Re: [Audyssey] Adrift Text Adventure Creator...
I havn't tried it but yeah I may actually try. The manual can be converted to text though. Oh and its possible to make rooms and things without the use of anything bar menus. At 12:39 p.m. 9/10/2006, you wrote: Hi, I just downloaded the Adrift text adventure creation system. While it seems to work well with JAWS, I'm still a little confused. I'm attempting to create an RPG style game, but creating rooms is a bit confusing. The manual is in .pdf instead of text format and Adobe Reader doesn't seem to display the entire section when I click on it. Any help would be appreciated. It seems like a really cool system. It ain't pretty when the pretty leaves you with no place to go. _ Add fun gadgets and colorful themes to express yourself on Windows Live Spaces http://clk.atdmt.com/MSN/go/msnnkwsp007001msn/direct/01/?href=http://www.get.live.com/spaces/features ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Adrift Text Adventure Creator...
what are you writing raul? I know you have an aif game but whats the other one? I may write a game just because I am really bored. And it will be free, don't have anywhere to put it but its probably going to be cifi. At 01:35 p.m. 9/10/2006, you wrote: It is a cool system. Unfortunately I don't know why your screen reader is not working with it. I'd be happy to help you. I'm currently writing my two games using Adrift 3.9 and although the manual is in pdf it's completely accessible to me using Window-Eyes. Also, the creation of things is equally accessible. * Bryan Peterson [EMAIL PROTECTED] [061008 17:40]: Hi, I just downloaded the Adrift text adventure creation system. While it seems to work well with JAWS, I'm still a little confused. I'm attempting to create an RPG style game, but creating rooms is a bit confusing. The manual is in .pdf instead of text format and Adobe Reader doesn't seem to display the entire section when I click on it. Any help would be appreciated. It seems like a really cool system. -- And the LORD said unto Moses, Yet will I bring one plague more upon Pharaoh, and upon Egypt; afterwards he will let you go hence: when he shall let you go, he shall surely thrust you out hence altogether. -- Exodus 11:1 Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] adrift
Hi. where do you get good addrift games. All the games in the ifarchive seem to be password protected and none really look interesting really. I have the entire 4.00 generator and runner. I have installed both these. now what. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Adrift Text Adventure Creator...
oh. Sounds like something I may test if I get the chance. Right now no work is comming in from any project and has been like that for 3 months or so. At 04:57 p.m. 9/10/2006, you wrote: I'd rather not say just yet but I can tell you the non-adult game has to do with accessible games for the blind. * shaun everiss [EMAIL PROTECTED] [061008 20:08]: what are you writing raul? I know you have an aif game but whats the other one? I may write a game just because I am really bored. And it will be free, don't have anywhere to put it but its probably going to be cifi. -- Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Mach1 problems and bugs.
I think jim did this to stop people hacking the game. However after playing other games, eg railracer and topspeed those files really are crappy in comparison. It would be good if we could modify those. At 10:53 a.m. 10/10/2006, you wrote: Hi all and Jim, This week I thought I would make up a new sound theme for Mach1 racing when I discovered an Oh so lovely bug in the game. It appears for some reason the game only likes the wav files supplied with the game and absolutely nothing else. Most of the effects are 11000 KHZ 8 byt mono which I would hope to have something of a bit higher quality. Anyway, I started by remaking the voice files by using Neospeech Paul for the game voice, and the game blew up. I then took the approach Jim has the wav format set to look for only 1000 KHZ 8 byt files so I changed my voice files over to that format, dropped them in, and same problem. Big big crash. I can theorise why this is happening, but I am confused as to why Jim would do such a thing. I am guessing the game is specifically checking for size or byt rates, etc and if that is the case there is no reason to do so. DirectX 8 and 9 can automaticly detect that info and adjust accordingly. Jim can you tell me why my files are being rejected, and what I have to do to make mach1 except my files? If I can even do it without your source? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Adrift Text Adventure Creator...
