Re: Announcing Expanding Known Space from Valiant Galaxy Associates new up

2019-09-22 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates new up Folks,I updated the original post at the beginning, but some people are going to jump to the end of the thread rather than check there, so here is the change log for the new update.  Some things did not make this

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-09-09 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Aaron here.Pretty sure the code changes are finished. Jeremy is having an issue with his copy but I think his defender ate the game. We'll have to submit this version for analysis to try and stop this nonsense as soon as

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-09-04 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Hi.Aaron here. That's a perfect answer, the both of you. That's how we'll do it then. I just now pushed changes up until I only have two major things in the to do, so I don't expect it'll be long now. I'm excited! It

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-09-04 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Hi.Aaron here. That's a perfect answer, the both of you. That's how we'll do it then. URL: https://forum.audiogames.net/post/459609/#p459609 -- Audiogames-reflector mailing list

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-09-02 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Hi all.Aaron here. Wanted to say we're still working on this and haven't forgot about you all. I fell ill in my stomach, it all got kicked off by eating a Flamethrower burger from Darry queen of all things. Somehow, even

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-08-10 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Icemaster,I'm not sure in the case of Avast, but we have had reports of false positives from Microsoft Windows Defender users.  Microsoft flagged all users of BGT as possible Malware due to a few programs written in the

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-08-01 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Not to beat a dead horse, but I want to post this to demonstrate exactly how many ships can be involved in a game.  One of our betas challenged me to beat the game on the first three difficulty modes on military victory. 

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-30 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Couple of quick notes:Oversight: I forgot one item that we have completed in the update that was requested.  The select planets menu during start up, now shows the planet type next to the name of the planet to make

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-30 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Frastlin,I have to admit, I lean more toward Darren's opinion on this one, but achievements is something we could do.  I'll add this to my list of things to look into.  I'll also see if maybe we can't have it unlock some

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-29 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Dark,There's not so many turn based strategy games floating around that are accessible that I'm to the stage of I won't play something that doesn't give me a story based reason to do so.My comments in 123 were not that

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-29 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Darren,In answer to your question, so far the changes are these:1. We have created an o hot key that replaces the old on hand credits o hot key.  This one allows you to see ships not on planets that have no autonav

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-28 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Dark,Thanks.  We appreciate it as always.  I really like the introductory paragraph.  Very well done.We are working on the update.  Aaron's family lives and works a farm, and this is fair week, so they've been very busy. 

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-26 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates I know I posted stats earlier for a larger game, but as I was beta testing some of the things for the update, I had a really rougher game than I've had in a while, and thought i'd share.  This is by no means a large game,

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-23 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Frastlin,This game was envisioned as more of a pure strategy game.  We're working on some more story based games in future, but Expanding Known Space was an early project we returned to.  It also is laying groundwork for

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-22 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Frastlin,I've added a note to create an examine planet hot key or menu option.  This isn't a big deal, and should be easy to add.  I get the issue.  Since individual ships are read with their identification number, it can

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-22 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Ironcross,I would agree with you if there hadn't been numerous points made earlier that we were looking at changing this setting.As to your opinion of the voice, that's fine, but the reason we did so are twofold:1. Of the

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-22 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Liam,Thanks for the offer, and for the comment in post 88.Re: voice discussion.I can only assume that people are either choosing to ignore, or haven't read, the thread just on this page of the discussion.  Aaron has

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-21 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Hi.On our end the speech is not unclear. There are quite a few people playing it without issue. Two things come to mind.1. The speech is pretty loud. Try turning it down in settings or just by pressing f5 after the game is

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-21 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Hi.Aaron again.I've got code that can do this, but it doesn't work well with delaying. This is because the screen readers don't report through their various access methods this relies on when they finish speaking. There's

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-21 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Hi.This is Aaron.SAPI is fairly easy to break. Over the years I've run into problems with it a few times, and I've heard discussions of other people having similar horrors with it. Some voices will leave parts of

