edefine
mainline units without having to define completely new units.
Would this be possible to code without too many problems? I think it
would be a really nice thing.
Greets,
Nils Kneuper aka Ivanovic
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we do is the oposite to D&D. There was the system and world and
afterwards there were the computer games. Why not create the world
after having the game and including the world itself a little more in
the game?
Greets,
Nils Kneuper aka Ivanovic
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TDH and/or SOTBE to be added.
The main reason to remove these two campaigns was that they were
broken and had no active maintainer to finnish and fix them.
Greets,
Nils Kneuper aka Ivanovic
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https
ic is used. And we would not have to change the music
everytime the next player starts his turn.
Comments on this? Anyone willing to change the way music works in mp?
If you tell me how to do it, I could do the change.
Greets,
Nils Kneuper aka Ivanovic
g
The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg: music=wesnoth-7.ogg
grep -i "wesnoth-8.ogg" */scenarios/*.cfg
The_Rise_Of_Wesnoth/scenarios/The_River_Road.cfg: music=wesnoth-8.ogg
So please remove this references and switch to the new music system if
possible. The new m
music system complete and
get rid of the old bad music.
Greets,
Nils Kneuper aka Ivanovic
Here is the music WML used in every mp-map:
[music]
name=gameplay01.ogg
ms_before=500
[/music]
[music]
name=gameplay02.ogg
The old pieces of music are now removed from mainline.
Greets,
Nils Kneuper aka Ivanovic
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need there?
I am looking forward to your comments and ideas for this. It would be
nice to really have about.cfg and the website somehow in sync.
Greets,
Nils Kneuper aka Ivanovic
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On my Mac I got Quicktime 7.0.4 installed. Everythings works like it
did before. I am using OSX 10.4.4. It looks like this is a 10.3.x
only problem. It looks like the latest release of Quicktime was not
tested enough on 10.3.x systems.
Greets,
Nils Kneuper aka Ivanovic
above is already not used anymore.
>From the other campaigns it needs to be removed. I think the wishes by
the musics team are completely understandable and should be followed.
Greets,
Nils Kneuper aka Ivanovic
"feel" completed and well
done (for it's purpose).
Greets,
Nils Kneuper aka Ivanovic
PS:
I think TDH and SOTBE were nice campaigns especially they do feature
other races than loyalists or rebels but since they have no "official"
maintainer and are incomplete they should be re
a sceme and some
campaigns in wescamp also work like this (one example: Sceptre of
Fire) I think it would be nice if all the mainline campaigns would
work like this wherever it is possible.
Comments? Are the campaign maintainers willing to do such a change?
Greets,
Nils Kneuper aka Ivanovic
PS: We a
that we can have an image
folder inside the campaign.
This should help getting some kind of order into the campaigns. Once
this is done it should be simple "drag and drop" to add usercampaigns
as mainline.
Greets,
Nils Kneuper aka Ivanovic
maintaining the campaign once it is in mainline.
- The campaign should be fun to play.
- The campaign should be complete.
I am waiting for your comments on the things mentioned in the mail.
Greets,
Nils Kneuper aka Ivanovic
Okay, this should have been enough time for stringchanges to the 1.0
branch. If you got any changes left, please commit them until Monday
evening. I'll do a pot update on Tuesday at about 12:00 GMT.
Greets,
Nils Kneuper aka Ivanovic
translation maintainers that I got
addresses from. Would be nice if all the others could make sure that
the credits are up to date for their "resorts". The places that should
be fixed:
http://www.wesnoth.org/wiki/About
and:
src/about.cpp (trunk and 1.0 should be updated if needed)
Gr
the users are able to turn it off. Then
there would be no problem even if we used trilinear interpolation. For
users that think it is too slow it would be easy to deactivate it.
Greets,
Nils Kneuper aka Ivanovic
is
only one server I need to replace ot rename the campaign so I can
upload one compatible with 1.1.x.
I would prefer to have one campaignserver for 1.0.x and one for
>1.0.x.
Greets,
Nils Kneuper aka Ivanovic
uld like to hear your thoughts about this.
Greets,
Nils Kneuper aka Ivanovic
This was a false alert (cf irclog, #wesnoth-dev dec 29th). There seems
to be no showstopper for 1.1. I hope we can get the release out ASAP.
Greets,
Nils Kneuper aka Ivanovic
" of the campaign should be done in there. We do
have trunk to work with it. Backporting all the stuff to 1.0 would be
a huge job and is not this usefull. And we do need some new stuff that
is exclusivly in the new 1.1 version once it comes out ;).
Any other comments to this?
Greets,
Nils Kneuper
PS:
.
Now I only got to wish good luck commiting.
Greets,
Nils Kneuper aka Ivanovic
t;? The clock
could be in an overlay (like the replay stuff eventually will end in)
and can be turned on and off. So those who not want to have it can
turn it off. If it was in an overlay, there should not be a problem
with this.
Greets,
Nils Kneuper aka Ivanovic
her some thoughts but it should
NOT be where all things are made up. I think we do really need someone
whos word simply "counts". And this one should be around so that other
devs can talk to him when needed.
I am really looking forward to your opinions about this.
Greets,
Nils Kneuper aka Ivanovic
evs and campaign designers they should be trival
so that we would win them easyly when being totally drunken or
something like this.
I think these are the major things I see for the next time. Everyone
is welcome to join the IRC-channel #wesnoth-dev to really discuss this
stuff in there. Of course I want to hear your opinions, too.
Greets,
Nils Kneuper aka Ivanovic
the game should still be
Wesnoth and not WesnothRPG or "World of Wesnoth".
Greets,
Nils Kneuper aka Ivanovic
ree to join #wesnoth-dev and say something about
it. (This also counts for all the other subjects that should/could be
changed/added)
Greets,
Nils Kneuper aka Ivanovic
ld have used cvs fooo you now use svn foo.
I hopes this helps.
Greets,
Nils Kneuper aka Ivanovic
many platforms.
- Don't forget to point to the FAQ. Many new users will have questions
and some of them could already be answerd in there.
That is all that comes into my mind looking at the announcement. Maybe
I got some more ideas lateron.
Greets,
Nils Kneuper aka Ivanovic
y like to have one or two
real beginners campaigns in there.
Greets,
Nils Kneuper aka Ivanovic
nt that uses these
codepoints. They are replaced in the Latin translation. And it even
looks like we could drop the support for freesans in 1.0, because it
will be hard for greek to make it in. Though I heard that santi is
working on the translation now.
Greets,
Nils Kneuper aka Ivanovic
in
the new and exported the file as a pdf. Please have a look at the
files, especially the fonts. I used "Times New Roman" and we are for
sure not allowed to use that one. Or am I wrong about this?
I attach the open-office document and the pdf in a .zip.
Greets,
Nils Kneuper aka Ivanovic<>
t end
with .doc or .txt.
It would be really great to have a real "printable" and
"handbookstyle" manual. I would offer some time for creating this once
I find enough.
I think for the moment it would be best to try to convert the
MANUAL.language into pdf. Though I won't be able
e game. What do you
think about this issue?
Greets,
Nils Kneuper aka Ivanovic
go in). If it is supported in 1.0 we need
to add the hebrew translator to about. This can not be done after the
string freeze, because the string "Hebrew translation" will be
translateable.
Greets,
Nils Kneuper aka Ivanovic
k so that the origin of them is spotted. I hope someone invests the
needed time very soon.
Greets,
Nils Kneuper aka Ivanovic
release in
August and a 4 week freeze before, this is the way we should go.
Greets,
Nils Kneuper aka Ivanovic
would vote
for the 2nd. This would prevent quite many problems for the users.
I hope we are able to find a solution for this one rather soon, but at
least before 1.0.
Greets,
Nils Kneuper aka Ivanovic
>users to decide :)
I think this sounds a lot better. This way it is sure that there will
not be problems. I would even speak in favour of having this already
in the next release (0.9.2).
Greets,
Nils Kneuper aka Ivanovic
n the wiki. This could (hopefully) prevent some font
probs.
Greets,
Nils Kneuper aka Ivanovic
ally
problematic for eastern european languages (cyrillic chars) and all
the asian translations.
Greets,
Nils Kneuper aka Ivanovic
ed to make this change in some hour rught before
the pot-update.
Greets,
Nils Kneuper aka Ivanovic
has 100%.
I also think that everyone should know, that he/she has to add the
file to the POTFILES.in, if new strings are added to a file that
did not need to be in there.
Greets,
Nils Kneuper aka Ivanovic
concentrate more on the mainline translations. Maybe we could even
make this one an example, how a usercampaign that conforms the parser
has to look like?
At least it should go out of mainline very soon.
Greets,
Nils Kneuper aka Ivanovic
o this job, that is why it takes much time.
Greets,
Nils Kneuper aka Ivanovic
think that it would be good to have a new release quite soon.
CU
Nils Kneuper aka Ivanovic
lete than sotbe and tdh.
If we really want to make a step to the release of 1.0 in the nearer
future, something has to be done with these two campaigns.
Mhm, sorry for getting of track with this post this much,
CU
Nils Kneuper aka Ivanovic
and christmas it could be done,
so please Dave, stay this long and lead us.
So these are the main points I wanted to write about. As I already
said, it was quite much, but I think it had to be written. Please
comment on this and help to release 1.0 soon.
Cheers,
Nils Kneuper aka Ivanovic
FORWARDED THIS MAIL TO THE ML, BECAUSE ONLY I GOT IT:
I do think we should head towards 1.0 pretty soon. A definite date would
be helpful, athough I realize it would be hard to get one.
>1) CAMPAIGNS:
>Some of the campaigns do not fit into mainline at the moment.
>Either we should work on them,
a 1.0 and not staying in the
"beta-situation" forever.
Greets,
Nils Kneuper aka Ivanovic
s the thing to do, to get it more balanced!" Some discussions are
fine, especially for gathering ideas, but you do need to find a
solution.
Greets,
Nils Kneuper aka Ivanovic
translations in 1.0. It does not look too good with
having more than 10 complete, because the work on many translation
only goes very slow :(.
Greets,
Nils Kneuper aka Ivanovic
hat is the only one that can *maybe* be balanced only with
correct amounts of gold, though it will be much work.
How do you think about this?
Greets,
Nils Kneuper aka Ivanovic
;.
>- complete animations
>- completed translations
I think if the documentation in the Helpsys should really be improved,
It has to be done at the very beginning. Otherwise translators will
*NOT* be able to catch up. So we really should concentrate on this.
CU
Nils Kneuper aka Ivanovic
ven beginners can play it.
Any comments on this?
Greets,
Nils Kneuper aka Ivanovic
Yann Dirson wrote:
On Mon, May 30, 2005 at 10:44:07PM +0200, Nils Kneuper wrote:
I think we should take out TDH soon, so that translators do not work
on it anymore when it will not be in 1.0.
If we're going to drop TDH from official release, it makes sense. We
could move it t
could be a mix of both of your ideas be the
best solution in the end. But this is not possible, if you do changes
like this.
Greets,
Nils Kneuper aka Ivanovic
and problems. For
example: how to find out, if there should be a warning or not?
I would really like to have such a feature, but i do think it will not
make it into 1.0. But the idea really is good...
Greets,
Nils Kneuper aka Ivanovic
L3 Flyer as Hurrican Drake sounds good. But i do not really like the
Punisher. I think it should be more into the direction of mastering
the arena. I do not really see the step from Gladiator to Punisher.
But i do not have a better idea at the moment :(
CU
Nils Kneuper aka Ivanovic
it :) )
c) It will take some time, untill I can really start working on it,
because my laptop is in repair at the moment, and most cvs stuff I do
with that one. Maybe a slow start would be good.
