Re: [SWCollect] Interplay (was: Re: [SWCollect] Best copy protection?)
When I said Sierra, I meant Vivendi of course :) It's the same as Atari / Infogrames (rich company using the name of a famous one). -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Interplay (was: Re: [SWCollect] Best copy protection?) Peter Olafson [EMAIL PROTECTED] 15-06-2004 18:34 Solicita-se resposta a swcollect Actually, you can take Sierra out of the picture right now. It's no longer a publisher--just a brand name under the umbrella of VU Games. Peter Jim Leonard [EMAIL PROTECTED] wrote: Pedro Quaresma wrote: Unfortunately I am imagining a future in which the only games publishers will be Sierra, Microsoft and Electronic Arts. :/ Take Sierra out of the picture and you'd be right :-( ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] Interplay (was: Re: [SWCollect] Best copy protection?)
Last time I read about it, Interplay has been going down since Titus and Herve Caen took control of it. Their shares are worth almost 0 now. Employees are already being told to pack their stuff and leave. All the important people at Interplay have already left. Brian Fargo, Feargus Urquhart, J.D.Sawyer ... IIRC, this all started when they decided to increase console game production and reduce PC game production. Infogrames (now Atari) have announced they'll do the same, so I do not foresee a big future for them either. Unfortunately I am imagining a future in which the only games publishers will be Sierra, Microsoft and Electronic Arts. :/ -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Best copy protection? Edward Franks [EMAIL PROTECTED] 14-06-2004 21:31 Solicita-se resposta a swcollect On Jun 14, 2004, at 2:57 PM, Jim Leonard wrote: Pedro Quaresma wrote: Shadow of the Comet by Infogrames (back from the days when Infogrames was likeable -- ah that would start a whole new discussion! Anyone else following the end of Interplay?). I heard Interplay's offices were shut down for a few days because they couldn't come up with worker's comp insurance. :-( I sincerely hope Brian Fargo will be able to create a new startup... He was already gone: http://www.inxile-entertainment.com/ -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Best copy protection?
I remember someone _handwriting_ the whole list of symbols from Indiana Jones and the Last Crusade copy protection! -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Best copy protection? Marco Thorek [EMAIL PROTECTED] 15-06-2004 03:33 Solicita-se resposta a swcollect Jim Leonard schrieb: I was lucky enough to have a BW hand scanner (remember those?) that used a red scanning beam. A bit of adjustment to the contrast, and voila -- I could reproduce those like they were black on white sheets of paper. :-) At that time I had only heard of scanners :-) BTW, another drive-the-legitimate-buyer-out-of-his-mind copy protection: Type the seventh word in the third paragraph on page 22. You never knew if they counted chapter titles, quotations, or whatever else was there along regular text, or not. Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Time to blend topics
Haha, portuguese people don't earn enough money to be able to buy soccer game tickets at leisure :) :( -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Time to blend topics Marco Thorek [EMAIL PROTECTED] 15-06-2004 03:40 Solicita-se resposta a swcollect Pedro Quaresma schrieb: I still do that now and then to be honest. In Portugal many times we have to wait months or even years to get a game on the shelves. Most recent example is Prince of Qin, one of the best RPGs of 2002, started being sold in Portugal last month, and at full retail price no less! So I honestly don't think it's a crime to get a game from the net, test it, and if it's bad, bin it. If it's good, buy it. Shouldn't you be at the Euro 2004 anyway? ;-) Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Best copy protection?
Well I didn't say that I remembered watching someone actually doing the handwriting of those codes :) I had possibly the same photocopies you had, so someone must've handwritten them, and they've gone all around Europe at least! :D Ultima 7 Serpent Isle had an interesting copy protection. The questions themselves were normal (values you had to check on manual) but the interesting part was that if you missed one, all items or characters in the game went Oink! when you clicked on them! :D -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Best copy protection? Jukka Eronen [EMAIL PROTECTED] 15-06-2004 10:17 Solicita-se resposta a swcollect I remember someone _handwriting_ the whole list of symbols from Indiana Jones and the Last Crusade copy protection! I haven't done this myself but I too have a photo copy of a handwritten copy protection for Indy 3 :) Though this is more of an age protection, one of the most classic and more fun way to do it is the Larry 1 quiz (which Larry 3 has too). Larry 2 has those phone numbers as copy protection; Al Lowe's birthday works as a pass in later release versions: http://www.allowe.com/Larry/cluescheats.htm - Jukka -- http://koti.mbnet.fi/psychic/eng_index.html - Synchronic Web: Sierra/Lucas/Tolkien/Ultima/ADD/SSI collecting and beyond! -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Time to blend topics
I still do that now and then to be honest. In Portugal many times we have to wait months or even years to get a game on the shelves. Most recent example is Prince of Qin, one of the best RPGs of 2002, started being sold in Portugal last month, and at full retail price no less! So I honestly don't think it's a crime to get a game from the net, test it, and if it's bad, bin it. If it's good, buy it. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: swcollect [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Time to blend topics Edward Franks [EMAIL PROTECTED] 09-06-2004 21:33 Solicita-se resposta a swcollect On Jun 9, 2004, at 3:20 PM, Stephane Racle wrote: Following up on this thread - the software industry often mentions billions in losses due to piracy. But is that based upon an estimate of how many illegal copies of software packages are in use, or is it based on an estimate of how many people use copied products but would actually have paid for them had they not been able to get an illegal copy? There's a big difference between the two, and I suspect many people who pirate software would not bother purchasing it anyways. Not that I'm saying one is better than the other, but I am curious about the numbers being wielded around by the software industry. They go with the numbers that give the biggest loss to piracy (estimate of illegal copies in use). On a personal level, I've met few people that would actually copy something illegally and then pay for a legit copy when it was available. YMMV -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Best copy protection?
Shadow of the Comet by Infogrames (back from the days when Infogrames was likeable -- ah that would start a whole new discussion! Anyone else following the end of Interplay?). It had a Caleidoscope-thingie in which you'd had to look to get the codes. If you tried looking without the Caleidoscope-lenses (or perhaps with a proper lens of some other type) the code drawings were too small to distinguish from each other. Lucasarts's Monkey Island's dial-a-pirate was fun too :) but easy copiable. Delphine's Operation Stealth had a copy protection similar to Future Wars. No wonder, they were made by the same company and had the same engine iirc. As far as difficulty goes, from what I've heard, the still uncrackable Starforce 3 (Beyond Divinity is an example) is still the worst. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: [SWCollect] Best copy protection? Jim Leonard [EMAIL PROTECTED] 12-06-2004 03:59 Solicita-se resposta a swcollect I used to think that the best copy-protection was Rocket Ranger -- the codewheel was an integral part of moving around. Then a fellow MobyGames volunteer wrote me this: The best copy protection ever would be the game Murder In Venice (Amiga). The game comes with over 40 clues - including ticket stubs, paper clips, pictures, even a film roll (that you have to break open to find a clue inside!!). I agree, that's really cool. Anyone else have some good copy-protection schemes that they remember as being cool or clever? Here's a few more I can think of: - Future Wars. Copy protection showed a paint-by-numbers (outline) picture and asked you what color the section that was currently flashing was. How could you tell? The picture was in full color on the back cover of the manual. :-) - Star Control. Codewheel was just plain funny. Anyone else have fond memories? -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Best copy protection?
Another Microprose game with similar copy protection was Pirates! Gold I believe. You'd have to recognize a Pirate banner. On railroad tycoon you had to recognize a specific train wagon. Trying to remember what the copy protection was on Covert Action but memory is failing me...? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Best copy protection? Dan Chisarick [EMAIL PROTECTED] 13-06-2004 02:44 Solicita-se resposta a swcollect Back then I had a friend who worked for a newspaper. He was in charge of a color separator (it sounded impressive then) so they could print color ads in multiple passes. It made the dark red and black sheet black and white. It was excessive but it was fun to have such an overkill solution. Jim: I got Tie Fighter and Perfect General from EBX (yet another division of EB, how many do they need)? I kinda liked Microprose's copy protection. Their war games had you identify enemy vehicles. After a while of playing the game, you didn't need to refer to the manual. Came in handy knowing just what it was shooting at you, too. Some of them let you play anyway if you failed the doc check, but only at the beginner level. Nice incentive to buy the game if you just cracked the disk check. On Jun 12, 2004, at 6:03 PM, Freddie Bingham wrote: I had no problem duplicating the codes on the copy machine at the drugstore near my house. The second release of Maniac Mansion also came with that type of protection. http://lucasarts.vintagegaming.org/index.php?gameid=2r=2 -freddie Lucasarts Museum - http://lucasarts.vintagegaming.org -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Saturday, June 12, 2004 2:24 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Best copy protection? Marco Thorek wrote: IIRC the game came with five-symbol codes printed in black on really dark brown paper. I was lucky enough to have a BW hand scanner (remember those?) that used a red scanning beam. A bit of adjustment to the contrast, and voila -- I could reproduce those like they were black on white sheets of paper. :-) -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Another one?!
Would this be legal? :) If so I have no problem of trying to rip .mp3 files from it and ftp-ing them to you. I won't send you a copy of the CD overseas though as customs might get me in trouble... -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Another one?! Jim Leonard [EMAIL PROTECTED] 04-06-2004 18:08 Solicita-se resposta a swcollect For anyone who already has this: Is anyone willing to make a copy of this for me? I am working on a streaming radio station of game music, and I would like to have selections from this be a part of it, but I would rather avoid spending $120 just to get the music (I am not an Origin collector). Pedro Quaresma wrote: Yes these are particularly rare. Or were at least :) These are the fabled Origin Soundtrack Vol. 1 we talked about a month ago. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Another one?! *Jim Leonard [EMAIL PROTECTED]* 03-06-2004 16:53 Solicita-se resposta a swcollect Are these particularly rare? I wouldn't imagine this fetching a lot, but then again I'm not an Origin devotee so I wouldn't know. I bought the Rocket Ranger comic book (an item in a similar vein) for $2, for example... Pedro Quaresma wrote: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=8108709630sspagename=STRK%3AMEWA%3AITrd=1 Surely this seller must've found the motherlode of Origin Soundtracks? :) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Another one?!
Yes these are particularly rare. Or were at least :) These are the fabled Origin Soundtrack Vol. 1 we talked about a month ago. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Another one?! Jim Leonard [EMAIL PROTECTED] 03-06-2004 16:53 Solicita-se resposta a swcollect Are these particularly rare? I wouldn't imagine this fetching a lot, but then again I'm not an Origin devotee so I wouldn't know. I bought the Rocket Ranger comic book (an item in a similar vein) for $2, for example... Pedro Quaresma wrote: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=8108709630sspagename=STRK%3AMEWA%3AITrd=1 Surely this seller must've found the motherlode of Origin Soundtracks? :) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Apple II Reunion Party
*gasp* After looking at that list, I felt like hitting my head against the wall and asking myself why oh why don't I live in the states?! John, I have no chance to attend, but it would be an honor for me if I could receive an invitation, so I could keep it for posterity. Think that could be possible? Thanks, Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: [SWCollect] Apple II Reunion Party John Romero [EMAIL PROTECTED] 20-05-2004 10:15 Solicita-se resposta a john Hello Everyone! It's time for an Apple II Reunion Party! The last one in August 1998 was a huge success and I'm hoping this one will be just as great. Instead of having the party in Dallas as I did last time, we'll be doing this one in Malibu, CA at the residence of John Garcia, owner of Novalogic and, some of you may remember, the author of Zaxxon on the Apple II. The house is on 3 acres in a private community in Malibu and close to the beach. There will be food, hundreds of people, a fireworks barge, and lots of fun! The date is July 4th, 2004. If you RSVP by emailing me back, please provide your physical address so I can mail you an invitation you can keep for posterity. You'll need to tell me how many people are coming. C'mon you gotta come to this one! Here's a link to a story about the last one: http://www.gamespot.com/features/apple2/ We already have some people confirmed: Steve Wozniak (co-founder of Apple and inventor of the Apple II) Bill Budge (Raster Blaster, Pinball Construction Set) Bob Bishop (Applevision, Dung Beetles, Money Munchers) Mark Turmell (Sneakers, Free Fall, Beer Run) Jordan Mechner (Karateka, Prince of Persia) Robert Woodhead (Wizardry) Andrew Greenberg (Wizardry) Chuck Beuche (Caverns of Callisto, Laff Pak, Lunar Leeper) Al Tommervik and Margot Comstock (Softalk magazine) Jordan Mechner (Karateka) Mike Westerfield (ORCA/M assembler) Robert McNally (Mr. Robot and his Robot Factory, Ghostbusters) John Miles (Ultima V, Ultima VI) Brian Fitzgerald (Taxman, founder of H.A.L Labs) Brian Fargo (Bard's Tale, founder of Interplay) Paul Edelstein (Way Out!) Brent Iverson (Quasar II, Deluxe Paint II) Dan Illowsky (Snack Attack) Bob Andrews (Sea Wolf, Death Race) Mark Caldwell (Might Magic series) and more to come! John Romero Project Lead, Gauntlet Midway Home Entertainment ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] So obviously Mt. Drash is no longer rare....
Does that make it the most expensive computer/console game ever? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: RE: [SWCollect] So obviously Mt. Drash is no longer rare Josh Lulewicz [EMAIL PROTECTED] 20-05-2004 07:46 Solicita-se resposta a swcollect It was the *English* version of Kizuna Encounter (or Super Tag Battle). By English I mean the manual is in English and the paper insert is written in English. The game itself is identical to the Japanese version that sells for around $500. $500 vs $12,000 hm I my opinion it isn't even that good of a game, nothing like the Metal Slug Series or Neo Turfmasters or Pulstar. Other outrageously expensive games for the Neo Geo: US Metal Slug 1 - $2500+ US Metal Slug 2 - $1000+ US Neo TurfMasters sold mine for $1300 US Ultimate 11 (Super Sidekicks 4) - $4000-$5000+ JAP Quiz Chibi Maruko-Chan - $2000+ These are prices people regularly pay for these games!! It's really unbelievable. -josh -Original Message- From: MASTER [mailto:[EMAIL PROTECTED] On Behalf Of Pedro Quaresma Sent: Monday, May 17, 2004 3:01 AM To: [EMAIL PROTECTED] Subject: RE: [SWCollect] So obviously Mt. Drash is no longer rare Yikes! What was the name of the game, any idea? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: RE: [SWCollect] So obviously Mt. Drash is no longer rare Josh Lulewicz [EMAIL PROTECTED] 15-05-2004 03:32 Solicita-se resposta a swcollect So there was a game released for the Neo Geo Advanced Entertainment System (Home Console) that people claim there are only 3 or 4 of. I have seen two of them sell The first went for $11,000 and the next one went for $13,500. Perhaps Drash isn't quite the Holy Grail people claim Someone who owns an original Akalabeth should put it on ebay and see if that draws any out J -josh -Original Message- From: Peter Olafson [mailto:[EMAIL PROTECTED] Sent: Thursday, May 13, 2004 1:29 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] So obviously Mt. Drash is no longer rare Marco Thorek wrote: Is there actually a game out there of which only one single copy exists? Doubtful. However, there are a number of commercial games that were never actually published and that existed only in alpha or beta form. (I may even have a couple of these.) I don't think you'll find games much rarer than that. :) Peter ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] So obviously Mt. Drash is no longer rare....
