Re: [Audyssey] rock band: bohemian rapsody on expert vocals
Is rock band like a music writing program? I am not quite familiar with this. Does it let you create written music? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: changing file system on an external hard drive?
well you can have fat drives bigger than they are supposed to do but you need to use linux or something to make the origional drive to bypass the safetys. There is the following. fat, 1mb. fat 12 12mb fat 16 2gb fat 32 32gb ntfs 2tb. There was supposed to be another system called win fs but nothing happened with that. Its not recomended to make a drive outside the safety capacity of the other drive as data can corrupt and the format can not be recomended as stable by the os so its your own risk. Try looking for an update to ntfs on the ps3 or whatever. if not look for some tweak or hack or mod. If all else fails you can always find what file system the ps uses. ok sony are probably not gona tell you but there are probably hack tools to convert stuff to that so again if you have a partition on the drive set like the ps file system, then as long as you can access that thing from windows or convert files into that format then you should be ok. I was able to access a ps cd in windows and they seem to use standard exe, dll and wavs though they did not run on my system so must have modified headers or something. At 05:37 p.m. 31/12/2010, you wrote: Well, I'll see what happens. Weird though that fat drives can only be 32 gb... I had an external that was 250 gb a while back and it used fat as its file system. But anyhow, back to gaming... if anyone else has suggestions on the matter, please email me offlist. Especially people who know why a 250 gb hdd would use fat when it's reportedly only possible to have a 32 gb hdd with fat. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Let's not put a downer here... if Sarah's managed to get up to level 4 and is using a keyboard, it obviously isn't that bad... my keyboard works just fine for me. lol. I don't get what's so difficult about it. At 08:49 PM 30/12/2010, you wrote: Oh oh. I really hope it's not a keyboard. I wrote my previous email foolishly assuming that it wasn't lol. keyboards will make things a whole lot more difficult since they weren't made with fighting games in mind haha. - Original Message - From: "Orin" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 11:10 PM Subject: Re: [Audyssey] Need Street Fighter IV help Hi Sarah, Just curious; are you using the keyboard or a controller for the PC version? I would think that the keyboard would actually be quite difficult. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Dec 30, 2010, at 9:09 PM, Sarah Haake wrote: Hi list, I got Street Fighter IV for PC for christmas and started doing the trials. Now I'm stuck and could need some help, but since my problem is quite specific I think it would be better if someone who's willing to help me could contact me off list. Just as a first information, I'm stuck on Ryu's normal trial level 4, the first move there. Would be great if someone could write back. My email is: ti...@gmx.net Thanks for any help and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Like I stated. The problem wasn't the combo... but the move input. A tatsumaki senpukyaku is a quarter circle back and kick. But the buffering strategy Yohandy mentioned works, if that's the way you like doing it. And the crouch is actually down, DF is only for certain characters.. and Ryu doesn't happen to be one of them. Here's the way I did it. Success every time... even works on live opponents if you time it right. Jump forward + HK, d + mk cancel into qcb + k for the tatsumaki. At 08:44 PM 30/12/2010, you wrote: Ok, first things first. you're most likely using the Gamefaq's guide done by Siky. I'm gonna let you know now that some of those trials in that guide have mistakes. very few of them considering the ton of trials this game has, but there are a few. so if you can't do something or if something doesn't sound right to you, it could be a mistake in the guide and not necessarily you doing something wrong so don't beat yourself up lol. let us know and we'll see if we can figure it out. in this case it's not a problem with the guide, but most likely just the way you're trying to do this combo. I noticed with these trials sometimes you need to experiment a bit. I just put the game on right now and did the trials the way the guide wanted me to do it. That is jump forward with a high kick, then hold DF plus kick, and slide to DB plus kick for the Tatsumaki. that didn't work for me. Try this. jump straight up and hit hk. if you're close up, you can alternately dash backwards twice to give yourself some jumping distance, jump forward, and hit him with a hard kick in air. reason I outline both methods is that some characters airborne kicks won't connect if you simply jump straight up. In Ryu's case it works both ways. Ok after kick connects, crouch kick by pressing down plus MK, and immediately buffer that for the Tatsumaki move by pressing B plus MK. should work almost every time. practice just doing C.+ mk, then immediately slide to B+MK and see if Tatsumaki combos into it. if it does, simply add the jumping HK. Hopefully you can do it and this lengthy email will give you some strategies to use in other trials haha. - Original Message - From: "Sarah Haake" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 10:37 PM Subject: Re: [Audyssey] Need Street Fighter IV help Hi Clement and Yohandi, ok, since it seems to bbe ok I'll keep my problem on list for now. Yes, I know my button layout. I have no sight left, so I use an online faq for the challenge mode to know the required moves and stufff. So, I'm on Ryu's normal challenge 1 on level 4. The move I'm supposed to do is a jump+hard kick, then crouch.medium kick and then a Tatsumaki Senpukyaku, which is quarter circle forward+kick. I can't seem to pull off this last part. Either the last move comes to late and the opponent blocks it, or it doesn't come out at all and Ryu simply does nothing when I press the buttons after the crouching kick. I at least tried it for 3 hours, but it simply doesn't work. Any help would be much appreciated. *smiles* I also have skype if this could help, but I'm only online when I need it and it slows down the game during play, so this could be a problem. Well, I hope you can give me some advice. *smiles* Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Oh oh. I really hope it's not a keyboard. I wrote my previous email foolishly assuming that it wasn't lol. keyboards will make things a whole lot more difficult since they weren't made with fighting games in mind haha. - Original Message - From: "Orin" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 11:10 PM Subject: Re: [Audyssey] Need Street Fighter IV help Hi Sarah, Just curious; are you using the keyboard or a controller for the PC version? I would think that the keyboard would actually be quite difficult. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Dec 30, 2010, at 9:09 PM, Sarah Haake wrote: Hi list, I got Street Fighter IV for PC for christmas and started doing the trials. Now I'm stuck and could need some help, but since my problem is quite specific I think it would be better if someone who's willing to help me could contact me off list. Just as a first information, I'm stuck on Ryu's normal trial level 4, the first move there. Would be great if someone could write back. My email is: ti...@gmx.net Thanks for any help and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Ok, first things first. you're most likely using the Gamefaq's guide done by Siky. I'm gonna let you know now that some of those trials in that guide have mistakes. very few of them considering the ton of trials this game has, but there are a few. so if you can't do something or if something doesn't sound right to you, it could be a mistake in the guide and not necessarily you doing something wrong so don't beat yourself up lol. let us know and we'll see if we can figure it out. in this case it's not a problem with the guide, but most likely just the way you're trying to do this combo. I noticed with these trials sometimes you need to experiment a bit. I just put the game on right now and did the trials the way the guide wanted me to do it. That is jump forward with a high kick, then hold DF plus kick, and slide to DB plus kick for the Tatsumaki. that didn't work for me. Try this. jump straight up and hit hk. if you're close up, you can alternately dash backwards twice to give yourself some jumping distance, jump forward, and hit him with a hard kick in air. reason I outline both methods is that some characters airborne kicks won't connect if you simply jump straight up. In Ryu's case it works both ways. Ok after kick connects, crouch kick by pressing down plus MK, and immediately buffer that for the Tatsumaki move by pressing B plus MK. should work almost every time. practice just doing C.+ mk, then immediately slide to B+MK and see if Tatsumaki combos into it. if it does, simply add the jumping HK. Hopefully you can do it and this lengthy email will give you some strategies to use in other trials haha. - Original Message - From: "Sarah Haake" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 10:37 PM Subject: Re: [Audyssey] Need Street Fighter IV help Hi Clement and Yohandi, ok, since it seems to bbe ok I'll keep my problem on list for now. Yes, I know my button layout. I have no sight left, so I use an online faq for the challenge mode to know the required moves and stufff. So, I'm on Ryu's normal challenge 1 on level 4. The move I'm supposed to do is a jump+hard kick, then crouch.medium kick and then a Tatsumaki Senpukyaku, which is quarter circle forward+kick. I can't seem to pull off this last part. Either the last move comes to late and the opponent blocks it, or it doesn't come out at all and Ryu simply does nothing when I press the buttons after the crouching kick. I at least tried it for 3 hours, but it simply doesn't work. Any help would be much appreciated. *smiles* I also have skype if this could help, but I'm only online when I need it and it slows down the game during play, so this could be a problem. Well, I hope you can give me some advice. *smiles* Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: changing file system on an external hard drive?
Well, I'll see what happens. Weird though that fat drives can only be 32 gb... I had an external that was 250 gb a while back and it used fat as its file system. But anyhow, back to gaming... if anyone else has suggestions on the matter, please email me offlist. Especially people who know why a 250 gb hdd would use fat when it's reportedly only possible to have a 32 gb hdd with fat. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: changing file system on an external hard drive?
well the other issue is that fat32 drives can only be 30gb. you really need to just split the partition. Though its strange that you can't get an update. If you can't get an official well crack the system. Yeah I know this is probably not recomended but I really think that ntfs being the main system needs to be read, the limits for fat32, the performance slowdowns, etc that could be a problem. On that note, if your device can use a smart card or flash card. maybe you would be better suited to spend cash on a 32gb drive or 16 or even several 8gb cards to store the images. or what ever. All is not lost, there are probably 40gb drives rooting round, if you get that or an 80gb or even 320 or something then split it into 30gb partitions you may be ok though getting a 40 split to 20gb, or a 60 split to 30 will work. a 40 is about 37 so splitting that in half well have a 30 then another 10 or whatever will work to. There are various ways round it. If you were local I have a busted 320 with a mangled case which may or may not work, I have also a 40 which has power issues but the drive may work outside the laptop caddy I have just not bothered testing it. Well, the fact is I don't believe the ps3 reads ntfs drives... which is what I'm wanting to do. If I do that then I don't have to transfer movies to a disc or burn them if I want to watch them with someone on a TV. I just plug my drive into the ps3 and I'm good to go. But I'll work something out. lol. At 08:13 PM 30/12/2010, you wrote: I wouldn't convert it to fat32. firstly unless you reformat it you can't. second I have always converted my drives to ntfs because of the performance gained using the native file systems as supposed to emulation in the older os. On a serious note though if you need a section of the drive for old stuff you can partition it, I have no idea how you would do that though. At 12:39 p.m. 31/12/2010, you wrote: I know I shouldn't ask here, but I need to put isos somewhere. I just got a new external hard drive which is using the ntfs file system, but I want to convert it to fat-32 once I've put everything on it so I can move all my isos over but not lose data in the process. Putting it into fat-32 also doubles as a device for storing stuff on my ps3... how does one do this? Again, sorry for being off-topic. But I couldn't find another place to ask. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
well I don't read his mails anyway I know he is a mod on one of the groups, I know he spouts and to be honest while I hold nothing against him I have never trusted him fully, Its to hot and I barely skim my mails or read into anything much bar game releases, updates, audio samples and the like. I don't have any time to really get upset, rant or flame like i used to. At 03:18 p.m. 31/12/2010, you wrote: Hi Munawar, Well, thanks for setting the record straight. I was pretty sure it wasn't exactly as Muhammed put it in his initial e-mail, but it sure sounded like you were jacking up the price to cover mistakes or working over time at night etc based on his e-mail. I figured it was probably taken completely out of context. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: changing file system on an external hard drive?
Well, the fact is I don't believe the ps3 reads ntfs drives... which is what I'm wanting to do. If I do that then I don't have to transfer movies to a disc or burn them if I want to watch them with someone on a TV. I just plug my drive into the ps3 and I'm good to go. But I'll work something out. lol. At 08:13 PM 30/12/2010, you wrote: I wouldn't convert it to fat32. firstly unless you reformat it you can't. second I have always converted my drives to ntfs because of the performance gained using the native file systems as supposed to emulation in the older os. On a serious note though if you need a section of the drive for old stuff you can partition it, I have no idea how you would do that though. At 12:39 p.m. 31/12/2010, you wrote: I know I shouldn't ask here, but I need to put isos somewhere. I just got a new external hard drive which is using the ntfs file system, but I want to convert it to fat-32 once I've put everything on it so I can move all my isos over but not lose data in the process. Putting it into fat-32 also doubles as a device for storing stuff on my ps3... how does one do this? Again, sorry for being off-topic. But I couldn't find another place to ask. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] egg hunt, pigeon panic and super shot
what are the benifits of registering anyway I was able to played the game with no regs fine. At 01:36 p.m. 31/12/2010, you wrote: Hi, I must admit I would like to play Supershot. However I would not crack it unless I were absolutely certain that the involved developers didn't mind. Regards, Damien. - Original Message - From: "Ron Schamerhorn" To: "Gamers Discussion list" Sent: Friday, December 31, 2010 12:22 AM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot I should get out my copy and try supershot again. Haven't played it in ages. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 7:15 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot If there's a crack then I can't complain much. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Thursday, December 30, 2010 6:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Liam, I've a question. What if someone were to crack it. Since this game appears to be abandonware, will people be allowed to do this? after all there won't be any losses to you since you lost the source code, and thus the game can no longer be sold as is since there won't be any support for it. I think many people would love to get a hold of it. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 6:36 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Correct. I do not have source code so can not make any patches. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Thursday, December 30, 2010 5:07 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Hi Jack, Plus he actually does not have a patch to give you for Super Shot. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Thursday, December 30, 2010 10:53 AM To: gamers Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If yo
Re: [Audyssey] egg hunt, pigeon panic and super shot
on that point if someone decided to decompile the game then give you the code then you would probably have it back. though would you want to do anything with it anyways. At 01:01 p.m. 31/12/2010, you wrote: Liam, I've a question. What if someone were to crack it. Since this game appears to be abandonware, will people be allowed to do this? after all there won't be any losses to you since you lost the source code, and thus the game can no longer be sold as is since there won't be any support for it. I think many people would love to get a hold of it. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 6:36 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Correct. I do not have source code so can not make any patches. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Thursday, December 30, 2010 5:07 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Hi Jack, Plus he actually does not have a patch to give you for Super Shot. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Thursday, December 30, 2010 10:53 AM To: gamers Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: changing file system on an external hard drive?