Thats it so far about it.
CU
Nils Kneuper aka Ivanovic
Hi!
Just wanted to ask, if there are new start parameters for wesnoth,
wesnothd and wesnoth_editor. I wanted to get the manpages updated for
that release. What are the possible start paramters for campaignd? If
I knew them, I would write a man page for it, too.
CU
Nils Kneuper aka Ivanovic
Sorry, but I forgot to mention in my last mail that I would need cvs-write
access,
too. Ups...
CU
Nils Kneuper aka Ivanovic
ption of a unit in the help for more than only one.
I'd say revert the commit of that unit, recommit it some time after
the release, give us time to test it and than decide if this unit
makes sense.
CU
Nils Kneuper aka Ivanovic
atmosphere that can be created by a good help. But
for this the unit descriptions do need some polishing, too. Ruben is
working on the Trolls at the moment and i am really looking forward to
the results of his work.
CU
Nils Kneuper aka Ivanovic
s cost to 20 (maybe
even 21?) and decreasing its hitpoints.
CU
Nils Kneuper aka Ivanovic
ish Fighter also has
lower HP, this gives the Ulfserker too much of an edge.
If necessary, we could increase cost as well.
Hitpoints 40 -> 38
Resistances -> 0% (For all physical damage)
[Cost 18 -> 19?]
James
a.k.a. Sangel
On 14/04/2005, at 12:40, Nils Kneuper wrote:
> The forum
re). The other stuff could be done for
a later release, if it ever gets done.
CU
Nils Kneuper aka Ivanovic
is not much at all. The saurians should stay
the way they are now. The Tribalist could become to powerful, if they
are more improved.
CU
Nils Kneuper aka Ivanovic
;Zufallskarte (Random Map)").
I hope it is possible to integrate one of these things.
CU
Nils Kneuper aka Ivanovic
olls and Goblins
again? I think there should be a real Troll race...
That is all I think that could be improved (at least for this moment).
I hope that classic era will be a bit better ballanced in the future.
CU
Nils Kneuper aka Ivanovic
wiki after some time of testing. This way we
could be sure that it behaves the way we want it. Maybe moving to a
wiki for w.w.o with the next release?
CU
Nils Kneuper aka Ivanovic
it is quite an easy way to prevent this by an easy login. But
I do not think that there should be too many pages with a very
restricted access.
CU
Nils Kneuper aka Ivanovic
drakes are wuite
expensive. But it should be possible to have at least very strong single units.
On the other hand I do not think that Saurians deserve a 3rd level.
They are somehow the weaker kind and should stay Lv2.
Nils Kneuper aka Ivanovic
I'd say that it would make sense to have the same listing for all
(mainline) units. We should also state that we advise the editors of
usercampaigns to do it the same way, to keep the same apperance for
the game.
Nils Kneuper aka Ivanovic
ve to get them (very slowly) to the next village. I think
a change to the ulfserker is a must. 5-4 or maybe even 4-5 would be
good. But nonetheless dwarves could need a unit that can heal *only*
poison status but no damage. This way they could not become
overpowered.
Nils Kneuper aka Ivanovic
up to
8hp per turn and that a healer give 3 hp to every unit close to it.
And the healer of course works in *his* turn...
I hope a simple algo like this will be implemented.
Greets,
Nils Kneuper aka Ivanovic
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and giving the units a
"background".
Greets,
Nils Kneuper aka Ivanovic
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ob. The list is at the end
of this mail.
Greets,
Nils Kneuper aka Ivanovic
Leadership:
Drake Flare (lvl2)
Drake Flameheart (lvl3)
Elvish Captain (lvl2)
Elvish Marshal (lvl3)
Goblin Rouser (lvl1)
Sergant (lvl1)
Lieutenant (lvl2)
General (lvl3)
Grand Marshal (lvl4)
Orcish Leader (lvl1)
Orcish Ruler (
nits of lower
level."#enddef
The main problem is that gettext is not able to handle WML and it's
macros. So you really got to put it into translateable parts. I hope
this fix will work. We can also leave out the unitsname. And thanks for
your work on getting this done.
Greets,
Nils Kne
without any other special. Best example: "illuminates" and "teleports".
It would be really great if you could now have a look at the weapons
specials, too. Thanks for your work on this.
Greets,
Nils Kneuper aka Ivanovic
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ing it.
Greets,
Nils Kneuper aka Ivanovic
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is nothing I really would/can work on. So (beside
some art stuff like attack icons and animations) I would say the list is
quite complete.
Greets,
Nils Kneuper aka Ivanovic
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lor cursors" and
removing the "floating labels"? I would welcome seeing these removed and
always have the floating labels shown and no colored cursors being used.
Opinions?
Greets,
Nils Kneuper aka Ivanovic
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an option for "years". They only show
how hard an enemy was hit, status changes (slow, poison), and so on. No
user can influence what is written there. That is why it should be on
without an option to disable. What you mean is some multiplayer message.
Greets,
Nils
is much on the success in the earlier
missions. I think it would enhance the fun since it reduces frustration
in some missions.
Greets,
Nils Kneuper aka Ivanovic
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Paul Smedley wrote:
Can a link for OS/2 be added to the website?
Just put the download-link in here:
http://www.wesnoth.org/wiki/Download#Development
It is a wiki so you can add the link yourself.
Greets,
Nils Kneuper aka Ivanovic
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strings are to be added, only typo fixes are allowed. I would
suggest to get this release out as soon as isaac has time to release. I
think the term of this week would be good, maybe friday?
Comments?
Greets,
Nils Kneuper aka Ivanovic
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Hiho everyone!
From now (yes, really now) there is a string freeze. This means *no*
new strings, *no* changed strings. Please obey this freeze. Commits
breaking it will be reverted.
Greets,
Nils Kneuper aka Ivanovic
PS: You only have time for typo fixes (nothing else) until the release
of
in two or three weeks.
Greets,
Nils Kneuper aka Ivanovic
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ampaign.
IMO we still have some problems with the ram usage left. The ram usage I
wrote about is only when seeing text and terrain, no animations and
stuff. Some of them might be worth changing/fixing. I don't know how
many other possible leaks we have.
amount of lines. Looks like some people did forget
entering their commits in there. Would be nice if everyone could have a
look at the changelog to make sure that it is up to date.
Greets,
Nils Kneuper aka Ivanovic
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orderd.
The group of these two or three people should have the power to say that
this "history" is the official one. If there are discussions somwhere
these people are the ones saying what counts for the game. And it should
in the end be accepted by all the other devs.
Gr
I really would prefer
to get 1.2 out ASAP and lift it afterwards.
Greets,
Nils Kneuper aka Ivanovic
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mail twice)
I did already pm Jetryl concerning graphics and he said that he would
probably get most of his list done. If something is missing we at least
do have a good reason for a 1.2.1 release next year. ;)
Greets,
Nils Kneuper aka Ivanovic
PS: In short words: Deadline is Friday evening, 22
translated announcement once ettin is able to make
it into a po file.
Greets,
Nils Kneuper aka Ivanovic
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website.
Greets,
Nils Kneuper aka Ivanovic
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Nils Kneuper wrote:
Okay, just as a last warning, I am going to tag 1.2 in a little less
than 8 hours and the tarball should be ready about one hour later. If
anything is left to commit, do so ASAP. I hope that we doe have the
binaries until tomorrow in the evening so that the announcement can
possible.
Greets,
Nils Kneuper aka Ivanovic
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, but don't change too much ;). Of course
there is still a feature freeze on 1.2 since it is somehow feature
complete and has to stay compatible with later versions of the 1.2.x branch.
Have a merry Christmas,
Nils Kneuper aka Ivanovic
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. ATM it is extremly outdated and I
think a short list of topics would be better that complete texts. Comments?
Greets,
Nils Kneuper aka Ivanovic
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