A Music for Cassandra...

1999-02-10 Thread CLAUDIO MASSAO KAWATA - 900293
Hi! | A|A (n n) \_/ First of all, sorry for been so long away from the Net. I'd got a virus (no, not computer virus, but the old kind), a cold virus. It stole my voice away, about 12 hours before I had to go to a Brazilian MSX encounter. A voiceless Cyberknight wouldn't be

No Subject

1999-02-10 Thread Stefano Fronteddu
I found an old disk in which I putted the work I started about this idea (10-11 years ago ...) Give a look ! I had forgotten this disk and now it's here back ! It seems that it doesn't work so well, I don't remember the stage of development in which I was doing this. Try to understand code

Re: New Flash <> Complex Algorithms

1999-02-10 Thread Erik Maas
> My remark "New Flash == Slow RAM" isn't about internal technology, > but only to suggest that Flash can be as easy to use as SRAM for > nonvolatile storage. My point is that "complex" algorithms aren't > needed for all Flash devices. > Simple deblocking routines can make the page-mode trans

Re: Bigger sector numbers

1999-02-10 Thread Nestor Soriano
>For all clarity: you're talking about msxdos.sys(0005)/f37d. That also has to >be changed. Nevertheless also our diskroms need modification (even when >intercepting #f252, unless you make another patch for each interface :-( ) >and that was the thing we were talking about. Sorry because I always

Re: jpg-format

1999-02-10 Thread Marco F.E.J. Frissen
At 02:41 PM 11/11/98 +0100, shevek wrote: :Hi, : :As I mentioned before, I want to make a jpeg-viewer for gfx 9000. :But it is really hard to find the used compression method. If anyone :knows the method or has some source code (any language) of a decoder or :encoder? Anything is welcome. : Try ht

Re: Evolution of MSX

1999-02-10 Thread Valery
Hi > Official MSX3 is impossible until ASCII gives up the copyright. I think ASCII does not make next MSX. I do not want wait for ASCII. >And as a one user who dreams new generation of MSX... The problem is >only the fund. I want to give a serious question. > > "If I make new MSX, will you bu

RE: MSX 3D games

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 15:34 24/08/98 +0200, you wrote: >>Have you heared about "THE WRECK"? It's much better than Episode 4, buch >>since I have lost the manual, I can't play it at all! Does anyone have >>"THE WRECK"'s manual? > > >I don't think that making a 3D game for MSX would be a good idea... This >discussion

Re: Large partition support

1999-02-10 Thread Nestor Soriano
>If everything is ok, will add FAT16 to DOS2 kernel soon. If you do this, I'll put your name to my first son!! X-) About the method for reading and writing 32 bit sectors, if we can't use shadow registers nor index registers we can forgot from now on the idea of patching the existing function, r

Please update your links/bookmarks!

1999-02-10 Thread Manuel Bilderbeek
Hi! As you may know, Manuel Bilderbeek's pages are on an illegal (but not _that_ illegal) server. This server addres is http://studs.sci.kun.nl:. Since a few weeks my pages can also be reached via a legal server on my university. THe files are exactly the same, but now you can use the legal o

Re: Turbo R?

1999-02-10 Thread Laurens Holst
Hey! Tell me what you mean with "clever programming", could come in very handy. ==Share it==. Anyway, I think you're too pessimistic. I think they HAVE enough money and I don't think $250 is too much for such a miraculous chip. I mean, compare it to the prices in the 'old times'!!! Anyway... ~

Re: Yamaha FM Synthesizer chips...

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 14:04 29/10/98 +0100, you wrote: >> At 01:27 PM 10/26/98 +0100, you wrote: >> >NYYRIKKI wrote: >> >> > Isn't there a JPG file viewer for MSX? >> >> >> >> Yes there are few, thank god. I'm just suprised, that nobody has done one >> >> for GFX9000. (This is a tip for someone) >> > >> >Ok, I can

Re: PC-Age...

1999-02-10 Thread NYYRIKKI
Jacco Bot wrote: > cancelled the development of this program, mainly because I've lost all the source > because of a harddisk crash. Why this is so common probblem ? :-( Do you have even MSX sources ? > However, I'm currently busy with Age98. Same program but slightly different > (better?). It

Re: Breaking the 32Mb/partition limit

1999-02-10 Thread Konami Man
>We will never have +32 partitons in a good reliable way unless it is done by >people who know what they are doing (people who know how MSX-DOS2 works from >the first to the last bit). It is clear that you don't have never investigate the Mega-SCSI programs and procedures, nor the Mega-SCSI MSXCD

Re: SCSI as a MSX link ?

