Re: [Audiogames-reflector] Swamp Help!

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Swamp Help! Hi.Okay, I have no idea then. Are you sure that your right mouse button works?You can also remap the walk forward button to an other button on your keyboard if yu wish to.URL: http://forum.audiogames.net/viewtopic.php?pid=155689#p155689 __

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi Aprone.Have you any idea about what causes the bug where you suddenly brake your leg which can't be healed, gets lots of awesome armour which you never have picked up, get a shield which burns and shoots when trying to use it, which fails but only plays the sou

Re: [Audiogames-reflector] My Swamp-based platformer, now with less bugs and more levels

2013-11-18 Thread AudioGames.net Forum — New releases room: SLJ
Re: My Swamp-based platformer, now with less bugs and more levels [[wow]]! Really, cool update!I can't wait to check out this thing, and hopefully get more used to it this time. I don't remember, does this game have a save FEATURE WHERE YOU CAN SAVE YOUR GAME?URL: http://forum.audiogames.net/vie

Re: [Audiogames-reflector] Back to The Metroplex

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Back to The Metroplex Lol, my characters are probably the same on majesty, I just got a little board of crawling through the sewers for that one encounter I wanted. Regarding Ce, well of course not every game is for everyone, and I appreciate what you said about the sf setting, though the st

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-18 Thread AudioGames.net Forum — Site and forum feedback: Dark
Re: Please add Tapatalk support on this forum. To be honest I've not heard of this thing at all. Does it work with punbb? or does it only run on it's own forums. if it works with Punbb Sander and Richard might be able to instll the thing, although i've seen no extentions for it from Punbb itself

Re: [Audiogames-reflector] questions about the forum

2013-11-18 Thread AudioGames.net Forum — Site and forum feedback: Dark
Re: questions about the forum Hi Socheatthe +1 means someone has given you a thumbs up on that post and you've got some user karmer from it, likewise if you like someone's post and want to give them some user karmer use the thumbs up link below their post. User Karma is like public reputation an

[Audiogames-reflector] A survey posted on the audiogames.net facebook page.

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: Aprone
A survey posted on the audiogames.net facebook page. This message was recently posted on the audiogames.net facebook page by a man named Liam.  I am posting it here so that it will noticed by more people."HiI am a sound production student at the university of Abertay, Scotland. I am currently lo

Re: [Audiogames-reflector] A survey posted on the audiogames.net facebook page.

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: A survey posted on the audiogames.net facebook page. Moderation! This is   about games so probably belongs here. Aprone, did this chap post a link to his survey? I'd be glad to fill it in, but it's a little difficult without knowing where to go.URL: http://forum.audiogames.net/viewtopic.php?

Re: [Audiogames-reflector] Life status and an apology

2013-11-18 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: Life status and an apology Hi.andreas, nice to hear from you.It's better to ask for someones name than don't ask, mainly to clear up any confusion. Sometimes I have the same issue where I don't wanna ask people for their names, but I'm ghetting better at it. People are always willing to say

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: bokurano daiboukenn 3 When you say paste the text into a document and then translates, what exactly do you mean? Does this have to do with the game itself? ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=155697#p155697 ___ Audiogames-refl

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-18 Thread AudioGames.net Forum — Site and forum feedback: SLJ
Re: Please add Tapatalk support on this forum. Hi.[[wow]], if this thing could be installed, I would use it constantly! Sounds really awesome.URL: http://forum.audiogames.net/viewtopic.php?pid=155698#p155698 ___ Audiogames-reflector mailing list Audi

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-18 Thread AudioGames.net Forum — Site and forum feedback: SLJ
Re: Please add Tapatalk support on this forum. Hi.A quick Google search show me that this system doesn't work with PunBB, and the developers are not interested to work on this.However, someone have made a compitision on change.org where people can sign to possiblely make this happen:https://www.

Re: [Audiogames-reflector] Doctor Who: Big finish productions

2013-11-18 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Doctor Who: Big finish productions The Venusian lullaby is rather amusing, indeed I have a box set of the three  adventures the third doctor had on planet Peladon which all involve it which is cool. I was particularly amused whenn the Jago and Lightfoot special Jurney to Venus actually gave

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: cansino
Re: bokurano daiboukenn 3 I think the game should not depend on a server to start, because when it is down it is not possible to play like now it isURL: http://forum.audiogames.net/viewtopic.php?pid=155701#p155701 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: criticview
Re: Swamp, zombie fps by Aprone Hi AproneThough I do understand the point of view you're taking here, and though I do want to discover what your evil brain can come up with ... I feel that the inventory, flaming shield, and the broken leg thingy (maybe also the mission placement), are the only t

Re: [Audiogames-reflector] A survey posted on the audiogames.net facebook page.

