Re: [Flightgear-devel] A collection of issues

2011-10-06 Thread Vivian Meazza
Frederic > > > Unfortunately, we don't know what causes some properties to work and > > others not, just that this is the case. > > Maybe because some properties are directly tied to C++ variables and > can't have a listener. > That is a reasonable theory, and one which we have tried to test -

Re: [Flightgear-devel] A collection of issues

2011-10-06 Thread Vivian Meazza
Thorsten > > Some observations I've made in the last couple of days: > > * hardcoded terrain presampling: This seems to have died on me after the > last pull (probably even earlier?) - currently all I get out is zero > everywhere. Since geodinfo() is now 50 times faster than it used to be, > fal

Re: [Flightgear-devel] Atmospheric haze modelling

2011-10-01 Thread Vivian Meazza
Thorsten > -Original Message- > From: thorsten.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 01 October 2011 11:20 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Atmospheric haze modelling > > > Hi Curt, > > thanks for your comments and explanations. >

Re: [Flightgear-devel] Any alpha testers with a bit of extra time on their hands?

2011-09-23 Thread Vivian Meazza
Not “convenient” we chose Vinson because the deck is indeed identical to Nimitz. Vivian -Original Message- From: Curtis Olson [mailto:curtol...@gmail.com] Sent: 22 September 2011 23:21 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Any alpha testers with a b

Re: [Flightgear-devel] Direct Draw Surface Scenery Textures

2011-09-22 Thread Vivian Meazza
Durk > -Original Message- > From: Durk Talsma [mailto:durkt...@gmail.com] > Sent: 22 September 2011 20:27 > To: vivian.mea...@lineone.net; FlightGear developers discussions > Subject: Re: [Flightgear-devel] Direct Draw Surface Scenery Textures > > Hi Vivian, Emilian, > > > I am currentl

Re: [Flightgear-devel] Direct Draw Surface Scenery Textures

2011-09-22 Thread Vivian Meazza
Durk wrote: > Hi Vivian, Emilian, > > > I am currently testing your new texture and I observed two things: > > First, I recently committed two additional textures for my ground network > visualizations code, and these don't seem to work any more when using the > dds materials files. I'm gettin

Re: [Flightgear-devel] FGData New Structure

2011-09-17 Thread Vivian Meazza
Cedric wrote > > I hope this is the last time we will have to discuss this topic, since > over the last months it seemed that everyone agreed with that FGDATA > > - has to be split sometime > - should be split a.s.a.p. > > We agreed that after the current release of 2.4 would be a good point to

Re: [Flightgear-devel] Default Takeoff Runway

2011-09-14 Thread Vivian Meazza
Alasdair wrote: > > Hi all, > It always used to be that if no runway or parking ID is specified, a > runway facing into the wind will be chosen for takeoff. This no longer > happening. Tonight, with > METAR KSFO 140056Z 29010KT 10SM FEW006 18/12 A2997 RMK AO2 SLP149 > T01830122, I am always start

Re: [Flightgear-devel] substantial base package size increase

2011-09-11 Thread Vivian Meazza
Curt, We could retire the old .png textures where these have been replaced by .dds. That would more or less restore the old package size. However, unless the issue is really pressing I would recommend waiting a while until it's all thoroughly bedded in. I also see that new aircraft have bee

Re: [Flightgear-devel] Direct Draw Surface Scenery Textures

2011-09-02 Thread Vivian Meazza
Anders wrote > > On Fri, 2 Sep 2011, Vivian Meazza wrote: > > > There is a merge request here that would help you integrate the new and > > additional textures. > > > > https://gitorious.org/fg/flightgear/merge_requests > > Hi Vivian, > > The

[Flightgear-devel] Direct Draw Surface Scenery Textures

2011-09-02 Thread Vivian Meazza
Hi all, Emilian and I have been developing and testing DDS textures and some modified shaders. We started out with improved forest and the project kind of went on from there. Here are some examples of the output: http://imageshack.us/photo/my-images/402/fgfsscreen036.jpg/ http://images

Re: [Flightgear-devel] Links for new FlightGear pilots

2011-09-01 Thread Vivian Meazza
Jörg wrote > Curtis > actually your question hits me about 1 month too early! > I am in the midst of a final checkout of my proposal for a newly styled > "getstart". But you asked now - so I guess I ask everyone if my proposal > could be seen as what you are asking for. Pls have a look at > ht

Re: [Flightgear-devel] new feature for :

2011-08-24 Thread Vivian Meazza
Durk, I'm sure you can - it's just what we need for AI - Bayesian logic. Vivian -Original Message- From: Durk Talsma [mailto:durkt...@gmail.com] Sent: 24 August 2011 21:40 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] new feature for : On 24 Aug

