[Freecol-developers] FreeCol 1.2.0 released

2024-07-04 Thread Stian Grenborgen
Hi everyone, FreeCol 1.2.0 has now been released. Please report any problems you might encounter. Read more at: https://www.freecol.org/news/freecol-1.2.0-released.html Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol

Re: [Freecol-developers] Problems with the sourceforge repository

2023-10-29 Thread Stian Grenborgen
Hi Niklas, I have checked the logs for the freecol-bot (the bot that automatically synchronizes between SF.net and github.com) ... and there seem to have been some problems with SF.net between September, 7th and October, 21st. The issue seem to have be fixed now, but I have no idea what caus

[Freecol-developers] Multiple Translation Files for FreeCol

2023-05-25 Thread Stian Grenborgen
Hi Niklas, There was a discussion a few years back about supporting multiple translation files ... and I do want to continue this discussion: > [Niklas: ] > From our (translatewiki.net) side, we are happy to support mods/maps > etc. with their own FreeColMessages.properties files. We just need

[Freecol-developers] FreeCol 1.0.0 Released

2023-01-02 Thread Stian Grenborgen
Hi everyone, FreeCol 1.0.0 has now been released. Please report any problems you might encounter. Read more at: https://www.freecol.org/news/freecol-1.0.0-released.html Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol

[Freecol-developers] FreeCol 1.0 release imminent

2023-01-02 Thread Stian Grenborgen
ts/2023-01-02-freecol-1.0.0-released.html https://github.com/FreeCol/freecol/blob/f862818de9ba40b85c06e7952157a7c4868bdb9a/www.freecol.org/_posts/2023-01-02-freecol-1.0.0-released.html Please do tell if you have any suggestions on how to improve the text/presentation. Best wishes, Stian

Re: [Freecol-developers] Fixing issues with production on tiles

2022-10-12 Thread Stian Grenborgen
FreeCol deviates rather heavily from this formula, and I have built an acceptance test based on the above formula and verified a few hundred production variations in the original game as well. Best wishes, Stian Grenborgen ___ From: Stian Grenborgen Sent: 03

[Freecol-developers] Simple mods as options

2022-09-25 Thread Stian Grenborgen
choosing between "Default map controls", "Small Map Controls" and "Compact Map Controls". Would a change like this make stuff easier to find/understand ... or do you think it might make it unnecessarily complex? Best wishes, Stian Grenborgen _

[Freecol-developers] Github integration

2022-09-25 Thread Stian Grenborgen
there are conflicts). The master branch on Github directly mirrors the one in SourceForge. Conflicts on push to SourceForge can be solved entirely on Github by merging the master branch into sf-auto-merge. Best wishes, Stian Grenborgen ___ Freecol-develope

Re: [Freecol-developers] Fixing issues with production on tiles

2022-09-24 Thread Stian Grenborgen
ted experts from getting the extra production bonus on resources: https://github.com/FreeCol/freecol/commit/2bdcec888d191692eb44d26425f804807d36f9e7 I'm not done doing the rewrite. The ProductionCache needs to be updated as well ... and a lot of old prod

Re: [Freecol-developers] Fixing issues with production on tiles

2022-09-24 Thread Stian Grenborgen
to verify. These files can then later be used as the expected values. We can also make a list of differences highlighting the changes that happens after applying the mod. That is something that might even be interesting to display in the mod selection dialog. Anyone who wants t

Re: [Freecol-developers] Bartolome De las Casas Bonus isn't persistent

2022-09-24 Thread Stian Grenborgen
> From: David Lewis > Sent: 24 September 2022 00:27 > > I feel like this particular bonus – which matches Col1 – is actually part of > a Col1 bug. > That is that after you recruit Bartolome and your converts are converted to > Free Colonist, > the benefit ends there. No future Convert will becom

[Freecol-developers] New AI Colony Management

2022-09-03 Thread Stian Grenborgen
hout having a colony. I will send a separate email about this topic. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

[Freecol-developers] Fixing issues with production on tiles

2022-09-03 Thread Stian Grenborgen
criminal, indentured servant, colonist, convert, expert) * Liberty bonuses (-2, -1, 0, +1, +2) That's lots of combinations and numbers ... but only having a complete set for one resource (grain) would help immensely. Please do tell if you can help make these tables/lists :-) Best wishes,