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-20 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Dark,In answer to your question about planetary defenses, there's two answers.  One is the historical one, i.e. planetary defenses of the type you describe just aren't available at the time of the First Interstellar Wars

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-18 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Shane, At one point we had the planet type assigned in the planet selection menu, but at the suggestion of the beta testers we took it out as it was making things too easy.  Since this information is available in the

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-18 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates I have created a tutorial and uploaded it to the web site.  The link is https://www.valiantgalaxy.com/eks/tutorial.htmlI have a link to it on our front page, and on the Expanding known Space page itself.  Hope this

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-18 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Dark,As to how to achieve a military victory, it's easiest if that is the only victory condition, or the only one with capital control victory.  it's possible to do it on other settings, especially if you find the enemy's

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-18 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Dark,As to how to achieve a military victory, it's easiest if that is the only victory condition, or the only one with capital control victory.  it's possible to do it on other settings, especially if you find the enemy's

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-17 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates As to playing against other players online, this would require a server, which right now, isn't something we're able to do.  It's something we would like to pursue however, and we're investigating how best to go about

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-17 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates SLJ,Honestly, when I prepared the quickstart section, I did it under protest.  I knew there'd be people who would want to start with little or no preparation, so I tried to cover the basics as best I could.  That said,

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-16 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Rashid,As to scattering, that's why battleships are the way they are.  I've hit that destroyer fleet issue many many times myself, and I hear your cries.  As Michael said, I usually give up on a fleet at that point.  If I

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-16 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates SLJ,This might not help you, but I'll post this for anyone else it might.When you first begin the game, placing your entire defense fleet on Earth is a good move.The first few rounds you should purchase primarily colony

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-16 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Snow, When last I had looked I hadn't seen your email.  We'll be sure to get on that asap.Supersayan,Oops, I forgot to look at your spelling of your handle before I started, my apologies.  We take it seriously, however, we

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-16 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates I'm posting this because I think it might illustrate some of the points I'm wanting to make.  In the game I just played, I was repeatedly attacked by large fleets, mostly composed of battleships.  the AI loves battleships. 

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-16 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Snow,Please contact us using our email form on the web site, give us your gdg user name and any messages you're getting about the account not being activated, and we'll talk to Dentin and make sure this gets straightened

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Ok, see it's so good, the designer didn't even know about this. lol.Ok, Daark, I was rereadingthe documentation, and in a section Aaron amended, I found this, which will somewhat answer your rendezvous question in a

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Ok, let me respond to a few of the issues.  Although, Michael it looks like has been doing my job for me.SLJ:I know this isn't the same thing as what you're asking, but you can modify how quickly the voice pauses between

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Aaron here.For Dark, have you been launching the games using the shortcuts, or via the launch what ever.exe file? E.g. Launch_eks.exe? The launcher is what starts Guidedog Client. You may run ExpandingKnownSpace.exe

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Aaron here.Very pleased to hear you got a solution. We definitely wanted you to be able to give it a go. No idea why the normal VGA folder didn't work out, especially with Defender set not to scan it. Could it be the

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Dark, when you looked in your program files folder and tried running the .exe file from there. Did you only have launch_eks.exe? You also need expandingKnownSpace.exe. If it's not there in the same place, then it's being

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Dark,Yes, it is fixable, and Dennis is going to try and knock it out tonight.  He found a bug in the GDG client this morning and tried to fix it temporarily.  I'm sorry that you're having the issue.  It should be cleared

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates Snow,As Michael suggested in his post, this was a conscious decision, primarily to limit needless input to the player.  My largest game of EKs involved over 5,000 ships, and I was having usually a dozen battles a combat

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-14 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates First off as some people might have noticed, we accidentally left an extra t in one of the web links:the correct address for purchasing the game is https://guidedoggames.com:7081/games/5Neither of us caught it when we

Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-14 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Announcing Expanding Known Space from Valiant Galaxy Associates Valiant Galaxy Associates is proud to announce the release of Expanding Known Space, the third title in our flagship line of science fiction games.  The year is 2850 and the freedom-loving frontier planets of the interstellar

Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-14 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Announcing Expanding Known Space from Valiant Galaxy Associates Valiant Galaxy Associates is proud to announce the release of Expanding Known Space, the third title in our flagship line of science fiction games.  The year is 2850 and the freedom-loving frontier planets of the interstellar

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-19 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:Pitermach,Having splash damage on more ships was another thing that was discussed. Originally it was something Aaron added in on the sly to mess with me lol. We kept it cause it made a lot of sense. Thanks for

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-17 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here,Themadviolinist,Darks suggestion about how much more of the differences can be seen in longer duration and longer range combat with higher class ships is valid; the obvious counterpoint of well yeah, but they

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-17 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy Here:Dark, All good suggestions. Im not really happy with the scan costing a move as it does now. I chalk it up to the it was a good idea at the time syndrome.As to the other suggestions, all are worth exploring. I

Re: Announcing release of Traders of Known Space

2015-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi from Aaron.I was trying to do a little code work on the upcoming minor update to TKS, and got a little distracted to say the least.Statistics for Playthrough of Traders of Known Space - a free game from Valiant Galaxy Associates, on

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:Luis, good to see that you managed to purchase the game. Im glad that you managed to make the system work. Thank you for buying the game, and we hope you have a lot of enjoyment from it.Take care,Jeremy URL:

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-14 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:Luis,De nada about the language. I wish my Spanish extended further than that and yo no recuerdo mucho Espanol. That said, that gives me a lot more information to work with. Ill let Dentin know about this issue,

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-14 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:Luis,De nada about the language. I wish my Spanish extended further than that and yo no recuerdo mucho Espanol. That said, that gives me a lot more information to work with. Ill let Dentin know about this issue,

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-13 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:SLJ,In the attack submenu there is 7 options:Fire port rocket podFire Starboard rocket podFire Particle BeamFire Nutrino CannonFire Particle Beam Computer AssistedFire Nutrino Cannon Computer AssistedRamThe two

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-13 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates @luiscarlosgm, hello from Aaron.Ive emailed you at the email address you have at the bottom of your forum messages. Please post here and let us know if you dont receive that email.For the record, were committed to working

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-13 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy Here some more:Thanks for the input on the mother ship.While it can be a cake walk, as you both described, Ive had those other experiences That said, we worked really hard to make the mother ship difficult, but not

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-13 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy Here:Luis,Can you give us any more details? I get that youre hitting purchase, but after that Guidedog gives you only a blank page?Sorry for asking again, but any information that you can give us about what exactly

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:Sneak, Im responding here too as well as in private message, in case other people are trying to reach us.We are apparently experiencing a server side mail issue. I responded to Sneaks email, but the message was

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Dan,That is very high praise. That was what I originally strove for with the original game when I first programmed it in high school. My favorite bit of Starwars when I was a kid was the big X-wing battle at the end. Take

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:Luis,We are looking into the issue with the purchase page. Thank you for letting us know about it, and I hope we can clear this up so you can get the game.Take care,Jeremy URL:

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates @luiscarlosgm this is Aaron from VGA.Would you tell me what your account name is? Send it in a pm or an email if you prefer to keep that private. Well get you straightened out as soon as we can figure out what went wrong.

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy Here:Dark,Special conditions were something that were originally included into the game design, but were abandoned due to difficulty of development. Although Interceptor is our third game released, it was actually

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:SLJ,There is some luck involved. Having a look at the tips and tricks portion of the documentation might help as well. The strategy that many on the forum have already noted of flying in as close as you can, aim

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:Just to give a counterpoint to the conversation thus far, I just played a game where I tried, as much as was practical and possible, to depend on rockets and the particle beam. I had a bit of a scare when the

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy Here:Hi Dark,The particle beam is the longer range weapon, and it is somewhat weaker than the neutrino cannon. Further, range impacts all weapon systems damage output (except for rockets obviously). As a rule, I use