Yikes! What was the name of the game, any idea? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: RE: [SWCollect] So obviously Mt. Drash is no longer rare Josh Lulewicz [EMAIL PROTECTED] 15-05-2004 03:32 Solicita-se resposta a swcollect So there was a game released for the Neo Geo Advanced Entertainment System (Home Console) that people claim there are only 3 or 4 of. I have seen two of them sell The first went for $11,000 and the next one went for $13,500. Perhaps Drash isn't quite the Holy Grail people claim Someone who owns an original Akalabeth should put it on ebay and see if that draws any out J -josh -Original Message- From: Peter Olafson [mailto:[EMAIL PROTECTED] Sent: Thursday, May 13, 2004 1:29 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] So obviously Mt. Drash is no longer rare Marco Thorek wrote: Is there actually a game out there of which only one single copy exists? Doubtful. However, there are a number of commercial games that were never actually published and that existed only in alpha or beta form. (I may even have a couple of these.) I don't think you'll find games much rarer than that. :) Peter ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: Re: [SWCollect] Mailing list work
It is pitch black. You are likely to be eaten by a grue. ;) (getting sweaty)...I can't breathe.I CAN'T BREATHE..GGG! From: Marco Thorek [EMAIL PROTECTED] Date: 2004/05/13 Thu PM 06:40:05 EDT To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Mailing list work Jim Leonard schrieb: Just a quick note that the swcollect mailing list software is still a bit broken -- currently there is no way to subscribe or unsubscribe. So you trapped us here forever! :) Marco -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 40K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] And then one day, the Holy Grail is found
Joe wrote: I too have found another 'sealed' copy of 'Origin Audio CD-Volume 1' (I bought it off of Ebay in Q4 of 2003). I now have two. I also know someone else (Ben Lesnick) who got a 'sealed' copy as well (he got it from Ebay in Q4 of 2003). Yes you probably got them from the same person I did :) I knew more or less how many he had to auction, so I got one to be safe, then let some people get others so I could get the last ones without spending too much. I also saw someone else who has one from a few years ago (Lancelot Du Lake). Lancelot was the first person I knew that had it. It was after talking to him that, for me, the myth became reality... They seem to now be popping up everywhere...perhaps I'm paranoid, but C.E. has taught us all to be 'ever vigilant'. I'm convinced they're the real thing, I can try to take pics of the one I opened. This could be the first 'Origin Forgery', or the luckiest day in Pedro's LIFE! It's definitely one of the luckiest days in my collecting history, but could I tell you some stories... ;) Slightly OT: Another reason why I say my collection is complete, is because I also got my hands on the last Ultima of which I didn't have a boxed copy: Forge of Virtue. I got it + Ultima 7 + the hintbook for $15 USD 0:) My theory proves right once again! -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 39K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] eBay change
First choose the category: Home All Categories Entertainment Video Games Games Then on the left you'll see, below the Basic Search, a sub-category search. By platform, genre, price, etc. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] eBay change Stephane Racle [EMAIL PROTECTED] 01-03-2004 17:27 Solicita-se resposta a swcollect It is? Sub-category of which category? I don't see it anywhere... Pedro Quaresma wrote: It's now a sub-category, which you can choose on the navigator on the left hand side -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: [SWCollect] eBay change Hugh Falk [EMAIL PROTECTED] 28-02-2004 20:19 Solicita-se resposta a swcollect Did eBay just change their categories? Apple II gone? Hugh ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] eBay change
It's now a sub-category, which you can choose on the navigator on the left hand side -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: [SWCollect] eBay change Hugh Falk [EMAIL PROTECTED] 28-02-2004 20:19 Solicita-se resposta a swcollect Did eBay just change their categories? Apple II gone? Hugh ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] Sierra/Lucas/Tolkien/Ultima/ADD/SSI - info and questions
Well that's why I used famous betweeen inverted commas :) I just wanted to point that, as far as I know, KIXX was unique in that regard. Games without copy protection are useful for WHDLoad users. Besides, it's true that being famous doesn't mean it sells for a lot on eBay. Unless it is auctioned with the label RARE! of course :D -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: RE: [SWCollect] Sierra/Lucas/Tolkien/Ultima/ADD/SSI - info and questions Freddie Bingham [EMAIL PROTECTED] 26-02-2004 16:29 Solicita-se resposta a swcollect Being 'famous' doesn't mean it sells for a lot on eBay! Freddie From: MASTER [mailto:[EMAIL PROTECTED] On Behalf Of Pedro Quaresma Sent: Thursday, February 26, 2004 8:13 AM To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Sierra/Lucas/Tolkien/Ultima/ADD/SSI - info and questions The KIXX re-releases of the Lucasfilm games have very little value. Just $5-$10 for Maniac Mansion and Zak. Not 100% true. The Amiga KIXX reedition of Monkey Island is famous because it has no copy protection :) Many KIXX games were sold with no copy protection, which is (was?) imho great. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] unsubscribe swcollect
I sure hope Joe is not leaving the list :( :( :( -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] unsubscribe swcollect Jim Leonard [EMAIL PROTECTED] 26-02-2004 19:10 Solicita-se resposta a swcollect Origin Museum wrote: http://media.fastclick.net/w/click.here?sid=5132m=1c=1 I'm not sure this is a virus or not, but to properly unsubscribe you need to send email to [EMAIL PROTECTED], not swcollect. -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Sierra/Lucas/Tolkien/Ultima/ADD/SSI - info and questions
There is also an Erbe spanish reedition of Indiana Jones and the Last Crusade, in a smaller box. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Sierra/Lucas/Tolkien/Ultima/ADD/SSI - info and questions Jukka Eronen [EMAIL PROTECTED] 25-02-2004 23:12 Solicita-se resposta a swcollect Hi! Is the list going to be only adventures/RPGs or other type of games too? There are also german and israeli-versions of Lucas games that I haven't listed (that we discussed last year a bit too) just because at the moment I don't think to collect them; I'm collecting way too much at the moment anyways ;) On the other hand when you collect a lot, there's rarely more than a brief stop in finding something you're looking for. I don't know them all and to include them would require quite some detective work/time, so I don't necessarily want to do that right now. >From top of my head a few: - Indiana Jones and the Fate of Atlantis (German, with poster of the cover art) - Monkey Island (German, disk) - Loom (Israeli) - Day of the Tentacle (German) - Vollgas / Full Throttle (German) etc... And I'd surely include The Dig from 1995 as I for one regard it one of the best adventure games ever made. The atmosphere and ambient music are brilliant. The CD soundtrack for it is from 1996. I'd regard it highly collectible too. German or some other version of this had a normal bigger manual, as all the other versions I've seen only have the CD-sized manual. BTW they really should make sequal for the game; though I don't know if it's such a good idea after all at the current video game market (the lack of inspiriation/brain and current stage of 3D doesn't attract me at all). And surely it should be 2D. I haven't followed the current gaming for some time; is either Full Throttle 2 and Sam Max 2 anymore on production? And I think you're choice for not going for variants after the newer Lucas-games; they seem like a mess. F.ex. I have Scandinavian box version of Grim Fandango and Curse of Monkey Island. So what I'm saying there might be all kinds Timbuktu-variants or sorts :) (Not saying that in a negative way or anything.) (Updating Tolkien-collecting to all the modern platforms would be horrible too; PS2, Gameboy, X-Box, Gameboy Advande, Gamecube... The horror, the horror...) Full Throttle (the attached image) (I need more info on this one) That's the most common version I'm aware of (large two-piece high box); could you inform me too what you mean?-) Here are my Lucas scans; click to see bigger (if you haven't noticed :): http://koti.mbnet.fi/psychic/_fin_games_lucasarts.html I only know the regular portioned box (more height than width) and the wide box for it. ** I am almost 100% certain there is no other versions of Zak Yeah, it's probably time to take that out from my list :) (Though there is that KiXX XL two-piece box, but it doesn't count to me.) - Jukka -- http://koti.mbnet.fi/~psychic/ - Synchronic Web -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Sierra/Lucas/Tolkien/Ultima/ADD/SSI - info and questions
Not the arcade one. It's a spanish release of the point'n'click adventure (using the SCUMM engine). -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Sierra/Lucas/Tolkien/Ultima/ADD/SSI - info and questions Jukka Eronen [EMAIL PROTECTED] 26-02-2004 10:07 Solicita-se resposta a swcollect Pedro Quaresma wrote: There is also an Erbe spanish reedition of Indiana Jones and the Last Crusade, in a smaller box. The arcade-one with the cover art directly from the movie poster? (The game includes a poster too, though I'm missing it.) Or is there an adventure release of Indy 3 too? Some Indy box shots and a collecting list: http://koti.mbnet.fi/psychic/_eng_games_indy.html http://koti.mbnet.fi/psychic/_eng_collecting_indy.html - Jukka -- http://koti.mbnet.fi/~psychic/ - Synchronic Web ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] Sierra/Lucas/Tolkien/Ultima/ADD/SSI - info and questions
The KIXX re-releases of the Lucasfilm games have very little value. Just $5-$10 for Maniac Mansion and Zak. Not 100% true. The Amiga KIXX reedition of Monkey Island is famous because it has no copy protection :) Many KIXX games were sold with no copy protection, which is (was?) imho great. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Hotel info
May I suggest some names? Robert Woodhead/Andrew Greenberg, David W. Bradley, Ali Atabek, Lori Ann Corey Cole, Al Lowe... Howard Feldman wrote: Looks like it might be feasible after all though, yay! If that's the case, we can start brainstorming for a list of possible guest speakers and come up with a short list.. Aside from the obvious - Richard Garriott, Andrew Greenberg/Robert Woodhead, Roberta/Ken Williams, Scott Adams, Infocom guys, John Romero :) etc., a few people I would suggest are: Don Worth, Stuart Smith, the Austin brothers, Jon freeman/Anne Westfall, Michael Cranford, Burger Bill Heineman, The Fatman, Al Lowe, Jon van Canegham, Douglas Wood Those would be my top picks anyways - someone writing this down? ;) (I don't expect them all to show up, obviously we'll make a list, sort it, and then invite people from the top, moving our way down the list as people turn us down...) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 38K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Talking about rarity/value
You can check on this link the whole list of feedback eriqchang(219) left for others (303 total): http://cgi2.ebay.com/aw-cgi/eBayISAPI.dll?ViewFeedbackMemberLeftmemberid=eriqchangitems=25frompage=-1item=-1de=off You guys won't believe some of the lines in there... -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] Talking about rarity/value Alexander Zöller [EMAIL PROTECTED] 30-01-2004 15:18 Solicita-se resposta a swcollect eriqchang: wow, this guy is leaving weird feedback. Just scored his first neg as a result. Alexander -Original Message- From: BL [mailto:[EMAIL PROTECTED] Sent: Friday, January 30, 2004 3:12 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Talking about rarity/value Whos this guy? He won an auction of mine, and left this for feedback - he as well as sniped me a couple of times, grr! :) Wondering if he is on this list.. Feedback: I belong to a very elite group of gamers and we all trade on Ebay! OH YES WE DO! Buyer eriqchang( 219) Brad - Original Message - From: Dan Chisarick [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, January 30, 2004 7:53 AM Subject: Re: [SWCollect] Talking about rarity/value As an aside I've gotten creamed by this guy on several occasions. I think he just 'safety bids' on everything :) I'd love to see his collection. Perhaps an invite to the list? On Jan 30, 2004, at 12:10 AM, Stephane Racle wrote: Wow... http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItemcategory=3561item=3073649958 -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Rarity Scale
I like the idea! S could also stand for Super-Unique, Special or even Super-Duper! ;) Perhaps we could also make a scale for general covetedness (does this word even exist?!) of a game? I for example have several extremely rare (probably an U on the CURIOUS scale ;) ) RPGs that aren't coveted by anyone, hence they are usually sold cheap. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: [SWCollect] Rarity Scale Hugh Falk [EMAIL PROTECTED] 28-01-2004 04:44 Solicita-se resposta a swcollect Hey guys, This group has tackled the issue of a condition grading scale. Does anybody think it's worth trying to put together a rarity scale? You knowto judge how common a game is. I'd recommend we call is the CURIOUS scale: Common Uncommon Rare Imaginary Oddity Unique Shameless placeholder to complete acronym Seriously, there are a few sites that do this specifically for cartridge-based media, but wouldn't it be nice to have one for our hobby? How would we judge rarity? We could poll the list of collectors for starters. A place like Brad's computer game collector site (http://www.computergamecollectorcom) would be ideal for tracking this info if it was supported by most of us. We could then add more subjective info like the number of times a game was spotted on eBay. It would be great if we could actually track this as part of the DB. Anyway, I know this is ambitiousa lot more ambitious than the condition grading scale, but what do you think? Speaking of ambitious, I'll be looking into hotel conference rooms this week. Hugh ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] 5.25s vs. 3.5s
To me, games in 5.25 floppies are more valuable than their 3.5 counterparts. Why? The extra sleeves. Some games have really nice sleeves on their 5.25 games. The Softworld edition of the Origin (Ultima/Wing Commander) games spring to mind -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: (bcc: Pedro Quaresma/SCAETANO) Assunto: Re: [SWCollect] 5.25s vs. 35s Jim Leonard [EMAIL PROTECTED] 20-01-2004 21:29 Solicita-se resposta a swcollect Feldhamer, Stuart wrote: The value of a 5.25 set is considerably less than 3.5s. .to HIM, because he only wanted to play the game. Not to collectors. Read on: What is the opinion of the people on this list regarding a game that came in two versions: one on 5.25 inch disks and one on 3.5 inch disks? Are the 3.5 inch disks more valuable? Given *equal distributions of both*, there is NO difference in terms of collectability. If 50,000 units of 3.5 packages and 50,000 units of 5.25 packages were made during a production run, neither is worth more. Now, this isn't to say that some 3.5 versions and/or some 5.25 versions (or even CDROM versions) of games aren't rarer than other versions. There are definitely some cases where certain factors, like customer demand, manufacturing issues, etc. produced much more of a certain version than another, and you could make an argument that such cases produce a package that is more rare than the other. For example: - The CDROM version of Return to Zork was produced in greater numbers than the floppy-disk version, so theoretically the diskette version is worth more. - Although I can't remember specifically which Sierra game it was, one of the 5.25 floppy-disk versions of one of Sierra's later SCI games (I *think* it was King's Quest V but it might have been LSL3) had the most bizarre distinction of having mixed 5.25 media -- both low density and high density media were in the package. Meaning, the start/install disk was low density (360K) and the data disks were high density (1.2MB). Again, my memory is failing me, but this package is in my collection and I'll try to find it to verify (does anyone remember?). Such an odd distribution is worth more than the plain 3.5 distro. - Some Tandy versions of software were slightly altered and distributed by Tandy for their mid-to-late Tandy machines (RX/SX and TL/RL/SL series) which only had 3.5 drives standard. These releases are the only 3.5 releases and should be considered worth a bit more. Arctic Fox is one such example: Not only is it the only 3.5 release of the game, but it is also notable in that it supports an additional 16-color Tandy mode not present in the regular EA folder release (Tandy release is also an EA folder but with a Tandy 1000 sticker on it). I'm sure others on the list can come up with some additional examples. But, to answer your question in a generic sense: No, there is no major difference between 3.5 and 5.25 as to what is worth more. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Mt. Drash cassette and market value
Lee K. Seitz wrote: Second was a vintage Pac-Man tie. Again, I'd never seen one, just the ad in the back of a video game book I'd gotten in the early '80s. I put the fact I wanted one in my signature, so it got posted all over Usenet. Not sure if you're interested, but there's a pair of Pac-Man shoelaces on eBay atm :) http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3071890836category=4315 Ms Pac Man version too! http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3071889305category=4315 -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] DOSBox: Getting DOS games to run easily
Thanks for the report Jim, looking forward to check that one out too. Nevertheless, the important question remains: will it run Ultima 7 with its Voodoo Memory System? ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] DOSBox: Getting DOS games to run easily Jim Leonard [EMAIL PROTECTED] 13-01-2004 21:01 Solicita-se resposta a swcollect I've been tinkering with this for a month now and have had such great success that I thought I'd inform everyone about it: dosbox.sourceforge.net It emulates a generic x86 with VGA/EGA/CGA/Tandy and Adlib/Sound Blaster/Tandy sound. You can dial the cycles per second so you can adjust the speed of the emulation exactly. You can even take perfect screenshots and dump sound to .wav files. And the scary thing is: It works. I mean, it works REALLY well. Even timing-dependant games that output digitized sound through the PC speaker work (and you can dump it to a .wav!). Everything is loaded high except the interrupt table, so you get 637K free DOS RAM (that is not a typo). And you can dial the speed of the emulation using hotkeys while the game is running to make fine adjustments. For slower machines, you can skip video frames to free up CPU time. I can get most older games running on a 333MHz machine by setting the frameskip to 4 (~17fps) or 5 (14fps), which is the speed most games ran at on an 8086 anyway. If you have a VERY fast machine (2.5GHz-like speeds or higher) you can emulate a 486/66. Places needing improvement: - MT-32 is emulated, but only by passing MIDI commands to Windows, so it sounds a bit off. No custom instruments. - Creative Music System (Game Blaster) sound appears to not work in 0.60. Not a big deal if the game also supports Adlib. - The Adlib emulation is very good, but not perfect. - 386 games requiring protected mode sometimes work, sometimes doesn't. Stuff already in CVS (upcoming releases): - Better 386 emulation (goal is to get all DOS4GW games working like Duke Nukem) - Gravis Ultrasound emulation (already 99% finished) Specific uses for this particular group: - Run your old collectable games again, under Windows! - Hear sound and see graphics you've never seen before (IBM PCjr/Tandy graphics and sound, like King's Quest 1-3, etc.) - Hear Sound Blaster sound you may have not heard before due to poor compatibility (Rise of the Dragon, Stellar 7, Tongue of the Fatman) - Run games that simply do not work properly on anything fast (Mean Streets, Dark Castle, It Came From The Desert, Moebius, Windwalker, Sorcerian) - Take screenshots of your favorite games for personal webpages - Record your favorite Adlib and Tandy game tunes to .WAV (be sure to set the Adlib emulation to 44100Hz output for best fidelity) I am not associated with the project, but I love the product. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Modern classics
Edward Franks wrote: On Jan 14, 2004, at 11:07 AM, Pedro Quaresma wrote: [Snip] Me too, but it's still too arcade-ish. It didn't seem that way to me, but then I play a fair amount first person shooters. Combat seemed reasonably fluid. It is a good thing we have some variety in the genre. :-D Oh yes, no doubt. The problem is you never get all the things you want in the same game! :) Look exclusively at 2002, so many great different RPGs... nevertheless I'd love to have one with the graphics/settings/sounds of Morrowind, plus the interface/visual perspective of Divine Divinity, plus the combat/items/multiplayer system of Prince of Qin... Another flaw is the complete inbalance between magic users and melee-types. Spellcasters really get the shaft in this game. That depends on how you build your character. My wife played the mage-type where you need to be attacked by magic to 'recharge' your own magic. She did quite well in the game that way. Ah yes the Atronach sign. 85% of Morrowind's players, spellcasters or not, pick that sign! She did play through Arena with the same type of character so that may have made the difference. That's a possibility. I have started Morrowind four times, and the character I feel most comfortable with is the one I used on Arena, Daggerfall and Battlespire: the melee type with magical support aka Spellsword. Since you can enchant any item you want with any spell in the game (not to mention the scrolls), I can have a fully armored knight summonning a Daedroth and a Golden Saint, before discharging the 10 charges of Drathis Soulrot from my magical ring onto a crowd of foes. It's a bit munchkinist, but it does make the game for melee-types easier than for spellcasters. [Snip] Yes, but if I put an armor on the mage, I can take it off and my problems are solved. Now if I start a Weaponmaster wannabe with 10 int, or if I give my archer-type Fighter the knockdown feat... I guess I'm not understanding your point. Are you saying that the system should be rigid enough to stop you from making that choice? No, I'm just saying that the system is great but does have that flaw. It should _not_ stop me from doing dumb choices, but the fact is, I can make them and I have to live with them. In p'n'p you can ask your nice DM if he'll let you swap If you are then you're really wanted 1st or 2nd edition (A)DD where you can't do quite a bit. If you want a system flexible enough to allow lots of player options then you have to let the player make these types of mistakes. I agree with you that ADD 3 (and ADD 3.5) is extraordinarily flexible. Nevertheless, you originally said it was very simple, and that's where I disagreed. It's not simple for a new player to understand some basic notions like the Base Attack Bonus, Attacks of Opportunity, maximum Dex bonuses to AC, etc. I'm not trying to put Jim away from ADD3, far from it... but making a _good_ character takes time and some trial and error. I have for example played a dozen characters on Neverwinter Nights alone, and I still make mistakes when making characters.
