ1lmgQnu1kYcteSmD29Xm5e5dPUnz4yap3p7zC4= 
>  
>  
>  
> http://docs.oasis-open.org/wss/2004/01/ 
> oasis-200401-wss-x509-token-profile-1.0#X509v3"
>  
> URI="#uuid- 
> e35f5271-3c4e-47c7-ba34-8d995e414ba3-1"/> 
>  
>  
>  
>  
>  
>
> But to create message digest we need perform XML canonicalization with 
> "http://www.w3.org/2001/10/xml-exc-c14n#"; transform algorithm. I am 
> not able to found any API or library which perform above task. 
>
> I had used xmlsec jar but I guess it is not supported by android and 
> also used all the option which I found after googling. 
>
> I had find out that android don’t have support of following JAVA 
> packages: 
> •javax.xml.crypto.dom 
> •javax.xml.crypto.dsig 
> •javax.xml.crypto.dsig.dom 
> •javax.xml.crypto.dsig.keyinfo 
> •javax.xml.crypto.dsig.spec 
>
>
> Please guide me how to call WCF web-service which involve X.509 
> certificate based mutual authentication. ASAP

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[android-developers] Re: javascript in webview on android 2.3 fires only once

2012-10-04 Thread raywin


> Facing same issue with android 2.2
>
Anyone have any solution?

>  
>

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[android-developers] Checking if 5ghz wifi is available

2012-10-04 Thread Reductio Ad Absurdum
Hi all,

i'm desperatly searching for a method to figure out if a device running my 
app can actually use the 5Ghz wifi band.

Does anyone know how to do that?

Thanks!

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[android-developers] Flash Payer

2012-10-04 Thread Berthier philippe
Impossible d'installer  flash player sur  ASUS TF700T avec android 4.3
Refus systématique avec message "depuis .. adobe n'assure plus.."
Une solution la moitè de mes applis ne fonctionnent plus  Merci

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Re: [android-developers] Re: SecurityException: Given caller package com.android.settings is not running in process ProcessRecord

2012-10-04 Thread Charan
whats the alternatives for this now in ICS ?

On Thursday, 17 May 2012 21:06:44 UTC+5:30, Mark Murphy (a Commons Guy) 
wrote:
>
> On Thu, May 17, 2012 at 11:30 AM,  > 
> wrote: 
> > But I can do this on Android 2.3.3 
>
> Not really. It *looks* like it is there, but if you actually try 
> modifying any settings, the changes do not take effect, at least for 
> any settings that you do not have the permission to modify. 
>
> -- 
> Mark Murphy (a Commons Guy) 
> http://commonsware.com | http://github.com/commonsguy 
> http://commonsware.com/blog | http://twitter.com/commonsguy 
>
> Android Training...At Your Office: http://commonsware.com/training 
>

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[android-developers] How can I call WCF webservices with WS-security using client x509 certificate

2012-10-04 Thread sumit gulati
How can I consume the WCF webservices(hosted on http protocol) having ws- 
message security from the android application using KSOAP or any other 
library. I have implemented the same fro REST webservices. I have to 
customize the both trust manager(certificate file with X509 certificate) 
and key manager(.p2 file). There is transport security only message 
security. and url is with http scheme.

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[android-developers] Bluetooth Low Energy Support in API 16?

2012-10-04 Thread Zafar Alam
Heard that API 16 is going to support BLE, So is there any information 
regarding when BLE API will be officially supported in 
the SDK?

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[android-developers] ASDK Manager Problems

2012-10-04 Thread Steffen Hermann
Hi guys,

yesterday i downloaded the java jdk 7u7 and the android sdk. After some 
problems to install ASDK i'm now stucked to get any API or other package 
with the ASDK Manager. Log tells me everything was successfully and done on 
first startup but it doesn't show anything. I even tryed once with checked 
http connection but nothing works for me. How can i get it work? I 
recognized progressbar fills up really slow after first 5-10 percent 
although my lan-connection works. After hours of try and error i really get 
mad at the hole package. My PC is a Windows 7 x64 Pro also it's a fresh 
installation only a few days old.

Please help me.

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Re: [android-developers] Re: Google Cloud Messaging client not receiving responses from server

2012-10-04 Thread Mark Murphy
Please consider using the android-gcm Google Group for GCM-related support.

On Thu, Oct 4, 2012 at 9:58 AM, Tobi  wrote:
>
>
> Am Mittwoch, 11. Juli 2012 13:23:50 UTC+2 schrieb Valdomero:
>>
>> Hi everyone,
>>
>> Using the GCM demo project I managed to registrer a few devices (in the
>> web site, running in a Tomcat server, I can see them listed) but when I
>> click on the Send Message button nothing happens on the client side, no
>> message is received.
>>
>> The Tomcat log shows this:
>>
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET / HTTP/1.1" 200
>> 11444
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /tomcat.css
>> HTTP/1.1" 200 5926
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /tomcat.png
>> HTTP/1.1" 200 5103
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /bg-upper.png
>> HTTP/1.1" 200 3103
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /bg-nav.png
>> HTTP/1.1" 200 1401
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /asf-logo.png
>> HTTP/1.1" 200 17811
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /bg-middle.png
>> HTTP/1.1" 200 1918
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /bg-button.png
>> HTTP/1.1" 200 713
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /favicon.ico
>> HTTP/1.1" 200 21630
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:11:06 +0200] "GET /gcm HTTP/1.1" 404
>> 974
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:11:30 +0200] "GET /gcm-demo HTTP/1.1"
>> 302 -
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:11:30 +0200] "GET /gcm-demo/ HTTP/1.1"
>> 200 134
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:11:30 +0200] "GET
>> /gcm-demo/favicon.png HTTP/1.1" 200 949
>> 172.20.5.53 - - [11/Jul/2012:11:14:27 +0200] "POST /gcm-demo/register
>> HTTP/1.1" 200 -
>> 172.20.5.53 - - [11/Jul/2012:11:14:27 +0200] "POST /gcm-demo/register
>> HTTP/1.1" 200 -
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:14:43 +0200] "GET /gcm-demo/ HTTP/1.1"
>> 200 235
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:14:52 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 319
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:15:09 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 319
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:15:33 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 319
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:15:41 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 319
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:23:35 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 319
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:23:56 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 319
>> 172.20.5.53 - - [11/Jul/2012:11:28:21 +0200] "POST /gcm-demo/register
>> HTTP/1.1" 200 -
>> 172.20.5.53 - - [11/Jul/2012:11:28:21 +0200] "POST /gcm-demo/register
>> HTTP/1.1" 200 -
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:28:51 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 403
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:29:02 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 403
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:56:09 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 403
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:12:12:21 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 403
>> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:12:37:13 +0200] "POST /gcm-demo/sendAll
>> HTTP/1.1" 200 403
>>
>> Any clue?
>>
>> Thanks in advance.
>
>
>
>
> Hi,
>
> do you have a solution yet? I have the same prob.
>
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Re: [android-developers] Is there any way to set up my app home by default?

2012-10-04 Thread Mark Murphy
The user can do this, but you cannot through an ordinary SDK app. The
only way you can force your app to be the default home screen is to
distribute it as such in your own ROM mod.

On Thu, Oct 4, 2012 at 4:11 AM, Christian Chavez Pérez
 wrote:
> Hi guys, im new developer in Android and i would like to know if is possible
> to set up my custom application to launcher by default
>
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[android-developers] Is there any way to set up my app home by default?