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: A survey posted on the audiogames.net facebook page. It's in the first post. The link is:https://www.surveymonkey.com/s/NVXML7RURL: http://forum.audiogames.net/viewtopic.php?pid=155703#p155703 ___ Audiogames-reflector mailing list Audiogames-refle

Re: [Audiogames-reflector] Back to The Metroplex

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Back to The Metroplex Well it's more just the ship to ship combat thing. I've always loved mech combat, from the first time I saw it in an anime, and it's rare to find games that let you do that. Do the mechs have any melee weapons, or is it mostly just charging around firing guns? Probably

Re: [Audiogames-reflector] Back to The Metroplex

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Back to The Metroplex Well it's more just the ship to ship combat thing. I've always loved mech combat, from the first time I saw it in an anime, and it's rare to find games that let you do that. Do the mechs have any melee weapons, or is it mostly just charging around firing guns? Probably

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: bokurano daibouken and instant translate BK is still a great game, so I definitely recommend playing it. Though assault is right, it isn't absolutely necessary since you can just watch the recaps.As for getting it to work, you should probably install the japanese keyboard. BK does not work w

[Audiogames-reflector] Ps4: Accessible? Worth buying?

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: SLJ
Ps4: Accessible? Worth buying? Hi all.So the new Playstation 4 has been released in the US, and it'll come to DK, my country later this munth.at this moment, I have no plans of buying it. I'll wait and see how accessible it is, and see how many playable games there'll come out for it.If you wann

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 where can i get the jump shoes?URL: http://forum.audiogames.net/viewtopic.php?pid=155707#p155707 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mail

Re: [Audiogames-reflector] Death Match

2013-11-18 Thread AudioGames.net Forum — New releases room: anticipation
Re: Death Match hello game team i was tried to download this game but I saw 404 error code how can i do it?thanksURL: http://forum.audiogames.net/viewtopic.php?pid=155708#p155708 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: [Audiogames-reflector] A survey posted on the audiogames.net facebook page.

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: A survey posted on the audiogames.net facebook page. Silly Dark! Moral of the story is, don't check forums without engaging coffee! Thanks Bladestorm.URL: http://forum.audiogames.net/viewtopic.php?pid=155709#p155709 ___ Audiogames-reflector mailin

Re: [Audiogames-reflector] Back to The Metroplex

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Back to The Metroplex Well I don't know about Ce and your boardom level. Generally ce is a game that rewards patience with new stuff to do. So for example it takes a while to find the stuff you need to start derelict exploring, and a little longer for planetary exploring but it's worth it. M

Re: [Audiogames-reflector] Playing games like Palace Punch-up and Top Speed over the internet

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: Playing games like Palace Punch-up and Top Speed over the internet You're right. I'm afraid it appears that your router does not have DHCP reservation. Without wishing to seem unreasonable, that router isn't fit for purpose. You might, in the meantime, settle for statically assigning that ma

Re: [Audiogames-reflector] Life status and an apology

2013-11-18 Thread AudioGames.net Forum — Off-topic room: thetruegamer
Re: Life status and an apology Heh that was all a fictional case, but similar things happens all the time. Some people say who they are though, which makes me comfortable around them.It has happened that I've talked to someone, be it boy or girl, then they walked away and I wouldn't knew who I j

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 When someone says paste the text into a separate document... it doesn't have anything to do with gameplay itself. It simply means letting the game copy text to the clipboard... and then pasting that text into a text document to see if it comes out as Japanese or not, ei

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: bokurano daibouken and instant translate Depends on the language coding and if it was displayed in unicode or not. If the bk 2 and 3 are displayed in unicode which is supported by the English locale it can still display Japanese text. The only need to change the locale, at least back in xp w

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone aprone, i want to point out, with crittic  views post that i, had not yet once encountered that shield bug, have been on countless missions. and i am actually trying to reproduce it since i saw some one broke his legs and i actually think i  heeled them. its a fas