Re: [SWCollect] Modern classics
Jim Leonard wrote: Pedro Quaresma wrote: extremely enjoyable. It's actually my 2nd favorite combat system ever. What's your 1st? Faery Tales Adventures 2: Halls of the Dead. Combat is turn based, but if you leave the left mouse button pressed, each turn runs faster until it becomes real time. Stop pressing left mouse button and it instantly becomes turn based again. Ever got bored at those RPGs with turn-based combat, in which your level 78 hero has to face yet another rat? Wish it would be over in a second? This combat system solves that flaw of oh so many RPGs with turn-based combat. Come on Jim, long and unusual names are a must... you can't quite have Prince Dick, Joe the White Knight or Mary the Priestess of Tony! :D Tom the Mage is ok though ;) It's not the length, it's the absurdity of the names that drives me up a wall. It is possible to go overboard in medieval speak. In my example, quoted again for humorous reference: Making the ascension of Arrogath in the land of Blesmythson requires the blessing of Gorgonax the Blargnargian during the Time of Rhyne. ..it's all the ancientspeak that drives me nuts. It's like going to hell and finding out that hell is really a Renaissance Faire where everyone talks like that, badly. Am I making sense? Yes, and I do know some games do go overboard. Nevertheless I feel it's a necessity of having some absurd names in order for the player to get in-character. I admit I'd prefer naming my character Arrogath than Pedro :) I do often use some simple names though, like Lyan, Ky, Cinir, etc. It's like being trapped in a Robert Jordan novel. I would sooner claw my own eyes out than be forced to read 10 minutes of that unending gibberish. No offense to those who like Robert Jordan :) OT: The Wheel of Time started in an interesting way, but the books did get, imho, annoying and plain boring after the 5th or so. On the other hand, if you haven't given it a go, try the extremely original George R. R. Martin's Fire and Ice series. After reading the first three books, I know I'll never be able to endure the usual 'clichés' of other typical fantasy books :) (Ironically, Wheel of Time, a game based on a Robert Jordan novel, is actually a very good game. The ancientspeak is thick and heavy but since it's an action adventure it's not as irritating.) When the game was released I was still fairly interested in RJ's books. I never got the game though because I read it had a shallow plot and basically played like a FPS.
Re: [SWCollect] DOSBox: Getting DOS games to run easily
That is excellent news indeed! But what do you mean by not perfectly? With slowdowns/choppy? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] DOSBox: Getting DOS games to run easily Edward Franks [EMAIL PROTECTED] 15-01-2004 16:09 Solicita-se resposta a swcollect On Jan 15, 2004, at 3:29 AM, Pedro Quaresma wrote: Thanks for the report Jim, looking forward to check that one out too. Nevertheless, the important question remains: will it run Ultima 7 with its Voodoo Memory System? ;) Yes, though not perfectly. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] Buying online items (was: [SWCollect] Modern classics)
Jim, I understand why you asked the question. My only gripe was with the expressions Stuart used, which are, imho, harsh. About paying $150 for a sword +5... I personally wouldn't do it either but It all depends on the person's budget and the raw $/hour entertainment ratio: if you pay a fiver to go to a 120m movie, it means you're paying $2.5 per hour of entertainment. If you pay $150 for a super-duper sword of monster hacking +17, you have to play that game for 60 hours to get the same $2.5 per hour, plus you can sell it back when you find the uber-leet axe of creature slaying +24... :) It varies from person to person of course... but one thing's for sure, buying an online item is better for one's health than spending the equivalent in cigars! ;) Just my $0.02 Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Modern classics Jim Leonard [EMAIL PROTECTED] 13-01-2004 18:03 Solicita-se resposta a swcollect Pedro Quaresma wrote: I've never bought online items but I don't see the problem in paying for things that give you a certain degree of enjoyment. I understand, but my question was geared toward trying to understand the enjoyment. For me, working hard and finally achieving a goal, beating an enemy, etc. is the fun part. My confusion was in trying to understand the motivation of people who spend $100 or more on in-game items An online item can also provide enjoyment (like the example that was given, buying an house on UO for example) and then even be resold for a profit. Yes, but given your examples, $5 for a movie or a pack of cigarettes is much different than $150 for a +5 enchanted sword or whatever. I can understand spending $5 to see a movie but I can't fathom spending $150 or more for an item. So that's why I asked. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] RPG suggestions (was: Re: [SWCollect] Modern classics)
From what you wrote, I think you will love D.W.Bradley's Wizardry 6 and 7. It has phased combat, it is strongly combat oriented, it is not a typical fantasy setting (it is mostly fantasy but... ok I won't spoil it for you. :) If you liked Arcanum, you'll like these two, specially Wiz7), and both have a great storyline and plot (Wizardry 6 being slightly more interesting). Wizardry 6 characters have normal names like Rebecca, Bela, King, Robin, Geoffrey... but on the other hand there's one Lord Haiyato Daikuta, Yojimbo Kaishakunin, Guardian of the 4th Order :D I played LotR before reading the books and I have to say it was an interesting experience and a motivation to read the whole Tolkien collection. On a completely different tone, I'd look back at 2002 (a golden year for RPGs -- more about this in reply to Edward's mail) and imho the best RPG of that year: Prince of Qin. Nice non typical fantasy story (it's based on true facts in medieval China, although it's fantasized), strongly combat oriented, combat is paused real time, complete item/drops randomization... it would not make it to my top 10 list of RPGs, but it's worth a look. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Modern classics Jim Leonard [EMAIL PROTECTED] 13-01-2004 18:31 Solicita-se resposta a swcollect Excellent, excellent suggestions, thank you. Pedro Quaresma wrote: I have given perhaps too many suggestions :) I can be more specific if you tell me exactly what you enjoy the most on a RPG. Combat/story driven? Turn based/real time/phased/action combat? First person/3rd person perspective? Does good gfx/sound matter? Things I look for in an RPG: - turn-based combat. - combat-driven as opposed to story-driven (at least, I think I lean that way -- is Wasteland and Fallout combat-driven?) - non-typical genre. I don't prefer the typical medieval fantasy setting but I'm not opposed to it either. I prefer post-apocolyptic/nuclear aftermath settings, or something unconventional like Arcanum's steamworks and magic obscura setting (the setting alone in Arcanum was 80% of why I loved the game). I've never tried Necromancer or Mines of Titan but they seem like settings I would enjoy. - sound and graphics don't matter to me (they're a bonus if they're cleverly done, like in BT or Wasteland, but not mandatory). I'm a fan of clever sound, but I don't think it would be required in an RPG. - Not reliant on another system or rule of play. For example, I don't think I'll ever play a Hobbit/LOTR game because I haven't read the books. Same goes for Star Wars because I'm not really that into it. Original ADD I can handle because it's simple, but the new Rev 3 games scare me :). - Finally, dumb-ass fictional LONG proper nouns drive me nuts and really turn me off. Text like Making the ascension of Arrogath in the land of Blesmythson requires the blessing of Gorgonax the Blargnargian during the Time of Rhyne in a game usually has me uninstall it within minutes. :-D So, any refinements to your suggestions? :) To everyone: This is great fun, keep the suggestions coming! -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Modern classics
Edward Franks wrote: On Jan 13, 2004, at 12:31 PM, Jim Leonard wrote: [Snip] Things I look for in an RPG: - turn-based combat. You aren't going to find many games that do turn-based combat these days. Temple of Elemental Evil is the only one that springs to mind and that has had poor reviews. Mostly you get 'phased' combat (think Fallout's Action Points) with the ability to pause at any time. Yes the combat is pretty much like Fallout, but even better :) You get a certain number of APs for moving and then another for what is called a full action (like an attack or casting a spell), or for moving too. It's a bit complicated at first but once you get the hang of it, it's extremely enjoyable. It's actually my 2nd favorite combat system ever. ToEE did get bad reviews (mostly because it has quite some bugs without the patch) but it's a very good game, and probably best RPG of 2003. It starts slowly with mostly fedex quests, but it gets better later on within the dungeons themselves. - combat-driven as opposed to story-driven (at least, I think I lean that way -- is Wasteland and Fallout combat-driven?) - non-typical genre. I don't prefer the typical medieval fantasy setting but I'm not opposed to it either. I prefer post-apocolyptic/nuclear aftermath settings, or something unconventional like Arcanum's steamworks and magic obscura setting (the setting alone in Arcanum was 80% of why I loved the game). I've never tried Necromancer or Mines of Titan but they seem like settings I would enjoy. You might check out Morrowind. Lots of possible combat, plus the setting isn't the typical generic pseudo medieval fantasy. The current game of the year edition includes both expansions. Morrowind is a superb game, highly moddable (I run about 30 mods on my game, mostly visual effects and items) and with a very nice and original setting. On the other hand it does have two major flaws (for me): it has arcade-like combat (it's first person and you have to swing your mouse left and right to do a similar sword movement, for example), and it has no party. - sound and graphics don't matter to me (they're a bonus if they're cleverly done, like in BT or Wasteland, but not mandatory). I'm a fan of clever sound, but I don't think it would be required in an RPG. The graphics and sound are pretty good in Morrowind. You can even look up at the night sky and see the constellations mentioned in the character creation section (which gives you several different ways to create a character). Good point there: character creation on Morrowind is superb, almost as good as on its predecessor Daggerfall. It's visually stunning, specially if you have a modern gfx card in order to see pixel shading effects on the water. Its soundtrack is also excellent. - Not reliant on another system or rule of play. For example, I don't think I'll ever play a Hobbit/LOTR game because I haven't read the books. Same goes for Star Wars because I'm not really that into it. Original ADD I can handle because it's simple, but the new Rev 3 games scare me :). 3rd edition DD shouldn't scare you. It is very simple and flexible. I can't agree there. A wrong choice of a Feat or a starting stat and your character can go from uber to weakling ;) It's incredibly fun tho, specially the 3.5 edition, in which the Ranger class at last becomes useful! It is a relatively clean system that preserves the fun of the 1st edition. Then again, I thought the 2nd edition was a piece of shit. ;-) Also, one of the goals of the 3rd edition rewrite was to make the game easier to recreate in computer games. ADD from 2nd edition on had the merit of being the only class based RPG system I know in which you could mix the character classes themselves. - Finally, dumb-ass fictional LONG proper nouns drive me nuts and really turn me off. Text like Making the ascension of Arrogath in the land of Blesmythson requires the blessing of Gorgonax the Blargnargian during the Time of Rhyne in a game usually has me uninstall it within minutes. :-D There are some long proper nouns, but I don't remember that many. Then again long names don't phase me so I tend not to notice them. Come on Jim, long and unusual names are a must... you can't quite have Prince Dick, Joe the White Knight or Mary the Priestess of Tony! :D Tom the Mage is ok though ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Modern classics
Edward Franks wrote: On Jan 14, 2004, at 9:40 AM, Pedro Quaresma wrote: [Snip] Morrowind is a superb game, highly moddable (I run about 30 mods on my game, mostly visual effects and items) and with a very nice and original setting. On the other hand it does have two major flaws (for me): it has arcade-like combat (it's first person and you have to swing your mouse left and right to do a similar sword movement, for example), and it has no party. There is an option to always select the best type of attack with the weapon you are wielding. I use that. Me too, but it's still too arcade-ish. Another flaw is the complete inbalance between magic users and melee-types. Spellcasters really get the shaft in this game. The other is a hold over from Arena and Daggerfall when Bethesda tried to model various types of attacks with various mouse movements. It's not that a good combat system can be implemented on a real time 1st person RPG, right? Well.. wrong :) Might Magic 7 had it :) [Snip] I can't agree there. A wrong choice of a Feat or a starting stat and your character can go from uber to weakling ;) Bad choices are a _player_ problem, not a system problem. ;-) For example, you can put armor on your mage if you want, but your casting failure rate is going to be pretty high... Yes, but if I put an armor on the mage, I can take it off and my problems are solved. Now if I start a Weaponmaster wannabe with 10 int, or if I give my archer-type Fighter the knockdown feat... -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] Modern classics
Sorry, but I find that kind of remark offensive. I've never bought online items but I don't see the problem in paying for things that give you a certain degree of enjoyment. Are tobacco smokers losers and idiots? Well they spend a fortune on tobacco only to see each cigar vanishing in 3 minutes or less. Are people that go to movies losers and idiots? Well, they spend a fiver to see something that it's over in an hour and a half. An online item can also provide enjoyment (like the example that was given, buying an house on UO for example) and then even be resold for a profit. I'm aware that there are some people that buy online items because they want to be uber-c00l, but those are no different from the ones that smoke because it's uber-c00l. So please don't put everyone inside the same bag. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza Para: '[EMAIL PROTECTED]' [EMAIL PROTECTED] A/C: Ref: cc: Assunto: RE: [SWCollect] Modern classics Feldhamer, Stuart [EMAIL PROTECTED] 12-01-2004 16:03 Solicita-se resposta a swcollect It's pretty obvious, isn't it? There are so many losers in the world. There are also so many idiots in the world. Makes a pretty powerful combination. Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Monday, January 12, 2004 11:00 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics Stefan Lindblom wrote: Diablo 2 was mentioned as well.. even though I never got around to get the Collectors ed while I was still playing, I guess I will do it someday, to honor the game I played so much. Eventually sold off my accounts last week for $290. Sorry this is a bit off-topic, but it's been bugging me: Can someone explain to me the reasoning behind selling online stuff? No, wait -- what I really mean is, can someone explain the rationale behind *buying* online accounts/items? According to my research, games are fun because you actually PLAY them. What motivates someone to actively seek out and purchase in-game items for $100, $200, or more is beyond me... -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Modern classics
Jim Leonard wrote: Pedro Quaresma wrote: Please don't get me started on Planeboring: Torment. That game should never have been a RPG. Ah yes, Pedro, our resident RPG snob. ;-) If Planescape: Torment is a bad RPG by your standards, could you explain why? Is it all the dialog, or bad structure, or what? The game would make an excellent Adventure. It's got it all: a nice storyline, interesting characters, an unusual world, etc. Unfortunately, all the RPG elements are dissapointing. The character progression (class/levels) isn't varied, the quests are mostly fed-ex, the combat is imho annoying too.. So if you want a good Adventure with some annoying RPG aspects thrown in, please go ahead. If you're looking for an enjoyable RPG, I think you should look elsewhere. More importantly: If I wanted a decent story wrapped in decent RPG gameplay that isn't unreasonably hard, what RPGs over the last 20 years would you recommend? No need to go into details, titles only are fine, but as a relative RPG newbie I'd like to play something that isn't a waste of my valuable time. Ultima 6 Betrayal in Krondor Quest for Glory 4 Wizardry 6 has a fantastic story but you might consider it unreasonably hard. Lord of the Rings (Interplay, 1990) is based on the books and adds some extra quests and characters and odd twists... Here's a list of RPGs I've finished and enjoyed: Entire Pool of Radiance gold box series (all four games) Perhaps you'd enjoy the other 5 gold box games too... I think Stefan Lindblom would recommend you the Dragonlance ones. Wizardry 1 (haven't tried 2-8) If you've enjoyed Wizardry 1 then definitely you'd love Wizardry 6 and its excellent story. Fallout (haven't tried Fallout 2) Fallout 2 is imho not as good. Wasteland (my #1 favorite game of all time) Arcanum This is the 2nd Tim Cain game you mention, so perhaps you should try his latest game: Temple of Elemental Evil, released in 2003. Hack If you liked Hack, I'm sure you'd love ADOM. I got through half of Lands of Lore 1 but never finished it. That's a good game too. With that in mind, what would you recommend? I have given perhaps too many suggestions :) I can be more specific if you tell me exactly what you enjoy the most on a RPG. Combat/story driven? Turn based/real time/phased/action combat? First person/3rd person perspective? Does good gfx/sound matter? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Early MPOG