2012-10-04 Thread Christian Chavez Pérez
Hi guys, im new developer in Android and i would like to know if is 
possible to set up my custom application to launcher by default

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[android-developers] Location of saved web pages, Jelly Bean 4.1.1?

2012-10-04 Thread John Kwiatkowski
Stock browser on ASUS tf700. Can't find the location of saved web pages 
(webarchivexml) in Jelly Bean. Where are they? Has the format changed? In 
ICS they would show up under Downloads.  

Thanks. 

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[android-developers] Connecting a OTG enabled phone to a USB device that is not handled by the OS (i.e. not a keyboard, mouse or mass storage device) -

2012-10-04 Thread Eduardo Alperin
I created a small USB device and expected the Android phone to provide some 
kind of feedback when the device is connected and there is no app that 
receives the intent that is created.

The following facts were noticed:
(b) Even if a new devices connection appears in the logs Android doesn't 
show notifications of the devices connected with the exception of mass 
storage and  HIV devices
(a) The USB host mode seems unstable. Using Android version - 4.0.3 On 
different phones (Samsung NOTE and  S2) - In the first the device is 
recognized ( based on logs) in in the other not.

Does anyone have related experience with this? Anyway to have a popup that 
calls for action to download an app?

Thanks!


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[android-developers] Re: SDK Manager doesn't show anything, only already installed packages

2012-10-04 Thread Kurt Kincaid
Exactly the same situation here. Any thoughts or suggestions would be 
greatly appreciated.

On Tuesday, August 14, 2012 3:43:18 AM UTC-5, Andre wrote:
>
> Hi everyone, since yesterday the SDK Manager doesn't show any updates or 
> packages other than what I have already installed.
> I looked everywhere on Google and can't find one person in the same 
> situation. I don't get any error messages, the SDK Manager loads the 
> repository and then nothing shows up. I run the app as administrator and I 
> tried both fetching with http: and https:
> Does anyone else have the same problem? Is this a known bug? I'm on 
> Windows 7 64bit but I don't think that matters cause everything was running 
> smoothly until yesterday.
> If it helps, this is what I see:
>
>
>

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[android-developers] Re: Google Cloud Messaging client not receiving responses from server

2012-10-04 Thread Tobi


Am Mittwoch, 11. Juli 2012 13:23:50 UTC+2 schrieb Valdomero:
>
> Hi everyone,
>
> Using the GCM demo project I managed to registrer a few devices (in the 
> web site, running in a Tomcat server, I can see them listed) but when I 
> click on the Send Message button nothing happens on the client side, no 
> message is received.
>
> The Tomcat log shows this:
>
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET / HTTP/1.1" 200 11444
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /tomcat.css 
> HTTP/1.1" 200 5926
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /tomcat.png 
> HTTP/1.1" 200 5103
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /bg-upper.png 
> HTTP/1.1" 200 3103
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /bg-nav.png 
> HTTP/1.1" 200 1401
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /asf-logo.png 
> HTTP/1.1" 200 17811
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /bg-middle.png 
> HTTP/1.1" 200 1918
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /bg-button.png 
> HTTP/1.1" 200 713
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:10:57 +0200] "GET /favicon.ico 
> HTTP/1.1" 200 21630
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:11:06 +0200] "GET /gcm HTTP/1.1" 404 
> 974
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:11:30 +0200] "GET /gcm-demo HTTP/1.1" 
> 302 -
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:11:30 +0200] "GET /gcm-demo/ HTTP/1.1" 
> 200 134
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:11:30 +0200] "GET 
> /gcm-demo/favicon.png HTTP/1.1" 200 949
> 172.20.5.53 - - [11/Jul/2012:11:14:27 +0200] "POST /gcm-demo/register 
> HTTP/1.1" 200 -
> 172.20.5.53 - - [11/Jul/2012:11:14:27 +0200] "POST /gcm-demo/register 
> HTTP/1.1" 200 -
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:14:43 +0200] "GET /gcm-demo/ HTTP/1.1" 
> 200 235
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:14:52 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 319
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:15:09 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 319
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:15:33 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 319
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:15:41 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 319
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:23:35 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 319
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:23:56 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 319
> 172.20.5.53 - - [11/Jul/2012:11:28:21 +0200] "POST /gcm-demo/register 
> HTTP/1.1" 200 -
> 172.20.5.53 - - [11/Jul/2012:11:28:21 +0200] "POST /gcm-demo/register 
> HTTP/1.1" 200 -
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:28:51 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 403
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:29:02 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 403
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:11:56:09 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 403
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:12:12:21 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 403
> 0:0:0:0:0:0:0:1 - - [11/Jul/2012:12:37:13 +0200] "POST /gcm-demo/sendAll 
> HTTP/1.1" 200 403
>
> Any clue?
>
> Thanks in advance.
>



Hi,

do you have a solution yet? I have the same prob. 

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Re: [android-developers] Re: On screen orientation changes activity restarted.

2012-10-04 Thread nihal
i have a similar problem too. And i find my answer in 
http://stackoverflow.com/questions/10906395/android-manifest-configchangesscreensize-is-not-available

Maybe this is the solution of your problem too.

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[android-developers] High Memory Usage in Gingerbread

2012-10-04 Thread Cameron Lowell Palmer
Our app provides realtime streaming market data and users are seeing 
alarmingly large memory usage in the Task Manager. While I have tried to 
explain to the product owners is that the number is more complicated than 
the seemingly easy to understand 230MB displayed by Task Manager. I am 
assuming this must be representing the process set size, because I'm only 
seeing about 20MB of heap usage in DDMS and MAT. The total heap fluctuates 
between 10MB and peaks at 40MB, but mostly about 20MB.

Now the reason anyone even cares is that HTC and Motorola phones that they 
have tested running 2.3 have actually rebooted by running out of memory. 
This isn't being seen on 4.x phones although the Task Manager reports 
similar memory usage.

I'm open to suggestions of how I might diagnose this further or is there a 
known issue with 2.3 and memory handling?

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[android-developers] Multi-Language Support for Android Softkeyboard

2012-10-04 Thread jason austin
 
  
Currently, I am developing a softkeyboard for Android using SoftKeyboard 
source code which is available in the SDK.

But I want to add in multi-language support for the keyboard (similar to 
what is available in the native keyboard). But this portion is not 
available in the SoftKeyboard source code.

Any idea how could I implement this?

Thanks In Advance.

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[android-developers] Re: abstract Uri?

2012-10-04 Thread RichardC
and also this method:
http://developer.android.com/reference/android/net/Uri.html#parse(java.lang.String)

On Thursday, October 4, 2012 6:59:02 PM UTC+1, bob wrote:
>
> Can someone help me understand why the android.net.Uri class is abstract?
>
> Naturally, I want to do something like this:
>
> Uri uri = new Uri("http://www.example.com/file.mp4";);
>
>

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[android-developers] Re: abstract Uri?

2012-10-04 Thread RichardC
Did you look at Uri.Builder?
http://developer.android.com/reference/android/net/Uri.Builder.html

On Thursday, October 4, 2012 6:59:02 PM UTC+1, bob wrote:
>
> Can someone help me understand why the android.net.Uri class is abstract?
>
> Naturally, I want to do something like this:
>
> Uri uri = new Uri("http://www.example.com/file.mp4";);
>
>

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[android-developers] abstract Uri?