um ken you forgot the link. At 03:47 p.m. 10/10/2006, you wrote: There is a free program called PDF text reader that allows you to convert PDF files to txt format--check it out. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, October 08, 2006 8:47 PM Subject: Re: [Audyssey] Adrift Text Adventure Creator... It's the manual that I seem to be having problems with, not the program itself. I load the manual in Adobe Reader and select whatever section I want. I read the text like normal but then it just seems to cut off, like there wasn't enough room on the screen. My first thought was that it's something in my Adobe Reader. Right now I'm working on an adventure called Onyx's Curse, where you play the role of Ehlana, a warrioress who's been asked to help rid the kingdom of Menlari of a dragon who's been demanding tribute for over twenty years. BTW, are you supposed to be able to set the player's beginning stats? What about nemy stats? It ain't pretty when the pretty leaves you with no place to go. From: Raul A. Gallegos [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To: gamers@audyssey.org Subject: Re: [Audyssey] Adrift Text Adventure Creator... Date: Sun, 8 Oct 2006 18:35:52 -0600 It is a cool system. Unfortunately I don't know why your screen reader is not working with it. I'd be happy to help you. I'm currently writing my two games using Adrift 3.9 and although the manual is in pdf it's completely accessible to me using Window-Eyes. Also, the creation of things is equally accessible. * Bryan Peterson [EMAIL PROTECTED] [061008 17:40]: Hi, I just downloaded the Adrift text adventure creation system. While it seems to work well with JAWS, I'm still a little confused. I'm attempting to create an RPG style game, but creating rooms is a bit confusing. The manual is in .pdf instead of text format and Adobe Reader doesn't seem to display the entire section when I click on it. Any help would be appreciated. It seems like a really cool system. -- And the LORD said unto Moses, Yet will I bring one plague more upon Pharaoh, and upon Egypt; afterwards he will let you go hence: when he shall let you go, he shall surely thrust you out hence altogether. -- Exodus 11:1 Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. _ All-in-one security and maintenance for your PC. Get a free 90-day trial! http://clk.atdmt.com/MSN/go/msnnkwlo005001msn/direct/01/?href=http://www.windowsonecare.com/?sc_cid=msn_hotmail ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.407 / Virus Database: 268.13.1/466 - Release Date: 10/7/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Mach1 problems and bugs.
another thing is if the mods are good enough they will want to share it, and if the dev in question is willing to post a section on mods on their site well the game becomes endless. Audioquake for example is a mod of quake in itself. However the 2 popular mods, overkill and jedyquake are most played. I don't really like the audioquake standard mod but the rest is all right. At 04:18 p.m. 10/10/2006, you wrote: Hi Jim, Oh, I see what you mean. However, it has been my experience most gamers enjoy the ability to modify there games to personal preference. I forgot about you use to use TegoSoft. It's been along time since I played with it, and I understand why Mach1 was being so picky about the files. I had thought all of your games had been updated to DirectX 8. Jim Kitchen wrote: Hi Thomas, It was way back on like version 1 of Mach 1, A gentleman changed all of my sound files in Mach 1 using his voice for the game and distributed them via the gamers list etc. I did not like the fact that the game was no longer the way that I designed and produced it. Mach 1 uses TegoSoft rather than DirectX to play the sounds. With TegoSoft I can check several of the aspects of the sound files. Which I do and the game will not run if they do not match. Some of my games allow one to change the sound files and others especially the ones that are solely sound file based like Mach 1 do not let you change them. BFN ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] More stuff about Mortal Kombat
