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Any reason why this may occur?
On Thursday, April 7, 2016 at 8:09:36 AM UTC-4, Josh Parkinson wrote:
>
> For our Engineering Design and Development project, we need to use Android
> Studio on the school computers. The issue is that when it is run, it
> displays a message that Wind
For our Engineering Design and Development project, we need to use Android
Studio on the school computers. The issue is that when it is run, it
displays a message that Windows Firewall has blocked several features, then
it gives us the following error message:
Internal error. Please report to
a testable version of this next release will
be available for us to start testing changes/fixes before it goes live so
we can make sure and correct the issue?
Thank you,
Josh
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I'm having the exact same issue... Any help would be greatly appreciated.
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Recently, I encountered a situation where the app I publish and maintain
started failing on certain users's devices.
It affected some users...but not all.
(e.g., I could not even determine if the problem was contained to one
version of Android).
So it got me thinking...
(1) How can I be
Well I don't have a fix yet, but I have just run into the same problem!
On Tuesday, 28 May 2013 07:23:19 UTC+12, Miha wrote:
Anybody?
Regards,
Miha.
On Saturday, May 25, 2013 3:08:13 PM UTC+2, Miha wrote:
If I dump the child fragment state, it shows the activity as detached; If
I
Yeah.
On Thursday, November 29, 2012 11:59:14 AM UTC-5, John Coryat wrote:
Can you reply to comments now? (you do this in the developer console)
-John Coryat
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I just recently received a Top Developer badge (November, 2012). I wanted
to post my numbers for those who are curious.
I'm a part-time, doing-this-for-fun developer, and I'm the founder and only
employee of Joko Interactive. You can check out my apps
here:
I need to be able to open a file upload menu from AndroidAddMember.aspx
page in a web view. I found this fix but I dont think im implementing it
correctly. [Fix][1]
I get this warning message. Also the file upload button still does not work.
The method openFileChooser(ValueCallbackUri) from
The action overflow is always in one of two locations, and it's always with the
rest of the action items. I've never felt like I've missed it, but on legacy
apps I'm constantly having to hit the compatibility menu button to see if
there's more to a page.
One thing I did back when I was
the layouts on all
the different pages?
Thanks
Josh
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Part of the problem of the old menu button was that it was impossible to
tell ahead of time whether it would do anything at all. There's nothing
wrong with having items hidden off-screen (in many cases you want to do
exactly that), the problem came from not knowing there was anything there.
, but doing Listen to example
in the Android voice settings, and using the Google TTS engine in my own
apps just gives me the same voice as in ICS.
How do we access the new Conversational TTS engine?
Thanks
Josh
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) wrote:
I found and fixed the bug by the way. It occurs only when the bitmap
loaded from the GIF has the wrong density and gets auto-scaled by the
framework.
On Tue, Jul 10, 2012 at 6:19 PM, Bradley Hekman wrote:
Josh, I encountered the same problem in my app while running on hardware
), .gif(discouraged).
On Thursday, July 5, 2012 11:25:10 PM UTC+8, Josh F. wrote:
OK, this will be my last post on this one, but I certainly hope that
Google will fix this in the future as I'm sure I'm not alone here. We have
moved all images away from GIF and now everything works fine
I will create the bug report as soon as I can get a development device with
this actual build on it as it does not happen in the emulator. As it
stands right now you had to be at Google I/O to get one and tickets sold so
fast I was not able to get one. To test this issue and the fix I have
, a
note to Android developers: Stop using GIF or risk big problems.
On Wednesday, July 4, 2012 7:32:17 AM UTC-7, Josh F. wrote:
It is definitely nothing to do with WebKit or the browser or similar, this
is a standard image view in a game trying to load a simple GIF with
transparency
It is definitely nothing to do with WebKit or the browser or similar, this
is a standard image view in a game trying to load a simple GIF with
transparency. An interesting update: After updating to the latest build
tooks and setting the target SDK all the way up to 16 (for 4.1) the images
now
I'm wondering if it is just me or not, but I have a game that has been
out for years now that uses GIF files for some of the bigger images (many
are PNG, but some are GIF). In the latest Android 4.1 Jelly Bean release,
the emulator continues to show these images without any problems in every
Felix:
Can you post the code of how you got this to work. I am trying to make a
custom AnimationDrawable to replace the the default on that
MyLocationOverlay uses.
I have made a subclass of MyLocationOverlay but it will only show the first
image in the animation-list.
