at 1:16 PM, Stephen Blair stephenrbl...@gmail.comwrote:
Friday Flashback #149
1996: What SOFTIMAGE|3D might have looked like in an alternate universe
http://wp.me/powV4-2Vz
--
ale...@xtfx.co.uk
http://www.xtfx.co.uk/
i like it!
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mr Alexei
Godek
Sent: 06 December 2013 12:34
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #149
windows 3.11 style - beautiful
On 6
:* 06 December 2013 12:34
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Friday Flashback #149
windows 3.11 style - beautiful
On 6 December 2013 12:31, Martin Chatterjee
martin.chatterjee.li...@googlemail.com wrote:
Ek!!!
-M
--
Martin Chatterjee
[ Freelance
it's a lot better than 3dmax actual interface ja! and judging by the tools
i see on the pic, i could say the same !
Francisco.
On Friday, December 6, 2013, Stephen Blair wrote:
Friday Flashback #149
1996: What SOFTIMAGE|3D might have looked like in an alternate universe
http://wp.me/powV4
my first thought was, it looks like Lightwave...
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mr Alexei
Godek
Sent: Friday, December 06, 2013 1:34 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #149
It was a working sumatra/XSI mockup in visual basic.
Or did you guys have a special version of Softimage|3D with layouts, a
scene explorer, selection filters, etc.
2013 09:50
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #149
It was a working sumatra/XSI mockup in visual basic.
Or did you guys have a special version of Softimage|3D with layouts, a scene
explorer, selection filters, etc.
Friday Flashback #148
Faux Pas (1989) by #Softimage, Daniel Langois, Georges Mauro and Char
Davies
http://wp.me/powV4-2Tq
Nice! They did shattering already back in '89... =}
Am 29.11.2013 16:52, schrieb Stephen Blair:
Friday Flashback #148
Faux Pas (1989) by #Softimage, Daniel Langois, Georges Mauro and
Char Davies
http://wp.me/powV4-2Tq
---
Diese E-Mail ist frei von Viren und Malware, denn der avast
:)
Den 26. november 2013 kl. 17:46 skrev Stephen Blair
stephenrbl...@gmail.com:
The duck also appeared in Friday Flashback #138:
http://xsisupport.com/2013/09/20/friday-flashback-138/
http://xsisupport.com/2013/09/20/friday-flashback-138/
On Tue, Nov 26, 2013 at 9:57 AM, Morten
I remember that duck! That is from back when I started using Softimage :)
Morten
Den 22. november 2013 kl. 19:01 skrev Stephen Blair
stephenrbl...@gmail.com:
Friday Flashback #147
http://wp.me/powV4-2UR http://wp.me/powV4-2UR
April 1992 #SOFTIMAGE Animation Software Breaks New Ground
Friday Flashback #147
http://wp.me/powV4-2UR
April 1992 #SOFTIMAGE Animation Software Breaks New Ground
Friday Flashback #146
Sculpting a polymesh with a txt map, then and now
http://wp.me/powV4-2eW
Friday Flashback #145
http://wp.me/powV4-2U7
Screenshot of Wam!Net ROD Render in SOFTIMAGE|3D. From the Softimage web
site back in 2000/2001.
Softimage was so much ahead of its time using flat design way back in the 90's!
;)
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: 8 novembre 2013 12:21
To: softimage@listproc.autodesk.com
Subject: Friday Flashback
AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #145
Softimage was so much ahead of its time using flat design way back in the 90’s!
;)
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: 8 novembre
--
*From:* softimage-boun...@listproc.autodesk.com [
softimage-boun...@listproc.autodesk.com] On Behalf Of Marc-Andre
Carbonneau [marc-andre.carbonn...@ubisoft.com]
*Sent:* Friday, November 08, 2013 10:07 AM
*To:* softimage@listproc.autodesk.com
*Subject:* RE: Friday Flashback #145
[softimage-boun...@listproc.autodesk.com]
On Behalf Of Marc-Andre Carbonneau [marc-andre.carbonn...@ubisoft.com]
Sent: Friday, November 08, 2013 10:07 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #145
! ;)
*From:* softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *Stephen Blair
*Sent:* 8 novembre 2013 12:21
*To:* softimage@listproc.autodesk.com
*Subject:* Friday Flashback #145
Friday Flashback #145
http://wp.me/powV4-2U7
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: 8 novembre 2013 15:05
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #145
Not really. They copied Apple's UI design from the 80's.