I wouldn't convert it to fat32. firstly unless you reformat it you can't. second I have always converted my drives to ntfs because of the performance gained using the native file systems as supposed to emulation in the older os. On a serious note though if you need a section of the drive for old stuff you can partition it, I have no idea how you would do that though. At 12:39 p.m. 31/12/2010, you wrote: I know I shouldn't ask here, but I need to put isos somewhere. I just got a new external hard drive which is using the ntfs file system, but I want to convert it to fat-32 once I've put everything on it so I can move all my isos over but not lose data in the process. Putting it into fat-32 also doubles as a device for storing stuff on my ps3... how does one do this? Again, sorry for being off-topic. But I couldn't find another place to ask. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Hi Sarah, Just curious; are you using the keyboard or a controller for the PC version? I would think that the keyboard would actually be quite difficult. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Dec 30, 2010, at 9:09 PM, Sarah Haake wrote: > Hi list, > > I got Street Fighter IV for PC for christmas and started doing the trials. > > Now I'm stuck and could need some help, but since my problem is quite > specific I think it would be better if someone who's willing to help me could > contact me off list. > > Just as a first information, I'm stuck on Ryu's normal trial level 4, the > first move there. > > Would be great if someone could write back. > > My email is: > ti...@gmx.net > > Thanks for any help and best regards > Sarah > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
ah, kids these days. At 09:57 AM 12/31/2010, you wrote: First, I would like to say I am sick and tired of all the rumors going around about TDV. It started with people saying I was handing out free copies, and now this. Muhammed, I am shocked by your initial post to this list and I do not appreciate having stuff I tell you on MSN being taken out of context. I know it is generally considered "disrespectful" to call out people on public mailing lists but personally, right now I don't really care. You have caused enough of an argument here and this is just one more rumor I will have to deal with, so thanks a lot. Now, to answer the question. If you don't agree with the pricing, you don't have to buy the game, end of story. Several people have bought it and are satisfied with their purchases. The lack of one or two sales will not hurt the company now as much as it would have, say, two months ago, and this is largely because of the people who have consistently supported the project, so my personal thanks go out to you. If you really believe the price tag forces the customer to pay for "mistakes," then you are pretty misinformed about the project's development. Although, Muhammed's statement probably left you with no choice but to think this way. There is a difference between a hobbiest developer and a true business. BPC is the latter. The customer ultimately pays to invest money back into the business to support future projects. If I really factored in how many hours went into coding, debugging, etc, the cost would over run $500.00 per copy. So stop with the rumors and Muhammed, stop trying to act like BPC's spokesperson. This is not the first time you have done such a thing and I am getting really, really tired of you constantly putting me and the rest of the team in this sort of position. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Simple mistake.. the tatsumaki is actually quarter circle back+kick. lol. That's all you need to do to fix it. At 07:37 PM 30/12/2010, you wrote: Hi Clement and Yohandi, ok, since it seems to bbe ok I'll keep my problem on list for now. Yes, I know my button layout. I have no sight left, so I use an online faq for the challenge mode to know the required moves and stufff. So, I'm on Ryu's normal challenge 1 on level 4. The move I'm supposed to do is a jump+hard kick, then crouch.medium kick and then a Tatsumaki Senpukyaku, which is quarter circle forward+kick. I can't seem to pull off this last part. Either the last move comes to late and the opponent blocks it, or it doesn't come out at all and Ryu simply does nothing when I press the buttons after the crouching kick. I at least tried it for 3 hours, but it simply doesn't work. Any help would be much appreciated. *smiles* I also have skype if this could help, but I'm only online when I need it and it slows down the game during play, so this could be a problem. Well, I hope you can give me some advice. *smiles* Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Hi Clement and Yohandi, ok, since it seems to bbe ok I'll keep my problem on list for now. Yes, I know my button layout. I have no sight left, so I use an online faq for the challenge mode to know the required moves and stufff. So, I'm on Ryu's normal challenge 1 on level 4. The move I'm supposed to do is a jump+hard kick, then crouch.medium kick and then a Tatsumaki Senpukyaku, which is quarter circle forward+kick. I can't seem to pull off this last part. Either the last move comes to late and the opponent blocks it, or it doesn't come out at all and Ryu simply does nothing when I press the buttons after the crouching kick. I at least tried it for 3 hours, but it simply doesn't work. Any help would be much appreciated. *smiles* I also have skype if this could help, but I'm only online when I need it and it slows down the game during play, so this could be a problem. Well, I hope you can give me some advice. *smiles* Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict help
Hi Thomas, Lol...looks just like what I said. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, December 30, 2010 9:07 PM To: Lori Duncan; Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict help Hi Lori, If you can't find any more unexplored land there are a number of things you can do. If you are on an island etc you can build transports to cary your infantry units to other islands and land troops there. If you still want your units to patrol your home islands etc you can just set them to random and they move around randomly looking for enemy units to destroy. As for fighters they can be a great resource. Especially, in large numbers. They have the advantage of traveling very far very fast. They can attack enemy fighters, ships, cities, armoured units, infantry, etc. The only downside is they are pretty easy to shoot down. However, used with a carrier as a staging area you can usually use your fighters to clear an island of several enemies before landing troops and armour to take the island. I've done this many times and often use fighters to soften up the enemy's positions before taking enemy cities etc. Cheers! On 12/30/10, Lori Duncan wrote: > Hi everyone, could someone tell me what to do when my inventry units and > fighters can't find any more uncharted land to explore? Have I created too > much for the map? Also should I leave fighters for bigger more advanced > battles rather than the practise maps? I think this last game I ended up > with more stuff than I knew what to do with.An empire out of > control. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Big street fighter discussions are always good. lol. Nothing like exposing people to how good this series is, and just how much vi gamers can actually get out of it. At 06:52 PM 30/12/2010, you wrote: Sarah, Firstly, are you aware of your specific button layout? Light punch, medium kick etc. can you find those buttons easily? Secondly, are you using an online FAQ to help with these trials, or do you have some sight and can see the button inputs on the screen? Feel free to let me know the specific problem you're having and I'll try my best to help. if you have messenger or a faster way for us to communicate this will be easier too since we can do it almost in realtime. I'm writing to the whole list right now, but feel free to contact me privately if you wish since this could turn into a rather big discussion :D - Original Message - From: "Sarah Haake" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 9:09 PM Subject: [Audyssey] Need Street Fighter IV help Hi list, I got Street Fighter IV for PC for christmas and started doing the trials. Now I'm stuck and could need some help, but since my problem is quite specific I think it would be better if someone who's willing to help me could contact me off list. Just as a first information, I'm stuck on Ryu's normal trial level 4, the first move there. Would be great if someone could write back. My email is: ti...@gmx.net Thanks for any help and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict help
Hi Lori, If you can't find any more unexplored land there are a number of things you can do. If you are on an island etc you can build transports to cary your infantry units to other islands and land troops there. If you still want your units to patrol your home islands etc you can just set them to random and they move around randomly looking for enemy units to destroy. As for fighters they can be a great resource. Especially, in large numbers. They have the advantage of traveling very far very fast. They can attack enemy fighters, ships, cities, armoured units, infantry, etc. The only downside is they are pretty easy to shoot down. However, used with a carrier as a staging area you can usually use your fighters to clear an island of several enemies before landing troops and armour to take the island. I've done this many times and often use fighters to soften up the enemy's positions before taking enemy cities etc. Cheers! On 12/30/10, Lori Duncan wrote: > Hi everyone, could someone tell me what to do when my inventry units and > fighters can't find any more uncharted land to explore? Have I created too > much for the map? Also should I leave fighters for bigger more advanced > battles rather than the practise maps? I think this last game I ended up > with more stuff than I knew what to do with.An empire out of > control. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rock band: bohemian rapsody on expert vocals
That song's kinda hard. I've still to 5 star it. There's a trophy that requires one to 5 star every single song in RB3 on expert which I'm hoping to acquire. I have a whole lot of songs to go lol. funny thing is I five-starred beast and the harlot, but I can't do bohemian. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 8:07 PM Subject: Re: [Audyssey] rock band: bohemian rapsody on expert vocals Oh, I can sing that song better than that. We're doing that song in one of the choirs I'm part of, and I can sing it a lot better when I try. But I figured it was a little fun to be had... and if I'm no freddy mercury that's mostly due to the fact that that whole thing was layered and multitracked over and over again. lol. Unfortunately, I didn't have the time or the ability to do that in rock band. lol. At 05:03 PM 30/12/2010, you wrote: Hi Clement, Not too much teasing is necessary, I think...though you're certainly no Freedy Mercury. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, December 30, 2010 6:57 PM To: gamers@audyssey.org; brandonsl...@freelists.org Subject: [Audyssey] rock band: bohemian rapsody on expert vocals For those of you who've heard my first sample up on Brandon cole's website, check out this redo.. complete with harmonies. I'll admit it. I have no guilt in making this song fun to sing... and having myself a ton of fun in the process... for those of you who haven't heard it, this is fun, but difficult to sing in rock band.. possibly the hardest song in the game. Rock band three lets you either sing exclusively the melody or with harmonies, and in multiplayer you can have up to three vocalists, with one on solo and two on harmonies. Enjoy, folks. Comments and good-natured teasing is always welcome. lol. http://dl.dropbox.com/u/3394499/bohemian%20rapsody%20expert%20vocals%20again %20with%20harmonies.mp3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Sarah, Firstly, are you aware of your specific button layout? Light punch, medium kick etc. can you find those buttons easily? Secondly, are you using an online FAQ to help with these trials, or do you have some sight and can see the button inputs on the screen? Feel free to let me know the specific problem you're having and I'll try my best to help. if you have messenger or a faster way for us to communicate this will be easier too since we can do it almost in realtime. I'm writing to the whole list right now, but feel free to contact me privately if you wish since this could turn into a rather big discussion :D - Original Message - From: "Sarah Haake" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 9:09 PM Subject: [Audyssey] Need Street Fighter IV help Hi list, I got Street Fighter IV for PC for christmas and started doing the trials. Now I'm stuck and could need some help, but since my problem is quite specific I think it would be better if someone who's willing to help me could contact me off list. Just as a first information, I'm stuck on Ryu's normal trial level 4, the first move there. Would be great if someone could write back. My email is: ti...@gmx.net Thanks for any help and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
Hi Munawar, Well, thanks for setting the record straight. I was pretty sure it wasn't exactly as Muhammed put it in his initial e-mail, but it sure sounded like you were jacking up the price to cover mistakes or working over time at night etc based on his e-mail. I figured it was probably taken completely out of context. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Need Street Fighter IV help
Well, I'm pretty sure that can stay onlist... but if you need help and don't want to talk about it on the list then feel free to write me at chou.clem...@gmail.com. At 06:09 PM 30/12/2010, you wrote: Hi list, I got Street Fighter IV for PC for christmas and started doing the trials. Now I'm stuck and could need some help, but since my problem is quite specific I think it would be better if someone who's willing to help me could contact me off list. Just as a first information, I'm stuck on Ryu's normal trial level 4, the first move there. Would be great if someone could write back. My email is: ti...@gmx.net Thanks for any help and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
First, I would like to say I am sick and tired of all the rumors going around about TDV. It started with people saying I was handing out free copies, and now this. Muhammed, I am shocked by your initial post to this list and I do not appreciate having stuff I tell you on MSN being taken out of context. I know it is generally considered "disrespectful" to call out people on public mailing lists but personally, right now I don't really care. You have caused enough of an argument here and this is just one more rumor I will have to deal with, so thanks a lot. Now, to answer the question. If you don't agree with the pricing, you don't have to buy the game, end of story. Several people have bought it and are satisfied with their purchases. The lack of one or two sales will not hurt the company now as much as it would have, say, two months ago, and this is largely because of the people who have consistently supported the project, so my personal thanks go out to you. If you really believe the price tag forces the customer to pay for "mistakes," then you are pretty misinformed about the project's development. Although, Muhammed's statement probably left you with no choice but to think this way. There is a difference between a hobbiest developer and a true business. BPC is the latter. The customer ultimately pays to invest money back into the business to support future projects. If I really factored in how many hours went into coding, debugging, etc, the cost would over run $500.00 per copy. So stop with the rumors and Muhammed, stop trying to act like BPC's spokesperson. This is not the first time you have done such a thing and I am getting really, really tired of you constantly putting me and the rest of the team in this sort of position. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
First, I would like to say I am sick and tired of all the rumors going around about TDV. It started with people saying I was handing out free copies, and now this. Muhammed, I am shocked by your initial post to this list and I do not appreciate having stuff I tell you on MSN being taken out of context. I know it is generally considered "disrespectful" to call out people on public mailing lists but personally, right now I don't really care. You have caused enough of an argument here and this is just one more rumor I will have to deal with, so thanks a lot. Now, to answer the question. If you don't agree with the pricing, you don't have to buy the game, end of story. Several people have bought it and are satisfied with their purchases. The lack of one or two sales will not hurt the company now as much as it would have, say, two months ago, and this is largely because of the people who have consistently supported the project, so my personal thanks go out to you. If you really believe the price tag forces the customer to pay for "mistakes," then you are pretty misinformed about the project's development. Although, Muhammed's statement probably left you with no choice but to think this way. There is a difference between a hobbiest developer and a true business. BPC is the latter. The customer ultimately pays to invest money back into the business to support future projects. If I really factored in how many hours went into coding, debugging, etc, the cost would over run $500.00 per copy. So stop with the rumors and Muhammed, stop trying to act like BPC's spokesperson. This is not the first time you have done such a thing and I am getting really, really tired of you constantly putting me and the rest of the team in this sort of position. Munawar A. Bijani BPCPrograms, LLC http://www.bpcprograms.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Need Street Fighter IV help
Hi list, I got Street Fighter IV for PC for christmas and started doing the trials. Now I'm stuck and could need some help, but since my problem is quite specific I think it would be better if someone who's willing to help me could contact me off list. Just as a first information, I'm stuck on Ryu's normal trial level 4, the first move there. Would be great if someone could write back. My email is: ti...@gmx.net Thanks for any help and best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: changing file system on an external hard drive?
Okay thanks. That's all I needed to know. At 05:08 PM 30/12/2010, you wrote: Hi Clement, If you know how to format it, just do that and change your file system that way; email me with any other questions. (I don't thnk you can do that with data on it; that would be a mess. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, December 30, 2010 5:40 PM To: gamers@audyssey.org Subject: [Audyssey] OT: changing file system on an external hard drive? I know I shouldn't ask here, but I need to put isos somewhere. I just got a new external hard drive which is using the ntfs file system, but I want to convert it to fat-32 once I've put everything on it so I can move all my isos over but not lose data in the process. Putting it into fat-32 also doubles as a device for storing stuff on my ps3... how does one do this? Again, sorry for being off-topic. But I couldn't find another place to ask. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rock band: bohemian rapsody on expert vocals
Hi, Lol...that's a good point. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, December 30, 2010 7:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] rock band: bohemian rapsody on expert vocals Oh, I can sing that song better than that. We're doing that song in one of the choirs I'm part of, and I can sing it a lot better when I try. But I figured it was a little fun to be had... and if I'm no freddy mercury that's mostly due to the fact that that whole thing was layered and multitracked over and over again. lol. Unfortunately, I didn't have the time or the ability to do that in rock band. lol. At 05:03 PM 30/12/2010, you wrote: >Hi Clement, >Not too much teasing is necessary, I think...though you're certainly no >Freedy Mercury. > >Best Regards, >Hayden > >-Original Message- >From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >Behalf Of Clement Chou >Sent: Thursday, December 30, 2010 6:57 PM >To: gamers@audyssey.org; brandonsl...@freelists.org >Subject: [Audyssey] rock band: bohemian rapsody on expert vocals > >For those of you who've heard my first sample up on Brandon cole's >website, check out this redo.. complete with harmonies. I'll admit >it. I have no guilt in making this song fun to sing... and having >myself a ton of fun in the process... for those of you who haven't >heard it, this is fun, but difficult to sing in rock band.. possibly >the hardest song in the game. Rock band three lets you either sing >exclusively the melody or with harmonies, and in multiplayer you can >have up to three vocalists, with one on solo and two on harmonies. >Enjoy, folks. Comments and good-natured teasing is always welcome. lol. > >http://dl.dropbox.com/u/3394499/bohemian%20rapsody%20expert%20vocals%20agai n >%20with%20harmonies.mp3 > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to >gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gamers@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: changing file system on an external hard drive?