Re: [Flightgear-devel] Future Weather System

2011-08-08 Thread Vivian Meazza
I wrote > > Thorsten wrote: > > > > > Meanwhile - at the cheap end of the market, Emilian and I have cleaned > > up > > > most of the textures, made some of the AC3D models single-sided, > > > reordered > > > the objects, provided unique names, and converted everything to .dds. > > > > > > This

Re: [Flightgear-devel] Local Weather - backward compatibility

2011-08-04 Thread Vivian Meazza
Thorsten wrote > -Original Message- > From:.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 04 August 2011 07:57 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Local Weather - backward compatibility > > > Please note, the check for > > features.can_disable_env

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-08-04 Thread Vivian Meazza
Tim Moore wrote > > On Tue, Aug 2, 2011 at 11:39 AM, Francesco Angelo Brisa > wrote: > > Any news about a possible separation of aircrafts data from the fgdata > > folder ? > > I am afraid this topic is sligtly falling into the "forget about it" > folder > > :-( > > > > > > Cheers > > Francesco

Re: [Flightgear-devel] Future Weather System

2011-08-03 Thread Vivian Meazza
Thorsten wrote: > > Meanwhile - at the cheap end of the market, Emilian and I have cleaned > up > > most of the textures, made some of the AC3D models single-sided, > > reordered > > the objects, provided unique names, and converted everything to .dds. > > > > This has much improved loading/unlo

Re: [Flightgear-devel] Future Weather System

2011-08-02 Thread Vivian Meazza
ThorstenB wrote: > > On 02.08.2011 00:30, James Turner wrote: > > Yes - I have wondered about separately loading the BTG files, but > > that seems like a world of pain. In the first instance, simply having > > the tiles loaded in the cache would be a reasonable start. > > The tile manager is cap

Re: [Flightgear-devel] startup crash in SimGear (with patch?)

2011-08-01 Thread Vivian Meazza
James wrote: > On 1 Aug 2011, at 12:30, Csaba Halász wrote: > > > Indeed, I have been unable to run FG with particles enabled since a > > long time due to random crashes in the particle code. Call stack > > frequently included functions your description mentions, so I hope > > this patch will fix

Re: [Flightgear-devel] Martin is responding slowly ....

2011-07-25 Thread Vivian Meazza
Martin, > -Original Message- > From: Martin Spott [mailto:martin.sp...@mgras.net] > Sent: 25 July 2011 16:14 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Martin is responding slowly > > Hi, if anyone is wondering why I'm responding even slower as usual, > thi

Re: [Flightgear-devel] Current Weather System...

2011-07-14 Thread Vivian Meazza
> -Original Message- > From: thorsten.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 14 July 2011 12:46 > To: FlightGear developers discussions > Subject: [Flightgear-devel] Current Weather System... > > > If I may be permitted some personal comments about things which bug me? >

Re: [Flightgear-devel] FG 2.4 consistency

2011-07-14 Thread Vivian Meazza
Erik wrote > On Wed, 2011-07-13 at 15:24 +0200, grth_team wrote: > > FG 2.4 consistency. > > > > Hello, > > > > You don't know us since we are newbee, (3 months working seriously > > with FG). > > We are a team ( 4 guys and a lady ). > > > > We have had several talks with several devel team person

Re: [Flightgear-devel] Future Weather System

2011-07-12 Thread Vivian Meazza
ThorstenB wrote > -Original Message- > From: ThorstenB [mailto:bre...@gmail.com] > Sent: 12 July 2011 22:40 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Future Weather System > > On 12.07.2011 23:11, Vivian Meazza wrote: > > I woul

Re: [Flightgear-devel] Future Weather System

2011-07-12 Thread Vivian Meazza
> -Original Message- > From: thorsten.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 12 July 2011 09:18 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Future Weather System > > > What I'd really love to see in the mid-to-long-term range is some kind > >

Re: [Flightgear-devel] AI Aircraft or Airship WAIT command

2011-07-12 Thread Vivian Meazza
Chelley, The 'WAIT' token is only implemented for ships and ground vehicles. Vivian -Original Message- From: Chelley [mailto:chel...@mypostoffice.co.uk] Sent: 11 July 2011 18:45 To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] AI Aircraft or Airship WAIT c

Re: [Flightgear-devel] Help required with bug 340 (textranslateanimation problems)

