[hlds_linux] TF2 servers staying empty

2011-07-10 Thread Anthony Stoyanov
Hey, Since I'm new to the whole tf2 server hosting (hosted only 1.6 servers), is it normal servers to stay empty? I'm currently hosting 4 TF2 server, all of 'em 24 slots, 2 with standard valve maps and one with dustbowl 24/7 and the other with goldrush/badwater 24/7. I started hosting them a

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Ross Bemrose
I have one server registered with the matchmaking service, and it has been pretty full. Until yesterday, that is. Ever since yesterday, instead of being full all day, it sat empty. This persists through server restarts. The matchmaking system is working right now? On 7/10/2011 7:22 AM, Ant

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Chris Oryschak
ect: Re: [hlds_linux] TF2 servers staying empty I have one server registered with the matchmaking service, and it has been pretty full. Until yesterday, that is. Ever since yesterday, instead of being full all day, it sat empty. This persists through server restarts. The matchmaking system is wo

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Yuki
age- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross > Bemrose > Sent: Sunday, July 10, 2011 10:43 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] TF2 servers staying emp

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread ravnox
We have also been having this issue since yesterday. We have 2 servers that were always full and now, we get one or two player every 30 minutes. -- Ravnox On Sun, 10 Jul 2011 14:22:20 +0300 Anthony Stoyanov wrote: > Hey, > > Since I'm new to the whole tf2 server hosting (hosted only 1.6 > ser

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Drogen Viech
I'm having the same issue on my server - the last 2 days it went completely empty, it looked like the matchmaking system had stopped working. 2011/7/10 : > We have also been having this issue since yesterday.  We have 2 servers > that were always full and now, we get one or two player every 30 >

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Ross Bemrose
For the record, my server is still in good standing, according to the authentication system. All I know is that one night, the server was full, the next morning it was empty and has remained empty through 3 restarts since then. sv_region is 0 (US East Coast), in case that matters. On 7/10/20

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Yuki
Come to think of it, last night my server emptied out and restarting wouldn't help either. At some point today it managed to fill back up, I don't know if that's the same for anyone else. On 10 July 2011 16:26, Drogen Viech wrote: > I'm having the same issue on my server - the last 2 days it wen

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Saint K .
o.com] Sent: 10 July 2011 17:32 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 servers staying empty Come to think of it, last night my server emptied out and restarting wouldn't help either. At some point today it managed to fill back up, I don't know if

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Sazpaimon
list Subject: Re: [hlds_linux] TF2 servers staying empty Come to think of it, last night my server emptied out and restarting wouldn't help either. At some point today it managed to fill back up, I don't know if that's the same for anyone else. On 10 July 2011 16:26, Drogen Viech

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread ics
dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 servers staying empty Come to think of it, last night my server emptied out and restarting wouldn't help either. At some point today it managed to fill back up, I don't know if that's the same for anyone else. On 1

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Fletcher Dunn
If you want to know if matchmaking is working or not, looking at your own server will tell you very little. You have to play the game. Our current goals for quickplay are pretty limited: to match players (especially new players, who we expect to be the ones using this feature) to the best serv

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread 1nsane
Thank you very much for this response. It is quite helpful to know that Valve is contemplating our suggestions. On Sun, Jul 10, 2011 at 5:35 PM, Fletcher Dunn wrote: > If you want to know if matchmaking is working or not, looking at your own > server will tell you very little. You have to play t

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Chefe
Highly discussed topic, nice to hear that Valve had noticed it. So in the future IP changes are not longer the death sentence for servers... Thank you very much for this response. It is quite helpful to know that Valve is contemplating our suggestions. On Sun, Jul 10, 2011 at 5:35 PM, Fletcher

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Eric Riemers
. (but I think that's fairly ok now) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: maandag 11 juli 2011 0:41 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 s

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Sir Jake
Yes, thank you very much for that email it sure is nice to see you guys still listen to all the good suggestions we have on here. ___ To unsubscribe, edit your list preferences, or view the list archives, pleas

Re: [hlds_linux] TF2 servers staying empty

2011-07-10 Thread Ravnox
Thanks for the information. I can't speak for everyone but my main concern is what makes our score go up or down. Without knowing and only guessing, it makes it very hard to stay on top. Some of our admins are worry that kicking or banning a player for bad behavior brings our score down

Re: [hlds_linux] TF2 servers staying empty

2011-07-11 Thread Jeff Sugar
was time again to clean out all but steam.exe and the steamapps folder. (and yes, forgot to save the list, and for others who don't even know where to find it) > > patent pending (c) 2009 (or thereabouts) > > that reminds me > /me backups his favorite servers. > > >>

