[osg-users] Missing: ShadowTexture:setResolution(width, height)

2007-06-29 Thread Anders Backman
Should that perhaps be present in the ShadowTexture class? The default 512,512 might not be quite enough all the time. /Anders -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone

Re: [osg-users] Random crashes under Linux with PagedLOD database paging

2007-06-27 Thread Anders Backman
-- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

Re: Fw: [osg-users] OSG character node kits information

2007-06-15 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se

Re: [osg-users] OT: Unable to execute .exe files

2007-06-15 Thread Anders Backman
If these links do not work for you (they expired after few minutes when I last provided them in the email ) just search for names in quotation marks on MS sites. Cheers, Wojtek Lewandowski -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Anders Backman Sent: Thursday

Re: [osg-users] OpenSceneGraph-2.0 released!!!

2007-06-15 Thread Anders Backman
Congrats!! Im raising a glass of Highland Park 16 for you and the rest of the gang. Well done! /Anders -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea

[osg-users] CEGUI shows up when rendering text

2007-06-15 Thread Anders Backman
to leave something behind that enables the drawing of CEGUI again... So with osgText everything works. Before digging into the dirt, Is there something here that ring a bell? -- Anders Backman Email:[EMAIL PROTECTED

Re: [osg-users] CEGUI shows up when rendering text

2007-06-15 Thread Anders Backman
::System::getSingleton().renderGUI(); state-checkGLErrors(CEGUIDrawable::drawImplementation); } But my problem was just CEGUI textures going all white when looking to a multitextured object, so maybe you have a new one. :) Good luck ! On 6/15/07, Anders Backman [EMAIL PROTECTED] wrote: Hi all

Re: [osg-users] CEGUI shows up when rendering text

2007-06-15 Thread Anders Backman
Works now, it was the setClientActiveTextureUnit that did the trick! Thanks. /Anders On 6/15/07, Anders Backman [EMAIL PROTECTED] wrote: So at what point did you store the _activeContextID member attribute? as it is only valid during a current Draw phase. On 6/15/07, Serge Lages [EMAIL

Re: [osg-users] New OSG logo

2007-06-14 Thread Anders Backman
@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea

[osg-users] Using Collada debug libraries

2007-06-14 Thread Anders Backman
the debug versions, and I guess it should be default for all debug builds to use debug versions of dependencies if they are available? -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone

Re: [osg-users] Few things

2007-06-14 Thread Anders Backman
sure, its not a critical thing. /Anders On 6/14/07, Robert Osfield [EMAIL PROTECTED] wrote: On 6/7/07, Robert Osfield [EMAIL PROTECTED] wrote: On 6/7/07, Anders Backman [EMAIL PROTECTED] wrote: A few things: 1. The logo reader seems to have stopped working? osgviewer osg64.logo

[osg-users] osgexp, multiple textures

2007-06-08 Thread Anders Backman
all submaterials exporting each and everyone (if they belong to different MapID:s, otherwise there is a clash). Any thoughts regarding this? -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab

[osg-users] Few things

2007-06-07 Thread Anders Backman
() += -V.y() *inv_x; (*B_)[iC].z() += -V.z() *inv_x; } (*N_)[iA] += osg::Vec4(face_normal, 0); (*N_)[iB] += osg::Vec4(face_normal, 0); (*N_)[iC] += osg::Vec4(face_normal, 0); } } -- Anders

Re: [osg-users] Poser in OpenSceneGraph

2007-05-24 Thread Anders Backman
!!! ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab

Re: [osg-users] collada dae plugin on windows

2007-05-23 Thread Anders Backman
. Thanks biv ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email

Re: [osg-users] Re: Collision in osg

2007-05-12 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se

Re: [osg-users] textual description of 3dsmax models

2007-04-27 Thread Anders Backman
of osgExp is a few months old. /Anders On 4/27/07, Vladimir Shabanov [EMAIL PROTECTED] wrote: 2007/4/26, Anders Backman [EMAIL PROTECTED]: We have a slightly modified osgExp (based on a older osgExp) that does just that. BTW. The old osgExp didn't work correctly with smoothing groups. E.g