Hi Clement, If you know how to format it, just do that and change your file system that way; email me with any other questions. (I don't thnk you can do that with data on it; that would be a mess. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, December 30, 2010 5:40 PM To: gamers@audyssey.org Subject: [Audyssey] OT: changing file system on an external hard drive? I know I shouldn't ask here, but I need to put isos somewhere. I just got a new external hard drivewhich is using the ntfs file system, but I want to convert it to fat-32 once I've put everything on it so I can move all my isos over but not lose data in the process. Putting it into fat-32 also doubles as a device for storing stuff on my ps3... how does one do this? Again, sorry for being off-topic. But I couldn't find another place to ask. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] rock band: bohemian rapsody on expert vocals
Oh, I can sing that song better than that. We're doing that song in one of the choirs I'm part of, and I can sing it a lot better when I try. But I figured it was a little fun to be had... and if I'm no freddy mercury that's mostly due to the fact that that whole thing was layered and multitracked over and over again. lol. Unfortunately, I didn't have the time or the ability to do that in rock band. lol. At 05:03 PM 30/12/2010, you wrote: Hi Clement, Not too much teasing is necessary, I think...though you're certainly no Freedy Mercury. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, December 30, 2010 6:57 PM To: gamers@audyssey.org; brandonsl...@freelists.org Subject: [Audyssey] rock band: bohemian rapsody on expert vocals For those of you who've heard my first sample up on Brandon cole's website, check out this redo.. complete with harmonies. I'll admit it. I have no guilt in making this song fun to sing... and having myself a ton of fun in the process... for those of you who haven't heard it, this is fun, but difficult to sing in rock band.. possibly the hardest song in the game. Rock band three lets you either sing exclusively the melody or with harmonies, and in multiplayer you can have up to three vocalists, with one on solo and two on harmonies. Enjoy, folks. Comments and good-natured teasing is always welcome. lol. http://dl.dropbox.com/u/3394499/bohemian%20rapsody%20expert%20vocals%20again %20with%20harmonies.mp3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] egg hunt, pigeon panic and super shot
blind games brazil would be glad, if liam sends us an email authorizing, to releaze a patch for everyone to gain access to the program. we have never done this in the past though, and this would have to be discusseed exclusively with liam himself. mauricio -Mensagem original- De: "Damien Pendleton" Para: "Gamers Discussion list" Data: Sexta, 31 de Dezembro de 2010 00:36 Assunto: Re: [Audyssey] egg hunt, pigeon panic and super shot Hi, I must admit I would like to play Supershot. However I would not crack it unless I were absolutely certain that the involved developers didn't mind. Regards, Damien. - Original Message - From: "Ron Schamerhorn" To: "Gamers Discussion list" Sent: Friday, December 31, 2010 12:22 AM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot >I should get out my copy and try supershot again. Haven't played it in > ages. > > - Original Message - > From: "Liam Erven" > To: "'Gamers Discussion list'" > Sent: Thursday, December 30, 2010 7:15 PM > Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot > > > If there's a crack then I can't complain much. > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Yohandy > Sent: Thursday, December 30, 2010 6:01 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot > > Liam, I've a question. What if someone were to crack it. Since this game > appears to be abandonware, will people be allowed to do this? after all > there won't be any losses to you since you lost the source code, and thus > the game can no longer be sold as is since there won't be any support for > it. I think many people would love to get a hold of it. > > > - Original Message - > From: "Liam Erven" > To: "'Gamers Discussion list'" > Sent: Thursday, December 30, 2010 6:36 PM > Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot > > >> Correct. I do not have source code so can not make any patches. >> >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of Hayden Presley >> Sent: Thursday, December 30, 2010 5:07 PM >> To: 'Gamers Discussion list' >> Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot >> >> Hi Jack, >> Plus he actually does not have a patch to give you for Super Shot. >> >> Best Regards, >> Hayden >> >> >> -Original Message- >> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On >> Behalf Of Jack F >> Sent: Thursday, December 30, 2010 10:53 AM >> To: gamers >> Subject: [Audyssey] egg hunt, pigeon panic and super shot >> >> Hi Liam, I've been searching on your sight and can't find egg hunt, >> pigeon >> panic or super shot. I've even searched the audiogames.net database and >> can >> can't find super shot, but I see egg hunt and pigeon panic but can't >> download them. I know egg hunt is a very basic game, but I've heard Lynne >> Reaper's review of both egg hunt and super shot, as well as your other >> games. I didn't hear reviews of pigeon panic but I read about it at >> audiogames.net but can't download it. So, would you mind releasing super >> shot as abandonware? Or, emailing me setup files for those games? For >> super >> shot, a patch or some type of key generator would be grate. So, can you >> email me egg hunt, pigeon panic, super shot and a super shot patch? Thank >> you. >> best regards, Jack >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, >> send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, >> send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please s
Re: [Audyssey] rock band: bohemian rapsody on expert vocals
Hi Clement, Not too much teasing is necessary, I think...though you're certainly no Freedy Mercury. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: Thursday, December 30, 2010 6:57 PM To: gamers@audyssey.org; brandonsl...@freelists.org Subject: [Audyssey] rock band: bohemian rapsody on expert vocals For those of you who've heard my first sample up on Brandon cole's website, check out this redo.. complete with harmonies. I'll admit it. I have no guilt in making this song fun to sing... and having myself a ton of fun in the process... for those of you who haven't heard it, this is fun, but difficult to sing in rock band.. possibly the hardest song in the game. Rock band three lets you either sing exclusively the melody or with harmonies, and in multiplayer you can have up to three vocalists, with one on solo and two on harmonies. Enjoy, folks. Comments and good-natured teasing is always welcome. lol. http://dl.dropbox.com/u/3394499/bohemian%20rapsody%20expert%20vocals%20again %20with%20harmonies.mp3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] rock band: bohemian rapsody on expert vocals
For those of you who've heard my first sample up on Brandon cole's website, check out this redo.. complete with harmonies. I'll admit it. I have no guilt in making this song fun to sing... and having myself a ton of fun in the process... for those of you who haven't heard it, this is fun, but difficult to sing in rock band.. possibly the hardest song in the game. Rock band three lets you either sing exclusively the melody or with harmonies, and in multiplayer you can have up to three vocalists, with one on solo and two on harmonies. Enjoy, folks. Comments and good-natured teasing is always welcome. lol. http://dl.dropbox.com/u/3394499/bohemian%20rapsody%20expert%20vocals%20again%20with%20harmonies.mp3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] egg hunt, pigeon panic and super shot
Hi, I must admit I would like to play Supershot. However I would not crack it unless I were absolutely certain that the involved developers didn't mind. Regards, Damien. - Original Message - From: "Ron Schamerhorn" To: "Gamers Discussion list" Sent: Friday, December 31, 2010 12:22 AM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot I should get out my copy and try supershot again. Haven't played it in ages. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 7:15 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot If there's a crack then I can't complain much. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Thursday, December 30, 2010 6:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Liam, I've a question. What if someone were to crack it. Since this game appears to be abandonware, will people be allowed to do this? after all there won't be any losses to you since you lost the source code, and thus the game can no longer be sold as is since there won't be any support for it. I think many people would love to get a hold of it. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 6:36 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Correct. I do not have source code so can not make any patches. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Thursday, December 30, 2010 5:07 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Hi Jack, Plus he actually does not have a patch to give you for Super Shot. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Thursday, December 30, 2010 10:53 AM To: gamers Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription vi
Re: [Audyssey] egg hunt, pigeon panic and super shot
I should get out my copy and try supershot again. Haven't played it in ages. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 7:15 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot If there's a crack then I can't complain much. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Thursday, December 30, 2010 6:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Liam, I've a question. What if someone were to crack it. Since this game appears to be abandonware, will people be allowed to do this? after all there won't be any losses to you since you lost the source code, and thus the game can no longer be sold as is since there won't be any support for it. I think many people would love to get a hold of it. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 6:36 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot > Correct. I do not have source code so can not make any patches. > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Hayden Presley > Sent: Thursday, December 30, 2010 5:07 PM > To: 'Gamers Discussion list' > Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot > > Hi Jack, > Plus he actually does not have a patch to give you for Super Shot. > > Best Regards, > Hayden > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Jack F > Sent: Thursday, December 30, 2010 10:53 AM > To: gamers > Subject: [Audyssey] egg hunt, pigeon panic and super shot > > Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon > panic or super shot. I've even searched the audiogames.net database and > can > can't find super shot, but I see egg hunt and pigeon panic but can't > download them. I know egg hunt is a very basic game, but I've heard Lynne > Reaper's review of both egg hunt and super shot, as well as your other > games. I didn't hear reviews of pigeon panic but I read about it at > audiogames.net but can't download it. So, would you mind releasing super > shot as abandonware? Or, emailing me setup files for those games? For > super > shot, a patch or some type of key generator would be grate. So, can you > email me egg hunt, pigeon panic, super shot and a super shot patch? Thank > you. > best regards, Jack > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the manage
Re: [Audyssey] egg hunt, pigeon panic and super shot
If there's a crack then I can't complain much. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Yohandy Sent: Thursday, December 30, 2010 6:01 PM To: Gamers Discussion list Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Liam, I've a question. What if someone were to crack it. Since this game appears to be abandonware, will people be allowed to do this? after all there won't be any losses to you since you lost the source code, and thus the game can no longer be sold as is since there won't be any support for it. I think many people would love to get a hold of it. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 6:36 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot > Correct. I do not have source code so can not make any patches. > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Hayden Presley > Sent: Thursday, December 30, 2010 5:07 PM > To: 'Gamers Discussion list' > Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot > > Hi Jack, > Plus he actually does not have a patch to give you for Super Shot. > > Best Regards, > Hayden > > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Jack F > Sent: Thursday, December 30, 2010 10:53 AM > To: gamers > Subject: [Audyssey] egg hunt, pigeon panic and super shot > > Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon > panic or super shot. I've even searched the audiogames.net database and > can > can't find super shot, but I see egg hunt and pigeon panic but can't > download them. I know egg hunt is a very basic game, but I've heard Lynne > Reaper's review of both egg hunt and super shot, as well as your other > games. I didn't hear reviews of pigeon panic but I read about it at > audiogames.net but can't download it. So, would you mind releasing super > shot as abandonware? Or, emailing me setup files for those games? For > super > shot, a patch or some type of key generator would be grate. So, can you > email me egg hunt, pigeon panic, super shot and a super shot patch? Thank > you. > best regards, Jack > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, > send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Conceiving Level Maps
Hi Jim, The GMA game engine checks if you are one step from a wall or object that would obstruct you. Then it stops you if in automatic walking and plays a sound effect of your choice. This allows you to know that a wall is near instead of you bumping into it. In the Sarah game I have the walking sound go from stereo to mono to indicate that something is in front of you. In Tank Commander you get the collision warning voice. And in Shades of Doom you get the sound of a metal strip that borders the walls. - Original Message - From: "Jim Kitchen" To: "Thomas Ward" Sent: Thursday, December 30, 2010 5:06 PM Subject: Re: [Audyssey] Conceiving Level Maps Hi Thomas, Yeah, if I had an explosion or whatever take out part of a wall or whatever, I would just adjust the coordinates for the collision detection, which I'm sure is what you do. But my question really was, why test to see if there is going to be, a collision in stead of testing to see if there is, a collision. No big deal, I'm sure it all works out the same in the end. It Just seems to be an extra bit of calculation and extra amount of complication to the code and thought process. BFN Jim Nuthin' is simple sometimes... j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1191 / Virus Database: 1435/3348 - Release Date: 12/30/10 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] egg hunt, pigeon panic and super shot
Liam, I've a question. What if someone were to crack it. Since this game appears to be abandonware, will people be allowed to do this? after all there won't be any losses to you since you lost the source code, and thus the game can no longer be sold as is since there won't be any support for it. I think many people would love to get a hold of it. - Original Message - From: "Liam Erven" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 6:36 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Correct. I do not have source code so can not make any patches. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Thursday, December 30, 2010 5:07 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Hi Jack, Plus he actually does not have a patch to give you for Super Shot. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Thursday, December 30, 2010 10:53 AM To: gamers Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict help
Hi Lori. Well the ultimate purpose of time of conflict is to slaughter your enemy and capture all of their cities, not to disocver all land, thus I usually stick infantry and fighters on random patrol unless I specifically want them somewhere. As haiden said, if there are two islands you may need to travel across the sea to land troops and attack, which you'll need a troop transport for. Fighters are useful sinse they have huge range and can storm enemy targits, whether bombarding cities, taking out enemy infantry or even better in sea battles (fighters are great against batleships). Actually, on smaller maps fighters can be great, sinse they won't need to use an air crarft carrier as a staging area. Beware the grue! Dark. - Original Message - From: "Lori Duncan" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 11:06 PM Subject: [Audyssey] Time of Conflict help Hi everyone, could someone tell me what to do when my inventry units and fighters can't find any more uncharted land to explore? Have I created too much for the map? Also should I leave fighters for bigger more advanced battles rather than the practise maps? I think this last game I ended up with more stuff than I knew what to do with.An empire out of control. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] OT: changing file system on an external hard drive?
