[Audyssey] FW: [GMAGamesTalk] VIP Mud Release

2008-04-24 Thread Sean Mealin
_ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Greenwood Sent: Thursday, April 24, 2008 9:24 AM To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [GMAGamesTalk] VIP Mud Release This is to announce that VIP Mud version 1.0 will be released on Monday April

Re: [Audyssey] Star Wars article

2008-04-10 Thread Sean Mealin
Hi, You can just copy the first line into your browser, than copy the second line and paste it at the end of the first part. HTH Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of jeh Sent: Thursday, April 10, 2008 9:07 PM To: Gamers Discussion list

Re: [Audyssey] writing a text adventure

2008-03-04 Thread Sean Mealin
Hi Tom and all; The blind programming site is down right now, do to content changes in the near future. As for the list, it moved a wile ago, you can sign up at: http://www.freelists.org/list/programmingblind Have a great day! Sean -Original Message- From: Thomas Ward [EMAIL PROTECTED]

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread Sean Mealin
quote from Dakotah I have many sighted friends who are interested in games for the blind. I consistently beat almost all of them. Only one can beat me and that's because of rocket launchers and the high speed of rocket approaches. end quote from Dakotah YAY, go Anthony!! Show that big brother

Re: [Audyssey] At wits End with Sapi 5 and Games

2008-01-13 Thread Sean Mealin
and Games Wow. I feel really stupid. Guess I should've checked my e-mail more thoroughly. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sean Mealin Sent: Saturday, January 12, 2008 21:26 To: 'Gamers Discussion list' Subject: Re: [Audyssey] At wits End

[Audyssey] Beepball

2008-01-13 Thread Sean Mealin
from South Carolina. I play on the 2-3 line forward; at one point I played dead center in zone 4 forward. Hope to hear back with comments, questions or opinions! I would be more than happy to answer any questions about the sport that anyone may have. Sean Mealin --- Gamers mailing list

Re: [Audyssey] AudioQuake confusion

2008-01-13 Thread Sean Mealin
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sean Mealin Sent: Sunday, January 13, 2008 22:07 To: 'Gamers Discussion list' Subject: Re: [Audyssey] AudioQuake confusion quote from Dakotah I have many sighted friends who are interested in games for the blind

Re: [Audyssey] Beepball

2008-01-13 Thread Sean Mealin
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sean Mealin Sent: Sunday, January 13, 2008 22:23 To: 'Gamers Discussion list' Subject: [Audyssey] Beepball Hi all; I just thought I would start a conversation on the great sport of Beepball, mainly because

Re: [Audyssey] At wits End with Sapi 5 and Games

2008-01-12 Thread Sean Mealin
Try this: http://www.yourdolphin.com/knowledgebase.asp?act=displaypg=ksearch=id=198 Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zachary Kline Sent: Saturday, January 12, 2008 8:16 PM To: gamers@audyssey.org Subject: [Audyssey] At wits End with

Re: [Audyssey] An audiogame programming mailinglist?

2008-01-08 Thread Sean Mealin
I say, everyone should check out this list: http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies It was started from here a wile ago, and it kind of died down. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Davy Kager Sent: Tuesday, January 08,

Re: [Audyssey] programming games

2007-12-30 Thread Sean Mealin
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Sunday, December 30, 2007 3:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] programming games Third, Microsoft has released the XNA library for the XBox andPC which C-Sharp

[Audyssey] Tom's space invaders game from a wile back was: Game Engine Discussion.

2007-12-26 Thread Sean Mealin
Hi Tom; A wile back you said that you were working on a (I think) space invaders game that you would share the source code; did that project ever get off the ground? If it did, and it is not complete, would you mind sharing what you have? If in fact it was not you working on this project, do you

Re: [Audyssey] GMA games?

2007-12-11 Thread Sean Mealin
He is working on a MUD client right now, it should be in public beta testing soon. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kuvvosh Suggs Sent: Tuesday, December 11, 2007 5:30 PM To: 'Gamers Discussion list' Subject: [Audyssey] GMA games? I was

Re: [Audyssey] Developer input was Re: James North?