Re: [osg-users] textual description of 3dsmax models

2007-04-26 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

Re: [osg-users] textual description of 3dsmax models

2007-04-26 Thread Anders Backman
/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87

[osg-users] OpenThread library name

2007-04-24 Thread Anders Backman
common path. So what is the opinion of other windows users about path names? /Anders -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university

Re: [osg-users] OpenThread library name

2007-04-24 Thread Anders Backman
- Original Message - From: Anders Backman [EMAIL PROTECTED] To: osg users osg-users@openscenegraph.net Sent: Tuesday, April 24, 2007 10:53 AM Subject: [osg-users] OpenThread library name Windows XP, VisualStudio 8. I just checked out svn osg and OT and got some problems during build

Re: [osg-users] OpenThread library name

2007-04-24 Thread Anders Backman
and lib subdirectory. One may still set and use LIB, INCLUDE, PATH variables as needed. But I agree that Cmake could adopt better OpenSceneGraph and OpenThread installation directory defaults than drive:\Program Files\ . Wojtek t - Original Message - From: Anders Backman [EMAIL PROTECTED

Re: [osg-users] Replicant body fix

2007-04-23 Thread Anders Backman
@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university

Re: [osg-users] cal3d lod

2007-04-20 Thread Anders Backman
/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64

Re: [osg-users] cal3d lod

2007-04-20 Thread Anders Backman
- ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED

Re: [osg-users] Graphical gadgets

2007-04-19 Thread Anders Backman
[EMAIL PROTECTED]: From: Anders Backman Nothing that I know about. Marco was working on osgWidgets for quite some time ago, but I guess it has stalled? Marco? Other than that I could recommend CEGui, which is rendered using OpenGL. We are using it together with a custom drawable

Re: [osg-users] cal3d lod

2007-04-19 Thread Anders Backman
/ ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab

Re: [osg-users] overdraw

2007-04-18 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

Re: [osg-users] Graphical gadgets

2007-04-18 Thread Anders Backman
://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax

Re: [osg-users] cal3d lod

2007-04-18 Thread Anders Backman
list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90

Re: [osg-users] Timer accuracy

2007-04-06 Thread Anders Backman
___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED

Re: [osg-users] Audio Integration using osgAL

2007-04-04 Thread Anders Backman
to figure out how it is done using osgAL. best regards RJ On Mon, 2007-04-02 at 21:18 +0200, Anders Backman wrote: Great!. If you stumble onto something else, just ping me. /Anders On 4/2/07, RJ [EMAIL PROTECTED] wrote: Hi Anders, I did as you said and now i am able to build osgAL

Re: [osg-users] Audio Integration using osgAL

2007-04-04 Thread Anders Backman
of osgAL. I removed them mainly to reduce the dependencies for osgAL (thus removing CommonC++) Shouldnt be hard to implement that using the same stuff as the osgCluster example. /Anders On 4/4/07, Anders Backman [EMAIL PROTECTED] wrote: Do you mean buffering of a sample onto a source? Have

Re: [osg-users] Audio Integration using osgAL

2007-04-02 Thread Anders Backman
Great!. If you stumble onto something else, just ping me. /Anders On 4/2/07, RJ [EMAIL PROTECTED] wrote: Hi Anders, I did as you said and now i am able to build osgAL from source code on linux . Thanks for the help guys. best regards RJ On Sat, 2007-03-31 at 20:49 +0200, Anders Backman

Re: [osg-users] Audio Integration using osgAL

2007-03-31 Thread Anders Backman
@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea

Re: [osg-users] Audio Integration

2007-03-31 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

Re: [osg-users] cal3d LODs

2007-03-16 Thread Anders Backman
/ ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED

Re: [osg-users] Stereo display configuration

2007-03-16 Thread Anders Backman
horizontal split stereo? ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman

[osg-users] Leak in StateSet

2007-03-07 Thread Anders Backman
-- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se/~andersb

[osg-users] Problems using QueryPerformanceCounter()??

