Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, March 16, 2009 11:50 PM
Subject: Re: [hlds_linux] TF2 Delisting Information
I'm pretty official.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun
Nice to see Jake that you removed your fakeclients servers..oh wait they're
back now?
All of the same IPs I posted earlier.
2009/3/15 valvesoftware@dynamicbits.com
Frankly, I don't really care what either of you do. This type of drama
might fly on Myspace of even the hlds list, but
, 2009 11:50 PM
Subject: Re: [hlds_linux] TF2 Delisting Information
I'm pretty official.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
Dustin
Doiron
Sent: Monday, March 16
?
- Original Message -
From: Erik Johnson e...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, March 16, 2009 11:50 PM
Subject: Re: [hlds_linux] TF2 Delisting Information
I'm pretty official
?
- Original Message -
From: Erik Johnson e...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, March 16, 2009 11:50 PM
Subject: Re: [hlds_linux] TF2 Delisting Information
I'm pretty official.
-Original Message-
From
: Monday, March 16, 2009 11:50 PM
Subject: Re: [hlds_linux] TF2 Delisting Information
I'm pretty official.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Dustin
Doiron
Sent: Monday, March 16
...@valvesoftware.com
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Monday, March 16, 2009 11:50 PM
Subject: Re: [hlds_linux] TF2 Delisting Information
I'm pretty official.
-Original Message-
From: hlds_linux-boun
Right now, we're not trying to provide a finely tuned quality difference
between servers to players looking for a server. Instead, we're focused on
finding and removing the very worst servers. This is why we're not showing
server scores in the serverbrowser. If we did that, we think it'd be
Thank you for the information. That‘s what we all needed.
- Original Message -
From: Erik Johnson e...@valvesoftware.com
To: hlds_linux@list.valvesoftware.com
Sent: Monday, March 16, 2009 8:32 PM
Subject: [hlds_linux] TF2 Delisting Information
Right now, we're not trying to provide
Thanks for the information, it helps a lot. Just one quick question:
- We'll add a new message printed to the server console that tells the server
where it stands score-wise. It'll be focused on warning you if you're heading
towards being delisted.
Will there be some sort of action admins
: [hlds_linux] TF2 Delisting Information
Thanks for the information, it helps a lot. Just one quick question:
- We'll add a new message printed to the server console that tells the server
where it stands score-wise. It'll be focused on warning you if you're heading
towards being delisted
if that happens.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David A. Parker
Sent: Monday, March 16, 2009 11:56 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2
] On Behalf Of David A. Parker
Sent: Monday, March 16, 2009 11:56 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting Information
Thanks for the information, it helps a lot. Just one quick question:
- We'll add a new message printed to the server console
...@list.valvesoftware.com [mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David A. Parker
Sent: Monday, March 16, 2009 11:56 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting Information
Thanks for the information, it helps a lot
:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David A.
Parker
Sent: Monday, March 16, 2009 11:56 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting Information
Thanks for the information, it helps a lot. Just one quick question
Subject: Re: [hlds_linux] TF2 Delisting Information
What about having many bans? Banning known public hacker groups and
accumulating hundreds of banned steam ids that are kicked on connect?
Votebans and votekicks... We'll get penalized for this right?
On Mon, Mar 16, 2009 at 4:24 PM, Erik Johnson e
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting Information
Since we'll be limiting the amount of negative score that any one user can
assign to a given server over a period of time, this shouldn't be a major
problem.
This is somewhat the reason why we didn't
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting Information
Since we'll be limiting the amount of negative score that any one user can
assign to a given server over a period of time, this shouldn't be a major
problem.
This is somewhat the reason why we didn't
...@list.valvesoftware.com] On Behalf Of David A. Parker
Sent: Monday, March 16, 2009 11:56 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting Information
Thanks for the information, it helps a lot. Just one quick question:
- We'll add a new message printed
[mailto:
hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Dustin Doiron
Sent: Monday, March 16, 2009 1:42 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting Information
Will there be an official way to appeal an action?
On Mon, Mar 16, 2009
...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Monday, March 16, 2009 3:09 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting Information
Couldn't you verify the amount of players on a server using steam data? And
then show that on the server info screen?
Also do
...@list.valvesoftware.com] On Behalf Of Erik Johnson
} Sent: Monday, March 16, 2009 4:24 PM
} To: Half-Life dedicated Linux server mailing list
} Subject: Re: [hlds_linux] TF2 Delisting Information
}
} You can mail me if that happens.
}
} -Original Message-
} From: hlds_linux-boun
Will this get my server delisted? Sometimes I don't notice until hours
later.