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 just set the translate add-on on where it says from to Automatically detect language and set the to in to English.The txt from the game should translate when you stick it in a documentURL: http://forum.audiogames.net/viewtopic.php?pid=155716#p155716 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 assault_freak wrote:When someone says paste the text into a separate document... it doesn't have anything to do with gameplay itself. It simply means letting the game copy text to the clipboard... and then pasting that text into a text document to see if it comes out as

Re: [Audiogames-reflector] My Swamp-based platformer, now with less bugs and more levels

2013-11-18 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: My Swamp-based platformer, now with less bugs and more levels Gah, wish I had a decent serer of my own.For now, try this one:http://www.sendspace.com/file/21ym12URL: http://forum.audiogames.net/viewtopic.php?pid=155718#p155718 ___ Audiogames-refle

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: mikerschs2
Re: bokurano daiboukenn 3 Hi guys.I am still stuck on 13-3. I come to this position with the wall you can't destroy. So what I tryed is just fly through it, but the ship has got destroyed. So, what I tryed after that is fly through it and change altitude much while you fly through, it won't help

Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-18 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Worm, a parahumans web serial How far did you make it before giving up?On rereading, I found that 3.1 seems like a good place to start, even though you lose a lot of the introductions from the previous sections. It lays out the primmice (I can never remember how to spell that word), is an ok

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: bokurano daibouken and instant translate bladestorm, how do you use a Japanese locale if you don't speak Japanese?  Do the menues not all show up in Japanese?URL: http://forum.audiogames.net/viewtopic.php?pid=155721#p155721 ___ Audiogames-reflecto

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Swamp, zombie fps by Aprone DLE is pretty good at hiding bugs because there's just so much in it. With Swamp, where there's client-server interaction and multiple players added to the mix, I can imagine the same being the case. I don't mean hiding as in they're hard to find in the code, so m

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: bokurano daibouken and instant translate No. Changing your system locale does nothing more than cause some characters to display correctly. It doesn't change any of the english OS interface.URL: http://forum.audiogames.net/viewtopic.php?pid=155723#p155723 ___

Re: [Audiogames-reflector] Death Match

2013-11-18 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Did you try the link on the first page? That one is broken. The link listed on this page should work. Seriously mayby a new topic or something should be generated so that I can actuley update the link on the first page, since it goes to a quite old and out of date concept demo fo

Re: [Audiogames-reflector] Back to The Metroplex

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Back to The Metroplex Hmm. It sounds like most of CE's activities involve management of some kind, accept for exploring. Still, some of them do sound kind of cool. I seem to remember you saying in another topic that the developer is willing to transfer certain things over to accounts that ha

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I have no idea what is causing that fire shield bug, or the armor one.  I'm just as stumped as everyone else, but then again, I haven't spent much time looking for the bug either.There is a very real possibility that when I release my next game, people will judge

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 That wall is breakable, you must shoot many bullets at the wall. So keep shooting, turning, and shooting. Strategy and you'll be done with it.URL: http://forum.audiogames.net/viewtopic.php?pid=155727#p155727 ___ Audiogames-re

Re: [Audiogames-reflector] Life status and an apology

2013-11-18 Thread AudioGames.net Forum — Off-topic room: Phil
Re: Life status and an apology Hi Andreas,Sometime in the near future with Google Glass, you will be able to walk down a hall and the Facebook app will identify who is around you with a voice in your ear saying Felicia,  is two meters to the east.It might even examine all the photos on her page,

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: bcs993
Re: Swamp, zombie fps by Aprone Hi. In a way it's sad to read that post and seeing things get to this stage. I can remember a time back where you were pretty enthusiastic about this game as it went along with development. Having said that, I completely understand where you come from, Aprone. I d

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: bokurano daibouken and instant translate how do you do it under xp?URL: http://forum.audiogames.net/viewtopic.php?pid=155730#p155730 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.co

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: friker800
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough hello, please tell me how to pass the stage 8.4 and where you can find the magic hook?URL: http://forum.audiogames.net/viewtopic.php?pid=155731#p155731 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Bcs I totally agree about Swamp dying a slow death.  I also agree that the problem was absolutely a result of the players that started doing nothing but hacking and causing as many problems as they could.  At first the game was something where I could put in hours

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone alright, aprone, waw,  that was, very powerful, gloomyness there, and since it seems up beet advice will not help, lets talk straight here, waw, yup,  but we can't blame you, its going to happen that you kill swamp, question is just, when, in that gloomy frame of

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone alright, aprone, waw,  that was, very powerful, gloomyness there, and since it seems up beet advice will not help, lets talk straight here, waw, yup,  but we can't blame you, its going to happen that you kill swamp, question is just, when, in that gloomy frame of