Matt
From:
softimage-boun
not
represent the opinions of NASA or any other party.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Marc-Andre
Carbonneau
Sent: Friday, November 08, 2013 3:54 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #145
the design
says big brother.
On Fri, Nov 1, 2013 at 6:59 AM, Stephen Blair stephenrbl...@gmail.com wrote:
Friday Flashback #144
FREEDOM circa 2001
http://wp.me/powV4-2TN
mixed feelings about this one. The word says freedom, but the design
says big brother.
On Fri, Nov 1, 2013 at 6:59 AM, Stephen Blair stephenrbl...@gmail.com wrote:
Friday Flashback #144
FREEDOM circa 2001
http://wp.me/powV4-2TN
Friday Flashback #143
Some SOFTIMAGE|3D screen captures, and some other stuff, from a NAB 1996
video about SOFTIMAGE | DS. I think the parrot character was named Rudy
or Ruby, and was used to demo channels and motion capture.
http://wp.me/powV4-2T9
HaHa,
1996 screencaptures! this was also a normal preview-rendersize at the
time;-) .
Am 10/25/2013 5:11 PM, schrieb Stephen Blair:
Friday Flashback #143
Some SOFTIMAGE|3D screen captures, and some other stuff, from a NAB
1996 video about SOFTIMAGE | DS. I think the parrot character
Constable
*Sent:* Friday, October 18, 2013 11:47 AM
*To:* softimage@listproc.autodesk.com
*Subject:* RE: Friday Flashback #142
** **
Fast and interactive yes, but it crashed a lot, didn't it? I'm curious, in
1998 I was a student learning Softimage|3D and the standalone particle
system
Friday Flashback #142
SOFTIMAGE|PARTICLE
http://wp.me/powV4-2Sk
@listproc.autodesk.com
Subject: Re: Friday Flashback #142
Ahh yes.
When I first started learning to use it I had a Deskside Onyx all to myself,
around 1995 I think it was. I did a 5 minute simulation just keying on and
off forces just to get an idea what they did. I think I still have it on a
D1 tape somewhere
Of Stephen Blair
Sent: Friday, October 18, 2013 11:17 AM
To: softimage@listproc.autodesk.com
Subject: Friday Flashback #142
Friday Flashback #142
SOFTIMAGE|PARTICLE
http://wp.me/powV4-2Sk
packages.
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeff McFall
Sent: Friday, October 18, 2013 11:29 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #142
I remember that. I was sooo looking forward
found
in most 3d packages.
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeff McFall
Sent: Friday, October 18, 2013 11:29 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #142
I remember that. I
-boun...@listproc.autodesk.com] On Behalf Of Sven Constable
Sent: Friday, October 18, 2013 11:47 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #142
Fast and interactive yes, but it crashed a lot, didn't it? I'm curious, in 1998
I was a student learning Softimage|3D
...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Friday, October 18, 2013 2:59 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #142
It started on SGI with Softimage|3D v3.0 (1995) and was later ported to Windows
NT along
...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Friday, October 18, 2013 8:59 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #142
It started on SGI with Softimage|3D v3.0 (1995) and was later ported to
Windows NT along
Constable
Sent: 18 octobre 2013 15:27
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #142
Yes, that would explain it. I had to use a cheap Matrox/ATI card or something
in that class. I later switched to 3DLabs for my personal workstation. Did a
better job with Softimage|3D, but I
.
** **
*From:* softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind
*Sent:* Friday, October 18, 2013 2:59 PM
*To:* softimage@listproc.autodesk.com
*Subject:* RE: Friday Flashback #142
** **
It started on SGI with Softimage|3D v3.0
I never really used it beyond doing a tutorial, but I loved the
interface, the widgets and the opengl look. It had manipulators which
softimage 3D also did not have. So much more modern than softimage|3D;
hard to believe it's from 1995, and you would only get a new softimage
GUI 5 years later.