I know I shouldn't ask here, but I need to put isos somewhere. I just got a new external hard drive which is using the ntfs file system, but I want to convert it to fat-32 once I've put everything on it so I can move all my isos over but not lose data in the process. Putting it into fat-32 also doubles as a device for storing stuff on my ps3... how does one do this? Again, sorry for being off-topic. But I couldn't find another place to ask. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] egg hunt, pigeon panic and super shot
Correct. I do not have source code so can not make any patches. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: Thursday, December 30, 2010 5:07 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot Hi Jack, Plus he actually does not have a patch to give you for Super Shot. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Thursday, December 30, 2010 10:53 AM To: gamers Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Time of Conflict help
Hi, Oh--don't think that you should do that with fighters. They can be a very valuable resource for weaking enemy units, possibly even destroying them. As for your infantry not finding anymore uncharted land--if there is any water you'll need to make a Troop Transport in a coastal city if you haven't already done so. If you have done that, and they still aren't finding anything, try sending them ashore in enemy territory. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Thursday, December 30, 2010 5:06 PM To: Gamers Discussion list Subject: [Audyssey] Time of Conflict help Hi everyone, could someone tell me what to do when my inventry units and fighters can't find any more uncharted land to explore? Have I created too much for the map? Also should I leave fighters for bigger more advanced battles rather than the practise maps? I think this last game I ended up with more stuff than I knew what to do with.An empire out of control. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] egg hunt, pigeon panic and super shot
Hi Jack, Plus he actually does not have a patch to give you for Super Shot. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: Thursday, December 30, 2010 10:53 AM To: gamers Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Time of Conflict help
Hi everyone, could someone tell me what to do when my inventry units and fighters can't find any more uncharted land to explore? Have I created too much for the map? Also should I leave fighters for bigger more advanced battles rather than the practise maps? I think this last game I ended up with more stuff than I knew what to do with.An empire out of control. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Hi Brandon, I'm actually thinking of having audio voices for this one, though I can't be certain. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 9:17 PM Subject: Re: [Audyssey] registration of self destruct will all the voices be the same or will new voices be added and will there be more challenges or will it still be levels 1 through 10? On Dec 30, 2010, at 3:57 PM, Damien Pendleton wrote: Hi Brandon, A bit of both. I liked some of the sounds in there but didn't like others. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 8:42 PM Subject: Re: [Audyssey] registration of self destruct that's great. will it have all the old music and everything or will it have new music sounds etc? On Dec 30, 2010, at 2:45 PM, Damien Pendleton wrote: Hi Brandon, It will indeed. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 7:33 PM Subject: Re: [Audyssey] registration of self destruct thanks will this version be free like the one up on the site? On Dec 30, 2010, at 11:31 AM, Damien Pendleton wrote: Hi Brandon, In actual fact, since the game will be coded in BGT, there will only be SAPI support in future versions. This is because, not only does BGT not support other screenreaders at present, but it will be unlikely that other screenreaders can be supported due to the fact that they block access to Direct Input when they are active. Since Self Destruct only used the built-in Form_KeyDown event in VB it was possible to include screenreader access. Hope this helps. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 1:52 PM Subject: Re: [Audyssey] registration of self destruct here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: Hi Jack, I'm afraid I have no idea how Jason's registration system works. What's more, I have lost the original Self Destruct source code, so I cannot recompile a registration-free version. The best I can suggest is to wait until I can recreate it and get it released. Hopefully some of the bugs should be illiminated as well. Regards, Damien. - Original Message - From: "Jack F" To: "gamers" Sent: Thursday, December 30, 2010 1:18 AM Subject: [Audyssey] registration of self destruct Hi Damien, Thanks very much for putting it on your sight. I downloaded both danger city beta and giftanum on my computer yesterday. Danger city seams a bit buggy but I played and beat giftanum on my first time of playing. I still have a demo of self destruct and have had it for about 4 months. Here's the steps I take. I go in to the game and wait until I hear please select a dificulty. I press ctrl g with jaws loaded and enter my full name and press enter. I then hear there's an error with your product id. The game cannot continu. The product id does not exist. I press enter and the game shuts down. Then I go into my program files directory and see a file called keygen.exe and I thaught that had something to do with registering the game. I hit enter. I get the same there's an error with your product id. The game cannot continu. The product id does not exist. Then I hit enter and hear run time error 424 object required. Can you help me with this situation? regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/
Re: [Audyssey] registration of self destruct
Hi Alfredo, I haven't yet decided the specifics of the rewrite. Generally speaking the grid will be the same, but I'm thinking of new items, both for the grid and for room 0, more traps, and maybe some other tweaks as well. Regards, Damien. - Original Message - From: "Alfredo_The_Music_maker" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 9:06 PM Subject: Re: [Audyssey] registration of self destruct will ANY STRUCTURE BE CHANGED OR will the grid still be the same. -- Alfredo C. Skype: Casta947 Twitter: Casta947 Facebook: http://www.facebook.com/TheAudioGamer Klango: casta947 Aim: calfrd26 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Conceiving Level Maps
Hi Thomas, Yeah, if I had an explosion or whatever take out part of a wall or whatever, I would just adjust the coordinates for the collision detection, which I'm sure is what you do. But my question really was, why test to see if there is going to be, a collision in stead of testing to see if there is, a collision. No big deal, I'm sure it all works out the same in the end. It Just seems to be an extra bit of calculation and extra amount of complication to the code and thought process. BFN Jim Nuthin' is simple sometimes... j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
will all the voices be the same or will new voices be added and will there be more challenges or will it still be levels 1 through 10? On Dec 30, 2010, at 3:57 PM, Damien Pendleton wrote: > Hi Brandon, > A bit of both. I liked some of the sounds in there but didn't like others. > Regards, > Damien. > > > > - Original Message - From: "Brandon Misch" > To: "Gamers Discussion list" > Sent: Thursday, December 30, 2010 8:42 PM > Subject: Re: [Audyssey] registration of self destruct > > >> that's great. will it have all the old music and everything or will it have >> new music sounds etc? >> >> On Dec 30, 2010, at 2:45 PM, Damien Pendleton wrote: >> >>> Hi Brandon, >>> It will indeed. >>> Regards, >>> Damien. >>> >>> >>> >>> - Original Message - From: "Brandon Misch" >>> To: "Gamers Discussion list" >>> Sent: Thursday, December 30, 2010 7:33 PM >>> Subject: Re: [Audyssey] registration of self destruct >>> >>> thanks will this version be free like the one up on the site? On Dec 30, 2010, at 11:31 AM, Damien Pendleton wrote: > Hi Brandon, > In actual fact, since the game will be coded in BGT, there will only be > SAPI support in future versions. This is because, not only does BGT not > support other screenreaders at present, but it will be unlikely that > other screenreaders can be supported due to the fact that they block > access to Direct Input when they are active. > Since Self Destruct only used the built-in Form_KeyDown event in VB it > was possible to include screenreader access. > Hope this helps. > Regards, > Damien. > > > - Original Message - From: "Brandon Misch" > To: "Gamers Discussion list" > Sent: Thursday, December 30, 2010 1:52 PM > Subject: Re: [Audyssey] registration of self destruct > > >> here's a question on self destruct, will more screen readers be >> supported. wright now, it's just jaws and window-eyes what about nvda or >> system access? >> >> On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: >> >>> Hi Jack, >>> I'm afraid I have no idea how Jason's registration system works. What's >>> more, I have lost the original Self Destruct source code, so I cannot >>> recompile a registration-free version. >>> The best I can suggest is to wait until I can recreate it and get it >>> released. Hopefully some of the bugs should be illiminated as well. >>> Regards, >>> Damien. >>> >>> >>> >>> >>> - Original Message - From: "Jack F" >>> To: "gamers" >>> Sent: Thursday, December 30, 2010 1:18 AM >>> Subject: [Audyssey] registration of self destruct >>> >>> Hi Damien, Thanks very much for putting it on your sight. I downloaded both danger city beta and giftanum on my computer yesterday. Danger city seams a bit buggy but I played and beat giftanum on my first time of playing. I still have a demo of self destruct and have had it for about 4 months. Here's the steps I take. I go in to the game and wait until I hear please select a dificulty. I press ctrl g with jaws loaded and enter my full name and press enter. I then hear there's an error with your product id. The game cannot continu. The product id does not exist. I press enter and the game shuts down. Then I go into my program files directory and see a file called keygen.exe and I thaught that had something to do with registering the game. I hit enter. I get the same there's an error with your product id. The game cannot continu. The product id does not exist. Then I hit enter and hear run time error 424 object required. Can you help me with this situation? regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns rega
Re: [Audyssey] egg hunt, pigeon panic and super shot
I have super shot, but I don't want to post it here and I don't want to run into a lode of issues with Liam, I just keep it to my self. But if Liam allows me to post the setup for super shot, I will. - Original Message - From: "Ben" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 7:43 PM Subject: Re: [Audyssey] egg hunt, pigeon panic and super shot I got pp if you want it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: 30 December 2010 16:53 To: gamers Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
So its really based on the challenge, that's what your trying to say? And even if I based it on my mistakes, they will have to pay hundreds of dollars and for the sounds, they'll have to pay hundreds of dollars because I based it on the time I put into it? It doesn't depend on acting and those stuff, it depends on replay value? - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 4:32 PM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! By the same principle... mainstream games don't get charged based off mistakes and work problems. They cost 60 to 70 bucks for a reason. They manpower going into those games is huge... and I don't blame them in the slightest. If they really did charge the way some people on this list would have it, based on time spent working on the project, they could easily charge over 100 dollars for the budget spent on the game. However, therein lies the problem.. who would buy a game with no replayability? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
will ANY STRUCTURE BE CHANGED OR will the grid still be the same. -- Alfredo C. Skype: Casta947 Twitter: Casta947 Facebook: http://www.facebook.com/TheAudioGamer Klango: casta947 Aim: calfrd26 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Hi Brandon, A bit of both. I liked some of the sounds in there but didn't like others. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 8:42 PM Subject: Re: [Audyssey] registration of self destruct that's great. will it have all the old music and everything or will it have new music sounds etc? On Dec 30, 2010, at 2:45 PM, Damien Pendleton wrote: Hi Brandon, It will indeed. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 7:33 PM Subject: Re: [Audyssey] registration of self destruct thanks will this version be free like the one up on the site? On Dec 30, 2010, at 11:31 AM, Damien Pendleton wrote: Hi Brandon, In actual fact, since the game will be coded in BGT, there will only be SAPI support in future versions. This is because, not only does BGT not support other screenreaders at present, but it will be unlikely that other screenreaders can be supported due to the fact that they block access to Direct Input when they are active. Since Self Destruct only used the built-in Form_KeyDown event in VB it was possible to include screenreader access. Hope this helps. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 1:52 PM Subject: Re: [Audyssey] registration of self destruct here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: Hi Jack, I'm afraid I have no idea how Jason's registration system works. What's more, I have lost the original Self Destruct source code, so I cannot recompile a registration-free version. The best I can suggest is to wait until I can recreate it and get it released. Hopefully some of the bugs should be illiminated as well. Regards, Damien. - Original Message - From: "Jack F" To: "gamers" Sent: Thursday, December 30, 2010 1:18 AM Subject: [Audyssey] registration of self destruct Hi Damien, Thanks very much for putting it on your sight. I downloaded both danger city beta and giftanum on my computer yesterday. Danger city seams a bit buggy but I played and beat giftanum on my first time of playing. I still have a demo of self destruct and have had it for about 4 months. Here's the steps I take. I go in to the game and wait until I hear please select a dificulty. I press ctrl g with jaws loaded and enter my full name and press enter. I then hear there's an error with your product id. The game cannot continu. The product id does not exist. I press enter and the game shuts down. Then I go into my program files directory and see a file called keygen.exe and I thaught that had something to do with registering the game. I hit enter. I get the same there's an error with your product id. The game cannot continu. The product id does not exist. Then I hit enter and hear run time error 424 object required. Can you help me with this situation? regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.
Re: [Audyssey] registration of self destruct
that's great. will it have all the old music and everything or will it have new music sounds etc? On Dec 30, 2010, at 2:45 PM, Damien Pendleton wrote: > Hi Brandon, > It will indeed. > Regards, > Damien. > > > > - Original Message - From: "Brandon Misch" > To: "Gamers Discussion list" > Sent: Thursday, December 30, 2010 7:33 PM > Subject: Re: [Audyssey] registration of self destruct > > >> thanks will this version be free like the one up on the site? >> >> On Dec 30, 2010, at 11:31 AM, Damien Pendleton wrote: >> >>> Hi Brandon, >>> In actual fact, since the game will be coded in BGT, there will only be >>> SAPI support in future versions. This is because, not only does BGT not >>> support other screenreaders at present, but it will be unlikely that other >>> screenreaders can be supported due to the fact that they block access to >>> Direct Input when they are active. >>> Since Self Destruct only used the built-in Form_KeyDown event in VB it was >>> possible to include screenreader access. >>> Hope this helps. >>> Regards, >>> Damien. >>> >>> >>> - Original Message - From: "Brandon Misch" >>> To: "Gamers Discussion list" >>> Sent: Thursday, December 30, 2010 1:52 PM >>> Subject: Re: [Audyssey] registration of self destruct >>> >>> here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: > Hi Jack, > I'm afraid I have no idea how Jason's registration system works. What's > more, I have lost the original Self Destruct source code, so I cannot > recompile a registration-free version. > The best I can suggest is to wait until I can recreate it and get it > released. Hopefully some of the bugs should be illiminated as well. > Regards, > Damien. > > > > > - Original Message - From: "Jack F" > To: "gamers" > Sent: Thursday, December 30, 2010 1:18 AM > Subject: [Audyssey] registration of self destruct > > >> Hi Damien, >> Thanks very much for putting it on your sight. I downloaded both >> danger city beta and giftanum on my computer yesterday. Danger city >> seams a bit buggy but I played and beat giftanum on my first time of >> playing. I still have a demo of self destruct and have had it for >> about 4 months. Here's the steps I take. >> I go in to the game and wait until I hear please select a dificulty. I >> press ctrl g with jaws loaded and enter my full name and press enter. >> I then hear there's an error with your product id. The game cannot >> continu. The product id does not exist. I press enter and the game >> shuts down. Then I go into my program files directory and see a file >> called keygen.exe and I thaught that had something to do with >> registering the game. I hit enter. I get the same there's an error >> with your product id. The game cannot continu. The product id does not >> exist. Then I hit enter and hear run time error 424 object required. >> Can you help me with this situation? >> regards, Jack >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you wan
Re: [Audyssey] registration of self destruct
Hi Brandon, It will indeed. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 7:33 PM Subject: Re: [Audyssey] registration of self destruct thanks will this version be free like the one up on the site? On Dec 30, 2010, at 11:31 AM, Damien Pendleton wrote: Hi Brandon, In actual fact, since the game will be coded in BGT, there will only be SAPI support in future versions. This is because, not only does BGT not support other screenreaders at present, but it will be unlikely that other screenreaders can be supported due to the fact that they block access to Direct Input when they are active. Since Self Destruct only used the built-in Form_KeyDown event in VB it was possible to include screenreader access. Hope this helps. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 1:52 PM Subject: Re: [Audyssey] registration of self destruct here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: Hi Jack, I'm afraid I have no idea how Jason's registration system works. What's more, I have lost the original Self Destruct source code, so I cannot recompile a registration-free version. The best I can suggest is to wait until I can recreate it and get it released. Hopefully some of the bugs should be illiminated as well. Regards, Damien. - Original Message - From: "Jack F" To: "gamers" Sent: Thursday, December 30, 2010 1:18 AM Subject: [Audyssey] registration of self destruct Hi Damien, Thanks very much for putting it on your sight. I downloaded both danger city beta and giftanum on my computer yesterday. Danger city seams a bit buggy but I played and beat giftanum on my first time of playing. I still have a demo of self destruct and have had it for about 4 months. Here's the steps I take. I go in to the game and wait until I hear please select a dificulty. I press ctrl g with jaws loaded and enter my full name and press enter. I then hear there's an error with your product id. The game cannot continu. The product id does not exist. I press enter and the game shuts down. Then I go into my program files directory and see a file called keygen.exe and I thaught that had something to do with registering the game. I hit enter. I get the same there's an error with your product id. The game cannot continu. The product id does not exist. Then I hit enter and hear run time error 424 object required. Can you help me with this situation? regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://w
Re: [Audyssey] the soul series introduction recording