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: criticview
Re: Swamp, zombie fps by Aprone Hi Aprone,I never intended to express anything serious ... lol ... Whas just thinking alowed ... Here's another brain damaged peace comming. First off, I'm kind of sad I discovered swamp so late, ... kind of near the end ... Second of all, I only stated "game bein

Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-18 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Worm, a parahumans web serial @bladestorm360: Who cares how many people are harmed by your disgusting jokes.  As long as you find it funny, I guess that makes it all OK. Sickening.URL: http://forum.audiogames.net/viewtopic.php?pid=155735#p155735 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone No worries Criticview, I didn't view that as annoying or anything.  It really would have been nice to have Swamp end with a clean bug free version, but sadly that idea was destroyed.  These new bugs that involve armor appearing, shields doing weird stuff, and brok

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-11-18 Thread AudioGames.net Forum — Off-topic room: jjgeek
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net Yeah, I saw that earlier today on their website. I only hope I'll be able to try it out before year's end, either on the Dell laptop I currently own if I can find someone who can replace the motherboard, or on the refurbished Toshiba lap

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: the best in the world
Re: bokurano daiboukenn 3 Hi guies this game is grate, but i am still in stage 1-,2 i went to the WearHouse and killed the first light, but the second light i can't manage to kill it. could someone help me please?URL: http://forum.audiogames.net/viewtopic.php?pid=155738#p155738

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: the best in the world
Re: bokurano daiboukenn 3 Hi guies this game is grate, but i am still in stage 1-2, i went to the WearHouse and killed the first light, but the second light i can't manage to kill it. could someone help me please? and to get the rope i must kill the  second light so what to do?URL: http://forum.

Re: [Audiogames-reflector] Stuck in "Escape The House"

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: paddy
Re: Stuck in "Escape The House" I've got the same problem. I preferr listening to the applevis podcast, they have a playthrough of escape.URL: http://forum.audiogames.net/viewtopic.php?pid=155739#p155739 ___ Audiogames-reflector mailing list Audiogame

Re: [Audiogames-reflector] Stuck in "Escape The House"

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: paddy
Re: Stuck in "Escape The House" I've got the same problem. I prefer listening to the applevis podcast, they have a playthrough of escape.URL: http://forum.audiogames.net/viewtopic.php?pid=155739#p155739 ___ Audiogames-reflector mailing list Audiogames

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Rocky Waters
Re: Swamp, zombie fps by Aprone In case anyone else finds they have no points in anything and a reset only fixes the issue until your next log in, I found that  committing suicide fixed it for me!URL: http://forum.audiogames.net/viewtopic.php?pid=155740#p155740 _

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: bcs993
Re: Swamp, zombie fps by Aprone To add to my earlier post, I for one can't, and won't, hate you either. First, as good as swamp is, it's just a game, and it baffles me why people take it so seriously when they lose stuff, for example. Also, it's always been your game, and you have every right to

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough hi I defeated the death robot. what should I do now?URL: http://forum.audiogames.net/viewtopic.php?pid=155742#p155742 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: [Audiogames-reflector] Papa Sangre 2 thoughts and discussion, contains spoilers

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: paddy
Re: Papa Sangre 2 thoughts and discussion, contains spoilers Hi folks,I stuck on level19 and cannot get past it! When I smashed the first music, what's the best thing to do in order to pass the hawgs and get to the next music in time? Where to turn after smashing the first one so I am safe? I ha

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: ianr
Re: Swamp, zombie fps by Aprone Hey Aprone,So sorry to hear about all the trouble Swamp has become.I definitely understand where you're coming from and don't blame you for any of it.Honestly I don't think I could have dealt with near as much as you and still had motivation to continue working on

Re: [Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: Kyleman123
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough bryant, you don't need applocal to play bk3.URL: http://forum.audiogames.net/viewtopic.php?pid=155745#p155745 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone [[wow]] yo, such gloomyness! Aprone, take 5 minutes to ponder how many of us play your games, and how many appreciate all your efforts. I think you'll notice that the number of appreciative people is larger than those wishing to destroy the game. how about for you

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 what is the number on the dial in 18-3URL: http://forum.audiogames.net/viewtopic.php?pid=155747#p155747 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-b

Re: [Audiogames-reflector] Scrolling Battles

2013-11-18 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: Scrolling Battles I think there's 19URL: http://forum.audiogames.net/viewtopic.php?pid=155748#p155748 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audi

