Re: [hlds] Bots affecting Server Count.

2015-01-19 Thread 2xcombatvet
-Life dedicated Win32 server mailing list Cc: Subject: Re: [hlds] Bots affecting Server Count. Ok I see what you mean now. I just tested in one of my CS:GO servers with 3 bots and it properly showed 1/61(64 slot server) in the browser. Try using these in the bottom of your serve

Re: [hlds] Bots affecting Server Count.

2015-01-19 Thread 2xcombatvet
Kevin thanks Sent from my T-Mobile 4G LTE Device Original message From: Kevin C Date:01/19/2015 19:28 (GMT-05:00) To: Half-Life dedicated Win32 server mailing list Cc: Subject: Re: [hlds] Bots affecting Server Count. Ok I see what you mean now. I just tested in one

Re: [hlds] Bots affecting Server Count.

2015-01-19 Thread Kevin C
evice Original message From: Kevin C Date:01/19/2015 19:07 (GMT-05:00) To: Half-Life dedicated Win32 server mailing list Cc: Subject: Re: [hlds] Bots affecting Server Count. Bots subtract from the total slot count of the server. sv_visiblemaxplayers won't help here. I d

Re: [hlds] Bots affecting Server Count.

2015-01-19 Thread 2xcombatvet
from my T-Mobile 4G LTE Device Original message From: Kevin C Date:01/19/2015 19:07 (GMT-05:00) To: Half-Life dedicated Win32 server mailing list Cc: Subject: Re: [hlds] Bots affecting Server Count. Bots subtract from the total slot count of the server. sv_visiblemaxpl

Re: [hlds] Bots affecting Server Count.

2015-01-19 Thread Kevin C
siblemaxplayers. - Original Message - *From:* 2xcombatvet <mailto:2xcombat...@gmail.com> *To:* hlds@list.valvesoftware.com <mailto:hlds@list.valvesoftware.com> *Sent:* Monday, January 19, 2015 6:55 PM *Subject:* [hlds] Bots affecting Server Count. i have resea

Re: [hlds] Bots affecting Server Count.

2015-01-19 Thread evourr
Try toying around with sv_visiblemaxplayers. - Original Message - From: 2xcombatvet To: hlds@list.valvesoftware.com Sent: Monday, January 19, 2015 6:55 PM Subject: [hlds] Bots affecting Server Count. i have researched for many days now and have not come to a conclusion yet

[hlds] Bots affecting Server Count.

2015-01-19 Thread 2xcombatvet
i have researched for many days now and have not come to a conclusion yet.  Problem (short version) CSGO 18 man server Example : if my bot qouta is 4 and fill then I join server I will have 3 bots and myself. While still in the server I press "ESC" then click "community servers" to look at my ser

Re: [hlds] Bots stuck spamming console

2012-08-24 Thread ED-E
GE Gesendet: Freitag, 24. August 2012 16:57 An: Hlds Betreff: [hlds] Bots stuck spamming console Since the Aug 21st update I've been getting crazy stuck messages on my bot servers that previously had no issues. "L 08/24/2012 - 08:48:59: "DeadHead<597>" stuck (posi

[hlds] Bots stuck spamming console

2012-08-24 Thread GE
Since the Aug 21st update I've been getting crazy stuck messages on my bot servers that previously had no issues. "L 08/24/2012 - 08:48:59: "DeadHead<597>" stuck (position "-5.79 2424.03 -25.03") (duration "8.71") L 08/24/2012 - 08:48:59:path_goal ( "137.50 2075.00 -59.39" )" This happens

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Shon Myles
Thanks so much Kyle. I think that will solve our problems. And thanks to everyone else for your help. On Tue, May 8, 2012 at 12:47 PM, Kyle Sanderson wrote: > https://forums.alliedmods.net/showthread.php?p=820076 > > In your server.cfg (I think it should work in autoexec.cfg as well), go > sm_ga