1999-02-10 Thread Raymond Hoogerdijk
>:Hello >: >:>I wouldn't call it easier, if I were you... >:>By the way, I think I was wrong, it has to be hold key 5 to >:give ID 5 and >:>hold key 6 to give ID 6... You can't give the interface ID >:7, if I remember >:>the manual well (I have never tried). >: >: >:Manual? Did you say manual? Whe

Re: Bigger sector numbers

1999-02-10 Thread Maarten ter Huurne
At 03:47 PM 11/24/98 +, you wrote: >I proposed earlier to use for both BIOS-routine 0144h and >diskROM-entry 4010h the following change, to allow the use of bigger >sector numbers: But you still haven't convinced me (and some others) why 4010 should be updated instead of creating a new rou

Re: Sony HB-F900 and Sony HB-T600

1999-02-10 Thread Manuel Bilderbeek
> >Not every pic on FUNet is ripped! On FUNet are dozens and dozens of pics > now. > > I know. With 'the ones on Funet' I meant only the ones of the HB-F900! But > still, almost a third of the pic's are from my site. Are you sure? At the moment 201 hardwarepictures are online on FUNet! And the

Re: Robotz 0.2

1999-02-10 Thread David Heremans
shevek wrote: > > On Wed, 6 Jan 1999 [EMAIL PROTECTED] wrote: > > > > > >> The ATCK command makes the robot attack another robot at a > neighbouring > > > > >> square. > > > > > > > > > > What if there is no robot in that square? Is the empty square > attacked or > > > > > is there no attack at

Joycom/Joynet... fixed game

1999-02-10 Thread wark
Hi, Last week I uploaded a game for testing your cables. But the game was with still with a bug. Sorry for that. Today I uploaded a new fixed version. The game was saved in ASCII text format with SAVE"snafu.txt",A Just browse the URL, save the form like text and th

Re: JPEG file format

1999-02-10 Thread Manuel Bilderbeek
> About JPEG, > > Is JPEG that good? It seems beaut for photos, but I've saved files in JPG > of geometric designs (Flags, plain colours, sharp edges), but when opening > the file later it seemed like a bad analogue TV reception! -- with > ghosting of the line edges, and colour washing. You wou

Re: Joystick network program working

1999-02-10 Thread Laurens Holst
Jeroen Smael wrote: :Hi Laurents '~Grauw' Holts, Ja hoor, FutureDisk-humor... :> If any MSX sends a byte all other MSX-computers connected to this :> network recieve it, is that correct? : :Yes, this is indeed correct. :Sending of a message can only be initiated by the MSX that holds the :bus

Re: Breaking the 32Mb/partition limit

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 17:57 28/12/97 +0100, you wrote: >About all this 32Mb limit... >The current reason for the limit is because we only have 16 bits to specify >the sector number. As each sector is 512 bytes at the moment, the maximum >partition size we can access is 65526 * 512 = 32 Mbyte >I don't think you want

My MSX project

1999-02-10 Thread Valery
Hi I wrote I want build MSX-3 ( non ASCII standart ) I wrote FPGA-Mem memory controller for my MSX3 computer. It take EPM7128SLC84. I writing other FPGA-IO now. FPGA-Mem specification: Using one or two 16Mbit 60-nc DRAM 1MbX16Bits Z380 Memory map 00-00MSX MEMORY 01-3FDR

Re: Re[2]: Breaking the 32Mb/partition limit

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 01:44 05/01/98 +0900, you wrote: >> Here in Brazil we are developing a new OS for MSX, the MSXOS project. >>It'll be based on the Unix philosophy, and (trying to!) compatible with >>MSX-DOS 2. Unfortunately, our project has been stopped, due to the lack of >>time that we have. But we hope

AW: Stop this babbling!

1999-02-10 Thread Robert Vroemisse
> -- > Van: Anne de Raad[SMTP:[EMAIL PROTECTED]] > Verzonden:vrijdag 15 januari 1999 11:28 > Aan: [EMAIL PROTECTED] > Onderwerp:Re: Stop this babbling! > > >> And I mean you: Anne and Robert! Stop this polutting of the > >> mailingslist! > >> Go and twaddle using your own em

Re: MSX PC local network

1999-02-10 Thread Maico Arts
There is a game called Trip¨lex which uses the midiports of the music module to creat a LAN. I think you can get much info out of these sources so we are going back to midi again... What would it cost to make a midi or LAN cartridge? greetings Maico Arts >At 20:13 16/07/98 +01

