[hlds_linux] Steam auth ticket has been canceled

2014-09-14 Thread Weasels Lair
Every user on my servers got disconnected at about 9AM (US/Pacific/Valve time) today. On the server for EVERY user it said something this: L 09/14/2014 - 12:04:55: STEAMAUTH: Client Weasel received failure code 6 L 09/14/2014 - 12:04:55: Weasel58[U:1:311]Spectator disconnected (reason Client

Re: [hlds_linux] Steam auth ticket has been canceled

2014-09-14 Thread 1frankster .
I had same thing happen on a payload server after map change two days after last update. I had 95% player count drop for same reason and clients also crashed. I figured a fluk but guess not. ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] Steam auth ticket has been canceled

2014-09-14 Thread Kevin C
I have had this happen at random times over the past few years on CS:S. On 9/14/2014 12:18 PM, 1frankster . wrote: I had same thing happen on a payload server after map change two days after last update. I had 95% player count drop for same reason and clients also crashed. I figured a fluk but

Re: [hlds_linux] Steam auth ticket has been canceled

2014-09-14 Thread Weasels Lair
What was weird, is I had two different servers that had active players on them (one TF2 and one CS:S on the same server) and they both experienced it at the same time. I logged onto the host and everything seemed cool. The host was accessible, running fine, but players couldn't connect/play -

Re: [hlds_linux] Steam auth ticket has been canceled

2014-09-14 Thread Weasels Lair
I notice that http://steamstat.us shows United States: 60 of 62 Servers Online. So maybe one of those 2 servers that are off-line happen to be the ones that my server and/or my players were authenticated against? Not sure that's how Steam Auth protocols work - so just guessing at that. I

[hlds_linux] Steam down (in North America anyway)

2014-03-13 Thread Ross Bemrose
So, you guys over at Valve know that Steam has been completely down for at least the last hour in North America right? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Steam down (in North America anyway)

2014-03-13 Thread Matthew Mjelde
Steam has been going in and out of service for the past few days. Seems to be down everywhere: http://steamstat.us/ On Thu, Mar 13, 2014 at 2:45 PM, Ross Bemrose rbemr...@gmail.com wrote: So, you guys over at Valve know that Steam has been completely down for at least the last hour in North

Re: [hlds_linux] Steam down (in North America anyway)

2014-03-13 Thread Weasels Lair
Even Valve's own Steam Statistics page (http://store.steampowered.com/stats/) stopped logging at 9:44 AM (US/Pacific time presumably) - with a few major .. eh ... burps in availability over the last few days. On Thu, Mar 13, 2014 at 12:50 PM, Matthew Mjelde mjmje...@gmail.com wrote: Steam has

[hlds_linux] Steam GameServer Account Logging Question

2014-02-26 Thread pilger
Hey guys, I've been talking to a friend about the new steam gameserver account logging system and he claims that the parameter *sv_setsteamaccount* should go on the command line, while I think it can go on the server.cfg or any other file that's executed the first time the server runs. With the

Re: [hlds_linux] Steam Crash on 32bit Linux

2013-11-02 Thread Eli Witt
$50 says CentOS is to blame On Fri, Nov 1, 2013 at 8:52 PM, AnAkIn anakin...@gmail.com wrote: glibc 2.7 was released in 2007, I guess it's normal at some point that they stop supporting such old versions. 2013/11/2 idpromnut idprom...@gmail.com And a quick ldd later...

Re: [hlds_linux] Steam Crash on 32bit Linux

2013-11-01 Thread 1nsane
Do ldd steamclient.so and see what you are missing. On Thu, Oct 31, 2013 at 11:24 PM, idpromnut idprom...@gmail.com wrote: Hi, I'm running a rather older version of CentOS (5.6) 32bit and have run into a crash of steamcmd: [ 0%] Checking for available updates... [] Verifying

Re: [hlds_linux] Steam Crash on 32bit Linux

2013-11-01 Thread idpromnut
And a quick ldd later... ./steamclient.so: /lib/libc.so.6: version `GLIBC_2.7' not found (required by ./steamclient.so) linux-gate.so.1 = (0x008df000) librt.so.1 = /lib/librt.so.1 (0x0011) libm.so.6 = /lib/libm.so.6 (0x00119000) libdl.so.2 = /lib/libdl.so.2