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here,Sneak,Its good to have finished the game. I didnt look at the mode you were in but im guessing from the low number of ships you probably were in quick mode. Either that, or just got extremely lucky/unlucky

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Hi, Jeremy here.Sneak,We havent seen anything new other than automated mail since late last night. Ill check again tomorrow morning. If it hasnt gone through by then, try again. v...@valiantgalaxy.com is the correct address

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here one last time for today:Thank you all for your feedback, critiques, suggestions, questions, and comments. We appreciate it, and often they spark evil ideas in our pointy little heads. You guys give a lot of

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here some more:Avidgamer said:i love the game but can i use NVDAThe best bet is to play with the speech settings as Dark suggested. We dont plan to add SAPI or other screen reader support any time soon, but that

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here,Dark said:Btw, the shortcut keys dont work at all, which is a pain sinse I keep having to go and look at the distance menue to see how far away the enemy is, also I cant check number of moves left. Jeremy:Im not

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Hi from Aaron.Nice stats there Connor. Hope you very much enjoy the game. I wouldnt mind updating Yellowbonnet again sometime in the future, but it looks like it might be a few months, got a couple of other fun ideas in

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here again:Sightless Kombat SaidI must admit that while Ive tried the game and enjoyed it, the demo is severely limiting and subjectively speaking not going to sell the game that well. This is simply because you can

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-10 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy here:Im very glad that people are enjoying the game. Dan, if you continue to have problems let us know, if its something that is GDG specific well try and figure out whats going on.As a teaser and goal to strive for,

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi from Aaron.Tks already includes a pretty hefty portion of Guidedogs services. Those who installed the original release and later self updated it to the new release simply by launching the game after the update was made available were

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Word of caution:Most of the changes to TKS will be quality of life changes and some imports from Yellowbonnet, such as the ability to name your ship and your captain. A number of the more sweeping changes that have been suggested on this

Re: Announcing release of Traders of Known Space

2015-07-09 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Jeremy here:Gene,Good suggestions. Some of these are ones we are pursuing, and some are not. Thanks again. Dark,TKS suffered from speed development. A number of the mechanics, economics, etc were made much simpler in the interest of speeding

Re: Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-09 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Interceptor by Valiant Galaxy Associates Jeremy Here:The major difference between quick mode and normal mode is that quick mode does not integrate as many of the system interactions that occur when a system is damaged. In quick mode, damage is more a matter of

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-08 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:Kai,Thanks for the offered help and the words of encouragement. We appreciate both. Its good to hear a favorable comparison with Steam as well. I hope you enjoy the games,Jeremy URL:

Re: Announcing release of Traders of Known Space

2015-07-08 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi from Aaron here at VGA!We just released Interceptor, and Yellowbonnet, a western style game we developed in the meantime, was released shortly before. We are now planning to update TKS in the next couple of months. Do you folks have any

Announcing release of Interceptor by Valiant Galaxy Associates

2015-07-08 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Announcing release of Interceptor by Valiant Galaxy Associates Valiant Galaxy Associates is proud to announce the release of our first commercial science fiction game Interceptor. Interceptor puts the player in command of a space fighter in a do or die mission to save its mother ship. As

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-02 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates This is Jeremy:Ill make two posts, a general response, and then one addressing specific issues raised by Dark.Thank you for trying out the update. Im glad it is an improvement:) We may very well release other updates

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-02 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Here is Jeremy again:As promised, a more detailed response.1. Update oddness. Dark, this is odd, the game is supposed to announce downloading files and then give an update periodically. Im not sure why it didnt in your

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-02 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:Dark,I detest this kind of space colonization game as well. Its one of the things that has bugged me with Sound RTS. If we do a space colonization game expect that to be different, perhaps not as detailed as

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-02 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:Oops, forgot to address one point I missed.Your suggestion of a space colonization game is actually one I have notes for in my VG main line notes folder. We have outlines for about 15 or 16 games in that