2011-07-04 Thread Vivian Meazza
Stuart wrote > > I've been trying to fix bug 340 > (http://code.google.com/p/flightgear-bugs/issues/detail?id=340), where > the VS KAP140 display in the c172p mysteriously stopped working about > a month ago. > > To fix it partially, I've created a new AP filter converting from the > pressure-ra

Re: [Flightgear-devel] Aircraft selection for 2.4.0

2011-07-03 Thread Vivian Meazza
Torsten > Let's start our traditional discussion about what aircraft should be in > the > base package of the next release (2.4.0). > > We currently have > - 777-200 > - A6M2 > - b1900d > - bo105 > - c172p > - CitationX > - Dragonfly > - dhc2 > - f-14b > - Cub > - SenecaII > - sopwithCamel > -

Re: [Flightgear-devel] A couple of random oddities

2011-06-30 Thread Vivian Meazza
Thorsten wrote: > -Original Message- > From:.i.r...@jyu.fi [mailto:thorsten.i.r...@jyu.fi] > Sent: 30 June 2011 13:21 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] A couple of random oddities > > > Further research indicates that the F1A, modeled here was NOT c

Re: [Flightgear-devel] A couple of random oddities

2011-06-29 Thread Vivian Meazza
I wrote: > > -Original Message- > > From: AJ MacLeod [mailto:aj-li...@adeptopensource.co.uk] > > Sent: 29 June 2011 12:51 > > To: FlightGear developers discussions > > Subject: Re: [Flightgear-devel] A couple of random oddities > > > > On Wed, 29

Re: [Flightgear-devel] A couple of random oddities

2011-06-29 Thread Vivian Meazza
> -Original Message- > From: AJ MacLeod [mailto:aj-li...@adeptopensource.co.uk] > Sent: 29 June 2011 12:51 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] A couple of random oddities > > On Wed, 29 Jun 2011 10:39:55 +0100

Re: [Flightgear-devel] A couple of random oddities

2011-06-29 Thread Vivian Meazza
Thorsten wrote > > > A bunch of issues I've seen - maybe some folks want to fix them before the > release (all in a GIT pull of 5 days ago): > > * The B29 (JSBSim) doesn't run, but rather prints out an error message > > > YOU HAVE AN INCOMPATIBLE CFG FILE FOR THIS AIRCRAFT. RESULTS WILL BE > U

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-26 Thread Vivian Meazza
James wrote > > > On 26 Jun 2011, at 07:17, James Turner wrote: > > > Code wise, I have about 30% of this prototyped - but not at a point > where it can be tested. Since it appears to be a hot topic, I am thinking > i should revisit it for 2.5 :) > > I've tried to capture my current design/pla

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-26 Thread Vivian Meazza
Alex > > On Sat, Jun 25, 2011 at 4:01 PM, Vivian Meazza > wrote: > >> Personally, I don't see a value in offering HTTP per-file instead of > >> SVN per-directory, but others may do.  Hence the discussion above. > > > > The main problem right now

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-25 Thread Vivian Meazza
Alex wrote > Putting map data on SVN made incremental updates feasible. Both for > maintainer uploads, and user caches. A similar argument applies to > the aircraft, with the complications that (a) there are more > maintainers with less coordination, and (b) the dependency graph > between direc

Re: [Flightgear-devel] Shaders and ATI Radeon HD 4670

2011-06-25 Thread Vivian Meazza
Jari > I cannot use material shaders on my iMac (late 2009 model) equipped with > an ATI graphics card (ATI Radeon HD 4670 256 MB VRAM). I only get a few > fps standing on ground at an isolated airfield. There is almost no > objects. Every 10 times I get 60 fps in cockpit view with no changes >

Re: [Flightgear-devel] Heads up: scenery download /built-interrasync

2011-06-25 Thread Vivian Meazza
Torsten > Am 24.06.11 23:59, schrieb Torsten Dreyer: > >>> Is this built-in function: > >>> > >>> svn_path_uri_encode() > >>> > >>> any help? > >>> > >> Yup, does the trick - no need for fancy formatting. > >> > >> I'll see if I can do a damned merge request this side of Monday. > >> > >> Vivian

Re: [Flightgear-devel] Heads up: scenery download /built-interrasync

2011-06-24 Thread Vivian Meazza
Torsten > > >> Is this built-in function: > >> > >> svn_path_uri_encode() > >> > >> any help? > >> > > Yup, does the trick - no need for fancy formatting. > > > > I'll see if I can do a damned merge request this side of Monday. > > > > Vivian > > > > > But isn't this a function of libsvn and we a