Re: [hlds_linux] Steam Crash on 32bit Linux

2013-11-01 Thread AnAkIn
glibc 2.7 was released in 2007, I guess it's normal at some point that they stop supporting such old versions. 2013/11/2 idpromnut idprom...@gmail.com And a quick ldd later... ./steamclient.so: /lib/libc.so.6: version `GLIBC_2.7' not found (required by ./steamclient.so)

[hlds_linux] Steam Crash on 32bit Linux

2013-10-31 Thread idpromnut
Hi, I'm running a rather older version of CentOS (5.6) 32bit and have run into a crash of steamcmd: [ 0%] Checking for available updates... [] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading

[hlds_linux] Steam Pipe and custom particles

2013-05-02 Thread Paweł Jastrzębski
Hello, Can maps/*_particles.txt and particles/* (Not models/particles/*) files be part of VPK file placed inside custom directory? Because if I place them there they are not detected by server. -- Paweł _AcidWeb_ Jastrzębski XMPP: paw...@vulturis.eu GG: 6821657

Re: [hlds_linux] Steam Pipe and custom particles

2013-05-02 Thread Netshroud
IIRC Fletcher said that the VPK files would be downloaded, but they wouldn't be added to the clients' search path. On 02/05/2013, at 7:47 PM, Paweł Jastrzębski paw...@vulturis.eu wrote: Hello, Can maps/*_particles.txt and particles/* (Not models/particles/*) files be part of VPK file

Re: [hlds_linux] Steam Pipe and custom particles

2013-05-02 Thread Paweł Jastrzębski
I'm not talking about client side. Files are detected by server only if i put them directly in tf/maps and tf/particles W dniu 2013-05-02 13:37, Netshroud napisał(a): IIRC Fletcher said that the VPK files would be downloaded, but they wouldn't be added to the clients' search path. On

Re: [hlds_linux] Steam Pipe and custom particles

2013-05-02 Thread Erik-jan Riemers
the custom folder works just fine when it comes to maps, i've not tested placing a vpk file in there. Although firsts test with a vpk does say it add thes files to the search path. i know .bat .exe. etc etc files are excluded (list is on the VPK wiki) 2013/5/2 Paweł Jastrzębski

[hlds_linux] Steam servers down?

2013-04-01 Thread Ross Bemrose
I just noticed that after rebooting two of my servers (one Linux, one Windows), they are coming up with VAC disabled and this error in their consoles: Could not establish connection to Steam servers. There's nothing in the SPUF Downtime announcements for today. Is this a widespread issue or

Re: [hlds_linux] Steam servers down?

2013-04-01 Thread David Fountain
same here :( On Mon, Apr 1, 2013 at 2:41 PM, Ross Bemrose rbemr...@gmail.com wrote: I just noticed that after rebooting two of my servers (one Linux, one Windows), they are coming up with VAC disabled and this error in their consoles: Could not establish connection to Steam servers.

Re: [hlds_linux] Steam Warning on Trading?

2012-11-20 Thread Rudy Bleeker
It still didn't Cameron :-) On Tue, Nov 20, 2012 at 8:32 AM, Cameron Munroe cmun...@cameronmunroe.com wrote: Woops pic didn't attach. On , Cameron Munroe wrote: I saw when I was trading this popup at the top, shown below in the image, stating that you will need steam guard enabled for

Re: [hlds_linux] Steam Warning on Trading?

2012-11-20 Thread Drogen Viech
Maybe valve finally wants to prevent people from owning hundreds of accounts on the same computer? 2012/11/20 Rudy Bleeker rblee...@gmail.com: It still didn't Cameron :-) On Tue, Nov 20, 2012 at 8:32 AM, Cameron Munroe cmun...@cameronmunroe.com wrote: Woops pic didn't attach. On ,

Re: [hlds_linux] Steam Warning on Trading?