This raises another question. Which one was the first known MPOG sold in a box? I'd risk saying Shadows of Yserbius or Neverwinter Nights. Yserbius wasn't online-only, so I'm not sure it should count. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza 'People don't quit playing because they grow old. They grow old because they quit playing.' - Oliver Wendell Holmes Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Early MPOG Lee K. Seitz [EMAIL PROTECTED] 13-01-2004 13:39 Solicita-se resposta a swcollect Dan Chisarick stated: One class of games that may not fit the category of 'collectable' but was still fun would be BBS games. Log in, take your handful of turns, come back the next day and see what happened. I've never seen any of these games in a 'boxed' format, and even if they were, I have to wonder if they'd be worth anything. Since those games were distributed via the medium they were for (BBS), I'm not sure any of them ever were boxed. I agree, however, it would be cool to have one that was. I don't know that it would have much monetary value. I tried selling a book with the RBBS disks still sealed in the back on eBay. Nary a bid. I've seen people comment on missing the days of BBSs, but there's not the nostalgia for it yet that there is for, say, classic computer games. (Of course, we're also talking a smaller population of computer users back then that were into BBSs.) -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] Conversation with Robert Nendel (Synergistic Software)
OK here's all the information Robert Nendel gave me, quoted verbatim and cut from his emails. The conversation started as I asked him if Robert Clardy had programmed Warriors of Legend: He [Ed: Robert Clardy] designed it [Ed: Warriors of Legend] - I wrote it ( programmed ) I developed the Synergistic World Builder game engine that was used in these games ( all of which I am looking for ) Conan the Cimmarian Warriors of Legend Homey D. Clown Beverly Hillbillies Mission to Mars Super Battleship ( sega ) The original engine came from the Excalibur series - I rewrote it, basically, to fit adventure games. That's when it started to be called the 'world builder' engine. Robert Clardy designed everything at Synergistic on paper - once the design was done the programmers managed the projects, timelines, deliveries, publisher deadlines, etc... ( he was never a very good designer - always took a minimalistic approach ). It's basically what killed Synergistic - his poor designs and lack of interest in spendnig money on new technologies. Rather than develop new engines and pay for support programmers those games were basically written by one person with that one person doing everyling including dealing with the publishers, artists, etc... ( he was really cheap - saved a buck by working the main programmers to death ). If you actually boot up your copy of Warriors of Legend my name is right there ( no biggie - the game was a flop because it was originally meant to be a followup to Conan of Cimmeria but Clardy lost the Conan license and didn't want to pay for it so he 'redesigned it' - it's obviously conan running around on the screen ). Also during it's development the main programmer ( Jerry Speed ) basically went nuts for awhile after his father died. I'll think back to what happened during the development of my games. One little piece of info - one of the characters in Warriors of Legend is actually a self portrait of the lead artists - Jerry Speed ( the character with the mustache ). Homey D. used the same engine as Warriros of Legend - a guy named Chris ( I think ) wrote the game part and I did the engine support. It was his first 'lead' on a game - up till then he wrote tools and utilities. It's kind of strange - the Warriors of legend on eBay has a 1994 date but I'm sure I finished it in 1989. Perhaps Virgin held onto it for awhile or shipped new versions in following years. I had to leave Synergistic for a year either just after or just before Warriors and I can't remember if they gave me top billing on it ( I wrote it but someone else may have done the final delivery ). I was real dissapointed in finding I didn't get lead credit although I wrote the thing. I left Synergistic for a year when I found my birth mother ( I was adopted ) then returned. Durnig my absence John Connoly started warriors. I never checked the credits or I wouldn't have finished it.
Re: [SWCollect] Mt. Drash cassette and market value
Speaking of Synergistic Software, I recently had the chance to exchange emails with Robert Nendel, lead programmer for Warriors of Legend and other Syn. Soft. games. If anyone's interested, I can share some stories/facts about those days in Syn. Soft. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Mt. Drash cassette and market value Stephane Racle [EMAIL PROTECTED] 08-01-2004 23:12 Solicita-se resposta a swcollect This is what mine looks like... There must have been a few variations. Edward Franks wrote: On Jan 8, 2004, at 2:58 PM, Stephane Racle wrote: I also noticed just a couple of days ago that my Odyssey manual was actually very different from his. Mine is essentially black and white, almost newspaperish, while his has a full colour cover. I wonder if your disk goes with the one I have? Or do you have the same book as Howard too? I have the version as Howard. ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Technology never ceases to amaze
Dan Chisarick wrote: So two questions: Can you think of any technical innovation in games in the past few years that really jumped out and made you say gee whiz? I was pretty impressed with the pixel shading used in games like Morrowind, that gave a realistic feeling of flowing water. Does that count as technical innovation? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] When did you discover ebay?
April 25th 1999 here. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Aqua Ice Opalescent, 37K km., Esperanza Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] When did you discover ebay? Jim Leonard [EMAIL PROTECTED] 29-12-2003 16:47 Solicita-se resposta a swcollect Ah, thanks. Member since Mar 05, 1998. Edward Franks wrote: On Dec 28, 2003, at 6:32 PM, Jim Leonard wrote: [Snip] Pretty early; I'm not sure what my sign-on date is (how do you determine that?) but my first feedback given to me was Apr-02-98. Click on your feedback number. Right below where it says eBay ID card there should be a line saying Member since:. -- Jim Leonard ([EMAIL PROTECTED]) World's largest electronic gaming project: http://www.MobyGames.com/ A delicious slice of the demoscene:http://www.MindCandyDVD.com/ Various oldskool PC rants and ramblings:http://www.oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] Sandalwood box (was: Vintage games w/fatal flaws)
I never understood the reasoning behind needing a sandalwood box. I'm assuming this was some sort of inside joke at Origin or at least from Lord British. Can you, John (or anyone else), shed some light on this subject? Only info I have is from a Daikatana interview with... John Romero :) Q: So what exactly is all that about the sandalwood box? JR: Heh... this is a joke that very few people will probably get. You needed to have played Ultima 5 all the way to the end, where you go through the Dungeon DOOM to rescue Lord British from his imprisonment in a mirror by the 3 Shadowlords. When you reach him, he asks if you brought the sandalwood box. If you don't have it, you get to spend eternity with LB in his little room. If you *do* have the box (which is very difficult to attain), the game will end at it should. BTW, the sandalwood box makes an appearance in Ultima 9. So apparently the box also shows up on Ultima 9 and Daikatana (two games I haven't played much). -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: RE: [SWCollect] Vintage games w/fatal flaws John Romero [EMAIL PROTECTED] 05-12-2003 16:39 Solicita-se resposta a john Yeah, you're correct about being kicked back to the top of the Abyss. Pretty uncool. Another Ultima with a big problem is Ultima 5. When you find Lord British in the mirror at the bottom of the Dungeon Doom, which is at the bottom of the Underworld, if you do NOT have the Sandalwood Box that's hidden behind his bookcase in his magically locked bedroom atop Castle Britannia, you are screwed and are stuck in the room with him forever. If you do have the box, the game ends normally. And you don't get any kind of warning whatsoever that this will happen. - John -Original Message- From: MASTER [mailto:[EMAIL PROTECTED] On Behalf Of Pedro Quaresma Sent: Friday, December 05, 2003 1:25 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Vintage games w/fatal flaws Jim Leonard wrote: I'd have to throw in my entering the words of Truth, Love and Courage in the wrong order after spending 2.5 hours getting to the bottom of a certain 8-level dungeon to get the Codex of Infinite Wisdom just to be kicked back to the surface. Augh! (Its corveramo , no veramocor :) Which Ultima game was that? OK let's see if my memory doesn't betray me (again!) It was Ultima 4, but veramocor was the word used to get into the final dungeon, not the word to be used in the end of it. In the end, the word infinity had to be used (after the principles and its virtues), but if you typed the wrong word you'd get kicked back to the surface. Someone please correct me if I'm wrong. It's been quite some time since I played Ultima 4. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] [Fwd: Re: 5.25 disks?]
Marco Thorek wrote: IMHO the best copy protection still is a neat box, a nice and sufficient manual and some props to go along. If all you get is a DVD case and a PDF manual on the CD, most people don't see enough physical evidence of the game's worth, compared to what is readily available on the net. Agreed wholeheartedly, but which companies care about that these days? How many games in the last few years have had a decent manual + props other than on a special or collectors edition? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Vintage games w/fatal flaws
Darklands (and Daggerfall) had a fair share of bugs, but they'd rarely crash after the final patch. At least they crashed less than several modern games fully patched! ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Vintage games w/fatal flaws Dan Chisarick [EMAIL PROTECTED] 05-12-2003 05:07 Solicita-se resposta a swcollect One word: Darklands. On Dec 4, 2003, at 10:26 AM, Pedro Quaresma wrote: Darksun 2 (SSI) was an excellent RPG with the exception that it was virtually unfinishable due to the huge amount of bugs it had. SSI later released a patch but some of the bugs remained (having your best weapons occasionally vanish can be the most frustrating thing on a RPG), so IIRC they officially canceled support for the game, on the grounds that it had too many bugs to patch. Later on there were other flawed games, like Shogo, that could not be finished unless you had downloaded and installed the 21Mb patch! The most serious case IMHO was Ubisoft's Pool of Radiance 2. The game couldn't be uninstalled because if you attempted to, it'd delete your windows partition! :O Many users found this bug the hard way. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Vintage games w/fatal flaws Chris Newman [EMAIL PROTECTED] 04-12-2003 15:23 Solicita-se resposta a swcollect Mines of Titan by Westwood / Infocom from 1989 comes to mind. The game plot involves travelling to cities on the surface of Titan. The key city, Procesnium, was expected to be discovered and entered via an underground network. However, if you find the city on the surface of the planet and attempt to enter it the game freezes and throws up strange graphics chunks in the display window. At the time I assumed I had a bad copy, or played it on an incompatable machine (Tandy), etc. I went back to this game, on and off, for years but was hit with the same problem. I found out only recently that the problem is a coding bug. Drove me nuts! I spent many hours playing that game only to give up completely frustrated. - Original Message - From: Dan Chisarick [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, December 04, 2003 9:13 AM Subject: [SWCollect] Vintage games w/fatal flaws Just wondering if anyone has any good stories of an older game they were playing that was somehow unbeatable due to a coding flaw, or just downright not fun for design reasons. I've been looking for an original 'Doriath' for years. I stumbled on this site, and my free time being what it is these days, say what the hell and just read the walkthrough. The game is unbeatable! That's not in the good sense: http://members.shaw.ca/Doriath/Walkthru.htm If you read the walkthrough and then follow the links at the bottom, you never get an acknowledgment from the game that you've won. There's a link to an interview w/the developers that explains you've essentially won once you make it to a certain room. Its sad to see a game never being polished because of artificial deadlines (like that never happens anymore) or even more frighteningly, running out of memory/disk space. Second to this are games that take hours to beat, give you one life, have no save feature, and you can put the game in an unwinable state and not realize it. Console games (at least earlier ones) seem particular guilty of such offenses. Thrown in certain Mindscape games (Spell of Destruction and Fairlight I think fell into this hole, at least partially). Third would have to be needless player frustration: Jumping puzzles, tedious movement puzzles (Sierra 3D games are notorious for this), and I'd have to throw in my entering the words of Truth, Love and Courage in the wrong order after spending 2.5 hours getting to the bottom of a certain 8-level dungeon to get the Codex of Infinite Wisdom just to be kicked back to the surface. Augh! (Its corveramo , no veramocor :) Last, and somewhat humorously, ever type in a game in Basic or assembly from a magazine, and it didn't work? Seems the feature title ALWAYS had some little typo in it that would require you to buy next month's issue to resolve? :) With DVD-ROM titles, cheat codes, strategy guides, and every game
Re: [SWCollect] Vintage games w/fatal flaws
Jim Leonard wrote: I'd have to throw in my entering the words of Truth, Love and Courage in the wrong order after spending 2.5 hours getting to the bottom of a certain 8-level dungeon to get the Codex of Infinite Wisdom just to be kicked back to the surface. Augh! (Its corveramo , no veramocor :) Which Ultima game was that? OK let's see if my memory doesn't betray me (again!) It was Ultima 4, but veramocor was the word used to get into the final dungeon, not the word to be used in the end of it. In the end, the word infinity had to be used (after the principles and its virtues), but if you typed the wrong word you'd get kicked back to the surface. Someone please correct me if I'm wrong. It's been quite some time since I played Ultima 4. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Vintage games w/fatal flaws
Darksun 2 (SSI) was an excellent RPG with the exception that it was virtually unfinishable due to the huge amount of bugs it had. SSI later released a patch but some of the bugs remained (having your best weapons occasionally vanish can be the most frustrating thing on a RPG), so IIRC they officially canceled support for the game, on the grounds that it had too many bugs to patch. Later on there were other flawed games, like Shogo, that could not be finished unless you had downloaded and installed the 21Mb patch! The most serious case IMHO was Ubisoft's Pool of Radiance 2. The game couldn't be uninstalled because if you attempted to, it'd delete your windows partition! :O Many users found this bug the hard way. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Vintage games w/fatal flaws Chris Newman [EMAIL PROTECTED] 04-12-2003 15:23 Solicita-se resposta a swcollect Mines of Titan by Westwood / Infocom from 1989 comes to mind. The game plot involves travelling to cities on the surface of Titan. The key city, Procesnium, was expected to be discovered and entered via an underground network. However, if you find the city on the surface of the planet and attempt to enter it the game freezes and throws up strange graphics chunks in the display window. At the time I assumed I had a bad copy, or played it on an incompatable machine (Tandy), etc. I went back to this game, on and off, for years but was hit with the same problem. I found out only recently that the problem is a coding bug. Drove me nuts! I spent many hours playing that game only to give up completely frustrated. - Original Message - From: Dan Chisarick [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, December 04, 2003 9:13 AM Subject: [SWCollect] Vintage games w/fatal flaws Just wondering if anyone has any good stories of an older game they were playing that was somehow unbeatable due to a coding flaw, or just downright not fun for design reasons. I've been looking for an original 'Doriath' for years. I stumbled on this site, and my free time being what it is these days, say what the hell and just read the walkthrough. The game is unbeatable! That's not in the good sense: http://members.shaw.ca/Doriath/Walkthru.htm If you read the walkthrough and then follow the links at the bottom, you never get an acknowledgment from the game that you've won. There's a link to an interview w/the developers that explains you've essentially won once you make it to a certain room. Its sad to see a game never being polished because of artificial deadlines (like that never happens anymore) or even more frighteningly, running out of memory/disk space. Second to this are games that take hours to beat, give you one life, have no save feature, and you can put the game in an unwinable state and not realize it. Console games (at least earlier ones) seem particular guilty of such offenses. Thrown in certain Mindscape games (Spell of Destruction and Fairlight I think fell into this hole, at least partially). Third would have to be needless player frustration: Jumping puzzles, tedious movement puzzles (Sierra 3D games are notorious for this), and I'd have to throw in my entering the words of Truth, Love and Courage in the wrong order after spending 2.5 hours getting to the bottom of a certain 8-level dungeon to get the Codex of Infinite Wisdom just to be kicked back to the surface. Augh! (Its corveramo , no veramocor :) Last, and somewhat humorously, ever type in a game in Basic or assembly from a magazine, and it didn't work? Seems the feature title ALWAYS had some little typo in it that would require you to buy next month's issue to resolve? :) With DVD-ROM titles, cheat codes, strategy guides, and every game either being Real Time Strategy or 3D shooter, endings are very well defined :) How else would they sell level add-on packs? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] How to protect against theft of big-money items?