Indeed that is ridiculously shallow! Its more than that. I was playing sf Iv today with a sighted mate, and chaos ensued. Enfact, I beat him more than he beat me, even though he played it in his own time as well! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: 30 December 2010 17:09 To: Gamers Discussion list Subject: Re: [Audyssey] the soul series introduction recording Just listened to the recording- it's well done and pretty much rounds up the series. Although, I'd say the head of weapon fighting games is actually Samurai Spirits- but that's 2d. Funny that Siegfried got classified as slow moving powerhouse- he's actually a small guy heh- though yes, his fighting style is as described. In Soul Blade, every character had a ten-hit combo just like Tekken, kinda too bad they did away with that- although in truth, those combos were mostly good for showing off only. One thing with Soul Calibur is that it's actually relatively newbie friendly- anyone can pick it up, figure out the buttons, and start having fun without having to learn complicated joystick motions. I remember how I demonstrated to my girl how in SC3, when fighting at normal difficulty in story mode, one can actually win the game by using just the pad and one button if one gets the timing down. My elder brother once said that 'Soul series sucks cause it's all about you hit me, I block, I hit you, you block, see who hits first,' lol, I think that was a rather shelow view of the game- but again, he could never beat me on it so there ya go. "No one ever kicked ass by saying I can't." Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 http://hubpages.com/profile/Johnny+ST.+Tai Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.cdbaby.com/thecat2 http://www.rhythmqwest.com/thecat Watch our videos at: http://www.youtube.com/watch?v=tcer-Qboz24 http://www.youtube.com/watch?v=ycuQZ7OT2yA Check out my writings at: http://www.alteraeon.com/fanfic/ http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366 http://www.fictionpress.com/u/330245/JSTiger "Not perfect, but honorable. Not wealthy, but very happy. Not successful, but confident. Not famous, but popular. Don't have an empire, but have a home. Don't have many lovers, but know what is true love." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Same no I have a new mic, yey! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 30 December 2010 16:35 To: Gamers Discussion list Subject: Re: [Audyssey] registration of self destruct Ah. Good stuff.. then let's see what comes out of that. If you want voice work or music or anything of the like, feel free to let me know. At 08:32 AM 30/12/2010, you wrote: >Hi Clement, >The game is no longer abandonware. Jason has given me entire control >over the source code of his abandoned products and therefore I have >started the process of porting them over to BGT with the rest of my games. >Regards, >Damien. > > > >- Original Message - From: "Clement Chou" >To: "Gamers Discussion list" >Sent: Thursday, December 30, 2010 2:02 PM >Subject: Re: [Audyssey] registration of self destruct > > >>Well considering the fact that the game is abandonware and is not >>being developed anymore... that should answer your question. >> >>At 05:52 AM 30/12/2010, you wrote: >>>here's a question on self destruct, will more screen readers be >>>supported. wright now, it's just jaws and window-eyes what about >>>nvda or system access? >>> >>>On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: >>> >>> > Hi Jack, >>> > I'm afraid I have no idea how Jason's registration system works. >>>What's more, I have lost the original Self Destruct source code, >>>so I cannot recompile a registration-free version. >>> > The best I can suggest is to wait until I can recreate it and get >>>it released. Hopefully some of the bugs should be illiminated as well. >>> > Regards, >>> > Damien. >>> > >>> > >>> > >>> > >>> > - Original Message - From: "Jack F" >>> > To: "gamers" >>> > Sent: Thursday, December 30, 2010 1:18 AM >>> > Subject: [Audyssey] registration of self destruct >>> > >>> > >>> >> Hi Damien, >>> >> Thanks very much for putting it on your sight. I downloaded both >>> >> danger city beta and giftanum on my computer yesterday. Danger city >>> >> seams a bit buggy but I played and beat giftanum on my first time of >>> >> playing. I still have a demo of self destruct and have had it for >>> >> about 4 months. Here's the steps I take. >>> >> I go in to the game and wait until I hear please select a dificulty. I >>> >> press ctrl g with jaws loaded and enter my full name and press enter. >>> >> I then hear there's an error with your product id. The game cannot >>> >> continu. The product id does not exist. I press enter and the game >>> >> shuts down. Then I go into my program files directory and see a file >>> >> called keygen.exe and I thaught that had something to do with >>> >> registering the game. I hit enter. I get the same there's an error >>> >> with your product id. The game cannot continu. The product id does not >>> >> exist. Then I hit enter and hear run time error 424 object required. >>> >> Can you help me with this situation? >>> >> regards, Jack >>> >> >>> >> --- >>> >> Gamers mailing list __ Gamers@audyssey.org >>> >> If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>> >> You can make changes or update your subscription via the web, at >>> >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> >> All messages are archived and can be searched and read at >>> >> http://www.mail-archive.com/gamers@audyssey.org. >>> >> If you have any questions or concerns regarding the management >>>of the list, >>> >> please send E-mail to gamers-ow...@audyssey.org. >>> > >>> > >>> > --- >>> > Gamers mailing list __ Gamers@audyssey.org >>> > If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>> > You can make changes or update your subscription via the web, at >>> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> > All messages are archived and can be searched and read at >>> > http://www.mail-archive.com/gamers@audyssey.org. >>> > If you have any questions or concerns regarding the management >>> of the > list, >>> > please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>>--- >>>Gamers mailing list __ Gamers@audyssey.org >>>If you want to leave the list, send E-mail to >>>gamers-unsubscr...@audyssey.org. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/gamers@audyssey.org. >>>If you have any questions or concerns regarding the management of the list, >>>please send E-mail to gamers-ow...@audyssey.org. >> >> >>--- >>Gamers mailing list __ Gamers@audyssey.org >>If you want to leave the list, send E-mail to >>gamers-unsubscr...@audyssey.org. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/gamers@audyssey.org. >>If y
Re: [Audyssey] egg hunt, pigeon panic and super shot
I got pp if you want it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: 30 December 2010 16:53 To: gamers Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
thanks will this version be free like the one up on the site? On Dec 30, 2010, at 11:31 AM, Damien Pendleton wrote: > Hi Brandon, > In actual fact, since the game will be coded in BGT, there will only be SAPI > support in future versions. This is because, not only does BGT not support > other screenreaders at present, but it will be unlikely that other > screenreaders can be supported due to the fact that they block access to > Direct Input when they are active. > Since Self Destruct only used the built-in Form_KeyDown event in VB it was > possible to include screenreader access. > Hope this helps. > Regards, > Damien. > > > - Original Message - From: "Brandon Misch" > To: "Gamers Discussion list" > Sent: Thursday, December 30, 2010 1:52 PM > Subject: Re: [Audyssey] registration of self destruct > > >> here's a question on self destruct, will more screen readers be supported. >> wright now, it's just jaws and window-eyes what about nvda or system access? >> >> On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: >> >>> Hi Jack, >>> I'm afraid I have no idea how Jason's registration system works. What's >>> more, I have lost the original Self Destruct source code, so I cannot >>> recompile a registration-free version. >>> The best I can suggest is to wait until I can recreate it and get it >>> released. Hopefully some of the bugs should be illiminated as well. >>> Regards, >>> Damien. >>> >>> >>> >>> >>> - Original Message - From: "Jack F" >>> To: "gamers" >>> Sent: Thursday, December 30, 2010 1:18 AM >>> Subject: [Audyssey] registration of self destruct >>> >>> Hi Damien, Thanks very much for putting it on your sight. I downloaded both danger city beta and giftanum on my computer yesterday. Danger city seams a bit buggy but I played and beat giftanum on my first time of playing. I still have a demo of self destruct and have had it for about 4 months. Here's the steps I take. I go in to the game and wait until I hear please select a dificulty. I press ctrl g with jaws loaded and enter my full name and press enter. I then hear there's an error with your product id. The game cannot continu. The product id does not exist. I press enter and the game shuts down. Then I go into my program files directory and see a file called keygen.exe and I thaught that had something to do with registering the game. I hit enter. I get the same there's an error with your product id. The game cannot continu. The product id does not exist. Then I hit enter and hear run time error 424 object required. Can you help me with this situation? regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> gamers-unsubscr...@audyssey.org. >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/gamers@audyssey.org. >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://au
Re: [Audyssey] registration of self destruct
one word for your freedom scientific comment before we get back on gaming: amen. -Mensagem original- De: Thomas Ward Para: Gamers Discussion list Data: Quinta, 30 de Dezembro de 2010 13:41 Assunto: Re: [Audyssey] registration of self destruct Hi Damien, Actually, only Jaws blocks access to DirectInput do to the way it handles keyboard input. Other screen readers such as Window-Eyes, NVDA, System Access, etc don't do this. I've been complaining to Freedom Scientific for years to fix it, and they blow me off. As a matter of fact I've been testing SDL in my G3D engine and Jaws also blocks SDL input as well. It drives me totally nuts since Window-Eyes 7.2 doesn't have this problem. Makes me want to ring some developers' necks over at Freedom Scientific since they are obviously incompitent programmers and should be fired for the number of bugs in Jaws. Cheers! On 12/30/10, Damien Pendleton wrote: > Hi Brandon, > In actual fact, since the game will be coded in BGT, there will only be SAPI > support in future versions. This is because, not only does BGT not support > other screenreaders at present, but it will be unlikely that other > screenreaders can be supported due to the fact that they block access to > Direct Input when they are active. > Since Self Destruct only used the built-in Form_KeyDown event in VB it was > possible to include screenreader access. > Hope this helps. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Hi Damien, Actually, only Jaws blocks access to DirectInput do to the way it handles keyboard input. Other screen readers such as Window-Eyes, NVDA, System Access, etc don't do this. I've been complaining to Freedom Scientific for years to fix it, and they blow me off. As a matter of fact I've been testing SDL in my G3D engine and Jaws also blocks SDL input as well. It drives me totally nuts since Window-Eyes 7.2 doesn't have this problem. Makes me want to ring some developers' necks over at Freedom Scientific since they are obviously incompitent programmers and should be fired for the number of bugs in Jaws. Cheers! On 12/30/10, Damien Pendleton wrote: > Hi Brandon, > In actual fact, since the game will be coded in BGT, there will only be SAPI > support in future versions. This is because, not only does BGT not support > other screenreaders at present, but it will be unlikely that other > screenreaders can be supported due to the fact that they block access to > Direct Input when they are active. > Since Self Destruct only used the built-in Form_KeyDown event in VB it was > possible to include screenreader access. > Hope this helps. > Regards, > Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games I'd like to play
I also find that automated tools and web editors etc put in an awful lot of unnecessary coding, that just gets in the way. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 29 December 2010 23:19 To: Gamers Discussion list Subject: Re: [Audyssey] games I'd like to play Hi Mauricio, Agreed. Back when I was in college when I took html the instructer had us use Windows Notepad to code our html pages by hand. The main reason for using a simple text editor like Notepad instead of something like Dream Weaver was so that we could get a firm understanding of html. Plus without having to depend on an automated tool like Dream Weaver we actually had to think about how we wanted to design our pages, think about the types of html tags we wanted to use, and that allowed us to be more creative and customize our pages. Automated wizards like Dream Weaver are nice and handy, but in the long run all you are really doing is borrowing someone elses automated code without any origionality or personalization. When it comes to BGT the same principle applys. A script wizard is nothing more than a bunch of automated code that might help speed up development, but you aren't actually learning how to do it yourself. You are depending on that wizard to do the majority of the work for you. If a person really wants automated code the best thing might be to write up some commonly used code and store it in a text file for later use. If they want to use it simply copy it into their new game, modify it, and are on their way. I do this myself a lot of the time, but I wrote all of my own templates so they are customized for my own personal use from the start rather than having some automatic wizard just generate some totally generic piece of code that may or may not do what I want it to do. Smile. On 12/29/10, Mauricio Almeida wrote: > i am personally against the scripting manager idea, simply because this > way you will never learn to program. > it is like people that say, oh yes, i can web design really really > really well, i only need dreamweaver... > they are always dependent on an automatic interface. > why? because they never went through learning the hard, and really > artistic part of things. > > Mauricio --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
Hi Bryan, is no denying that most mainstream games retail for $45 to $50. However, there are probably a few extra factors we might want to take into consideration from a strictly business point of view. First, how much spending capital does your target market have? Most of the VI in the United States and in other countries are unemployed and and are on some form of disability like SSI or SSDI. Since the majority of the target market is on Social Security that means they have a fixed income, and can't work over time etc to increase there spending capital. For the average VI customer on Social Security $50.00 is alot of money and the cost could seriously effect sales of the product. This is very different from a teenager who maybe works at an after school job like McDonald's, Burger King, etc to make some extra cash for vidio games, save a little cash for college, or a cell phone bill. They can usually work extra hours to get abit more money, and they certainly don't have to worry about the day to day basics like rent, electric, etc as chances are good that their parents actually provide those things. So they have that $50 now and then for the latest XBox or Play Station release. Where your VI customer might have to put that money foward towards electric, cell phone bill, internet, television, rent, trash pickup, etc. Second, there is the issue of what the target market is actually willing to spend on a product. This is where quality and replay value factors into the buying decision. If a customer doesn't believe the product is worth the price you put on that product they aren't going to pay for it. Sad to say that's the harsh reality of the matter. For example, let's think about the Bavisoft games. I don't have a problem with the quality of the sounds etc in their games, but as plenty of people said they have very little to no replay value at all. So as a potential customer I have no desire to buy those games, and especially for the price Bavisoft thinks they are worth. Given the fact there are better games out there for less like Shades of Doom, Q9, whatever I would not personally pay more than $20 each. So even though the developer may think the games are worth their sale price I personally might not, and as a result my opinion of the game will count for or against my next purchase. If it is too high the developer will have one less sale from me. Cheers! On 12/30/10, Bryan Peterson wrote: > We'll just have to agree to disagree. Besides, fifty bucks is about what you > can expect to pay for a lot of mainstream games anymore, and those aren't > even truly accessible. > We are the Knights who say...Ni! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] egg hunt, pigeon panic and super shot
Hi Jack, for some reason I think those games arn't available anymore, although i personally think they should be placed on the free games page again at l-works, dispite being basic they're still good to play if you just want to chill. - Original Message - From: "Jack F" To: "gamers" Sent: Thursday, December 30, 2010 4:53 PM Subject: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
I so agree with you on this thomas - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 4:56 PM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi, Agreed. For a game to go on sale for $50 it would have to be pretty good. Not only quality but have decent replay value as well. Of course, labor is a factor too, but if you make a mistake during development weather it is having to redo dialog, rerecord a sscene, fix a bug, etc that cost should not be passed off to the customer since it was the developer's own mistake. For example, most people know I've been working on Mysteries of the Ancients for roughly two years. First, we discovered Managed DirectX 9 was causing the game to crash so we rewrote the engine in C++ using DirectX 8,and later we converted DirectX to SFML 1.6. Soon after beta 14 was released we discovered a bunch of new bugs in the engine caused by SFML. So we are rewriting a big part of the engine once again. If I were to put a price tag on the labor involved I could easily ask for $50 for the game, but I won't do that. Why? Well, in large part many of the problems were my fault. The game was pretty stable using DirectX 8, but chose to give SFML 1.6 a try and that ended up being a major mistake on my part. I shouldn't expect customers to pay extra for the game since I have to rewrite a lot of stuff to fix the problems caused by SFML. That's unfair to the customer since it was my mistake and not their mistake. So if TDV is marked up because of someone having to stay up late or retake scenes that's just wrong in my book. I often stay up late working on MOTA, but I don't ask for a penny extra. I chose to stay up rather than work on it on weekends or some other time. Cheers! __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] the soul series introduction recording
No. Samurai shodown aka samurai spirits used to be the head of weapons fighters. It originated them... but soul calibur is pretty much the only mainstream weapons-based fighter. Samurai Shodown was a sleeper hit.. you only loved it if you heard about it. lol. Well, siegfried is only described as slow because his sword is so huge... and that's a monster. Wow. Your brother definitely had a shallow view... that's how I beat every newbie I come across. Yes, you can pick it up... but if you don't get the timing down right, and don't learn move ranges and hit properties, you are going to be in trouble. Guard impacts especially are important. Half the tournament matches you'll see involve a lot of times when noone even attacks.. the players just try and maneuver each other into different situations. At 09:09 AM 30/12/2010, you wrote: Just listened to the recording- it's well done and pretty much rounds up the series. Although, I'd say the head of weapon fighting games is actually Samurai Spirits- but that's 2d. Funny that Siegfried got classified as slow moving powerhouse- he's actually a small guy heh- though yes, his fighting style is as described. In Soul Blade, every character had a ten-hit combo just like Tekken, kinda too bad they did away with that- although in truth, those combos were mostly good for showing off only. One thing with Soul Calibur is that it's actually relatively newbie friendly- anyone can pick it up, figure out the buttons, and start having fun without having to learn complicated joystick motions. I remember how I demonstrated to my girl how in SC3, when fighting at normal difficulty in story mode, one can actually win the game by using just the pad and one button if one gets the timing down. My elder brother once said that 'Soul series sucks cause it's all about you hit me, I block, I hit you, you block, see who hits first,' lol, I think that was a rather shelow view of the game- but again, he could never beat me on it so there ya go. "No one ever kicked ass by saying I can't." Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 http://hubpages.com/profile/Johnny+ST.+Tai Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.cdbaby.com/thecat2 http://www.rhythmqwest.com/thecat Watch our videos at: http://www.youtube.com/watch?v=tcer-Qboz24 http://www.youtube.com/watch?v=ycuQZ7OT2yA Check out my writings at: http://www.alteraeon.com/fanfic/ http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366 http://www.fictionpress.com/u/330245/JSTiger "Not perfect, but honorable. Not wealthy, but very happy. Not successful, but confident. Not famous, but popular. Don't have an empire, but have a home. Don't have many lovers, but know what is true love." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] the soul series introduction recording