2012-11-20 Thread ics
Really not server related but it's due to security. Lots of people fall into scams and accounts are stolen. Without Steam guard enabled, scammers are unable to trade items off fast. -ics 20.11.2012 15:43, Drogen Viech kirjoitti: Maybe valve finally wants to prevent people from owning

Re: [hlds_linux] Steam Warning on Trading?

2012-11-20 Thread Jeff Sugar
HLDS HLDS_LInux don't allow attachments. He'll need to upload it somewhere and then link to it, even if it's just dropbox or imageshack or somesuch. On Tue, Nov 20, 2012 at 4:57 AM, Rudy Bleeker rblee...@gmail.com wrote: It still didn't Cameron :-) On Tue, Nov 20, 2012 at 8:32 AM, Cameron

Re: [hlds_linux] Steam Warning on Trading?

2012-11-20 Thread Cameron Munroe
Yeah I attached the image via a html link and I think it removed it. http://www.gaming-servers.net/wp/wp-content/uploads/2012/11/Steam-Trading..png [1] On , Jeff Sugar wrote: HLDS HLDS_LInux don't allow attachments. He'll need to upload it somewhere and then link to it, even if it's just

[hlds_linux] Steam Warning on Trading?

2012-11-19 Thread Cameron Munroe
I saw when I was trading this popup at the top, shown below in the image, stating that you will need steam guard enabled for 15 days and I was curious why this may be? -- -- Cameron Munroe http://www.cameronmunroe.com/ http://www.gaming-servers.net/ http://www.munroenet.com/

Re: [hlds_linux] Steam Warning on Trading?

2012-11-19 Thread Cameron Munroe
Woops pic didn't attach. On , Cameron Munroe wrote: I saw when I was trading this popup at the top, shown below in the image, stating that you will need steam guard enabled for 15 days and I was curious why this may be? -- -- Cameron Munroe http://www.cameronmunroe.com/

[hlds_linux] Steam community update

2012-08-17 Thread Saint K .
http://steamcommunity.com/communitycontent Dear Valve, Why, after all these years, we still have no proper *actual* community integration? We still can't give our servers a proper place in these community pages. Why can't we give our games a place in the group? I'd really love to see an

Re: [hlds_linux] Steam community update

2012-08-17 Thread Erik-jan Riemers
A proper api/call towards group functionality would be nice too, an option to automate the process to create events/posts/comments etc. Then you can even get announcements based on events from the community's website for instance. But yes a server list is good too, our server list is long enough

Re: [hlds_linux] Steam community update

2012-08-17 Thread ics
This would be nice integration with the game hubs that community is getting. Like, having a group setting where you could input your gameserver names and adresses on steamcommunity groups and then the servers would display on game hubs, if a player searches servers which the game has. So the

Re: [hlds_linux] Steam community update

2012-08-17 Thread Valentin G.
This is a great suggestion and kind of what I was thinking and hoping for aswell. Oh, and the design is now much better than the client/store page. Hope those get some love, too ;) On Fri, Aug 17, 2012 at 11:09 AM, ics i...@ics-base.net wrote: This would be nice integration with the game hubs

Re: [hlds_linux] Steam Auth Disconnects

2012-07-02 Thread Russell Smith
I hadn't seen these for quite some time on my server until the update dropped last week. I had one of my two servers drop everyone on Saturday evening and just had both of my servers drop all players about 10 minutes ago with steamauth errors. On 06/30/2012 04:54 AM, Eli Witt wrote: One of

Re: [hlds_linux] Steam Auth Disconnects

2012-06-30 Thread Eli Witt
One of my servers is a 26 slot idle server and it's basically full 24/7, maybe dropping to a dozen or so around monday or tuesday, but always full up by around 6PM EST on Wednesday. I can confidently say the Steam auth ticket drops never stopped at all. All I need to do is look back on my Eluna

[hlds_linux] Steam Auth Disconnects

2012-06-29 Thread Russell Smith
Were these added back in as a hidden feature for the pyro update? Just had 2 servers drop all players simultaneously: L 06/29/2012 - 20:05:58: STEAMAUTH: Client received failure code 6 L 06/29/2012 - 20:05:58: 1333STEAM_x:x:xRed disconnected (reason Client left game (Steam

[hlds_linux] Steam update utility always redownloading files for Zombie Panic Source