put it up. I got the stuff from your cast site however brandon seems to want to host stuff like this. He has psp demos and they really do rock. At 10:24 a.m. 11/10/2006, you wrote: Wow... didn't even think people would be interested. I was bored, so just created one and put it out there. hahah If people like it, I'll put up one for Armageddon. Gotta get some practice in first though. this game's quite something. hehe For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Brandon Cole [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 10, 2006 1:10 PM Subject: Re: [Audyssey] More stuff about Mortal Kombat http://www.brandoncole.net You'll find the Mortal Kombat demonstration in the gaming section under demos. Enjoy! Sincerely, Brandon - Original Message - From: Sarah [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 10, 2006 10:45 AM Subject: Re: [Audyssey] More stuff about Mortal Kombat Cool. but what is your site again? Sorry. - Original Message - From: Brandon Cole [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 09, 2006 8:15 PM Subject: [Audyssey] More stuff about Mortal Kombat Hi everyone, Just wanted to let yall know that, with his permission, Yohandy's Mortal Kombat demonstration is now on my site in the gaming section. There is also a new section there for audio samples of games without the review element. It's for those times when you want to hear what a game sounds like without sitting through a review. Enjoy, everyone. Sincerely, Brandon ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Field Size for USA Raceway
Monster truck racing is good. Ofcause with the bigfoot and others the bigger they are the more unstable they are and the more they will skid. At 04:10 p.m. 10/10/2006, you wrote: Hi Gary, Thanks. I do find your suggestions helpful. I do agree that raceway should be made somewhat flexable. After all Nascar is not just about car racing. They have the Craftsman Truck Series which would be a radical add on some day. We definately don't have any thing on that league. Actually, another area that no one has even touched is Monstor Truck racing. Sure we all remember Big Foot smashing cars, etc, but most of it is racing against each other. I love SST racing, and had a large set of Monstor trucks, sleds, etc when I was a kid and there is something fun about boys, big trucks, and lots of mud. Grin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] descend into madness
or type the wrong key on the piano or other things. I just like the switch, one thing because its easier and another because well the description is rather graphic. At 12:13 a.m. 12/10/2006, you wrote: or smash the mirrors in one of the bathrooms. or open the back door. regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, October 11, 2006 1:36 AM Subject: Re: [Audyssey] descend into madness well the game never seems to have an exit function. The easiest way to get out is to die. Finnish the game then go to the barn and pull the switch. You die, the game ends and you can quit it normally. At 08:41 a.m. 11/10/2006, you wrote: Hi all I think descend into maddness is a cool game. I think you can classify it as a menu driven text adventure. Is it almost like chillingham? My problem that I'm having: I can't find a way to quit the game. The only way out I found to quit is to use the task manager and click the end task button. Is there another way to quit the game than to use task manager? thanks ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bscgames
I am in new zealand and I am having a problem. It just plum decided one day to not be there. Are you able to do something about it? At 12:18 a.m. 13/10/2006, you wrote: With regard to bscgames, how many of you are having problems accessing it? - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, October 11, 2006 8:35 AM Subject: Re: [Audyssey] bscgames Hello Nicol, you can go to this link to subscribe to the Gametalk mailing list. http://www.bscgames.com/bsc_gametalk.asp hope this helps. --- Regards, Tom Randall BSCGames Sales Office: 559-224-2436 9 AM to 5 PM PST Mon-Fri Web: http://www.BSCGames.com FAQ: http://www.BSCGames.com/faq.asp -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nicol Oosthuizen Sent: Monday, October 09, 2006 9:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] bscgames NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf Sorry for posting from this address. I know I promised to post from my home computer, but I would just like to ask: can anyone give me the subscribe address to the BSC games list please? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: 10 October 2006 05:40 AM To: Gamers Discussion list Subject: Re: [Audyssey] bscgames PS Scratch the ping. The server where BSC Games is at blocks pings. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] bscgames.com is up
Hi all.I just restarted my router and bscgames.com seems to work. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] kitchensinc
Yeah it seems to be back my end to. At 02:26 a.m. 15/10/2006, you wrote: Hi all Now I'm on the kitchensinc page. I typed in the same address as this morning and now I'm on the website. I wondered what was wrong that it couldn't find the page earlier on? maybe jim's server was still off. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] problem with jim kitchen's website