For special items you could also state that you won't accept bidders with less than, for example, 100 feedback. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] You think you know them all and then suddenly...
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3062932635category=4315 After finding that 4-game bundle that included Ultima 6 and a gravis gamepad, I thought I had seen the last of Ultima-including bundles, but I guess I was just plain wrong! -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Administration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) Toyota Prius '01, Verdi Steel, 37K km. ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Ultima 11
CE wrote: It's the game, drawing us to it. I've long speculated that we don't find the games, the games find US. B-) Having recently purchased my most wanted game version (Ultima 6 10th ann. edition) for $35, only a few months after getting that big box Ultima 2 for $25, I now believe you are absolutely right 0:) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Coin identification
Hi everyone, just got back from vacations. That coin is from Chaos Strikes Back, I have a one too which I got inside a Wizardry 4 (!). I remember doing some research back then that led me to conclude that it was from CSB and not from DM. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Coin identification Hugh Falk [EMAIL PROTECTED] 09/07/03 06:40 AM Solicita-se resposta a swcollect Sorry for including attachements, but I was hoping somebody could identify this coin for me. It came loose in a large box of Amiga and PC games. It may have come from one of the games or maybe not. On the heads side it says GOR on the bottom. On the tails side it says Danger Thus Reveals its Face and has several runes. (There is also a bird picture on each side of the Danger text.) The art reminds me of Dungeon Master, which was in the box along with Chaos Strikes Back, but I don't remember those coming with a coin (and my other copies are in storage). Any clues? Hugh ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt attachment: Coin 1.jpgattachment: Coin 2.jpg
[SWCollect] (OT) Kids games
Sorry for being off-topic again. Lately, my 2 years and 3 months old son has become obsessed with an Amiga game I have, called Guldkorn Expressen (aka Kalas Puffs Expressen). It's a simple game in which the player controls a bear that drives a train to catch some corn-flakes-thingies with the help of his friend bee. Here's a link of it: http://hol.abime.net/?id=3909 I would love to find more simple and fun Amiga games like this one for him, so I thought, who better to ask than that lovely group of people that know every game in existance? :) Hope you can help me. All the best, Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Bard's Tale 1 packaging variations
Judging from the fine print on image 1, I'd say that's a more recent version, since they make the disclaimer that screenshots shown are for the Amiga version, other versions may be different etc. Image 2 has none of that, probably since all versions then had same quality of gfx. I have no Amiga BT1 to confirm, but I can check the C64 and AppleII flat packs I have at home, which I suspect will be of the image 2 type. Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Bard's Tale 1 packaging variations [EMAIL PROTECTED] 07/28/03 10:00 PM Solicita-se resposta a swcollect Someone asked me about these variations in Bard's Tale 1 packaging, I had no idea there were two packagings (both flat packs). My personal is #2, don't think I have ever seen #1, anyone have info? Thanks, Tom Visit my web page for many games for sale/trade and screen shots of Ultima Escape from Mt. Drash, Tom's Ultima, Infocom and RPG page ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Surprised
That kid (and all the Wasteland fans) may get lucky soon. Brian Fargo, not on Interplay anymore, bought the Bard's Tale license. Maybe he'll get the Wasteland license next. Speaking of which, will we see all the old masters coming back to their classic titles? Sid Meier bought the licenses of Pirates and Master of Magic. After NWC becomes independent of 3dO again, wouldn't be surprised if Jon van Caneghem bought back the Might Magic license. What next? (No, stop dreaming, Richard Garriott will never get his hands on Ultima again). -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Surprised Jim Leonard [EMAIL PROTECTED] 07/24/03 02:22 AM Solicita-se resposta a swcollect Dan Chisarick wrote: For no particular reason I stopped in the local Game Stop. I've been grabbing all the fullsize Baldur's Gate and Icewind Dale titles (and their add-ons) for $10-20 each lately. 6 down, 2 to go. Anyway, guy behind the counter, couldn't have been more than... 19. I mention something about the fullsize boxes and what a scam the re-release packaging is (no printed docs being the worst). He mentions how he has games from (some number of years ago). I said I had a few from '79. Imagine my surprise when he said his favorite game of all time is Wasteland. He was talking about wanting to write to Brian Fargo about making a real sequel to that (none of this Fallout or even Fountain of Dreams). I was quite surprised. He was at best in Kindergarden when Wasteland was released. He grabbed images of it from the Internet and played it on an emulator. Beat it several times. I was jealous (any may be loading it up again in the very near future). That is rare, and very cool. Even after playing Fallout (haven't tried Fallout 2 yet) and Arcanum (which I'm playing 2 games simultaneously), I think that Wasteland is still my favorite game of all time. I'm glad he found that and not something like a Scott Adams adventure (ducking debris flung from Chris ;-D -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Fw: I'm looking for information and/or a game.
There is a game called Deuteros: The Next Millenium by Activision. It's a XCom-like game AFAIK. Could this be the one? http://www.jgb.abelgratis.co.uk/DATA/D/DEUTE.HTML http://www.classicgaming.com/amigareviews/deuteros.htm -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: Software Collectibles Mailing List [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Fw: I'm looking for information and/or a game. C.E. Forman [EMAIL PROTECTED] 22-06-2003 21:39 Solicita-se resposta a swcollect I wasn't aware there was a sequel. Anyone know it? - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, June 20, 2003 8:50 PM Subject: I'm looking for information and/or a game. Hi...hope I'm not bugging you or anything. I just get these really annoying nostalgic tremors to play games I used to play along time ago between sessions of Eve-online and counterstrike. The name is pretty lost to me...it might have been deuterous or something like that... Anyway...the game itself is like a sequel to the millenium : Return to earth except it's alot bigger and allows alot more actions to be made. Warmest regards Magnús Geir Guðmundsson Reykjavik, Iceland -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Lure of the Temptress
Couldn't agree more. My vote too. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Lure of the Temptress Lee K. Seitz [EMAIL PROTECTED] 02-04-2003 20:33 Solicita-se resposta a swcollect Feldhamer, Stuart stated: Survey: Is this type of info appropriate to this list? a) Sure it is, keep it coming! My vote. -- Lee K. Seitz [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Couple questions about recent unobtainables
Hi Stephen and everyone, I've seen The Final Chapters being mentioned by software pirates here in Portugal. I cannot help you as to where it was released though. I don't visit Portuguese gaming shops that often so I have no clue if it's for sale around these parts. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Couple questions about recent unobtainables Stephen S. Lee [EMAIL PROTECTED] 17-03-2003 23:50 Solicita-se resposta a swcollect Hello ... now that the list is back up, and now that I've decided to plunge back into purchasing (yay!), I've got a couple of questions about recent titles I'm having trouble locating. * Heroes Chronicles: The Final Chapters. I'm 95% certain this was never available in the United States. Unlike the other six Chronicles campaigns, this one is hard to find. (If you're wondering why I say six, four are commercial products; two are freely downloadable and playable if you have enough Chronicles games installed.) It doesn't seem to show up on eBay or GameTZ with any regularity, either. How can I come by one of these? Can anyone outside the US lend a hand? * Riddle in the Maze. I've had non-dedicated gamers rave about playing this, off pirated copies -- this one appears to be amazingly hard to find. How much can I expect to pay for a complete IBM copy? At a guess, it looks like $100 minimum, probably more, maybe even much more. Thanks! Oh, and it's good to be back! -- Stephen -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/[EMAIL PROTECTED]/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] Need to find these games!
Hi, Sorry for being off-topic. I really need to find these games for a person I know: Wayne Gretzky Hockey (PC) Gridiron (Atari ST) Gridiron (Commodore Amiga) I think I can get the first from eBay, but the others seems to be more difficult to get. I need them to be [VG,VG] in the very least, but [F,VG] would be superb. Thank you all, Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] The first? -- Thread was King's Quest 1
Speaking of months: if I'm not mistaken, Akalabeth and Temple of Apshai were released in the same year, thus becoming the first two RPGs ever. But which one was released first? Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] The first? -- Thread was King's Quest 1 Edward Franks [EMAIL PROTECTED] 11-02-2003 06:30 Solicita-se resposta a swcollect On Monday, February 10, 2003, at 11:30 PM, Hugh Falk wrote: The earliest copyright I have for a Scott Adam's Adventureland is 1980 Unless someone knows of an earlier one, that's definitely not the first. I'm guessing there is an earlier version out there. My December 1980 issue of Byte has Scott Adams stating that the copyright on Pirate Adventure is 1978. Adventureland should be the same vintage. Adams states he wrote the game on a TRS-80 Level II and that it took him six months to write it. So that would place the game in 1978. Do you know what year Rocket Pilot was copyrighted? July 1977 according to this link http://www.geocities.com/robertjamesbishop/softlist.html. TRS-80 was released in August 1977 PET 2001 and Apple II were also released in 1977 (unsure of the months) July 1977. -- Edward Franks -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Huge lot of old software
Very nice and still at a very acceptable price. If I lived in the USA I'd most probably go for it. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: '[EMAIL PROTECTED]' [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Huge lot of old software Feldhamer, Stuart [EMAIL PROTECTED] 06-02-2003 21:31 Solicita-se resposta a swcollect Don't know if you people saw this or not, but I figured I'd post it: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3400615562category=182 Stuart Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal invested. ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Software collecting videos
- There's a VHS tape in the game Daemonsgate, no idea if it has any promotional video or not. - I believe there are some Richard Garriott videos in the Ultima 9 Dragon Edition CDs? At least one of him explaining the Virtues -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Software collecting videos Jim Leonard [EMAIL PROTECTED] 03-02-2003 23:39 Solicita-se resposta a swcollect Origin Museum wrote: 1. Direct Sale from EA--This was the FULL package, obtainable only via mail-order. This included the game (in the film canister), the music CD, the VHS video, the T-Shirt, the 'Behind The Screens' CD, and the 1995 Wing Commander calendar. This version came in a BROWN Cardboard Mailing Box, with the extras packaged OUTSIDE the canister...there was NO 'game box' for this version. Small change of subject: Does anyone here have this VHS tape? I am not going to beg for a copy, but I wanted to tell you guys that in the next few months I am going to finally start another DVD video project, this one an effort to preserve video relevant to software collectors, and I have contacts who are willing to lend me their copies of the Sierra promotional tapes of the late 1980s for it. Also scheduled was the making of Wing Commander VHS tape, which is why I bring it up because I don't have a copy. The DVD produced by the project would be sold a few bucks above cost (probably through CustomFlix so that I don't have to deal with fullfillment). The goal of the project would be to: - Professionally dump the video in 4:2:2 for proper mastering to DVD's 4:2:0 (no cheap DV conversions) - Clean up the video (remove noise, color correction, exposure/white level correction) - Clean up the audio (remove noise, remaster audio (game soundtracks) where appropriate) - Author to DVD with simple menu and chapter points - Professional-grade MPEG-2 encoding All of this was done for MindCandy so I already have the tools and knowledge. The scope of this project was behind the scenes and/or making-of videos -- inside trivia stuff that any collector would drool over. So, so far, I can only think of four: - Sierra promo videos (1989 and 1990 I believe I have contacts for, were there any more?) - 7th Guest making-of bundled with early versions (I have this) - Wing Commander VHS tape (I do not have this) Can anyone think of any more? (Also: There are some CDROM videos that may fall into this scope, like the Ken Roberta interview snippets on CDROM bundled with the Robert Williams collection, and I can remember a Robert Williams promo interview on some CDROM gaming multimedia magazine that was popular in the mid 1990s, but I haven't decided on including those yet. I can make crappy .AVIs look pretty damn good through motion vectoring tricks, but I was only going to include them if the original sources had been lost.) -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] New topic--Collectors UNITE!