2007-03-07 Thread Anders Backman
, Timer_t t2 ) const { return (double)osg::clampAbove((t2 - t1), 0)*_secsPerTick; } -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university

Re: [osg-users] Stereoscopic images

2007-03-06 Thread Anders Backman
list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786

Re: [osg-users] OSG stereo and shutter glass and asvf

2007-02-28 Thread Anders Backman
/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64

[osg-users] float == 1.0f?

2007-02-26 Thread Anders Backman
((A)-(B)) EPSILON) inline bool operator == (const Vec3f v) const { return EQUAL(_v[0]-v._v[0]) EQUAL(_v[1]-v._v[1]) EQUAL(_v[2]-v._v[2]); }' Comments? -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab

Re: [osg-users] float == 1.0f?

2007-02-26 Thread Anders Backman
(with a reference to it): http://www.boyet.com/Articles/FloatingPointEquality.html Cheerio Anders On 2/26/07, Mathias Froehlich [EMAIL PROTECTED] wrote: Hi, On Monday 26 February 2007 09:23, Anders Backman wrote: I just got stuck on something I been worried about for quite some time regarding

Re: [osg-users] Names for Thread and Terrain classes

2007-02-23 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

Re: [osg-users] Glimpse into future support for distortion correction

2007-02-22 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se/~andersb

Re: [osg-users] Windows Vista

2007-02-21 Thread Anders Backman
/ ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab

Re: [osg-users] CombatSimulatorProject

2007-02-20 Thread Anders Backman
___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email

[osg-users] Bug in directX plugin

2007-02-19 Thread Anders Backman
-- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

Re: [osg-users] Bug in directX plugin

2007-02-19 Thread Anders Backman
Sure, here it is! /Anders On 2/19/07, Robert Osfield [EMAIL PROTECTED] wrote: HI Anders, Could you tweak the code to avoid this issue and submit it? Cheers, Robert. On 2/19/07, Anders Backman [EMAIL PROTECTED] wrote: At line 247 there is what seems to be a bugin the DirectX loader First

[osg-users] osgHaptics v0.3 - Multiple devices

2007-02-19 Thread Anders Backman
Haptic Library (osgHaptics) is a module that supports haptic (force) rendering inside OpenSceneGraph. So you are all welcome to check it out, try and come back with comments. /Anders -- Anders Backman Email

Re: [osg-users] Migration of OpenThreads to subversion future of OpenThreads project management.

2007-02-17 Thread Anders Backman
/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87

Re: [osg-users] Missing descriptions

2007-02-15 Thread Anders Backman
Feb 2007 10:47:03 +0100, Anders Backman [EMAIL PROTECTED] wrote: Hi all, long time no see ;-) I have a brief one. When reading a .osg file that I have I only get a few of the nodes actually containing the description they should have. I have attached a file with a teapot (only one node

Re: [osg-users] Missing descriptions

2007-02-15 Thread Anders Backman
: Hi Andres, On 2/15/07, Anders Backman [EMAIL PROTECTED] wrote: Well then it is optimized away during the load, and not in the optimizer... Because the call to osgDB::readNodeFile() returns a scene with the node (the pointer adress is the same, with the same name, same type etc

Re: [osg-users] Performance drops when using 4 or more camera nodes (RTT)

2007-01-22 Thread Anders Backman
://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0

[osg-users] Slightly OT: Version handling VisualStudio

2006-11-17 Thread Anders Backman
-- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

[osg-users] daeSafeCast in dae/daeUtils should be removed

2006-11-17 Thread Anders Backman
. Then it compiles fine. As daeSafeCast is the only method defined in daeUtils.h I guess the whole file can safely be removed. /Anders -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0

Re: [osg-users] Beginners pain...