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Kyle Sanderson
https://forums.alliedmods.net/showthread.php?p=820076 In your server.cfg (I think it should work in autoexec.cfg as well), go sm_gamecron_add 15 "tf_bot_quota 12" Then set bots to 0 in your server.cfg. Thanks, Kyle. On Tue, May 8, 2012 at 10:41 AM, Shon Myles wrote: > And how did you go about

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Shon Myles
And how did you go about disabling it for a short while on map change? On Tue, May 8, 2012 at 12:35 PM, wrote: > **We've had issues with a similar problem in the past. Our reserved slots > are of the "go past maximum" kind, not the "kick when someone joins" kind, > but on map change, it seems to

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread gameadmin
We've had issues with a similar problem in the past. Our reserved slots are of the "go past maximum" kind, not the "kick when someone joins" kind, but on map change, it seems to generate a join event for each player. Since the player count is over normal maximum, it interprets the first few play

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Shon Myles
We're using "Reserved Slots" (1.4.3-dev) by AlliedModders LLC On Tue, May 8, 2012 at 11:49 AM, Kyle Sanderson wrote: > Which reservation plugin are you using? > > Thanks, > Kyle. > > > On Tue, May 8, 2012 at 9:31 AM, Mr Razzle wrote: > >> Someone had a similar problem last month. I'll post th

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Kyle Sanderson
Which reservation plugin are you using? Thanks, Kyle. On Tue, May 8, 2012 at 9:31 AM, Mr Razzle wrote: > Someone had a similar problem last month. I'll post the solution below > along with a link to the original thread. > > "For bots there's another solution: keep the quota set to 0 in > serve

Re: [hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Mr Razzle
Someone had a similar problem last month. I'll post the solution below along with a link to the original thread. "For bots there's another solution: keep the quota set to 0 in server's config file and add a very simple plugin that sets the correct value in 2-3 minutes after map loaded. The plugin

[hlds] Bots Causing Players to be dropped due to Slot reservation

2012-05-08 Thread Shon Myles
Hi All, I run a server with bots (no not the crappy misleading fake bots; the entirely legit ones that show up as bots) that I use mainly to make filling the server not seem like such a daunting/boring task for our members/admins. I also use SM's reserved slot plugin. As real players join the serv

[hlds] Bots in Team Fortress 2

2007-09-27 Thread Marc Hörsken
Hello everybody, I saw that most of the bot_ console commands are left in the server and the client, but bot_quota, bot_add, etc. had been removed. Is there any chance that there will be bots in the final release of TF2? Thanks, Hunter ___ To unsubsc

Re: [hlds] bots?

2005-12-08 Thread sprout
sounds like the server is getting some weird random problem then dunno why I guess I will wait for valves next release :/ - Original Message - From: "Jim" <[EMAIL PROTECTED]> To: Sent: Friday, December 09, 2005 12:00 AM Subject: Re: [hlds] bots? I run a BOT server wi

Re: [hlds] bots?

2005-12-08 Thread Jim
- From: "sprout" <[EMAIL PROTECTED]> To: Sent: Thursday, December 08, 2005 7:52 PM Subject: [hlds] bots? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have a server I host same configs as my 40 person player servers same acro

RE: [hlds] bots?

2005-12-08 Thread ray
bot_quota_mode fill -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sprout Sent: Thursday, December 08, 2005 10:53 PM To: hlds@list.valvesoftware.com Subject: [hlds] bots? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative

Re: [hlds] bots?

2005-12-08 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] bot_add : cmd :: bot_add [t|ct|profileName] or [t|ct profileName] {-frozen} - Adds a bot to the specified team, or whichever team has fewer play bot_add_ct : cmd :: Adds a Counter-Terrorist bot bot_add_t : cmd :: Adds a Terrorist bot bot_all_we

[hlds] bots?