2007-11-04 Thread Sean Mealin
Or you could use .net, that would cover vb, c# and others. The beautiful part is a c# developer can call classes and the such done in vb, and vice versa. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shadow Dragon Sent: Sunday, November 04, 2007 12:25

[Audyssey] 3D games was RE: Halo was James North?

2007-11-02 Thread Sean Mealin
You know, now that I am thinking about it, there is a work around for one of the biggest problems in converting Halo to an audio game; for the most part, it plays like a 2D FPS. I was thinking about the first game, and there are not many parts where you need to look up and shoot; the biggest

[Audyssey] FW: [GMAGamesTalk] Next Game

2007-11-01 Thread Sean Mealin
Strait from David Greenwood himself -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Greenwood Sent: Sunday, October 28, 2007 7:42 PM To: [EMAIL PROTECTED] Subject: [GMAGamesTalk] Next Game This is not a game exactly, but we are well along in

Re: [Audyssey] Voyager question.

2007-11-01 Thread Sean Mealin
Hi Tom; I am pretty sure he is a male; I think you see him in episode 016, Learning Curve. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Thursday, November 01, 2007 7:32 PM To: gamers@audyssey.org Subject: [Audyssey] Voyager question.

Re: [Audyssey] new direct 9

2007-10-28 Thread Sean Mealin
exactly the who, what, when, why, and how the managed dll files will be dropped I'll be able to answer the question of what next. Sean Mealin wrote: Hey Tom; I thought I would ask this question on list because it might have consequences for future audio games. Microsoft is no longer supporting

Re: [Audyssey] new direct 9

2007-10-27 Thread Sean Mealin
Hey Tom; I thought I would ask this question on list because it might have consequences for future audio games. Microsoft is no longer supporting managed dx; what are your plans for the future? Thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

[Audyssey] Using FSNav with fs2002

2007-09-21 Thread Sean Mealin
who can help! Sean Mealin [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages

Re: [Audyssey] Finding a copy of the Silent Steel game

2007-08-27 Thread Sean Mealin
Hi; EBay... I got mine for $1.95. Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Karl Sent: Monday, August 27, 2007 10:17 AM To: gamers@audyssey.org Subject: [Audyssey] Finding a copy of the Silent Steel game Hi, Does anyone know where I might be

Re: [Audyssey] audio quake

2007-07-13 Thread Sean Mealin
Hey Dakotah, does that mean next time we play you will stand still and let me take shots at you? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dakotah Rickard Sent: Friday, July 13, 2007 12:33 AM To: Gamers Discussion list Subject: Re: [Audyssey] audio

Re: [Audyssey] Toomb Raider was new game

2007-07-12 Thread Sean Mealin
The later versions of the game got really really hard; I never managed to complete a game, but it was so much fun to play. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf of Thomas Ward Sent: Thursday, July 12, 2007 3:29 PM To: Gamers Discussion list

Re: [Audyssey] Possible changes in USA Games Development.

2007-07-12 Thread Sean Mealin
Hi Tom; You bring up a good point; the .net platform can be a pain every now and then. Just a few questions; 1. How much longer would it take you to program a game in C++ rather then C#? 2. Witch language do you feel the most comfortable in? I know you can program in both (wish I could; C++ and

Re: [Audyssey] SoundRTS

2007-07-09 Thread Sean Mealin
That's a great way to get rid of peasants; also very good for scouting. I just set my peasants to offensive and tell them to go to random squares on the map; for example 'A1' or 'G7'. Does anyone want to play online? I can't host (darn router) but I would love a game. The computer is just too

Re: [Audyssey] Multiplaying soundRTS

2007-07-09 Thread Sean Mealin
You need to be invited into a game; you can be on a server, but not be in a game. Also, if the server is setup for it, when someone else enters you can create a game and invite them to play. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Willem Sent:

Re: [Audyssey] slightly off-topic: making vs.net accessible?

2007-07-09 Thread Sean Mealin
One word well, one URL: http://grabbag.alacorncomputer.com Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of X-Sight Interactive Sent: Monday, July 09, 2007 5:23 PM To: Gamers Discussion list Subject: [Audyssey] slightly off-topic: making vs.net

Re: [Audyssey] SoundRTS

2007-07-09 Thread Sean Mealin
Discussion list Subject: Re: [Audyssey] SoundRTS How do you change modes--offensive and defensive? Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Sean Mealin [EMAIL PROTECTED

Re: [Audyssey] Rail Racer discussion on Main Menu tonight

2007-06-19 Thread Sean Mealin
Hi; It's not on the radio; you stream it through the computer. (I think that's what you're saying; please tell me if I am wrong. Smile) Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bryan Peterson Sent: Tuesday, June 19, 2007 6:12 PM To: Gamers

[Audyssey] Here it should be..... was:RE: Hello everyone is is the the wma file of Starwars the Legacy Revealed that some of you gamers wanted to here

2007-05-31 Thread Sean Mealin
Here is the message he sent out a few days ago; I got it from here. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of jason Sent: Tuesday, May 29, 2007 12:46 PM To: Gamers Discussion list Subject: [Audyssey] Hello gamers here is is the original emailFw:

Re: [Audyssey] Downloading audio games online

2007-05-31 Thread Sean Mealin
Hi! Welcome to the list. This list is a lot of fun to be on; you'll find some of the nicest and most crazy people on here. : - ) One of the best places to check out is: http://www.audiogames.net It has every audio game listed. (I think) A really good site for free games is:

Re: [Audyssey] game development

2007-05-29 Thread Sean Mealin
Hi; Check out: http://www.blindprogramming.com They have some tutorials to get you started; but they are a bit out of date. What you most likely want is C#, VB2005, or C++. C# is easy to work with; it is from Microsoft. It has a small learning curve, but all programming languages do. It is really

Re: [Audyssey] AudioQuake question

2007-05-28 Thread Sean Mealin
You're sure ` does not take you to the console? It is sometimes hard to hear over the demo... try pressing ` then dm then hitting enter Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Susanne Pedersen Sent: Sunday, May 27, 2007 8:56 AM To:

Re: [Audyssey] (blindtrek) test

2007-03-22 Thread Sean Mealin
You passed with a 98%. smile -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of david Sent: Thursday, March 22, 2007 6:06 PM To: Blind Gamers; Blind Trek Subject: (blindtrek) test This is a test. --~--~-~--~~~---~--~~ You

Re: [Audyssey] Voyager Elite Force.

2007-01-17 Thread Sean Mealin
WOW. I love this game. The last time I played it was when it first came out on the PS2; that was back when I had half decent sight. Now, the fun part is go watch the Voyager TV show; every now and then you will here references to Munro or one of his team mates. Where are you right now Tom? It

Re: [Audyssey] blind bastard

2007-01-16 Thread Sean Mealin
God I love the BOFH it is so fun to read. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Tuesday, January 16, 2007 6:40 PM To: gamers@audyssey.org Subject: [Audyssey] blind bastard Hi all. Subject says it all almost. I know that

Re: [Audyssey] C# game code / IDE stuff

2007-01-16 Thread Sean Mealin
Hi! To answer your first question, I am going to ask another question. Are you using the JFW scripts for the IDE? In answer to your second question, if you are in the solution explorer, hit ALT, go to Project and hit enter on Add Windows Form tab around until you get to a list view, hit home,

[Audyssey] To all the people that want to program

2007-01-16 Thread Sean Mealin
Hi everyone; Just to remind some people, and let some people know, there is a list dedicated to programming for accessible games. It was quiet for a wile, but it is now starting to pick up again. Please feel free to join at: http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies Sean

Re: [Audyssey] blind bastard

2007-01-16 Thread Sean Mealin
] blind bastard I'm afraid I've never even heard of this bofh thing, but now I'm intreagued. Could you please give me some more information? Beware the Grue! Dark. - Original Message - From: Sean Mealin [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday

Re: [Audyssey] C# game code / IDE stuff

2007-01-16 Thread Sean Mealin
OK, you said: If I have a .cs file already created, is there a way I can associate it?... Or is it just better to create it from within the project you're working in, rather than trying to associate it afterward? I have not tried this, but try going to project, then Add Existing Item

Re: [Audyssey] wii

2007-01-15 Thread Sean Mealin
] On Behalf Of Sean Mealin Sent: Sunday, January 14, 2007 1:49 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] wii Hi; What game are you talking about? I have found that WII sports is playable; I can beat everyone in my family at tennis. Boling is a lot of fun also. Sean

Re: [Audyssey] light-tech interactive intro sound

2007-01-14 Thread Sean Mealin
One of the best around, from what I have heard of his work. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Josh Sent: Saturday, January 13, 2007 9:05 PM To: Gamers Discussion list Subject: Re: [Audyssey] light-tech interactive intro sound is he good at

Re: [Audyssey] wii

2007-01-14 Thread Sean Mealin
Hi; What game are you talking about? I have found that WII sports is playable; I can beat everyone in my family at tennis. Boling is a lot of fun also. Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Saturday, January 13, 2007

[Audyssey] Demo on BlindCoolTech

2007-01-14 Thread Sean Mealin
Hi everyone; Maybe I missed it, but I don't see the demo of Iven's game on the BlindCoolTech website. Did they take it down? I would have liked to see it, and just see how close it is to SL. Thanks! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of michael

Re: [Audyssey] super leeum and dragon warriors

2007-01-14 Thread Sean Mealin
You said: Leeum if I were you I would find out who this kid's parents were and have a lawyer send a nasty cease and decist letter to them and their son leeting them know that legal action will follow if he doesn't stop portraying his game as his own intelectual property and does not remove it from

Re: [Audyssey] super leeum and dragon warriors

2007-01-14 Thread Sean Mealin
before taking any legal action. Yvonne Stressed out? Need to relax? Call Yvonne and schedule your massage today! (361) 249-8739 [EMAIL PROTECTED] - Original Message - From: Sean Mealin [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 14, 2007 2

[Audyssey] Jedi quake, and jfw scripts; was: Judgement Day

2006-12-23 Thread Sean Mealin
Hi; First thing I would like to say, is great!!! Job ON jQ! My friend and I always play it when we get together; and it is always so much fun! To answer your question; the latest scripts can be found at: http://www.empowermentzone.com/msenv2005.exe How do you like C# so far? I came

[Audyssey] agdev website

2006-12-17 Thread Sean Mealin
Hi everyone; Is it just me or is the agdev (www.agdev.org http://www.agdev.org/ ) website down? Thanks! Sean Mealin ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org

[Audyssey] Asteroids open source clone Was: Audio Game Maker - Sneak Peek

2006-12-09 Thread Sean Mealin
Hi Tom; How is that project going? I have one question if you don't mind; Is the game going to be truly 3D? (I remember you talking about that, but I don't remember what you decided on.) Thanks Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas

Re: [Audyssey] is issue 50 out yet?

2006-11-12 Thread Sean Mealin
Welcome back! Hope your move went well! Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charles Rivard Sent: Saturday, November 11, 2006 5:33 PM To: audyssey gamers list Subject: [Audyssey] is issue 50 out yet? I've been offline since the ninth of

Re: [Audyssey] Audio Game Survey participants and play testerswanted

2006-10-19 Thread Sean Mealin
Same thing happened to me. Any ideas anyone? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Thursday, October 19, 2006 8:50 AM To: Gamers Discussion list Subject: Re: [Audyssey] Audio Game Survey participants and play testerswanted Ok,

Re: [Audyssey] I am ready.