I have tried a Runnable
I am hoping to use the svg-android project to implement a dynamic SVG
viewer for files with fairly large amounts of detail. My initial
smoke tests are promising as the SVG files I am using are rendered
correctly however performance is poor without any sophisticated
drawing optimizations. I
Thanks for the quick reply. Given your last comment about rasterization of
Path, I think an appropriate option is to just disregard hardware
acceleration for most of what I'm doing and render the full graphic into a
set of tiles. The hardware renderer can optimize the last mile step for
me
Does Android ever stop the default launcher in order to free up
resources?
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() on the default
launcher in order to free up resources?
On Apr 24, 10:28 am, Josh joshdo...@gmail.com wrote:
Does Android ever stop the defaultlauncherin order to free up
resources?
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So I have been working on using transitions with my webapp using
viewfipper. I am using two webview called mWebView and mWebView2. I also
have a viewFipper called flip. I have mWebView loading the first webpage.
My code looks like this:
mWebView.setWebViewClient(new FWebViewClient());
Hi I am very new to android development. I am currently working on a
webapp for an android tablet. I am trying to implement transitions
between pages using FlipView. However, every time I launch the app,
the process crashes. If anyone can take a look at my code and tell me
what I am doing wrong I
Thanks for the feedback. Sorry I didn't realize The specified child
already has a parent was such a common error. I thought that was narrowed
down.
On Friday, March 16, 2012 2:41:48 PM UTC-4, TreKing wrote:
On Thu, Mar 15, 2012 at 1:02 PM, Josh Starrett starret...@gmail.comwrote:
Hi I am
In order for your application to be granted
android.permission.INJECT_EVENTS, your app has to be signed with the
system's platform key. See
http://stackoverflow.com/questions/5383401/android-inject-events-permission
On Wednesday, March 14, 2012 2:47:03 AM UTC-7, 献静 赵 wrote:
Hi All,
Can
In general what I and the rest of the company I work for have found is that
those write-once-run-anywhere platforms never give you a good solution,
and in many cases end up adding more work than they save you. The main
problem with them is that they are inherently limited to a lowest common
You might want to take a look at
http://www.phunware.com/uncategorized/2011/06/27/the-delusion-of-right-once-run-anywhere-mobile-apps/
On Monday, March 12, 2012 2:19:11 AM UTC-7, Josh Brown wrote:
In general what I and the rest of the company I work for have found is
that those write-once
Firstly, is com.reflect.player.Main_Activity an action that is being sent
in an Intent by your code? If so you're not following standard naming
conventions for actions. It should be
package(.subpackage).action.YOUR_ACTION_IN_CAPS. What you've specified
looks more like the classname for your
There's the
ACTION_PACKAGE_ADDEDhttp://developer.android.com/intl/de/reference/android/content/Intent.html#ACTION_PACKAGE_ADDED
broadcast
you could use to see when it's installed. I don't think there's one for if
it was declined, but you could use some trickery in your onResume(). The
only
I really wanna be able to play on PC (win7 x64)
the app works fine on phone but force closes in emulator
any help would be great, ive searched and searched but cant find an
answer
Thanx in advance
I/ActivityManager( 70): Starting: Intent
{ act=android.intent.action.MAIN cat=
I Built an app that loads a web page via web view. Very simple. I want
to add it to the app store and a free app.
I tested it on my phone and Zoom pad. it works as it should on those
two divices.
What more do I need to test? What more do i need to do? Are tehy
specifif guildlines i need to follow
Im creating a simple app that launches a web page in a web view. That
web page has google adsence in it on the bottom of the page already.
Since its an app do I need to switch adsence to admob? Will google
frown apon me using adsence instead of its app admob system?
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I believe I have the sensor emulation support working properly (I can
connect to port 1968 locally and it appears to be connecting to the
phone) but it is unclear to me how to determine if the emulator has
also connected on this port, or how to trigger this connection
manually? The instructions
application logic. Thanks a ton
guys :)
On Dec 26, 3:03 pm, Josh Guilfoyle jast...@gmail.com wrote:
I believe I have the sensor emulation support working properly (I can
connect to port 1968 locally and it appears to be connecting to the
phone) but it is unclear to me how to determine
sqlite to store user data. For more complex apps, I use a different package
name when debugging vs releasing.
Accessing the data with abd may require being rooted - I have never kept an
unrooted phone around long enough to know exactly what parts of the file
system are accessible by default.
Josh
How can I access the 2nd microphone (used for noise cancellation). I'm
willing to recompile and build a custom image if necessary. Though need some
direction where to start
Thanks,
Josh
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I'm having the same problem running API12, and using
bmp.getGenerationId() shows these bitmaps are always the same ID, even
after reloading them with the new pixel data. It seems that the
generationID is supposed to change when these bitmaps are
modified...but they aren't. Perhaps a bug?