Just listened to the recording- it's well done and pretty much rounds up the series. Although, I'd say the head of weapon fighting games is actually Samurai Spirits- but that's 2d. Funny that Siegfried got classified as slow moving powerhouse- he's actually a small guy heh- though yes, his fighting style is as described. In Soul Blade, every character had a ten-hit combo just like Tekken, kinda too bad they did away with that- although in truth, those combos were mostly good for showing off only. One thing with Soul Calibur is that it's actually relatively newbie friendly- anyone can pick it up, figure out the buttons, and start having fun without having to learn complicated joystick motions. I remember how I demonstrated to my girl how in SC3, when fighting at normal difficulty in story mode, one can actually win the game by using just the pad and one button if one gets the timing down. My elder brother once said that 'Soul series sucks cause it's all about you hit me, I block, I hit you, you block, see who hits first,' lol, I think that was a rather shelow view of the game- but again, he could never beat me on it so there ya go. "No one ever kicked ass by saying I can't." Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 http://hubpages.com/profile/Johnny+ST.+Tai Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat http://www.mynoisyplanet.com/TheCAT. http://www.cdbaby.com/thecat2 http://www.rhythmqwest.com/thecat Watch our videos at: http://www.youtube.com/watch?v=tcer-Qboz24 http://www.youtube.com/watch?v=ycuQZ7OT2yA Check out my writings at: http://www.alteraeon.com/fanfic/ http://www.authorsden.com/visit/viewpoetry_all.asp?Authorid=10366 http://www.fictionpress.com/u/330245/JSTiger "Not perfect, but honorable. Not wealthy, but very happy. Not successful, but confident. Not famous, but popular. Don't have an empire, but have a home. Don't have many lovers, but know what is true love." --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] egg hunt, pigeon panic and super shot
whoa. lets go thing by thing. first off, i found super egg hunt: HTTP://www.l-works.net/free.php secondly, why would you think liam would give you a super shot patch simply because you want it? I have to say though, the site does not contain pgeo panic or supershot... strange! mauricio almeida -Mensagem original- De: Jack F Para: gamers Data: Quinta, 30 de Dezembro de 2010 10:53 Assunto: [Audyssey] egg hunt, pigeon panic and super shot Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] egg hunt, pigeon panic and super shot
Hi Liam, I've been searching on your sight and can't find egg hunt, pigeon panic or super shot. I've even searched the audiogames.net database and can can't find super shot, but I see egg hunt and pigeon panic but can't download them. I know egg hunt is a very basic game, but I've heard Lynne Reaper's review of both egg hunt and super shot, as well as your other games. I didn't hear reviews of pigeon panic but I read about it at audiogames.net but can't download it. So, would you mind releasing super shot as abandonware? Or, emailing me setup files for those games? For super shot, a patch or some type of key generator would be grate. So, can you email me egg hunt, pigeon panic, super shot and a super shot patch? Thank you. best regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Ah. Good stuff.. then let's see what comes out of that. If you want voice work or music or anything of the like, feel free to let me know. At 08:32 AM 30/12/2010, you wrote: Hi Clement, The game is no longer abandonware. Jason has given me entire control over the source code of his abandoned products and therefore I have started the process of porting them over to BGT with the rest of my games. Regards, Damien. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 2:02 PM Subject: Re: [Audyssey] registration of self destruct Well considering the fact that the game is abandonware and is not being developed anymore... that should answer your question. At 05:52 AM 30/12/2010, you wrote: here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: > Hi Jack, > I'm afraid I have no idea how Jason's registration system works. What's more, I have lost the original Self Destruct source code, so I cannot recompile a registration-free version. > The best I can suggest is to wait until I can recreate it and get it released. Hopefully some of the bugs should be illiminated as well. > Regards, > Damien. > > > > > - Original Message - From: "Jack F" > To: "gamers" > Sent: Thursday, December 30, 2010 1:18 AM > Subject: [Audyssey] registration of self destruct > > >> Hi Damien, >> Thanks very much for putting it on your sight. I downloaded both >> danger city beta and giftanum on my computer yesterday. Danger city >> seams a bit buggy but I played and beat giftanum on my first time of >> playing. I still have a demo of self destruct and have had it for >> about 4 months. Here's the steps I take. >> I go in to the game and wait until I hear please select a dificulty. I >> press ctrl g with jaws loaded and enter my full name and press enter. >> I then hear there's an error with your product id. The game cannot >> continu. The product id does not exist. I press enter and the game >> shuts down. Then I go into my program files directory and see a file >> called keygen.exe and I thaught that had something to do with >> registering the game. I hit enter. I get the same there's an error >> with your product id. The game cannot continu. The product id does not >> exist. Then I hit enter and hear run time error 424 object required. >> Can you help me with this situation? >> regards, Jack >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
By the same principle... mainstream games don't get charged based off mistakes and work problems. They cost 60 to 70 bucks for a reason. They manpower going into those games is huge... and I don't blame them in the slightest. If they really did charge the way some people on this list would have it, based on time spent working on the project, they could easily charge over 100 dollars for the budget spent on the game. However, therein lies the problem.. who would buy a game with no replayability? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Hi Clement, The game is no longer abandonware. Jason has given me entire control over the source code of his abandoned products and therefore I have started the process of porting them over to BGT with the rest of my games. Regards, Damien. - Original Message - From: "Clement Chou" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 2:02 PM Subject: Re: [Audyssey] registration of self destruct Well considering the fact that the game is abandonware and is not being developed anymore... that should answer your question. At 05:52 AM 30/12/2010, you wrote: here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: > Hi Jack, > I'm afraid I have no idea how Jason's registration system works. What's more, I have lost the original Self Destruct source code, so I cannot recompile a registration-free version. > The best I can suggest is to wait until I can recreate it and get it released. Hopefully some of the bugs should be illiminated as well. > Regards, > Damien. > > > > > - Original Message - From: "Jack F" > To: "gamers" > Sent: Thursday, December 30, 2010 1:18 AM > Subject: [Audyssey] registration of self destruct > > >> Hi Damien, >> Thanks very much for putting it on your sight. I downloaded both >> danger city beta and giftanum on my computer yesterday. Danger city >> seams a bit buggy but I played and beat giftanum on my first time of >> playing. I still have a demo of self destruct and have had it for >> about 4 months. Here's the steps I take. >> I go in to the game and wait until I hear please select a dificulty. I >> press ctrl g with jaws loaded and enter my full name and press enter. >> I then hear there's an error with your product id. The game cannot >> continu. The product id does not exist. I press enter and the game >> shuts down. Then I go into my program files directory and see a file >> called keygen.exe and I thaught that had something to do with >> registering the game. I hit enter. I get the same there's an error >> with your product id. The game cannot continu. The product id does not >> exist. Then I hit enter and hear run time error 424 object required. >> Can you help me with this situation? >> regards, Jack >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Hi Brandon, In actual fact, since the game will be coded in BGT, there will only be SAPI support in future versions. This is because, not only does BGT not support other screenreaders at present, but it will be unlikely that other screenreaders can be supported due to the fact that they block access to Direct Input when they are active. Since Self Destruct only used the built-in Form_KeyDown event in VB it was possible to include screenreader access. Hope this helps. Regards, Damien. - Original Message - From: "Brandon Misch" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 1:52 PM Subject: Re: [Audyssey] registration of self destruct here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: Hi Jack, I'm afraid I have no idea how Jason's registration system works. What's more, I have lost the original Self Destruct source code, so I cannot recompile a registration-free version. The best I can suggest is to wait until I can recreate it and get it released. Hopefully some of the bugs should be illiminated as well. Regards, Damien. - Original Message - From: "Jack F" To: "gamers" Sent: Thursday, December 30, 2010 1:18 AM Subject: [Audyssey] registration of self destruct Hi Damien, Thanks very much for putting it on your sight. I downloaded both danger city beta and giftanum on my computer yesterday. Danger city seams a bit buggy but I played and beat giftanum on my first time of playing. I still have a demo of self destruct and have had it for about 4 months. Here's the steps I take. I go in to the game and wait until I hear please select a dificulty. I press ctrl g with jaws loaded and enter my full name and press enter. I then hear there's an error with your product id. The game cannot continu. The product id does not exist. I press enter and the game shuts down. Then I go into my program files directory and see a file called keygen.exe and I thaught that had something to do with registering the game. I hit enter. I get the same there's an error with your product id. The game cannot continu. The product id does not exist. Then I hit enter and hear run time error 424 object required. Can you help me with this situation? regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] The tdv topic about the money.
One correction I was meant to make here. When I was talking about the money, what I was meant to say was well, I'll tell you. I was chatting with Munawar about how he did the acting. He said that he had to stay up until late. Mauricio, I never said that he told me that. I just felt that it was worth $50 because he told me that they even had to stay up until late, but now I know you can't judge money on someone's work. Sorry if I got some of you baffled. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
We'll just have to agree to disagree. Besides, fifty bucks is about what you can expect to pay for a lot of mainstream games anymore, and those aren't even truly accessible. We are the Knights who say...Ni! - Original Message - From: "Mauricio Almeida" To: Sent: Thursday, December 30, 2010 8:52 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! quality is a concequence of work. should you work on a product forgetting of playability in the future? no, you should not. why would you think that games like Mota, from USA games will never run out of public? because they are random. the itens you gain are random. the number of possible weapon choices is huge. When you are dealing with shareware solutions, you must not only own a creative mind, which munawar certainly does, and have the talent to code, which he definitely does as well. you must know how to deal with your market, and attract your public. if tdv had more playability, he could easily have charged $35 for it and yet it would have compensated the work from a market sale point of view, simply because all those people that are complaining about playability would have no reason to complain, as extra playability is never a bad thing. Mauricio almeida -Mensagem original- De: "Bryan Peterson" Para: "Gamers Discussion list" Data: Quinta, 30 de Dezembro de 2010 07:43 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! That's not entirely true. You can, in fact, justify a product's price by your work, epecially if you had to put forth more of your own money to make the product happen. I got TDV for the discounted price but I would happily have paid the full price even if for no other reason than to support Munawar in any future projects. We are the Knights who say...Ni! - Original Message - From: "Mauricio Almeida" To: Sent: Thursday, December 30, 2010 8:00 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! excuse me, sir, but I hope he did not tell you that. because if he did, then here are a couple of reflection points: 1. if you will work on something decent, you will stay up late on it at some points, anyway, despite whatever you do to avoid it. 2. If you want players to buy your games, be it for $50 or for $29, (q9)you will have to record scenes several times for them to work. It does not mean you did something extraordinary, it just means you are human and could not do things well in the first time you did them. Am I, on this e-mail, saying Munawar did not wor for his game? no, i am absolutely not doing that. As the CEO of the only bllind gaming entertainment entity in the country, I know how hard developers work, because, either , we are translating their games with them as they develop (several developers in this list may confirm that, if they wish). or we translate them after the release, with high quality voices and well editted sounds when necessary and authorised. All i am trying to say is you may not justify a products price by your work, because everyone that does something decent works hard. You must justify what you charge based on playability and quality. Thank you, Mauricio almeida -Mensagem original- De: Shiny protector Para: "Gamers Discussion list" Data: Quinta, 30 de Dezembro de 2010 10:21 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi Hayden, The reason that Munawar made it $50 was because he worked a lot. I spoke to him yesturday, he said to me, they did many retakes of the scenes. They even stayed up until late! So that's why its about $50. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 12:51 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi, To tell you the truth, I've beaten it once, and while I'm trying to get through it again, I just don't care as much for it anymore. Something is gone once you've completed the game the first time through, and while it has some excellent sounds and a very well-put together storyline, it really isn't worth $50. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Wednesday, December 29, 2010 12:00 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Bgb experts have disagreed upon this. some say there is due to how entertaining the game is, and how the scenes are input. others say there just isn§t. Mauricio -Mensagem original- De: "Mike Maslo" Para: "'Gamers Discussion list'" Data: Quarta, 29 de Dezembro de 2010 10:34 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I purchased it and love it but the question is though I have not finished the game, is there a replay value once you have finished the mission? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.or
Re: [Audyssey] Conceiving Level Maps
Hi Jim, The reason I do that is because I store everything like doors, walls, fire traps, chasms, etc in a 3d array. Basically, how it works is I take the current directionand coordinates and calculate a vector along that direction x units away to find out where the player will be next. I then check the array to see what is there and take whatever action is necessary. There is nothing specifically wrong with the way you do colision detection, but I can think of some limitations. For example, in some games a player might have to use explosives to blow a hole in a wall, floor, etc to gain access to some secret area. If your colision detection is hard coded like that it isn't going to be easy to remove a section of the wall and leave part or most of it standing. With an array all you need to do is calculate the blast radius of the explosion and remove however many elements necessary to make that size hole in the wall. Make sense? On 12/30/10, Jim Kitchen wrote: > Hi Thomas, > > I am wondering why you need to know a step ahead. Why not just detect an > actual collision? I have always found that to be good enough. You know > detect the collision and do what would happen for a collision like before > doing what would happen if there was not a collision. I E do not up date > the graphics or in our case the sounds etc. > > I also have always found that square, rectangle or cube is good enough and > thus do not do the circular or spherical detection that then requires trig > or whatever. Maybe if we were doing graphics one would be able to tell, but > I do not believe that one would know the difference in our games. > > I just do collision detection like > > if hx > 32 and hx < 37 then > if hy > 44 and hy < 47 then > Bang! Homer ran into something. > end if > end if > > And of course for a three D just add the third check > > if hx > 32 and hx < 37 then > if hy > 44 and hy < 47 then > if hz > 22 and hz < 25 then > Bang! Homer ran into something. > end if > end if > end if > > I guess that I just like to keep things simple because that is the only way > that I know how to do it with my limited math knowledge etc. > > BFN > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
Ah ok. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, December 30, 2010 3:56 PM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi, Agreed. For a game to go on sale for $50 it would have to be pretty good. Not only quality but have decent replay value as well. Of course, labor is a factor too, but if you make a mistake during development weather it is having to redo dialog, rerecord a sscene, fix a bug, etc that cost should not be passed off to the customer since it was the developer's own mistake. For example, most people know I've been working on Mysteries of the Ancients for roughly two years. First, we discovered Managed DirectX 9 was causing the game to crash so we rewrote the engine in C++ using DirectX 8,and later we converted DirectX to SFML 1.6. Soon after beta 14 was released we discovered a bunch of new bugs in the engine caused by SFML. So we are rewriting a big part of the engine once again. If I were to put a price tag on the labor involved I could easily ask for $50 for the game, but I won't do that. Why? Well, in large part many of the problems were my fault. The game was pretty stable using DirectX 8, but chose to give SFML 1.6 a try and that ended up being a major mistake on my part. I shouldn't expect customers to pay extra for the game since I have to rewrite a lot of stuff to fix the problems caused by SFML. That's unfair to the customer since it was my mistake and not their mistake. So if TDV is marked up because of someone having to stay up late or retake scenes that's just wrong in my book. I often stay up late working on MOTA, but I don't ask for a penny extra. I chose to stay up rather than work on it on weekends or some other time. Cheers! On 12/29/10, Mauricio Almeida wrote: excuse me, sir, but I hope he did not tell you that. because if he did, then here are a couple of reflection points: 1. if you will work on something decent, you will stay up late on it at some points, anyway, despite whatever you do to avoid it. 2. If you want players to buy your games, be it for $50 or for $29, (q9)you will have to record scenes several times for them to work. It does not mean you did something extraordinary, it just means you are human and could not do things well in the first time you did them. Am I, on this e-mail, saying Munawar did not wor for his game? no, i am absolutely not doing that. As the CEO of the only bllind gaming entertainment entity in the country, I know how hard developers work, because, either , we are translating their games with them as they develop (several developers in this list may confirm that, if they wish). or we translate them after the release, with high quality voices and well editted sounds when necessary and authorised. All i am trying to say is you may not justify a products price by your work, because everyone that does something decent works hard. You must justify what you charge based on playability and quality. Thank you, Mauricio almeida --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