2005-12-08 Thread sprout
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have a server I host same configs as my 40 person player servers same across the board but 20 players instead of 40 and bots don't want to get auto kicked this is the bot section of the config bot_q

Re: [hlds] Bots and CSS

2005-10-21 Thread Brian M Frain (eternal)
> that regardless of my intent, people may misconstrue, and assign their own > perceived motive to, my posts. > > Regards, > > Bud Ingram > > - Original Message ----- > From: "Brian M Frain (eternal)" <[EMAIL PROTECTED]> > To: > Sent: Friday, Oct

Re: [hlds] Bots and CSS

2005-10-21 Thread Bud Ingram
mind that regardless of my intent, people may misconstrue, and assign their own perceived motive to, my posts. Regards, Bud Ingram - Original Message - From: "Brian M Frain (eternal)" <[EMAIL PROTECTED]> To: Sent: Friday, October 21, 2005 2:11 PM Subject: Re: [hl

Re: [hlds] Bots and CSS

2005-10-21 Thread Brian M Frain (eternal)
; RR > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Brian M Frain > (eternal) > Sent: Friday, October 21, 2005 1:41 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Bots and CSS > > -- > [ Picked text/plai

RE: [hlds] Bots and CSS

2005-10-21 Thread Rice, Rick
:41 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Bots and CSS -- [ Picked text/plain from multipart/alternative ] Bud, You would probably get a lot farther towards a response if you didn't post with such cynicism and hidden jabs. We all get a little irked when updates go bad but ke

RE: [hlds] Bots and CSS

2005-10-21 Thread James Tucker
ain (eternal) > Sent: 21 October 2005 18:41 > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Bots and CSS > > -- > [ Picked text/plain from multipart/alternative ] Bud, You > would probably get a lot farther towards a response if you > didn't post with such cynici

Re: [hlds] Bots and CSS

2005-10-21 Thread Brian M Frain (eternal)
-- [ Picked text/plain from multipart/alternative ] Bud, You would probably get a lot farther towards a response if you didn't post with such cynicism and hidden jabs. We all get a little irked when updates go bad but keeping in mind I have nothing to do with Valve and even I felt a little insulted

Re: [hlds] Bots and CSS

2005-10-21 Thread Tyler Cook
-- [ Picked text/plain from multipart/alternative ] VALVe is always aware - whether or not they react right a way is something else... On 10/21/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > Mr. Reynolds, > > It appears some are experiencing an issue initially experienced in > February > of this ye

[hlds] Bots and CSS

2005-10-21 Thread Bud Ingram
Mr. Reynolds, It appears some are experiencing an issue initially experienced in February of this year. Specifically the issue is that servers have been running successfully with bots for months; we receive an update at time of release for DOD:S and now bots are crashing some Windows based syste

Re: [hlds] Bots causing memory read errors

2005-10-20 Thread Bud Ingram
Well, I was hoping that something might have been slipped in to prevent bots form crashing my server with the update last night, but no joy. Regards, Bud Ingram ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: h

Re: [hlds] Bots causing memory read errors

2005-10-19 Thread Bud Ingram
Okay, so for what it's worth, what I get when I have bots on is the following crash dialog box: Microsoft Visual C++ Runtime Library Runtime Error! Program: C:\HL2Server\srcds.exe This applicaiton has requested the Runtime to terminate it in an unusual way. Please contact the applicaiton's supp

RE: [hlds] Bots causing memory read errors

2005-10-19 Thread Rick Payton
occasional lag. Rick Payton, IT Support Morikawa & Associates (808) 572-1745 http://www.mai-hawaii.com/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bud Ingram Sent: Wednesday, October 19, 2005 5:32 AM To: hlds@list.valvesoftware.com Subject: Re: [

Re: [hlds] Bots causing memory read errors

2005-10-19 Thread Bud Ingram
D]> To: Sent: Tuesday, October 18, 2005 4:52 PM Subject: Re: [hlds] Bots causing memory read errors > -- > [ Picked text/plain from multipart/alternative ] > I have been gettin alot of crashs aswell > > On 10/6/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > > > Mr.

