Was that vrad fix (the one for multi-core CPUs) ever implemented?
On Jan 14, 2019 7:46 PM, Ook wrote:
--> still waiting for HL3...
On 1/13/19 8:14 PM, Trent brick wrote:
Yeah, it's just us now. Isn't the future grand?
On Sun, Jan 13, 2019, 6:50 PM Ook
mailto:ooksser...@zootal.com> wrote:
After this update I noticed that my servers have been dead of the past few
days. I was going crazy trying to figure out why when a few of my members
reported to me that their favorites list got deleted.
If this is true this is a freaking disaster and needs to be fixed right
away. This is worse
on
new (more powerful) servers popping up, but if your current host
isn't competitive, your forced to either stick with what you've got, or
move to a new host and start back at square one.
On Fri, Apr 19, 2013 at 2:23 PM, Aaron D joewatshis...@gmail.com
wrote:
After this update I
I rent from NFO aswell ... You SHOULD be able to run much more on that VPS than
what you have tried this far. I have several 2000 fps servers, a lot of mods,
and 68 slots total and they never dip below 1800 fps and CPU utilization stays
below 30% ...
Mobile e-mail via iPhone.
On Nov 10,
It's true, for all my clients
Sent from my iPhone
On Nov 5, 2010, at 2:29 PM, D3vilfish - Simiancage.org priv...@caterhamhill.net
wrote:
Apparently I'm getting reports from Admins and clients that client
update is
bugged and can't be run since the update!
Can anyone confirm this?
Regards
How can you use mm_dedicated_force_servers if you can't get to the
console from a lobby? Does it work if you enter that before you get into
a lobby? I've generally always used that as lobby leader to take my
friends and me into our own server.
Thanks.
msleeper wrote:
You can set your search
I have the servers up and running but no connections. I just want to confirm
(as I haven't setup servers in a while) that it is because they have
released the client yet. Is this correct?
Regards,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun
I have the servers up and running but no connections. I just want to confirm
(as I haven't setup servers in a while) that it is because they have
released the client yet. Is this correct?
Regards,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun
Sorry about the double post. That makes things a little better.
I have to say...there's a lot of confusion on the community sides. I'm
telling everyone that the servers are up and they're scrambling to make sure
it has or has not been released to the clients...lol
Aaron Rapp
-Original
This has got to be the quietest I've seen this list after a game release.
This is a legitimate congrats to the Valve team for a good full game
release.
Regards,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com
For TF2: http://forums.alliedmods.net/showthread.php?t=63058
Works fine on our server.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of HoundDawg
Sent: Thursday, June 04, 2009 5:34 PM
To: Half-Life
This is issue was fixed in the last L4D update.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dr Stinglock
Sent: Wednesday, May 06, 2009 9:01 AM
To: 'Half-Life dedicated Win32 server mailing list
it? Either one,
should put a member of our steam group, or someone putting in our search
key, into one of our servers, if it's open.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of chris bernard
Sent
can't get anything to work. I run 5 open servers and 1 private
servers, and the lobby won't find any of them. It'll just sit and search
forever and never stop.
If anyone can shed some light, I'd be grateful.
Thanks,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Damn it...I wish this list had moderators. No post gets sent to the list,
unless a moderator approves it.
That's the way to do it.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kitteny Berk
Sent
Just stop. Seriously. You both could do this individually. Copy and paste
the people you hate and their email address...and flame away.
Otherwise, you're just annoying the rest of us.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun
Valve...It would be very nice for you to get involved here. Remove these
people from the list and implement moderators.
It would do a huge amount of good to the quality of feedback you would get
from this list.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
gotten incredibly ridiculous lately. I have a rule set in
my Outlook for all HLDS to go to one folder, but it's when it comes into my
blackberry that things get bogged down with pointless messages.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun
I know this is being looked into at Valve. There's no ETA yet, though.
They've procured some server logs from a couple people on the list.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent
It sounded to me that they genuinely didn't know about this bug at all until
a couple days ago. He stated that they hadn't found this bug in their
testing, and had asked us for server logs showing the servers going into
this bot hibernation state.