I
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #142
I never really used it beyond doing a tutorial, but I loved the interface, the
widgets and the opengl look. It had manipulators which softimage 3D also did
not have. So much more modern than softimage|3D; hard to believe it's
18, 2013 4:12 PM
To: softimage
Subject: Re: Friday Flashback #142
Hehehe I remember loosing all animation curves every time I exited the program!
On Fri, Oct 18, 2013 at 3:38 PM, Eric Lampi
ericla...@gmail.commailto:ericla...@gmail.com wrote:
The other thing about it that was awesome was the fact
@listproc.autodesk.com
Subject: Re: Friday Flashback #142
I never really used it beyond doing a tutorial, but I loved the interface, the
widgets and the opengl look. It had manipulators which softimage 3D also did
not have. So much more modern than softimage|3D; hard to believe it's from
1995
Wasn't it Jean-Luc Corenthin the dev that was the intermediary on Soft
side?
-Original Message-
From: Marc-Andre Carbonneau [mailto:marc-andre.carbonn...@ubisoft.com]
Sent: October-18-13 4:50 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #142
ArcSciMed! Now
On Fri, Oct 18, 2013 at 4:50 PM, Marc-Andre Carbonneau
marc-andre.carbonn...@ubisoft.com wrote:
I totally agree with you Luc-Eric, it had some pretty slick stuff that
Softimage didn't have. I don't remember
how many particles you could have in your scene before slowing it down?
In 1997 we
Subject: RE: Friday Flashback #142
Fast and interactive yes, but it crashed a lot,
didn't it? I'm curious, in 1998 I was a student learning
Softimage|3D and the standalone particle system was really
hard to use because
Friday Flashback #141
1997 Softimage reel
http://wp.me/powV4-2RX
f the game with my visits to the arcade :-D .
Thanks for posting it!
On 11/10/2013 9:31 AM, Stephen Blair wrote:
Friday Flashback #141
1997 Softimage reel
http://wp.me/powV4-2RX
favorite games EVER. I'm sure Sega recouped a big part
of the cost of the game with my visits to the arcade :-D .
Thanks for posting it!
On 11/10/2013 9:31 AM, Stephen Blair wrote:
Friday Flashback #141
1997 Softimage reel
Subject: Re: Friday Flashback #141
yes, isn't nostalgia just memory with all the bad times forgotten?.. I'll have
to add a pict of my full set of Softimage|3D boxed set manuals (v3.8 I
believe)..fun to look through, turning to a random page
we find gems.. ...For example, calculate the memory
In 1998, how many customers accounted for a little over 25% of Softimage
revenue?
a) 100
b) 50
c) 25
d) 10
e) 5
f) 1
The answer might surprise some.
Friday Flashback #139
In 1998, how many customers accounted for 27% of #Softimage revenue:
100,50,25,10,5, or 1?
http://wp.me/powV4-2Rg
for a little over 25% of Softimage
revenue?
a) 100
b) 50
c) 25
d) 10
e) 5
f) 1
The answer might surprise some.
Friday Flashback #139
In 1998, how many customers accounted for 27% of #Softimage revenue:
100,50,25,10,5, or 1?
http://wp.me/powV4-2Rg
--
To unsubscribe: mail softimage
13, 22 and 32 million dollar loss. nice.
can't believe that stuff was public.. (can you really have
flashbacks about stuff you didn't know :P )
On Fri, Sep 27, 2013 at 10:36 AM, Greg Punchatz g...@janimation.com wrote:
1? the one being ILM?
In 1998, how many customers accounted for a little
Yea nice flashback... But how accurate are those figures?
Chris
On 28 Sep, 2013, at 12:28 AM, Luc-Eric Rousseau luceri...@gmail.com wrote:
13, 22 and 32 million dollar loss. nice.
can't believe that stuff was public.. (can you really have
flashbacks about stuff you didn't know :P )
On
Consider it more of a narrative flashback ;) but yeah I get your point.