21:07:22 L 03/17/2009 - 01:06:00: LeCron
James4131STEAM_0:1:141410Red disconnected (reason Disconnect by
user.)
21:07:34 L 03/17/2009 - 01:06:12: jr94127STEAM_0:0:21627658Blue
disconnected (reason Invalid STEAM
mailing list'
Subject: Re: [hlds_linux] TF2 Delisting
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Brian Rak
} Sent: Friday, March 13, 2009 12:10 AM
} To: hlds_linux
...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Guy Watkins
Sent: 14 March 2009 21:26
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] TF2 Delisting
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com
:26
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] TF2 Delisting
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Brian Rak
} Sent: Friday, March 13, 2009 12
Message-
From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Guy Watkins
Sent: 14 March 2009 21:26
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] TF2 Delisting
} -Original Message
clients.
http://forums.alliedmods.net/showthread.php?t=74304
Maybe if valve see's how the script works they could fix it?
I sure hope so.
Date: Sun, 15 Mar 2009 11:28:18 +0100
From: anakin...@gmail.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] TF2 Delisting
I
: [hlds_linux] TF2 Delisting
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Brian Rak
} Sent: Friday, March 13, 2009 12:10 AM
} To: hlds_linux@list.valvesoftware.com
} Subject
:
hlds_linux-
boun...@list.valvesoftware.com] On Behalf Of Guy Watkins
Sent: 14 March 2009 21:26
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] TF2 Delisting
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com
Maybe if valve see's how the script works they could fix it?
I sure hope so.
Date: Sun, 15 Mar 2009 11:28:18 +0100
From: anakin...@gmail.com
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] TF2 Delisting
I got a friend to try 2 of them, and they redirected
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] TF2 Delisting
Jake, I think VALVe could probably do something, but again someone will do a
plugin and find a way to bypass their protection, like making the master
servers think it's real people who are connected to the server
: Re: [hlds_linux] TF2 Delisting
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:
hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Brian Rak
} Sent: Friday, March 13, 2009 12:10 AM
} To: hlds_linux@list.valvesoftware.com
Wow Jake, 15 redirects someone is getting greedy with their redirects.
You complain about Q clan having 33+, your almost half way there. Not to
mention your redirects have fake names.
You just had to bring me down with you because thats the kind of jerk you
are. If I remember correctly, you
Seriously... Why hasn't this been patched ages ago? Do they not care? Do
they want people to do it? It sounds like fun, I'm thinking about trying
them just to have my servers stay full for 20 minutes longer a day. Good
idea right? Seems like Valve is providing the means to have these servers.
Frankly, I don't really care what either of you do. This type of drama
might fly on Myspace of even the hlds list, but hlds_linux has generally
always been better than that.
I still subscribe to hlds_linux because the messages are generally
on-topic, factual, and relevant to others running hlds
Fix your reserved slots so their hidden, and everybody is happy. See
how easy that is?
___
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please visit:
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Hidden
You have to teach your players which use hidden slots. Try it, it works fine
for us. Even CS players are able to handle hidden slots.
Fix your reserved slots so their hidden, and everybody is happy. See
how easy that is?
___
To unsubscribe,
Then tell your customers to add bind F12 connect
123.123.123.123:27015 to their autoexec.cfg file or make an installer
that does it for them if they are completely clueless.
On Sat, Mar 14, 2009 at 12:11 PM, valve list valvelis...@gmail.com wrote:
Fix your reserved slots so their hidden, and
So you are one of the morons who has a server for example running 32
slots where 1 of them is reserved slot and every user who connects to
it, will be kicked. Mask it! Teach your players to use connect ip:port!
I really hope Valve implements the point system so i dont have to see
these kind of
1. Connecting to a 23/24 server. Wait for 1 minute. Find out there’s
just 2 guys there. Disconnect.
2. Connecting to a 23/24 server. Wait for 1 minute. Kicked.
3. Connecting to a 23/24 server. Wait for 1 minute. Play for 5 minutes. Kicked.
Which one is your favourite? They are all just as bad in
The only good way in my opinion would be to have some sort of hybrid:
Hide the reserved slots, but kick any one who joins via command line.
That way the server at least makes an attempt to warn the user it it
full, but also enforces the reserved slot
Donnie Newlove wrote:
1. Connecting to
Of course, but that is not how those servers work. If they did then it
would be all fine and dandy.