2012-06-08 Thread Никита Булаев [Nikita Bulaev]
Some time ago I saw, that while every update check of Zombie Panic Source server, steam update utility redownloading ALL files of the server. Command line is similar: ./current/steam -command update -verify_all -retry -game zps -dir ./current -- Best regards, Nikita Bulaev

Re: [hlds_linux] Steam validation rejected

2012-05-06 Thread Ryan Stecker
Having different games be hosted from the same directory will cause that issue. The problem is that Source will attempt to write a steam_appid.txt file containing the appid of the game you're running, and when you start a server for a different game, it will read that file and incorrectly assume

Re: [hlds_linux] Steam validation rejected

2012-05-06 Thread Michael Johansen
Aha, so the only solution for it is to have it in different directories? Date: Sun, 6 May 2012 14:19:26 -0500 From: voidedwea...@gmail.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Steam validation rejected Having different games be hosted from the same directory

Re: [hlds_linux] Steam validation rejected

2012-05-06 Thread ics
: [hlds_linux] Steam validation rejected Having different games be hosted from the same directory will cause that issue. The problem is that Source will attempt to write a steam_appid.txt file containing the appid of the game you're running, and when you start a server for a different game, it will read

Re: [hlds_linux] Steam validation rejected

2012-05-06 Thread Anthony Michall
Subject: Re: [hlds_linux] Steam validation rejected Aha, so the only solution for it is to have it in different directories? Date: Sun, 6 May 2012 14:19:26 -0500 From: voidedwea...@gmail.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Steam validation rejected Having

Re: [hlds_linux] Steam validation rejected

2012-05-06 Thread Michael Johansen
No, i'm running 11 TF2 servers out of one directory, just thought it looked better and was easier having them in one directory, heh. From: sr...@dot.net Date: Sun, 6 May 2012 22:48:46 +0100 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Steam validation rejected Yes. I

Re: [hlds_linux] Steam validation rejected

2012-05-06 Thread ics
directory, just thought it looked better and was easier having them in one directory, heh. From: sr...@dot.net Date: Sun, 6 May 2012 22:48:46 +0100 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Steam validation rejected Yes. I tried to do this with a TF2 server and a garrysmod

Re: [hlds_linux] Steam validation rejected

2012-05-06 Thread Didrole
Set the environment variable SteamAppId to the right value before launching the game. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Steam maintenance, still not over?

2012-04-26 Thread Peter Reinhold
On 25.04.2012 17:14, Peter Reinhold wrote: Next day, and i'm still seeing this problem, servers are not listed on frontpage of L4D2, and if I try a connect from console, the server looks like it initializes the lobby, but then I get a The session is no longer available and the fork just seems

Re: [hlds_linux] Steam maintenance, still not over?

2012-04-26 Thread Peter Reinhold
On 26.04.2012 07:56, Peter Reinhold wrote: Next day, and i'm still seeing this problem, servers are not listed on frontpage of L4D2, and if I try a connect from console, the server looks like it initializes the lobby, but then I get a The session is no longer available and the fork just seems

[hlds_linux] Steam maintenance, still not over?

2012-04-25 Thread Peter Reinhold
According to this post, http://forums.steampowered.com/forums/showpost.php?p=30458682postcount=413, there was supposed to some maintenance on some servers today, which could affect lobbies and games. The post now says that the update is done, but, I can't connect to any of my L4D/L4D2

Re: [hlds_linux] Steam maintenance, still not over?

2012-04-25 Thread 1nsane
That maintenance was completed yesterday. Perhaps they broke L4D unintentionally in the process. On Wed, Apr 25, 2012 at 12:14 PM, Peter Reinhold peter_va...@reinhold.dkwrote: According to this post, http://forums.steampowered.**

[hlds_linux] Steam showing wrong IP on friends list

2012-02-25 Thread Matthew Mjelde
I currently have a vps with 2 IP's assigned to it. I have a CS:S jailbreak server running on one ip, but if one of my friends tries to join off me from their steam friends list, it shows the other ip of my vps. Is there anyway to fix this other than having the server listen on both ip