2012-10-04 Thread bob
Can someone help me understand why the android.net.Uri class is abstract?

Naturally, I want to do something like this:

Uri uri = new Uri("http://www.example.com/file.mp4";);

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[android-developers] Re: Using NFC on Android

2012-10-04 Thread William Chan
Thank you very much everyone who has replied. I am grateful for your time 
spent answering.
I'm not sure how I can reply to everyone so I'm going to do so here.

It looks like 9 is the base API for NFC. I think I will develop the app in 
API 10 as it probably has the basics of NFC tried and tested. So I shall 
develop on that.

Thank you very much again,
William Chan

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Re: [android-developers] Android activations per day and App sales numbers

2012-10-04 Thread TreKing
On Thu, Oct 4, 2012 at 10:50 AM, niko20  wrote:

> Anyone else have similar experience / thoughts?


Same experience. I'll also note that for me the number of sales remained
about the same even after a price increase.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Nested Linear Layouts

2012-10-04 Thread TreKing
On Thu, Oct 4, 2012 at 5:36 AM, Darryl Griffiths  wrote:

> I have attached a picture of the video tutorial demonstrating what has
> been done.
>

That looks like the outer Linear Layout is horizontal, not vertical.


>   I have been trying all sorts, but I cannot get my version to behave like
> the latter.  I also get this message to:
>
> "This LinearLayout view is useless (no children, no background, no id,
> no style)"
>
> I have deleted my buttons and other objects, which has left the .XML file
> like this:
>

That's why you're getting the warning. A Linear Layout withing another with
no other purpose is redundant and pointless.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Consume POJO based web services

2012-10-04 Thread TreKing
On Thu, Oct 4, 2012 at 4:17 AM, giles ian  wrote:

> So you are trying to say that the java clients 
> (1
> ,2)
> which consumes those web services will run fine on android as well
>

I wast trying to say that the question posed has nothing to do with Android.

-
TreKing  - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] Exclude dependencies from apk?

2012-10-04 Thread Lindley
It's kind of complicated and there are inter-team political considerations. 
This seems to be the cleanest solution we've hit upon so far. Whether or 
not it's the right solution in the long run we don't know yet, but that 
isn't what I'm asking about. I just want help with the mechanics of the 
build.

At the moment I'm letting the Eclipse ADT generate all of my ant build 
files. This doesn't seem to be quite good enough, though, since it isn't 
putting the particular projects listed under "Java Build Path -> Projects" 
into the classpath. I checked the overridable properties that the android 
sdk's build.xml provides, but saw no indication of classpath manipulation 
capabilities there. I *did* see an android.package.exclude variable, which 
might provide another approach to solving my problembut I suspect that 
if I go down that route, then ant will work but Eclipse won't. Not an 
improvement.

On Thursday, October 4, 2012 11:49:21 AM UTC-4, Kristopher Micinski wrote:
>
> You'll have to tell us more about your build process. 
>
> Generally I simply stick them in libs/ or do something more elaborate 
> with custom rules. 
>
> I'm honestly not seeing what your problem is, and still not seeing why 
> you need a class loader, in my experience if you can do things 
> statically it's best to do them that way.. 
>
> kris 
>
> On Thu, Oct 4, 2012 at 11:43 AM, Lindley > 
> wrote: 
> > I'm aware of the security concerns. 
> > 
> > Anyway, I've gotten it working in Eclipse by removing the project 
> dependency 
> > under "Reference" on the Android tab of the project properties, and just 
> > setting that the project is required in the Java Build Path tab (not 
> > exported). 
> > 
> > However, even though Eclipse now builds cleaning, ant does not. I'm not 
> an 
> > ant expert. Any ideas how to do the same thing there? I need both to 
> work. 
> > 
> > On Tuesday, October 2, 2012 5:02:35 PM UTC-4, Kristopher Micinski wrote: 
> >> 
> >> On Tue, Oct 2, 2012 at 4:45 PM, Lindley  wrote: 
> >> > I would prefer not to make it statically linked because I am not the 
> one 
> >> > writing the plugins. Each plugin is potentially going to be on a 
> >> > different 
> >> > branch of a repository, and I would like to code to continue working 
> >> > without 
> >> > undue hardship when I switch branches. Different versions of the 
> project 
> >> > files specifying static dependencies on each branch is an option, but 
> >> > not a 
> >> > good one. 
> >> > 
> >> > Where the classes will be loaded from is precisely the issue. 
> >> > DexClassLoader 
> >> > can either take a jar containing a classes.dex or an apk. I mentioned 
> >> > both 
> >> > options in the original post. I'm fairly certain I can get things 
> >> > working 
> >> > using the jar approach, but it is inelegant in some respects. I 
> prefer 
> >> > the 
> >> > paradigm of installing an apk to install a plugin, and therefore I 
> need 
> >> > to 
> >> > figure out how to explicitly exclude certain dependencies from being 
> >> > included in the apk. 
> >> > 
> >> 
> >> But what you didn't mention is the distribution scheme for these 
> >> plugins.  If they will be distributed along with the APK then perhaps 
> >> it's fine, but if they're going to be sent over the network you need 
> >> to be a little more careful, loading and running potentially random 
> >> code isn't a good idea, though if it's checksummed.. 
> > 
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Re: [android-developers] In-App Billing Example (Dungeons) does not increment purchases.

2012-10-04 Thread Kostya Vasilyev
You will probably want to implement your own purchase tracking mechanism,
for security / obfuscation if nothing else.

-- K

2012/10/4 Escape Radius 

> I've successfully tested the in-app billing example, Dungeons, and have
> observed an apparent error in its implementation (or in the documentation).
> In PurchaseDatabase.java the insertOrder method does not insert multiple
> rows in the table as the documentation points out:
>
>>
>>  * Inserts a purchased product into the database. There may be
>> multiple
>>  * rows in the table for the same product if it was purchased
>> multiple times
>>  * or if it was refunded.
>
>
> I expected the purchase counter to increment every time I made a test
> purchase, but because the HISTORY_ORDER_ID_COL is defined as the primary
> key, multiple purchases of the same test product will NOT add a row, it
> simply updates the current row's information. In order to keep track of
> purchases, the primary key should be unique, ideally an auto-incremented
> integer.
>
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[android-developers] Android activations per day and App sales numbers

2012-10-04 Thread niko20
The latest Google numbers on activations per day says over 1 million! Per 
day!

But I am not seeing those numbers reflected in my app sales at all. I 
pretty much always sell the same amount, every single day. The same amount 
for the last year and a half. 

Now, that might be a gift horse, that sales keep going at all, but I would 
expect when activations go up, that sales would go up in some fashion as 
well.

I know my app is pirated like hell and is everywhere if you do a google 
search, don't know how bad it is affecting my actual sales or not.

Anyone else have similar experience / thoughts?

-niko

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Re: [android-developers] Exclude dependencies from apk?

2012-10-04 Thread Kristopher Micinski
You'll have to tell us more about your build process.

Generally I simply stick them in libs/ or do something more elaborate
with custom rules.