Re: [Flightgear-devel] Heads up: scenery download /built-interrasync

2011-06-24 Thread Vivian Meazza
I wrote: > -Original Message- > From: Vivian Meazza [mailto:vivian.mea...@lineone.net] > Sent: 24 June 2011 18:45 > To: 'FlightGear developers discussions' > Subject: Re: [Flightgear-devel] Heads up: scenery download /built- > interrasync > > Torsten

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-24 Thread Vivian Meazza
Alessandro, Seems like good summary to me. You mean that I've been working on terrasync/svn for nearly 2 weeks, and it's unnecessary? As I recall it, at least part of the choice of SVN for the scenery repo was that Windows didn't have a native rsync utility, and SVN represented a fairly rea

Re: [Flightgear-devel] Heads up: scenery download /built-interrasync

2011-06-24 Thread Vivian Meazza
Torsten wrote > > Am 24.06.11 11:09, schrieb Vivian Meazza: > > Looks to me as if the command has to include no white space, and that's > it. > No, it may contain white space. It's just that we mix backslash and > forward slash in the local path. > > This

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-24 Thread Vivian Meazza
Csaba wrote > On Fri, Jun 24, 2011 at 1:13 PM, Vivian Meazza > wrote: > > > > Seriously, Git has never been right for the data. We were promised a > fix, > > which has never materialized. SVN can be no worse, and it might be > better. > > Terrasync indicat

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-24 Thread Vivian Meazza
Erik wrote > On Fri, 2011-06-24 at 10:48 +, TDO_Brandano - wrote: > > Ok, before I get flamed to a crisp, let me explain what is my > > reasoning behind this. Right now the fgdata repository is about 9 GB. > > This makes it really, really difficult to obtain an initial checkout > > of the fg

Re: [Flightgear-devel] Heads up: scenery download /built-interrasync

2011-06-24 Thread Vivian Meazza
Torsten wrote, > > > > I also know that quoting white-space paths works well in "command.com" > > Windows shells. But apparently it didn't work when terrasync called the > > "system" function to call "svn". Unfortunately I have no means to test > > any of this on Windows. > The following patch s

Re: [Flightgear-devel] Heads up: scenery download /built-interrasync

2011-06-23 Thread Vivian Meazza
ThorstenB wrote > On 23.06.2011 00:32, Vivian Meazza wrote: > Looks like a white space issue to me. > > > > When svn.exe is in the path I get: > > > > Starting automatic scenery download/synchronization. Using external SVN > > utility > > 's

Re: [Flightgear-devel] Heads up: scenery download /built-interrasync

2011-06-23 Thread Vivian Meazza
Alan wrote > -- > From: "Vivian Meazza" > Sent: Wednesday, June 22, 2011 11:32 PM > To: "'FlightGear developers discussions'" > > Subject: Re: [Flightgear-devel] Heads up: scenery down

Re: [Flightgear-devel] Heads up: scenery download /built-interrasync

2011-06-22 Thread Vivian Meazza
ThorstenB wrote: > > You need to provide a target directory for the scenery. This message > means the target directory is completely empty (or contains white-spaces > only). See directory configured in the "scenery download" GUI. > Stuart's suggestion to use a default target may be a good idea. >

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-20 Thread Vivian Meazza
I wrote: > > ThorstenB wrote: > > ... snip ... > > > > So, I am really sorry, Vivian, that you were still unable to make the > > system work for you - on day 2 (though it seems people only started > > trying to use it _today_). > > > ... snip ... > > Getting back to the original purpose ... it'

Re: [Flightgear-devel] Nasal updating properties in the menu

2011-06-20 Thread Vivian Meazza
Hal, Works nicely here - I've just pushed an update into the TR1133.nas file This is the line: gui.menuBind("radio", "TR1133.radio_dlg.open()"); You should be able to adapt that to the SC-522 Vivian -Original Message- From: Hal V. Engel [mailto:hven...@gmail.com

Re: [Flightgear-devel] SCR-522

2011-06-18 Thread Vivian Meazza
: V. Engel [mailto:hven...@gmail.com] Sent: 18 June 2011 05:50 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] SCR-522 On Friday, June 17, 2011 11:33:29 AM Hal V. Engel wrote: > On Sunday, June 12, 2011 03:07:25 AM Vivian Meazza wrote: > > Hal, > snip > I

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-17 Thread Vivian Meazza
Erik > > On Fri, 2011-06-17 at 10:55 +0300, thorsten.i.r...@jyu.fi wrote: > > At this point, it made a lot of sense to code in Nasal, if only for the > > simple reason that I couldn't know if it would ever included into the > base > > package or not. > > As an addition it also helped to develop