Re: [hlds] Bots not vacating immediately?

2005-10-18 Thread Dagok
From: "James Tucker" <[EMAIL PROTECTED]> To: Sent: Tuesday, October 18, 2005 5:47 PM Subject: RE: [hlds] Bots not vacating immediately? I seem to remember auto vacate 1 was causing me crashes on map change at times, as such I've not touched that cvar since. Bot_quota_mod

RE: [hlds] Bots not vacating immediately?

2005-10-18 Thread James Tucker
On Behalf Of Dagok Sent: 18 October 2005 19:31 To: hlds@list.valvesoftware.com Subject: Re: [hlds] Bots not vacating immediately? No, I already have bot_quota_mode fill set and always have, and is the direct opposite of auto vacate. It tells the bots to fill the server when a player leaves.

Re: [hlds] Bots causing memory read errors

2005-10-18 Thread Derek kottke
-- [ Picked text/plain from multipart/alternative ] I have been gettin alot of crashs aswell On 10/6/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > Mr. Reynolds, > > Has Valve been able to confirm that bots are creating memory errors on > Windows Machines? > > Thank you, > > Bud Ingram > >

Re: [hlds] Bots not vacating immediately?

2005-10-18 Thread Dagok
changed the bots.cfg file. Dagok - Original Message - From: "James Tucker" <[EMAIL PROTECTED]> To: Sent: Tuesday, October 18, 2005 8:33 AM Subject: Re: [hlds] Bots not vacating immediately? I think what you are looking for is "bot_quota_mode fill"

Re: [hlds] Bots not vacating immediately?

2005-10-18 Thread James Tucker
I think what you are looking for is "bot_quota_mode fill" On 10/18/05, Dagok <[EMAIL PROTECTED]> wrote: > Source. > > > - Original Message - > From: "James Tucker" <[EMAIL PROTECTED]> > To: > Sent: Tuesday, October 18, 2005 5:49 A

Re: [hlds] Bots not vacating immediately?

2005-10-18 Thread Dagok
Source. - Original Message - From: "James Tucker" <[EMAIL PROTECTED]> To: Sent: Tuesday, October 18, 2005 5:49 AM Subject: Re: [hlds] Bots not vacating immediately? Source or HL? On 10/18/05, Dagok <[EMAIL PROTECTED]> wrote: This has been occuring for awh

Re: [hlds] Bots not vacating immediately?

2005-10-18 Thread James Tucker
Source or HL? On 10/18/05, Dagok <[EMAIL PROTECTED]> wrote: > This has been occuring for awhile now, I just hadn't bothered to look into > it ye. > > Anyone know why the bots are not auto vacating immediately when a player > joins a team? > > I have bot_auto_vacate 1 set, but the bots wait until t

Re: [hlds] Bots not vacating immediately?

2005-10-18 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] bot_all_weapons bot_allow_snipers 0 bot_auto_follow 1 bot_auto_vacate 1 bot_chatter normal bot_defer_to_human 0 bot_difficulty 2 bot_eco_limit 2600 bot_join_after_player 0 bot_prefix " " bot_add_ct bot_add_t bot_add_ct bot_add_t bot_add_ct bot_add

[hlds] Bots not vacating immediately?

2005-10-18 Thread Dagok
This has been occuring for awhile now, I just hadn't bothered to look into it ye. Anyone know why the bots are not auto vacating immediately when a player joins a team? I have bot_auto_vacate 1 set, but the bots wait until the end of the round before leaving. This is especially annoying when th

Re: [hlds] Bots causing memory read errors

2005-10-06 Thread Bud Ingram
Mr. Reynolds, Has Valve been able to confirm that bots are creating memory errors on Windows Machines? Thank you, Bud Ingram ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailm

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] Np m8. Everyone's here to help make it all better. Keep us up to date with whatever you try!! --Ozz -- Original message -- > > sKel and Oz, > > Again thanks for your suggestions, I've implemented and still no joy. I a