I'm honestly not seeing what your problem is, and still not seeing why
you need a class loader, in my experience if you can do things
statically it's best to do them that way..

kris

On Thu, Oct 4, 2012 at 11:43 AM, Lindley  wrote:
> I'm aware of the security concerns.
>
> Anyway, I've gotten it working in Eclipse by removing the project dependency
> under "Reference" on the Android tab of the project properties, and just
> setting that the project is required in the Java Build Path tab (not
> exported).
>
> However, even though Eclipse now builds cleaning, ant does not. I'm not an
> ant expert. Any ideas how to do the same thing there? I need both to work.
>
> On Tuesday, October 2, 2012 5:02:35 PM UTC-4, Kristopher Micinski wrote:
>>
>> On Tue, Oct 2, 2012 at 4:45 PM, Lindley  wrote:
>> > I would prefer not to make it statically linked because I am not the one
>> > writing the plugins. Each plugin is potentially going to be on a
>> > different
>> > branch of a repository, and I would like to code to continue working
>> > without
>> > undue hardship when I switch branches. Different versions of the project
>> > files specifying static dependencies on each branch is an option, but
>> > not a
>> > good one.
>> >
>> > Where the classes will be loaded from is precisely the issue.
>> > DexClassLoader
>> > can either take a jar containing a classes.dex or an apk. I mentioned
>> > both
>> > options in the original post. I'm fairly certain I can get things
>> > working
>> > using the jar approach, but it is inelegant in some respects. I prefer
>> > the
>> > paradigm of installing an apk to install a plugin, and therefore I need
>> > to
>> > figure out how to explicitly exclude certain dependencies from being
>> > included in the apk.
>> >
>>
>> But what you didn't mention is the distribution scheme for these
>> plugins.  If they will be distributed along with the APK then perhaps
>> it's fine, but if they're going to be sent over the network you need
>> to be a little more careful, loading and running potentially random
>> code isn't a good idea, though if it's checksummed..
>
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Re: [android-developers] Consume POJO based web services

2012-10-04 Thread Kristopher Micinski
Well, those are using Axis2, which I think you can get to work on Android...

But the question doesn't deal specifically with anything Android related,

kris

On Thu, Oct 4, 2012 at 5:17 AM, giles ian  wrote:
> So you are trying to say that the java clients (1,2) which consumes those
> web services will run fine on android as well
>
>
> On Thu, Oct 4, 2012 at 2:26 PM, TreKing  wrote:
>>
>> On Thu, Oct 4, 2012 at 3:50 AM, giles ian  wrote:
>>>
>>> How can i consume  POJO based web services i
>>
>>
>> Write some code. This has nothing to do with Android specifically.
>>
>>
>> -
>> TreKing - Chicago transit tracking app for Android-powered devices
>>
>> --
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Re: [android-developers] Exclude dependencies from apk?

2012-10-04 Thread Lindley
I'm aware of the security concerns.

Anyway, I've gotten it working in Eclipse by removing the project 
dependency under "Reference" on the Android tab of the project properties, 
and just setting that the project is required in the Java Build Path tab 
(not exported).

However, even though Eclipse now builds cleaning, ant does not. I'm not an 
ant expert. Any ideas how to do the same thing there? I need both to work.

On Tuesday, October 2, 2012 5:02:35 PM UTC-4, Kristopher Micinski wrote:
>
> On Tue, Oct 2, 2012 at 4:45 PM, Lindley > 
> wrote: 
> > I would prefer not to make it statically linked because I am not the one 
> > writing the plugins. Each plugin is potentially going to be on a 
> different 
> > branch of a repository, and I would like to code to continue working 
> without 
> > undue hardship when I switch branches. Different versions of the project 
> > files specifying static dependencies on each branch is an option, but 
> not a 
> > good one. 
> > 
> > Where the classes will be loaded from is precisely the issue. 
> DexClassLoader 
> > can either take a jar containing a classes.dex or an apk. I mentioned 
> both 
> > options in the original post. I'm fairly certain I can get things 
> working 
> > using the jar approach, but it is inelegant in some respects. I prefer 
> the 
> > paradigm of installing an apk to install a plugin, and therefore I need 
> to 
> > figure out how to explicitly exclude certain dependencies from being 
> > included in the apk. 
> > 
>
> But what you didn't mention is the distribution scheme for these 
> plugins.  If they will be distributed along with the APK then perhaps 
> it's fine, but if they're going to be sent over the network you need 
> to be a little more careful, loading and running potentially random 
> code isn't a good idea, though if it's checksummed.. 
>

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Re: [android-developers] TextureView & Canvas

2012-10-04 Thread Conrad Chapman
As it happens our friend Romain Guy did have some ideas
https://groups.google.com/forum/?fromgroups=#!topic/android-developers/_Ogjc8sozpA

thank you

On Wednesday, 3 October 2012 11:34:58 UTC+2, Conrad Chapman wrote:
>
> I have a similar problem but I was using SurfaceView properly as you 
> mention Romain Guy but changing my code over does not work. The problem and 
> code was posted here
>
> http://stackoverflow.com/questions/12688409/android-textureview-canvas-drawing-problems
> The unlockandpostcanvas method does nothing. neither does 
> TextureView.invalidate or surface.updateTexImage(). Only tapping the screen 
> gets it to display??
> Any ideas?
>
> On Monday, 1 October 2012 18:17:57 UTC+2, Romain Guy (Google) wrote:
>>
>> There is an overhead associated to invalidate() but unless your 
>> hierarchy is extremely complicated it shouldn't be such an issue. But 
>> you're right: SurfaceView can be used to avoid calling invalidate() 
>> but don't override it's onDraw() method. You usually create a new 
>> thread that renders onto the surface. 
>>
>> On Mon, Oct 1, 2012 at 2:53 AM, Ajit Vasudevan  
>> wrote: 
>> > Hi Romain, 
>> > 
>> > Thanks for your response. 
>> > 
>> > I was experiencing a very interesting behavior. I started using a 
>> custom 
>> > view inside a framelayout, and performed all the primitive operations 
>> and 
>> > called invalidate() to let the system call onDraw. It was choking. I 
>> even 
>> > tried to invalidate a rect, but it was just not fast enough - the 2nd 
>> view 
>> > that was requesting the underlying view to redraw certain primitives 
>> based 
>> > on the actions on the 2nd view was not responsive. I then started using 
>> the 
>> > SurfaceView to see if there is any benefit for the same operation - and 
>> > voila - it worked like a charm. This is why is used SurfaceView as a 
>> > substitute - there was an apparent performance benefit. 
>> > 
>> >  That said, I'm going to take another look at my hierarchy, and all the 
>> > custom views (there are quite a few), to make sure there are no other 
>> leaks. 
>> > Like you said, I would rather use a View instead of SurfaceView. 
>>  Thanks for 
>> > your input though - it does answer the question that I can use a canvas 
>> with 
>> > TextureView if i follow the intended mode of use. 
>> > 
>> > -Ajit 
>> > 
>> > On Saturday, September 29, 2012 2:47:45 PM UTC-7, Romain Guy (Google) 
>> wrote: 
>> >> 
>> >> Hi, 
>> >> 
>> >> If you were using SurfaceView's onDraw() method then you were not 
>> >> getting any benefit. You have to use 
>> >> lockCanvas()/unlockCanvasAndPost() and post on the underlying Surface. 
>> >> TextureView works in a similar way: you can call 
>> >> lockCanvas()/unlockCanvasAndPost(). 
>> >> 
>> >> However, it seems all you need is a View. It's easier to use and since 
>> >> you are not using SurfaceView properly anyway it will do the same 
>> >> thing. 
>> >> 
>> >> On Thu, Sep 27, 2012 at 2:19 PM, Ajit Vasudevan  
>> wrote: 
>> >> > Hello, 
>> >> > 
>> >> > I am currently working on an app that requires 
>> computations/rendering 
>> >> > based 
>> >> > on a variety of user inputs. I have implemented the SurfaceView and 
>> >> > things 
>> >> > work as expected. 
>> >> > But I started facing performance issues when I tried to put this 
>> inside 
>> >> > a 
>> >> > horizontal scroll view. Obviously it is not intended to work this 
>> way - 
>> >> > but 
>> >> > I tried anyway :) 
>> >> > Based on what I have read - it appears like I have to move to 
>> >> > TextureView. 
>> >> > But i am unable to override the onDraw, and therefore cannot perform 
>> the 
>> >> > necessary drawing using the Canvas. This might be a trivial question 
>> - 
>> >> > but I 
>> >> > wanted to know if we can use TextureView to draw primitives on the 
>> >> > screen 
>> >> > using a Canvas? The only examples I have seen thus far show the use 
>> of 
>> >> > video/camera/openGL rendering on the TextureView. 
>> >> > 
>> >> > Any help on this would be great. 
>> >> > 
>> >> > Thanks much 
>> >> > -Ajit 
>> >> > 
>> >> > -- 
>> >> > You received this message because you are subscribed to the Google 
>> >> > Groups "Android Developers" group. 
>> >> > To post to this group, send email to android-d...@googlegroups.com 
>> >> > To unsubscribe from this group, send email to 
>> >> > android-developers+unsubscr...@googlegroups.com 
>> >> > For more options, visit this group at 
>> >> > http://groups.google.com/group/android-developers?hl=en 
>> >> 
>> >> 
>> >> 
>> >> -- 
>> >> Romain Guy 
>> >> Android framework engineer 
>> >> roma...@android.com 
>> > 
>> > -- 
>> > You received this message because you are subscribed to the Google 
>> > Groups "Android Developers" group. 
>> > To post to this group, send email to android-d...@googlegroups.com 
>> > To unsubscribe from this group, send email to 
>> > android-developers+unsubscr...@googlegroups.com 
>> > For more options, visit this group at 
>> > http://groups.google.com/gro

Re: [android-developers] TextureView canvas drawing problems

2012-10-04 Thread Conrad Chapman
Thank you so much Romain for your reply and example. I might be the only 
real canvas textureview example on the net. It worked but not quite as you 
said. It might be something to do with my class structure as this part of 
the program does not have internal classes..
I will explain and show a little. Maybe my approach is bad or wrong I don't 
know.
CLASSES
Main Activity
spawns
- CustomTextureView class extending TextureView
  -this spawns the worker thread (it does not extend thread but 
just a worker class)

the TextureView constructor

public CustomTextureView (Context context, AttributeSet attrs) {
super(context, attrs);
mContext = context;
setWillNotDraw(true);
setFocusableInTouchMode(true);
setFocusable(true);
setSurfaceTextureListener(this);

}
and the listener callback within this class
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width,
int height) {
// TODO Auto-generated method stub
isRunning = true;
mSurface = surface;
mChart.setTextureSurface(surface);//mChart is the worker class/thread
mChart.setSurfaceSize(width, height);
mChart.Redraw(true);//this does all the canvas drawing on a bitmap for 
buffering.
invalidate();//this is essential to make it display on 1st run..why?
}

The worker class spawned from the CustomTextureView and the critical void
protected void RenderCanvas(){
 final Canvas canvas = CustomTextureView .lockCanvas(null);
try {
   canvas.drawBitmap(buffBitmap, 0, 0, null);
} finally {
CustomTextureView .unlockCanvasAndPost(canvas);
 mSurface.updateTexImage();
}
}

So I do not work from the main activity and don't understand why I need to 
call invalidate() in onSurfaceTextureAvailable for the 1st run to display 
properly.

Romain Guy you said NOT to call updateTexImage but if I don't my 2d chart 
does not update with the new buffBitmap when it is available.
this I definitely don't understand

Anyway it works and thanks for putting me on the right track but am i still 
doing some android bad?

C

On Thursday, 4 October 2012 00:06:00 UTC+2, Romain Guy (Google) wrote:
>
> Here is a fully working example of Canvas & TextureView: 
>
> http://pastebin.com/J4uDgrZ8 
>
> On Wed, Oct 3, 2012 at 3:01 PM, Romain Guy > 
> wrote: 
> > The problem is that you are calling updateTexImage() yourself. Do 
> > *not* do this. You are interfering with TextureView, preventing it 
> > from receiving the events that it uses to refresh the screen. 
> > 
> > On Tue, Oct 2, 2012 at 7:40 AM, Conrad Chapman 
> > > 
> wrote: 
> >> Also asked in StackOverflow here 
> >> 
> http://stackoverflow.com/questions/12688409/android-textureview-canvas-drawing-problems
>  
> >> 
> >> I have an app that used SurfaceView to draw dynamic 2D graphs. It 
> worked ok 
> >> but transormations etc as we know are not supported. So I went to 
> >> TextureView. My old code used another class/thread to do the drawing 
> via the 
> >> Surfaceholder.lockCanvas(); So I changed this to 
> TextureView.lockcanvas. 
> >> When this runs the canvas is not accelerated (the view is). It does not 
> >> display initially but if I touch the screen it displays??? The touch is 
> >> handled by the main activity. 
> >> 
> >> Obviously it works as it will display eventually but why doesn't it 
> display 
> >> immediately? 
> >> 
> >> The TextureView class implements SurfaceTextureListener as such below. 
> >> @Override 
> >> public void onSurfaceTextureAvailable(SurfaceTexture surface, int 
> width, 
> >> int height) { 
> >> // TODO Auto-generated method stub 
> >> isRunning = true; 
> >> mySurface = surface; 
> >> mChart.setTextureSurface(surface); 
> >> mChart.setSurfaceSize(width, height); 
> >> mPaint.setColor(ZOOM_BUTTONS_COLOR); 
> >> //mySurface.setOnFrameAvailableListener(frameready); 
> >> mChart.Redraw(true); 
> >> } 
> >> @Override 
> >> public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) { 
> >> // TODO Auto-generated method stub 
> >> isRunning = false; 
> >> return false; 
> >> } 
> >> this block below also workswhen manipluating the view later on (pan and 
> >> zoom) 
> >>   public void Render(Bitmap buffmap){ 
> >> //mCanvas = null; 
> >>  post(new Runnable() { 
> >> public void run() { 
> >> invalidate(); 
> >> mySurface.updateTexImage(); 
> >> } 
> >> }); 
> >> 
> >> 
> >> The drawing from the worker thread/class is 
> >> protected void RenderCanvas(){ 
> >> //mCanvas = null; 
> >> Canvas c = null; 
> >> //synchronized (mCanvas) { 
> >> //mCanvas = null; 
> >> try { 
> >> c = mChartView.lockCanvas(null); 
> >> 
> >> synchronized (mCanvas) { 
> >> c.drawBitmap(buffBitmap, 0, 0, null); 
> >> 
> >> } 
> >> } finally { 
> >> if (c != null) { 
> >> mChartView.unlockCanvasAndPost(c); 
> >> } 
> >> } 
> >> mChartView.Render(null); 
> >> } 
> >> 
> >> Can I work like this? Non-GL content in a TextureView? 
> >> Please help desperate for an answer. 
> >> 
> >> -- 
> >> You received this message because you are subscribed to the Goo

[android-developers] Re: android based robot

2012-10-04 Thread bob
 

You may want to buy a Lego Mindstorms kit that has electric motors.  