2006-10-01 Thread Sean Mealin
Hi, Where can I get the zip file? What websites did you send it to? I would love to play, but since I don't have the zip file, I will not do so well. Thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christopher Bartlett Sent: Saturday, September

Re: [Audyssey] Aircraft simulator we can use

2006-09-28 Thread Sean Mealin
Hi, I think you said that you used a macro? I know that Pocket excel does not support macros. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christopher Bartlett Sent: Thursday, September 28, 2006 12:45 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] silent steel and mci drivers

2006-09-20 Thread Sean Mealin
OK, I am confused. This is the original TSAGEWIN.CFG file: FAMILY = TRUE PATH = C:\MSTEEL\ ROLLING_SAVE = PANIC CD = F:\ SUBTITLES= OFF SCALING = ON HASDIGI = FALSE PLAYER_SPEECH= OFF VOLVIDEO = 1000 VIDEXT =

Re: [Audyssey] silent steel and mci drivers

2006-09-18 Thread Sean Mealin
I got a copy off eBay for $0.75. If you search, you will find them for around 1 to 4 dollars -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 9:47 AM To: Gamers Discussion list Subject: Re: [Audyssey] silent

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Sean Mealin
Hi Tom, A quick question; how are you handling warp and impulse speed? In your game, what will be the difference? Thanks and a quote just because it is kind of neat: Faster then light, no left or right! -- Tom Paris -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Sean Mealin
Check below for some thoughts. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 4:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] Updated draft of ships. Hi Phil, Well, since this game depends on the

Re: [Audyssey] Possible future for STFC.

2006-09-16 Thread Sean Mealin
: [Audyssey] Possible future for STFC. They are a race who formed a temporary alliance with the Federation during the Domion war. They were later the primary bad guys in the 9th Trek movie, Insurection. * Sean Mealin [EMAIL PROTECTED] [060915 18:05]: I missed something; who are the Sona

Re: [Audyssey] STFC generic vs popular starships.

2006-09-16 Thread Sean Mealin
You could always do an upgrade-point system. If you finish a mission really fast, or take out X number of enemies or find a hidden area, you get a point. Then, after the mission, you can spend that point on something like hull strength or warp speed or something else. Just a thought.

Re: [Audyssey] More STFC thoughts.

2006-09-16 Thread Sean Mealin
Don't forget for a wile the Klingons and federation were fighting each other. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Saturday, September 16, 2006 8:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] More STFC thoghts. Hi

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Sean Mealin
name it. Sean Mealin wrote: Think about it; if you do a real time choose your ship kind of thing, you could make your interpretation of the dominion war. One mission could be you're the defiant and you need to destroy some heavy weapon stations for your fleet to come through. Then you need

[Audyssey] Help installing Silent Steel

2006-09-15 Thread Sean Mealin
them out? Thanks Sean Mealin ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Sean Mealin
some quote I don't really remember and really don't know where it came from!) What ever you do; I am sure that everyone will love it and back your position. But for now; take a vacation! Sean Mealin -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf of Thomas

Re: [Audyssey] trek 2000 an idea for a future game

2006-09-14 Thread Sean Mealin
Hey, the first 3d flight game. Use the arrows to go left, right up or down and use something like the control key for thrusters. lol -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Thursday, September 14, 2006 8:07 AM To: Gamers

Re: [Audyssey] Game development was intro

2006-09-10 Thread Sean Mealin
Hi everyone; I am a few days behind on email, so that is why I am replying to this so late. Just so people know; there is a list dedicated to stuff like this; check out http://lists.agdev.org/cgi-bin/mailman/listinfo/agdev-newbies Sean Mealin -Original Message- From: Thomas Ward

Re: [Audyssey] silent steele

2006-08-21 Thread Sean Mealin
OK, I have to ask; what is silent Steele? I looked on audiogames.net, but I could not find it. Thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Monday, August 21, 2006 2:42 AM To: Chris Frahm; Gamers Discussion list Subject: Re:

Re: [Audyssey] Anacreon screen reader tutorial now posted

2006-08-21 Thread Sean Mealin
Hi, I got a 404 error, page not found. thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shane Davidson Sent: Monday, August 21, 2006 4:57 PM To: Gamers Discussion list Subject: Re: [Audyssey] Anacreon screen reader tutorial now posted I've redone