Re: [hlds_linux] TF2 servers staying empty

2011-07-11 Thread RDDT TF2
Fletcher, Your post reinforces the single complaint I have with regards to this matchmaking system. What is the point of us server admins configuring our servers to rank optimally in the matchmaking system, and adding them to the system, for them to be beaten out by Valve servers? Ever since Valve

Re: [hlds_linux] TF2 servers staying empty

2011-07-11 Thread J M
Well, I think that is merely an effect of there being too few players and too many servers. Of course Valve is going to put their own servers on preference, because they're the ones controlling them. Server admins SHOULD be ditching their servers if they're going to sit empty. It takes time and eff

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Jay Singh
so that players can only play on your quick play servers for a maximum of x hours. After that, have them match up with community made servers. > Date: Mon, 11 Jul 2011 20:54:56 -0400 > From: invaderam...@gmail.com > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread E3pO
nvaderam...@gmail.com > > To: hlds_linux@list.valvesoftware.com > > Subject: Re: [hlds_linux] TF2 servers staying empty > > > > Well, I think that is merely an effect of there being too few players and > > too many servers. Of course Valve is going to put their own ser

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Saint K .
-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 servers staying empty Or better yet. Have it start off on valves quickplay servers for the first game they play. Any other quickplays go to community made servers. Then you can slowly start getting rid of the valve quickplay

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Emil Larsson
vesoftware.com] On Behalf Of E3pO [ > e...@wmclan.net] > Sent: 12 July 2011 11:57 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] TF2 servers staying empty > > Or better yet. Have it start off on valves quickplay servers for the first > game th

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Peter Reinhold
On Tue, 12 Jul 2011 12:36:54 +0200, Emil Larsson wrote: With the amount of servers with their own wacky set of nonstandard gameplay modifiyng mods, such as "premium", "roll the dice", etc, I actually understand why the system bias towards Valve servers. Same reason why This! As a new, and ev

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Saint K .
Behalf Of Peter Reinhold [peter_va...@reinhold.dk] Sent: 12 July 2011 13:15 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] TF2 servers staying empty On Tue, 12 Jul 2011 12:36:54 +0200, Emil Larsson wrote: > With the amount of servers with their own wacky set

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Jay Singh
gt; To: hlds_linux@list.valvesoftware.com > Date: Tue, 12 Jul 2011 13:17:24 +0200 > Subject: Re: [hlds_linux] TF2 servers staying empty > > Alright that seems fair. Forgot for a second there that a lot of server > hosters like to completely rig the servers with the most ridiculous plu

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Saint K .
Sent: 12 July 2011 13:57 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] TF2 servers staying empty Are you two forgetting that Valve can simply remove these servers from the quick play pool? The two reasons are no excuse for having Valve set up hundreds of quick play servers an

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Eric Riemers
tack.net >> To: hlds_linux@list.valvesoftware.com >> Date: Tue, 12 Jul 2011 13:17:24 +0200 >> Subject: Re: [hlds_linux] TF2 servers staying empty >> >> Alright that seems fair. Forgot for a second there that a lot of server >> hosters like to completely rig the s

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Ryan Morrison
.com] On Behalf Of Peter Reinhold [ > peter_va...@reinhold.dk] > Sent: 12 July 2011 13:15 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] TF2 servers staying empty > > On Tue, 12 Jul 2011 12:36:54 +0200, Emil Larsson wrote: > > > With the amount

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread daniel jokiaho
___ > From: hlds_linux-boun...@list.valvesoftware.com [ hlds_linux-boun...@list.valvesoftware.com] On Behalf Of E3pO [ e...@wmclan.net] > Sent: 12 July 2011 11:57 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] TF2 servers staying empty > >

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread AnAkIn .
; peter_va...@reinhold.dk] > > Sent: 12 July 2011 13:15 > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] TF2 servers staying empty > > > > On Tue, 12 Jul 2011 12:36:54 +0200, Emil Larsson wrote: > > > > > With the amount

Re: [hlds_linux] TF2 servers staying empty

2011-07-12 Thread Harry Strongburg
On Tue, Jul 12, 2011 at 11:57:46AM +0200, Saint K. wrote: > One thing I wonder. Why are VALVe servers per definition better then > ours according to VALVe's current policies? I don't know. I get terrible "quality" when connected to Valve's servers. I'd make an assumption and say it's because of

Re: [hlds_linux] TF2 servers staying empty

2011-07-13 Thread Jesse Molina
Just something for thought here... Invert the question. What's the motivation for independent server admins to configure their systems to rank optimally in the matchmaking system, so that they beat out the Valve servers? RDDT TF2 wrote: What is the point of us server admins configuring o