Also, you may want to look up "servo" motors.


I would think you can send Bluetooth signals to a motor.


Also, you may want to visit a Brookstone store to see the state of the art 
in this domain (i.e. RC cars controlled by app).



On Tuesday, October 2, 2012 3:26:05 AM UTC-5, Rajat Trivedi wrote:
>
> hey..i want to develop a android based mobile robot..so can some body tell 
> me from whr i hav to strt...i m just confused..
>

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Re: [android-developers] Re: Google account from different country

2012-10-04 Thread Latimerius
On Thu, Oct 4, 2012 at 4:26 PM, Rudolf Hornig  wrote:
> It will work. I'm using a Austrian bank account and my company is based in
> Hungary.

Just out of curiosity, how do you handle taxes under that arrangement?
 Specifically, do you pay any Austrian taxes, or deal with Austrian
tax authorities at all?

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[android-developers] Re: ccc..

2012-10-04 Thread bob
*It will be something like this:*


// Specify the result column projection. Return the minimum set 
// of columns required to satisfy your requirements. 

String[] result_columns = new String[] { KEY_ID, 
KEY_GOLD_HOARD_ACCESSIBLE_COLUMN, KEY_GOLD_HOARDED_COLUMN }; // Specify the 
where clause that will limit our results. 


String where = KEY_GOLD_HOARD_ACCESSIBLE_COLUMN + "=" + 1; // Replace these 
with valid SQL statements as necessary. 

String whereArgs[] = null; 
String groupBy = null; 
String having = null; 
String order = null; 

SQLiteDatabase db = hoardDBOpenHelper.getWritableDatabase(); 

Cursor cursor = db.query( HoardDBOpenHelper.DATABASE_TABLE, result_columns, 
where, whereArgs, groupBy, having, order);

*Meier, Reto (2012-04-05). Professional Android 4 Application Development 
(Wrox Professional Guides) (Kindle Locations 6827-6833). John Wiley and 
Sons. Kindle Edition. *




On Thursday, October 4, 2012 4:21:12 AM UTC-5, Ibrahim wrote:
>
> Hello friends...
> Can any one help me out how to retrive the image and text from sqlite 
> db...and that image and text i should insert in listview...
>
>
>   Thanks in Advance
>

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Re: [android-developers] Re: android based robot

2012-10-04 Thread Tux Leonard
You could use a USB to Serial converter to communicate with motor
controller. To start you can use the Slick USB 2 SERIAL Terminal
application. What type of controller are you using?

Roy
Am 04.10.2012 18:01 schrieb "Christian Nikolaj Thomsen" :

> I tried once, using the bluetooth of my smartphone to communicate with an
> arduino-based motorcontroller - Stopped after a bit of experimenting though.
>
> On Tuesday, October 2, 2012 10:26:05 AM UTC+2, Rajat Trivedi wrote:
>>
>> hey..i want to develop a android based mobile robot..so can some body
>> tell me from whr i hav to strt...i m just confused..
>>
>  --
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[android-developers] Re: Google account from different country

2012-10-04 Thread Rudolf Hornig
It will work. I'm using a Austrian bank account and my company is based in 
Hungary. i had to fax my official papers for the company and they did not 
say a word... Just keep in mind that once you have registered in a country 
you WILL NOT be able to change it. So prepare to keep that bank account as 
long as you sell on the market...
Rudolf

On Tuesday, October 2, 2012 11:41:01 AM UTC+2, Filip Vucetic wrote:
>
> Hi guys,
>
> my name is Filip and I am from Serbia, in few days I will have my app done 
> and it is going to be free app with in-app purchase option. In Serbia it is 
> not yet allowed to publish paid apps, but I am student in Czech Republic 
> and I was wondering is it possible to open developer account as person from 
> Czech Republic and use my Czech bank account for google merchant account, 
> is it going to work and is it legal?
>
> Thank you,
>
> Filip
>

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[android-developers] New Item in Unlock Selection

2012-10-04 Thread androidom
Hello There,
I am using the ApiDemo sample application. I am trying to understand how 
the DeviceAdminInfo and the DevicePolicyManager work. I want to add a new 
mechanism programatically to lock the screen. I was wondering if someone 
could guide me in the right direction.

Attached is the screen shot of the Unlock Selection Screen when we navigate 
to API Demos -> App -> Device Admin -> Password Quality -> Set Password

None
Slide
Pattern
PIN
Password
??

Is it possible to add a new item in this list E.g. Wifi and give some 
settings to lock the screen on Wifi.

I want to lock the screen if the phone is not in a particular WiFi area. 
Need to give an SSID as the unlock policy. Is there a way to do it ?

Any help would be appreciated.

thanks
Dom

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Re: [android-developers] REQUEST

2012-10-04 Thread Satya Komatineni
May be this is a long shot. But may be you can look at 3D modelling
tools like AutoDesk and see if you can export the 3D structures to be
consumed by Android.


Just a thought. I expect lot of work but worth doing... Tue, Oct 2,
2012 at 4:18 PM, ANDRÉS LEONARDO MOLINA

Good luck
http://satyakomatineni.com/android/training
http://satyakomatineni.com
http://androidbook.com
http://twitter.com/SatyaKomatineni


 wrote:
> Hi,
>
> Actually I´m working in a very important project at UDFJC University In
> Colombia. I have an idea--- Create a software application about structural
> design...
> Do you give me some information of resources what I need for this
> development??? The application includes 3D Modeling, calculation of
> materials and basic costs module. I´m a little confused about how to start,
> what platforms to generate code that is compatible with android and other---
>
> Could you please help me???
> Some info, please let me know!!!
>
>
> Regards!
>
> --
> ANDRÉS LEONARDO MOLINA B.
> Tecnólogo Mecánico
> Universidad Distrital Francisco José de Caldas
> Diseñador • ezGo S.A.
> (57) 1 747 0252 Ext. 406 • 313 264 6258
> Bogotá, Colombia
>
> P Salva un árbol... no imprimas este e-mail si no es necesario.
>
>
>
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[android-developers] In-App Billing Example (Dungeons) does not increment purchases.

2012-10-04 Thread Escape Radius
I've successfully tested the in-app billing example, Dungeons, and have 
observed an apparent error in its implementation (or in the documentation). 
In PurchaseDatabase.java the insertOrder method does not insert multiple 
rows in the table as the documentation points out:

>  
>  * Inserts a purchased product into the database. There may be multiple
>  * rows in the table for the same product if it was purchased multiple 
> times
>  * or if it was refunded.


I expected the purchase counter to increment every time I made a test 
purchase, but because the HISTORY_ORDER_ID_COL is defined as the primary 
key, multiple purchases of the same test product will NOT add a row, it 
simply updates the current row's information. In order to keep track of 
purchases, the primary key should be unique, ideally an auto-incremented 
integer. 