Aaron Rapp
-Original Message-
From
Hi Jason,
Any word on the fix for idle servers being filled by bots?
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Monday, April 27, 2009 6:00 PM
To: hlds@list.valvesoftware.com
Yea...this update even more fubar'd our servers. Once the server pings the
reservation cookie...it freezes. Takes about 5-10 minutes before it happens,
but it happens.
Win2003 server. Vanilla L4D servers. Help
Regards,
Aaron Rapp
-Original Message-
From: hlds-boun
Do you have a link to that plugin? And I haven't seen Neph on here for quite
a while. Last message I have from him in end of March.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Brent Veal
Sent: Monday
Ditto. I'm having to restart servers all the time just to get them filled up
again.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of -xL-Trinidad
Sent: Sunday, April 26, 2009 7:18 AM
To: Half-Life dedicated
I'm getting a Lan Servers are restricted to local clients only.
Server is set to sv_lan 0 but still can't get clients to connect.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent
Haha Ha HaI almost died laughing. _ (Sarcasm present)
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer 'voogru'
MacDonald
Sent: Monday, April 06, 2009 3:20 PM
To: 'Half-Life dedicated Win32
it
is...comes from some low IQ people over there at EA. You guys are smarter
than that.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Eid
Sent: Sunday, March 15, 2009 10:02 AM
To: Half-Life dedicated
don't get to take part
in it? Sounds fubar'd to me.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
Sent: Sunday, March 15, 2009 11:24 AM
To: Half-Life dedicated Win32 server mailing list
Subject
have come up with.
There is no hard evidence that shows that EA is a part of these shenanigans,
but...let's look at it with common sense. EA is the publisher, and now there
is no need for server admins.
2+2=4
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Unfortunately, I think it broke MA/SM. Not sure which one. With those
enabled, I'm getting the following error.
(SERVER) LoadItems on Account 25424108 returned FAILCODE of 3
(k_EItemRequestRes
ultTimeout).
Otherwise, without the mods enabled, vanilla server, is running fine.
Regards,
Aaron
I'm getting the same exact behavior. Is everyone else getting the same thing?
Sent from my Verizon Wireless BlackBerry
-Original Message-
From: Robert Whelan mrrjwhe...@yahoo.com
Date: Thu, 12 Mar 2009 17:21:04
To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com
?
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Marlon Wolterink
Sent: Thursday, March 12, 2009 6:07 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Left 4 Dead Update Available
Exactly the same behavior
Been sitting here for 10 minutesand the update has not begun. It's just
sitting there doing nothing. I've restarted the updated on one of our
servers, but that didn't make any difference.
It was slow before, on the other big updates, but not like this.
Aaron Rapp
-Original Message
Yes... which is very annoying since it basically makes L4D unplayable...
Donnie Newlove wrote:
It's down again.
On Fri, Feb 6, 2009 at 2:48 AM, Patrick Shelley sidest...@gmail.com wrote:
Thats tongue in cheek right?
Sleeper, you put the guy on to a train of thought that will benefit him
be a good idea.
Either wayI love Valve games and love running servers, so I'll go where
you guys go.
Regards,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Burton Johnsey
Sent: Monday, February 09, 2009
be a big security breach within the Steam
forums as well. (i.e. not having to be logged in to make a post, etc.)
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Stephen Micheals
Sent: Monday, February 09, 2009
It is sad msleeper. First it's WHERE ARE TEH UPDATES!??!.and then when
we get them, it's OMG...WHY DID YOU RELEASE IT NOW?
My head shakes in disgust more and more everyday at this mailing list.
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds
other side of the river until you're actually standing over there.
Regards,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox
Sent: Monday, January 05, 2009 9:34 PM
To: Half-Life dedicated Win32 server
.
Regards,
Aaron Rapp
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Edmund Valyer
Sent: Saturday, December 20, 2008 8:36 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Drop it already
Guys, please stfu about
I apologize for that. I'm getting the following error: (for real this time)
String Table dictionary for downloadables should be rebuilt, only found 25
of 30
strings in dictionary
Regards,
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
We had that occur, but only once and we were able to switch back to our
original teams by hitting 'm'.