Re: Joystick uitgang

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 17:16 14/02/98 +, you wrote: >> Weet een van jullie of je van de joystick ingang >> ook een uitgang kan maken, zodat je dingen kan >> besturen via de joystick uitgangen... >It is possible to send data through the joysticks-port. But >unfortunately it is very limited. There is only one pin

Re: IDE driver & documentation

1999-02-10 Thread NYYRIKKI
On Sat, 7 Nov 1998, Egor Voznessenski wrote: > I _DO_ have complete, working DOS1 DISKROM source code, I even > did huge modifications to it to make it more suitable for HDD > interfaceing (eg FAT is not held in memory but is loaded from > disk when necessary). I even located and corrected a b

AdrianPage URL change (Mudanca de URL de AdrianPage)

1999-02-10 Thread Adriano Camargo Rodrigues da Cunha
[english text: see below] [portuguese version] Povo, Uma vez que o Monolith desativou seus servicos de redirecionamento de URL, comunico que o novo endereco da AdrianPage (e, consequentemente, da The MSX Page) passa a ser: http://www.adrpage.cjb.net Atualizem s

ZAPP-virus...

1999-02-10 Thread Mari van den Broek
Hello, I seems that there's still somebody spreading the ZAPP-virus... So everybody has to have UNZAPP or TVAC in case of infection with this virus... --[ MARI ]-- -- Visit XSW-Magazine's HomePage at: http://www.xsw-msx.demon.nl

Re: Joystick uitgang

1999-02-10 Thread Sander van Nunen
On Sat, 14 Feb 1998, Kari & Juhani Lammassaari wrote: > At 05:16 PM 2/14/98 +, you wrote: > >> Weet een van jullie of je van de joystick ingang > >> ook een uitgang kan maken, zodat je dingen kan > >> besturen via de joystick uitgangen... > > >It is possible to send data through the joystick

RE: Prince of Persia

1999-02-10 Thread Patriek Lesparre
>Castlevania for PSX is excelent, in my opinion, the best of all >Castlevanias. I've heard much great things about the PSX Castlevania. As soon as I have a PSX (They recently dropped price!) I'll put it on the top of my want-list ;) (well, right behind Metal Gear Solid at least :) >And I think

Re: Turbo R?

1999-02-10 Thread Alex Wulms
] Then, I think that R800 works at 28 MHz (it has a clock of 28MHz). I don't ] know the MIPS (Milions of Instructions Per Second) of the R800, but probably ] the ratio MHz / MIPS is near 1 (that means between 1 and 2), because of the ] RISC architecture. But R800 is RISC, and that means that it ne

Re: Joystick network program working

1999-02-10 Thread Maarten ter Huurne
Hi all! This is a combined reply... >] And what about the auto detect option? I asked a couple of days ago, but >] there was no reaction, so I'll ask again: >] Would it be a good idea to connect TRG_A to RIGHT? Using this, we could >] make an "auto detect" option: the program would be able to se

Re: Info needed.

1999-02-10 Thread Marco Antonio Simon dal Poz
On Fri, 6 Feb 1998, NYYRIKKI wrote: > > Does anybody have info about PHYDIO routine? I know, what I must input to > that routine, and what AF and B should contain, when it exits, but is > there something, that I don't know? I'm trying to make disk-drive emulator > for Novaxis SCSI system, and

Re: CD ROM aan Novaxis

1999-02-10 Thread Maico Arts
Use MSXCDEX! for novaxis you have to type: MSXCDEX -gscsi With this driver you can use it with normal dos-commands like dir and copy. pmext won´t work. The problem with lots of these programms is that they want to open a file for reading and writing which is not possible. copy and xcopy and

RE: Prince of Persia

1999-02-10 Thread Patriek Lesparre
>IMHO, this is not a problem. It is perfectly possible to create some story >related to the Belmont family that doesn't crashes with the Konami >storyline... what about a secret brother of Simon Belmont? what about a >Belmont from another "dimensional plane"? What about a story with some >familiar

Re: ZIP on MSX

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 08:04 04/07/98 +0200, you wrote: >>At 23:02 03/07/98 +0200, you wrote: >>>Grauw, you didn't read: I wrote about the INTERNAL SCSI >ZIP! That one has >>>jumpers for all SCSI ID's and termination. >>>You are right about zip together with HD, because if you >only use ZIP, you >>>have to reboot whe

With the Head Over Heels...