On Fri, Sep 27, 2013 at 12:28 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
13, 22 and 32 million dollar loss. nice.
can't believe that stuff was public.. (can you really have
flashbacks about stuff you didn't know :P
I'm sure the numbers are accurate. But I'm not sure how to interpret
it though though, because Softimage Co was a subsidiary of Microsoft.
and Microsoft spent a lottt of money for Softimage, more than
Softimage by itself if it had been independent. example: spending
hugely on siggraph.
-Eric Rousseau [luceri...@gmail.com]
Sent: 27 September 2013 07:23 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #139
I'm sure the numbers are accurate. But I'm not sure how to interpret
it though though, because Softimage Co was a subsidiary of Microsoft.
and Microsoft spent
, 2013 7:25 AM
To: softimage@listproc.autodesk.com
Subject: Friday Flashback #139
In 1998, how many customers accounted for a little over 25% of Softimage
revenue?
a) 100
b) 50
c) 25
d) 10
e) 5
f) 1
The answer might surprise some.
Friday Flashback #139
In 1998, how many customers accounted
.
Matt
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Friday, September 27, 2013 11:01 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #139
F) 1
Likely ILM.
The real
with the rest of
the M E information.
From: Luc-Eric Rousseau [luceri...@gmail.com]
Sent: 27 September 2013 07:23 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #139
I'm sure the numbers are accurate. But I'm not sure how
Looking over the numbers a little closer:
fyi, those 1998 numbers are for Softimage|3D and Softimage|DS.
XSI was released only two years later. DS sold for 130,000$
--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
unsubscribe and reply to the
Lind
Sent: Friday, September 27, 2013 8:01 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #139
F) 1
Likely ILM.
The real trivia is who was the 2nd customer accounting for the revenue the
previous year?
Matt
-Original Message-
From: softimage-boun
11:54 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #139
Titanic was released in 1997. If I remember correctly, the ocean stuff was
mentalray with Arete's DNT plugins for Softimage. So maybe Digital Domain?
sven
-Original Message-
From: softimage-boun
Sent: Friday, September 27, 2013 11:59 AM
To: 'softimage@listproc.autodesk.com'
Subject: RE: Friday Flashback #139
Godzilla was also release then and probably used CG more so than Titanic. I'm
betting on Centropolis.
Matt
-Original Message-
From: softimage-boun
.
From: Luc-Eric Rousseau [luceri...@gmail.com]
Sent: 27 September 2013 07:23 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #139
I'm sure the numbers are accurate. But I'm not sure how to interpret
it though though, because Softimage Co
idea of
Softimage / Maya / MAx seats ? Or is it just bundled up with the rest of
the M E information.
From: Luc-Eric Rousseau [luceri...@gmail.com]
Sent: 27 September 2013 07:23 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback
@listproc.autodesk.com
Subject: Re: Friday Flashback #139
I'm betting on mainframe entertainment
On 27 Sep 2013 20:03, Vladimir Jankijevic
vladi...@elefantstudios.chmailto:vladi...@elefantstudios.ch wrote:
you can check out the information about ME here:
http://www.sec.gov/Archives/edgar/data/769397
...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Friday, September 27, 2013 9:01 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #139
The contenders I can think of:
- Blue Sky
- Manex Entertainment (Matrix movie
Friday Flashback #138
Digital Duckroom by Luca Prasso from 1991
http://wp.me/powV4-2QR
--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
unsubscribe and reply to the confirmation email.