Hi, Agreed. For a game to go on sale for $50 it would have to be pretty good. Not only quality but have decent replay value as well. Of course, labor is a factor too, but if you make a mistake during development weather it is having to redo dialog, rerecord a sscene, fix a bug, etc that cost should not be passed off to the customer since it was the developer's own mistake. For example, most people know I've been working on Mysteries of the Ancients for roughly two years. First, we discovered Managed DirectX 9 was causing the game to crash so we rewrote the engine in C++ using DirectX 8,and later we converted DirectX to SFML 1.6. Soon after beta 14 was released we discovered a bunch of new bugs in the engine caused by SFML. So we are rewriting a big part of the engine once again. If I were to put a price tag on the labor involved I could easily ask for $50 for the game, but I won't do that. Why? Well, in large part many of the problems were my fault. The game was pretty stable using DirectX 8, but chose to give SFML 1.6 a try and that ended up being a major mistake on my part. I shouldn't expect customers to pay extra for the game since I have to rewrite a lot of stuff to fix the problems caused by SFML. That's unfair to the customer since it was my mistake and not their mistake. So if TDV is marked up because of someone having to stay up late or retake scenes that's just wrong in my book. I often stay up late working on MOTA, but I don't ask for a penny extra. I chose to stay up rather than work on it on weekends or some other time. Cheers! On 12/29/10, Mauricio Almeida wrote: > excuse me, sir, but I hope he did not tell you that. > because if he did, then here are a couple of reflection points: > 1. if you will work on something decent, you will stay up late on it at > some points, anyway, despite whatever you do to avoid it. > 2. If you want players to buy your games, be it for $50 or for $29, > (q9)you will have to record scenes several times for them to work. > It does not mean you did something extraordinary, it just means you are > human and could not do things well in the first time you did them. > Am I, on this e-mail, saying Munawar did not wor for his game? > no, i am absolutely not doing that. > As the CEO of the only bllind gaming entertainment entity in the > country, I know how hard developers work, because, either , we are > translating their games with them as they develop (several developers in > this list may confirm that, if they wish). or we translate them after > the release, with high quality voices and well editted sounds when > necessary and authorised. > All i am trying to say is you may not justify a products price by your > work, because everyone that does something decent works hard. You must > justify what you charge based on playability and quality. > > Thank you, > > Mauricio almeida --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Hi, That shouldn't make a difference. First, Self-Destruct doesn't use hardware ids. Second, Although, Windows 7 is a newer OS than XP a lot of the libraries etc are backward compatible, and provide some legacy support for XP apps. On 12/30/10, Alfredo_The_Music_maker wrote: > Hello, > Are you using an OS like Windows 7? It is possible that it cannot > recognize your hardware id because of this. This was made for XP mainly. > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
i know but someone said something about rewriting the game so thought i would ask. On Dec 30, 2010, at 9:02 AM, Clement Chou wrote: > Well considering the fact that the game is abandonware and is not being > developed anymore... that should answer your question. > > At 05:52 AM 30/12/2010, you wrote: >> here's a question on self destruct, will more screen readers be supported. >> wright now, it's just jaws and window-eyes what about nvda or system access? >> >> On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: >> >> > Hi Jack, >> > I'm afraid I have no idea how Jason's registration system works. What's >> > more, I have lost the original Self Destruct source code, so I cannot >> > recompile a registration-free version. >> > The best I can suggest is to wait until I can recreate it and get it >> > released. Hopefully some of the bugs should be illiminated as well. >> > Regards, >> > Damien. >> > >> > >> > >> > >> > - Original Message - From: "Jack F" >> > To: "gamers" >> > Sent: Thursday, December 30, 2010 1:18 AM >> > Subject: [Audyssey] registration of self destruct >> > >> > >> >> Hi Damien, >> >> Thanks very much for putting it on your sight. I downloaded both >> >> danger city beta and giftanum on my computer yesterday. Danger city >> >> seams a bit buggy but I played and beat giftanum on my first time of >> >> playing. I still have a demo of self destruct and have had it for >> >> about 4 months. Here's the steps I take. >> >> I go in to the game and wait until I hear please select a dificulty. I >> >> press ctrl g with jaws loaded and enter my full name and press enter. >> >> I then hear there's an error with your product id. The game cannot >> >> continu. The product id does not exist. I press enter and the game >> >> shuts down. Then I go into my program files directory and see a file >> >> called keygen.exe and I thaught that had something to do with >> >> registering the game. I hit enter. I get the same there's an error >> >> with your product id. The game cannot continu. The product id does not >> >> exist. Then I hit enter and hear run time error 424 object required. >> >> Can you help me with this situation? >> >> regards, Jack >> >> >> >> --- >> >> Gamers mailing list __ Gamers@audyssey.org >> >> If you want to leave the list, send E-mail to >> >> gamers-unsubscr...@audyssey.org. >> >> You can make changes or update your subscription via the web, at >> >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> >> All messages are archived and can be searched and read at >> >> http://www.mail-archive.com/gamers@audyssey.org. >> >> If you have any questions or concerns regarding the management of the >> >> list, >> >> please send E-mail to gamers-ow...@audyssey.org. >> > >> > >> > --- >> > Gamers mailing list __ Gamers@audyssey.org >> > If you want to leave the list, send E-mail to >> > gamers-unsubscr...@audyssey.org. >> > You can make changes or update your subscription via the web, at >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> > All messages are archived and can be searched and read at >> > http://www.mail-archive.com/gamers@audyssey.org. >> > If you have any questions or concerns regarding the management of the list, >> > please send E-mail to gamers-ow...@audyssey.org. >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity !
quality is a concequence of work. should you work on a product forgetting of playability in the future? no, you should not. why would you think that games like Mota, from USA games will never run out of public? because they are random. the itens you gain are random. the number of possible weapon choices is huge. When you are dealing with shareware solutions, you must not only own a creative mind, which munawar certainly does, and have the talent to code, which he definitely does as well. you must know how to deal with your market, and attract your public. if tdv had more playability, he could easily have charged $35 for it and yet it would have compensated the work from a market sale point of view, simply because all those people that are complaining about playability would have no reason to complain, as extra playability is never a bad thing. Mauricio almeida -Mensagem original- De: "Bryan Peterson" Para: "Gamers Discussion list" Data: Quinta, 30 de Dezembro de 2010 07:43 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! That's not entirely true. You can, in fact, justify a product's price by your work, epecially if you had to put forth more of your own money to make the product happen. I got TDV for the discounted price but I would happily have paid the full price even if for no other reason than to support Munawar in any future projects. We are the Knights who say...Ni! - Original Message - From: "Mauricio Almeida" To: Sent: Thursday, December 30, 2010 8:00 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! excuse me, sir, but I hope he did not tell you that. because if he did, then here are a couple of reflection points: 1. if you will work on something decent, you will stay up late on it at some points, anyway, despite whatever you do to avoid it. 2. If you want players to buy your games, be it for $50 or for $29, (q9)you will have to record scenes several times for them to work. It does not mean you did something extraordinary, it just means you are human and could not do things well in the first time you did them. Am I, on this e-mail, saying Munawar did not wor for his game? no, i am absolutely not doing that. As the CEO of the only bllind gaming entertainment entity in the country, I know how hard developers work, because, either , we are translating their games with them as they develop (several developers in this list may confirm that, if they wish). or we translate them after the release, with high quality voices and well editted sounds when necessary and authorised. All i am trying to say is you may not justify a products price by your work, because everyone that does something decent works hard. You must justify what you charge based on playability and quality. Thank you, Mauricio almeida -Mensagem original- De: Shiny protector Para: "Gamers Discussion list" Data: Quinta, 30 de Dezembro de 2010 10:21 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi Hayden, The reason that Munawar made it $50 was because he worked a lot. I spoke to him yesturday, he said to me, they did many retakes of the scenes. They even stayed up until late! So that's why its about $50. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 12:51 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi, To tell you the truth, I've beaten it once, and while I'm trying to get through it again, I just don't care as much for it anymore. Something is gone once you've completed the game the first time through, and while it has some excellent sounds and a very well-put together storyline, it really isn't worth $50. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Wednesday, December 29, 2010 12:00 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Bgb experts have disagreed upon this. some say there is due to how entertaining the game is, and how the scenes are input. others say there just isn§t. Mauricio -Mensagem original- De: "Mike Maslo" Para: "'Gamers Discussion list'" Data: Quarta, 29 de Dezembro de 2010 10:34 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I purchased it and love it but the question is though I have not finished the game, is there a replay value once you have finished the mission? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, December 29, 2010 10:17 AM To: Munawar Bijani; Gamers Discussion list Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I seriously recommend purchasing TDV. Its worth it. - Original Message - From: "Munawar Bijani" To: Sent: Wednesday, December 29, 2010 3:30 PM Subject: [Audyssey] Last Chance to Save on Th
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
That's not entirely true. You can, in fact, justify a product's price by your work, epecially if you had to put forth more of your own money to make the product happen. I got TDV for the discounted price but I would happily have paid the full price even if for no other reason than to support Munawar in any future projects. We are the Knights who say...Ni! - Original Message - From: "Mauricio Almeida" To: Sent: Thursday, December 30, 2010 8:00 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! excuse me, sir, but I hope he did not tell you that. because if he did, then here are a couple of reflection points: 1. if you will work on something decent, you will stay up late on it at some points, anyway, despite whatever you do to avoid it. 2. If you want players to buy your games, be it for $50 or for $29, (q9)you will have to record scenes several times for them to work. It does not mean you did something extraordinary, it just means you are human and could not do things well in the first time you did them. Am I, on this e-mail, saying Munawar did not wor for his game? no, i am absolutely not doing that. As the CEO of the only bllind gaming entertainment entity in the country, I know how hard developers work, because, either , we are translating their games with them as they develop (several developers in this list may confirm that, if they wish). or we translate them after the release, with high quality voices and well editted sounds when necessary and authorised. All i am trying to say is you may not justify a products price by your work, because everyone that does something decent works hard. You must justify what you charge based on playability and quality. Thank you, Mauricio almeida -Mensagem original- De: Shiny protector Para: "Gamers Discussion list" Data: Quinta, 30 de Dezembro de 2010 10:21 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi Hayden, The reason that Munawar made it $50 was because he worked a lot. I spoke to him yesturday, he said to me, they did many retakes of the scenes. They even stayed up until late! So that's why its about $50. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 12:51 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi, To tell you the truth, I've beaten it once, and while I'm trying to get through it again, I just don't care as much for it anymore. Something is gone once you've completed the game the first time through, and while it has some excellent sounds and a very well-put together storyline, it really isn't worth $50. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Wednesday, December 29, 2010 12:00 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Bgb experts have disagreed upon this. some say there is due to how entertaining the game is, and how the scenes are input. others say there just isn§t. Mauricio -Mensagem original- De: "Mike Maslo" Para: "'Gamers Discussion list'" Data: Quarta, 29 de Dezembro de 2010 10:34 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I purchased it and love it but the question is though I have not finished the game, is there a replay value once you have finished the mission? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, December 29, 2010 10:17 AM To: Munawar Bijani; Gamers Discussion list Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I seriously recommend purchasing TDV. Its worth it. - Original Message - From: "Munawar Bijani" To: Sent: Wednesday, December 29, 2010 3:30 PM Subject: [Audyssey] Last Chance to Save on Three-D Velocity! Hello Everyone, There is a sale right now on both Three-D Velocity and Treasure Hunt. This sale will end on January 1, 2011--only two days left! Three-D Velocity will be priced at $50.00 USD after the sale ends, and Treasure Hunt will be priced at $25.00 after the sale ends. This means that if you buy both of these games now, you will save a total of $18.00! Visit www.bpcprograms.com for information about Three-D Velocity and Treasure Hunt. Recently, we added a "gifting option" to the Three-D Velocity order form. You are now able to purchase this game as a gift for someone else. All you do is tell us the gift recipient's Email address and name, and we'll do the rest! It's a great way to say "Happy New Year's Day." You can order the above-mentioned games by visiting www.bpcprograms.com/purchase.htm. We also released Three-D Velocity 1.3 recently. Find out more at www.bpcprograms.com/news.htm. Munawar A. Bijani Manager, Developer BPCPrograms, LLC http://www.bpcprograms.com --- Gamers mailing list __ Gamers@audyssey.org If yo
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
Ok. - Original Message - From: "Mauricio Almeida" To: Sent: Thursday, December 30, 2010 3:00 PM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! excuse me, sir, but I hope he did not tell you that. because if he did, then here are a couple of reflection points: 1. if you will work on something decent, you will stay up late on it at some points, anyway, despite whatever you do to avoid it. 2. If you want players to buy your games, be it for $50 or for $29, (q9)you will have to record scenes several times for them to work. It does not mean you did something extraordinary, it just means you are human and could not do things well in the first time you did them. Am I, on this e-mail, saying Munawar did not wor for his game? no, i am absolutely not doing that. As the CEO of the only bllind gaming entertainment entity in the country, I know how hard developers work, because, either , we are translating their games with them as they develop (several developers in this list may confirm that, if they wish). or we translate them after the release, with high quality voices and well editted sounds when necessary and authorised. All i am trying to say is you may not justify a products price by your work, because everyone that does something decent works hard. You must justify what you charge based on playability and quality. Thank you, Mauricio almeida -Mensagem original- De: Shiny protector Para: "Gamers Discussion list" Data: Quinta, 30 de Dezembro de 2010 10:21 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi Hayden, The reason that Munawar made it $50 was because he worked a lot. I spoke to him yesturday, he said to me, they did many retakes of the scenes. They even stayed up until late! So that's why its about $50. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 12:51 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi, To tell you the truth, I've beaten it once, and while I'm trying to get through it again, I just don't care as much for it anymore. Something is gone once you've completed the game the first time through, and while it has some excellent sounds and a very well-put together storyline, it really isn't worth $50. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Wednesday, December 29, 2010 12:00 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Bgb experts have disagreed upon this. some say there is due to how entertaining the game is, and how the scenes are input. others say there just isn§t. Mauricio -Mensagem original- De: "Mike Maslo" Para: "'Gamers Discussion list'" Data: Quarta, 29 de Dezembro de 2010 10:34 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I purchased it and love it but the question is though I have not finished the game, is there a replay value once you have finished the mission? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, December 29, 2010 10:17 AM To: Munawar Bijani; Gamers Discussion list Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I seriously recommend purchasing TDV. Its worth it. - Original Message - From: "Munawar Bijani" To: Sent: Wednesday, December 29, 2010 3:30 PM Subject: [Audyssey] Last Chance to Save on Three-D Velocity! Hello Everyone, There is a sale right now on both Three-D Velocity and Treasure Hunt. This sale will end on January 1, 2011--only two days left! Three-D Velocity will be priced at $50.00 USD after the sale ends, and Treasure Hunt will be priced at $25.00 after the sale ends. This means that if you buy both of these games now, you will save a total of $18.00! Visit www.bpcprograms.com for information about Three-D Velocity and Treasure Hunt. Recently, we added a "gifting option" to the Three-D Velocity order form. You are now able to purchase this game as a gift for someone else. All you do is tell us the gift recipient's Email address and name, and we'll do the rest! It's a great way to say "Happy New Year's Day." You can order the above-mentioned games by visiting www.bpcprograms.com/purchase.htm. We also released Three-D Velocity 1.3 recently. Find out more at www.bpcprograms.com/news.htm. Munawar A. Bijani Manager, Developer BPCPrograms, LLC http://www.bpcprograms.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the manage
Re: [Audyssey] Last Chance to Save on Three-D Velocity !