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-16 Thread Vivian Meazza
ThorstenB wrote: ... snip ... > > So, I am really sorry, Vivian, that you were still unable to make the > system work for you - on day 2 (though it seems people only started > trying to use it _today_). > ... snip ... Getting back to the original purpose ... it's worse than I thought. Using Hud

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-16 Thread Vivian Meazza
ThorstenB wrote: ... snip ... > > On 15.06.2011 23:30, Vivian Meazza wrote: > > And less clever users, which is most of the people out there, won't. I > > include myself in that category, since I have failed to make it work > > so far. > > I somet

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-15 Thread Vivian Meazza
Gene > > On Wed, 15 Jun 2011, Vivian Meazza wrote: > > >> > > > > "This" is indeed more or less consistent with those opinions. Csaba > says: > > "For example, all the GUI stuff should be thrown out and left to a > > launcher/control

Re: [Flightgear-devel] Heads up: scenery download / built-in

2011-06-15 Thread Vivian Meazza
Martin Spott wrote > -Original Message- > From: [mailto:martin.sp...@mgras.net] > Sent: 15 June 2011 18:36 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Heads up: scenery download / built-in > > "Vivian Meazza" wrote: >

Re: [Flightgear-devel] Heads up: scenery download / built-in terrasync

2011-06-15 Thread Vivian Meazza
Fred > -Original Message- > > It was not a reproach. I just committed fixes at the time I sent those > messages > > -Fred > > - "Vivian Meazza" a écrit : > > > Fred wrote > > Fred wrote > > > > > > > > Please

Re: [Flightgear-devel] Heads up: scenery download / built-in terrasync

2011-06-15 Thread Vivian Meazza
Fred wrote Fred wrote > > Please pull latest SimGear > > And Flightgear too > Well, I thought I had - otherwise I wouldn't have re-compiled and run it, would I? And it does compile and run - even provides error messages. Vivian -

Re: [Flightgear-devel] Heads up: scenery download / built-in terrasync

2011-06-14 Thread Vivian Meazza
ThorstenBv wrote > > Hi, > > the final GUI bits for a new feature are now in fgdata - the last > feature addition for the 2.4 release from my part... You can > download/update scenery directly from FlightGear now (main menu: > Environment => Scenery). Credit for the idea goes to James - bugs ar

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-14 Thread Vivian Meazza
Alexis wrote > -Original Message- > From: Citronnier - Alexis Bory [mailto:alexis.b...@gmail.com] > Sent: 14 June 2011 18:05 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Airport Textures (Again) > > Le 12/06/2011 19:39, Vivian Meaz

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-13 Thread Vivian Meazza
Yves wrote > > Am 13.06.11 18:33, schrieb syd adams: > >> Oh - and Syd, which crop texture is offending you in particular? > >> > >> Vivian > > > > not the crop textures ... the forest1a , b and c . I dont remember who > > did the previous terrain textures , but he/they did a great job ... > > es

Re: [Flightgear-devel] Rating System Redux

2011-06-13 Thread Vivian Meazza
Gijs wrote: > Vivian wrote: > > Just how many systems are there - this must be a 4 as well? > So that would become 3 + 3 + 4 + 4 = 14 = early production. Good enough for me :-) My 2nd point wasn't about the Jetman ;) But yeah, I do think the Cockpit might be a 4 rather than a 5 then. Will wai

Re: [Flightgear-devel] Rating System Redux

2011-06-13 Thread Vivian Meazza
Gijs, Some comments inline. Vivian -Original Message- From: Gijs de Rooy [mailto:gijsr...@hotmail.com] Sent: 13 June 2011 13:17 To: FlightGear Development list Subject: Re: [Flightgear-devel] Rating System Redux Hi all, just pushed ratings for my vehicles to Git (wow, did

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-13 Thread Vivian Meazza
I wrote: > I wrote: > > > Syd wrote > > > > > > I'll have to agree here . There's also some pretty gaudy terrain > > > textures too , whatever happened to a general vote on commits ? > > > > > > > > > On Sun, Jun 12,

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-13 Thread Vivian Meazza
I wrote: > Syd wrote > > > > I'll have to agree here . There's also some pretty gaudy terrain > > textures too , whatever happened to a general vote on commits ? > > > > > > On Sun, Jun 12, 2011 at 11:39 AM, Vivian Meazza > > wrote: > >

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-13 Thread Vivian Meazza
Syd wrote > > I'll have to agree here . There's also some pretty gaudy terrain > textures too , whatever happened to a general vote on commits ? > > > On Sun, Jun 12, 2011 at 11:39 AM, Vivian Meazza > wrote: > > Can we please have the old airport tex