Re: [hlds_linux] Steam showing wrong IP on friends list

2012-02-25 Thread Nomaan Ahmad
Its -ip instead of +ip ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Steam showing wrong IP on friends list

2012-02-25 Thread Matthew Mjelde
sweet, that worked. Why is there a +ip if it doesnt work right anymore? On 2/25/2012 5:04 PM, Nomaan Ahmad wrote: Its -ip instead of +ip ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Steam showing wrong IP on friends list

2012-02-25 Thread Prithu Parker
It does work on every other source server binary, my guess is the jailbreak binary is outdated and/or has modifications that prevent it from working properly On 26/02/2012 2:30 PM, Matthew Mjelde wrote: sweet, that worked. Why is there a +ip if it doesnt work right anymore? On 2/25/2012

Re: [hlds_linux] Steam showing wrong IP on friends list

2012-02-25 Thread Mart-Jan Reeuwijk
: Prithu Parker pri...@iinet.net.au To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Sunday, 26 February 2012, 5:26 Subject: Re: [hlds_linux] Steam showing wrong IP on friends list It does work on every other source server binary, my guess is the jailbreak

Re: [hlds_linux] Steam showing wrong IP on friends list

2012-02-25 Thread Nomaan Ahmad
February 2012, 5:26 Subject: Re: [hlds_linux] Steam showing wrong IP on friends list It does work on every other source server binary, my guess is the jailbreak binary is outdated and/or has modifications that prevent it from working properly On 26/02/2012 2:30 PM, Matthew Mjelde wrote

[hlds_linux] Steam Trading user/server issues

2012-02-16 Thread Frank
Just this morning ran into a post by TonyP over on the official forums that reads as follows: Originally Posted by Tony Paloma View Post This was never about item dupers. There was an exploit back in November where you could use both trading systems at the same time to dupe an item, but that

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread doc
I'm going to be one of those guys and say please Valve do not listen to this person. Using the steam overlay to do trades right kind of stinks but it's better than the in-game trading interface when you take into consideration the flexibility the overlay has. Sometimes I want to be able to trade

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread Frank
server mailing list Subject: Re: [hlds_linux] Steam Trading user/server issues I'm going to be one of those guys and say please Valve do not listen to this person. Using the steam overlay to do trades right kind of stinks but it's better than the in-game trading interface when you take

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread doc
option. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc Sent: Thursday, February 16, 2012 2:00 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Steam Trading user/server

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread Frank
: Thursday, February 16, 2012 2:14 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Steam Trading user/server issues Oh you run trading servers? For a second I thought we'd lose some actual game servers. Yeah I can see how you might be opposed so such a change. On Thu, Feb 16

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread Nerdboy
-boun...@list.valvesoftware.com] On Behalf Of doc Sent: Thursday, February 16, 2012 2:14 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Steam Trading user/server issues Oh you run trading servers? For a second I thought we'd lose some actual game servers. Yeah I

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread Mart-Jan Reeuwijk
. From: doc drga...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, 16 February 2012, 20:00 Subject: Re: [hlds_linux] Steam Trading user/server issues I'm going to be one of those guys and say please Valve do not listen

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread Ross Bemrose
. From: doc drga...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Thursday, 16 February 2012, 20:00 Subject: Re: [hlds_linux] Steam Trading user/server issues I'm going to be one of those guys and say

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread Mart-Jan Reeuwijk
@list.valvesoftware.com Sent: Thursday, 16 February 2012, 22:25 Subject: Re: [hlds_linux] Steam Trading user/server issues You and I have an entirely different idea of what constitutes an event. To me, an event is some special activity the people on my server arranged.  For instance, we regularly

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread doc
2012, 22:25 Subject: Re: [hlds_linux] Steam Trading user/server issues You and I have an entirely different idea of what constitutes an event. To me, an event is some special activity the people on my server arranged. For instance, we regularly switch one of our servers over to either

Re: [hlds_linux] Steam Trading user/server issues

2012-02-16 Thread dan
On 16/02/2012 19:12, Frank wrote: My servers are built around the in-game trading system - I'm afraid that they may go to the wayside without support of valve and putting this option back. I don't really buy that. There are 3 things you need to trade - something to trade - an interface that