With Olivier Ozoux modeling and animating on it, I'm surprised that the
duck didn't have a shock of blue hair ;)
On Fri, Sep 20, 2013 at 4:34 AM, Stephen Blair stephenrbl...@gmail.comwrote:
Friday Flashback #138
Digital Duckroom by Luca Prasso from 1991
http://wp.me/powV4-2QR
Friday Flashback #137
The Mr Hoodie XSI stand-up banner from 2006
http://wp.me/powV4-2Qp
] On Behalf Of Stephen Blair
Sent: Friday, September 13, 2013 10:19 AM
To: softimage@listproc.autodesk.com
Subject: Friday Flashback #137
Friday Flashback #137
The Mr Hoodie XSI stand-up banner from 2006 http://wp.me/powV4-2Qp
...@listproc.autodesk.com] on behalf of Ed Harriss
[ed.harr...@sas.com]
Sent: Friday, September 13, 2013 10:45 AM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #137
Maybe it is blocked on our end for some reason, but I cannot see the file:
http://xsisupport.files.wordpress.com/2013/09
: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Harriss
Sent: Friday, September 13, 2013 4:45 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #137
Maybe it is blocked on our end for some reason, but I cannot see the file:
http
] On Behalf Of Ed Harriss
Sent: Friday, September 13, 2013 4:45 PM
To: softimage@listproc.autodesk.com
Subject: RE: Friday Flashback #137
Maybe it is blocked on our end for some reason, but I cannot see the
file:http://xsisupport.files.wordpress.com/2013/09/xsi_standup_banner.png
Can anyone
@listproc.autodesk.com
Subject: RE: Friday Flashback #137
Maybe it is blocked on our end for some reason, but I cannot see the file:
http://xsisupport.files.wordpress.com/2013/09/xsi_standup_banner.png
Can anyone else?
Ed
-Original Message-
From: softimage-boun...@listproc.autodesk.com
...@listproc.autodesk.com] On Behalf Of Emilio Hernandez
Sent: Friday, September 13, 2013 11:41 AM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #137
I got that poster straight from Softimage HQ in Montreal, just before the
release of ICE. -What a flasback!
2013/9/13 Tim Crowson
tim.crow
Friday Flashback #136
April 1997 - Softimage releases new Softimage SDK; Opens Architecture
Further for Expanded Customization; More Than 100 Third-Party Developers
Currently Creating New Plug-Ins; Developers Applaud New SDK
http://wp.me/powV4-2PT
Friday Flashback #135
Holy LT Batman! XSI 4.2 feature-comparison chart for Advanced,
Essentials, and Foundation.
http://wp.me/powV4-2PB
That's too bad they don't do the foundation anymore. Was a nice entry
level to the SI familly...
Le 30/08/2013 18:18, Stephen Blair a écrit :
Friday Flashback #135
Holy LT Batman! XSI 4.2 feature-comparison chart for Advanced,
Essentials, and Foundation.
http://wp.me/powV4-2PB
They have Maya Lt instead ...oh wait :P
On Fri, Aug 30, 2013 at 11:27 AM, olivier jeannel
olivier.jean...@noos.frwrote:
That's too bad they don't do the foundation anymore. Was a nice entry
level to the SI familly...
Le 30/08/2013 18:18, Stephen Blair a écrit :
Friday Flashback #135
@listproc.autodesk.com
Subject: Re: Friday Flashback #133
Eric, this is all your fault.
--
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!
behold... Godwins Law!
this list has been reasonably unaffected so far – but a serious infection seems
to have caught on today.
From: Xavier
Sent: Tuesday, August 27, 2013 2:25 PM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #133
Eric in Action: http://bit.ly/1fggcCa
On Tue, Aug 27, 2013 at 8:25 AM, Xavier lapointe.xav...@gmail.com wrote:
Eric in Action: http://bit.ly/1fggcCa
Great. A wookie on a giant squirrel. *Thanks Obama.*
Standard issue NSA transportation and uniform..
Eric Thivierge
===
Character TD / RnD
Hybride Technologies
On August-27-13 10:05:41 AM, Luc-Eric Rousseau wrote:
On Tue, Aug 27, 2013 at 8:25 AM, Xavier lapointe.xav...@gmail.com
mailto:lapointe.xav...@gmail.com wrote:
Eric in
...@listproc.autodesk.com] *On Behalf Of *Eric Thivierge
*Sent:* Monday, August 26, 2013 5:33 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Friday Flashback #133
On Mon, Aug 26, 2013 at 8:06 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
F) The software patents world is an American
Subject: Re: Friday Flashback #133
Eric, this is all your fault.
Did I not CLEARLY state that I didn’t want this to turn into a political
conversation?
:P
-Eric
-Original Message-
From: Raffaele Fragapane
Sent: Monday, August 26, 2013 11:06 PM
To: softimage@listproc.autodesk.com
mailto:softimage-boun...@listproc.autodesk.com] *On Behalf
Of *Eric Thivierge
*Sent:* Monday, August 26, 2013 5:33 PM
*To:* softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com
*Subject:* Re: Friday Flashback #133
On Mon, Aug 26, 2013
Thx Alan, I knew about the render region, and I'm not surprised of the toon and
quick stretch ones either.