In any
I'm not sure if you're passing in an illegal character, as \n is not
accepted. See RFC 1738 2.1 and 2.2.
http://www.ietf.org/rfc/rfc1738.txt
You probably need to URLEncode to escape characters such as \n:
http://developer.android.com/reference/java/net/URLEncoder.html
Hope this helps,
Josh
Im curious if Flash android apps are getting accepted into the market
place.
Do they perform just as well as the apps designed in java?
Just getting started not sure what direction to travel in.
Josh
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The way to do this is to stick an image in your layout and create a
viewbinder to bind data to image and change the image based on the
data. I can provide code examples but I'm on the go at the moment.
On Aug 20, 8:59 pm, bob b...@coolgroups.com wrote:
I have an existing Listview of news article
I cant seem to figure out how to pull the feed for my app im a novice
at this. if any one has a code just for the feed for the logged in
user that would be great or if able to show me how to pull the code.
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How did you solve it?
On Jun 29, 11:42 pm, gaara amellal.kamili...@gmail.com wrote:
Solved !
On Jun 29, 2:28 pm, gaara amellal.kamili...@gmail.com wrote: Hi group,
when i use the camera in my first activity all activities become
horizontal, is that the result of the camera
Hello fellow Android developers,
Is it possible to show a Dialog or ProgressBar during the pre and post
execute phases of an Intent?
I am launching an Intent from my Activity to show the Image Gallery.
Subsequently the user will be able crop the selected Image.
The problem: Launching the
Looks very promising. I have recently been upgrading an app to honeycomb and
this looks like it solves the big issue I came across with having to
implement the action bar twice. I'll try it out.
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Gtalk uses a standard messaging protocol called XMPP.
If its android or mobile specific you could use C2DM (cloud to device
messaging) like Beluga.
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the cartoon drawing on top of the native
controls:
http://i55.tinypic.com/ea36f9.jpg
Is there any setting for WebView to keep plugins like Flash within the
clipping boundaries?
Thanks for your help!
Josh
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Would be great if google would make a Android version of their chart api, so
we can use it offline.
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Does anyone have any thoughts? Or would more information be useful? Still
stuck on this and it's driving me crazy.
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To
I'm currently using a BroadcastReceiver on
android.intent.action.PHONE_STATE to detect when an incoming call is
arriving. Then, after checking a few user values, I attempt to alter
the ringer volume using the following code.
aMan = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
I'm currently using a BroadcastReceiver on
android.intent.action.PHONE_STATE to detect when an incoming call is
arriving. Then, after checking a few user values, I attempt to alter
the ringer volume using the following code.
aMan = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
Try making these images into 9-patch pngs. Read up on the draw9patch
tool in the android sdk.
You can also leverage the different res folders for different scale
devices (drawable-hdpi, drawable-mdpi, drawable-ldpi)
On Apr 20, 1:09 pm, Dianne Hackborn hack...@android.com wrote:
The size of app
it + 1 ).
I'm guessing it's partly because it is poorly coded, but I don't know
what I need to do to fix it. Does anyone have any suggestions on the
best way to solve this? I've looked into bringing the current activity
to the front, but I can't seem to find any way of doing that.
Thanks,
Josh
complex implementations. Finally, you could
just remove the view and add in a new view, but maintaining state when
dealing with orientation changes, forward/back motion, etc. can be a
pain in that situation. I think Fragments are probably what you are
looking for.
Josh Lefler
On Apr 6, 2:10 pm, Igor
)
in.close();
}
return bitmap;
}
HTH
Thanks,
Josh
- Original Message -
From: Robin Talwar r.o.b.i.n.abhis...@gmail.com
To: android-developers@googlegroups.com
Cc: Oscar oscar...@gmail.com
Sent: Sunday, March 27, 2011 10:52:42 PM
Subject: Re: [android-developers
would sincerely appreciate any thoughts anyone has.
Josh Lefler
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android
I've got a live wallpaper that I'd like to communicate with from an
Activity in the same package. I've never done any work with services.
Would I be able to use the Local Service pattern, or am I restricted
because my service is a live wallpaper, and need to use Intents or
AIDL?
I think the flow
I logged into the developer console this morning to find that comments
for all my apps posted later than December 20, 2010 are not showing
up. Anyone else having this issue?
To be more clear, I've got five apps on the market, and all have been
commented on multiple times in the last few weeks.
You crack me up, Mark :D
On Jan 6, 2:00 pm, Mark Murphy mmur...@commonsware.com wrote:
On Thu, Jan 6, 2011 at 3:14 AM, Hareef toar...@gmail.com wrote:
Factory Data reset will remove everything and uninstall the third
party apps
So, how can i prevent my app getting uninstalled?