hmmm. I'm getting the same issue here with that sight to. It may be down for some reason. Hopefully its not the router playing up again, I mannaged to get bscgames to work by restarting the sucker and really do not want to redo it again. At 10:25 p.m. 14/10/2006, you wrote: I tried going into jim kitchen's website: www.kitchensinc.net but then an msn page comes up informing me that the page can't be found. Jim, has your website changed? Thanks ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] boggle
I recieved the game a bit ago. At 06:23 a.m. 16/10/2006, you wrote: Hi, Did everyone else recieve that boggle game being released by spoonbill software? It usually doesn't take this long and I am wondering if something happened? Or am I just being impatient? Thanks for any input. al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] problem with jim kitchen's website
have you tried something like email encoder. I saw it somewhere online but forgot the sight address. At 12:11 a.m. 16/10/2006, you wrote: Hi Lisa, I don't believe that I actually have an EMail link on my site. You know because of spam harvesters. Maybe I will have to work on a link to speak my EMail address. If I up date the Harry Potter trivia file, I might just wait until after 7 7 7. It will be weird though to read book 7 without Marcie. BFN Jim Check my ad swink49 on alt.com [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] problem with jim kitchen's website
I must try this yohandy, myself and at least one other workstation and the server on here get loads of it. THe eudora spam filter is really crap. I will try it right now. At 11:18 a.m. 16/10/2006, you wrote: Comodo Anti-spam is a great free spam eliminator. For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 15, 2006 1:07 PM Subject: Re: [Audyssey] problem with jim kitchen's website have you tried something like email encoder. I saw it somewhere online but forgot the sight address. At 12:11 a.m. 16/10/2006, you wrote: Hi Lisa, I don't believe that I actually have an EMail link on my site. You know because of spam harvesters. Maybe I will have to work on a link to speak my EMail address. If I up date the Harry Potter trivia file, I might just wait until after 7 7 7. It will be weird though to read book 7 without Marcie. BFN Jim Check my ad swink49 on alt.com [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] chillingham
Well I'd like a game play maybe a wlkthrough for chillingham and maybe grizly gelch to, especially since i probably will not get it for some time. At 11:04 PM 10/17/2006, you wrote: if yall want i'll record one ... regards, damien - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 16, 2006 3:34 AM Subject: Re: [Audyssey] chillingham I'd love a Chillingham walkthrough. it would be awesome. I never had any patience for the game. For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, October 15, 2006 9:13 PM Subject: Re: [Audyssey] chillingham List: I must be the big or goofiest man in the world. But I do have a quick question. How do I move at the beginning of the game past the village. I go to the library, her house, etc and can't seem to more from the beginning. Can I get a little help to get started from someone? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Glenna Sent: Sunday, October 15, 2006 6:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] boggle I received mind about a week ago. I guess he has been very backlogged with work. In the attatchment he apologized for not getting it out sooner. I would remind him again. Maybe he thought you were one of the ones he sent it to. Glenna Glenna Burgess Windows Messenger screen name, earthmother122 AIM Screen Name, earthmother122 Yahoo Messenger Screen Name, earthmother122 - Original Message - From: Allan Thompson [EMAIL PROTECTED] To: gamers discussion list Gamers@audyssey.org Sent: Sunday, October 15, 2006 1:23 PM Subject: [Audyssey] boggle Hi, Did everyone else recieve that boggle game being released by spoonbill software? It usually doesn't take this long and I am wondering if something happened? Or am I just being impatient? Thanks for any input. al Father, forgive them, For they know not what they do Jesus of Nazareth 33 AD ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] SelfDestruct
whats your ftp site address? I have all the spoonbill games here so if you send me your email address and things I can get them to you easily. At 08:53 AM 10/19/2006, you wrote: Hi Nicol, I have a FTP server where I can upload it. I wanted to do that anyway. So please send me the game and I'll upload it. Robin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] SelfDestruct