[Audyssey] Accessible games was: thoughts on Monty

2006-06-24 Thread Sean Mealin
YEAH!! I agree. I love rail racer so much because it is something different. I used to play video games, and if there is one thing I miss, it is the variety. I haven't tried Monty yet, so I can't say anything for sure. I think though, it will be good because it is something different and

Re: [Audyssey] Descent into Madness

2006-06-22 Thread Sean Mealin
Umm. Has anyone played this yet? I got it before it was released to the public, (because I live in NC, and right near them) and, is it any better then it was? When I played it, it would not let you save, half the time when you started it, it would crash and it would just give an error message

Re: [Audyssey] mouse again

2006-06-14 Thread Sean Mealin
Hi, I like using a 3 button mouse; my right hand controls the racer (mouse) and my left hand can get stats (keyboard). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of will Sent: Wednesday, June 14, 2006 2:21 AM To: Gamers Discussion list Subject:

Re: [Audyssey] New Blind Adrenaline game survey

2006-05-31 Thread Sean Mealin
Hi, As I used to play Video games, I would have to say... 3! 3!! 3 Lol It would be really hard to do--I bet, since I know next to nothing about programming games. But, make it as complex as you want, just make it great! Make it as well as rail racer and, I am sure that it will be one of

Re: [Audyssey] Rail Racer update

2006-05-07 Thread Sean Mealin
Hi, Because the beta will be out sooner then the full complete bug free version. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of will Sent: Sunday, May 07, 2006 8:59 PM To: Gamers Discussion list Subject: Re: [Audyssey] Rail Racer update hi i don't

Re: [Audyssey] Rail Racer update

2006-05-07 Thread Sean Mealin
To: Gamers Discussion list Subject: Re: [Audyssey] Rail Racer update Right. But who's going to want to pay for a beta? - Original Message - From: Sean Mealin [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, May 07, 2006 8:54 PM Subject: Re: [Audyssey] Rail Racer

Re: [Audyssey] Rail Racer beta info

2006-05-07 Thread Sean Mealin
But like Che said, the demo might have some kind of restriction. And the payable demo wont. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ivan from e ray games Sent: Sunday, May 07, 2006 10:44 PM To: Gamers Discussion list Subject: Re: [Audyssey] Rail

Re: [Audyssey] USA Games News.

2006-05-03 Thread Sean Mealin
Hi, What programming language are you doing it in; I was just wondering. thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Wednesday, May 03, 2006 12:15 PM To: Gamers Discussion list Subject: Re: [Audyssey] USA Games News. Hi Jack,

Re: [Audyssey] Linux Games.

2006-04-18 Thread Sean Mealin
to restart Linux. Hahaha, just try to think of not restarting windows after a major update like that. Lol HTH. Check out the Blind Trek list at: [EMAIL PROTECTED] Write back soon Sean Mealin [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

Re: [Audyssey] muds

2006-04-11 Thread Sean Mealin
star, there are or should be scrips there for gmud32. - Original Message - From: Sean Mealin [EMAIL PROTECTED] To: 'Gamers Discussion list' Gamers@audyssey.org Sent: Saturday, April 08, 2006 10:38 AM Subject: Re: [Audyssey] muds Hi, Are there any really accessible clients out

Re: [Audyssey] questions about muds

2006-04-10 Thread Sean Mealin
Does anyone know of any star trek muds? thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Orin Sent: Monday, April 10, 2006 6:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] questions about muds I might recreate a char on valhala; I loved

Re: [Audyssey] LW sound mods

2006-04-09 Thread Sean Mealin
is the link for that file. http://www.usagames.us/downloads/ Then, grab the file lw-sound-pack.zip. Sean Mealin wrote: Hi everyone, Where can I get the LW sound mods from? I think that USA games did one, but I can't find it on there site. I have tried audiogames.net, but all their links lead

[Audyssey] LW sound mods

2006-04-08 Thread Sean Mealin
back soon Sean Mealin [EMAIL PROTECTED] ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.