Re: [hlds_linux] Steam auth timeouts

2012-01-24 Thread cladiron
i can vouch for this. i crash out daily now. i was just watching in hlsw at our servers and seen this: 17:51:16 L 01/24/2012 - 14:50:58: STEAMAUTH: Client `WTA SypheR received failure code 1 17:51:16 L 01/24/2012 - 14:50:58: `WTA SypheR1842STEAM_0:0:35187522Red disconnected (reason No Steam logon

Re: [hlds_linux] Steam auth timeouts

2012-01-24 Thread Bruno Garcia
Same for me, I'm mapping and I often go to my localserver, just type 'map my_map' in console, I go in, and after 2 minutes I get error code 1 and No-Steam Logon. I mean, It's my own server for god's sake, I want to be able to tests maps on my own server. Plus I haven't been able to play for

Re: [hlds_linux] Steam auth timeouts

2012-01-24 Thread ics
It's always been like that for mapping, especially if your game starts automatically after map compile. sv_lan 1 will fix the issue. -ics 25.1.2012 1:04, Bruno Garcia kirjoitti: Same for me, I'm mapping and I often go to my localserver, just type 'map my_map' in console, I go in, and after 2

Re: [hlds_linux] Steam auth timeouts

2012-01-24 Thread cladiron
mail sent Mr. Dunn On Tue, Jan 24, 2012 at 6:28 PM, ics i...@ics-base.net wrote: It's always been like that for mapping, especially if your game starts automatically after map compile. sv_lan 1 will fix the issue. -ics 25.1.2012 1:04, Bruno Garcia kirjoitti: Same for me, I'm mapping and

Re: [hlds_linux] Steam auth timeouts

2012-01-24 Thread Bruno Garcia
Fletcher, Thanks for your response. I will e-mail you this data asap. On Tue, Jan 24, 2012 at 9:23 PM, cladiron cladi...@gmail.com wrote: mail sent Mr. Dunn On Tue, Jan 24, 2012 at 6:28 PM, ics i...@ics-base.net wrote: It's always been like that for mapping, especially if your game starts

[hlds_linux] Steam AUTH timeout push

2012-01-16 Thread Bruno Garcia
Hello, Is there any date when the Steam Auth tiemout changes will be pushed? It's been about 12 days since Fletcher's post, and It's urgent to fix this issue due tournaments, and other competitions. Thank you. ___ To unsubscribe, edit your list

Re: [hlds_linux] Steam UserID Ticket Problems

2012-01-07 Thread Mart-Jan Reeuwijk
it. From: PAL-18 pal...@zombiegamer.net To: hlds_linux@list.valvesoftware.com Sent: Friday, 6 January 2012, 20:20 Subject: Re: [hlds_linux] Steam UserID Ticket Problems I got the problem semi fixed.  Turns out something in my client was preventing me from connecting

Re: [hlds_linux] Steam UserID Ticket Problems

2012-01-06 Thread PAL-18
I got the problem semi fixed. Turns out something in my client was preventing me from connecting. Im now able to connect because of the fixes at http://forums.pvkii.com/index.php?showtopic=12837 Others tried the fix though and it didnt fix it for them. Any other idea what could be causing

Re: [hlds_linux] Steam auth timeouts

2012-01-05 Thread PharaohsPaw
I wanted to pass on the news that we believe we have identified the cause of the steam auth timeouts that cause groups of players to all get disconnected drop at once. (No, we had not forgotten about it!) Thanks Fletch and everyone there working on it.