excuse me, sir, but I hope he did not tell you that. because if he did, then here are a couple of reflection points: 1. if you will work on something decent, you will stay up late on it at some points, anyway, despite whatever you do to avoid it. 2. If you want players to buy your games, be it for $50 or for $29, (q9)you will have to record scenes several times for them to work. It does not mean you did something extraordinary, it just means you are human and could not do things well in the first time you did them. Am I, on this e-mail, saying Munawar did not wor for his game? no, i am absolutely not doing that. As the CEO of the only bllind gaming entertainment entity in the country, I know how hard developers work, because, either , we are translating their games with them as they develop (several developers in this list may confirm that, if they wish). or we translate them after the release, with high quality voices and well editted sounds when necessary and authorised. All i am trying to say is you may not justify a products price by your work, because everyone that does something decent works hard. You must justify what you charge based on playability and quality. Thank you, Mauricio almeida -Mensagem original- De: Shiny protector Para: "Gamers Discussion list" Data: Quinta, 30 de Dezembro de 2010 10:21 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi Hayden, The reason that Munawar made it $50 was because he worked a lot. I spoke to him yesturday, he said to me, they did many retakes of the scenes. They even stayed up until late! So that's why its about $50. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 12:51 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi, To tell you the truth, I've beaten it once, and while I'm trying to get through it again, I just don't care as much for it anymore. Something is gone once you've completed the game the first time through, and while it has some excellent sounds and a very well-put together storyline, it really isn't worth $50. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Wednesday, December 29, 2010 12:00 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Bgb experts have disagreed upon this. some say there is due to how entertaining the game is, and how the scenes are input. others say there just isn§t. Mauricio -Mensagem original- De: "Mike Maslo" Para: "'Gamers Discussion list'" Data: Quarta, 29 de Dezembro de 2010 10:34 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I purchased it and love it but the question is though I have not finished the game, is there a replay value once you have finished the mission? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, December 29, 2010 10:17 AM To: Munawar Bijani; Gamers Discussion list Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I seriously recommend purchasing TDV. Its worth it. - Original Message - From: "Munawar Bijani" To: Sent: Wednesday, December 29, 2010 3:30 PM Subject: [Audyssey] Last Chance to Save on Three-D Velocity! > Hello Everyone, > There is a sale right now on both Three-D Velocity and Treasure Hunt. This > sale will end on January 1, 2011--only two days left! Three-D Velocity > will be priced at $50.00 USD after the sale ends, and Treasure Hunt will > be priced at $25.00 after the sale ends. This means that if you buy both > of these games now, you will save a total of $18.00! Visit > www.bpcprograms.com for information about Three-D Velocity and Treasure > Hunt. > > Recently, we added a "gifting option" to the Three-D Velocity order form. > You are now able to purchase this game as a gift for someone else. All you > do is tell us the gift recipient's Email address and name, and we'll do > the rest! It's a great way to say "Happy New Year's Day." You can order > the above-mentioned games by visiting www.bpcprograms.com/purchase.htm. > > We also released Three-D Velocity 1.3 recently. Find out more at > www.bpcprograms.com/news.htm. > Munawar A. Bijani > Manager, Developer > BPCPrograms, LLC > http://www.bpcprograms.com > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If
Re: [Audyssey] registration of self destruct
Well considering the fact that the game is abandonware and is not being developed anymore... that should answer your question. At 05:52 AM 30/12/2010, you wrote: here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: > Hi Jack, > I'm afraid I have no idea how Jason's registration system works. What's more, I have lost the original Self Destruct source code, so I cannot recompile a registration-free version. > The best I can suggest is to wait until I can recreate it and get it released. Hopefully some of the bugs should be illiminated as well. > Regards, > Damien. > > > > > - Original Message - From: "Jack F" > To: "gamers" > Sent: Thursday, December 30, 2010 1:18 AM > Subject: [Audyssey] registration of self destruct > > >> Hi Damien, >> Thanks very much for putting it on your sight. I downloaded both >> danger city beta and giftanum on my computer yesterday. Danger city >> seams a bit buggy but I played and beat giftanum on my first time of >> playing. I still have a demo of self destruct and have had it for >> about 4 months. Here's the steps I take. >> I go in to the game and wait until I hear please select a dificulty. I >> press ctrl g with jaws loaded and enter my full name and press enter. >> I then hear there's an error with your product id. The game cannot >> continu. The product id does not exist. I press enter and the game >> shuts down. Then I go into my program files directory and see a file >> called keygen.exe and I thaught that had something to do with >> registering the game. I hit enter. I get the same there's an error >> with your product id. The game cannot continu. The product id does not >> exist. Then I hit enter and hear run time error 424 object required. >> Can you help me with this situation? >> regards, Jack >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
here's a question on self destruct, will more screen readers be supported. wright now, it's just jaws and window-eyes what about nvda or system access? On Dec 30, 2010, at 6:30 AM, Damien Pendleton wrote: > Hi Jack, > I'm afraid I have no idea how Jason's registration system works. What's more, > I have lost the original Self Destruct source code, so I cannot recompile a > registration-free version. > The best I can suggest is to wait until I can recreate it and get it > released. Hopefully some of the bugs should be illiminated as well. > Regards, > Damien. > > > > > - Original Message - From: "Jack F" > To: "gamers" > Sent: Thursday, December 30, 2010 1:18 AM > Subject: [Audyssey] registration of self destruct > > >> Hi Damien, >> Thanks very much for putting it on your sight. I downloaded both >> danger city beta and giftanum on my computer yesterday. Danger city >> seams a bit buggy but I played and beat giftanum on my first time of >> playing. I still have a demo of self destruct and have had it for >> about 4 months. Here's the steps I take. >> I go in to the game and wait until I hear please select a dificulty. I >> press ctrl g with jaws loaded and enter my full name and press enter. >> I then hear there's an error with your product id. The game cannot >> continu. The product id does not exist. I press enter and the game >> shuts down. Then I go into my program files directory and see a file >> called keygen.exe and I thaught that had something to do with >> registering the game. I hit enter. I get the same there's an error >> with your product id. The game cannot continu. The product id does not >> exist. Then I hit enter and hear run time error 424 object required. >> Can you help me with this situation? >> regards, Jack >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> gamers-unsubscr...@audyssey.org. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gamers@audyssey.org. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] registration of self destruct
Hi Jack, I'm afraid I have no idea how Jason's registration system works. What's more, I have lost the original Self Destruct source code, so I cannot recompile a registration-free version. The best I can suggest is to wait until I can recreate it and get it released. Hopefully some of the bugs should be illiminated as well. Regards, Damien. - Original Message - From: "Jack F" To: "gamers" Sent: Thursday, December 30, 2010 1:18 AM Subject: [Audyssey] registration of self destruct Hi Damien, Thanks very much for putting it on your sight. I downloaded both danger city beta and giftanum on my computer yesterday. Danger city seams a bit buggy but I played and beat giftanum on my first time of playing. I still have a demo of self destruct and have had it for about 4 months. Here's the steps I take. I go in to the game and wait until I hear please select a dificulty. I press ctrl g with jaws loaded and enter my full name and press enter. I then hear there's an error with your product id. The game cannot continu. The product id does not exist. I press enter and the game shuts down. Then I go into my program files directory and see a file called keygen.exe and I thaught that had something to do with registering the game. I hit enter. I get the same there's an error with your product id. The game cannot continu. The product id does not exist. Then I hit enter and hear run time error 424 object required. Can you help me with this situation? regards, Jack --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Last Chance to Save on Three-D Velocity!
Hi Hayden, The reason that Munawar made it $50 was because he worked a lot. I spoke to him yesturday, he said to me, they did many retakes of the scenes. They even stayed up until late! So that's why its about $50. - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Thursday, December 30, 2010 12:51 AM Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Hi, To tell you the truth, I've beaten it once, and while I'm trying to get through it again, I just don't care as much for it anymore. Something is gone once you've completed the game the first time through, and while it has some excellent sounds and a very well-put together storyline, it really isn't worth $50. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Wednesday, December 29, 2010 12:00 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! Bgb experts have disagreed upon this. some say there is due to how entertaining the game is, and how the scenes are input. others say there just isn§t. Mauricio -Mensagem original- De: "Mike Maslo" Para: "'Gamers Discussion list'" Data: Quarta, 29 de Dezembro de 2010 10:34 Assunto: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I purchased it and love it but the question is though I have not finished the game, is there a replay value once you have finished the mission? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Wednesday, December 29, 2010 10:17 AM To: Munawar Bijani; Gamers Discussion list Subject: Re: [Audyssey] Last Chance to Save on Three-D Velocity! I seriously recommend purchasing TDV. Its worth it. - Original Message - From: "Munawar Bijani" To: Sent: Wednesday, December 29, 2010 3:30 PM Subject: [Audyssey] Last Chance to Save on Three-D Velocity! Hello Everyone, There is a sale right now on both Three-D Velocity and Treasure Hunt. This sale will end on January 1, 2011--only two days left! Three-D Velocity will be priced at $50.00 USD after the sale ends, and Treasure Hunt will be priced at $25.00 after the sale ends. This means that if you buy both of these games now, you will save a total of $18.00! Visit www.bpcprograms.com for information about Three-D Velocity and Treasure Hunt. Recently, we added a "gifting option" to the Three-D Velocity order form. You are now able to purchase this game as a gift for someone else. All you do is tell us the gift recipient's Email address and name, and we'll do the rest! It's a great way to say "Happy New Year's Day." You can order the above-mentioned games by visiting www.bpcprograms.com/purchase.htm. We also released Three-D Velocity 1.3 recently. Find out more at www.bpcprograms.com/news.htm. Munawar A. Bijani Manager, Developer BPCPrograms, LLC http://www.bpcprograms.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to l
[Audyssey] WII Bowling
Bowling Scores 12-28-2010 By Jim Kitchen Today's average = 181.83 total points in the 6 games = 1091 Your bowling average now = 170.06 total points in the 154 games = 26190 Today's low game = 156 Today's high game = 209 All time low game = 124 All time high game = 230 109 wins 43 losses 2 ties 154 total games Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Conceiving Level Maps
Hi Thomas, I am wondering why you need to know a step ahead. Why not just detect an actual collision? I have always found that to be good enough. You know detect the collision and do what would happen for a collision like before doing what would happen if there was not a collision. I E do not up date the graphics or in our case the sounds etc. I also have always found that square, rectangle or cube is good enough and thus do not do the circular or spherical detection that then requires trig or whatever. Maybe if we were doing graphics one would be able to tell, but I do not believe that one would know the difference in our games. I just do collision detection like if hx > 32 and hx < 37 then if hy > 44 and hy < 47 then Bang! Homer ran into something. end if end if And of course for a three D just add the third check if hx > 32 and hx < 37 then if hy > 44 and hy < 47 then if hz > 22 and hz < 25 then Bang! Homer ran into something. end if end if end if I guess that I just like to keep things simple because that is the only way that I know how to do it with my limited math knowledge etc. BFN - Original Message - Hi Kai, Well, to help me draw level maps I actually created a level editor that allows me to copy, cut, and paste things like walls, doors, chasms, etc on a 2d or 3d grid. However, even without it it is not that hard to actually draw or create a level such as you describe. To create a room for a side-scroller all I need to do is something like this. // Draw the ceiling for (x = 0; x < 51; x++) g_map[x, 10] = SURFACE_CEILING; // Draw the floor for (x = 0; x < 25; x++) g_map[x, 0] = SURFACE_STONE; for (x = 36; x < 51; x++) g_map[x, 0] = SURFACE_STONE; // Draw the chasm for (x = 25; x < 36; x++) g_map[x, 0] = SURFACE_CHASM; // Draw the left wall for (y = 1; y < 10; y++) g_map[0, y] = SURFACE_WALL; // Draw the right wall for (y = 1; y < 10; y++) g_map[50, y] = SURFACE_WALL; What we have here is a simple room 50 units wide and 10 units high. We essentually created it by using surface constants and stored them in a 2d array. To figure out if we encountered anything all we need to do is find out if the player's next x/y position will step into a chasm or encounter one of the walls. Since my engine, G3D, actually deals with a 3d array with an x/y/z position I have a set of trig formulas to calculate the vector and figure out where the player's next x/y/z position will be. However, since we are dealing with a simple side-scroller we probably don't need anything that fancy. We can get by just by adding or subtracting the player's velocity to or from x and y. For example, here is some really really simplistic colision checking. This isn't exactly the best collision detection method, but it should work for a newbie like your self. // Get the player's x/y coordinates float speed = g_player.GetSpeed(); float x1 = g_player.GetX(); float y1 = g_player.GetY(); float x2 = 0; float y2 = 0; // If the player is moving left // subtract the player's sspeed from x1 if (g_player.GetDirection() == -90) { x2 = x1 - speed; y2 = y1 - 1; } // If the player is moving right // add the player's speed to x1 if (g_player.GetDirection() == 90) { x2 = x1 + speed; y2 = y1 - 1; } // Get the player's surface int surface = g_map[(int)x2, (int)y2]; // Find out if the player encountered anything int encountered = g_map[(int)x2, (int)y1]; // If the player stepped into a chasm kill the player if (surface == SURFACE_CHASM) { KillPlayer(); } // If the player hit a wall // stop moving if (encountered == SURFACE_WALL) { HitWall(); } // Move forward if (encountered != SURFACE_NOTHING && surface!= SURFACE_CHASM) { g_player.SetLocation(x2, y1); PlayStepSound(); } What we have here is a very simplistic colision detection system. It basically tries to determine where the player will be when he/she takes their next step and figures out if he/she hit a wall, fell into a chasm, or moved safely to the new location. Does this make sense? So if I wanted to add ledges etc to this room above all I'd have to do Is draw them in by adding them to the array wherever I wanted them. I might draw one in the middle of the chasm to jump/land on so the player doesn't have to try the suicidal feet of jumping the entire length of this chasm, or I could add ledges to either side. It really is not that complex to create a level in this fassion. HTH Jim Simple enough for a weenie; enough power for a nerd! j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive