Re: [Audyssey] FINALLY! There is a Wii game for the blind!
I agree with this you do lern. even after I lost my sight I still was verry good at playing duck hunt and I also used to play mk as well and I used to play lew kang since he had a kick that you could hear when you have hit the other person. from Mich. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, February 06, 2012 2:27 AM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! You learn. That's it. And I'm sorry to say this so bluntly, but it is simply that you never considered trying something new. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm Sent: 05 February 2012 21:19 To: 'Gamers Discussion list' Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the
[Audyssey] swamp question-about the next update
Not sure if it's proper to ask this...but, what's the likelyhood of all the characters getting wiped when the next version officially comes in? The reason I'm asking is that, I've been saving up alot of reps- for the rainy day you can say, so if we're going to be wiped, I'd like to know so I can really spend freely and get all my enjoyment out of living dangerously for once heh. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Grizzly gulch questions, no spoilers
Hi, In Grizzly Gulch, is there any way to talk / haggle with the gernal store owner? His prices are like buying a ring from Tiffany's. Also, is there any other purpose to the target range other than practicing with the gun controls? Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Grizzly gulch questions, no spoilers
Hi kieth. The answers to your questions are unfortunately no and no. Sadly red at the store has something of a monopoly so can charge what he likes, however there is a money cheat which I'll explain below that can help you afford the store prices if your getting frustrated with playing blackjack or slots, needless to say if you don't want to know this cheat stop reading. Warning, possible spoilage below! You can get a guaranteed 100 dollars when walking into the bank. just hit the s key and you'll recieve 100 dollars. Also, pressing s at the targit range will activate the option to have your score spoken. while we're on the subject of extra options and cheats, hitting f11 or f12 will increase or decrease the game speed, and hitting f10 will bring it back to normal. if you think your a hot shot, try the gunslinger level on max speed, it's insane! Beware the grue! Dark. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:33 AM Subject: [Audyssey] Grizzly gulch questions, no spoilers Hi, In Grizzly Gulch, is there any way to talk / haggle with the gernal store owner? His prices are like buying a ring from Tiffany's. Also, is there any other purpose to the target range other than practicing with the gun controls? Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
That's getting right to the point. Smile. On 2/6/12, Mich mi...@eastlink.ca wrote: I agree with this you do lern. even after I lost my sight I still was verry good at playing duck hunt and I also used to play mk as well and I used to play lew kang since he had a kick that you could hear when you have hit the other person. from Mich. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, February 06, 2012 2:27 AM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! You learn. That's it. And I'm sorry to say this so bluntly, but it is simply that you never considered trying something new. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm Sent: 05 February 2012 21:19 To: 'Gamers Discussion list' Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
I agree with Clement, and the others, which shouldn't surprise any of you that know me. :) All mainstream fighting games for example require is a rezilient attitude. What I mean is that like anything, there is a lot of trial and error involved, as you're not going to figure anything out all in one go. JUst keep trying and eventually you'll succeed. Heck i'm trying blazblue CT at the moment, boy that game's faster than any other mainstream game i've played and I've been playing them all my life. At the moment, i'm kind of struggling and only getting wins by turning the stick and pressing A b c or d, attempting to get used to moves. I'm sure it'll come eventually though, because just because something seems hard at first, doesn't mean its necessarily impossible. So Michael and others, take a capcom wii game for example, and start by fiddling around with it. eventually you'll get the hang of it. hope this made sense as i've sort of got to run now. On 2/6/12, BRYAN PETERSON bpeterson2...@cableone.net wrote: That's getting right to the point. Smile. On 2/6/12, Mich mi...@eastlink.ca wrote: I agree with this you do lern. even after I lost my sight I still was verry good at playing duck hunt and I also used to play mk as well and I used to play lew kang since he had a kick that you could hear when you have hit the other person. from Mich. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, February 06, 2012 2:27 AM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! You learn. That's it. And I'm sorry to say this so bluntly, but it is simply that you never considered trying something new. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm Sent: 05 February 2012 21:19 To: 'Gamers Discussion list' Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make
Re: [Audyssey] Installing direct x for game.
Hi Michael, What you need is called Managed DirectX 9.0C. Basically, when Microsoft created DirectX 9.0 they created two separate components. One is the standard C/C++ libraries that ships with Windows by default, and the other is Managed DirectX which were DirectX libraries for Visual Basic.NET and C#.NET. To install it make sure you have Microsoft's .NET Framework installed, and go to http://www.microsoft.com/directx and get the web setup. It will plug and play the missing components and install Managed DirectX if it is missing. Cheers! On 2/6/12, michael barnes c...@samobile.net wrote: Hello, I am having trouble getting Railracer to run on my machine. I don't know what direct x I got to have, and where to install it. Would someone please give me instructions on what to do about this? Thanks! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi Dan. While that's absolutely fine and a great creddit to your skills of persistance and memorization, I'm afraid that as far as myself and audiogames.net are officially concerned, games which require memorization of a menue or unusual learning of in game sounds, beatemups included, are not considdered accessible games. This isn't to say they aren't playable or that people shouldn't try to play them, or that they can't be extremely good fun, only that as per the guidelines of the site, a game is only accessible and will only be included in the db or news when a totally blind person can play it with approximately the same amount of effort as a sighted person, screen readers or turning on of a compatibility mode not withstanding (provided such a mode can be turned on without sighted assistance). Afterall, theoretically a totally blind person could play absolutely any game if they spent enough time memorizing every single in game object, how long to hold the control in required directions etc, thus every single game ever produced is playable it's just that to play them would require ridiculous and unreasonable amounts of effort on the part of blind or vi gamers, though obviously some games, because of their sounds or gameplay structure are more playable than others. However, when we say to mainstream companies we want more accessible games on consoles, we mean fully accessible, no need for heavy reading of Faqs to learn in game text, memorization of menue options or memorization of game sounds beyond what a normally sighted gamer would do, and all in game information just as available to a blind player as to a sighted one. As I said, this certainly isn't to say that people shouldn't try to play soul calibur, mk, streetfighter, blazblu or whatever, only that the games can't really be considdered in the strictest sense accessible Apart from obviously logical desire for true accessibility in games, the other reason is that if the accessible gaming community starts promoting games that require memorization and a lot of shenanigans to play, mainstream companies will turn around and say accessible games? we already make them, so bog off, no speaking menues for you! Something like this actually happened when I addressed Capcom Uk over low vision access in platform games, their response was well if you can play 2D platformers, half of the levels of Mega man x 7 and 8 are accessible, so we've already done what you want Of course, a game where I could play half of the levels is a pretty feeble access solution really, when I asked them what I did for the rest of the game that I couldn't play their response was get someone else to play those bits which was down right offensive! So in short, I'm quite happy with people discussing how to play mainstream games, posting recordings or whatever, but as far as officially promoting the games as accessible is concerned, it's a no no, unless, like something like sound voyager a totally blind gamer could play them absolutely from the start as easily as a sighted gamer. Hope this makes sense. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi Dark, Yes, exactly. that's a point I've been trying to make for quite a while now. I want some of the mainstrfeam game players to use the term playable rather than accessible when talking about mainstream games like Mortal Kombat or Street Fighter etc because technically we can play them with practice and experience, but in no way is the game 100% accessible to us. I can't pick up Street Fighter IV and access the menus without my wife's help or at least writing it down in braille so I can remember what option is which. That's clearly not accessible in the strictest sense, but is functional if I choose to put extra effort and work into making it so. Calling something usable or playable by no means says fully accessible as most people understand it. Cheers! On 2/6/12, dark d...@xgam.org wrote: Hi Dan. While that's absolutely fine and a great creddit to your skills of persistance and memorization, I'm afraid that as far as myself and audiogames.net are officially concerned, games which require memorization of a menue or unusual learning of in game sounds, beatemups included, are not considdered accessible games. This isn't to say they aren't playable or that people shouldn't try to play them, or that they can't be extremely good fun, only that as per the guidelines of the site, a game is only accessible and will only be included in the db or news when a totally blind person can play it with approximately the same amount of effort as a sighted person, screen readers or turning on of a compatibility mode not withstanding (provided such a mode can be turned on without sighted assistance). Afterall, theoretically a totally blind person could play absolutely any game if they spent enough time memorizing every single in game object, how long to hold the control in required directions etc, thus every single game ever produced is playable it's just that to play them would require ridiculous and unreasonable amounts of effort on the part of blind or vi gamers, though obviously some games, because of their sounds or gameplay structure are more playable than others. However, when we say to mainstream companies we want more accessible games on consoles, we mean fully accessible, no need for heavy reading of Faqs to learn in game text, memorization of menue options or memorization of game sounds beyond what a normally sighted gamer would do, and all in game information just as available to a blind player as to a sighted one. As I said, this certainly isn't to say that people shouldn't try to play soul calibur, mk, streetfighter, blazblu or whatever, only that the games can't really be considdered in the strictest sense accessible Apart from obviously logical desire for true accessibility in games, the other reason is that if the accessible gaming community starts promoting games that require memorization and a lot of shenanigans to play, mainstream companies will turn around and say accessible games? we already make them, so bog off, no speaking menues for you! Something like this actually happened when I addressed Capcom Uk over low vision access in platform games, their response was well if you can play 2D platformers, half of the levels of Mega man x 7 and 8 are accessible, so we've already done what you want Of course, a game where I could play half of the levels is a pretty feeble access solution really, when I asked them what I did for the rest of the game that I couldn't play their response was get someone else to play those bits which was down right offensive! So in short, I'm quite happy with people discussing how to play mainstream games, posting recordings or whatever, but as far as officially promoting the games as accessible is concerned, it's a no no, unless, like something like sound voyager a totally blind gamer could play them absolutely from the start as easily as a sighted gamer. Hope this makes sense. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
Hi Muhammed, Sure. Illusion is definitely a good way to confuse and distract an enemy opponent. Plus in some games the illusion itself might be able to cast spells etc doing some extra damage at the same time as you. Transfiguration could be effective if, and I do mean if, you have the ability to change into a more powerful creature. If you can turn into a dragon, for example, then the dragons armor and fire would make an incredible weapon against an opponent. Turning into an owl might be a great disguise but not necessarily an effective weapon in a combat situation like a dragon would be. On 2/5/12, Shiny protector muhamme...@googlemail.com wrote: How about transfiguration and creating elusions to distract your opponent in battle? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp error 1.8b
Did but did not help Sent from my iPhone On Feb 6, 2012, at 1:07 AM, Dallas O'Brien dallas-obr...@bigpond.com wrote: just hit your right mouse key again and it should stop. this have for the most part been fixed in the test version dallas On 2/6/2012 15:14, mike maslo wrote: Hi list: I tried to play the swamp 1.8b and this is really weird. I am using my windows computer and using the right click on my track pad and it works great for maybe 2 or 3 minus but then for no reason the character moves by itself. It walks or runs depends on what I have it set to and I am unable to stop him. The only way to stop him moving is by him running into a wall or such. Any ideas on why this is? I do not have this problem with the beta version of the game. Any help would be appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
Hi Ben, Sure. You can e-mail me at thomasward1...@gmail.com but I'll preface any discussion with the caution keep in mind I am working on Tomb Hunter and Raceway so free time to do side projects like this is at a premium right now. However, I'll certainly discuss it with you. On 2/5/12, Ben gamehead...@aol.co.uk wrote: Hi Tom, Is it possible that we could talk offlist about a game idea. That I have... I actually talked to Philip about this once, a long time ago, and was going to have to pay him to program it for me. But I still have all the documentation and things I wrote for it, and am even writing the book in the hope that if I can't program it, someone else might. I'll tell you more offlist if you want, just don't want anyone taking any of my ideas! Lol. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 05 February 2012 17:20 To: Gamers Discussion list Subject: Re: [Audyssey] game ideas, anyone like it? Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game is too simplistic in design. it lacks any kind of complexity or depth I'd expect from a good audio game. What I mean by that is you talk about walking left or right, pressing a key to jump or duck, etc. Sadly like so many audio games you are thinking about a one dimensional game where most if not all the action is along the x axis. In its own way it is basically Troopenum or Dark Destroyer except instead of moving left/right and shooting down space ships you are casting spells at another wizard. As we have far too many of these simplistic games already I'd personally like to see something with a little more complexity or depth then move left and right shooting at something or someone. Make sense? One way to make this more interesting is maybe to create some court yard or arena where you can move around in 2d or 3d, duck behind statues, or cast a hovering charm so you can perform some kind of aerial attack from the sky, etc. expand the idea so you are not trapped into a single axis of movement.Even a 2d game would be more complex than your initial game idea. Cheers! On 2/5/12, chandu S S chanduss...@gmail.com wrote: Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That's for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining of hope, even in the crack of doom! Chandu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] swamp error 1.8b
There is also a bug where if you hold down shift or control while moving you will be unable to stop. The only way to fix this is to quit and exit the program and restart it. - Original Message - From: Dallas O'Brien dallas-obr...@bigpond.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 06 Feb 2012 17:07:27 +1000 Subject: Re: [Audyssey] swamp error 1.8b just hit your right mouse key again and it should stop. this have for the most part been fixed in the test version dallas On 2/6/2012 15:14, mike maslo wrote: Hi list: I tried to play the swamp 1.8b and this is really weird. I am using my windows computer and using the right click on my track pad and it works great for maybe 2 or 3 minus but then for no reason the character moves by itself. It walks or runs depends on what I have it set to and I am unable to stop him. The only way to stop him moving is by him running into a wall or such. Any ideas on why this is? I do not have this problem with the beta version of the game. Any help would be appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Sorry you didn't think but you did bring up the topic. So those that have this WII. The price is around $150 and it has 1 accessible game. Sounds high for just one game for the blind. Don't think many of you will buy it, because you already gripe about the prices of accessible games that are for the blind. Looks like a double standard here with no ground to stand on. At 02:27 AM 2/6/2012, you wrote: You learn. That's it. And I'm sorry to say this so bluntly, but it is simply that you never considered trying something new. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm Sent: 05 February 2012 21:19 To: 'Gamers Discussion list' Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi Tom. This is actually a general problem with the defifnition of accessibility, rather than a specifically game related matter. commonly, governments, individuals and institutions use the word accessible to mean have access to irrispective of the amount of trouble, effort or inconvenience this access causes. Thus, a building can be considdered wheel chair accessible even when it has only one rampk, which requires the wheel chair user to go right around the outside of the building for a long distance and pump their chair up a three floor long incline then back round once again, where as everyone else with working legs can just walk streight up the steps to the front door. (this is not an exaggeration, I've seen a theatre that does this and claimes that they are accessible to wheel chairs). thus, the deffinition I'm working on for my phd thesis, says that accessible refers to how equalized the amount of effort betwene an average disabled person and an average none disabled person are with respect to any particular thing, and while the difference in effort is so utterly unreasonable, we can't say that a thing is accessible even if it is something that a disabled person is not actually utterly precluded from doing. So, while absolutely all games may be playable, and some may be playable with less effort than others on the part of a blind user, only those that go some way towards equalizing the effort are in any sense accessible. So, though I don't blame people for talking about accessible mainstream games, I do think it results from a rather faulty deffinition of what accessible means, and indeed the deffinition in the guidelines for what games are and are not allowed on the audiogames.net db, is the one I've just outlined based on effort. Btw, it's nice to know my Phd is already! being practically useful :D. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:03 PM Subject: Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind! Hi Dark, Yes, exactly. that's a point I've been trying to make for quite a while now. I want some of the mainstrfeam game players to use the term playable rather than accessible when talking about mainstream games like Mortal Kombat or Street Fighter etc because technically we can play them with practice and experience, but in no way is the game 100% accessible to us. I can't pick up Street Fighter IV and access the menus without my wife's help or at least writing it down in braille so I can remember what option is which. That's clearly not accessible in the strictest sense, but is functional if I choose to put extra effort and work into making it so. Calling something usable or playable by no means says fully accessible as most people understand it. Cheers! On 2/6/12, dark d...@xgam.org wrote: Hi Dan. While that's absolutely fine and a great creddit to your skills of persistance and memorization, I'm afraid that as far as myself and audiogames.net are officially concerned, games which require memorization of a menue or unusual learning of in game sounds, beatemups included, are not considdered accessible games. This isn't to say they aren't playable or that people shouldn't try to play them, or that they can't be extremely good fun, only that as per the guidelines of the site, a game is only accessible and will only be included in the db or news when a totally blind person can play it with approximately the same amount of effort as a sighted person, screen readers or turning on of a compatibility mode not withstanding (provided such a mode can be turned on without sighted assistance). Afterall, theoretically a totally blind person could play absolutely any game if they spent enough time memorizing every single in game object, how long to hold the control in required directions etc, thus every single game ever produced is playable it's just that to play them would require ridiculous and unreasonable amounts of effort on the part of blind or vi gamers, though obviously some games, because of their sounds or gameplay structure are more playable than others. However, when we say to mainstream companies we want more accessible games on consoles, we mean fully accessible, no need for heavy reading of Faqs to learn in game text, memorization of menue options or memorization of game sounds beyond what a normally sighted gamer would do, and all in game information just as available to a blind player as to a sighted one. As I said, this certainly isn't to say that people shouldn't try to play soul calibur, mk, streetfighter, blazblu or whatever, only that the games can't really be considdered in the strictest sense accessible Apart from obviously logical desire for true accessibility in games, the other reason is that if the accessible gaming community starts promoting
[Audyssey] The dragon awakes…
06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
thank you guys, for your feadback. Thomas, as I come to think of it, It'd be prittey interesting if the game could have such features. also, the ability to aperate around would be nice. and, who doesn't like having a broomstick! but, as I said, I'd expand the idea if somebody's ready to work with me and make it a reality. On 2/6/12, gamers-requ...@audyssey.org gamers-requ...@audyssey.org wrote: Send Gamers mailing list submissions to gamers@audyssey.org To subscribe or unsubscribe via the World Wide Web, visit http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org or, via email, send a message with subject or body 'help' to gamers-requ...@audyssey.org You can reach the person managing the list at gamers-ow...@audyssey.org When replying, please edit your Subject line so it is more specific than Re: Contents of Gamers digest... Today's Topics: 1. Re: game ideas, anyone like it? (Shiny protector) 2. Re: FINALLY! There is a Wii game for the blind! (BRYAN PETERSON) -- Message: 1 Date: Sun, 5 Feb 2012 18:44:44 - From: Shiny protector muhamme...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] game ideas, anyone like it? Message-ID: B4FE18DC52B44915899B80937E2A695F@Vista621 Content-Type: text/plain; format=flowed; charset=Windows-1252; reply-type=original How about transfiguration and creating elusions to distract your opponent in battle? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 05, 2012 5:19 PM Subject: Re: [Audyssey] game ideas, anyone like it? Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game is too simplistic in design. it lacks any kind of complexity or depth I'd expect from a good audio game. What I mean by that is you talk about walking left or right, pressing a key to jump or duck, etc. Sadly like so many audio games you are thinking about a one dimensional game where most if not all the action is along the x axis. In its own way it is basically Troopenum or Dark Destroyer except instead of moving left/right and shooting down space ships you are casting spells at another wizard. As we have far too many of these simplistic games already I'd personally like to see something with a little more complexity or depth then move left and right shooting at something or someone. Make sense? One way to make this more interesting is maybe to create some court yard or arena where you can move around in 2d or 3d, duck behind statues, or cast a hovering charm so you can perform some kind of aerial attack from the sky, etc. expand the idea so you are not trapped into a single axis of movement.Even a 2d game would be more complex than your initial game idea. Cheers! On 2/5/12, chandu S S chanduss...@gmail.com wrote: Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That?s for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining of hope, even in the crack of doom! Chandu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to
[Audyssey] Grizzly Gulch - Are their different missions and puzzles on Gunslinger level?
Are their more or different puzzles and quests on the gunslinger level, or does it just make the aiming more difficult with 5 faces rather than the 3 in cow poke level? Thanks as always, Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Grizzly Gulch - Are their different missions and puzzles on Gunslinger level?
Hi Keith, Sad to say, but no. All it does is makes aiming a little more difficult and I think the speed required to shoot things is a little faster. Otherwise its the same game. On 2/6/12, Keith S hea...@mchsi.com wrote: Are their more or different puzzles and quests on the gunslinger level, or does it just make the aiming more difficult with 5 faces rather than the 3 in cow poke level? Thanks as always, Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Games where you are in the jungle.
Hi all, Just thought I'd say hi from a new member. Starting to really get into the audio games thing since the release of swamp. Really not that into audio games as of right now because I find most to be a bit boring, but Swamp and mysteries of the ancients really got me interested. I am a mudder though, mostly playing alter aeon, and sometimes hellmoo. Hope this message goes through, instead of going to somebody else thins time. :D Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
The amount of info you get is largely dependent on the game. I can almost always tell what I'm doing in tekken, based off what buttons I press. Little details like where exactly I punch someone to knock them out don't matter.. and if you find a good movelist the move names are pretty informative, and some people even describe the moves. But to each their own, I guess. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 05, 2012 2:54 PM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Well, first off, I like that there's a group out there trying to develop an accessible game for a mainstream console. Yeah, I play games by memorization, but I have to be honest that I do like the idea of a game where I don't have to memorize it to be certain of my choices. I play Tekken games, and I have to admit that I do, in fact, beat the tar out of some people, but part of that is luck, something on which my counterparts don't so much depend. Part of it, true, is skill, but we mustn't simply dismiss a complaint because we don't like it, that is that most games aren't really accessible. If I do something truly extraordinary on Tekken and nobody's there to describe it, I know I've done something awesome, but I can't be certain of what it is. Sometimes, it's something really silly that gets me a win, like punching someone's foot which knocks them out. Truthfully, though we're playing inaccessible games, they aren't truly as open to us as they are to the sighted folk, only because they have more information, so seeing a game that is entirely accessible, complicated or not, is a great boost to my confidence that games that are like in effect although different in scope might be developed more often, leveling the playing field of those with and iwithot useful vision. To make things more concise, it isn't fair to dismiss a game as not complex enough without trying it, and it isn't fair to dismiss a game as too complex without trying it. We should all do what we can to be fair and open-minded to all the gaming opportunities that exist. Signed: Dakotah Rickard On 2/5/12, Paul Lemm paul.l...@sky.com wrote: Appreciated for the reply, my bad with the spelling mistake I should have got it right to since you referred to it as mk in the original post too, MC just wouldn't sound the same! well I've played a lot of main stream games before I lost my sight so already have a fairly good understanding of them and how they work but just guess I'd never really considered trying to play them without sight. I think I'm going to dig out my PS2 and tekken and give it a go. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 21:45 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I don't know how best to explain it. Certainly it requires practice but if you're willing to make that effort you can get the hang of it. And just a slight correction, it's Kombat with a K, not Combat with a C. I'm not sure of the reasons behind the spelling but that's what it is. I suppose it's different for me because i'd played nothing but mainstream games my whole life before discovering audio games. Needless to say I was extremely disappointed at the simplicity of a lot of games. NOthing in the style of Metroid or Zelda (although Airik the Cleric is a nice representation of the latter). On 2/5/12, Paul Lemm paul.l...@sky.com wrote: Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
See your playing games or think you are by hitting a random combo of buttons on the joy pad. i did that once with a James Bond game. The sounds where great, but only sound feed back to go by didn't give me the thrill of the game or even feel like I was playing it. One game that is accessible don't justify the purchase of a machine that only makes noise. I can get that by highlighting all sounds and letting winamp have fun. As long as they are moving towards accessibility its something to look forward to and possibly justify it. At 05:51 AM 2/6/2012, you wrote: I agree with Clement, and the others, which shouldn't surprise any of you that know me. :) All mainstream fighting games for example require is a rezilient attitude. What I mean is that like anything, there is a lot of trial and error involved, as you're not going to figure anything out all in one go. JUst keep trying and eventually you'll succeed. Heck i'm trying blazblue CT at the moment, boy that game's faster than any other mainstream game i've played and I've been playing them all my life. At the moment, i'm kind of struggling and only getting wins by turning the stick and pressing A b c or d, attempting to get used to moves. I'm sure it'll come eventually though, because just because something seems hard at first, doesn't mean its necessarily impossible. So Michael and others, take a capcom wii game for example, and start by fiddling around with it. eventually you'll get the hang of it. hope this made sense as i've sort of got to run now. On 2/6/12, BRYAN PETERSON bpeterson2...@cableone.net wrote: That's getting right to the point. Smile. On 2/6/12, Mich mi...@eastlink.ca wrote: I agree with this you do lern. even after I lost my sight I still was verry good at playing duck hunt and I also used to play mk as well and I used to play lew kang since he had a kick that you could hear when you have hit the other person. from Mich. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, February 06, 2012 2:27 AM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! You learn. That's it. And I'm sorry to say this so bluntly, but it is simply that you never considered trying something new. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm Sent: 05 February 2012 21:19 To: 'Gamers Discussion list' Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi Dark, Well, I don't know about your thesis, but I agree that the definition of accessibility is flawed. Most people use the word not thinking about what it truly means in terms of equal effort to access and use the same thing as a non-disabled person. It requires a slightly higher intellectual way of looking at things or personal experience to really see what accessibility means. Case in point. When Esther and I moved into this place we were given a microwave as a gift from her family. They asked if I would be able to use the microwave. She responded once I labeled all the buttons it would be accessible. that, of course, was actually over stating the case. I could braille the buttons on the microwave and therefore it was usable, but not accessible. There are still plenty of features such as the clock I can't use, and I can't see the time remaining on the display as food is cooking. I can't set the time and date on the clock either because it requires reading the prompts or at least memorizing them. There is a way to change the power level from low, to medium, or high and I obviously can't read the display to see what power level it is set at causing problems with over cooking or under cooking food. So to be safe I set the power level out of habit before setting the time. So there is a simple but prime example of just because I can use something doesn't mean I necessarily get full functionality out of it. Its usable, but not fully accessible. The same principle applies to mainstream games. I've recently gotten my hands on some of the wrestling games, and I can say a blind player can play them, but I won't say they are accessible. It takes some memorization to get through the menus, and the controls are slightly different for each wrestler because some are brawlers, grapplers, and powerhouses. A powerhouse type wrestler might perform a lot of throws like body slams where a grappler is best at headlocks and submission moves. A brawler can perform punches, kicks, etc. You have to learn what button does what in the context of the game. It can certainly be done, but takes more effort than anyone else to learn the game and to access the menus etc. Cheers! On 2/6/12, dark d...@xgam.org wrote: Hi Tom. This is actually a general problem with the defifnition of accessibility, rather than a specifically game related matter. commonly, governments, individuals and institutions use the word accessible to mean have access to irrispective of the amount of trouble, effort or inconvenience this access causes. Thus, a building can be considdered wheel chair accessible even when it has only one rampk, which requires the wheel chair user to go right around the outside of the building for a long distance and pump their chair up a three floor long incline then back round once again, where as everyone else with working legs can just walk streight up the steps to the front door. (this is not an exaggeration, I've seen a theatre that does this and claimes that they are accessible to wheel chairs). thus, the deffinition I'm working on for my phd thesis, says that accessible refers to how equalized the amount of effort betwene an average disabled person and an average none disabled person are with respect to any particular thing, and while the difference in effort is so utterly unreasonable, we can't say that a thing is accessible even if it is something that a disabled person is not actually utterly precluded from doing. So, while absolutely all games may be playable, and some may be playable with less effort than others on the part of a blind user, only those that go some way towards equalizing the effort are in any sense accessible. So, though I don't blame people for talking about accessible mainstream games, I do think it results from a rather faulty deffinition of what accessible means, and indeed the deffinition in the guidelines for what games are and are not allowed on the audiogames.net db, is the one I've just outlined based on effort. Btw, it's nice to know my Phd is already! being practically useful :D. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:03 PM Subject: Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind! Hi Dark, Yes, exactly. that's a point I've been trying to make for quite a while now. I want some of the mainstrfeam game players to use the term playable rather than accessible when talking about mainstream games like Mortal Kombat or Street Fighter etc because technically we can play them with practice and experience, but in no way is the game 100% accessible to us. I can't pick up Street Fighter IV and access the menus without my wife's help or at least writing it down in braille so I can remember what option is which. That's clearly not accessible in the strictest sense, but
Re: [Audyssey] The dragon awakes…
is that a new title? any trailer or anything what supposed make of that, smile On Feb 6, 2012, at 2:37 PM, Draconis Entertainment wrote: 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Grizzly Gulch - Are their different missions and puzzleson Gunslinger level?
Hi Kieth. No, I'm afraid the game is exactly the same on gunslinger as it is on cowpoke apart from having five direction shooting instead of three, and a faster version of the shell game I believe. Remember, Gg was made in 2000, and therefore is actually pretty primative now, amusing though some of the acting is. Beware the grue! Dark. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 4:52 PM Subject: [Audyssey] Grizzly Gulch - Are their different missions and puzzleson Gunslinger level? Are their more or different puzzles and quests on the gunslinger level, or does it just make the aiming more difficult with 5 faces rather than the 3 in cow poke level? Thanks as always, Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Games where you are in the jungle.
Hi Mike and welcome. Audiogames are actually going in some very interesting directions of late. if your a fan of complex and involving games, I'd strongly recommend you check out some such as castaways, time of conflict, perilous hearts and Gma tank commander, in fact pretty much all of Gma's titles are exceptional, as in fact are all of Aprone's (the developer of swamp). Use the resources over at www.audiogames.net and www.pcsgames.net to find stuff to try out. All the best, Dark. - Original Message - From: Mike blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, February 04, 2012 1:52 AM Subject: Re: [Audyssey] Games where you are in the jungle. Hi all, Just thought I'd say hi from a new member. Starting to really get into the audio games thing since the release of swamp. Really not that into audio games as of right now because I find most to be a bit boring, but Swamp and mysteries of the ancients really got me interested. I am a mudder though, mostly playing alter aeon, and sometimes hellmoo. Hope this message goes through, instead of going to somebody else thins time. :D Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi Tom. this is actually good to knowk, sinse it means the idea I'm writing about in my thesis makes sense. My concern with the confusion over accessibilityk, is that many institutions or individuals aimed! at disabled people do not considder this. To use an example from my thesis, I for instance was extremely angry when my bank catagorically refused to E-mail me statements, or discuss my bank account over the phone. They stated that they provided braille bank statements which was an accessible alternative, ignoring the fact that skim reading is utterly impossible in braille, and I am not going to sit down for an hour and read something it would take a sighted person just minutes to glance through. This was particularly irritating because previously they'd just worked over the phone, however their new security system meant that I! had to answer questions about the current status of my account that could only be gotten from a quarterly bank statement. this was actually amazingly commical, me phoning my bank to ask them what the balance was on my creddit card or my current account and being asked to verify my identity with the very information i! was asking them! I've found a solution, cooperating with my local branch which is luckily five minutes walk down the road and I pass every day, however this is a case where an accessible option had been provided by the bank, but one which was not, according to the effort it required actually accessible in the more literal sense. This is the tack I'm afraid that mainstream companies will take if we start talking about how accessible mainstream games are, afterall as I said in my previous post, it's not as if I haven't heard that arguement before, and if a big coorporation could improve their image by pretending to be concerned about disabled access while effectively doing bugger all, not to mention casting people like the game accessibility sig who campaign for true access in a very bad light, they certainly would. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Grizzly Gulch - Are their different missions andpuzzleson Gunslinger level?
So, I know Bavisoft only had the two games, but are their other games similar to GG or Chillingham out there, by other companies? Thanks Keith - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:35 AM Subject: Re: [Audyssey] Grizzly Gulch - Are their different missions andpuzzleson Gunslinger level? Hi Kieth. No, I'm afraid the game is exactly the same on gunslinger as it is on cowpoke apart from having five direction shooting instead of three, and a faster version of the shell game I believe. Remember, Gg was made in 2000, and therefore is actually pretty primative now, amusing though some of the acting is. Beware the grue! Dark. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 4:52 PM Subject: [Audyssey] Grizzly Gulch - Are their different missions and puzzleson Gunslinger level? Are their more or different puzzles and quests on the gunslinger level, or does it just make the aiming more difficult with 5 faces rather than the 3 in cow poke level? Thanks as always, Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Grizzly Gulch - Are their different missionsandpuzzleson Gunslinger level?
Hi Kieth. Thus far, the only similar game has been descent into madness from sounds like fun found at http://www.cs.unc.edu/Research/assist/et/2005/SoundsLikeFun.html It wis in many ways rather better than Chillingham, with a far more believeably horror atmosphere (though the constant wispering got on my nerves). it was supposed to be a prototype of an audio adventure engine that would create those sort of object based adventure games, but sadly we've never heard anything about it. Descent itself also has some bugs that were never fixed, most irritatingly of all the game is impossible to save. Still, it's free, and it's rather fun if you don't mind having to start again should you lose. I'm just sorry the full engine never appeared, in fact it might be worth someone contacting the sounds like fun crew and seeing what they're up to. Beware the grue! Dark. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 5:56 PM Subject: Re: [Audyssey] Grizzly Gulch - Are their different missionsandpuzzleson Gunslinger level? So, I know Bavisoft only had the two games, but are their other games similar to GG or Chillingham out there, by other companies? Thanks Keith - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:35 AM Subject: Re: [Audyssey] Grizzly Gulch - Are their different missions andpuzzleson Gunslinger level? Hi Kieth. No, I'm afraid the game is exactly the same on gunslinger as it is on cowpoke apart from having five direction shooting instead of three, and a faster version of the shell game I believe. Remember, Gg was made in 2000, and therefore is actually pretty primative now, amusing though some of the acting is. Beware the grue! Dark. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 4:52 PM Subject: [Audyssey] Grizzly Gulch - Are their different missions and puzzleson Gunslinger level? Are their more or different puzzles and quests on the gunslinger level, or does it just make the aiming more difficult with 5 faces rather than the 3 in cow poke level? Thanks as always, Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Please help me find a game I have lost.
Hey, I know that NIcol, and Matheus, had uploaded a download link for Maze Game (TDL). I was hoping that someone would know how I could get a copy of the game? I had lost my copy when I had to reload my machine. If someone could please help me with this that would be great! Thanks! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Not unless you do the right thing and buy from uk dealers who are always willing to do that lol -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 06 February 2012 16:25 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, And I might add the fact the sum you gave usually does not include accessories like balancing boards, extra Wii-motes, etc as well as the games themselves. On 2/6/12, Trouble troub...@columbus.rr.com wrote: Sorry you didn't think but you did bring up the topic. So those that have this WII. The price is around $150 and it has 1 accessible game. Sounds high for just one game for the blind. Don't think many of you will buy it, because you already gripe about the prices of accessible games that are for the blind. Looks like a double standard here with no ground to stand on. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4792 - Release Date: 02/06/12 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4792 - Release Date: 02/06/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Descend into maddness problem.
Hey, I just tried to run Descend into maddness, but it gave an error message. I don't think that it install all the things it need to run. Would someone please help me to get the game to run? I have reinstall the game a few times but it still does the same thing. Thanks! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Word Strain
Is there somewhere I can get a copu of Word Strain Vol.1? I had it, but of course, have had to re-install my OS several times, and last time I checked, the site was infected and the domain had expired. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
I'm extremely glad to here your back in business and I look forward to seeing what you'll come up with next. I'd still regard the esp pinball games as some of the finest audio arcade games around (and that's a very over populated genre). I've also posted your announcement on www.audiogames.net to let people know what is coming. All the best, dArk. - Original Message - From: Draconis Entertainment gene...@draconisentertainment.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:37 PM Subject: [Audyssey] The dragon awakes… 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Word Strain
Hi nicole. Bsc are still very much around and selling their games, and you can even get a replacement key from them without having to buy the game again. I suspect what happened is you didn't realize they'd changed their website address. now, they and their games can be found at http://www.blindsoftware.com/SoftwareBlindCategory.aspx?id=4name=Games Both wordstrain games included. hth. All the best, DArk. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:27 PM Subject: [Audyssey] Word Strain Is there somewhere I can get a copu of Word Strain Vol.1? I had it, but of course, have had to re-install my OS several times, and last time I checked, the site was infected and the domain had expired. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
Glad you have a Twitter page, I'm just followed you. Draconist. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 1:58 PM Subject: Re: [Audyssey] The dragon awakes… I'm extremely glad to here your back in business and I look forward to seeing what you'll come up with next. I'd still regard the esp pinball games as some of the finest audio arcade games around (and that's a very over populated genre). I've also posted your announcement on www.audiogames.net to let people know what is coming. All the best, dArk. - Original Message - From: Draconis Entertainment gene...@draconisentertainment.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:37 PM Subject: [Audyssey] The dragon awakes… 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Grizzly Gulch - Are their different missionsandpuzzleson Gunslinger level?
Hi try www.blindsoftware.com -- From: Keith S hea...@mchsi.com Sent: Monday, February 06, 2012 5:56 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Grizzly Gulch - Are their different missionsandpuzzleson Gunslinger level? So, I know Bavisoft only had the two games, but are their other games similar to GG or Chillingham out there, by other companies? Thanks Keith - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:35 AM Subject: Re: [Audyssey] Grizzly Gulch - Are their different missions andpuzzleson Gunslinger level? Hi Kieth. No, I'm afraid the game is exactly the same on gunslinger as it is on cowpoke apart from having five direction shooting instead of three, and a faster version of the shell game I believe. Remember, Gg was made in 2000, and therefore is actually pretty primative now, amusing though some of the acting is. Beware the grue! Dark. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 4:52 PM Subject: [Audyssey] Grizzly Gulch - Are their different missions and puzzleson Gunslinger level? Are their more or different puzzles and quests on the gunslinger level, or does it just make the aiming more difficult with 5 faces rather than the 3 in cow poke level? Thanks as always, Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
There's nothing new i can see on their site sadly. -- From: william lomas will.d.lo...@gmail.com Sent: Monday, February 06, 2012 5:07 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes… is that a new title? any trailer or anything what supposed make of that, smile On Feb 6, 2012, at 2:37 PM, Draconis Entertainment wrote: 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Word Strain
Thanks. Where do I find my product key? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:35 PM Subject: Re: [Audyssey] Word Strain Hi nicole. Bsc are still very much around and selling their games, and you can even get a replacement key from them without having to buy the game again. I suspect what happened is you didn't realize they'd changed their website address. now, they and their games can be found at http://www.blindsoftware.com/SoftwareBlindCategory.aspx?id=4name=Games Both wordstrain games included. hth. All the best, DArk. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:27 PM Subject: [Audyssey] Word Strain Is there somewhere I can get a copu of Word Strain Vol.1? I had it, but of course, have had to re-install my OS several times, and last time I checked, the site was infected and the domain had expired. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
Me neither. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:52 PM Subject: Re: [Audyssey] The dragon awakes… There's nothing new i can see on their site sadly. -- From: william lomas will.d.lo...@gmail.com Sent: Monday, February 06, 2012 5:07 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes… is that a new title? any trailer or anything what supposed make of that, smile On Feb 6, 2012, at 2:37 PM, Draconis Entertainment wrote: 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
Hi Will, That would be a teaser in my opinion. Something that says Draconis has something in the works, and although the dragon might have been asleep before its about to wake up and do something. On 2/6/12, william lomas will.d.lo...@gmail.com wrote: is that a new title? any trailer or anything what supposed make of that, smile --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Another suggestion came into my head as I was reading your email. How about the ability to create a group of powerful shields in a dome like structure and hide in it? This can be overwhelmingly useful for you because you can prepare to cast a spell while your opponent is attempting to incapacitate you. Maybe your opponent should have the same ability to so it levels the playing field. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:03 PM Subject: Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind! Hi Dark, Yes, exactly. that's a point I've been trying to make for quite a while now. I want some of the mainstrfeam game players to use the term playable rather than accessible when talking about mainstream games like Mortal Kombat or Street Fighter etc because technically we can play them with practice and experience, but in no way is the game 100% accessible to us. I can't pick up Street Fighter IV and access the menus without my wife's help or at least writing it down in braille so I can remember what option is which. That's clearly not accessible in the strictest sense, but is functional if I choose to put extra effort and work into making it so. Calling something usable or playable by no means says fully accessible as most people understand it. Cheers! On 2/6/12, dark d...@xgam.org wrote: Hi Dan. While that's absolutely fine and a great creddit to your skills of persistance and memorization, I'm afraid that as far as myself and audiogames.net are officially concerned, games which require memorization of a menue or unusual learning of in game sounds, beatemups included, are not considdered accessible games. This isn't to say they aren't playable or that people shouldn't try to play them, or that they can't be extremely good fun, only that as per the guidelines of the site, a game is only accessible and will only be included in the db or news when a totally blind person can play it with approximately the same amount of effort as a sighted person, screen readers or turning on of a compatibility mode not withstanding (provided such a mode can be turned on without sighted assistance). Afterall, theoretically a totally blind person could play absolutely any game if they spent enough time memorizing every single in game object, how long to hold the control in required directions etc, thus every single game ever produced is playable it's just that to play them would require ridiculous and unreasonable amounts of effort on the part of blind or vi gamers, though obviously some games, because of their sounds or gameplay structure are more playable than others. However, when we say to mainstream companies we want more accessible games on consoles, we mean fully accessible, no need for heavy reading of Faqs to learn in game text, memorization of menue options or memorization of game sounds beyond what a normally sighted gamer would do, and all in game information just as available to a blind player as to a sighted one. As I said, this certainly isn't to say that people shouldn't try to play soul calibur, mk, streetfighter, blazblu or whatever, only that the games can't really be considdered in the strictest sense accessible Apart from obviously logical desire for true accessibility in games, the other reason is that if the accessible gaming community starts promoting games that require memorization and a lot of shenanigans to play, mainstream companies will turn around and say accessible games? we already make them, so bog off, no speaking menues for you! Something like this actually happened when I addressed Capcom Uk over low vision access in platform games, their response was well if you can play 2D platformers, half of the levels of Mega man x 7 and 8 are accessible, so we've already done what you want Of course, a game where I could play half of the levels is a pretty feeble access solution really, when I asked them what I did for the rest of the game that I couldn't play their response was get someone else to play those bits which was down right offensive! So in short, I'm quite happy with people discussing how to play mainstream games, posting recordings or whatever, but as far as officially promoting the games as accessible is concerned, it's a no no, unless, like something like sound voyager a totally blind gamer could play them absolutely from the start as easily as a sighted gamer. Hope this makes sense. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any
Re: [Audyssey] Word Strain Vol.1
Got the game registered. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
Another suggestion came into my head as I was reading your email. How about the ability to create a group of powerful shields in a dome like structure and hide in it? This can be overwhelmingly useful for you because you can prepare to cast a spell while your opponent is attempting to incapacitate you. Maybe your opponent should have the same ability to so it levels the playing field. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:26 PM Subject: Re: [Audyssey] game ideas, anyone like it? Hi Muhammed, Sure. Illusion is definitely a good way to confuse and distract an enemy opponent. Plus in some games the illusion itself might be able to cast spells etc doing some extra damage at the same time as you. Transfiguration could be effective if, and I do mean if, you have the ability to change into a more powerful creature. If you can turn into a dragon, for example, then the dragons armor and fire would make an incredible weapon against an opponent. Turning into an owl might be a great disguise but not necessarily an effective weapon in a combat situation like a dragon would be. On 2/5/12, Shiny protector muhamme...@googlemail.com wrote: How about transfiguration and creating elusions to distract your opponent in battle? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
Hi Lori, Not yet, but I have it on good authority that Draconis is working on something big. That's all Josh would say about it. He wants their new game title to be a big surprise so has elected not to post any news on the website until its a done deal. On 2/6/12, Lori Duncan lori_dunca...@hotmail.com wrote: There's nothing new i can see on their site sadly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Cool! Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 3:06 PM Subject: Re: [Audyssey] The dragon awakes. Hi Lori, Not yet, but I have it on good authority that Draconis is working on something big. That's all Josh would say about it. He wants their new game title to be a big surprise so has elected not to post any news on the website until its a done deal. On 2/6/12, Lori Duncan lori_dunca...@hotmail.com wrote: There's nothing new i can see on their site sadly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Ok, I know better than to ask for clues :) Am already wracking my brains to see if I can guess what's coming. -- From: Thomas Ward thomasward1...@gmail.com Sent: Monday, February 06, 2012 8:06 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes. Hi Lori, Not yet, but I have it on good authority that Draconis is working on something big. That's all Josh would say about it. He wants their new game title to be a big surprise so has elected not to post any news on the website until its a done deal. On 2/6/12, Lori Duncan lori_dunca...@hotmail.com wrote: There's nothing new i can see on their site sadly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
Actually there is one new thing. copywrite 2005 to 2012 It's not much, but combined with the recent post it may well be significant. I'm certainly extremely hopeful this means we'll be seeing something fantastic come out of the Dragonss cave yet :D. Beware the grue! Dark. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:52 PM Subject: Re: [Audyssey] The dragon awakes… There's nothing new i can see on their site sadly. -- From: william lomas will.d.lo...@gmail.com Sent: Monday, February 06, 2012 5:07 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes… is that a new title? any trailer or anything what supposed make of that, smile On Feb 6, 2012, at 2:37 PM, Draconis Entertainment wrote: 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Word Strain
It's in the faq section I believe, there is a link to replace your product key. You'll need to go through the process with your old game, enter name and product id and such, but hopefully it should work. Beware the grue! Dark. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:53 PM Subject: Re: [Audyssey] Word Strain Thanks. Where do I find my product key? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:35 PM Subject: Re: [Audyssey] Word Strain Hi nicole. Bsc are still very much around and selling their games, and you can even get a replacement key from them without having to buy the game again. I suspect what happened is you didn't realize they'd changed their website address. now, they and their games can be found at http://www.blindsoftware.com/SoftwareBlindCategory.aspx?id=4name=Games Both wordstrain games included. hth. All the best, DArk. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:27 PM Subject: [Audyssey] Word Strain Is there somewhere I can get a copu of Word Strain Vol.1? I had it, but of course, have had to re-install my OS several times, and last time I checked, the site was infected and the domain had expired. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Me too. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 3:14 PM Subject: Re: [Audyssey] The dragon awakes. Ok, I know better than to ask for clues :) Am already wracking my brains to see if I can guess what's coming. -- From: Thomas Ward thomasward1...@gmail.com Sent: Monday, February 06, 2012 8:06 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes. Hi Lori, Not yet, but I have it on good authority that Draconis is working on something big. That's all Josh would say about it. He wants their new game title to be a big surprise so has elected not to post any news on the website until its a done deal. On 2/6/12, Lori Duncan lori_dunca...@hotmail.com wrote: There's nothing new i can see on their site sadly. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Word Strain
I found the key in my game, and coppied it successfully. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 3:36 PM Subject: Re: [Audyssey] Word Strain It's in the faq section I believe, there is a link to replace your product key. You'll need to go through the process with your old game, enter name and product id and such, but hopefully it should work. Beware the grue! Dark. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:53 PM Subject: Re: [Audyssey] Word Strain Thanks. Where do I find my product key? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:35 PM Subject: Re: [Audyssey] Word Strain Hi nicole. Bsc are still very much around and selling their games, and you can even get a replacement key from them without having to buy the game again. I suspect what happened is you didn't realize they'd changed their website address. now, they and their games can be found at http://www.blindsoftware.com/SoftwareBlindCategory.aspx?id=4name=Games Both wordstrain games included. hth. All the best, DArk. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:27 PM Subject: [Audyssey] Word Strain Is there somewhere I can get a copu of Word Strain Vol.1? I had it, but of course, have had to re-install my OS several times, and last time I checked, the site was infected and the domain had expired. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi dark i totally agree with your points. I think the main thing i was trying to get across was that there are games for the wii and such which are playable, as I'd never say that mainstream games are fully accessible, I simply used accessible in a loose sense, similar to how its normally used a lot at the moment. On 2/6/12, Shiny protector muhamme...@googlemail.com wrote: Another suggestion came into my head as I was reading your email. How about the ability to create a group of powerful shields in a dome like structure and hide in it? This can be overwhelmingly useful for you because you can prepare to cast a spell while your opponent is attempting to incapacitate you. Maybe your opponent should have the same ability to so it levels the playing field. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:03 PM Subject: Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind! Hi Dark, Yes, exactly. that's a point I've been trying to make for quite a while now. I want some of the mainstrfeam game players to use the term playable rather than accessible when talking about mainstream games like Mortal Kombat or Street Fighter etc because technically we can play them with practice and experience, but in no way is the game 100% accessible to us. I can't pick up Street Fighter IV and access the menus without my wife's help or at least writing it down in braille so I can remember what option is which. That's clearly not accessible in the strictest sense, but is functional if I choose to put extra effort and work into making it so. Calling something usable or playable by no means says fully accessible as most people understand it. Cheers! On 2/6/12, dark d...@xgam.org wrote: Hi Dan. While that's absolutely fine and a great creddit to your skills of persistance and memorization, I'm afraid that as far as myself and audiogames.net are officially concerned, games which require memorization of a menue or unusual learning of in game sounds, beatemups included, are not considdered accessible games. This isn't to say they aren't playable or that people shouldn't try to play them, or that they can't be extremely good fun, only that as per the guidelines of the site, a game is only accessible and will only be included in the db or news when a totally blind person can play it with approximately the same amount of effort as a sighted person, screen readers or turning on of a compatibility mode not withstanding (provided such a mode can be turned on without sighted assistance). Afterall, theoretically a totally blind person could play absolutely any game if they spent enough time memorizing every single in game object, how long to hold the control in required directions etc, thus every single game ever produced is playable it's just that to play them would require ridiculous and unreasonable amounts of effort on the part of blind or vi gamers, though obviously some games, because of their sounds or gameplay structure are more playable than others. However, when we say to mainstream companies we want more accessible games on consoles, we mean fully accessible, no need for heavy reading of Faqs to learn in game text, memorization of menue options or memorization of game sounds beyond what a normally sighted gamer would do, and all in game information just as available to a blind player as to a sighted one. As I said, this certainly isn't to say that people shouldn't try to play soul calibur, mk, streetfighter, blazblu or whatever, only that the games can't really be considdered in the strictest sense accessible Apart from obviously logical desire for true accessibility in games, the other reason is that if the accessible gaming community starts promoting games that require memorization and a lot of shenanigans to play, mainstream companies will turn around and say accessible games? we already make them, so bog off, no speaking menues for you! Something like this actually happened when I addressed Capcom Uk over low vision access in platform games, their response was well if you can play 2D platformers, half of the levels of Mega man x 7 and 8 are accessible, so we've already done what you want Of course, a game where I could play half of the levels is a pretty feeble access solution really, when I asked them what I did for the rest of the game that I couldn't play their response was get someone else to play those bits which was down right offensive! So in short, I'm quite happy with people discussing how to play mainstream games, posting recordings or whatever, but as far as officially promoting the games as accessible is concerned, it's a no no, unless, like something like sound voyager a totally blind gamer could play them absolutely from the start as easily as a sighted gamer.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
sorry for the double mail, but heck i'd give anything not to have to memorise menus, as that's one of the things stopping me from getting wwe 12 as the menus are so much more extensive especially with the new universe mode added. On 2/6/12, dan cook dan.sc...@gmail.com wrote: Hi dark i totally agree with your points. I think the main thing i was trying to get across was that there are games for the wii and such which are playable, as I'd never say that mainstream games are fully accessible, I simply used accessible in a loose sense, similar to how its normally used a lot at the moment. On 2/6/12, Shiny protector muhamme...@googlemail.com wrote: Another suggestion came into my head as I was reading your email. How about the ability to create a group of powerful shields in a dome like structure and hide in it? This can be overwhelmingly useful for you because you can prepare to cast a spell while your opponent is attempting to incapacitate you. Maybe your opponent should have the same ability to so it levels the playing field. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:03 PM Subject: Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind! Hi Dark, Yes, exactly. that's a point I've been trying to make for quite a while now. I want some of the mainstrfeam game players to use the term playable rather than accessible when talking about mainstream games like Mortal Kombat or Street Fighter etc because technically we can play them with practice and experience, but in no way is the game 100% accessible to us. I can't pick up Street Fighter IV and access the menus without my wife's help or at least writing it down in braille so I can remember what option is which. That's clearly not accessible in the strictest sense, but is functional if I choose to put extra effort and work into making it so. Calling something usable or playable by no means says fully accessible as most people understand it. Cheers! On 2/6/12, dark d...@xgam.org wrote: Hi Dan. While that's absolutely fine and a great creddit to your skills of persistance and memorization, I'm afraid that as far as myself and audiogames.net are officially concerned, games which require memorization of a menue or unusual learning of in game sounds, beatemups included, are not considdered accessible games. This isn't to say they aren't playable or that people shouldn't try to play them, or that they can't be extremely good fun, only that as per the guidelines of the site, a game is only accessible and will only be included in the db or news when a totally blind person can play it with approximately the same amount of effort as a sighted person, screen readers or turning on of a compatibility mode not withstanding (provided such a mode can be turned on without sighted assistance). Afterall, theoretically a totally blind person could play absolutely any game if they spent enough time memorizing every single in game object, how long to hold the control in required directions etc, thus every single game ever produced is playable it's just that to play them would require ridiculous and unreasonable amounts of effort on the part of blind or vi gamers, though obviously some games, because of their sounds or gameplay structure are more playable than others. However, when we say to mainstream companies we want more accessible games on consoles, we mean fully accessible, no need for heavy reading of Faqs to learn in game text, memorization of menue options or memorization of game sounds beyond what a normally sighted gamer would do, and all in game information just as available to a blind player as to a sighted one. As I said, this certainly isn't to say that people shouldn't try to play soul calibur, mk, streetfighter, blazblu or whatever, only that the games can't really be considdered in the strictest sense accessible Apart from obviously logical desire for true accessibility in games, the other reason is that if the accessible gaming community starts promoting games that require memorization and a lot of shenanigans to play, mainstream companies will turn around and say accessible games? we already make them, so bog off, no speaking menues for you! Something like this actually happened when I addressed Capcom Uk over low vision access in platform games, their response was well if you can play 2D platformers, half of the levels of Mega man x 7 and 8 are accessible, so we've already done what you want Of course, a game where I could play half of the levels is a pretty feeble access solution really, when I asked them what I did for the rest of the game that I couldn't play their response was get someone else to play those bits which was down right offensive! So in short, I'm quite happy with people
[Audyssey] Pointless but fun speculations was: Re: The dragon awakes.
BEware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi Dan, fair enough. perhaps though in this case, using the word accessible isn't appropriate, say rather such games are playable with not too great an effort. Beware the grue! dark. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
I agree, that is what has stopped me buying a wii fulstop! there are in fact a hole bunch of low vision games, starting with the castlevania series, not to mention mega man battle network, that would be totally playable from a vision perspective but just have too much radnomly occurring menues and text that I cannot read. For instance, Though the mega man zero games have a hole bunch of different power ups (over 70 in the game), a ful mission mode and even dialogue scenes where you wander around and talk to different characters, , using a couple of faqs and a game script I was able to play them, sinse everything was the same each time you played, anjd all the gameplay was your stadnard mega man attack enemies which is low vision wise mostly fine. The later Castlevania games however have just as many items, however they occur entirely at random! so there is no way for me to tell what item I got, just because of stupid textual lables. Ditto with the game secret of mana on the Snes. Lack of text access in games really has a lot to answer for, even before you start considdering visual or auditory access to the gameplay elements themselves. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
So technically, a game like Bokura no Dabiouken is not accessible because you obviously have to learn the menus if you are not a Japanese speaker. Also, the story line is completely absent for someone who speaks any language other than Japanese. Yes, there is an English patch, however it is just that, a patch... and does not translate the game fully. Does this mean that is not accessible? I don't mean to be antagonistic, I just feel that this is quite an interesting discussion to have. One can take a fighting game and learn the menus quite quickly, there is no need to write them down if you can menorize even the simplest of structures. And lastly, what big mainstream game developers has ever been known to be reasonable on the accessibility front of things? lol Especially Capcom. Though, Street fighter x tekken will have the character names announced as you scroll over the character selection screen, so you know who you are picking instead of finding out who you picked. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:55 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi Dan, fair enough. perhaps though in this case, using the word accessible isn't appropriate, say rather such games are playable with not too great an effort. Beware the grue! dark. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
-- Lol yeah i did notice that. :) From: dark d...@xgam.org Sent: Monday, February 06, 2012 8:35 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes… Actually there is one new thing. copywrite 2005 to 2012 It's not much, but combined with the recent post it may well be significant. I'm certainly extremely hopeful this means we'll be seeing something fantastic come out of the Dragonss cave yet :D. Beware the grue! Dark. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:52 PM Subject: Re: [Audyssey] The dragon awakes… There's nothing new i can see on their site sadly. -- From: william lomas will.d.lo...@gmail.com Sent: Monday, February 06, 2012 5:07 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes… is that a new title? any trailer or anything what supposed make of that, smile On Feb 6, 2012, at 2:37 PM, Draconis Entertainment wrote: 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Hi clemment. Interesting questions, I don't take them as antagonistic, remember that debating such issues is what I spend a lot of my time doing. On the matter of menues, they may not take much memorization when your used to them but they still take some, and that when your used to them is quite telling A ten year old child who'd never played a beatemup before could instantly go and play streetfighter, read the menues, and have access to the game, where as that is not true for someone doing it first time via audio. though I do agree the inaccessibility of the game grows less as you get used to such things like anything else, it's not true that it ever utterly disappears, or that the amount of effort you expend on it and upon other games acquiring that level of proficiency isn't itself far more than a sighted player. afterall, even if you are quite used to playing beatemups, you still! will need a faq to read character prophiles and move lists, and may well have to have the faq with you while playing, where as a sighted player can just use the movelist option in game on the pause menue, then of course there is the sound memorization angle, sinse a sighted player can instantly see what a given move is. however good you are at learning the moves by sound (and I don't dispute the fact that you can! become good), you still cannot have that easy access, and could not unless capcom introduced some sort of spoken interface to describe the moves to you and give you their sounds, or some sound clues to instantly identify what a move was without initial memorization. As to bockerano debuken, I've not played the game yet myself actually, sinse however we were talking about accessibility differences betwene disabled and none disabled people, it would seem that the menue memorization in Bockerano debuken doesn't fall into the same catagory, sinse the relevant information that you have to work around acquiring is not visual but Japanese, and it wouldn't matter what sort of eyesight a person had, sinse it's the capacity to understand Japanese here, rather than the capacity to read printed menues and understand images displayed only graphically that makes the difference in effort. so, if we were to apply the term inaccessible to bockerano debuken, we would say inaccessible to English speakers rather than inaccessible to disabled people which is a very different use of the term indeed. Another major difference in the case of bockerano debuken, is that where as you could! learn japanese, or at least learn enough japanese to understand the menues in the game, there is no possible world in which a person who is biologically unable to read printed menues and must use memorization can expend enough effort to get around this. You can't just learn to read print or learn to see graphics and apply that knolidge to graphical games, the way you could learn japanese and apply that knolidge to bockerano debuken. Your memorization of menues and game sounds is not a substitute for reading them, and does not give you quantatively the same effortless experience of undrstanding and playing the game, where as your learning of Japanese would! eventually give you the same experience of the game as a japanese speaker would have. Of course, both cases are similar in the sense that both are not good situations for a lot of people, and it would be good the effort to play both could be equalized, however where as that might be possible with bockerano debuken if more of the game could be translated, that probably won't be with mainstream games. Beware the grue! dark. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:04 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! So technically, a game like Bokura no Dabiouken is not accessible because you obviously have to learn the menus if you are not a Japanese speaker. Also, the story line is completely absent for someone who speaks any language other than Japanese. Yes, there is an English patch, however it is just that, a patch... and does not translate the game fully. Does this mean that is not accessible? I don't mean to be antagonistic, I just feel that this is quite an interesting discussion to have. One can take a fighting game and learn the menus quite quickly, there is no need to write them down if you can menorize even the simplest of structures. And lastly, what big mainstream game developers has ever been known to be reasonable on the accessibility front of things? lol Especially Capcom. Though, Street fighter x tekken will have the character names announced as you scroll over the character selection screen, so you know who you are picking instead of finding out who you picked. - Original Message - From: dark d...@xgam.org To:
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Shame no one thought of that before lol. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Clement Chou Sent: 06 February 2012 21:04 To: Gamers Discussion list Subject: Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind! So technically, a game like Bokura no Dabiouken is not accessible because you obviously have to learn the menus if you are not a Japanese speaker. Also, the story line is completely absent for someone who speaks any language other than Japanese. Yes, there is an English patch, however it is just that, a patch... and does not translate the game fully. Does this mean that is not accessible? I don't mean to be antagonistic, I just feel that this is quite an interesting discussion to have. One can take a fighting game and learn the menus quite quickly, there is no need to write them down if you can menorize even the simplest of structures. And lastly, what big mainstream game developers has ever been known to be reasonable on the accessibility front of things? lol Especially Capcom. Though, Street fighter x tekken will have the character names announced as you scroll over the character selection screen, so you know who you are picking instead of finding out who you picked. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:55 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi Dan, fair enough. perhaps though in this case, using the word accessible isn't appropriate, say rather such games are playable with not too great an effort. Beware the grue! dark. - --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4792 - Release Date: 02/06/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
You forget that sound memorization is just as important in an audio game as a mianstream one. The only difference is that audio games will hold your hand the whole way through and explain each sound even though most of them are so obvious it isn't very hard to learn. Mainstream games are the same case, and anyone who has any ability to memorize and distinguish sounds should not have a problem with them. It's just that mainstream games have more subtle audio rather than the glaringly obvious sounds in Audio Games. Also, audio games require memorization of so many different commands, some would say that playing a fighting game is almost easier, because there is no need to memorize more than 10-15 keys, combos aside and those are basically sequences of those keys. As to Bokurano Daibouken, one may be able to learn Japanese, yes, but that is actually expending more effort than it would take to learn a sighted game's menu. Japanese, or any other language for that matter, takes years to study even to get a basic understanding. the only way you could lear nthe menus would be to find the vocab associated with it, and reading a list of menus is far faster, and is what one would do for a mainstream which means less effort. Also, sighted are the ones faqs are designed for. Fighting game players, since that's the genre most commonly brought up, will actually rarely use the command list other than the first time glance at the game. This is because there is a lot more to memorize such as move properties, frame data, etc. So in truth, sighted players sometimes actually have more to memorize... and what do you think people have to do for imported games? It all happens, so the effort is still the same at least in that regard. Menus still need to be learned. Whether we can get around print or not, is the effort not worth it? Are blind people spoiled with everything being self-voiced and not actually having to learn? Effort is part of the challenge of the game and should not be looked on as anything but that. And especially with mainstream games, again, what mainstream developers really would care? We make up less than 10% of their audience, and most anime fighting games do have voiced menus. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 1:25 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! Hi clemment. Interesting questions, I don't take them as antagonistic, remember that debating such issues is what I spend a lot of my time doing. On the matter of menues, they may not take much memorization when your used to them but they still take some, and that when your used to them is quite telling A ten year old child who'd never played a beatemup before could instantly go and play streetfighter, read the menues, and have access to the game, where as that is not true for someone doing it first time via audio. though I do agree the inaccessibility of the game grows less as you get used to such things like anything else, it's not true that it ever utterly disappears, or that the amount of effort you expend on it and upon other games acquiring that level of proficiency isn't itself far more than a sighted player. afterall, even if you are quite used to playing beatemups, you still! will need a faq to read character prophiles and move lists, and may well have to have the faq with you while playing, where as a sighted player can just use the movelist option in game on the pause menue, then of course there is the sound memorization angle, sinse a sighted player can instantly see what a given move is. however good you are at learning the moves by sound (and I don't dispute the fact that you can! become good), you still cannot have that easy access, and could not unless capcom introduced some sort of spoken interface to describe the moves to you and give you their sounds, or some sound clues to instantly identify what a move was without initial memorization. As to bockerano debuken, I've not played the game yet myself actually, sinse however we were talking about accessibility differences betwene disabled and none disabled people, it would seem that the menue memorization in Bockerano debuken doesn't fall into the same catagory, sinse the relevant information that you have to work around acquiring is not visual but Japanese, and it wouldn't matter what sort of eyesight a person had, sinse it's the capacity to understand Japanese here, rather than the capacity to read printed menues and understand images displayed only graphically that makes the difference in effort. so, if we were to apply the term inaccessible to bockerano debuken, we would say inaccessible to English speakers rather than inaccessible to disabled people which is a very different use of the term indeed. Another major difference in the case of
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
After reading that info. I can only say that if you have to go through that much or more memorizing key patterns for each game or player. When does it become fun with that much of a learning curve? I don't mind reading a manual for a game. But when most of the feed back you get is a sound or nothing is not my thrill to games. i can grab those sounds and program them to play on my computer. Now to someone just listening. it would sound like game play, but its just sounds. At 04:25 PM 2/6/2012, you wrote: Hi clemment. Interesting questions, I don't take them as antagonistic, remember that debating such issues is what I spend a lot of my time doing. On the matter of menues, they may not take much memorization when your used to them but they still take some, and that when your used to them is quite telling A ten year old child who'd never played a beatemup before could instantly go and play streetfighter, read the menues, and have access to the game, where as that is not true for someone doing it first time via audio. though I do agree the inaccessibility of the game grows less as you get used to such things like anything else, it's not true that it ever utterly disappears, or that the amount of effort you expend on it and upon other games acquiring that level of proficiency isn't itself far more than a sighted player. afterall, even if you are quite used to playing beatemups, you still! will need a faq to read character prophiles and move lists, and may well have to have the faq with you while playing, where as a sighted player can just use the movelist option in game on the pause menue, then of course there is the sound memorization angle, sinse a sighted player can instantly see what a given move is. however good you are at learning the moves by sound (and I don't dispute the fact that you can! become good), you still cannot have that easy access, and could not unless capcom introduced some sort of spoken interface to describe the moves to you and give you their sounds, or some sound clues to instantly identify what a move was without initial memorization. As to bockerano debuken, I've not played the game yet myself actually, sinse however we were talking about accessibility differences betwene disabled and none disabled people, it would seem that the menue memorization in Bockerano debuken doesn't fall into the same catagory, sinse the relevant information that you have to work around acquiring is not visual but Japanese, and it wouldn't matter what sort of eyesight a person had, sinse it's the capacity to understand Japanese here, rather than the capacity to read printed menues and understand images displayed only graphically that makes the difference in effort. so, if we were to apply the term inaccessible to bockerano debuken, we would say inaccessible to English speakers rather than inaccessible to disabled people which is a very different use of the term indeed. Another major difference in the case of bockerano debuken, is that where as you could! learn japanese, or at least learn enough japanese to understand the menues in the game, there is no possible world in which a person who is biologically unable to read printed menues and must use memorization can expend enough effort to get around this. You can't just learn to read print or learn to see graphics and apply that knolidge to graphical games, the way you could learn japanese and apply that knolidge to bockerano debuken. Your memorization of menues and game sounds is not a substitute for reading them, and does not give you quantatively the same effortless experience of undrstanding and playing the game, where as your learning of Japanese would! eventually give you the same experience of the game as a japanese speaker would have. Of course, both cases are similar in the sense that both are not good situations for a lot of people, and it would be good the effort to play both could be equalized, however where as that might be possible with bockerano debuken if more of the game could be translated, that probably won't be with mainstream games. Beware the grue! dark. - Original Message - From: Clement Chou chou.clem...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:04 PM Subject: Re: [Audyssey] Game accessibility was,Re: FINALLY! There is a Wii game for the blind! So technically, a game like Bokura no Dabiouken is not accessible because you obviously have to learn the menus if you are not a Japanese speaker. Also, the story line is completely absent for someone who speaks any language other than Japanese. Yes, there is an English patch, however it is just that, a patch... and does not translate the game fully. Does this mean that is not accessible? I don't mean to be antagonistic, I just feel that this is quite an interesting discussion to have. One can take a fighting game and learn the
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
The truth is, audio games do the exact same thing... and there are way more keys than in mainstream games. Key patterns are dependent on the character, which is why most people choose one they like and stay with them. That is why fighting games are probably the most competetive genre... because they're one of the most fun, yet serious genres. And as blind people, fighting games are mor or less 100% playable, since accessibility is not the word to be used, apparently... most of playing that type of game is mental, and strategy. Once you get that down, everything else is a cakewalk. - Original Message - From: Trouble troub...@columbus.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:07 PM Subject: Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind! After reading that info. I can only say that if you have to go through that much or more memorizing key patterns for each game or player. When does it become fun with that much of a learning curve? I don't mind reading a manual for a game. But when most of the feed back you get is a sound or nothing is not my thrill to games. i can grab those sounds and program them to play on my computer. Now to someone just listening. it would sound like game play, but its just sounds. At 04:25 PM 2/6/2012, you wrote: Hi clemment. Interesting questions, I don't take them as antagonistic, remember that debating such issues is what I spend a lot of my time doing. On the matter of menues, they may not take much memorization when your used to them but they still take some, and that when your used to them is quite telling A ten year old child who'd never played a beatemup before could instantly go and play streetfighter, read the menues, and have access to the game, where as that is not true for someone doing it first time via audio. though I do agree the inaccessibility of the game grows less as you get used to such things like anything else, it's not true that it ever utterly disappears, or that the amount of effort you expend on it and upon other games acquiring that level of proficiency isn't itself far more than a sighted player. afterall, even if you are quite used to playing beatemups, you still! will need a faq to read character prophiles and move lists, and may well have to have the faq with you while playing, where as a sighted player can just use the movelist option in game on the pause menue, then of course there is the sound memorization angle, sinse a sighted player can instantly see what a given move is. however good you are at learning the moves by sound (and I don't dispute the fact that you can! become good), you still cannot have that easy access, and could not unless capcom introduced some sort of spoken interface to describe the moves to you and give you their sounds, or some sound clues to instantly identify what a move was without initial memorization. As to bockerano debuken, I've not played the game yet myself actually, sinse however we were talking about accessibility differences betwene disabled and none disabled people, it would seem that the menue memorization in Bockerano debuken doesn't fall into the same catagory, sinse the relevant information that you have to work around acquiring is not visual but Japanese, and it wouldn't matter what sort of eyesight a person had, sinse it's the capacity to understand Japanese here, rather than the capacity to read printed menues and understand images displayed only graphically that makes the difference in effort. so, if we were to apply the term inaccessible to bockerano debuken, we would say inaccessible to English speakers rather than inaccessible to disabled people which is a very different use of the term indeed. Another major difference in the case of bockerano debuken, is that where as you could! learn japanese, or at least learn enough japanese to understand the menues in the game, there is no possible world in which a person who is biologically unable to read printed menues and must use memorization can expend enough effort to get around this. You can't just learn to read print or learn to see graphics and apply that knolidge to graphical games, the way you could learn japanese and apply that knolidge to bockerano debuken. Your memorization of menues and game sounds is not a substitute for reading them, and does not give you quantatively the same effortless experience of undrstanding and playing the game, where as your learning of Japanese would! eventually give you the same experience of the game as a japanese speaker would have. Of course, both cases are similar in the sense that both are not good situations for a lot of people, and it would be good the effort to play both could be equalized, however where as that might be possible with bockerano debuken if more of the game could be translated, that probably won't be with
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
I'm afraid I do not agree there clemment. In a fighting game it is not just necessary to memorize ten or 15 sounds, but also know how those sounds correspond to specific moves. For instance take Rufus Messiah kick! in street fighter 4. Is it a ground kick or an air kick? what is it's level of attack? where and when should you block? It is not simply a matter of memorizing the phrase but of understand the properties of the move that phrase belongs to, which can only be done with a faq. With an audio game, you are told those properties exactly within the game, or indeed those properties become apparent from the game audio. For instance, when i first played Q9, I did not! listen to all the creature sounds, sinse I wanted a surprise. It was however obvious from the position audio what I was coming to and that these were things that needed hitting. messiah kick however does not reveal it's nature in audio, because the audio statement of it's name is only an after thought to a sighted player, they can instantly and without any shadow of doubt see! what nature of move it is. This is why the effort betwene a blind person and sighted person are not the same. In an audio game, sounds are chosen for their representative quality, up to and including the point that sounds are so representative they may not be necessary to explain, where as in a mainstream game sound is only a partial afterthought stuck in for effect. Then of course, considder that in an audio game when sound memorization is necessary, the sounds have been chosen! to be distinct enough to memorize. Look at Mortal Kombat deadly alliance when virtually every character had the same male or female voice actor, or even games like the soul calibur ones where some characters are played! by the same voice actor. then of course, lets not forget those 3d adventure modes, ridiculously menue heavy character creation and story modes, and all the other fun stuff that beat em ups come with these days. Though the arcade mode may be playable, what about the rest? I'm also afraid you did not understand my point about learning japanese. i do not despute the fact that learning japanese would be harder than learning a sighted game menue. I only stated that where as it would be physically possible! for an English language speaker to become equally proficient in Japanese to the point that the effort required betwene a Japanese speaker and an English speaker was the same, this is not true of Blind vs sighted gamers. A sighted gamer will always! be able to go through menues more quickly and easily than a blind person, however good atmemorization you are, simply because they! don't have to memorize anything whatsoever. That is why the bockerano debuken case is not really relevant to the disability arguement of mainstream games. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp question-about the next update
HI, Aprone said in his initial email talking about the test version to not get used to them since the accounts will go away after the test version. And since it appears that the new way of doing things doesn't look compatible with version 1.8, I would guess those too will be put into some kind of giant zombie blender and tossed out with yesterdays garbage. So don't hold back, go for the gusto and have some fun. If you die, so what. Start over and have some more fun. The key here is to try and break things so that the bugs can be found and squashed. Plus, as a side benefit, you get to try out things and figure them out so that when this goes live, you are a slight step ahead of everyone else since you have already made your mistakes and hopefully learned from them. Shermanator - Original Message - From: Johnny Tai johnnyti...@shaw.ca Sent: Monday, February 06, 2012 1:19 AM Not sure if it's proper to ask this...but, what's the likelyhood of all the characters getting wiped when the next version officially comes in? The reason I'm asking is that, I've been saving up alot of reps- for the rainy day you can say, so if we're going to be wiped, I'd like to know so I can really spend freely and get all my enjoyment out of living dangerously for once heh. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
Yet. Gotta give Draconis time. The announcement was made how long ago? Show patience. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 1:56 PM Subject: Re: [Audyssey] The dragon awakes… Me neither. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:52 PM Subject: Re: [Audyssey] The dragon awakes… There's nothing new i can see on their site sadly. -- From: william lomas will.d.lo...@gmail.com Sent: Monday, February 06, 2012 5:07 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes… is that a new title? any trailer or anything what supposed make of that, smile On Feb 6, 2012, at 2:37 PM, Draconis Entertainment wrote: 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes…
Indeed. For 'tis a virtue. On 2/6/12, Charles Rivard wee1s...@fidnet.com wrote: Yet. Gotta give Draconis time. The announcement was made how long ago? Show patience. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 1:56 PM Subject: Re: [Audyssey] The dragon awakes… Me neither. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:52 PM Subject: Re: [Audyssey] The dragon awakes… There's nothing new i can see on their site sadly. -- From: william lomas will.d.lo...@gmail.com Sent: Monday, February 06, 2012 5:07 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes… is that a new title? any trailer or anything what supposed make of that, smile On Feb 6, 2012, at 2:37 PM, Draconis Entertainment wrote: 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round… Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes�
hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. At 08:35 p.m. 6/02/2012 +, you wrote: Actually there is one new thing. copywrite 2005 to 2012 It's not much, but combined with the recent post it may well be significant. I'm certainly extremely hopeful this means we'll be seeing something fantastic come out of the Dragonss cave yet :D. Beware the grue! Dark. - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 7:52 PM Subject: Re: [Audyssey] The dragon awakes There's nothing new i can see on their site sadly. -- From: william lomas will.d.lo...@gmail.com Sent: Monday, February 06, 2012 5:07 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] The dragon awakes is that a new title? any trailer or anything what supposed make of that, smile On Feb 6, 2012, at 2:37 PM, Draconis Entertainment wrote: 06/February/2012 #1 The dragon stirs. It opens a single eye and stares drowsily at the world outside. Though it has slept, it has not been idle. Standing perched above the ground, Hear a wind up ticking sound, Fruits that hang in sight, Smell like dynamite, More fun than spinning round Follow us on Twitter! http://twitter.com/DracoEnt Draconis Entertainment www.DraconisEntertainment.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Grizzly gulch questions, no spoilers
I wish I could install the game. I'm on Vista 32 bit, and when I try installing it tells me there may be some files or components missing. Totally strange as I can run chillingham just fine. are the GG system requirements different? OK -- Sign up to bing, and earn rewards simply by browsing the web. Easiest way I've found to get free stuff! Please use this link if you're planning to sign up: http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1 - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 3:47 AM Subject: Re: [Audyssey] Grizzly gulch questions, no spoilers Hi kieth. The answers to your questions are unfortunately no and no. Sadly red at the store has something of a monopoly so can charge what he likes, however there is a money cheat which I'll explain below that can help you afford the store prices if your getting frustrated with playing blackjack or slots, needless to say if you don't want to know this cheat stop reading. Warning, possible spoilage below! You can get a guaranteed 100 dollars when walking into the bank. just hit the s key and you'll recieve 100 dollars. Also, pressing s at the targit range will activate the option to have your score spoken. while we're on the subject of extra options and cheats, hitting f11 or f12 will increase or decrease the game speed, and hitting f10 will bring it back to normal. if you think your a hot shot, try the gunslinger level on max speed, it's insane! Beware the grue! Dark. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:33 AM Subject: [Audyssey] Grizzly gulch questions, no spoilers Hi, In Grizzly Gulch, is there any way to talk / haggle with the gernal store owner? His prices are like buying a ring from Tiffany's. Also, is there any other purpose to the target range other than practicing with the gun controls? Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
LOL. Besides, that post is in keeping with Draconis humor. On 2/6/12, Phil Vlasak p...@pcsgames.net wrote: Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Has anyone ever been able to play the Infocom text adventure Shogun?
Hi, I was wondering, has anyone been able to play the Infocom text adventure game called Shogun? It is one of the few infocom games that inclued graphics, and I, for the life of me, cannot get the game to start, let alone play it. I have been using the text game reader from whitestick.co.uk to play the text only games from Infocom. \ Thanks Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
What's Word burst? Is it free? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:44 PM Subject: Re: [Audyssey] The dragon awakes. Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
Yup. It stands for Stuff Posing as Meat. On 2/6/12, Nicole Valicia Thompson-Andrews goldyemo...@gmail.com wrote: What's Word burst? Is it free? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:44 PM Subject: Re: [Audyssey] The dragon awakes. Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please
[Audyssey] word burst - Re: The dragon awakes.
Word Burst is a game that is mentioned in a message sent to this list every Sunday. In short, it is an anagram game. Check it out the next time it is announced. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:49 PM Subject: Re: [Audyssey] The dragon awakes. What's Word burst? Is it free? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:44 PM Subject: Re: [Audyssey] The dragon awakes. Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
[Audyssey] OT: WII in subject lines
Keeps making me think of a relatively similar abbreviation - WWII = world war two...maybe the WII games will end up blowing up the world...? LOL! Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The dragon awakes.
aah, this is the first such post I have seen but then I don't read the twitters as much as I should. At 07:31 p.m. 6/02/2012 -0700, you wrote: LOL. Besides, that post is in keeping with Draconis humor. On 2/6/12, Phil Vlasak p...@pcsgames.net wrote: Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] word burst - Re: The dragon awakes.
I love Anagrams. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:14 PM Subject: [Audyssey] word burst - Re: The dragon awakes. Word Burst is a game that is mentioned in a message sent to this list every Sunday. In short, it is an anagram game. Check it out the next time it is announced. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:49 PM Subject: Re: [Audyssey] The dragon awakes. What's Word burst? Is it free? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:44 PM Subject: Re: [Audyssey] The dragon awakes. Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any
Re: [Audyssey] word burst - Re: The dragon awakes.
Well perhaps we'll hear you on the next game upcoming on Sunday then. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:08 AM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. I love Anagrams. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:14 PM Subject: [Audyssey] word burst - Re: The dragon awakes. Word Burst is a game that is mentioned in a message sent to this list every Sunday. In short, it is an anagram game. Check it out the next time it is announced. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:49 PM Subject: Re: [Audyssey] The dragon awakes. What's Word burst? Is it free? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:44 PM Subject: Re: [Audyssey] The dragon awakes. Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave
Re: [Audyssey] word burst - Re: The dragon awakes.
What time? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:13 AM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. Well perhaps we'll hear you on the next game upcoming on Sunday then. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:08 AM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. I love Anagrams. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:14 PM Subject: [Audyssey] word burst - Re: The dragon awakes. Word Burst is a game that is mentioned in a message sent to this list every Sunday. In short, it is an anagram game. Check it out the next time it is announced. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:49 PM Subject: Re: [Audyssey] The dragon awakes. What's Word burst? Is it free? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:44 PM Subject: Re: [Audyssey] The dragon awakes. Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] word burst - Re: The dragon awakes.
It's at 9:15 EST at http://www.out-of-sight.net Though there are earlier games. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:21 AM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. What time? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:13 AM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. Well perhaps we'll hear you on the next game upcoming on Sunday then. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 07, 2012 12:08 AM Subject: Re: [Audyssey] word burst - Re: The dragon awakes. I love Anagrams. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 11:14 PM Subject: [Audyssey] word burst - Re: The dragon awakes. Word Burst is a game that is mentioned in a message sent to this list every Sunday. In short, it is an anagram game. Check it out the next time it is announced. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:49 PM Subject: Re: [Audyssey] The dragon awakes. What's Word burst? Is it free? Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:44 PM Subject: Re: [Audyssey] The dragon awakes. Creative, and funny. Not sure if it could be used in Word Burst, though, but you might give it a try sometime. (grin) --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Ron Schamerhorn blindwon...@cogeco.ca To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 9:37 PM Subject: Re: [Audyssey] The dragon awakes. I believe it's an acronym for a type of sandwich meat, squirrel, possum and mouse. *lol* - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 10:22 PM Subject: Re: [Audyssey] The dragon awakes. Some people are thinking that some of the messages to the list are spam. These messages are not spam. Can some educated soul, educated being the key word here, explain spam to get the record straight? Thanks. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:29 PM Subject: Re: [Audyssey] The dragon awakes. Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns
Re: [Audyssey] The dragon awakes.
I don't read Twitter either. I avoid it just on principle LOL. On 2/6/12, shaun everiss sm.ever...@gmail.com wrote: aah, this is the first such post I have seen but then I don't read the twitters as much as I should. At 07:31 p.m. 6/02/2012 -0700, you wrote: LOL. Besides, that post is in keeping with Draconis humor. On 2/6/12, Phil Vlasak p...@pcsgames.net wrote: Hi Shaun, The dragon only opened one eye. You got to give it time to wake up! It is not spam. I can already smell the fêted breath of the beast here in Michigan. Phil - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 8:50 PM Subject: Re: [Audyssey] The dragon awakes. hmmm, I have not been sure weather to respond or not, the site says or said this morning 2009, I was expecting an announcement that something was coming. For all that it it is, it could be spam for all I know or care, they are back, so what. Maybe they changed a copywrite line somewhere, I could do that easily. I could change a copywrite line every year and do nothing and say I am online. I don't wish to be rood but josh has not written on here for ages, and until he does this may as well be spam, for all the good it does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
All good points, and I do agree. But what you have to realize is that sighted people need to memorize fighting game move properties just as well as we do. Why? Because by the time they see that move and process it, their character is eating a combo. The Massiah kick is a good example, however that can't be avoided. Faqs are used just as often by sighted gamers, remember, that's why they're there, to get to the specifics that command lists never touch on. I can tell you, both from reading faqs and from how often I play, that the move you're talking about is a ground kick. For the simple reason that when he does the kick, he never actually leaves the ground. And this is exactly why I like fighting games so much. We can play them with the same skill and ability as sighted gamers, because we use the same resources they do. Yes, you can see the move if you're sighted, but that doesn't mean much... if you don't know that move hits opponents out of the air, if you jump towards your opponent you'll still get whacked. In short, sighted people have to do just as much to memorize move properties, because you can't focus on the action itself if you're trying to think of what each move is. That's a ticket to losing, because you need to be able to know what the move is before you see the animation, which comes just at the same time the sound cue does. As someone who does martial arts, it's a valuable lesson which can also apply to fighting games. My teacher always says, don't think, move! Meaning that as you're going through a sword form, you should not think, but focus on the form you are performing and let your body take over, therefore the mind, sword, body as one. Same thing here. So the shouting out of move names is actually an advantage, especially since so many of the times the move is shouted out before the motion is complete and the move connects with your character. This is why fighting games are so great... because you can't just pick one up and instantly be good. You have to work, and do the exact same work sighted people have to do to get good. Because remember. They may see the move, but it doesn't help them if they don't know the properties of that move. And part of it is outsmarting your opponent. But that's another story. And that's part of the problem I find with audio games. Sounds should be obvious, but not as obvious as some games make them out to be. Sound in an audio game is so often too obvious it ruins the ambiance. In my personal opinion, they only need to be distinguishable enough to know what's there. bo,kura no daibouken is a great example... there's no targetting beeps, and the enemies all sound like what I would imagine them to be realistically if they were real. And that's part of the beauty of mainstream games... audio games give you so much detail, but all the properties are explained to you... there's no need to figure anything out. Mainstream games you honestly have to work to figure out the ins and outs. And I disagree with sound being an afterthought... street fighter has always had one sound for every single attack. You know that there are three kicks and three punches. Each of those sound radically different. Fireballs sound different depending on who throws them. An uppercut with flames sounds different than one without. I just don't see why if some mainstream blind gamers can figure them out, why others can't. The ability to do it is there, and I've won small tournaments in both street Fighter and MK 9. Nothing major, just things my friends and I set up. How do I beat them? By outsmarting them... fightin games are less about the mechanics than most people think. The menus don't matter. It's the controls themselves, your character, and how much screwing with the opponent's head you can do. And lastly, adventure modes and the like should not be the main focus of a fighting game... the main focus is on the fighting, preferably against human opponents. Not to say single player content isn't nice. Very few fighting games have menu-driven story modes. The only ones that do are usually ones that also suffer from stiff mechanics. SC 3, and all the mk games n the ps2 are all good examples. MK 9 finds a nice balance, but Blazblue should be the one that every fighting game should try and emulate. I appologize about my misinterpretation about yur point with Japanese. True, it's impossible for a blind gamer to learn how to read print just to navigate menus. However, have you considered import games? Tons of people import them from Japan, and most of us don't speak Japanese. So when it comes to that, sighted gamers are in the same positions as we are... and this is why I love import games. Because faqs for them always have menu translations! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 2:22 PM Subject: Re: [Audyssey] Game accessibility
Re: [Audyssey] Game accessibility was, Re: FINALLY! There is a Wii game for the blind!
Sorry for the double post. Dark, I'm actually pretty fascinated with this discussion... you're raising points that I've never thought about. But would you believe me if I said that this just makes me want to get more blind people into mainstream games? lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.