What I really wonder is: how could any developer these days write commercial software and
hope not to infringe any patents by accident? It's a total minefield, let alone
financially
Don't worry, most of these patents and there children will have expired by
the year 2025. only about twelve years to go!
Le 2013-08-26 05:47, Stefan Kubicek s...@tidbit-images.com a écrit :
Thx Alan, I knew about the render region, and I'm not surprised of the
toon and quick stretch ones
I'm going to file a patent for patenting... That'll show *them*!! :p
On Mon, Aug 26, 2013 at 9:40 AM, Luc-Eric Rousseau luceri...@gmail.comwrote:
Don't worry, most of these patents and there children will have expired by
the year 2025. only about twelve years to go!
Le 2013-08-26 05:47,
Nah, Joe Alter already holds this...
Am 26.08.2013 16:18, schrieb Alan Fregtman:
I'm going to file a patent for patenting... That'll show /them/!! :p
On Mon, Aug 26, 2013 at 9:40 AM, Luc-Eric Rousseau
luceri...@gmail.com mailto:luceri...@gmail.com wrote:
Don't worry, most of these
patents they would
have a different opinion of him.
My 0.02.
-Eric
-Original Message- From: Eugen Sares
Sent: Monday, August 26, 2013 10:23 AM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #133
Nah, Joe Alter already holds this...
Message-
From: Eugen Sares
Sent: Monday, August 26, 2013 10:23 AM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #133
Nah, Joe Alter already holds this...
On Mon, Aug 26, 2013 at 11:33 AM, Eric Deren eric_l...@dzignlight.com wrote:
I still have yet to figure out why folks unabashedly slam Joe. Yes, there
are patent trolls and yes, there are serious problems with our patent
system, but after evaluating the entire situation after the Yeti deal
@listproc.autodesk.com
Subject: Re: Friday Flashback #134
how do you know it's the irix version? the windows version looked the same
until 3.8 service pack something, afaik
On Sat, Aug 24, 2013 at 3:43 PM, Matt Lind ml...@carbinestudios.com wrote:
it's the IRIX version of Softimage|3D. guessing 1995-ish.
Matt
-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stefan Kubicek
Sent: Monday, August 26, 2013 2:47 AM
To: softimage@listproc.autodesk.com
Subject: Re: Friday Flashback #133
Thx Alan, I knew about the render region, and I'm not surprised
As I understand it, in even simpler terms he has a patent on guide curves
(hairs) producing an interpolated result.
I get that maybe he was among the first to think of that and implement it
in the early CG days. Kudos to him for being among the first, but in my
eyes that's a *very* fundamental
I'm a little unsure what the problem people have with him is too. Maybe I
am just missing something? Aren't there are licensing fee associated with
lots of technologies? They are then built into the cost to the consumery.
Is it really cost prohibitive because he asks for too much or something? Or
The problems are simple:
A) The patent is retardedly generic and its acceptance is questionable, but
what is done is done.
B) It was NOT the brilliant intuition that nobody had before it was claimed
to be, prior work too close for comfort existed, but it was a different
time and nobody else ran
If I had right to vote in the States I would have voted for the Governor.
So, admittedly, a Republican vote.
Still better than you sending your sheet back with all the names scribbled
out and Hitler written on top and voted on the side.
(It was time for Godwin's law to kick in).
On Tue, Aug 27,
On Mon, Aug 26, 2013 at 9:14 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
If I had right to vote in the States I would have voted for the Governor.
Which one? There are 50... and not all of them are Republican.
Eric Thivierge
The Governor with a capital G, there's only one, and sadly he couldn't run
for presidentials.
On Tue, Aug 27, 2013 at 11:42 AM, Eric Thivierge ethivie...@gmail.comwrote:
On Mon, Aug 26, 2013 at 9:14 PM, Raffaele Fragapane
raffsxsil...@googlemail.com wrote:
If I had right to vote in the
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