Be the
You generally have a file like /res/xml/MyWallpaper.xml with a
wallpaper tag as the root. This is where you define the settings
activity and thumbnail icon, which is generally the same as your app
icon, but can be different. See
I'm seeing the 100% cpu usage issue after updating my SDK to the 8.0.0
release. Whenever I run adb it takes 100% cpu and I get those same
EOF, connection attempts in my console.
Not sure how to get around this.
Ubuntu 10.10 32bit
-Josh
On Thu, Oct 22, 2009 at 5:04 AM, tarzan stephan.heu
Hi,
I am having a own device which is running on android 2.1.I have
installed one application in that .That application will create a new
DB if there is no DB for the application.It is creating correctly .I
have accessed the device memory as well.I have seen the database in
the device memory.But
to do this in the sdk?
Im a complete newbie in this realm.
Thanks for your help
Josh
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)
at com.android.ddmlib.Device.executeShellCommand(Device.java:
285)
at com.android.ddmuilib.logcat.LogPanel$3.run(LogPanel.java:
516)
I think this is more of an emulator issue than something to do with
the app.
Am I missing something here? Any advice would be great.
Thanks,
Josh
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You
Midtown manhattan.
Great compensation for experienced android devs. Please respond to me
directly if you are interested.
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I am attempting to attach a small amount of meta data to existing
contacts and have chosen to do this by implementing my won raw contact
account type and custom data row mime type. I do not need to have any
special sync backend so the account manager system does not seem
relevant however this has
Personally I prefer NetBeans over Eclipse, but that's just a style
thing. Fundamentally I have no problem with Ecliplse, and even though
I prefer NB I would rather see them improve what they have instead of
making multiple plugins for different environments.
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Yes, thanks a lot! That helped tremendously!
On Jul 9, 11:10 am, Nitin Dahyabhai nitin.dahyab...@gmail.com wrote:
On Jul 2, 5:16 pm, Xavier Ducrohet x...@android.com wrote:
Hello all,
We've tracked down this issue to a bug in the Eclipse Web tools
plug-ins which provide the XML models
I wrote a function that is supposed to connect to a DB, then close the
connection, for testing purposes, on Android. This is the function:
[code]
public void connectdb(String url, String user, String pass) throws
ClassNotFoundException, SQLException {
Did you ever figure this out?
On Jun 17, 6:27 am, mickael le trocquer
letrocquermickael-...@yahoo.com wrote:
Hello,
I have a problem in my application. I have to send MMS with audio
attachement.
If I do :
public void sendMMS(Context aContext, String aFilePath) {
Intent
does not
seem to have any reliable UUID per device.
-- Josh
On Jun 15, 2:45 pm, Wayne Wenthin wa...@fuligin.com wrote:
I have also seen spaces in the various id strings. This happens when
someone roots and uses a specific rom that changes everything up.
On Tue, Jun 15, 2010 at 1:17 PM
I've got an app which dynamically generates anywhere from 6 to 100
small bitmaps for the user to move around the screen in a given
session. I currently generate them in onCreate and store them to the
sd card, so that after an orientation change I can grab them out of
external storage and display
I'm surprised nobody else is getting this problem. Maybe I'm the only
one using the Device ID or the only one alerting users if it can't
find it...
On Jun 14, 1:54 pm, Josh F. joshful...@gmail.com wrote:
I have an application that utilizes the phones DeviceID in various
ways. I am now getting
is causing it?
Does HTC now block this ID on this device? Any information would be
helpful.
Thanks,
Josh
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Thanks!
On Jun 9, 10:30 pm, Kumar Bibek coomar@gmail.com wrote:
Umm, that thing is handled by the default ringtone that you would set.
When you get a call, that app takes over. I am not too sure about it,
but as far as I can think, toast is fine, but playing an audio, not
possible I
and Regards,
Kumar Bibek
On Jun 8, 2:20 am, Josh joshua.millst...@gmail.com wrote:
Hello,
I'm a super noob to Android and have a couple questions... If there
are any links to examples that people know of I would love it if they
were posted. I've been doing some searching and not seeing a lot
thread
that will listen to certain system events and when those events happen
I could send a notification alert (actually, would really like to pop
a dialog box or some other view up over what is currently showing on
the phone's display)
Thanks again,
Josh
On Jun 8, 4:36 pm, Mark Murphy mmur
Thanks a ton Mark. I'm a bit overwhelmed by the amount of new info to
learn and really appreciate the help clearing up some of this stuff.