[Flightgear-devel] Airport Textures (Again)

2011-06-12 Thread Vivian Meazza
Can we please have the old airport textures back: the new ones wreck some very fine airports. Here's a small sample of Gatwick/EGKK. It's like this all over and it's spoiling someone's very good work: ftp://abbeytheatre2.org.uk:2121/flightgear/Terrain/EGKK-texture.jpg Yes - of course, I can do th

Re: [Flightgear-devel] "Pro Flight Simulator"

2011-06-12 Thread Vivian Meazza
Michael, What do you suggest be done? And perhaps you could do something? Otherwise we do nothing, and it's caveat emptor. Vivian -Original Message- From: Michael Sgier [mailto:scrat_h...@yahoo.com] Sent: 12 June 2011 10:58 To: FlightGear developers discussions Subject:

Re: [Flightgear-devel] SCR-522 (was RatingSystemRedux(wasRe:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-12 Thread Vivian Meazza
Hal, More comments inline. Looking forward to getting this into Git so I can progress a bit more. Vivian > > On closer reading of p24 and on looking at the diagram on p9 of the manual, > it seems possible that the dimmer mask only covered the Channel indicator > lamps, and not th

Re: [Flightgear-devel] SCR-522 (was Rating SystemRedux(wasRe:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-11 Thread Vivian Meazza
, Issue 12)) On Friday, June 10, 2011 08:16:52 AM Vivian Meazza wrote: > Hal, > I've completed the T/R/REM lock, and the day/night mask - this might be > different to your interpretation of a "dimmer" - AFAIKS its just a plate > with big/small holes which is

Re: [Flightgear-devel] SCR-522 (was Rating System Redux(wasRe:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-10 Thread Vivian Meazza
Vol 61, Issue 12)) On Wednesday, June 08, 2011 01:22:20 AM Vivian Meazza wrote: > Hal, > > > > Glad to be able to help. I'm looking forward to your corrected model, then > I'll use it in part or in for the TR1133. As you probably know, the SCR-522 > was the T

Re: [Flightgear-devel] SCR-522 (was Rating System Redux (wasRe:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-08 Thread Vivian Meazza
ailto:hven...@gmail.com] Sent: 07 June 2011 23:24 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] SCR-522 (was Rating System Redux (wasRe:Flightgear-devel Digest, Vol 61, Issue 12)) On Tuesday, June 07, 2011 12:49:34 AM Vivian Meazza wrote: > I expect you have alre

Re: [Flightgear-devel] SCR-522 (was Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-07 Thread Vivian Meazza
Hal wrote -Original Message- From: Hal V. Engel [mailto:hven...@gmail.com] Sent: 30 May 2011 23:45 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12) < ... snip ... > The 3D modeling stuff is

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-06 Thread Vivian Meazza
Durk Talsma wrote > On 06 Jun 2011, at 15:01, Vivian Meazza wrote: > > > > > Couple of points - did we leave the menu item behind in Environment? > > Are you sure it's still there? I just checked in my local copy and cant > find a menu item related to the animat

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-06-06 Thread Vivian Meazza
Durk Talsma wrote > > On 05 Jun 2011, at 20:13, Ryan M wrote: > > > On Sun, 2011-06-05 at 16:40 +0200, Durk Talsma wrote: > >> Hi All, > >> > >> After having discussed this issue with Martin privately, we have come > to the conclusion that it is in the best interest of FlightGear to back > out p

[Flightgear-devel] Today's Git - MSVC9 build error

2011-06-05 Thread Vivian Meazza
Today's Git fails to build on MSVC9 with the following error: "src\Main\main.cxx(624) : error C2017: illegal escape sequence" this is caused by an errant space at the end line # 624. I have some other work in train - if no one gets there first, I'll include a fix in that. Vivian -

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Vivian Meazza
> these had been directly committed to CVS by one of those overly > >clever committers who are known to be ignorant, by tradition, of every > >general consistency rule. Life could be so easy, if > > And before someone shouts at me: > I was the author of the 3d-mod

Re: [Flightgear-devel] Please insert disk into drive F:

2011-06-05 Thread Vivian Meazza
> From: Martin Spott [mailto:martin.sp...@mgras.net] > Sent: 05 June 2011 15:35 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Please insert disk into drive F: > > Erik Hofman wrote: > > [...] > > 0) Does it meet the technical requirements for being used in >

Re: [Flightgear-devel] Rating System Redux (was Re:Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-31 Thread Vivian Meazza
Hal, I can't follow your logic - because there are some aircraft that need a lot of work, the system shouldn't recognize "advanced features" in other aircraft that do have them? I also disagree with Stuart that such advanced features are nice-to-haves and add little to the simulation - why the