1999-02-10 Thread CLAUDIO MASSAO KAWATA - 900293
Hi! | A|A (n n) \_/ Nelson M. Leiva L. ([EMAIL PROTECTED]) wrote: > (...) anybody knows how to make to work the game > Head Over Heels in the fmsx (...) You can't, not the way the game can be found at FUNET (I suppose you got it there or from some mirror site). The p

Re: Anti-virus

1999-02-10 Thread NYYRIKKI
> I know of 2 different ones, so you don't have to wite any. > I think one was called Techno Crew AntiVirus (TCAV), I forgot the > name of the other one. Mail me if you want any of these. It is called UNZAPP > So if you ran into that Zapp-virus, please do me a favor, and send it > to me (Zip

Re: Anti-virus

1999-02-10 Thread Mensink Peter
> From: "Alwin Henseler" <[EMAIL PROTECTED]> > To: [EMAIL PROTECTED] > Date sent: Wed, 28 Oct 1998 23:04:53 + > Subject:Re: Anti-virus > Send reply to: [EMAIL PROTECTED] > > Hi, > > > Adriano Camargo Rodrigues da Cunha <[EMAIL PROTECTED]> > wrote: > >

Wanted:

1999-02-10 Thread Raymond Hoogerdijk
I am looking for the the folowing original games:   Atletic Land and Magical Tree both from Konami.   Thanx in advance.   Raymond   Visit my MSX-page at: http://www.tip.nl/users/r.hoogerdijk

Re: Old Console Systems

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 19:40 20/04/98 -0300, you wrote: >In portuguese only, people sorry. > >Olá Brazileiros, eu coleciono videogames (consoles, acessórios, cartuchos, etc etc), e procurando ampliar minha coleção, gostaria de dizer que gostaria de adquirir qualquer videogame em funcionamento ou não, cartuchos, ac

Re: AW: msx-ers

1999-02-10 Thread Eric . Boon
[FAC] >You are right about that. They not only "rediscovered" the Music Module, >but also did something else: the use of FM Pac. Ehm, but not in FST 1, AFAIK ! And (again AFAIK) FST 2 was released _after_ the first version of MB. But I must admit that without FST the MSX scene would pro

Re: Breaking the 32Mb/partition limit

1999-02-10 Thread Stephan Szarafinski
>If the DOS is patched in the way I propose, all the old programs which uses >DOS function calls and do not perform direct FAT access (that is, all >programs except IMPROVE or similar) will work without any problem! Hmm, I guess there are not much programs that access the harddisk on sector level

Re: New product

1999-02-10 Thread Erik Maas
> Hello Erik, > Can you tell me if it is possible to use very fast modems with this 232 > interface. Specify very fast... 33k6 works, at least there are people using it. > I use CACIS program but sometimes it is very difficult to use all > Internet services, I will like to know more about ERI

I/O Ports in turbo R...

1999-02-10 Thread CLAUDIO MASSAO KAWATA - 900293
Hi! | A|A (n n) \_/ Jingle bells... Oh, you know the song. Before anything else, Merry Christmas and a Happy New Year. May the Unicorns keep any falling missile away from your home... Okay, seriously, has the world gone crazy? A real "nightmare before christmas"... We

Re: Important!

1999-02-10 Thread Alexandre Rajszajt
This is a small list of hoax - false viruses alarms made in mails, mailing lists, or usenet, only to block some internet servers... DO NOT BELIEVE that stupid warning message, nor the "make fast money", "make a wish or your computer will crash" Thank you! MetalGear >"Magnetic Airline Trays"

Re: FAT16!!!

1999-02-10 Thread Javi Lavandeira Montes
On Wed, 4 Nov 1998, Nestor Soriano wrote: > 1) You call address #0005 or #F37D. > 2) A routine on page 3 is jumped to. The number of the specified function > is checked. If don't exists, nothing happens and function call ends (I > don't remember if any error code is returned). > 3) Any possible

Re: Evolution of MSX

1999-02-10 Thread Jun-Sung Kim
Hi, all > I want to build MSX3. But I think, MSX2 has very bad memory manager > Mapper. If I use Z380 the mapper is not need. But DOS2 using mapper and I > will have a problem porting software. Secont VDP is stopped since. I can > build 9990 using FPGA but ... The problem compatibilities is too.

Re: POKE -54,35: strange errors!