2006-11-16 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

Re: [osg-users] keyrepeat the II:nd

2006-11-14 Thread Anders Backman
else. But lets get it in there for now. I'll have a look see. I'm trying to catch up on a bit of a back log of other items right now. -don On 11/13/06, Anders Backman [EMAIL PROTECTED] wrote: Mm, it SOUNDS good. IF you check the value, its actually 1 most of the times. I added the code

Re: [osg-users] keyrepeat the II:nd

2006-11-14 Thread Anders Backman
in a submitted fix. -don On 11/14/06, Anders Backman [EMAIL PROTECTED] wrote: Great, I didnt want to mess up the relationships between KeyboardMouse/RenderSurface, so, for me a quick solution would work just fine, even if it comes down to renderSurface-setAutoRepeat() /Anders On 11/13/06, Don

[osg-users] Keyrepeat windows

2006-11-13 Thread Anders Backman
this just to find that a better solution is already in the pipeline... So whats the status? /Anders -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea

[osg-users] keyrepeat the II:nd

2006-11-13 Thread Anders Backman
changed or not. But I dont want to implement this just to find that a better solution is already in the pipeline... So whats the status? /Anders -- -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab

Re: [osg-users] keyrepeat the II:nd

2006-11-13 Thread Anders Backman
to ;-) /Anders On 11/13/06, Chris Hanson [EMAIL PROTECTED] wrote: Anders Backman wrote: Guess if I was happy to find the setAutoRepeat(bool) method in Producer/KeyboardMouse Equally sad when I spotted the implementation: setAutoRepeat(bool flag) {} I mean there is a vad way of solving it outside

Re: [osg-users] Keyrepeat windows

2006-11-13 Thread Anders Backman
even think to look if OSG already was handling it). I used a std::set and kept the keys that were pressed until they weren't pressed anymore. That was pretty easy. On 11/13/06, Anders Backman [EMAIL PROTECTED] wrote: Just to check. In the post: http://openscenegraph.org/archiver/osg-users

Re: [osg-users] OSG + ARToolkit

2006-11-06 Thread Anders Backman
No, unfortunately not. Try to contact the authors. /Anders On 11/7/06, Fernando Giovanini [EMAIL PROTECTED] wrote: Hi, Anders. Have you ever use this lib? I'm trying to, but it's very complicated to compile. If you ever made it, help me, please. Thanks, Fernando. Anders Backman escreveu

Re: [osg-users] OSG + ARToolkit

2006-11-04 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126 http://www.cs.umu.se

[osg-users] SIGRAD Conference 2006

2006-11-03 Thread Anders Backman
the conference as part of a normal work day. For more information visit: www.his.se/sigrad06 or the SIGRAD website: www.sigrad.se Welcome! -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46

Re: [osg-users] How to get the attribute of the object in the scene?

2006-11-03 Thread Anders Backman
? :) /Daniel On 10/30/06, Anders Backman [EMAIL PROTECTED] wrote: Daniel, har du kommittat något av våra attribut exporteringsprylar? till någon som har hand om osgExp? /Anders On 10/30/06, yaqi fan [EMAIL PROTECTED] wrote: I have a 3DMAX scene model. How can I get the attribute

Re: [osg-users] How to get the attribute of the object in the scene?

2006-10-30 Thread Anders Backman
Fancy ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email

Re: [osg-users] osgVR

2006-10-19 Thread Anders Backman
http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university

Re: [osg-users] Sound...

2006-10-10 Thread Anders Backman
Short update! Forgot to checkin two files (Event and Event.cpp) into osgAL, sorry about that. They are all there now, and it should build under windows! Linux: build-file fix and testing underway... /AndersOn 10/9/06, Anders Backman [EMAIL PROTECTED] wrote: Just committed my updates to osgAL

Re: [osg-users] OSG and clustering

2006-10-10 Thread Anders Backman
/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlabPhone:+46 (0)90-786 9936 Umea universityCellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax:+46 90-786 6126 http://www.cs.umu.se/~andersb ___ osg-users mailing list osg-users@openscenegraph.net http

Re: [osg-users] Semi-OT: Plugin architectures

2006-10-10 Thread Anders Backman
/-- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlabPhone:+46 (0)90-786 9936 Umea universityCellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax:+46 90-786 6126 http://www.cs.umu.se/~andersb ___ osg-users mailing list osg-users

Re: [osg-users] Sound...