Re: [hlds_linux] TF2 servers staying empty

2011-07-13 Thread Jay Singh
choose how it's administrated, you choose whether if there is a ranking system or not, etc. > Date: Wed, 13 Jul 2011 02:17:33 -0700 > From: je...@opendreams.net > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] TF2 servers staying empty > > > Just something

Re: [hlds_linux] TF2 servers staying empty

2011-07-13 Thread Ryan Morrison
Independent server admins can create and maintain a great server atmosphere. Valve servers don't track stats and aren't administrated. On Wed, Jul 13, 2011 at 5:17 AM, Jesse Molina wrote: > > Just something for thought here... Invert the question. > > What's the motivation for independent serve

Re: [hlds_linux] TF2 servers staying empty

2011-07-14 Thread ics
I've been watching this "free players" thing for couple of weeks now on actual servers. If Valve aims to keep these new players within their servers first, that's completely, 100%, absolutely just fine with me. But the game needs to teach on the fly, not with coaching, tutorial or training. It

Re: [hlds_linux] TF2 servers staying empty

2011-07-14 Thread doc
They have had 2 weeks. We have had years. Imagine coming to TF2 for the first time and you dont' have 9 classes with 3 weapons each to learn, you have 9 classes each with 3 to 5 loadouts, each having the possibility to VASTLY change how you play the class. During beta there was only a handful of ma

Re: [hlds_linux] TF2 servers staying empty

2011-07-14 Thread ics
I ment to say 3 weeks but 3 became 2 in earlier post. You really don't have to lecture me or teach me how they learn. Fact is that there is too much to learn and the game teaches too little. It was back in the days much easier and more boring in the first place. This game has too much to do for

Re: [hlds_linux] TF2 servers staying empty

2011-07-14 Thread James Puckett
I want to say this, do you know how hard it is to setup a community and get a server populated? You people act as if its your right to have a populated server from the second you start it. It takes time, maybe if some of you newcomers actually bothered to play the game, make friends and gradually g

Re: [hlds_linux] TF2 servers staying empty

2011-07-14 Thread ravnox
I think the QuickPlay system is quite new and I find it a little harsh to criticize Valve for giving us a new way to gain extra players, even if it's not optimal at this point. However, I totally agree with others that it suck that so many new players are reaching Valve servers instead of ours. I

Re: [hlds_linux] TF2 servers staying empty

2011-07-14 Thread E3pO
I would like to see quickplay support tags. "Join servers with these tags: surf, alltalk, bunnyhop" etc. That way they can quick play the stuff they like! On Thu, Jul 14, 2011 at 11:24 PM, wrote: > I think the QuickPlay system is quite new and I find it a little harsh > to criticize Valve for gi

Re: [hlds_linux] TF2 servers staying empty

2011-07-15 Thread Evaldas
Do you really know the difference between default gameplay and modded gameplay? No one forces you to use quickplay on you servers. There are lots of servers that are full 24/7 and they don't use it. But if you want to have some extra players just obey the rules. Or don't use the quickplay.

Re: [hlds_linux] TF2 servers staying empty

2011-07-15 Thread E3pO
I have several servers that are usually always full that are not a part of quick play. As a player I would like to see that as an option, as a server administrator I really could care less. On Fri, Jul 15, 2011 at 3:20 AM, Evaldas wrote: > Do you really know the difference between default gamepl

Re: [hlds_linux] TF2 servers staying empty

2011-07-22 Thread doc
We have had alltalk on since day 1 and because of this things have gotten pretty interesting in the meta game. When a team says "going to A" do you believe them? Call the bluff? Call the double-bluff? If you say "I'm coming with an uber around back" does the other team really know or care what's go

Re: [hlds_linux] TF2 servers staying empty

2011-07-22 Thread Eric Riemers
Why not give people the choice? http://forums.alliedmods.net/showthread.php?t=133710 Have this on arena servers, they always vote yes. On Fri, 22 Jul 2011 01:00:19 -0700, doc wrote: > We have had alltalk on since day 1 and because of this things have > gotten pretty interesting in the meta game

Re: [hlds_linux] TF2 servers staying empty

2011-07-22 Thread Mart-Jan Reeuwijk
d maps etc. > >From: Eric Riemers >To: Half-Life dedicated Linux server mailing list > >Sent: Friday, 22 July 2011, 10:10 >Subject: Re: [hlds_linux] TF2 servers staying empty > > >Why not give people the choice? >http://forums.allied