Welcome aboard Richard! And sorry for forgetting you Marco :) Adam - 17 Alexander - 24 Steve - 25 Brad - 26 (which month?) Stefan - 26 (December) Karl - 26 (September) Pedro - 26 (April) Stuart - 27 C.E. - 28 Stephen Lee - 29 Marco - 30 Dan - 31 Lee - 32 John R. - 35 Richard B. - 36 (which month?) Chris N. - 36 (which month?) Joe - 38 Edward - 39 So the average is now 29,5. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] New topic--Collectors UNITE! Richard Boulet [EMAIL PROTECTED] 04-02-2003 05:18 Solicita-se resposta a swcollect Hi everyone! I, for my part, only collect for IBM. My parents bought an IBM PC in November 1983 when I was only 17 years old (so I am now 36!). A few weeks after that, I bought my very first PC games: Microsoft Flight Simulator 1.0 and Microsoft Decathlon. I'm glad that I still have both of these games, as well as the original IBM PC! 8-) I have been collecting PC games since then and I must have now somewhere between 1000 and 1200 of them I'd say (I don't know the exact number right now). I now collect every game genres but, up until 1996, I had never bought a single adventure games because, as a player, I did not like that kind of games very much. Now, as a more serious collector, I try to acquire the classic adventure games as well. I have been suscribed to the swcollect mailing list for a few years and I have read several of your messages over the years; I have even done business with some of you on a few occasions since 1996. However, I am sorry to say but, up until now, I never took the time to write and send a single message myself! Now I finally have! 8-) Richard Boulet - Original Message - From: Karl Kuras [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, February 03, 2003 10:44 PM Subject: Re: [SWCollect] New topic--Collectors UNITE! Seriously, we all are rather young. I always thought this hobby would attract more people who were around when Zork was played on mainframes and who now approach 50. You know that brings up a good question. It would be interesting to see what systems each of us mainly collect for. I'm guessing it'll reflect our age. I'm mainly (virtually only) C64 and Amiga stuff. How about the rest of you? Karl Kuras -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] New topic--Collectors UNITE!
I collect RPGs in general for the following platforms (in order of preference): IBM AppleII Amiga C64 Atari ST Sinclair Spectrum (probably not worth mentioning as I believe there are only two interesting/known RPGs on it: Bard's Tale and Times of Lore) I usually skip RPGs that do not exist on the IBM platform (which means, for example, I don't mind having a Bard's Tale on any of the above platforms, but if Bard's Tale never had an IBM PC version, I would not want it). The list above stands true for Ultimas, although with some extra exceptions, namely Atari 8 bits and some japanese platforms. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] New topic--Collectors UNITE! Karl Kuras [EMAIL PROTECTED] 04-02-2003 03:44 Solicita-se resposta a swcollect Seriously, we all are rather young. I always thought this hobby would attract more people who were around when Zork was played on mainframes and who now approach 50. You know that brings up a good question. It would be interesting to see what systems each of us mainly collect for. I'm guessing it'll reflect our age. I'm mainly (virtually only) C64 and Amiga stuff. How about the rest of you? Karl Kuras -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Software collecting videos
Thanks for correcting me Steve. Since the only UC I have is the one on U9DE, that was probably the Origin (haha little collector humour there) of my confusion. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Software collecting videos Stephen Emond [EMAIL PROTECTED] 04-02-2003 09:18 Solicita-se resposta a swcollect RG is on the Ultima Collection CD. There are also other RG / U9 related movies that were included with various magazine cover discs. If anyone's dying to know which I'll flip through them... Steve - Original Message - From: Pedro Quaresma To: [EMAIL PROTECTED] Sent: Tuesday, February 04, 2003 1:44 AM Subject: Re: [SWCollect] Software collecting videos - There's a VHS tape in the game Daemonsgate, no idea if it has any promotional video or not. - I believe there are some Richard Garriott videos in the Ultima 9 Dragon Edition CDs? At least one of him explaining the Virtues -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Software collecting videos Jim Leonard [EMAIL PROTECTED] 03-02-2003 23:39 Solicita-se resposta a swcollect Origin Museum wrote: 1. Direct Sale from EA--This was the FULL package, obtainable only via mail-order. This included the game (in the film canister), the music CD, the VHS video, the T-Shirt, the 'Behind The Screens' CD, and the 1995 Wing Commander calendar. This version came in a BROWN Cardboard Mailing Box, with the extras packaged OUTSIDE the canister...there was NO 'game box' for this version. Small change of subject: Does anyone here have this VHS tape? I am not going to beg for a copy, but I wanted to tell you guys that in the next few months I am going to finally start another DVD video project, this one an effort to preserve video relevant to software collectors, and I have contacts who are willing to lend me their copies of the Sierra promotional tapes of the late 1980s for it. Also scheduled was the making of Wing Commander VHS tape, which is why I bring it up because I don't have a copy. The DVD produced by the project would be sold a few bucks above cost (probably through CustomFlix so that I don't have to deal with fullfillment). The goal of the project would be to: - Professionally dump the video in 4:2:2 for proper mastering to DVD's 4:2:0 (no cheap DV conversions) - Clean up the video (remove noise, color correction, exposure/white level correction) - Clean up the audio (remove noise, remaster audio (game soundtracks) where appropriate) - Author to DVD with simple menu and chapter points - Professional-grade MPEG-2 encoding All of this was done for MindCandy so I already have the tools and knowledge. The scope of this project was behind the scenes and/or making-of videos -- inside trivia stuff that any collector would drool over. So, so far, I can only think of four: - Sierra promo videos (1989 and 1990 I believe I have contacts for, were there any more?) - 7th Guest making-of bundled with early versions (I have this) - Wing Commander VHS tape (I do not have this) Can anyone think of any more? (Also: There are some CDROM videos that may fall into this scope, like the Ken Roberta interview snippets on CDROM bundled with the Robert Williams collection, and I can remember a Robert Williams promo interview on some CDROM gaming multimedia magazine that was popular in the mid 1990s, but I haven't decided on including those yet. I can make crappy AVIs look pretty damn good through motion vectoring tricks, but I was only going to include them if the original sources had been lost.) -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] New topic--Collectors UNITE!
Adam - 17 Alexander - 24 Steve - 25 Brad - 26 (which month?) Stefan - 26 (December) Karl - 26 (September) Pedro - 26 (April) Stuart - 27 C.E. - 28 Stephen Lee - 29 Dan - 31 Lee - 32 John R. - 35 Chris N. - 36 Joe - 38 Edward - 39 So we can now conclude that the average collector is named Stephfan Leeonard and is aged 29,06 ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] New topic--Collectors UNITE! Adam Baratz [EMAIL PROTECTED] 30-01-2003 21:11 Solicita-se resposta a swcollect Also, Adam and Stephen have been silent for awhile, any ideas where they are? I'm still here. I just didn't want to sink the average, being 17 and all (yes, I know I'm a dork). -Adam -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] Quaresma's Law! (was: Ebay Gets Crazier and Crazier)
I had to dig deep into my mailbox to find the original definition of Quaresma's Law, here is how the whole thing started: Pedro: Seriously, that is a hell of a bundle. Easily worth around $1500 USDs on eBay. Alexander: $1500? Nah. The FM Towns games fetched $100 - $350 on eBay in the past, but I'd say $150 is the definite upper limit for anybody who knows the market. Pedro: Anybody who knows the market != Usual eBay bidders. Alexander: Nice equation ;-) Pedro: Let's call it Quaresma's Law! ;) Hereafter me and Alexander started dubbing all those auctions in which unexperienced eBayers bid ludicrous amounts for a common game (like $150 for a Ultima 5), good examples of Quaresma's Law. So there you have it, it's official now! ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Ebay Gets Crazier and Crazier Alexander Zöller [EMAIL PROTECTED] 02-02-2003 13:40 Solicita-se resposta a swcollect Quaresma's Law no doubt, although this combination is particularly stupid :D /Alexander -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] Sent: Sunday, February 02, 2003 7:38 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Ebay Gets Crazier and Crazier The person who won the auction is ebay member since Feb 1 2003. What I don't get is why he would change buy it now to $500 then create new ID to bid and end the auction. Why $500, now he will have to pay $500 final value fees? Ebay gets Crazier and Crazier is right Tom ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
[SWCollect] Portuguese Ultima 9
Hi all, Last year, a Portuguese magazine edited and released many hits for a nice price, and Ultima 9 was one of them. These games were sold in DVD case, along with a small magazine, and with a plastic shell around it (I have no pictures of it, but I'm working on it!) Due to Steve and Alexander asking me to purchase some of these Portuguese U9's for them, I decided to ask here on the list to see if someone else is interested in some copies They're priced at 12.5 EUR (which is about the same in USDs) each. P. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Geekness! (was: Re: [SWCollect] Gosh, you look weird)
C'mon, give us a hint at least :) Was it a computer game on a cellphone or similar? I can even imagine now... For direct MobyGames news, call Mr. Jim Leonard on 555-ZORK! ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Geekness! (was: Re: [SWCollect] Gosh, you look weird) Jim Leonard [EMAIL PROTECTED] 31-01-2003 08:50 Solicita-se resposta a swcollect Pedro Quaresma wrote: I'll start: Last time I got a cellphone I asked for 858462 (ULTIMA) on its number. Since it wasn't available, went for 282827 (AVATAR). Didn't have either, unfortunately :) I did something similar but unfortunately I can't tell anyone what it is because I still use it :-) -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Thanks for the help with LotL
LOL!!! :D So does that mean that the Question of Life, the Universe and Everything is: What is Tom's age? ;D -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Thanks for the help with LotL Marco Thorek [EMAIL PROTECTED] 29-01-2003 19:17 Solicita-se resposta a swcollect Hm, 42? (Which would also mean Tom is the answer to everything) Marco [EMAIL PROTECTED] schrieb: In a message dated 01/29/2003 12:20:51 PM Central Standard Time, [EMAIL PROTECTED] writes: At least give us higher or lower :) Haha, well I don't know about that Stuart, I've kind of set the bottom range already when I said higher than the average. If people continue to guess I may comment sometime. Tom -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Gosh, you look weird
And here's one of the most recent of mine, taken at work. http://www.dcc.online.pt/~c9707061/prq.jpg (do notice the Penguin standing upon a WindowsNT box! ;) ) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Gosh, you look weird Jim Leonard [EMAIL PROTECTED] 30-01-2003 08:17 Solicita-se resposta a swcollect Stefan Lindblom wrote: The pic of Chris on Mr morons auction brought a thought to my head. What do you guys look like? Or am I the only one having this morbid interest? Might be.. I know what that Pedro guy looks like, and I believe John has very long hair. But as for the rest of you, I have no clue. Not sure, maybe all of you want to remain anonymous. After all, this is a mailing list that maybe even that schmuck has signed up to, just to lurk or something. The last time I made pictures of some of us available, I was asked very politely to take them down. So of course I did, and I took that to mean that people want to choose their own representation. Along those lines, feel free to gawk at my form at www.mindcandydvd.com in the People section. -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] New topic--Collectors UNITE!
Alexander - 24 Steve - 25 Brad - 26 (which month?) Stefan - 26 (December) Karl - 26 (September) Pedro - 26 (April) Stuart - 27 C.E. - 28 Dan - 31 Lee - 32 John R. - 35 Chris N. - 36 Joe - 38 Edward - 39 Average is increasing: 29,93 Of the list regulars we still miss Jim and... Tom :) Also, Adam and Stephen have been silent for awhile, any ideas where they are? Anyway, we can already conclude that 1976 was a great year for Software Collectors... ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Gosh, you look weird
LOL nah, it's not that look! :D It's just that when whomever took the photo pointed the camera at me I thought Oh no, not _another_ fan! ;) ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Gosh, you look weird Stefan Lindblom [EMAIL PROTECTED] 30-01-2003 11:29 Solicita-se resposta a swcollect My GOD! This guy looks so serious, so totally empty.. like his spark of life is gone. That's is, I am never getting married. ;) - Original Message - From: Pedro Quaresma To: [EMAIL PROTECTED] Sent: Thursday, January 30, 2003 12:20 PM Subject: Re: [SWCollect] Gosh, you look weird And here's one of the most recent of mine, taken at work. http://www.dcc.onlinept/~c9707061/prq.jpg (do notice the Penguin standing upon a WindowsNT box! ;) ) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Gosh, you look weird Jim Leonard [EMAIL PROTECTED] 30-01-2003 08:17 Solicita-se resposta a swcollect Stefan Lindblom wrote: The pic of Chris on Mr morons auction brought a thought to my head. What do you guys look like? Or am I the only one having this morbid interest? Might be.. I know what that Pedro guy looks like, and I believe John has very long hair. But as for the rest of you, I have no clue. Not sure, maybe all of you want to remain anonymous. After all, this is a mailing list that maybe even that schmuck has signed up to, just to lurk or something. The last time I made pictures of some of us available, I was asked very politely to take them down. So of course I did, and I took that to mean that people want to choose their own representation. Along those lines, feel free to gawk at my form at www.mindcandydvd.com in the People section. -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] New topic--Collectors UNITE!
Dan Chisarick wrote: Me - 31 Wasn't too far off! :) Updated list. Alexander - 24 Steve - 25 Stefan - 26 Pedro - 26 Karl - 26 Stuart - 27 C.E. - 28 Dan - 31 John R. - 35 Chris N. - 36 Joe - 38 Current average: 29,27 Someone said he was 32. Who was it? Also Karl, in which month were you born? :) Stefan calls me old timer all the time, and I call him young brat although he's just one month younger than me! ;) [snip] Devil's advocate: We all worship the oldies, and have fond memories of playing them. But, any titles you've played for a thousand hours way back when that you light up now and can't play for more than 10 minutes for some non-technical reason? (bad controls, overly simplistic, etc.) Nah, unthinkable. Short answer: Happens now and then, I guess :) Long answer: I think it's proportional to the time you've dedicated to it in the past. I still play a lot of the Spectrum's Formula 1 now and then on an emulator, and most of the RPGs I enjoyed in the early 90s I still pick them up to play again (or else why am I building a retro-gaming 486?!). But obviously if you think of a game you just played for a few hours/days back then you won't be dedicating some minutes to it nowadays. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] New topic--Collectors UNITE!
LOL sure laddie! ;) I was born in April. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] New topic--Collectors UNITE! Karl Kuras [EMAIL PROTECTED] 29-01-2003 17:29 Solicita-se resposta a swcollect Also Karl, in which month were you born? :) Stefan calls me old timer all the time, and I call him young brat although he's just one month younger than me! ;) I was born in Sept. of 76. Do I get to call you old timer too now? ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] New topic--Collectors UNITE!
Hmmmpf... when I was your age, kids had more respect for the elders! :D Actually Stefan, I thought _you_ were born in the Summer! So you're younger than Karl? I feel I should know Tom's age... hmm... 43? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] New topic--Collectors UNITE! Stefan Lindblom [EMAIL PROTECTED] 29-01-2003 17:18 Solicita-se resposta a swcollect April?!?!? I thought you were born during the fall, gosh.. you are REALLY old buddy - Original Message - From: Pedro Quaresma To: [EMAIL PROTECTED] Sent: Wednesday, January 29, 2003 4:04 PM Subject: Re: [SWCollect] New topic--Collectors UNITE! LOL sure laddie! ;) I was born in April. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] New topic--Collectors UNITE! Karl Kuras [EMAIL PROTECTED] 29-01-2003 17:29 Solicita-se resposta a swcollect Also Karl, in which month were you born? :) Stefan calls me old timer all the time, and I call him young brat although he's just one month younger than me! ;) I was born in Sept. of 76. Do I get to call you old timer too now? ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Legend of the Lost?
After a quick search I found that it was also released for the Atari ST. No idea if it's valuable or not. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Legend of the Lost? [EMAIL PROTECTED] 28-01-2003 15:16 Solicita-se resposta a swcollect Has anyone heard of this game? It is by Impressions, not listed at Moby. The one I have is for Amiga, don't know if it was released for any other platform? If anyone has heard of it is it rare? I am going to put it up for sale but have no clue what it is worth if anything. Thanks, Tom ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] King's Quest 1
Jim Leonard wrote: Jagged Alliance: Strategy, subgenres Role-Playing. Birthright: Same as Jagged Alliance, with Medieval Fantasy thrown in. Europa 1400: The Guild: Strategy, subgenres Managerial. I can agree on the first two, but I'd think this one could be Adventure :) King of Dragon Pass: Adventure (finally) + Strategy, subgenres Managerial, Role-Playing. (Wow, this game looks interesting -- I'll try to play it) I have to disagree once again, this one should be primarily Strategy, and with no Role-Playing :) On a sidenote, yes, this game is tremendously interesting, (although difficult due to the complex Managerial part) and amazing in the perspective that it has _no_ animations whatsoever! -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] King's Quest 1
Jim Leonard wrote: What made Lucasarts games worth playing, thankfully, were the clever and engaging storylines and puzzles, which were good enough to force people through the awful interface. Clever and engaging storylines, agreed (up to a certain period), but awful interface? I admit the first version of the SCUMM system (Zak Mcracken, Maniac Mansion) was poor, but the one used on the Monkeys and DoTT is, IMHO, in the very least pretty decent. And so was the icon-based one they used later starting on, I believe Sam Max. Sure, a parser is more precise when interpreting your ideas into the game, but an icon-based one can often be more rewarding. As a sidenote on interfaces, I believe Ultima 6 was the first game to have both an icon-based interface _and_ also an initial based one ('O' for open, 'C' for cast, etc) I think most people, even those who were not used to the previous game, barely used the icons. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] King's Quest 1
Jim Leonard wrote: Trust me, I can classify them. :) Genres haven't blurred; people's minds have. Go ahead -- hit me with something difficult. Jagged Alliance, Birthright. Wait, want really difficult ones? OK then: Europa 1400 The Guild, King of Dragon Pass :) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] Some people push it...