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Re:[android-developers] video uploaded from galaxy tab not playing

2012-10-04 Thread lokesh gupta
Did u try running it with some other media player in the same tab?
On Oct 4, 2012 6:29 PM, "mohana priya"  wrote:

> I captured video from samsung galaxy tab (android), and tried to upload to
> server. i tried to play the video captured in galaxy tab in strobe media
> player,I can able to hear the audio,but video is invisible.
>
> When I try from other mobile devices, it's playing fine. Please kindly
> guide me. Thanks in Advance
>
> --
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[android-developers] video uploaded from galaxy tab not playing

2012-10-04 Thread mohana priya
I captured video from samsung galaxy tab (android), and tried to upload to 
server. i tried to play the video captured in galaxy tab in strobe media 
player,I can able to hear the audio,but video is invisible.

When I try from other mobile devices, it's playing fine. Please kindly 
guide me. Thanks in Advance

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[android-developers] Re: MEDIA_MOUNTED broadcast not being recieved when Application is installed on SD card

2012-10-04 Thread Juned Khan
Yeah thats true, but if i want to perform the action on 
ACTION_MEDIA_MOUNTED. and using that action i can start my application in 
background even if its on SD Card

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[android-developers] EditText linkify in Android 4 issue

2012-10-04 Thread Ondrej
I have

tv = (EditText)findViewById(R.id.someid);
tv.setLinksClickable(true);
tv.setAutoLinkMask(Linkify.ALL);
 

In Android 4 links are created but nothing happens when touching them. This 
works in Android 2 correctly. Does anybody know what is issue here?

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[android-developers] Re: MEDIA_MOUNTED broadcast not being recieved when Application is installed on SD card

2012-10-04 Thread Johan Appelgren
If you want your app to start at boot then you should not allow it to be 
installed on external storage. 

http://developer.android.com/guide/topics/data/install-location.html#ShouldNot

On Thursday, October 4, 2012 1:58:22 PM UTC+2, Juned Khan wrote:
>
> How do i start my application on startup in case when application is 
> installed on SD card? If i application is installed on Internal memory 
> then  using `BOOT_COMPLETED` completed broadcast we can achieve our 
> requirements but this BOOT_COMPLETED intent is broadcasts before the media 
> is mounted so we can not use this broadcast.
>
> What i tried so far is, i used the another intent which is `MEDIA_MOUNTED` 
> but don't know why broadcast is not being received.
>
> **Here is my code**: AndroidManifest.xml
>  
>
>  android:name=".ui.Receiver"
> android:enabled="true" >
> 
>  android:name="android.intent.action.MEDIA_MOUNTED" />
> 
> 
> 
>  android:name="android.intent.action.BOOT_COMPLETED" />
>  android:name="android.intent.action.EXTERNAL_APPLICATIONS_AVAILABLE" />
>  android:name="android.intent.action.EXTERNAL_APPLICATIONS_UNAVAILABLE" />
>  android:name="android.intent.category.DEFAULT" />
> 
> 
>  android:name="android.intent.action.PACKAGE_REPLACED" />
> 
> 
> 
> 
> 
>
> **Receiver.java**
>
> public void onReceive(Context context, Intent intent) {
> String intentAction = intent.getAction();
> if (intentAction.equals(Intent.ACTION_BOOT_COMPLETED)) {
> Toast.makeText(context, "BOOT Completed", 
> Toast.LENGTH_LONG).show();
> on_vpn(false);
> engine(context).register();
> } else if (intentAction.equals(Intent.ACTION_MEDIA_MOUNTED)) {
> Toast.makeText(context, "Media is Mounted", 
> Toast.LENGTH_LONG)
> .show();
> engine(context).register();
> } else if 
> (intentAction.equals(ConnectivityManager.CONNECTIVITY_ACTION)
> || 
> intentAction.equals(ACTION_EXTERNAL_APPLICATIONS_AVAILABLE)
> || intentAction
> 
> .equals(ACTION_EXTERNAL_APPLICATIONS_UNAVAILABLE)
> || 
> intentAction.equals(Intent.ACTION_PACKAGE_REPLACED)) {
> engine(context).register();}}
>
> Any help and suggestion will be appreciated
> Thanks
>

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[android-developers] Re: Want to develop my application as offline

2012-10-04 Thread Piren
Android doesn't support ad-hoc wifi through programming currently as far as 
i know. Either way, such a method requires users to choose to connect to 
each other just to establish a connection which isn't that different than 
just using Bluetooth.

The way you describe your application it seems to me like the pair of 
"finding similarities with near music libraries" sounds perfect for NFC. 
Although it is very short distance, but it makes the app more of a "social 
interaction" with those around you than just snooping on people and also 
makes the network setup and data exchange very simple.

If the distance is important for you, i guess you can set up some sort of 
local server in the app that looks up other instances of the app in your 
local network (WiFi obviously), not the easiest way.



On Wednesday, October 3, 2012 3:21:55 PM UTC+2, Henrique Rodrigues Granja 
da Cruz Lima wrote:
>
> Hello there! 
>
> I'm new here, and also relativelly new to mobile development so don't 
> bother the possible imprecisions of my speech.
>
> I'm currently developing a music application, which scans an user music 
> library and tries to find similarities with near music libraries using 
> lastfm apis.
>
> I put the process of scanning library and building a database with the 
> similar artists in a background service that wakes up when the user turns 
> the internet on. The objective is to only use network in this process.
>
> With the database updated, I only need a way of passing information 
> between different devices and it's important to me that this is a *offline
> * process (I think it's one of the valuable assets of my application).
>
> For my research, the only offline connection between devices I know is *
> Bluetooth* .
>
> However, as you know, this technology is kind of deprecated and it's not 
> always reliable, principally because you can only communicate in short 
> distances.
>
> Do you have a hint of doing this in other ways? I thought about 
> *socket*connections, but for that you need to have a network connection. I 
> also 
> thought about creating this connection using *ad-hoc* networks 
> programatically, but that I don't know if it is possible (at least, not in 
> earlu versions of the android OS).
>
> Thank you very much, it is a pleasure writing in this forum! 

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[android-developers] Re: Multiple MapActivity instances in a task

2012-10-04 Thread Piren
singleInstance.

Create a "history" machenism that stores the Intents this activity gets (it 
will get the first in onCreate and the rest on onNewIntent) so you'd be 
able to re-create the history of the requests.

Do notice that in either case, if your map activity is part of some chain 
of activities, you'll have a hard time maintaining the activity stack you 
want.

On Wednesday, October 3, 2012 10:40:36 PM UTC+2, Partho Bhowmick wrote:
>
> I have an app with a number of activities, one of which subclasses 
> MapActivity. It has a single MapView. For reasons I won't go into, I have 
> situations where I may need more than instance of this MapActivity to be 
> launched. I know the Maps API docs says "Only one MapActivity is 
> supported per process. Multiple MapActivities running simultaneously are 
> likely to interfere in unexpected and undesired ways." 
> (link).
>  
> So, what are my options? Use a singleTask or singleInstance flag for this 
> MapActivity subclass? 

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[android-developers] Re: Dynamic loading of complete layout file.

2012-10-04 Thread Piren
The way you describe this there's no real reason to perform any dynamic 
loading of anything...Your page design seems to be pretty constant.
Just design the second page to appear the way you want it to be, then set 
everything (text, visiblity and etc) once the activity is loaded according 
to the choices you made.

Since your design seems to also be repetitive, you can even use a similar 
design pattern used to create lists (using adapters) to inflate sections. 
i.e - create an xml of a single section (biller label, amount textbox and 
the image seperator) then use an adapter to inflate the proper amount of 
these sections with the appropriate text and information. Just follow 
tutorials regarding ListViews to get the general sense of things.