On Sat, Mar 14, 2009 at 2:09 PM, Carl aidsf...@gmail.com wrote:
The only good way in my opinion would be to have some sort of hybrid:
Hide the reserved slots, but kick any one who joins via
1 hidden slot.. i really dont see any issues with that sollution.
i never had complaints about people getting kicked because of this,
sourcemod handles it just fine. When its 25/24 and someone leaves (out of
their own free will its 24/24 again, and a reserved person can comein, or
if someone else
Again, that is just what everyone is saying. If your server works like
that then great, it could not be any better.
On Sat, Mar 14, 2009 at 4:04 PM, Eric Riemers riem...@binkey.nl wrote:
1 hidden slot.. i really dont see any issues with that sollution.
i never had complaints about people
I agree, Eric's solution is fine. The other where it stays open at all
times is not.
-ics
Eric Riemers kirjoitti:
1 hidden slot.. i really dont see any issues with that sollution.
i never had complaints about people getting kicked because of this,
sourcemod handles it just fine. When its
Ok. Some of you really doesnt have more than just one server... We have 7
servers that are full every day, 200 slots in total. That doesnt come cheap
to have, so our community helps by donating money, we give them VIP slots in
exchange.
Using connect command you would have to everytime search for
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting
Ok. Some of you really doesnt have more than just one server... We have 7
servers that are full every day, 200 slots in total. That doesnt come cheap
to have, so our community helps by donating money, we give them
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Delisting
Ok. Some of you really doesnt have more than just one server... We have 7
servers that are full every day, 200 slots in total. That doesnt come cheap
to have, so our community helps by donating money, we give them
Sure, reserved slots is a good thing. It's just you that are just too
ignorant to be able to manage its power.
On Sat, Mar 14, 2009 at 8:09 PM, valve list valvelis...@gmail.com wrote:
Ok. Some of you really doesnt have more than just one server... We have 7
servers that are full every day, 200
You guys that are all bitching about the scoring system have to realize a
few things.
1.) Valve is not going to release the server scores.
2.) Unless your server is the worst of the worst of the worst (fakeclients
in all slots, redirect server, etc) you're probably not going to get
delisted.
: [hlds_linux] TF2 Delisting
Ok. Some of you really doesnt have more than just one server... We have 7
servers that are full every day, 200 slots in total. That doesnt come cheap
to have, so our community helps by donating money, we give them VIP slots in
exchange.
Using connect command you would have
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Brian Rak
} Sent: Friday, March 13, 2009 12:10 AM
} To: hlds_linux@list.valvesoftware.com
} Subject: [hlds_linux] TF2 Delisting
}
}
} D) Does getting
: Re: [hlds_linux] TF2 Delisting
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Brian Rak
} Sent: Friday, March 13, 2009 12:10 AM
} To: hlds_linux@list.valvesoftware.com
} Subject: [hlds_linux
Of Guy Watkins
Sent: 14 March 2009 21:26
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] TF2 Delisting
} -Original Message-
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
} boun...@list.valvesoftware.com] On Behalf Of Brian Rak
} Sent
...@list.valvesoftware.com] On Behalf Of Brian Rak
Sent: 13 March 2009 04:10
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] TF2 Delisting
I'm a bit worried about this new server delisting system.. I see a few
issues:
A) Every major GSP (a large portion of the servers) reuses IP addresses
between
On Fri, Mar 13, 2009 at 5:10 AM, Brian Rak d...@devicenull.org wrote:
I'm a bit worried about this new server delisting system.. I see a few
issues:
A) Every major GSP (a large portion of the servers) reuses IP addresses
between different clients. It's entirely possible (and very likely)
I read that blog post last night, and I agree with the OP that Valve is
going about this the wrong way. It seems to me that entirely delisting
servers with poor scores is a bad idea. What they should do is put a
server score field into the serverbrowser, so players can sort by
score. Hacked
That would not be without its problems either. There would be modded
32 slot servers only at the top, big servers would grow even bigger
and the small servers would get even smaller.
On Fri, Mar 13, 2009 at 2:58 PM, David A. Parker dpar...@utica.edu wrote:
I read that blog post last night, and I
-boun...@list.valvesoftware.com] Im Auftrag von David A.
Parker
Gesendet: Freitag, 13. März 2009 14:59
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] TF2 Delisting
I read that blog post last night, and I agree with the OP that Valve is
going about this the wrong way
...@utica.edu
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, March 13, 2009 3:58 PM
Subject: Re: [hlds_linux] TF2 Delisting
I read that blog post last night, and I agree with the OP that Valve is
going about this the wrong way. It seems to me
...@utica.edu
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, March 13, 2009 3:58 PM
Subject: Re: [hlds_linux] TF2 Delisting
I read that blog post last night, and I agree with the OP that Valve is
going about this the wrong way. It seems to me
True, but at least the small servers would still be in the list. If
Valve implements this as they described on their blog, those servers
would be removed from the list entirely.