1999-02-10 Thread Erik
Manuel Bilderbeek schreef: > Hi! > > A while ago I tried to run BCF Disk Station 6 on my MSX. I got this > diskimage from the MCCM cd Millennium. When I tried it on an emulator > the screen was totally corrupted, due to some bugs in fMSX. When I got > home I tried it on my SOny G900P. There I g

Re: Sector size

1999-02-10 Thread Marco Antonio Simon dal Poz
On Mon, 7 Dec 1998, Adriano Camargo Rodrigues da Cunha wrote: > > > > <>512 bytes for sector size? This really exists?? > > I made longer sectors on a floppy once, as an attempt to create a copy > > protection. They were read without problems by the 8250, but on turbo R, > > only the first 512 b

Re: Robocop file version released

1999-02-10 Thread NYYRIKKI
On Mon, 9 Nov 1998, Adriano Camargo Rodrigues da Cunha wrote: > Guys, what I'm doing wrong? I just set ROM in page 0 and call > BDOS! Note that all system variables are intact! And in TR, CRASH! :P Tell some more about the way you use. Do you use routine in #24 ? (If not, then you probab

Re: msx-ers

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 18:20 29/01/99 +0100, you wrote: >>By the way, my story about FAC SoundtrackerI dare to say that the FAC >is >>responsible for the fact that we are still here today in this mailinglist >>and in the MSX Newsgroup. Their program was one of the biggest revolutions >>in MSX history, especially

AW: Nostalgia...

1999-02-10 Thread Coen van der Geest
Hi there, I don't want to make this a PSX mailinglist, discussing PSX games and all that :-) but since we are talking about the best softwarehouse on MSX, I think we ought to talk about their latest effords too. >Don't kill me but... I don't like Metal Gear Solid. I see no difference >with the t

Re: MSX game: an idea

1999-02-10 Thread Eric . Boon
Another day, another light: >> I think there should be only one energy supply (make life simple!) > >Simplicity is indeed a very good argument. :-) Amen :-)) > [ideas about IDs] >Oh, right. I like to have ID's. I stated before you don't need them, >but that doesn't mean you shouldn't...

Re: Bigger sector numbers

1999-02-10 Thread Egor Voznessenski
> My idea: why not indicate a big sector number with the highest bit of > the drive number (passed with A register)? > If passed to an older driver/part of the system, this would be read > as drive number beyond 127 ('ridiculous'), and any action will surely > be refused in this case, with an erro

Re: Emulators...

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 23:06 11/11/98 PST, you wrote: >>A lot of real MSX users putted their MSXs into somewhere >>untouchable-place because they could run some MSX softwares on PC. > >Surely the reason most people would buy the PC is because they believe, >at that time, they prefer to run PC software. I think ther

Re: Sorry, friends from Holland...

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 14:36 10/07/98 +0200, you wrote: >>Sorry friends from Netherlands, but Brazil will won again the world >>championship... Sorry, but the Clockwork Orange has been stuck by Taffarel! >>Of course, I haven´t frogotten France or Croatia, but we're very confident >>about our team. And I hope

Re: MSX game: an idea

1999-02-10 Thread Eric . Boon
[step] >IMO, the nicest would be a 4-neighbourhood for moving, attacking and dropping >energie and a 12-neighbourhood for looking (I'll explain further on). Tell me >if you don't agree. [long range scan] >Nice idea. That would be very good, I think. >I was thinking of one lar

Re: Info needed.

1999-02-10 Thread NYYRIKKI
On Fri, 6 Feb 1998, Marco Antonio Simon dal Poz wrote: > > Ok, you can use the PHYDIO routine in the following way: > HL=memory address where data will be read or written > DE=starting sector from disk, beginning from zero > B=number of sectors to be transfered > C=type of disk: FC=40 tracks s

ZIP on MSX

1999-02-10 Thread J.P. Zeedijk
Grauw, you didn't read: I wrote about the INTERNAL SCSI ZIP! That one has jumpers for all SCSI ID's and termination. You are right about zip together with HD, because if you only use ZIP, you have to reboot when you want to change ZIP's. I have (in a 8250) a Seagate 20Mb on SCSI-ID 0, so bootin

Re: No Tilburg 99??

1999-02-10 Thread Manuel Bilderbeek
> Manuel wrote: > > > there is still enough time for CGV to get more people interessted for > > > comming to the fair... > > > > YES! SO ENLIST YOURSELVES!! (NOW!) > > Is the problem that the organisation really needs more stand holders? > Or do they only need more money? > It the second is tr

Re: Robocop file version released

1999-02-10 Thread Adriano Camargo Rodrigues da Cunha
Ramon, > > I have downloaded the Robocop disk version. > > It crashes in my Turbo R. Yeah, it crashes in my TR, too, when the first block will be read from disk. But it works in MSX1/2/2+... Guys, what I'm doing wrong? I just set ROM in page 0 and call BDOS! Note that al

RE: Prince of Persia

1999-02-10 Thread Patriek Lesparre
>>Yes, we at TNI thought it would be cool too. >>We have ideas for a second Vampire Killer, we even have a Super Deform >>version in mind! :) > >It is only an idea... but it would be better a "serious" version. Have you >seen other Castlevanias? They are wonderful, and I think it is possible to >m

Manuel Bilderbeek's pages... (final, I hope!) (yes, back online!)