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-07-02 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:Dark,Agreed. My reservations on the generic engine come from just such a concern. However, that said, The generic system was to be more flexible than that. For instance, jobs might be quests in a different

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-30 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Valiant Galaxy Associates is proud to announce the release of version 9 of Yellowbonnet. After receiving some feedback from purchasers, beta testers, and people who tried the demo version of the game, we have made some

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-29 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Devon,I appreciate your input and opinion on this. Unfortunately, were a small company. In fact, were basically two guys that met on Alter Aeon and tried to put together a BGT version of a game from an extremely old

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-29 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Stefann,You might try making sure if youre using an anti-virus program that it knows both Guidedog and YB are allowed exceptions. I doubt if this is causing all of the issue, but thatd be my first gut instinct idea to

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-29 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Steffanne, Aaron here.Can you give us more info? Were not really reproducing this problem on our end. A lot more detail on your part might go a long ways.It would be nice if you could tell us which version of windows

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-20 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:Ok, I had to post this playthrough of YB just to prove that developers get killed too.Statistics for Playthrough of the Yellowbonnet Game, on Version 7 beta The game lasted 1 minutes and 5 seconds and ended

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-17 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here again:SLJ,Assuming we didnt break anything merely starting the game will update it when new files are available. The game will say new update available downloading files and then pause for a while. It should

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-17 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here again: Heres the relevant section of the new and improved documentation, once we get it together enough to post. I apologize in advance if I missed any html tags.Yellowbonnet contains two classes of items:

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-17 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:Dark,Aaron and I are working to implement some of the suggestions already made in the forum in the update I mentioned earlier. For instance, inventory menu is definitely going to be in. As to tin horn getting

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-16 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeffb and turtlepower17, This is Aaron again.Thanks for bringing this up. You cant test this in demo mode because demo obviously wont continue anyway. Just thought that should be said in case anyone is trying to

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-16 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here: Dark,Ive completed the game on tin horn using melee weapons and encountering the burglar and Big Joe Keene as jobs. That said, it takes a lot of health watching and carefully timed strategic retreats. Ive

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:No, the Guidedog Games service is separate from our company, and is open to other developers to use. Word of caution here though: Dentin is one guy, and it takes a lot of work to get GDG and a game talking

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-15 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here,Dark, Some of the things you mentioned are on the hit list for a free update we are going to put out soon for YB. As Aaron mentioned above, we had a few things that we just didnt manage to squeeze into the

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-14 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Hi from Aaron.*Grin* want us to raise the price a bit? Maybe thatd make it more worth having to be online to maintain your activation status? Lol, just joking, of course. No seriously, Im kidding, for real! We are

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:I’m just writing to clarify Aaron’s post a little now that I have had a chance to discuss it with him and Dentin, and can give a clearer explanation of the pros of this system, since people are pointing out

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-12 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates vsmiro, Aaron here, the one from VGA obviously.Heading out to the hay fields here shortly if the folks ever finish gossiping out there in the kitchen, lol. Anyway, the question of why an authorization system that

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Hi, Jeremy here.You can download the game from http://www.valiantgalaxy.com/games.html Theres also a link on that same page to purchase the game that takes you directly to Guidedog Games where you can set up an account

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-11 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy here:Thats a fair critique as far as it goes. Yellowbonnet, however, doesnt have a whole lot of stats to output. As an example of how we used this in another game, and as a teaser for our upcoming release

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-10 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Jeremy Here:Just because I havent seen anyone post here, and to me the copy and paste statistics feature is one the games best points.Statistics for Playthrough of the Yellowbonnet Game, on Version 6The game lasted 5

Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates

2015-06-09 Thread AudioGames . net ForumNew releases room : vga via Audiogames-reflector
Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates Given that this entire name conversation is taking place on a forum called audiogames.net, I find the entire objection to the name silly. Marketing targets the market it wants. Black Entertainment Television, here in the

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