just use sendthis file nickel, and don't bother I sent an 8mb file with everything this morning via that thing. At 05:49 PM 10/19/2006, you wrote: NB: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf NO, I mean where can I upload it too? I explained to you that my e-mail program takes extremely long to send attachments. It will go quicker if I can upload the file, maybe using ftp explorer, to a server where you can download it. Where can I find a free ftp client and where can I upload the file to? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robin Kipp Sent: 18 October 2006 09:54 PM To: gamers@audyssey.org Subject: Re: [Audyssey] SelfDestruct Hi Nicol, I have a FTP server where I can upload it. I wanted to do that anyway. So please send me the game and I'll upload it. Robin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Self Destruct
well you should have all the spoonbill stuff now since I just sent you everything in sendthis file. At 09:47 AM 10/19/2006, you wrote: Hi Brandon and all, if Nicol sends me the game, I'll upload it and post the link here to the list. Robin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Self Destruct
aah, sdsetup.exe aint selfdestruct setup, its the sudocu setup program. At 10:02 AM 10/20/2006, [EMAIL PROTECTED] wrote: Hi Shaun, Sorry, but SelfDestruct is not a Spoonbill game. It's a XLStudios game. This developer doesn't exist anymore, so it isn't possible to download them anymore. I won't upload the Spoonbill games, because they are copyrighted and I don't want to get in trouble with the developer. Robin. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, October 18, 2006 11:53 PM To: Gamers Discussion list Subject: Re: [Audyssey] Self Destruct well you should have all the spoonbill stuff now since I just sent you everything in sendthis file. At 09:47 AM 10/19/2006, you wrote: Hi Brandon and all, if Nicol sends me the game, I'll upload it and post the link here to the list. Robin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_au dyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_au dyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] whats this?
Hi all. I am getting errors from yahoo that my messages are going to the blindgamers list. At first I thought I had typed the wrong address but I am sure I typed the right one and my messages that I sent appeared on the audyssey address. So why is yahoo getting my stuff that is appearing on here to? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Learning VisualBasic
I have used pascal and java script. I was origionally planning on using vb but I may just learn c#. This doesn't mean ofcause that I won't get all the bits and pieces. At 02:13 PM 10/26/2006, Ken the Crazy wrote: me too--but I can't even begin to understand vb2005--maybe it's just that I am using express? All I know is there are too many things on screen at once, and it couldn't upgrade the wrecking ball from vb6 for me--so unless I can learn vb.net I'm sticking with vb6. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Liam Erven Gamers@audyssey.org Sent: Wednesday, October 25, 2006 9:20 AM Subject: Re: [Audyssey] Learning VisualBasic Hi Liam, I'm with you. Visual Basic, DirectX and the sapi5 TTS is what works for me as well. BFN Jim I am using BASIC, because I don't want to be C-sick. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.408 / Virus Database: 268.13.11/496 - Release Date: 10/24/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] audyssey: Self Destruct
This does not happen. One thing you could try is get the vb6sp6 runtimes from ms. These are quite small around 1mb. I'm not sure. At 06:47 AM 10/30/2006, mich verrier wrote: hi all. just a heds up for anyone who has downloaded the self Destruct game that was postid a wile back. it wseems that once you download it you can't install it because if you try to then you get the following message--- Error --- The uninstall log file C:\Program Files\XLStudios, SI\Self Destruct\unins000.dat is in a format not recognized by this version of the uninstaller. Cannot uninstall. --- OK --- [Non-text portions of this message have been removed] to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change nomail to normal to resume messages. Yahoo! Groups Links * To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ * Your email settings: Individual Email | Traditional * To change settings online go to: http://groups.yahoo.com/group/blindgamers/join (Yahoo! ID required) * To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] * To unsubscribe from this group, send an email to: [EMAIL PROTECTED] * Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/ ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Game programming education project.