2006-10-06 Thread Anders Backman
/-- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlabPhone:+46 (0)90-786 9936 Umea universityCellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax:+46 90-786 6126 http://www.cs.umu.se/~andersb ___ osg-users mailing list osg

Re: [osg-users] Sound...

2006-10-06 Thread Anders Backman
NVIDIA) I'm not sure which path they have taken, probably the standard one... To make things even worse, in the cvs version of OpenAL, they use the AL/al.h version, so someone at Creative took a creative decision somewhere in time ;-) On 10/6/06, Anders Backman [EMAIL PROTECTED] wrote: Sure

Re: [osg-users] Sound...

2006-10-06 Thread Anders Backman
.___osg-users mailing list osg-users@openscenegraph.nethttp://openscenegraph.net/mailman/listinfo/osg-usershttp://www.openscenegraph.org/ -- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlabPhone:+46 (0)90

Re: [osg-users] Sound...

2006-10-06 Thread Anders Backman
@openscenegraph.nethttp://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/-- Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlabPhone:+46 (0)90-786 9936 Umea universityCellular: +46 (0)70-392 64 67 S-901 87 UMEA

[osg-users] Unable to load collada plugin

2006-09-29 Thread Anders Backman
. Which can be seen when debugging osgviewer, it never gets to the dae reader writer code at all... Does anyone have a clue whats going on? All other plugins works just fine. Anders Backman Email:[EMAIL PROTECTED

RE: [osg-users] Unable to load collada plugin

2006-09-29 Thread Anders Backman
with just about any other model... Something is wrong with the dll file that I have generated, I just can figure out what.. Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90

RE: [osg-users] Unable to load collada plugin

2006-09-29 Thread Anders Backman
Great thanks, missed that one! Now it works. /Anders Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S

[osg-users] osgfadetext

2006-09-22 Thread Anders Backman
Just did a cvs checkout of osg under windows: The OpenSceneGraph.dsw includes a project called osgfadetext, but the project file (dsp) is missing, so is the code... Anders Backman Email:[EMAIL PROTECTED] HPC2N

RE: [osg-users] Parallel-Split Shadow Map with osg [PSSM]

2006-09-21 Thread Anders Backman
Hi terry, about the PSSM demo... The osg::View class, where does that come from? Old? New? Never seen it before. Something from your own stew? /Anders Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab

[osg-users] SIGRAD 2006 - Deadline extended 3 october

2006-09-21 Thread Anders Backman
. Goto www.sigrad.se and then click on SIGRAD 2006 for more details. SIGRAD committee Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university

RE: SV: [osg-users] osgAL setup

2006-08-09 Thread Anders Backman
installed. I will try to build OpenAL1.1 and see if I can write a tutorial, or even pack a zip file with the necessary stuff to make it easier to use. Ill be back on work monday morning. /Anders Anders Backman

SV: [osg-users] osgAL setup

2006-08-07 Thread Anders Backman
-Ursprungligt meddelande- Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] För austincb Skickat: den 7 augusti 2006 18:47 Till: osg users Ämne: [osg-users] osgAL setup Having a heck of a time trying to get osgAL to compile. Are there specific versions of OpenAL and OpenAL++

RE: [osg-users] Playing sound in movies (win32)

2006-07-14 Thread Anders Backman
Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA SWEDEN Fax: +46 90-786 6126

[osg-users] New version of osgHaptics

2006-06-09 Thread Anders Backman
how the hash is created etc... http://www.sf.net/projects/osghaptics Cheers, Anders. Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university

RE: [osg-users] Duplicate instances

2006-05-19 Thread Anders Backman
/19/06, Anders Backman [EMAIL PROTECTED] wrote: Hi all.Is there, an easy way of taking any scene (model), copy all instances toseparate nodes (deep_copy) so that the result would be a model with noinstances left?Is there a anti-optimizer-visitor such as that? Try: newnode

[osg-users] Initial release of osgHaptics

2006-05-10 Thread Anders Backman
://www.vrlab.umu.se/research/osgHaptics Cheers, Anders Anders Backman Email:[EMAIL PROTECTED] HPC2N/VRlab Phone:+46 (0)90-786 9936 Umea university Cellular: +46 (0)70-392 64 67 S-901 87 UMEA