1999-02-10 Thread Manuel Bilderbeek
Manuel Bilderbeek wrote: > > I hate to say this, but because some hacker tested the security of > > Joost's WWW-server (which makes it possible to access my pages), the > > computer on which that server was running crashed... At the moment Joost > > is working on a better security-system and unti

MSX 1 to MSX 2+ by ACVS

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 19:46 25/08/98 +0200, you wrote: >> Every time I booted my old MSX-1, it asked for a date (to save >>files on disk). When I converted my MSX-1 to MSX-2, the boot stopped to >>ask the date. And I didn't change the drive interface!! So my questions >>are: how the drive knew I changed my computer,

Re: DiskBasic in Sony HB-f700D

1999-02-10 Thread Maico Arts
>At 10:26 AM 6/30/98 +0200, you wrote: > >>> David is right, you only measure the number of interrupts that got >> >through. >>> For example, take two equally fast disk ROMs, ROM A re-enables interrupts >>> whenever possible and ROM B keeps interrupts disabled during the whole >>> disk >>> I/O. Ac

AW: AW: AW: Rieks's hair

1999-02-10 Thread Robert Vroemisse
> -- > Van: Wynke Stulemeijer[SMTP:[EMAIL PROTECTED]] > Verzonden:donderdag 28 januari 1999 16:05 > Aan: '[EMAIL PROTECTED]' > Onderwerp:Re: AW: AW: Rieks's hair > > > > On Thu, 28 Jan 1999, Robert Vroemisse wrote: > > > > WOW, And I thought my girlfriend was the only girl w

Re: Breaking the 32Mb/partition limit

1999-02-10 Thread Egor Voznessenski
On Sat, 03 Jan 1998 15:43:25 +0900, Konami Man wrote: >I think it is not a good idea to touch the MSX work area. New space should >be allocated in TPA or in a new system segment for these purposes. This is also possible. We can allocate 4 bytes as a part of DISKROM's work area - but this is just

MSX game: an idea

1999-02-10 Thread Stefano Fronteddu
Hi MSX people ! I'm writing to all of You to explain an idea I had a lot of time ago. I was thinking to develop a battle game: blah, what the news !!! No this was my idea: I intended to develop a program that was able to read 2 files. These files were the source code to control the action of a

Re: diskROMs/page 1 loading

1999-02-10 Thread Alwin Henseler
Hi, A little spin-off here, about details of how diskROMs load sectors in page 1... Maarten ter Huurne <[EMAIL PROTECTED]> wrote: > What might be an interesting spin-off is whether loading in page 1 > is legal or not. Absolutely legal. Supported by DOS1 (& DOS2 in other ways) with vario

Re: Speeding up Interrupts...

1999-02-10 Thread M . K . t . Huurne
> > >I want to speed up the interrupt (original #38). > > >So I use the #FD9A for jumping to my own routine (which will > > >pop the return-adress from the stack), checking the Vertcal- > > >Blank flag and only the absoult necessary things. > > > > There is a much more convenient way of doing this

Re: from gif to SCreen

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 15:54 03/02/99 +0100, you wrote: >I'm currentrly working on a videogame for msx, and now i'm working to the >intro of the game, because the game has an intro in cartoon stile is has to >draw on paper and take the image with a scanner, now i want to ask about how >can i convert the gif files to

Re: [Macadam Bumper and Aleste 2 and more games]

1999-02-10 Thread MetalGear
I have the same problems with Aleste2 (jammer ik houd er van :-( and Bubble Bobble... MetalGear --- Email: [EMAIL PROTECTED] [EMAIL PROTECTED] WEB:http://www.ping.be/metalgear Les Petits Déjeuners du Cinéma

RE: Evolution of MSX

1999-02-10 Thread Eric . Boon
>So why not extend e.g. fMSX or RuMSX (or whatever it is called these days) >with Glide (3Dfx) support, so MSX games can become really 3D? ROTFL! This this _really_ the most hilareous suggestion/idea I've heard in ages. It's like putting the TITANIC's engines onto the picture of a rubberboat and

Re: Robotz 0.2

1999-02-10 Thread Eric . Boon
And a very good day to you, too :-) >No, both drop and atck have as a parameter the amount of energie to use. Ehm... not yet :-) ATCK is only specified with the direction in which to attack as parameter. For DROP, no direction is specified - I assumed that DROP would drop the energy on the posi

Re: Philips VY-0010 diskdrive

1999-02-10 Thread Manuel Bilderbeek
> I had one myself for a while, and it worked incredibly slow (fast > compared with tape, but really slow compared with other disk > interfaces). > When booting, it seemed to expect a disk in the drive (better to put > that disk in after power-on, instead of powering on with the disk > inside)

Re: Partition table format

1999-02-10 Thread Jon De Schrijder
> >It should be possible in future to use a single program for playing > >audiocd's on all types of interfaces, setting read-only, ... The way to go > >is to define some new rombiosentries (for example for sending > >commandpackets to SCSI or ATAPI devices, enabling/disabling readonlymode, > >...