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] Both my dod and my dods servers are running at an avg of 513 fps m8 I put mine in the server.cfg. I'm not saying you are wrong about what you said (may have been that way). I just don't see the point of stacking the command line with redund

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread Bud Ingram
sKel and Oz, Again thanks for your suggestions, I've implemented and still no joy. I am still seeing crashes due to a C++ error. I am convinced that there is a problem with the update that is causing some kind of memory leak -- maybe usage of the .NET memory handler ;-) Regards, Bud Ingram _

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread sKel
Sent by an evaluation copy of MailSite - see http://www.rockliffe.com/ for further details. the server.cfg file is executed on startup.. or how would the server know what to be named, and what the rcon password is at startup? i mean really. and yes. you can change fps_max on the fly.. atleast i

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread Bud Ingram
Thanks sKel and Oz, I appreciate the feedback. My concern though is that I have been running the server successfully for nearly a year -- the September update is what killed me. The only other thing that I didn't mention is that I am running the Server Monitor as advertised by SaintK (DUMB Clan)

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread hlds
As far as I understand, it is recommended to put fps_max in the command line in order for the server fps to take effect upon initial load. otherwise, any changes made (ie, from default to whatever you have set in server.cfg when it is exec'd) will require a changelevel. i do not believe it is an

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread sKel
huge number might have something to do with it... i dont know though - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Tuesday, October 04, 2005 12:33 PM Subject: Re: [hlds] Bots causing memory read errors -- [ Picked text/plain from multipart/alternative ] Oh, and get rid

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] put the fps max in your server cfg, don't stack up your command line needlessly. -Ozz -- Original message -- > -- > [ Picked text/plain from multipart/alternative ] > Here is ours: srcds.exe -console -game cstrike -port

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] Oh, and get rid of 45.. they recommend you do 33,66 or 100, probably for a reason. You're messing with cpu internal characteristics there. Might be the exact cause for all I know. -Ozz -- Original message -- >

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread ozmosissound
-- [ Picked text/plain from multipart/alternative ] I would recommend putting -tickrate and -console in the front of the list m8. --Just an observation Ozz -- Original message -- > Okay again my server is a Win2K Server machine... My question here is do we > have any non

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Here is ours: srcds.exe -console -game cstrike -port 27115 -tickrate 66 +fps_max 300 +maxplayers 25 +map de_prodigy -heapsize 512000 +exec server.cfg On 10/4/05, Bud Ingram <[EMAIL PROTECTED]> wrote: > > Okay again my server is a Win2K Server mac

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread Bud Ingram
Okay again my server is a Win2K Server machine... My question here is do we have any non-default settings that are the same that could be the culprit? Command Line: srcdx.exe -game cstrike +map cs_assault +maxplayers 32 -console +fps_max 999 -tickrate 45 -exec server.cfg -autoupdate I am not con

Re: [hlds] Bots causing memory read errors

2005-10-04 Thread Bud Ingram
Whisper, Could it be settings in the command line or the SERVER.CFG file? I'll get mine when I can remote in. Bud ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo

Re: [hlds] Bots causing memory read errors

2005-10-03 Thread Whisper
e- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Whisper > Sent: Tuesday, October 04, 2005 12:37 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Bots causing memory read errors > > -- > [ Picked text/plain from multipart/alternative ] > I&

RE: [hlds] Bots causing memory read errors

2005-10-03 Thread Shane Robinett
riginal Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Tuesday, October 04, 2005 12:37 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Bots causing memory read errors -- [ Picked text/plain from multipart/alternative ] I'd have to say 90% of our

Re: [hlds] Bots causing memory read errors

2005-10-03 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] I'd have to say 90% of our crashes occur at map change I also have to say, that even without bots whatsoever, (because we run servers here with and without bots), that human players have as much chance of having the server crash as bots do. All