Mike O'Laughlen wrote:
Has anyone else encountered players being forced to play as Infected or
Survivor after a round begins/finishes? I can't remember if it was during a
map change or
Hi Jason,
I'm getting the following error pretty regularly within my server console. I
don't think it's effecting our server in any way, that I can tell, but I
just wanted to let you know that it's present.
Regards,
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto
In regards to Fixed lagouts/spikes after level transition ... I
updated my server this evening and we still experienced this issue. On
the airport campaign, we got the timeout countdown in the top right
corner of the screen and could only continue once it hit about 5 seconds
before
I am not using SourceMod and my L4D server is experiencing this issue
from time to time. I have changed nothing at all... just downloaded
using HldsUpdateTool and ran it.
Karl Weckstrom wrote:
Backrevving to SM1.0.3 fixed it for us it appears.
-Original Message-
From: [EMAIL
I'm going to take a guess and say that the reason they're doing this is to
give their servers a chance to be one up on the ranking.
Just a guess.
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Formologic23
Sent: Monday, November 17, 2008 9:18
I've noticed a slight bug in the Steam Community Server Join feature. I am
the admin of our group, but also belong to a couple of other groups. When I
click on the Play Campaign/Steam Community option, it brings me to the
browser and my server pops up in the list. The bug is that it shows one of
I don't use the sv_search_key because there are 3 backdoors right now that
work well with our community. I also don't have any issues with servers
being full or not showing up in the server browser. I would also say that so
far of my 3 servers that I have running, that half of the traffic is from
//Startup Information
//-console -game left4dead -maxplayers 4 -autoupdate +map
l4d_dem_hospital01_apartment +sv_lan 0
//Server Name
hostname CynicalGamers.com L4D #1 Co-Op
//Rcon Password
rcon_password
//Server password
//sv_password cg
// this option will allow for players to directly
I also forgot to mention that as soon as I start the server, people are on
it within seconds. I mean seconds.
This is on my home CPU on my home connection. I have a hosted server that I
can connect via all the backdoors, but no one can join the server via
friends. It says that the game is not
down the problem. Was hoping you guys could help or
confirm the same anomaly.
http://welderxf.com/imageup/images/big/welderxf.com601817605.JPG
Regards,
Aaron
___
To unsubscribe, edit your list preferences, or view the list archives, please
available, do you want to make
it a LAN?
I just need confirmation that I'm not the only one with a seemingly dead and
useless server, at the moment.
Thanks,
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Chris Brunelle
Sent: Thursday, November 06
My server is always hibernating. I restarted the server, instantly put in a
status, and it still says hibernating. I don't know that that is the issue.
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Anthal
Sent: Thursday, November 06, 2008 12:12
Is it meor are the downloads taking longer and longer to start. I've
never had a problem before last night's update.
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Don Williams
Sent: Wednesday, August 20, 2008 6:38 PM
To: 'Half-Life dedicated
Wait..you're fixing it or there is an update right now that will fix it?
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Monday, July 07, 2008 4:59 PM
To: Half-Life dedicated Linux server mailing list; Half-Life dedicated
Thank you! I really hope this works!
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Thursday, July 03, 2008 4:23 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: [hlds
Yea..it continuously gets worse throughout the day. It gets up to 700MB
than crashes and resets itself. I would just like to do without the leak so
we can lessen the crashes.
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Stiehm
I just deleted all the .blob files and restarted the update. I was getting that
winsock error as well, deleting the .blob files seems to fix it.
--- On Tue, 6/24/08, Scott Tuttle [EMAIL PROTECTED] wrote:
From: Scott Tuttle [EMAIL PROTECTED]
Subject: Re: [hlds] Team Fortress 2 Update
restart.
We currently have it starting manually for two reasons. 1)we're usually
there when it restarts 2) and we have 5 servers that startup and it brings
the server to its knees when it tries to do it all at once.
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
is this even in the game? What exactly is the point
of this particular class anyway?
Does anyone else have this problem? Or..does someone else agree/disagree
with this? Is there a way to force stop this maybe?