Re: AW: AW: AW: Rieks's hair

1999-02-10 Thread Wynke Stulemeijer
On Thu, 28 Jan 1999, Robert Vroemisse wrote: > > Van:Wynke Stulemeijer[SMTP:[EMAIL PROTECTED]] > > On Thu, 28 Jan 1999, Robert Vroemisse wrote: > > > > > WOW, And I thought my girlfriend was the only girl who uses a > > > > MSX > > > > > > > > And I thought I was the only one...

Re: Bar Code Reader/ORACLE/GDOS slotexpander etc.....

1999-02-10 Thread Eric . Boon
[barcode] >It seems to read the barcodez coz the read data is >equal to the one printed below the barcode, sometimes >the last number is missing and I didn_t figured yet why? I'm no barcode expert, but I'm always happy to share the knowledge I do have :-) First of all, there is more than

Re: Emulators...

1999-02-10 Thread TFH
Thanks for the info !!! I already made an e-mail to him... So if he wants me to delete it, I will do that ofourse !!! What I wrote in this mailinglist and what is written on my page is serious. So... We will see !!! Kind regards, Arnaud de Klerk Go visit the MSX Emulator Page (M.E.P.) http://s

HD + ZIPplus = dead HD !!

1999-02-10 Thread Eric . Boon
Hi! A short line of info for anyone who's about to buy a ZIP drive for his/her MSX. DO NOT BUY A ZIPplus - the new ZIP drive with SCSI _and_ parallel interface!! === It seems the perfect solution: you can connect it to the PC's parallel port or connect it to the SCSI-chain on either PC or MS

Re: Turbo R?

1999-02-10 Thread Jun-Sung Kim
Hi all, About the R800 clock speed... I don't know it exactly. But I think the minimum clock cycle of an instruction is 1/7MHz(140ns). In general, many CPU need higher clock frequency than the instruction frequency. For example, the external clock is devided by two and two different clocks(say

AW: MSX Fair Tilburg 1999 : Cancelled <---- TRY TO CHANGE THIS! ENLIST NOW AS EXHIBITIONEER!!!

1999-02-10 Thread Robert Vroemisse
> -- > Van: Manuel Bilderbeek[SMTP:[EMAIL PROTECTED]] > Verzonden:vrijdag 11 december 1998 14:01 > CC: [EMAIL PROTECTED]; [EMAIL PROTECTED]; [EMAIL PROTECTED] > Onderwerp:Re: MSX Fair Tilburg 1999 : Cancelled < TRY TO CHANGE > THIS! ENLIST NOW AS EXHIBITIONEER!!! > I have

MSX pages Uploaded

1999-02-10 Thread Stefano Fronteddu
[English] Hi to all, I've uploaded my home page with the information about Omega project (thanks to Brazilian Team pages) in english version and translated in italian. Added in disk section a html file with a lot of cheats (thanks to the author). Added in link section the Official JoyNet Homepa

Re: GFX9000

1999-02-10 Thread Ricardo Jurczyk Pinheiro
At 16:52 01/01/98 -0800, you wrote: >Giovanni R. Nunes wrote: >> >> Everyone, >> >> Now, I'm looking for a male SCART conector. Is a "impossible >> mission" find it in BRAZIL. If you have a SCART, or know a >> "litle shop of horrors" saling one. Please contact me. With > > >Ademir Jorge

Re: JoyNet testers

1999-02-10 Thread Patrick 'Patsie' Lina
NYYRIKKI wrote: >> The receive end should be short, the send end long. How long exactly is up >> to you, longer means more expensive and more possible errors. But too short >> will mean you have less flexibility in placing the computers. >> My cables have a receive cable of about 40cm and a send c

Looking for the game: Thezeus

1999-02-10 Thread M.H.M. van den Broek
Hello,   Does somebody have the game Thezeus (not the ROM-file!)...?   If the game is not on the MSX FTP-site in finlad, please mail it directly to me (and put a message in the mailinglist so others know that It is done!?)   --[ MARI ]--