Re: [Flightgear-devel] SimGear compilation problem with MS VisualStudio10

2011-05-27 Thread Vivian Meazza
Gene > > On Fri, 27 May 2011, Vivian Meazza wrote: > > >> Any ideas? > >> > > > > I'm still using boost 1.37.0 - it might be worth trying an earlier > version > > > > > You know that we're using 1.44 currently, right? >

Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2011-05-27 Thread Vivian Meazza
Ryan M wrote > -Original Message- > From: [mailto:tpbspamm...@gmail.com] > Sent: 27 May 2011 20:14 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways > > On Fri, 2011-05-27 at 21:09 +0200, Arnt Karlsen wrote: > > ..right

Re: [Flightgear-devel] SimGear compilation problem with MS VisualStudio10

2011-05-27 Thread Vivian Meazza
Claus Christmann wrote > > Hello all, > > I am trying to build FG in Windows 7, using Visual Studio 10. A part of > that process is simgear, and that gives me some trouble... > > I eliminated all compile errors with the exception of this one: > > 1>c:\users\claus\desktop\flighgear-dependencies

Re: [Flightgear-devel] Rating System Redux (was Re: Flightgear-devel Digest, Vol 61, Issue 12)

2011-05-26 Thread Vivian Meazza
Stuart > > > Thanks for addressing the points that were hammered out over on the IRC > > channel. I think the modified system could work. Just a few points > remain: > > > > There is no penalty for including systems, such as an AP, where none > existed > > on the original. > > There's not an exp

Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 12

2011-05-26 Thread Vivian Meazza
Stuart wrote > > On Wed, May 25, 2011 at 9:19 AM, I wrote: > > On Tue, May 24, 2011 at 6:37 PM, Hal V. Engel wrote: > >> I used it for the P-51D and found the system to be easy to use and it > took > >> all of perhaps 10 to 15 minutes to create ratings for the four areas > that > >> get scored an

Re: [Flightgear-devel] Flightgear-devel Digest, Vol 61, Issue 10

2011-05-20 Thread Vivian Meazza
Oliver Fels > > > All this is absolutely false. I never requested a change in the FDM > > Alouette 2 ! If I could not fly, and although it does not bother me. > > JM-26 and many, many others were sad not to do so. > > The point with the AlouetteII is that it is a helicopter with absolute no > s

Re: [Flightgear-devel] heads up: FlightGear release plan

2011-05-19 Thread Vivian Meazza
Torsten wrote > > during this year's LinuxTag, Martin Spott, Mathias Fröhlich, Thorsten > Brehm > and myself developed a strategy and a concept about how to kick out new > releases of FlightGear on a regular schedule. > > Please find our first draft here: http://wiki.flightgear.org/Release_Plan

Re: [Flightgear-devel] RFC: fgdata merge request 76:ImprovedairportTextures

2011-05-11 Thread Vivian Meazza
Csaba Halász wrote > -Original Message- > From: Csaba Halász [mailto:csaba.hal...@gmail.com] > Sent: 11 May 2011 23:01 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] RFC: fgdata merge request > 76:ImprovedairportTextures > > On Wed, May 11, 2011 at 11:24 PM, Hei

Re: [Flightgear-devel] RFC: fgdata merge request 76:Improvedairport Textures

2011-05-11 Thread Vivian Meazza
Christian Schmitt wrote > > Vivian Meazza wrote: > > > > The main problem is that the taxiway textures expose the workaround that > > we use because we don't (yet) have curved taxiways. The concrete colour > > does not blend with the old texture, which is st

Re: [Flightgear-devel] RFC: fgdata merge request 76: Improvedairport Textures

2011-05-10 Thread Vivian Meazza
On Sun, 2011-05-08 at 23:46 +0100, Vivian Meazza wrote: > > I'm afraid that the "improved textures" really aren't an improvement. > > Not only do they not work for taxiways, we have also lost the chevrons > > at the threshold that were quite recently added: &g

Re: [Flightgear-devel] RFC: fgdata merge request 76: Improvedairport Textures

2011-05-08 Thread Vivian Meazza
I'm afraid that the "improved textures" really aren't an improvement. Not only do they not work for taxiways, we have also lost the chevrons at the threshold that were quite recently added: https://picasaweb.google.com/gijsrooy/FlightGearSkyopSTextures#5604420979421 192098 The grass isn't