Aaron Rapp
___
To unsubscribe, edit your list
get rid of this though. It just seems so
pointless. Makes the game look bad too. Walking around the map with no
motion at all. Looks like glitching.
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JDoc0512
Sent: Monday, June 16, 2008 9:31 PM
To: Half
into 6,
so on and so on.
AndI don't think it's a cvar exploit. They've found a way to do it
without entering a command.
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JDoc0512
Sent: Monday, June 16, 2008 9:49 PM
To: Half-Life dedicated
, but when you constantly have to watch your server for exploiters
and hackers.it seems like a lifetime.
Regards,
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JDoc0512
Sent: Tuesday, May 06, 2008 12:47 PM
To: Half-Life dedicated Win32
Anyone getting a lot of people dropping for “No Steam Logon”?
Are the Valve Servers down maybe? I don’t think it’s us.
Any help would be good.
Aaron Rapp
No virus found in this outgoing message.
Checked by AVG.
Version: 7.5.524 / Virus Database: 269.23.7/1411 - Release Date: 5
I'm not sure I understand CC2. Did they do something for the people who
already used the commands?
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
Sent: Wednesday, April 30, 2008 12:31 PM
To: Half-Life dedicated Win32 server mailing list
QFT
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of DontWannaName!
Sent: Tuesday, April 29, 2008 6:45 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] What's the story with server delisting?
At the moment the topic
I'm getting massive CreateFragmentsFromFile errors spamming our
console.
Can I get a confirm on this?
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jon Leissler
Sent: Tuesday, April 29, 2008 7:56 PM
To: Half-Life dedicated Win32 server
Is today the big day? I believe most of the updates that we've gotten have
been on Tuesday's and Thursday's.
The last news story I saw said The week of the 20thso, it should be
today or tomorrow, I hope.
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
happened?
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
Sent: Thursday, April 24, 2008 10:43 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] The big TF2 update
So what's the issue with HLDS here?
On Thu, Apr 24
on this mailing list, yet those
don't get Richard's question?
Only mine? I don't think so.
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Thursday, April 24, 2008 11:15 AM
To: 'Half-Life dedicated Win32 server mailing list
that if we start putting props up on top of that ceiling, they will hit the
prop and not be able to peak over. We will test this out and confirm that
the temporary fix works, and will post the instructions to adding this to
your dustbowl maps hopefully within a day.
Regards,
Aaron Rapp
No virus
Sorry bud.they can get past that big ugly barrel too. Our guys did it
the first night I put it on there.
We'll come up with something better and post it up. Should have it up
tomorrow.
Regards,
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
We've come up with the fix and posted it with instructions on fixing it.
http://forums.steampowered.com/forums/showthread.php?p=7425420
Let me know if anyone is able to still pass this up.
There is no longer an ugly barrel. All fixes are out of sight.
Regards,
Aaron
-Original
QUICK!!!
Take off all your 32 player servers from the Internet list!!!
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Bryn Moslow
Sent: Thursday, March 13, 2008 12:48 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Maintenance Notice
on.
Would love to hear some feedback. I don't mean for this to be sarcastic but
we're not sure what we have to do to get your attention.
Regards.
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rodge Stumbaugh
Sent: Friday, March 07, 2008 7:16 AM
will think less if you didn't.
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: Thursday, March 06, 2008 2:55 PM
To: hlds@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: Re: [hlds] TF2 update coming later today
- Original
and there is a likely chance that they will not change.
I hope some constructive criticism is a refreshing change of pace for you.
Regards,
Aaron
No virus found in this outgoing message.
Checked by AVG Free Edition.
Version: 7.5.516 / Virus Database: 269.21.3/1306 - Release Date: 3/1/2008
5:41 PM
the playing field once again.
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Sent: Saturday, March 01, 2008 8:10 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Custom tab is / will kill of popular servers :(
If the players really
I have the servers updated and I've tried setting them to 32
players..but
Is there a trick to it? Keeps saying my server is out of date. Why?
Aaron Rapp
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Thursday, February 28, 2008 4
for about 2 months, and now we're back to it.
What happened?