Cool tom. Once xtra addresses my speed issues I will be getting the entire vstudio express. Hope to see you all some time programming things. At 10:19 AM 10/30/2006, Thomas Ward wrote: Hi all, In the interest of everyone who wants to begin learning how to program accessible games I will be launching the USA Games game programming education project. What I plan to do is write an accessible version of Asteroids complete with saving and restoring games, standard and arcade style play, sound, music, etc... Once written I will be able to post the full source code and release versions for download. The source version will eventually include documentation explaining the audio class and it's use with Microsoft DirectSound. Another tutorial might cover working with Visual Studio Express 2005, and another might discuss saving and restoring games, etc. I don't plan for all of this suddenly to appear, of course, but if I put some time to it each week those of you out there will not only have a free game, but one with a full source written in C#.NET which will give you something to look at and to practice your programming skills with. The main reason I have decided to do this is I would like the community at large to have not only accessible games, but high quality accessible games. Most new programmers don't know how to do that. For instance, most programming books won't tell you how to save and restore a game, and you have to compile the information from two or more sources, and understand serializing an object. With a sample right in front of you it becomes pretty clear how it is done without all the explanations how it works just that it does work. Which is what we all want. Not only that there is always some trig equations needed to calculate the distance between objects, directions, and updating there location. Well, naturally I will be including them, and I will keep things at the Algebra/Trig level and won't put to much on you newbies by making everything 3D with vectors, and all that. Anyway, if you guys think this will help the community add new programmers to the rank, and help you guys learn I will be happy to donate time in the future to this end ever. Smile. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Learning VisualBasic
hmm. I did programm structures. Although I havn't seen actual c here is my translation. instance. An instance is the current thing running at that time, and previous instances ofcause. And well commands and interupts. Its not all of it but I did 2 programming courses and I well I have some knowledge. But mail me off list I may attempt to learn all the studio things. We will see. At 02:43 PM 10/30/2006, x-sight interactive wrote: ya know? i really, really, really admire them people that can understand languages like c. visual basic and autoit are, what, 3 lines, if that, to write a simple hello world program. in c it's 85 lines, half of which i don't have a clue what they all mean, such as: HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd that hardly makes sense at all to me. those aren't even the start headers. i can make out little bits, like CMDLine is for command line parameters, etc, but most of it is half another language altogether, whereas #include GUIConstants.au3 GUICreate(Hello World!) GUISetState() is a lot easier to understand. that's why i started with autoit. maybe i'm just far too impatient *grin* regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, October 26, 2006 3:04 PM Subject: Re: [Audyssey] Learning VisualBasic Hi Liam, No change isn't always bad, and in this case I feel it was about to happen sooner or later. As I understand it from what I have heard from Microsoft on the subject was that many VB programmers in the field bombarded MS with requests to update the language and include more features present in more powerful languages such as C++ and Java. These days it is unreasonable to not have a good oop design present in a programming language. Especially, seeing as all the really popular languages like C++, Java, Python, etc have a good oop design and are more popular than non-oop languages. Strictly speaking from my personal opinion and experiences when I was a student in college they started us out on VB 5. Oh, I was happy as a clam to be able to write something constructive, Mr. Programmer, and all. However, as time went on I got in to more complex languages like C++ and Java, and with them came more complex advanced concepts, new design conventions, and so on. Once I learned, grasped, and understood the advantages of what C++ and Java had to offer VB 5 seamed like a joke, or a toy language for kids. I mean I was really impressed with a simple subject like class inheritence. How you could start out with a master class let's say starship, put all your major variables and functions in there, and then begin branching out, and create more and more