Re: CD ROM aan Novaxis

1999-02-10 Thread R. Hoogerdijk
Well I have a Novaxis to on a Turbo-R and I can read all the CD-ROM's except the two CD's that are delivered with MCCM. I think they used a different format. To read CD's on a MSX with Novaxis you need MSXCDEX.COM And then the syntax will be: MSXCDEX -gscsi Succes. Raymond

Re: MSX game: an idea

1999-02-10 Thread shevek
On Mon, 7 Dec 1998 [EMAIL PROTECTED] wrote: [RobotZ] > >-move (1 step). > > And how is "one step" defined? As only north, south, east and west > (4-neighbourhood)or also north-east, north-west, south-east and south-west > (8-neighbourhood)? IMO, the nicest would be a 4-neighbourhood for mov

More info about MegaSCSI...

1999-02-10 Thread Giovanni R. Nunes
People, --- MEGA-SCSI information (Sat 30th Mar. 1996) Copyright (C) 1996 ESE Artists' Factory Hello MSX friends! We, ESE Artists' Factory produces exellent SCSI-cartridge for MSX. The name of the cartridge is MEGA-SC

AW: Looking for Ram

1999-02-10 Thread arjan
you wrote: Ok I am ready to try to make one myself. so could you please send me the manual you talk about ? I couldn't , but i have a (normal) 512 Kb Mem.mapper for sale. Mail me if you're interested !! greetz arjan [EMAIL PROTECTED] application/ms-tnef

RE: Turbo R?

1999-02-10 Thread Antoni Burguera
-Mensaje original- De: Laurens Holst <[EMAIL PROTECTED]> Para: [EMAIL PROTECTED] <[EMAIL PROTECTED]> Fecha: martes 16 de junio de 1998 10:34 Asunto: Re: Turbo R? >:And if it will be finished, it will take quite some time. It's not just the >:Z380 they have to get to work, they have to m

Re: MSX game: an idea

1999-02-10 Thread Maarten ter Huurne
Hi! >Suppose you want to send some signals from the fourth to the >twientieth computer. So, your packages would be sent through eight >computers, and you'll spend time sending this file, maybe some seconds. >Sending a file through a LAN is a matter of time: The faster, the better. >Into a

Re: MAP.COM

1999-02-10 Thread Maarten ter Huurne
At 11:42 AM 11/23/98 -0800, you wrote: >> 3. What's the problem? >The possibility to work with Japanese Panasonic MSX 2+ computer that >have >64Kb ram (and external extension ram). ^^ I guess we found the problem! If your extension RAM is larger than 512K, MAP.

Big sector numbers: worrying too much?

1999-02-10 Thread Nestor Soriano
In the FAT16 discussion I'm reading a lot of comments about how to read 32bit sector numbers. Egor proposed a solution based on the fact of specify value in the sector number field of the standard sector read/write call, and to specify the actual sector number in other way. And someone replie

AW: Nostalgia...

1999-02-10 Thread Robert Vroemisse
> -- > Van: Coen van der Geest[SMTP:[EMAIL PROTECTED]] > Verzonden:vrijdag 22 januari 1999 11:02 > Aan: '[EMAIL PROTECTED]' > Onderwerp:AW: Nostalgia... > > Hi there, > > > Well, I finished Gradius gaiden (it's VERY difficult indeed) but the > >end demo is very weak. Very

Re: HARDWARE PROPOSAL (7MHz related)

1999-02-10 Thread Laurens Holst
:> HARDWARE PROPOSAL: :> -- :> In stead of building an internal 3.58MHz clock in all SCC's, Audio's and :> Musics it would be convenient to have a fixed 3.58MHz clocksignal :> available on the cartridgeconnector and also a 'BUSCLOCK' which reflects :> the processor's speed. My prop

Re: MSX Dead ??? Nop.. not at all....

1999-02-10 Thread TFH
Hmmm Nice idea, but it won't work I already contacted Tristan for this ofcourse. I also know him personally, so it was one of the first things I thought about. But the problem is more complicated... We got kicked of our server, because we generate way too much traffic (Over 8 gig in one mont

Robocop: Possibilities...

1999-02-10 Thread CLAUDIO MASSAO KAWATA - 900293
Hi! | A|A (v v) \_/ I'm not in a good moment now, but I think this could help. Adriano Cunha ([EMAIL PROTECTED]) wrote: >> (...) I have downloaded the Robocop disk version. >> It crashes in my Turbo R. > > Yeah, it crashes in my TR, too, when the first block will be rea

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