Re: [Audiogames-reflector] Life status and an apology

2013-11-18 Thread AudioGames.net Forum — Off-topic room: Phil
Re: Life status and an apology Hi Andreas,Sometime in the near future with Google Glass, you will be able to walk down a hall and the Facebook app will identify who is around you with a voice in your ear saying Felicia,  is two meters to the east.It might even examine all the photos on her page,

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: David
Re: Swamp, zombie fps by Aprone Hi Aprone, and all. I would just like to say, no matter how many bugs I face, no matter how many times I die, no matter how many items I lose, it will not, I repeat, WILL! NOT! Stop me from playing this excellent game that you've developed sir. I hope it stays ali

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: cansino
Re: bokurano daiboukenn 3 LOL why don't people change direction to avoid being destroyed on 13-3?URL: http://forum.audiogames.net/viewtopic.php?pid=155750#p155750 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 Um, can someone tell me what just happened? This is weard.https://dl.dropboxusercontent.com/u/109 … %20bk3.wmaURL: http://forum.audiogames.net/viewtopic.php?pid=155751#p155751 ___ Audiogames-reflector mailing list Audiogames-r

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: cj89
Re: bokurano daibouken and instant translate @bryantNo. This does not change anything. At least I haven't seen any sign of it.URL: http://forum.audiogames.net/viewtopic.php?pid=155752#p155752 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: cj89
Re: bokurano daibouken and instant translate @bryantNo. This does not change anything. At least I haven't seen any sign of it.And yeah. It is pretty odd, I'm not really able to use the japanese keyboard for bk3, as it breaks the ability for me to use the camera. I can still translate fine though

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Aloha
Re: Swamp, zombie fps by Aprone hello everyone!I just came to say, I agree with what the Musicman said.Like you and admire your work.Aprone hugs and strength!Sorry for the English.URL: http://forum.audiogames.net/viewtopic.php?pid=155753#p155753 ___ A

[Audiogames-reflector] is there any interest in tradewars?

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: ner
is there any interest in tradewars? Hi guys,Many may remember that I once ran the NER BBS which was a telnet accessed bulletin board system that had old accessible games.  I had hundreds of accounts from blind people around the world.  Though I'm not interested in resurrecting the NER BBS and it

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: criticview
Re: Swamp, zombie fps by Aprone Akilor will stay in the run as long as possible, even if it costed me a lot of nurve today ... <<>> Had to look three times, i repeat, three times for the same stupid item, wich after log out the first two times simply disappeared ... Now, after I went to sub3 an

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: crashmaster
Re: Swamp, zombie fps by Aprone Hi aprone.I have not played swamp for ages.I really liked and still do like the campaign mode.Swamp.Well it was fun but I honestly have not had the time to dedicate myself to playing it.Between keeping the systems upgraded and secure and real life things.I have be

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 can someone help me on 2 4? I hit the machine and I still die.URL: http://forum.audiogames.net/viewtopic.php?pid=155757#p155757 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabaha

Re: [Audiogames-reflector] Swamp Help!

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: ner
Re: Swamp Help! If one uses a Mac with bootcamp, is there anything special I must do besides remapping the actions to keyboard keys?  I tried playing swamp in VMware fusion and the trackpad was virtually impossible to use there. I think it would work better natively in Windows.NerURL: http://for

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: ross
Re: Swamp, zombie fps by Aprone apronebelieve it or not, i am actually kind of glad you just said, screw it. lol. i am willing to deal with all these bugs. even with those bugs, swamp still remains the best AG game out there.what i find funny, is that i have almost never gotten effected by any o

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Ross, some sort of even would be pretty fun.  Just brainstorming here, but it would be funny to actually send out some sort of famous item from Swamp's past, like a Zombco spam? certificate or True zombie's left nut.  URL: http://forum.audiogames.net/viewtopic.php

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Ross, some sort of even would be pretty fun.  Just brainstorming here, but it would be funny to actually send out some sort of famous item from Swamp's past, like a Zombco insuraance certifikate or True zombie's left nut.    (I had to spell those 2 words wrong so

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: opera11
Re: Swamp, zombie fps by Aprone Aprone i counted  8 files Thanks Great GamesURL: http://forum.audiogames.net/viewtopic.php?pid=155761#p155761 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukog

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Opera11, there should be far more than 8 files, so somehow you are missing tons of needed files.  I suggest you download the game again to try to fix the issue you're having.  www.kaldobsky.com/audiogames/Swamp.zipURL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: opera11
Re: Swamp, zombie fps by Aprone Business monkeyThanks for the helpful tips to try and get the swamp game to work ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=155763#p155763 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: opera11
Re: Swamp, zombie fps by Aprone ThanksURL: http://forum.audiogames.net/viewtopic.php?pid=155764#p155764 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiog

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Aprone, I'm sorry for the end of the swamp! We love it for two years. Before this, I am a people who do not play games. No matter thank you for a great game.In China there is a common saying. A mouse is broken a pot of soup. I guess the hackers is a few mice. we w

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough You have to leave the mountain. I don't remember the exact path, but I know you have to go past where the death robot was. I hope you saved right after you defeated it, lol.URL: http://forum.audiogames.net/viewtopic.php?pid=155766#p15

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: opera11
Re: Swamp, zombie fps by Aprone should i dealt the Swamp that only has 8 files then open the new oneURL: http://forum.audiogames.net/viewtopic.php?pid=155767#p155767 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Aprone, I'm sorry for the end of the swamp! We love it for two years. Before this, I am a people who do not play games. No matter thank you for a great game.In China there is a common saying. A mouse is broken a pot of soup. I guess the hackers is a few mice. we w

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Aprone, I'm sorry for the end of the swamp! We love it for two years. Before this, I am a people who do not play games. No matter thank you for a great game.In China there is a common saying. A mouse is broken a pot of soup. I guess the hackers is a few mice. we w

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Shermanator
Re: Swamp, zombie fps by Aprone hello,Could kind of tell this was inevitable. One could hear the sorrow in your posts. It's really a shame that a few bad apples did spoil the bunch.How's this for an idea;Take about 3 months off from all other things. Work on swamp in a limited capacity, as in a

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough Are we going to continue the walkthrough? I'd like to see you do bk2 and 3, so ill this be done?URL: http://forum.audiogames.net/viewtopic.php?pid=155771#p155771 ___ Audiogames-reflector ma

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: ross
Re: Swamp, zombie fps by Aprone apronei have been thinking for a bit... what about... i have actually mentioned something like this before but... what if there was only 1 zombie on the map. and it had a crazy amount of health. like, it took thousands of bullets to kill. and, whoever kills it, ge

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: border1
Re: bokurano daiboukenn 3 Hi. What shall I do in stage 24-3? When I open the door, I die.URL: http://forum.audiogames.net/viewtopic.php?pid=155773#p155773 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] Death Match

2013-11-18 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Hi, their apparently was a bug I mist and that everyone else mist on mp mode, in which a runtime error is generated after the 2 players collect all 7 databoards. I am working on the bug, and the finishing touches to the game's storyline for alpha 4. Once that's all done, most of

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Kaya
Re: Swamp, zombie fps by Aprone Hi Aprone, I understand your feelings and will not be angry if you shut Swamp down. I'll be sad to see it go though. I just wanted to say That you've created one of the best audio games I've played in a long time. If you shut Swamp down I will miss it and the comm

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone I didn't check the forum for a few days, and I come back to find over fifty new posts!Aprone, I, too, will be very sad to see Swamp both discontinued and left with the bugs it still contains. However, I totally understand and support your decision. Frankly, I'm am

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-18 Thread AudioGames.net Forum — New releases room: the best in the world
Re: bokurano daiboukenn 3 hi what should i do in stage 5-3?URL: http://forum.audiogames.net/viewtopic.php?pid=155777#p155777 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/ma

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough as bladestorm said, he wants to grind some stats before killing the other 2´bosses and These 2 bosses are very strong, the stun trick stops working so you Need good stats to kill them. and it's hard to find enough Motivation to kill t

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-18 Thread AudioGames.net Forum — New releases room: Deng
Re: Swamp, zombie fps by Aprone Hi everyone, and Swampers!I haven't been posting anything on the forums for a while, but am still keeping up with the bad news of Swamp, and it's developments.While I was reading the previous posts on this thread, it got me thinking about all the fun times I had w

Re: [Audiogames-reflector] Swamp Help!

2013-11-18 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Swamp Help! Hi.The trackpad works just fine in Fusion.Here is the short answer. If you want me to explain all this more detailed, please let me know:1: Go into system preferences, choose trackpad and turn off all the jestures and swipes so you don't open up the control center, dash board or

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