Re: [hlds] Bots causing memory read errors

2005-10-03 Thread Tom French
Very nice work there Shane.. At least someone is digging into it. StarLog aka CSBadBoyz Shane Robinett wrote: We've been chasing down a crash problem since the last upgrades to SRCDS.exe. We are experiencing the same 'could not read memory' errors that many others have reported. Usually thes

RE: [hlds] Bots causing memory read errors

2005-10-03 Thread Shane Robinett
various times but a certain trend every 15 minutes. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Monday, October 03, 2005 2:17 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Bots causing memory read errors -- [ Picked text/plain from

Re: [hlds] Bots causing memory read errors

2005-10-03 Thread Hackmett
4 > hours with out a crash. > > Wazoo > >> Message: 2 >> Date: Mon, 3 Oct 2005 16:16:32 +1000 >> From: Whisper <[EMAIL PROTECTED]> >> To: hlds@list.valvesoftware.com >> Subject: Re: [hlds] Bots causing memory read errors >> Reply-To: hlds@list.va

Re: [hlds] Bots causing memory read errors

2005-10-03 Thread Wazoo
16:16:32 +1000 From: Whisper <[EMAIL PROTECTED]> To: hlds@list.valvesoftware.com Subject: Re: [hlds] Bots causing memory read errors Reply-To: hlds@list.valvesoftware.com -- [ Picked text/plain from multipart/alternative ] We have had them with default installs, mid round, at respawn, but mo

Re: [hlds] Bots causing memory read errors

2005-10-03 Thread Bud Ingram
Thank God people are finally starting to talk abou this! I have been going NUTS trying to get some help on this issue. I am running Windows Server 2000 and have done a fresh install of Steam, but to no avail, still crashing with Bots. I would like to have Bots available... Regards, Bud Ingram

Re: [hlds] Bots causing memory read errors

2005-10-03 Thread Ian mu
- > From: "Whisper" <[EMAIL PROTECTED]> > To: > Sent: Sunday, October 02, 2005 11:16 PM > Subject: Re: [hlds] Bots causing memory read errors > > -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Bots causing memory read errors

2005-10-03 Thread [xxx] clan
yes im experiencing this same problem shane and have just reinstalled from scratch 3 dedicated servers., no bots and only had one server not crash in 48 hours - Original Message - From: "Whisper" <[EMAIL PROTECTED]> To: Sent: Sunday, October 02, 2005 11:16 PM Subject:

Re: [hlds] Bots causing memory read errors

2005-10-02 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] We have had them with default installs, mid round, at respawn, but mostly at map change. Tried changing the heapsize and that only appeared to make things worse. Windows 2003 & Dual Xeon CPU's. On 10/3/05, Shane Robinett <[EMAIL PROTECTED]> wr

RE: [hlds] Bots causing memory read errors

2005-10-02 Thread Desolate_One
TECTED] On Behalf Of Shane Robinett Sent: Monday, 3 October 2005 11:28 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Bots causing memory read errors Crashes have always occurred. But it's been a 10 fold increase since the 19/24th updates -Original Message- From: [EMAIL PRO

RE: [hlds] Bots causing memory read errors

2005-10-02 Thread Shane Robinett
Crashes have always occurred. But it's been a 10 fold increase since the 19/24th updates -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hackmett Sent: Sunday, October 02, 2005 8:48 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Bots ca

Re: [hlds] Bots causing memory read errors

2005-10-02 Thread Hackmett
to > Alfred. > > -- david > > > Original Message > From: "Shane Robinett" <[EMAIL PROTECTED]> > To: > Sent: Monday, October 03, 2005 10:21 AM > Subject: [hlds] Bots causing memory read errors > >> We've been chasing down a crash

Re: [hlds] Bots causing memory read errors

2005-10-02 Thread David Harrison
e Robinett" <[EMAIL PROTECTED]> To: Sent: Monday, October 03, 2005 10:21 AM Subject: [hlds] Bots causing memory read errors We've been chasing down a crash problem since the last upgrades to SRCDS.exe. We are experiencing the same 'could not read memory' errors that many