Well, I think all those are just normal compilations. You can get 99% of those games with some patience, even the Ultima Collection is rather common in its EA Classics variation. Ultimate Might Magic Archives are a bundle including 1-5, correct? Might Magic 6 Limited Edition had Might Magic 1-6 and some extra interesting props. Also, 3DO is now selling Might Magic Platinum Edition, which includes MM 6-9 and Heroes of Might Magic Platinum Edition with HoMM 1-3 plus all addons. I just remembered something: is it me or the Quest for Glory Anthology is considerably more rare than the Quest for Glory Collection? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: RE: [SWCollect] Some people push it... Hugh Falk [EMAIL PROTECTED] 15-01-2003 05:50 Solicita-se resposta a swcollect Forgot one more GREAT one: Forgotten Realms Archives Silver Edition (2000 Interplay) Eye of the Beholder I, II, III 6 of the original gold box games Hillsfar Dungeon Hack Menzoberanzan Blood and Magic -Original Message- From: Hugh Falk [mailto:[EMAIL PROTECTED]] Sent: Tuesday, January 14, 2003 9:26 PM To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Some people push it... Interplay is by far the king of anthologies. A few of the best anthologies I have are relatively new. And by best, I'm not talking rare or containing special goodies. I just mean the sheer volume of work they contain is awesome: The Ultimate Might and Magic Archives (1998 Interplay) The Ultimate Wizardry Archives (2000 Interplay) The Ultimate RPG Archives (2000 Interplay) The Ultima Collection (1998 Origin/EA), which was also part of Ultima IX: Ascension (Dragon Edition) A couple of older compilations also rank as my favorites: Interplay's 10 Year Anthology: Classic Collection (CD): Mindshadow Tass Times Bard's Tale Wasteland Dragon Wars Battle Chess Lord of the Rings Castles Star Trek 25th Anniversary Out of this World EA compilation CD: Yeager's Air Combat Space Hulk Hong Kong Mahjong Pro Wing Commander Academy The Savage Empire Seven Cities of Gold Populous II Ultima VII The Black Gate Shadow Caster Ultima Underworld Also worth mentioning: Scott Adams' Adventure Series Limited Gold Edition I don't have it handy, but I also remember that Computer Gaming World's 200th issue came with a very worthwhile compilation CD. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED]] Sent: Tuesday, January 14, 2003 6:08 AM To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Some people push it... Yeah, that is pretty bad. He cites in his description this is an extremely rare game. Anyone who has anything that is truely desirable typically starts the bidding under $10 knowing that hordes will jump all over it To change the change of topic slightly, anyone got some nominations for anthologies that really are worth having? I'd toss my personal favorite First Ultima Trilogy (for the Apple no less) into the ring (and after hunting for it forever I've seen no less than 5 on ebay after getting one). My reason, aside from being an Ultima/Origin person, is that Ultima II is branded Origin instead of Sierra. That gives it value (to me). One more bit... I can't help but be annoyed at the collector's editions of games over the years. Collecting package variants, promo items, author's signatures, etc. of classic goodies made it a fairly personal experience. Now with numbered limited editions of too many major titles (Age of Mythology, Return to Castle Wolfenstien, Neverwinter Nights, Jedi Knight II off the top of my head) it seems to take the satisfaction out of it. Warcraft III takes the cake (Gift box edition, collectors edition, four different package variants for two sets of box sizes). Purely for exploiting their fans (IMHO). Now THAT'S greed. -Original Message- From: MASTER [mailto:[EMAIL PROTECTED]] On Behalf Of Pedro Quaresma Sent: Tuesday, January 14, 2003 8:12 AM To: [EMAIL PROTECTED] Subject: [SWCollect] Some people push it... Sorry for being a tad off topic, but couldn't avoid mentioning this. I think some people do push their greed too far? http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3000880366category=11050 Yup that's right. A Quest for Glory Collection for $149 with a BIN of $160. And I wouldn't be too surprised if someone'd buy it... -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology
Re: [SWCollect] Some people push it...
Thanks for the info Chris. Any difference in the contents? The Collecion has QfG1-4 (QfG4 being the talkie version) + QfG5 demo + all sorts of manuals and reference cards -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Some people push it... C.E. Forman [EMAIL PROTECTED] 15-01-2003 12:50 Solicita-se resposta a swcollect Yeah, I believe the QFG Anthology was a Europe-only release, so it's harder to come by. (At least, I've only ever seen it in a European box - multiple languages in the back description manuals.) - Original Message - From: Pedro Quaresma To: [EMAIL PROTECTED] Sent: Wednesday, January 15, 2003 2:31 AM Subject: RE: [SWCollect] Some people push it... Well, I think all those are just normal compilations. You can get 99% of those games with some patience, even the Ultima Collection is rather common in its EA Classics variation. Ultimate Might Magic Archives are a bundle including 1-5, correct? Might Magic 6 Limited Edition had Might Magic 1-6 and some extra interesting props. Also, 3DO is now selling Might Magic Platinum Edition, which includes MM 6-9 and Heroes of Might Magic Platinum Edition with HoMM 1-3 plus all addons. I just remembered something: is it me or the Quest for Glory Anthology is considerably more rare than the Quest for Glory Collection? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: RE: [SWCollect] Some people push it... Hugh Falk [EMAIL PROTECTED] 15-01-2003 05:50 Solicita-se resposta a swcollect Forgot one more GREAT one: Forgotten Realms Archives Silver Edition (2000 Interplay) Eye of the Beholder I, II, III 6 of the original gold box games Hillsfar Dungeon Hack Menzoberanzan Blood and Magic -Original Message- From: Hugh Falk [mailto:[EMAIL PROTECTED]] Sent: Tuesday, January 14, 2003 9:26 PM To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Some people push it... Interplay is by far the king of anthologies. A few of the best anthologies I have are relatively new. And by best, I'm not talking rare or containing special goodies. I just mean the sheer volume of work they contain is awesome: The Ultimate Might and Magic Archives (1998 Interplay) The Ultimate Wizardry Archives (2000 Interplay) The Ultimate RPG Archives (2000 Interplay) The Ultima Collection (1998 Origin/EA), which was also part of Ultima IX: Ascension (Dragon Edition) A couple of older compilations also rank as my favorites: Interplay's 10 Year Anthology: Classic Collection (CD): Mindshadow Tass Times Bard's Tale Wasteland Dragon Wars Battle Chess Lord of the Rings Castles Star Trek 25th Anniversary Out of this World EA compilation CD: Yeager's Air Combat Space Hulk Hong Kong Mahjong Pro Wing Commander Academy The Savage Empire Seven Cities of Gold Populous II Ultima VII The Black Gate Shadow Caster Ultima Underworld Also worth mentioning: Scott Adams' Adventure Series Limited Gold Edition I don't have it handy, but I also remember that Computer Gaming World's 200th issue came with a very worthwhile compilation CD. -Original Message- From: Dan Chisarick [mailto:[EMAIL PROTECTED]] Sent: Tuesday, January 14, 2003 6:08 AM To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Some people push it... Yeah, that is pretty bad. He cites in his description this is an extremely rare game. Anyone who has anything that is truely desirable typically starts the bidding under $10 knowing that hordes will jump all over it To change the change of topic slightly, anyone got some nominations for anthologies that really are worth having? I'd toss my personal favorite First Ultima Trilogy (for the Apple no less) into the ring (and after hunting for it forever I've seen no less than 5 on ebay after getting one). My reason, aside from being an Ultima/Origin person, is that Ultima II is branded Origin instead of Sierra. That gives it value (to me). One more bit... I can't help but be annoyed at the collector's editions of games over the years. Collecting package variants, promo items, author's signatures, etc. of classic goodies made it a fairly personal experience. Now with numbered limited editions of too many major titles (Age of Mythology, Return
[SWCollect] Some people push it...
Sorry for being a tad off topic, but couldn't avoid mentioning this. I think some people do push their greed too far? http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=3000880366category=11050 Yup that's right. A Quest for Glory Collection for $149 with a BIN of $160. And I wouldn't be too surprised if someone'd buy it... -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] Some people push it...
To change the change of topic slightly, anyone got some nominations for anthologies that really are worth having? I'd toss my personal favorite First Ultima Trilogy (for the Apple no less) into the ring (and after hunting for it forever I've seen no less than 5 on ebay after getting one). My reason, aside from being an Ultima/Origin person, is that Ultima II is branded Origin instead of Sierra. That gives it value (to me). The Ultima 2nd Trilogy Deluxe, with cloth maps and Ankh, takes top spot for me. One more bit... I can't help but be annoyed at the collector's editions of games over the years. Collecting package variants, promo items, author's signatures, etc. of classic goodies made it a fairly personal experience. Now with numbered limited editions of too many major titles (Age of Mythology, Return to Castle Wolfenstien, Neverwinter Nights, Jedi Knight II off the top of my head) it seems to take the satisfaction out of it. Warcraft III takes the cake (Gift box edition, collectors edition, four different package variants for two sets of box sizes). Purely for exploiting their fans (IMHO). Now THAT'S greed. Hmmm, I wouldn't count that as greed _If_ they were selling the cheapest one at $100, now that would be greedy ;) Of course so many box variations are too much, but I think it's fair to sell a normal version for people who just want to have the game, and a collector's edition for those who want to keep that special game in a special place. Speaking of greed and of Age of Mythology, its normal version is being sold here in Portugal for around EUR 60 ($60 USD), which is 1/5th of our minimum wage... -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Current MobyGames poll
This is something I discussed once with either Alexander Zöller or Richard Pickles: I believe the main reason that makes the mentioned games valuable was the emptiness of good adventures in the post-Monkey-Island-2 90s. The list mentioned by Stuart below are but a part of some good adventures (if I'm not mistaken all 5 of them are adventures) that came out in that period. Others like Flight of the Amazon Queen, Igor: Objective Uikokahonia, etc are also extremely rare _and_ coveted adventures, maybe because they were made in Europe. For a certain period, it was amazing the kind of price that some of them would fetch on eBay. Mind you, some of them still fetch Myth-like prices! -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Current MobyGames poll Jim Leonard [EMAIL PROTECTED] 08-01-2003 06:15 Solicita-se resposta a swcollect Feldhamer, Stuart wrote: I don't like this poll much. Currently, Kilrathi Saga is winning, but you can buy a new shrinkwrapped Kilrathi Saga on ebay right now for $175. Last night I saw a mint opened one for $125. What about the following games from the 90s: Alice: An Interactive Museum Duckman (English version) Orion Burger Bud Tucker in Double Trouble 3 Skulls of the Toltecs But there is a difference between rare and valuable, as I have found out with my collection. I have a lot of extremely rare pre-1990 action games for the PC (Wibarm, for one) but I don't think anyone would call them valuable. What makes the above games valuable? (No, I am not defending the poll -- I didn't write it :-) -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Current MobyGames poll
Jim Leonard wrote: Good grief, check ebay item #1948523698 -- a used, opened System Shock 2, EA Classics release, going for over $50 canadian?? You can get that new for $14! Sheesh. Some people are uneducated :) That's what me and Alexander Zöller call an example of Quaresma's Law :) That's a minor one, btw, we've been spotting much worse! Look for example at this Darklands for $81.. http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemcategory=11050item=1948952930 Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] Current MobyGames poll
And if variations count (which I think should do, since in the poll one option clearly specifies a CD version of a game), rare versions like 10th Anniversary Ultima 6 / Savage Empire should count or the CD version of System Shock -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: '[EMAIL PROTECTED]' [EMAIL PROTECTED] A/C: Ref: cc: Assunto: RE: [SWCollect] Current MobyGames poll Feldhamer, Stuart [EMAIL PROTECTED] 07-01-2003 21:51 Solicita-se resposta a swcollect I don't like this poll much. Currently, Kilrathi Saga is winning, but you can buy a new shrinkwrapped Kilrathi Saga on ebay right now for $175. Last night I saw a mint opened one for $125. What about the following games from the 90s: Alice: An Interactive Museum Duckman (English version) Orion Burger Bud Tucker in Double Trouble 3 Skulls of the Toltecs To name a few...I can think of a whole bunch more. Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED]] Sent: Tuesday, January 07, 2003 4:35 PM To: [EMAIL PROTECTED] Subject: [SWCollect] Current MobyGames poll The current poll at www.mobygames.com is of interest to software collectors Check it out and vote. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal in! vested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
RE: [SWCollect] Current MobyGames poll
It may not be as valuable or coveted but it's more rare than Ultima Martian Dreams, I believe. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: '[EMAIL PROTECTED]' [EMAIL PROTECTED] A/C: Ref: cc: Assunto: RE: [SWCollect] Current MobyGames poll Feldhamer, Stuart [EMAIL PROTECTED] 08-01-2003 15:43 Solicita-se resposta a swcollect The CD version of System Shock isn't so rare either...I've seen it on ebay lots of times for $20 or so. Stuart -Original Message- From: Pedro Quaresma [mailto:[EMAIL PROTECTED]] Sent: Wednesday, January 08, 2003 3:09 AM To: [EMAIL PROTECTED] Subject: RE: [SWCollect] Current MobyGames poll And if variations count (which I think should do, since in the poll one option clearly specifies a CD version of a game), rare versions like 10th Anniversary Ultima 6 / Savage Empire should count or the CD version of System Shock -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: '[EMAIL PROTECTED]' [EMAIL PROTECTED] A/C: Ref: cc: Assunto: RE: [SWCollect] Current MobyGames poll Feldhamer, Stuart [EMAIL PROTECTED] 07-01-2003 21:51 Solicita-se resposta a swcollect I don't like this poll much. Currently, Kilrathi Saga is winning, but you can buy a new shrinkwrapped Kilrathi Saga on ebay right now for $175. Last night I saw a mint opened one for $125. What about the following games from the 90s: Alice: An Interactive Museum Duckman (English version) Orion Burger Bud Tucker in Double Trouble 3 Skulls of the Toltecs To name a few...I can think of a whole bunch more. Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED]] Sent: Tuesday, January 07, 2003 4:35 PM To: [EMAIL PROTECTED] Subject: [SWCollect] Current MobyGames poll The current poll at www.mobygames.com is of interest to software collectors Check it out and vote. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its contractual obligations. Any securities products recommended, purchased, or sold in any client accounts (i) will not be insured by the FDIC, (ii)will not be deposits or obligations of CIBC, (iii) will not be endorsed or guaranteed by CIBC, and (iv) will be subject to risks, including possible loss of principal in! vested. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt Information in this message reflects current market conditions and is subject to change without notice. It is believed to be reliable, but is not guaranteed for accuracy or completeness. Details provided do not supersede your normal trade confirmations or statements. Any product is subject to prior sale. CIBC World Markets Corp, its affiliated companies, and their officers or employees, may have a position in or make a market in any security described above, and may act as an investment banker or advisor to such. Although CIBC World Markets Corp. is an indirect, wholly owned subsidiary of Canadian Imperial Bank of Commerce (CIBC), it is solely responsible for its
Re: [SWCollect] Slash versions of Sierra titles?