specialised classes which inherit the more generalised classes. With the creation of one instance of an object you have access to not only the specialised class you have access to variables and functions to everything that specialised class was derived from. Even cooler you wrote the variables and functions once, but everytime you create an instance of an object which points to that class those variables are duplicated in memory for the specific use of that object without having to write them over again for that item, object, character, you are storing data for. I guess to sum it up I learned oop design, and I couldn't live without it. I found languages without oop design to be backward, outdated, and really the hard way of doing things. Liam Erven wrote: Jim. It's much much different. There's many major differences than in vb6. I was surprised to find out you could program in vb6 like you would in an older form of basic, but the whole system is much much different now. Change isn't always bad. I'm really enjoying this new version quite a lot. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Learning VisualBasic
well damon. I will at some point get the entire visual studio express dotnet. I will probably dabble in vc# and probably vwd. I will have everything though and well I'll see How far I will get. At 02:12 PM 10/30/2006, x-sight interactive wrote: ok guys you win. i'm still using autoit for now, but i've given up comaudio. it broke on my system and philip bennefall's having problems with it. i can't get it to work at all on mine. i did actually try at one point with msvs.net and the ide was terrible - kept hanging on my system. so all i have now is msvs6. so yes, i'm currently trying to learn dx myself and am beginning to understand it. however there are still basic concepts i don't know how to code in vb, like how to make it wait, how to create arrays, how to use timers, position forms, if i can sort all that out i may just switch from autoit altogether, don't know yet. regards, damien - Original Message - From: Liam Erven [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, October 25, 2006 12:38 PM Subject: Re: [Audyssey] Learning VisualBasic Quintin: Autoit is an excelent language to get your feet web. However, if you are serious about doing anything serious, your best bet is to learn a language like c sharp or vb. I'm a very big vb fan, and I know me and Tom will disagree. But, it's what works for me, and it's what I can teach people on the best. Grnated, my dot net stuff is rusty, but I'm still learning, and I've found all I need to know to get dx to work fairly well. However, Tom is right in that there is not a lot out there for beginner programmers. I really really do not like autoit though. There is much better out there. I won't write a whole list of the things I don't like, just know that I dislike it greatly. Hahaha. Liam -Original Message- From: Quinten Pendle [mailto:[EMAIL PROTECTED] Sent: Wednesday, October 25, 2006 5:28 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Learning VisualBasic Hi Thomas Where can one find the agdev-newbies list to subscribe to it? Also, what do you think of AutoIT as a programming language? The little that I saw of it, looked quite good. Best regards Quinten Pendle PENDLE PRO Klerksdorp, South Africa Tel: +27 (0) 83 395 4593 Email: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] Skype: ahakimbo Website: www.pendlepro.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Wednesday, October 25, 2006 10:51 AM To: Gamers Discussion list Subject: Re: [Audyssey] Learning VisualBasic Hi Robin, In the future posts like this should probably go over to the agdev-newbies list where we discuss such issues like this more in depth. However, since I am writing this email anyway. I will answer as many questions as I can, and I have a few questions of my own. /Snip I'd like to learn how to write programs and games in VB. End Snip Is there any special reason you decided to go for Visual Basic rather than say C#, called C-Sharp. I highly recommend going with C-Sharp over VB for the primary reason many things are better documented and supported. One of these important areas in particular to you will be DirectX. While you can use MS DirectX in VB games Microsoft does not officially support it, and do not provide code samples, instructions, etc on writing games in VB .NET 2005. Snip 1. Is it possible to write good games in VB? End Snip Yes, but you will find that good and reliable documentation for newbies is extremely lacking. Visual Basic became famous among amature and rapid application developers during the 90's but it's popularity is on the decline. Most of the VB croud have switched to C-Sharp. Just some historical background when DirectX 7 and 8 came out Microsoft unvailed it with VB 6.0 examples etc and offered newbies a simple basic language with a good