Re: [Flightgear-devel] Future repository for non-GPL aircraft

2011-04-21 Thread Vivian Meazza
Ryan M wrote > Something I've always thought about is an official aircraft repository > that contained non-GPL2 aircraft- straight from the authors, of course. > There are many aircraft for FlightGear that are not GPL-licensed (some > of them very well-developed, like the Tu-154b and the MD-81),

Re: [Flightgear-devel] Vostok-1

2011-04-17 Thread Vivian Meazza
Jon wrote: > -Original Message- > From: S. Berndt [mailto:jonsber...@comcast.net] > Sent: 17 April 2011 18:10 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Vostok-1 > > What perfect timing for this model too, given the recent 50th anniversary > of Yuri Gagarin'

Re: [Flightgear-devel] Vostok-1

2011-04-17 Thread Vivian Meazza
Jon wrote: > -Original Message- > From: S. Berndt [mailto:jonsber...@comcast.net] > Sent: 17 April 2011 18:10 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Vostok-1 > > What perfect timing for this model too, given the recent 50th anniversary > of Yuri Gagarin'

Re: [Flightgear-devel] Vostok-1

2011-04-17 Thread Vivian Meazza
Gene couldn't resist > -Original Message- > From: Buckle [mailto:ge...@deltasoft.com] > Sent: 17 April 2011 16:19 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Vostok-1 > > On Sun, 17 Apr 2011, Torsten Dreyer wrote: > > > > Merge commit 'refs/merge-requests/84

Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] FlightGear Base Package branch, master

2011-04-16 Thread Vivian Meazza
> -Original Message- > From: Frederic Bouvier [mailto:fredfgf...@free.fr] > Sent: 16 April 2011 11:52 > To: vivian meazza; FlightGear developers discussions > Subject: Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] > FlightGear Base Pack

Re: [Flightgear-devel] XML formating Was: [Flightgear-commitlogs] FlightGear Base Package branch, master

2011-04-16 Thread Vivian Meazza
Fred wrote > > Is it wise to reformat preferences.xml with a tab length set to 2 ? see > below : > > Le 15/04/2011 22:19, Flightgear-commitlogs a écrit : > > - Diff > > > > diff --git a/preferences.xml b/preferences.xml > > index 3

Re: [Flightgear-devel] Simple atmospheric scattering shader forskydome

2011-04-15 Thread Vivian Meazza
Durk wrote > > On 15 Apr 2011, at 08:41, Erik Hofman wrote: > > > On Fri, 2011-04-15 at 00:16 +0200, Christian Schmitt wrote: > >> I can only agee with Vivian here: lets get this change into GIT, so > that it > >> doesn't get lost as so many others in the past. The shader is not > perfect > >> y

Re: [Flightgear-devel] Simple atmospheric scattering shader for skydome

2011-04-14 Thread Vivian Meazza
Erik wrote > > On Thu, 2011-04-14 at 18:15 +0200, Durk Talsma wrote: > > > > > Okay, thanks for the comments. I'll be holding back on committing. Is > > there any perspective that this patch can be brought to production > > quality? > > I'm not sure, it needs time to look after some things. For

Re: [Flightgear-devel] Simple atmospheric scattering shader forskydome

2011-04-12 Thread Vivian Meazza
Heiko wrote > -Original Message- > From: Heiko Schulz [mailto:aeitsch...@yahoo.de] > Sent: 12 April 2011 23:18 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Simple atmospheric scattering shader > forskydome > > > > It does two things. First I modified the skyd

Re: [Flightgear-devel] Simple atmospheric scattering shader for skydome

2011-04-12 Thread Vivian Meazza
Lauri wrote > > Hi, > > I made this patch some time ago, and seems like it is working quite > fine, so I though if it might be possible to add to git (if nothing > more, then maybe for future reference)? > > It does two things. First I modified the skydome code to be more > configurable so that

Re: [Flightgear-devel] Pacific Northwest Scenery Available

2011-04-08 Thread Vivian Meazza
Martin wrote: > Ron Jensen wrote: > > > Martin: Can we PLEASE ungzip apt.dat in the repository so we can track > changes > > to it! > > The GIT repository you mean ? Ask those who decided do put a compressed > file there, _I_ am just continuing an old tradition. > Don't we unzip all the navaid

Re: [Flightgear-devel] Hurricane gearDown() and gearToggle() Nasalfunctions

2011-04-08 Thread Vivian Meazza
Catherine James wrote > -Original Message- > From: [mailto:catherine.ja...@att.net] > Sent: 08 April 2011 04:30 > To: flightgear-devel@lists.sourceforge.net > Subject: [Flightgear-devel] Hurricane gearDown() and gearToggle() > Nasalfunctions > > > It absolutely drove me nuts that the Hur

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