[Freecol-developers] FreeCol 0.13.0

2022-07-09 Thread Stian Grenborgen
Hi, FreeCol 0.13.0 has been released. The packages for Windows and macOs now includes Java. Please report any problems you might encounter. The release notes are at: https://sourceforge.net/p/freecol/wiki/0.13.0%20Release%20Notes/ Best wishes, Stian Grenborgen

[Freecol-developers] FreeCol 0.13.0

2022-06-19 Thread Stian Grenborgen
associating the skulls with pirates rather than baroque or Vanitas [1]. It's a bit sad since I really like the new panels as they are. [1] https://en.wikipedia.org/wiki/Vanitas Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Fr

Re: [Freecol-developers] Rivers and Styles

2022-06-06 Thread Stian Grenborgen
n experiment/discuss this further. The new rivers have been pushed to master: https://sourceforge.net/p/freecol/git/ci/d0bdf0730be8448f75b040f83927bc3bb1301d17/ Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-devel

[Freecol-developers] Rivers and Styles

2022-06-05 Thread Stian Grenborgen
as a part of the style). What do you think? Do you agree on removing the river style selection? ...or would you like to keep it? Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net

Re: [Freecol-developers] Packages with an included JVM

2022-05-14 Thread Stian Grenborgen
1.2.14.1 . We would just release this as 1.2.15. This is also the correct approach when using semantic versioning (https://semver.org/). Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net ht

[Freecol-developers] Packages with an included JVM

2022-05-14 Thread Stian Grenborgen
col" on macOs before reaching "1.0.0" and "org.freecol" afterwards. This enables the release to be marked as "1.0.0" on macOs as well. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

[Freecol-developers] FreeCol with Java

2022-05-05 Thread Stian Grenborgen
on Github. (unfortunately the packages needs to be built on the target system) Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] [freecol:wiki] mpope modified page 0.12.0 Release Notes

2022-05-02 Thread Stian Grenborgen
ving a multi-platform installer. We should probably change to platform specific installers instead of the Java-based on we are currently using. This is definitely something we should fix before the 1.0 release of FreeCol. Best wishes, Stian Grenborgen _

[Freecol-developers] Connection.request/askMessage

2022-05-01 Thread Stian Grenborgen
ads or have a thread poll/ExecutorService). Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] 0.12.0 Release Mirrored on Github

2022-05-01 Thread Stian Grenborgen
gelog now ... other than to indicate what the latest included commit is. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] Large screens and input lag

2022-04-30 Thread Stian Grenborgen
e perfectly on a 4K screen. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] Updates/questions on infrastructure

2022-04-30 Thread Stian Grenborgen
d. 5. Add a server setting for releasing the above mentioned lock if the player has not connected within a specified amount of time. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://

[Freecol-developers] Updates/questions on infrastructure

2022-04-27 Thread Stian Grenborgen
from GitHub.com (the files would be automatically included). c. ...by manually starting the workflow from GitHub.com. What would you like as a solution? ...or should I just pick the easiest one (no. 1)? Best wishes, Stian Grenborgen [1] https://github.com/FreeCol/freecol/act

Re: [Freecol-developers] GitHub Mirror and "Nightly" releases

2022-04-24 Thread Stian Grenborgen
> [Caleb:] > I think that's an excellent idea. We should go for it. [...] I can setup the build at Github if someone adds me as an admin there (https://github.com/orgs/FreeCol/people). Looking at you Mike and Calebrw -- as you are listed as members. Best wishes, Stian

Re: [Freecol-developers] [freecol:wiki] mpope modified page 0.12.0 Release Notes

2022-04-24 Thread Stian Grenborgen
system) is especially appreciated. 3. Publish our plan for a 0.13.0 release on the forum so that Alexander/Misiulo know the deadline if they want something included. 4. Publish our plan for a 1.0.0 release on January 2nd, 2023. Best wishes, Stian Gren

Re: [Freecol-developers] [freecol:bugs] Re: #3247 Strange queue of AI ships to Indians settlements

2022-04-24 Thread Stian Grenborgen
would be having the goods transported separately? This would make it more fun for human players utilizing privateers (making the ship easier and more fun to sink). The AI gets extra ships (by cheating) so the difficulty should not be a problem. Best wishes, Stian Grenb

[Freecol-developers] Cortado Bug

2022-04-24 Thread Stian Grenborgen
reecol/git/ci/b7872e6b5f2920a844b45fc8fdccc35e8c799a41/ ...although I would suggest we resurrect our own fork of Cortado as the Cortado project seems to be dead. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-