[hlds_linux] Steam auth timeouts

2012-01-04 Thread Fletcher Dunn
I wanted to pass on the news that we believe we have identified the cause of the steam auth timeouts that cause groups of players to all get disconnected drop at once. (No, we had not forgotten about it!) The details of the bug are pretty complicated, but essentially if a client dropped from

Re: [hlds_linux] Steam auth timeouts

2012-01-04 Thread Russell Smith
Glad to hear that. Thanks for the update, Fletch. On 1/4/2012 2:24 PM, Fletcher Dunn wrote: I wanted to pass on the news that we believe we have identified the cause of the steam auth timeouts that cause groups of players to all get disconnected drop at once. (No, we had not forgotten about

Re: [hlds_linux] Steam auth timeouts

2012-01-04 Thread Bruno Garcia
I couldn't be happier Fletcher, If this gets finally fixed, I will be able to play counter-strike: source! I appreciate your and valve's work on this kind of things. Lets see if people can stop saying 'Valve f* up' and start saying 'Valve cares' or 'Valve is fixing that' Thanks again. On

Re: [hlds_linux] Steam auth timeouts

2012-01-04 Thread Mart-Jan Reeuwijk
dedicated Win32 server mailing list (h...@list.valvesoftware.com) h...@list.valvesoftware.com Sent: Wednesday, 4 January 2012, 23:24 Subject: [hlds_linux] Steam auth timeouts I wanted to pass on the news that we believe we have identified the cause of the steam auth timeouts that cause groups

Re: [hlds_linux] Steam UserID Ticket Problems

2011-12-14 Thread PAL-18
I have -ip and +port defined in the startup parameters for the server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

[hlds_linux] Steam problem - Brazil

2011-12-14 Thread Juliano
Steam is having trouble all day, losing connection all the time. Anyone know what's going on? Thanks! Att. Juliano ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Bruno Garcia
It's worldwide http://store.steampowered.com/stats/ On Wed, Dec 14, 2011 at 5:26 PM, Juliano mirando...@gmail.com wrote: Steam is having trouble all day, losing connection all the time. Anyone know what's going on? Thanks! Att. Juliano ___ To

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Juliano
DDOS? Att. Juliano On Wed, Dec 14, 2011 at 6:36 PM, Bruno Garcia garcia.bru...@gmail.comwrote: It's worldwide http://store.steampowered.com/stats/ On Wed, Dec 14, 2011 at 5:26 PM, Juliano mirando...@gmail.com wrote: Steam is having trouble all day, losing connection all the time.

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread E3pO
https://twitter.com/steam_support/status/147027038228848640 On Wed, Dec 14, 2011 at 3:52 PM, Juliano mirando...@gmail.com wrote: DDOS? Att. Juliano On Wed, Dec 14, 2011 at 6:36 PM, Bruno Garcia garcia.bru...@gmail.com wrote: It's worldwide http://store.steampowered.com/stats/

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Kyle Sanderson
Went down yesterday as well, and the day before that, and the day before that. Oh well, it's the norm now. Kyle. On 12/14/2011, E3pO e...@wmclan.net wrote: https://twitter.com/steam_support/status/147027038228848640 On Wed, Dec 14, 2011 at 3:52 PM, Juliano mirando...@gmail.com wrote: DDOS?

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread msleeper
BR? On Wed, Dec 14, 2011 at 4:07 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Went down yesterday as well, and the day before that, and the day before that. Oh well, it's the norm now. Kyle. On 12/14/2011, E3pO e...@wmclan.net wrote:

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Kyle Sanderson
Relevant to server administration. On 12/14/2011, msleeper mslee...@ismsleeperwrong.com wrote: BR? On Wed, Dec 14, 2011 at 4:07 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Went down yesterday as well, and the day before that, and the day before that. Oh well, it's the norm now. Kyle.

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Christoffer Pedersen
Denmark is down aswell. -Oprindelig meddelelse- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne af msleeper Sendt: 14. december 2011 22:26 Til: Half-Life dedicated Linux server mailing list Emne: Re: [hlds_linux] Steam problem

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Mart-Jan Reeuwijk
mailing list' hlds_linux@list.valvesoftware.com Sent: Wednesday, 14 December 2011, 22:40 Subject: Re: [hlds_linux] Steam problem - Brazil Denmark is down aswell. -Oprindelig meddelelse- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] På

Re: [hlds_linux] Steam UserID Ticket Problems

2011-12-12 Thread PAL-18
I narrowed down the problem but i still dont know how to fix it. It's definately not my server box because i can host other servers (Garrys Mod) and the error doesnt happen there. It's just this particular mod. How can a mod cause this type of connection problem?