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike Stiehm
Sent: Tuesday, February 26, 2008 11:24 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] Valve testing servers
--
[ Picked text
Constant crashes here. Only on my custom map server. My 24/7 dustbowl server
is just fine.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve S.
Sent: Thursday, February 14, 2008 2:57 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team
That is a really awesome idea!!! This will definitely make it easy to search
for custom map or custom mod type servers. This has been an issue with our
server on a regular basis. There has been an increase in needs for custom
servers to survive.
Good work Jason Team!
Aaron
-Original
for the help.
Aaron
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Prezident
Sent: Wednesday, February 13, 2008 5:45 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2 Server Tags Coming Soon
--
[ Picked text/plain from multipart/alternative
the update and I haven't changed anything to
the server itself since the update. The error tends to spam the console
about 30 or so times. From past experiences.enough of these errors would
crash the server. Do I have a setting wrong or is this a common problem
since the update?
Regards,
Aaron
I think if you're on a natted network, this may also be the cause of
your server not being listed. I have the same problem when I try to host
a dedicated server at my house behind my linux firewall. The dedicated
server doesn't know what it's public IP is, so when it tells valve's
servers hey, my
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Players in my server are getting this error:
disconnected (reason This Steam account does not own this game.
Please login to the correct Steam account)
Was curious if there was a way to fix this?
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Hello
I currently have a dedicated machine over at layeredtech thats:
Dual opteron 254's
4gigs Memory
100mb pot with 3.3TB of bandwidth per month.
I am currently runing one 44player 66 tickrate
On 8/20/06, ShootMe [EMAIL PROTECTED] wrote:
That will not solve your actuall problem but the problem you'll get soon.
CHANGE YOUR RCON PASSWORD ;-)
I didn't try if this rcon is realy working but i think so - maybe better
to change before someone else does it for you...
Aaron wrote
: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron
Sent: Sunday, August 20, 2006 12:49 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] hlds choke
No worries
That is was an older rcon password :)
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: hlds
wrong way to high by 50 points
---Original Message---
From: Aaron
Date: 08/20/06 15:04:30
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] hlds choke
// Set Rates
sv_maxrate 2
sv_minrate 5000
sv_maxupdaterate 100
sv_minupdaterate 20
sv_unlag 1
sv_maxunlag 1
fps_max 600
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Hey
I had the datacenter do an OS reload and I put my first server up (40player)
and had windows media player runing in the background and everything ran
amazing!. So I went ahead and put my 2nd
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hey guys I just started a steam dedicated server recently (counter-strike)
and everything is goin pretty good except my map change problem. Right now I
have amx installed and thats it, pretty much all
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Since the recent update and I updated my main server to 66tic and on its own
machine there hasnt been any problem. However I have a 24/7 militia that is 33
tic that the last 2 days somebody connects
, they are apparently coming out with a
ton of hacks.
Valve, are you aware of this exploit? Have any of you guys experienced a
similar problem on your CS:S servers? If so, do you have any suggestions on
how to get around it?
Regards,
Aaron Matthews
#LANFusion | Bugs
CEO, LANFusion LLC.
http
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Hello,
We updated all of our servers on multiple dedicated servers and game servers
running cstrike on multiple IP addresses with the newest updates from steam
yesterday using the hldsupdatetool.. now
to give each server a unique
Steam port. A future update will remove the need to do this manually.
- Alfred
Aaron L. wrote:
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Hello,
We updated all of our servers on multiple dedicated servers
through this list.
Aaron
Nodramaclan.com
DarkRecon Game Servers
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Sorry I forgot to change the subject...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron L.
Sent: Thursday, October 06, 2005 7:29 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs
idle
ideas.
Cheers
Aaron
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From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Aaron Matthews
Sent: Monday, July 11, 2005 8:49 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Teleport Lag on Bigger Servers Since Last
Update...
What do you mean by 10k/30/20 settings? Are you
Yes, thank you for your quick response. I understand. I still would
love it if Valve would fix this so I can put my 40 slot servers back
up. Anyone from Valve reading this yet?
On 7/12/05, Whisper [EMAIL PROTECTED] wrote:
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Sorry Aaron
You
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