[hlds] Bots causing memory read errors

2005-10-02 Thread Shane Robinett
We've been chasing down a crash problem since the last upgrades to SRCDS.exe. We are experiencing the same 'could not read memory' errors that many others have reported. Usually these errors were reported to be associated with BEETLE and MANI. We upgraded MANI (we don't use BEETLE) and continued

[hlds] bots are crashing

2005-09-23 Thread Bobby
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Even with NO mods the bots are randomly crashing the windows servers. -Bobby -- ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-22 Thread Stephen Moretti
Ned, If you're still having problems with bots not joining and rounds not restarting when the first player hits the server and you don't want to have bots in the server all the time, I have a solution Only problem is it does require 2 plugins to get it to work (Mani admin and Mattie's event

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-21 Thread Ned Haskin
about 35% on my hosted server and there is at least one or two others I would like to add back in the rotation.. if I could fix the navs. Thanks - Original Message - From: "Ned Haskin" <[EMAIL PROTECTED]> To: Sent: Monday, June 20, 2005 3:07 PM Subject: Re: [hlds] bots now

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-20 Thread Jim
in the rotation.. if I could fix the navs. Thanks - Original Message - From: "Ned Haskin" <[EMAIL PROTECTED]> To: Sent: Monday, June 20, 2005 3:07 PM Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated w2k if you read my earlier message "On

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-20 Thread Ned Haskin
if you read my earlier message "Only one custom map, it has a new nav mesh." I've already had and dealt with those problems. I had other custom maps, but they had problems and weren't worth fixing so I dumped them. Tried running bots all the time, server crashed with run time error after about

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-19 Thread Clayton Macleod
when I was having a bunch of crashes I took a look through the nav meshes for the custom maps we had running, and sure enough there were problems with them. Things such as nav points being in inaccessible places, other goofiness, would cause the crashes. After fixing those things my crashes were go

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-19 Thread Ned Haskin
Only one custom map, it has a new nav mesh. Haven't tried leaving the bots on since a few updates ago. Maybe it will work, but loading after players is supposed to work. Its a Valve bug. I don't run any mods. Ned Clayton Macleod wrote: got any custom maps? Bet you do. Also bet if you edit the

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-19 Thread Clayton Macleod
got any custom maps? Bet you do. Also bet if you edit the nav meshes for those maps that your bot-related crashes will all but disappear. On 6/19/05, Ned Haskin <[EMAIL PROTECTED]> wrote: > oh yes, if I leave the bots running all the time the sever will crash > about 2 times a day. Since I work a

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-19 Thread Ned Haskin
should be fine... Just remember to set your Bot quota lower than you total number allow on the server... - Original Message - From: "Ned Haskin" <[EMAIL PROTECTED]> To: Sent: Saturday, June 18, 2005 8:23 AM Subject: Re: [hlds] bots now load after 1st round with update C

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-19 Thread Ned Haskin
fine... Just remember to set your Bot quota lower than you total number allow on the server... - Original Message - From: "Ned Haskin" <[EMAIL PROTECTED]> To: Sent: Saturday, June 18, 2005 8:23 AM Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-19 Thread Jim
Sent: Saturday, June 18, 2005 8:23 AM Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated w2k Alfred, No moving it back doesn't change anything. I put it in valve.rc to stop the server full error with bots that happened a while ago. I am not running any mod or admins, us

Re: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-18 Thread Ned Haskin
hould use server.cfg to load server settings. Does moving it fix the problem? - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ned Haskin Sent: Friday, June 17, 2005 1:21 PM To: hlds list Subject: [hlds] bots now load after 1st round with updat

RE: [hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-17 Thread Alfred Reynolds
You should use server.cfg to load server settings. Does moving it fix the problem? - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ned Haskin Sent: Friday, June 17, 2005 1:21 PM To: hlds list Subject: [hlds] bots now load after 1st round with