Re: [hlds_linux] Steam UserID Ticket Problems

2011-12-12 Thread Bruno Garcia
This might not sound very helpful, but maybe passing -ip -port and -clientport parameters will help in the networking process (For all your servers) On Mon, Dec 12, 2011 at 10:53 PM, PAL-18 pal...@zombiegamer.net wrote: I narrowed down the problem but i still dont know how to fix it. It's

[hlds_linux] Steam UserID Ticket Problems

2011-12-09 Thread PAL-18
When anyone tries to connect to my server, they get a Invalid STEAM UserID Ticket and after they get disconnected, my server prints in console Got Steam2 authentication response for unknown user The server is on its own server machine at a datacenter. The ports i have open are: TCP: 27015,

[hlds_linux] steam comm down a lot FL invite system

2011-11-17 Thread Mart-Jan Reeuwijk
Steam Community/steam trading last couple days down a lot, any improvement ever to be expected? Because its just a plain annoyance that one is in middle of conversation with players etc and gets broken up, then need to wait. It is 2011, 7 years since steam came to be and still services cannot

[hlds_linux] steam hide your profile

2011-11-17 Thread daniel jokiaho
I would like to have a change when players have choosed to hide the profile. 1. Always show start date and hours played (not idle) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Whisperity
This, at least if I understood you correctly, is irrelevant to the HLDS Linux mailing list. You should get this suggestion posted on SPUF, or at least, give us some more details about what you mean. Best Regards, W. 2011/11/17 daniel jokiaho daniel.joki...@gmail.com I would like to have a

Re: [hlds_linux] steam comm down a lot FL invite system

2011-11-17 Thread Eli Witt
Steam forums are that way, this has nothing to do whatsoever with server administration. On Thu, Nov 17, 2011 at 1:37 PM, Mart-Jan Reeuwijk mreeu...@yahoo.comwrote: Steam Community/steam trading last couple days down a lot, any improvement ever to be expected? Because its just a plain

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread daniel jokiaho
Its not irrelevant to this list. My servers atleast once a veek bans players that are cheating. Many of those are new accounts. But play like weterans. On 17 Nov 2011 20:36, Whisperity whisper...@gmail.com wrote: This, at least if I understood you correctly, is irrelevant to the HLDS Linux

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Niko Montonen
It is irrelevant. This mailing list for discussion of HLDS/SRCDS, not what happens on your HLDS/SRCDS server. Furthermore, the feature you're requesting has nothing to do with HLDS/SRCDS. 2011/11/17 daniel jokiaho daniel.joki...@gmail.com Its not irrelevant to this list. My servers atleast once

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Alex
If they have a new account doesn't mean they didn't play the game before, like on a other account or so. And also what Niko and Daniel said. 2011/11/17 Niko Montonen montonen.n...@gmail.com It is irrelevant. This mailing list for discussion of HLDS/SRCDS, not what happens on your HLDS/SRCDS

Re: [hlds_linux] steam comm down a lot FL invite system

2011-11-17 Thread James Botting
I think the instability of the steam backend, which drops countless players with no steam logon on my tf2 server IS relevant to server administration. Can we please cut down on these 'not server administration' replies? It's rediculous. On 17 Nov 2011, at 19:38, Eli Witt eliw...@gmail.com wrote:

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread daniel jokiaho
Yes i know the difference. But still it would be good for me as server admin to know how much they have played the game. Because my bans are not by admins. They are from didrole`s dblocker. Most of the bans are on new acc`s. But still good to know if its a new player or old one using fake nicks

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Josh Stratton
*1. Always show start date* Just take their Steam ID/SteamID64 and raise the number by one until you've found someone who isn't private. That's what I've done in the past. http://steamidconverter.com/ if you don't have the tools required to do this. On Thu, Nov 17, 2011 at 1:43 PM, daniel

Re: [hlds_linux] steam hide your profile

2011-11-17 Thread Mart-Jan Reeuwijk
hlds_linux@list.valvesoftware.com Sent: Thursday, 17 November 2011, 21:34 Subject: Re: [hlds_linux] steam hide your profile If they have a new account doesn't mean they didn't play the game before, like on a other account or so. And also what Niko and Daniel said. 2011/11/17 Niko Montonen

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