[Freecol-developers] FreeCol Website

2022-04-23 Thread Stian Grenborgen
site there. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] FreeCol 1.0

2022-04-23 Thread Stian Grenborgen
rs anniversary since FreeCol's first release? Then we have a hard deadline everyone can work towards. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] FreeCol 1.0

2022-04-23 Thread Stian Grenborgen
f styles in order to have high quality animated rivers. In addition, I would prefer the style and direction of flow to be determined automatically. If so, the panel will disappear. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol

Re: [Freecol-developers] GitHub Mirror and "Nightly" releases

2022-04-23 Thread Stian Grenborgen
cally both build and publish nightly builds. Release notes can be automatically generated using commit messages (although such a commit log might not be user friendly). It's apparently even possible to automatically post messages to Discord and Facebook -- although I have not t

[Freecol-developers] FreeCol 1.0

2022-04-21 Thread Stian Grenborgen
ieces before you are comfortable with releasing version 1.0? Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

[Freecol-developers] Nightly Builds and Github

2022-04-21 Thread Stian Grenborgen
the mirror. I have a server where I plan on running the meta server before we make our next proper release. We could place other stuff there as well, if needed. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers

[Freecol-developers] Units in Fog of War

2022-04-03 Thread Stian Grenborgen
Hi, I just noticed that units are removed immediately from display when no longer within canSeeTiles. In the 0.10 releases they were removed at the end of turn which I think makes more sense. Anyone who can remember if this was intentionally altered or not? Best wishes, Stian Grenborgen

[Freecol-developers] Fog of War

2022-04-03 Thread Stian Grenborgen
h fog enabled results in poor performance if you strongly disagree with this new default. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/fr

Re: [Freecol-developers] New groups for Client Options

2022-01-27 Thread Stian Grenborgen
layouts that might work better. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

[Freecol-developers] Scaling and font sizes

2022-01-18 Thread Stian Grenborgen
1f3bb53a0c1f/ A lot of various headings and panels need to be fixed in order to properly work with different scaling and font sizes -- and I am working on it. In addition, I am changing the panels so that scaling and font size changes can be performed without restarting FreeCol Best

[Freecol-developers] New groups for Client Options

2022-01-16 Thread Stian Grenborgen
se options should be visible when the player wants to adjust the performance. All resolution and performance related options will now be placed in "Display" ... and this includes the new (uncommitted) options for changing the scaling and font sizes.

[Freecol-developers] Clearing Caches

2022-01-08 Thread Stian Grenborgen
Hi, I tested clearing the main cache in ImageCache on map scale changes. On my computers, this adds a negligible delay when changing the scale yet saves massive amounts of memory. Please do tell if this causes any problems. Best wishes, Stian Grenborgen

Re: [Freecol-developers] New ocean animation

2022-01-02 Thread Stian Grenborgen
nce, but other players/developers have preferred getting multiple panels at the same time. One possible solution, that may satisfy everyone, is allowing panels to be minimized. We can, for example, show an icon for each minimized window on the right side of the

[Freecol-developers] New ocean animation

2021-12-26 Thread Stian Grenborgen
. All these changes might have introduced other bugs. Please do tell if you encounter any new issues. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists

Re: [Freecol-developers] (no subject)

2021-12-22 Thread Stian Grenborgen
> [...] 'Java Log4j exploit' [...] No worries, we are not using Log4j :-) Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] [freecol:discussion] Re: Alternate methods of rendering the base terrain

2021-12-15 Thread Stian Grenborgen
x it :-) Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] [freecol:discussion] Re: Alternate methods of rendering the base terrain

2021-12-12 Thread Stian Grenborgen
hieved by disabling all actions through the ActionManager -- and placing all modal windows above an event-catching panel in JDesktopPane. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.

Re: [Freecol-developers] [freecol:discussion] Re: Alternate methods of rendering the base terrain

2021-12-12 Thread Stian Grenborgen
efering to Wintertime's: "Though, if you click on the map to move and its not redrawn immediately cause of the many layers thats already too slow IMO." We need less than 100ms on full redraws in order to make map repositioning feel instantaneous -- but I might have taken him a

[Freecol-developers] New base terrain rendering

2021-12-05 Thread Stian Grenborgen
s: 1. Missing transitions in the corners between the tiles (N, S, E, W). 2. The errors in the borders for beaches and high seas are easier to spot (the images should be fixed). 3. Visible lines when tiling high seas (the images should be fixed). Best wishes, Stian Grenb

Re: [Freecol-developers] Hello FreeCol Team!