From the blog:
It's a tricky problem because our master servers need to ask a game
server for its details, and
Evaldas
Žilinskas
Gesendet: Freitag, 13. März 2009 15:08
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] TF2 Delisting
Question
If I have a slot plugin, and players get kicked, when they connect, due
reserved slots msg?
Will I get the -15point pennalt? Yes I
Evaldas Žilinskas wrote:
If I have a slot plugin, and players get kicked, when they connect, due
reserved slots msg?
Will I get the -15point pennalt? Yes I will :) andevery minute I get at
least 10 tries to connect. :)
-150points every minute...
Players sure don't like to be kicked and if
hlds_linux@list.valvesoftware.com
Sent: Friday, March 13, 2009 3:58 PM
Subject: Re: [hlds_linux] TF2 Delisting
I read that blog post last night, and I agree with the OP that Valve is
going about this the wrong way. It seems to me that entirely delisting
servers with poor scores is a bad idea
...@list.valvesoftware.com] Im Auftrag von Evaldas
Žilinskas
Gesendet: Freitag, 13. März 2009 15:08
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] TF2 Delisting
Question
If I have a slot plugin, and players get kicked, when they connect, due
reserved slots msg?
Will I get
And while we are at it why not get rid of VAC and just make it
impossible to cheat on the client? Then we could stop piracy by making
cracking copy protections and DRM impossible. Heck, why not go all the
way and create world peace?
Sorry, but making it impossible to lie would of course me ideal,
Very good point. Still, it's not like even tried on this one. I'm just
looking for a solution which doesn't involve removing servers from the
master list, because I think that's a pretty bad way to go.
Donnie Newlove wrote:
And while we are at it why not get rid of VAC and just make it
...@list.valvesoftware.com
Subject: Re: [hlds_linux] TF2 Delisting
I read that blog post last night, and I agree with the OP that Valve is
going about this the wrong way. It seems to me that entirely delisting
servers with poor scores is a bad idea. What they should do is put a
server score field
Then every major GSP will have to forbid hacking servers to inflate
the player count if they want to protect their addresses. Which is of
course great.
Umm, no. Given that this new system doesn't actually check for fake players
(did you actually read the news post?), GSP's would have to forbid
to connect. :)
-150points every minute...
- Original Message -
From: David A. Parker dpar...@utica.edu
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, March 13, 2009 3:58 PM
Subject: Re: [hlds_linux] TF2 Delisting
I read that blog
Providing the score as a column in the server browser would be helpful.
It wouldn't let Valve completely blacklist servers, but it would provide
clients with the ability to choose for themselves. If they like Valves
automated opinion of a server, they can sort by server score. If not,
they
Sent: Friday, March 13, 2009 3:58 PM
Subject: Re: [hlds_linux] TF2 Delisting
I read that blog post last night, and I agree with the OP that Valve is
going about this the wrong way. It seems to me that entirely delisting
servers with poor scores is a bad idea. What they should do is put
In practice only server with faked info would be delisted (didn’t did
you read the blog post?) because those are the kind of servers that
will receive lots of connections but also lots of disconnects. The
threshold for delisting would have to be very low to delist servers
for just being unpopular.
, March 13, 2009 3:58 PM
Subject: Re: [hlds_linux] TF2 Delisting
__ Information from ESET NOD32 Antivirus, version of virus signature
database 3935 (20090313) __
The message was checked by ESET NOD32 Antivirus.
http://www.eset.com
...
- Original Message -
From: David A. Parker dpar...@utica.edu
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Friday, March 13, 2009 3:58 PM
Subject: Re: [hlds_linux] TF2 Delisting
__ Information from ESET NOD32 Antivirus, version of virus
@list.valvesoftware.com
Sent: Friday, March 13, 2009 5:23 PM
Subject: Re: [hlds_linux] TF2 Delisting
This new scoring system would help get rid of servers like yours.
Evaldas Z(ilinskas wrote:
Question
If I have a slot plugin, and players get kicked, when they connect, due
reserved slots msg?
Will I get
Evaldas Žilinskas wrote:
You’re wrong and Valve is doing its job wrong. But I don’t want to flame off
topic about how companies should do their job dealing with cracked industry
This new scoring system would help get rid of servers like yours.
Evaldas Z(ilinskas wrote:
Question
I'm a bit worried about this new server delisting system.. I see a few
issues:
A) Every major GSP (a large portion of the servers) reuses IP addresses
between different clients. It's entirely possible (and very likely)
that someone is going to get their server delisted, then request that
their
Lies! http://teamfortress.com/post.php?id=2338
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