On Jun 8, 5:58 pm, Mark Murphy mmur...@commonsware.com wrote:
Josh wrote:
I can have a program start up on boot
Yes, you can have a program start up
been able to get any audio going. Also, can
notifications play when a call is coming in?
On Jun 8, 6:07 pm, Josh joshua.millst...@gmail.com wrote:
Thanks a ton Mark. I'm a bit overwhelmed by the amount of new info to
learn and really appreciate the help clearing up some of this stuff.
On Jun 8
Hello,
Does anybody know if it is possible to track gestures when an
alertDialog box is up?
Thanks,
Josh
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that will listen for
gestures across any view that is currently showing whether or not the
app has focus?
2. Can you replace a core ui view with your own. i.e. Create a
keypad application that replaces the default android keypad with one
you have created.
Thanks in advance.
Josh
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I'm trying to do the same thing. can anyone shed any light on this?
On May 13, 7:05 am, JimmyHoffa photos.d...@googlemail.com wrote:
Hi all,
Just wondering if its possible to use the built inimageviewer to
display animagesourced from a database.
I'm hoping I can pass the byte[] as an extra
=true (maybe did not do this one in the right
files?).
Any thoughts, suggestions, things I have not tried?
Also pasted same here with no response yet:
http://stackoverflow.com/questions/2879455/android-2-2-and-bad-address-family-on-socket-connect
Thanks,
Josh
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I would also like the answer to this question. Can anyone help out?
On May 13, 3:19 am, android-developer mdatik.k...@gmail.com wrote:
Is there anydictionaryof words present in android platform ? If yes
how can I use thisdictionaryin my applications to populate
suggestions/predictions ?
--
the pipeline and let the thread itself handle the save?
Or do the yield thing?
BTW, I've checked out your blog before, nice, informative stuff!
On May 8, 1:09 am, Robert Green rbgrn@gmail.com wrote:
Josh,
I used to have that exact same problem. There are a few things you
can do. One is try
Did you ever find a solution? I am having the same issue and the same
amount of joy.
On Apr 25, 4:32 pm, Munki83 pwilco...@googlemail.com wrote:
Hi,
I have a map app which works fine when its stand alone but it causes
an unexpected error when I try to add it as part of another app.
My
Hello
I have a TabActivity that loads in 3 activity classes. In those
Activity classes I have a button and an OnClickListener that tries to
open a MapActivity class. When I click the button I get a force close
and error.
Uncaught handler: thread main exiting due to uncaught exception
I'm trying to use the structure laid out in LunarLander to create a
simple game in which the user can drag some bitmaps around on the
screen (the actual game is more complex, but that's not important). I
ripped out the irrelevant parts of LanderLander, and set up my own
bitmap drawing, something
I have an existing C++ library that I want to compile into a static
library, and call commands from it with Java on the Android platform.
I am brand new to Android development, and just need to figure out how
to set the Java interface up so my C++ lib works on the Android.
Where do I start?
--
Hello Android Dev's
Short FYI: I am new to the Android development, I have the SDK (2.1)
and I am running Eclipse. I tried writing the Hello Android basic
application. I coped the same code the tutorial has but when I try
running the application to see the final result, I am unable to get
the
I'm currently working with a two-activity application. The first
activity allows the user to choose options for their upload, and the
second activity displays a ListView of their results once processed.
I have code in place that performs the uploads/downloads in the
background, regardless of
I'm trying to do something in my app where you have to hold your
finger on the screen for more than 30 seconds. After about 30 seconds,
it stops sending onTouchEvents for that part of the screen, almost
like a dead zone.
Tested on a motorola droid, and is there any way to stop this from
, this has been posted about this earlier and
still no replies.
Hopefully someone out there can help.
-Colin
On Jan 12, 8:07 am, Josh neurocl...@gmail.com wrote:
I'm trying to do something in my app where you have to hold your
finger on the screen for more than 30 seconds. After about 30
Posted in the Issue tracker if anyone wants to follow it:
http://code.google.com/p/android/issues/detail?id=6001
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Has anyone found a way to enable antialiasing in OpenGL on any of the
Android devices?
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Potentially your textures are not power-of-2 or you have enabled a
feature that isn't supported.
Might I suggest that you use this?: surfaceView.setDebugFlags
( DEBUG_CHECK_GL_ERROR );
On Jan 8, 9:13 am, Streets Of Boston flyingdutc...@gmail.com wrote:
Thanks!
This function is indeed standard
I have a game which requires the user to drag back and forth to
control a player. I am capturing onTouchEvent to handle the controls.
The issue I'm having is that if you hold down your finger in the same
area for ~30 seconds, it stops calling onTouchEvent for certain parts
of the screen where your
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