[hlds] bots now load after 1st round with update CSS dedicated w2k

2005-06-17 Thread Ned Haskin
I have my bot.cfg set to execute from valve.rc It was working fine up till the latest update. Noticed users entering and no bots loading, so I went in my self and discovered the problem. Is there a work around? Ned ___ To unsubscribe, edit your list pr

Re: [hlds] bots

2005-05-19 Thread Jim
the second options... I know this is not Steams issue... anyone else experiencing the same things??? Crash Dummy CT Dummies - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Thursday, May 19, 2005 7:37 PM Subject: RE: [hlds] bots It already exists, j

Re: [hlds] bots

2005-05-19 Thread Jim
This latest error being seen about sound is as follows: "Could not allocSound() for Insert Sound () (DLL) List is full Free Sound Crash Dummy CT Dummies - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Thursday, May 19, 2005 7:37 PM Subject

Re: [hlds] bots

2005-05-19 Thread John
Good to know. I must have missed it in the changelogs. -John - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Thursday, May 19, 2005 7:37 PM Subject: RE: [hlds] bots It already exists, just put "-nobots" on the command line :) - Al

RE: [hlds] bots

2005-05-19 Thread Alfred Reynolds
It already exists, just put "-nobots" on the command line :) - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Sent: Thursday, May 19, 2005 7:26 PM To: hlds@list.valvesoftware.com Subject: [hlds] bots Alfred, we're having som

[hlds] bots

2005-05-19 Thread John
Alfred, we're having some problems with the latest update and bots using an entire CPU or crashing the server. Now, our policies don't actually allow bots. Problem is, people are running them anyway. Which leads me to ask, is there an ETA on a -nobots option for the command line? To us it is far mo

RE: [hlds] Bots for CZ Server

2004-10-06 Thread Richard Welsh
ECTED] Subject: RE: [hlds] Bots for CZ Server CS:CZ will make its Own Nav files Just load an empty server With a Custom map and add a Bot. The First Bot will run around the map making its own nav file. If you are in the when you add a bot the Game will freeze Saying learning map or something then when

RE: [hlds] Bots for CZ Server

2004-10-06 Thread munra
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Welsh Sent: Wednesday, October 06, 2004 12:40 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Bots for CZ Server -- -- [ Picked text/plain from multipart/alternative ] Now if someone can come up with

Re: [hlds] Bots for CZ Server

2004-10-06 Thread Richard Welsh
-- -- [ Picked text/plain from multipart/alternative ] Now if someone can come up with good navs for custom maps. Like: cs_industrywest cs_assault_upc de_predator and so forth ---Original Message--- From: [EMAIL PROTECTED] Date: 10/06/04 10:25:26 To: [EMAIL PROTECTED] Subject: [hlds

Re: [hlds] Bots for CZ Server

2004-10-06 Thread Richard Welsh
bot_show_danger 0 bot_show_nav 0 bot_stop 0 bot_traceview 0 bot_walk 0 bot_zombie 0 ---Original Message--- From: [EMAIL PROTECTED] Date: 10/06/04 10:25:26 To: [EMAIL PROTECTED] Subject: [hlds] Bots for CZ Server Does anyone have a list of bot_ commands and what they do? I would like to create a

[hlds] Bots for CZ Server

2004-10-06 Thread Edson Sossai
Does anyone have a list of bot_ commands and what they do? I would like to create a config file with all commands for bots Thanks Edson Sossai Phone: (305) 530-2412 Work (305) 481-7773 Cell ___ To unsubscribe, edit your list preferences, or view

re: [hlds] Bots recommendations?

2001-10-25 Thread Bryant Brabson
I've been using the BocBot for a couple of weeks now with no discernable problems. Homepage = http://www.botepidemic.com/boc/

Re: [hlds] Bots recommendations?

2001-10-21 Thread Manny_PacBell
Pod-Bot for CS and Phineas for DMthere are others but these seem to work for me weithout screwing up ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

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