On Thursday, July 1, 2010 8:41:14 AM UTC+3, ABhi wrote:
>
> Hi All, 
>
> I'm dealing with a problem you guys might not have faced earlier. 
>
> I'm having a use-case in my Android application where the actual 
> screen that i want to show to user is not stored in any layout file of 
> my application. The layout of the of the screen is designed by server 
> in this case, based on selection made by user on first screen. 
>
> Let me elaborate here, 
> 1st Screen : List of check box with different biller names.  (Imagine 
> i've selected 2 billers from this screen) 
>
> 2nd Screen :  (The screen that server has decided how it should look 
> like) 
> * Header, 
> * 1st Biller name (Label) 
> * Amount for 1st Biller TextBox 
> * Image (a Separator image) 
> * 2st Biller name (Label) 
> * Amount for 2st Biller TextBox. 
> * Here there can be a checbox/radio/another TextBox anything. 
> * Image (a Separator image) 
> * Button (to submit above form back to server) 
>
> I hope makes some sense in what i'm planning to design. 
>
> - 
> The current issues i'm dealing with are as below. 
> 1). How to draw this dynamic widgets? 
> 2). How to fetch user Inputs from this dynamically created widgets? 
>
>
> Thanks in advance. 
> Regards 
> Abhishek 
>

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[android-developers] MEDIA_MOUNTED broadcast not being recieved when Application is installed on SD card

2012-10-04 Thread Juned Khan
How do i start my application on startup in case when application is 
installed on SD card? If i application is installed on Internal memory 
then  using `BOOT_COMPLETED` completed broadcast we can achieve our 
requirements but this BOOT_COMPLETED intent is broadcasts before the media 
is mounted so we can not use this broadcast.

What i tried so far is, i used the another intent which is `MEDIA_MOUNTED` 
but don't know why broadcast is not being received.

**Here is my code**: AndroidManifest.xml
 




















**Receiver.java**

public void onReceive(Context context, Intent intent) {
String intentAction = intent.getAction();
if (intentAction.equals(Intent.ACTION_BOOT_COMPLETED)) {
Toast.makeText(context, "BOOT Completed", 
Toast.LENGTH_LONG).show();
on_vpn(false);
engine(context).register();
} else if (intentAction.equals(Intent.ACTION_MEDIA_MOUNTED)) {
Toast.makeText(context, "Media is Mounted", 
Toast.LENGTH_LONG)
.show();
engine(context).register();
} else if 
(intentAction.equals(ConnectivityManager.CONNECTIVITY_ACTION)
|| 
intentAction.equals(ACTION_EXTERNAL_APPLICATIONS_AVAILABLE)
|| intentAction

.equals(ACTION_EXTERNAL_APPLICATIONS_UNAVAILABLE)
|| intentAction.equals(Intent.ACTION_PACKAGE_REPLACED)) 
{
engine(context).register();}}

Any help and suggestion will be appreciated
Thanks

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[android-developers] Re: Android TextureView canvas drawing problems

2012-10-04 Thread Conrad Chapman
Please ignore this it is a duplicate of 
https://groups.google.com/forum/?fromgroups=#!topic/android-developers/ClKJXc0AgHA


On Wednesday, 3 October 2012 10:03:57 UTC+2, Conrad Chapman wrote:
>
> I have an app that used SurfaceView to draw dynamic 2D graphs. It worked 
> ok but transformations etc as we know are not supported. So I went to 
> TextureView. My old code used another class/thread to do the drawing via 
> the Surfaceholder.lockCanvas(); So I changed this to 
> TextureView.lockcanvas. When this runs the canvas not accelerated (the view 
> is) does not display initially but if I touch the 
> screen onSurfaceTextureUpdated (currently with no code inside) is called 
> and it displays???
>
> protected void RenderCanvas(){
> //mCanvas = null;
> Canvas c = null;
> //synchronized (mCanvas) {
> //mCanvas = null;
> try {
> c = mChartView.lockCanvas(null);
>  if (!c.isHardwareAccelerated()) {
>Log.w("GVIEW", "A TextureView or a subclass can only be "
>  + "used with hardware acceleration enabled.");
>}
> synchronized (mCanvas) {
> c.drawBitmap(buffBitmap, 0, 0, null);
>
> }
> } finally {
> // do this in a finally so that if an exception is thrown
> // during the above, we don't leave the Surface in an
> // inconsistent state
> if (c != null) {
> mChartView.unlockCanvasAndPost(c);
> //mSurfaceHolder.updateTexImage();
> }
> }
> }
>
> I implement the SurfaceTextureListener within my TextureView and all of 
> the program flow seems fine a real surface is handed to the plotting thread 
> by
>
> @Override
>
> public void onSurfaceTextureAvailable(SurfaceTexture surface, int width,
>
> int height) {
>
> // TODO Auto-generated method stub
>
> isRunning = true;
>
> mySurface = surface;
>
> mChart.setTextureSurface(surface);
>
> mChart.setSurfaceSize(width, height);
>
> mChart.Redraw(true) 
>
> }
>
> This void finishes with the RenderCanvas() above.
>
> Redrawing the view also doesn't work unless i again touch the screen.
>
> Cannot I not use TextureView like this? 
>
> Does it have to be openGl content stream?
>

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Re: [android-developers] ccc..

2012-10-04 Thread Parthi K
HI ibrahim sada :


first how  you stored image and list view values




if u stored image path .. i will send u link 

On Thu, Oct 4, 2012 at 2:49 PM, Ibrahim Sada wrote:

> Hello friends...
> Can any one help me out how to retrive the image and text from sqlite
> db...and that image and text i should insert in listview...
>
>
>   Thanks in Advance
>
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[android-developers] Predictable search for google places in android

2012-10-04 Thread Sultan Ibrahim
ASALAM O ALAIKUM.

Hope every body is fine out there.i need your valuable suggestion on this
topic.
i am working on application in which there is edit text(input) field when
the user enter 3 or 4 characters then i want to show a predictable list of
all matching  location,just like when we type something in google
search,and it shows us list with all matching type..i am using google
places api for finding location,
so i need your kind attention to how to achieve this.

thanks;
Best Regards
Sultan Ibrahim

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Re: [android-developers] Uploading video to Youtube

2012-10-04 Thread ravi .
 I mean to say,  i need to get the URL of the uploaded video.

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Re: [android-developers] Uploading video to Youtube

2012-10-04 Thread Asheesh Arya
get the url auhmmm please can you elaborate more.

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Re: [android-developers] Uploading video to Youtube

2012-10-04 Thread ravi .
Hi Asheesh arya
Thanks for providing me the link. I had successfully uploaded the video to 
YouTube but i need to get the URL of uploaded video in my application.

Any Help

Thanks
Ravi

On Wednesday, October 3, 2012 12:24:45 PM UTC+5:30, asheesh arya wrote:
>
> please check this link
> http://code.google.com/p/ytd-android/
>

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[android-developers] Re: android based robot

2012-10-04 Thread Christian Nikolaj Thomsen
I tried once, using the bluetooth of my smartphone to communicate with an 
arduino-based motorcontroller - Stopped after a bit of experimenting though.

On Tuesday, October 2, 2012 10:26:05 AM UTC+2, Rajat Trivedi wrote:
>
> hey..i want to develop a android based mobile robot..so can some body tell 
> me from whr i hav to strt...i m just confused..
>

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