Hi, I have a Slash release of Quest for Glory 2 (1990). I think Slash did a bit of every company out there, I admit I was surprised to see Slash versions of titles like Magic Candle 1 and Might Magic 3. Only exception seems to be the Origin games? There's no Slash version of any Origin game I know of. OT: Speaking of Quest for Glory games: http://www.amazon.com/exec/obidos/tg/stores/offering/list/-/B1NFRQ/all/ref=dp_pb_a/103-6685004-4639807 Surely they don't sell any at this price?! -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: [SWCollect] Slash versions of Sierra titles? Jim Leonard [EMAIL PROTECTED] 03-01-2003 07:49 Solicita-se resposta a swcollect I can't believe I didn't notice this before, but I have three Zeliards from Sierra (same slipcover-over-box format as Codename: Iceman, King's Quest 4, LL1, Sorcerian, Thexder, etc. -- you know, all the 1987-1990 Sierra releases) and I took one down to record some sound from it and lo and behold, it's different. Meaning: - Slipcover is printed thin cardboard, not glossy like original - Slipcover has same illustrations but the font used for the lower-left corner infobox is different - Box is white cardboard with a top flap instead of the normal 2-piece printed box - Instructions, disks, etc. were in a white envelope inside the box - All inside materials were xerox'd - Diskettes were plain label with 24-pin dot-matrix printing Sound familiar?! ;-) If that doesn't scream Slash release then I don't know what does. My question: Has anyone else seen Slash releases of Sierra 1987-1990 titles? -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.mindcandydvd.com/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Merry Christmas!
Merry Xmas to you Marco and to everyone else!Pedro--Pedro R. QuaresmaSalvador Caetano IMVTDiv. Sistemas de Informao / Systems and Information DivisionAdministrao e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development[EMAIL PROTECTED] // +351 22 7867000 (ext 3492)It has become appallingly obvious that our technology has exceeded our humanity. - Albert EinsteinMarco Thorek [EMAIL PROTECTED]2002-12-24 13:37 CETSolicita-se resposta a swcollect Para: [EMAIL PROTECTED] cc: A/C: Ref: bcc: Assunto: [SWCollect] Merry Christmas! Yes, it's the time of the year where I get all sentimental, so MerryChristmas and a Happy New Year to all of you!Also thanks for a good and informative time here on the SWCollect list!Marco--This message was sent to you because you are currently subscribed tothe swcollect mailing list. To unsubscribe, send mail to[EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/http://www.salvador-caetano.pthttp://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Another big bundle
Spot on! Wonder why the auction ended up early.. ;) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Another big bundle Alexander Zöller [EMAIL PROTECTED] 20-12-2002 13:40 Solicita-se resposta a swcollect Nice selection. Few Ultimas though. Oh wait -- here's why: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=1382529720 0:) /Alexander -Original Message- From: MASTER [mailto:[EMAIL PROTECTED]]On Behalf Of Pedro Quaresma Sent: Friday, December 20, 2002 12:54 PM To: [EMAIL PROTECTED] Subject: [SWCollect] Another big bundle Hi, Have you guys spotted this one? Over 50 games, dating from 1986 to 2000... http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItemitem=1946642439 Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] [ SWCollect ] What's your favorite find?
I havn't got any spectacular tales to write about, but these are my best finds: Three copies of [MS(T)] Worlds of Ultima 2 Martian Dreams for $8 each. Ultima 8 by Softworld (the Chinese editor of Origin games) for $5 A huge bundle of Apple 2 games that included Ultima CPC (with manual) and other rare games (incomplete U2, etc) for $100 shipped. Another huge bundle of Apple 2 games that included another Ultima CPC (disk only) and other rare games (Autoduel complete, some Wizardries, U3, U4) for another $100 shipped. I was given the box of the autographed 10th Anniversary Worlds of Ultima Savage Empire. No contents, just the box. -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein http://www.salvador-caetano.pt http://www.globalshop.pt
RE: [SWCollect] [ SWCollect ] What's your favorite find?
I don't think you have been raped, I believe there was a floppy only Akalabeth that was sold (more or less recently) on eBay for $1000. To avoid severe budget strains, I have commited myself not to spend more than $50 USDs per game. Of course I'd break this rule on extreme exceptions (Akalabeth on eBay with a BIN of $51 ? ;) ), but so far it wasn't necessary. I think my record is still $35 on a [MS] Ultima 2nd trilogy Deluxe edition! :) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: RE: [SWCollect] [ SWCollect ] What's your favorite find? John Romero [EMAIL PROTECTED] 11-11-2002 08:54 Solicita-se resposta a john That reminds me of another good poll for you guys. I mentioned some of the best games I got for free. But I'd be curious...what is the most you paid for a single game? I don't want to know about a group of games...just one game. Well, I may have been horribly raped back in 1998, but I paid $800 for my Akalabeth. !!! - John -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Multi-format floppy drive
I think I'm missing something simple here but... so with this new Multi Format Floppy Drive you have hardware to read all the amiga/c64/whatever floppies... but what about running the software itself? -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division Administração e Desenvolvimento Lotus Notes / Lotus Notes Admnistration and Development [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Jim Leonard [EMAIL PROTECTED] 06-11-2002 08:06 Solicita-se resposta a swcollect Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Multi-format floppy drive Marco Thorek wrote: Well, I'm at least interested. I have about 400 C64 disks and about 200 for the Amiga sitting in the basement. Some of the programs on it were written by myself, others just mean fond memories. Actually, you can now read Amiga disks on a regular PC, thanks to the insane work of an insane friend: http://www.oldskool.org/disk2fdi/ -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious games project? Drop by http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.demodvd.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect;oldskool.org/ http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect;oldskool.org/
Re: [SWCollect] Piracy Today
I'm not sure Piracy is the main problem... specially in countries like Portugal. Computer games here cost 1/5th of minimum monthly wage. I have a good wage for Portuguese standards and a computer game costs 1/12th of my monthly wage. Computer games always arrive later here, and only some years ago, we would be lucky if we'd seen them 6 months after their release date on the USA... Not to mention I've seen several times games of the early 90s being sold on shops for the prices of recent ones. Bloodwych for $45 USD anyone? On a sidenote: software piracy was openly acceptable in Portugal until, IIRC, 1992. We had shops everywhere making copies for $2 per floppy! -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division. [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Piracy Today Adam Baratz [EMAIL PROTECTED] 18-09-2002 23:16 Solicita-se resposta a swcollect The Bilestoad was an awesome Apple II game... And some additional notes for Adam... Thanks for all the info and links. That's really too bad that piracy basically bankrupted him. I wonder if piracy today still proves to be as much of a problem. People like the IDSA certainly make a big deal about it, but I wonder if it's just an issue of upholding their copyrights. -Adam -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Buy 1 get 2
LOL Wonder if they ever thought about all this 10, 20 years ago :) -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division. [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Buy 1 get 2 C.E. Forman [EMAIL PROTECTED] 18-09-2002 13:36 Solicita-se resposta a swcollect Legal notices are *meant* to be taken literally. And yes, unfortunately (for this particular product) it is being resold illegally. The term selling, in the above only refers to selling copies, but the very first sentence ending in intended for the use of the original purchaser only clearly states that ownership cannot be transferred. Actually, taking it truly literally, isn't the original purchaser the store that bought it from the distributor? Software must be a controlled substance if selling it is illegal: Both the store and Infocom itself are in violation! Shakespeare was so right. B-) -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Re: The World of Roland
[Snip] How do I distinguish the mono adapter from any stereo adapter? I have an adaptor pretty much like that one in the picture, but I don't know if it's a stereo or mono one... Here's a link to the stereo adapter http://www.cablesnmor.com/stereo-adapter.html. It isn't the best picture, but if you look closely you'll notice _two_ black rings. Those rings separate the plug connection so that you can send two channels (stereo) signals through it. The mono plug has one ring which means only one channel of sound. Okay, will search for one today. Using a stereo plug means that the signals don't get combined properly in the Y adapter cable. I don't know exactly where things go wrong in the stereo adapters, but I know the mono adapters work correctly. :) [Snip] What do you mean by enable the line in? Make sure the line-in isn't muted or the volume for it isn't set to zero. I can't give you more precise instructions without knowing which particular sound card/DOS drivers/Windows version/etc.. You'll have to check your documentation for more details. It's on by default on DOS, I think, so I won't change anything. [Snip] The D was only need for a matter of distance between the Roland and the computer, I assume? Exactly. I have my computers on the floor (they are towers) and the Roland units on the desktop. A 1 to 2 meter cable should be more than enough length for you, but you'll have to measure things to make sure. Since I have the MT32 on the tower itself, I think no cable will be needed. [Snip] I can give you a complete listing of what I did with that PC if you are interested. If possible, that would be great :) I'll answer this part in another email. I don't want to hold this one up any longer. Thanks, looking forward to it. :) [Snip] They most definitely did on Ultima VII and the AWE64 does _not_ emulate the SysEx commands. Please explain a bit further. Are there SysEx messages too on MT32 when playing U7? SysEx messages are System Exclusive commands that set the MT-32 up to play the following MIDI sounds a certain way. When you load Ultima 7 you should see something like Origin Sound System! on the MT-32 while the game loads some SysEx commands for the opening intro. After the Guardian's speech is done you'll see it again just before you get the menu screen. And once more when you Journey Onward. :) And ever again during the rest of the game? So, while some sound cards say they emulate an MT-32, they only emulate the default sounds of an MT-32. Unfortunately that is only part of what a real MT-32 (or compatible Roland sound card) can do. Without the SysEx commands you still won't get the full music/sound you would with the genuine stuff. I think _this weekend_ isn't going to be long enough :) Pedro -- Edward Franks [EMAIL PROTECTED] -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division. [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Re: The World of Roland
[snip] Adding a question here Edward: can you too be a bit more descriptive about the cables? I don't understand a thing about audio audio cables, unfortunately. Sure. I had the same problems myself. I had to figure out what I needed by asking people and doing some websearches. Thanks. I'm completely illiterate as far as sound is concerned, and the names in English wouldn't help me much if I were to go to a Portuguese sound shop ;) Ok, here are the cables and adapters you need to hook up an MT-32 to a sound card (I'm assuming a typical SoundBlaster or clone) with a MIDI port and a line-in jack. Each of these links has a picture so you can see the exact cable. If I'm hooking up a MT32 to a SB sound card does this mean I won't be needing the midi interface card anymore? [snip needed items] 2) Make sure you get the *mono* adapter. I bought stereo adapters the first time around which won't work. The mono adapter will connect properly to C which is what combines the two mono singles into a stereo signal for your sound card's line-in jack. How do I distinguish the mono adapter from any stereo adapter? I have an adaptor pretty much like that one in the picture, but I don't know if it's a stereo or mono one... 3) On your sound card make sure you enable the line in and set the volume accordingly. Also, if you are using the MT-32 under Windows you might need to change the control panel setting for a SoundBlaster so all MIDI stuff goes out through the MIDI port instead of to the SoundBlaster's MIDI unit. What do you mean by enable the line in? 4) For my SC-55 I just needed A, C, D. The D was only need for a matter of distance between the Roland and the computer, I assume? Once I built my retro-gaming PC (MS-DOS 6.22/WfW 3.11/Win98) I just duplicated the setup on that machine. Now if I want to play the more finicky games (Ultima VII) I don't have to move hardware around. But you didn't port either your AWE64 or your SB Live! to your retro-gaming PC too, did you? I put the AWE64 (an Value version) in my retro-gaming PC. Since I already had the card it was the easiest one to use, plus I thought it would be the most compatible card for older games. The Live! would have been wasted there simply because it is a Live! Platinum and I have other Windows PCs where the LiveDrive would be more useful. ;-) I'll most probably use the SB16, since the SBPro is currently in use. For the games I'm wanting to play (U6, U7, BaK) I think it'll be enough. Oh, another thing I did was to use two video cards. I use a Riva128 card for 2D graphics and a Voodoo2 (Diamond Monster with a 'whopping' 12MB of video RAM) for those games that support Glide. The Riva128 is useful in that it also has Windows 3.x drivers for those times that I want to tempt fate and try to game under Windows 3.x. Think I won't be needing that either, for the same reason above. :) I can give you a complete listing of what I did with that PC if you are interested. If possible, that would be great :) [snip] I will say, however, that if you've gotten used to the music of one type of soundcard anything else will sound odd at first. Once the music burns itself into your cerebral cortex variations are unsettling. :) I've noticed this when trying MT32 emulation with my SBAWE64 playing Ultima 6 actually :) I'll let you all know how it sounds with the real thing. You might not notice a difference with Ultima 6. I don't think Origin used the SysEx commands on the MT-32 in Ultima 6. At least the music must sound a bit better than with simply a SBPro! They most definitely did on Ultima VII and the AWE64 does _not_ emulate the SysEx commands. Please explain a bit further. Are there SysEx messages too on MT32 when playing U7? Thank you so much, Pedro -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division. [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Re: The World of Roland
Yes, I knew SysEx commands are used to reprogram instruments, I was just hopeful that they would be used on U7 for messages too, maybe with the tune names... One of my biggest desires as an Ultima fan is to eventually know the name of all the Ultima 7 tunes (they're, IIRC, 54 total). -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division. [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Re: The World of Roland Jim Leonard [EMAIL PROTECTED] 12-08-2002 16:45 Solicita-se resposta a swcollect Pedro Quaresma wrote: Please explain a bit further. Are there SysEx messages too on MT32 when playing U7? SysEx is used to reprogram/redefine instruments, not just for messages displayed in the window. :) He's saying that U7 has much better-sounding music because they reprogram several instruments to have a custom sound. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Our Mission
What exactly was supposed to happen Jim? ;) http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItemitem=1370668207 -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division. [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Our Mission Jim Leonard [EMAIL PROTECTED] 01-08-2002 20:32 Solicita-se resposta a swcollect Marco Thorek wrote: To prevent future incidents like this I now stamped most of my images with my URL and because of the growing number of people remote linking my images I started to block hits on them via .htaccess, when the referring URL does not come from my domain. We do this too, albeit a bit more cleverly. Try to embed a MobyGames.com cover image in your HTML and you'll see what picture you *really* get ;-) -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious PC games project? Drop by http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.demodvd.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt
Re: [SWCollect] Our Mission
Thanks for the explanation Alexander. That's a great idea Jim, it definitely saves your bandwidth! -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division. [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Our Mission Alexander Zöller [EMAIL PROTECTED] 02-08-2002 14:40 Solicita-se resposta a swcollect That image was first saved to disk, then uploaded again using iPix. The MobyGames server will only return the alternate this-pic-was-lifted image when you are embedding the original picture link. (e.g. http://uw3.de/test.htm) /Alexander -Original Message- From: MASTER [mailto:[EMAIL PROTECTED]]On Behalf Of Pedro Quaresma Sent: Friday, August 02, 2002 2:48 PM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Our Mission What exactly was supposed to happen Jim? ;) http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItemitem=1370668207 -- Pedro R. Quaresma Salvador Caetano IMVT Div. Sistemas de Informação / Systems and Information Division. [EMAIL PROTECTED] // +351 22 7867000 (ext. 3492) It has become appallingly obvious that our technology has exceeded our humanity. - Albert Einstein Para: [EMAIL PROTECTED] A/C: Ref: cc: Assunto: Re: [SWCollect] Our Mission Jim Leonard [EMAIL PROTECTED] 01-08-2002 20:32 Solicita-se resposta a swcollect Marco Thorek wrote: To prevent future incidents like this I now stamped most of my images with my URL and because of the growing number of people remote linking my images I started to block hits on them via .htaccess, when the referring URL does not come from my domain. We do this too, albeit a bit more cleverly. Try to embed a MobyGames.com cover image in your HTML and you'll see what picture you *really* get ;-) -- Jim Leonard ([EMAIL PROTECTED]) http://www.oldskool.org/ Want to help an ambitious PC games project? Drop by http://www.mobygames.com/ Or check out some trippy MindCandy at http://www.demodvd.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ ToyotaShopping - A sua Loja Toyota Online http://www.toyota.pt