2021-12-04 Thread Stian Grenborgen
started working on FreeCol! Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers

Re: [Freecol-developers] Hello FreeCol Team!

2021-12-04 Thread Stian Grenborgen
ussing how the code can be refactored. For example, the map drawing code could be greatly simplified by making a view model that is independent of FreeCol's game model. Best wishes, Stian Grenborgen ___ Freecol-developers mailing list Freecol

[Freecol-developers] FreeCol Git Repo

2021-11-20 Thread Stian Grenborgen
fixed regressions as well (like ugly 1px border while zooming in on the map and broken font-scaling). Where is the correct place to commit code now? Is it the SourceForge.net Git repo (git.code.sf.net) or the Github one? My guess is that one of them is just a passive mirror. Best wishes, Stian

Re: [Freecol-developers] Contribute

2016-12-23 Thread Stian Grenborgen
ite a lot of spam messages and the only way of ensuring not being caught by the spam filter is registering on the mailing list. Hoping you are still interested in contributing :-) Best wishes, Stian Grenborgen -- Deve

Re: [Freecol-developers] (no subject)

2014-12-21 Thread Stian Grenborgen
On 2014-12-17 06:15, Jonathan Aquilina wrote: > Hey Stian is it possible to get a copy of the place holder please? It's just a plain HTML page (just like the static site now on freecol.org). You can download it, and all images and CSS, by using "wget". Best wishes, Stian -

Re: [Freecol-developers] (no subject)

2014-12-21 Thread Stian Grenborgen
On 2014-12-16 23:05, Michael T. Pope wrote: > On Tue, 16 Dec 2014 11:25:37 +0100 > Jonathan Aquilina wrote: >> I can put together a quick place holder page if you like. > > At the top of the thread Stian said that there is a place holder there > already. I would like to see other parts of the st

[Freecol-developers] freecol.org website down

2014-12-13 Thread Stian Grenborgen
erience in Joomla wanting to offer assistance? Best wishes, Stian Grenborgen -- Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT Server from Actuate! Instantly Supercharge Your Business Reports and Dashb

Re: [Freecol-developers] What happened to freecol.org

2014-04-06 Thread Stian Grenborgen
Hi! > Looks like it is back to normal again. Someone must have done something ;) > -Niklas Yes, someone did something (me) :-) The website was down due to an injection attack. We need to upgrade the version of Joomla being used on the website in order to avoid future events like this (and prev

Re: [Freecol-developers] Weird full screen problems

2014-01-24 Thread Stian Grenborgen
>> "Stian Grenborgen" wrote: >> > You can only have one (real) full screen window on a system. That's >> why >> > FreeCol earlier used JInternalFrame for popup-dialogs, but I have >> noticed >> > this has now been changed to JDialog. &g

Re: [Freecol-developers] Weird full screen problems

2014-01-17 Thread Stian Grenborgen
Hi! > [William Astle wrote:] > Yeah, I thought the behind bit was odd, too. I wonder if it has > something to do with how the full screen window flags itself to the operating system rather than with the popups themselves. It seems odd that the placement works properly for windowed mode but not ful

Re: [Freecol-developers] `upgrade'

2013-01-28 Thread Stian Grenborgen
>> The `upgrade' fallout continues. >> >> 1. Website >> >> Awaiting action. > > I will look into this [...] The website is working again -- although there's a security issue we need to fix as the problem was caused by an injection vulnerability (details will be disclosed directly to project member

Re: [Freecol-developers] `upgrade'

2013-01-28 Thread Stian Grenborgen
Hi! > The `upgrade' fallout continues. > > 1. Website > > Awaiting action. I will look into this. As a temporary solution I have enabled a simple HTML-file with a link to the SourceForge.net download site. > 4. Moderation > > [...] Just cleaning up the spam in > the anonymous-allowing "Open Dis

[Freecol-developers] Mailing List

2012-06-18 Thread Stian Grenborgen
we have only used this address for receiving email, but I just wanted you to know :-) _ Stian Grenborgen -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and th

Re: [Freecol-developers] Goods prices

2012-06-18 Thread Stian Grenborgen
tal, islands etc, and implementing this using standard map options. Another idea (from a couple of years ago) was having visibility and values of options being defined by mods :-) _ Stian Grenborgen -- Live Sec