set of multimedia libraries for developing games and other amature home wrote applications. In 2001 Microsoft converted all there Visual Studio languages to the .NET Framework furthering increasing the power of the languages as well as a universal development platform, and unvailed a new rapid development language C#, called C-Sharp, which had many improvements over VB, used C++ style coding conventions, reused allot of concepts from Java, and became a very new and innovative language. Now, it is rising in popularity, and in some areas has passed up VB in popularity among amature programmers. In 2003 when Microsoft DirectX 9.0 was unvailed to the world the documentation was for C++ and C-Sharp users, and VB devs were left in the cold documentation and support wise. Since I know both C-Sharp and VB as well as DirectX I know I could get DirectX up and running in no time in VB, but for a newby I don't see that happening without good samples and training. Snip 2. Where can I find the toolbox? End Snip
Re: [Audyssey] Learning VisualBasic
Our country is devided. People in the south get jaws, people in the north get hal. And there is a fight to use either reader. I have both. Mainly because I had hal for school and got jaws later. At 06:27 PM 10/31/2006, x-sight interactive wrote: well, i know that, tried to tell the school, they wouldn't listen, they keep using supernova because they have people working for dolphin computer access who used to go to the college and it was just down the road, blah blah blah, freedom scientific are in the usa so it'd be harder to get support, blah blah blah, we don't have enough money, blah blah blah, so i can't really control what the school does, i can only control my computer. the school have given me access to their vs.net discs, with it being a network license, but i don't know whether they've updated it from that end, but i have jfw 7.0 on my system, so would 2003 or 2002 work with that or is it still not worth installing that version? and how can i check which version i have before installing it? thanks. regards, damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, October 31, 2006 12:35 AM Subject: Re: [Audyssey] Learning VisualBasic Oh, I see. Well, I recommend putting on VS.NET Express 2005. VS.NET 2003 was known for huge crashes and VS.NET 2002 was worse. If they are using Super Nova it was no wonder the IDE sucked. Super Nova isn't known for supporting Visual Studio anything very well. For that you need Jaws 7 or Window Eyes 5.5 or later to be effective. x-sight interactive wrote: it wasn't actually my computer i tried it on it was one of the college's that i go to. they run windows xp service pack 2 and supernova (what??? yuck!!! lol) as their screenreader. i don't know what the versions are for the ide and the net stuff, it wasn't 2005 express though they bought a proper license for it. could've been 2003. regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] funny thing in pipe2
hmm. Its on audiogames.net You get the following. oh look there is dan's source code in the trash and its full of bugs! you will here some bees or flies in the background. Its a laugh. At 07:34 AM 11/4/2006, Richard Bennett wrote: hey ya'll well what does it do for those of us who don't have Pipe 2? I don't have Pipe 2 and would like to know what is funny. Hope everyone is having a great day. BEAN ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] bavisoft's lack of customer service
Once I thought they could be. However after I heard you couldn't install the cds fully, and other user problems, support things and the price I doubt I'd ever concider buying them. If someone let me borrow a coppy for a couple weeks I may clock it and hand it back but thats probably about the end of it. At 03:51 AM 11/4/2006, Raul A. Gallegos wrote: At least they are not taking pre-orders and then not delivering. That would be fraudulent. They just take a long time. Knowing this and the fact their games are not attractive to me is enough for me to not buy their games. * x-sight interactive [EMAIL PROTECTED] [2006-11-03 07:45]: i can understand why it takes so long in the first place - i think they use c++, which is a much more in-depth, structured language compared to vb, which is what most developers code. but the other side is when they say they have a target date set for september 2005 and they don't tell us what's going on, it's a little hard for people to keep their cool for much longer. -- Blessed are ye that sow beside all waters, that send forth thither the feet of the ox and the ass. -- Isaiah 32:20 Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] game programming
Hi all. Can anyone tell me what I need to program games? Here is what I have. The entire visualstudio express, vj,vc, vcs, vb, vwd. I have the sql server toolkit, sql dev kit and the sql server itself. I have samples for this to, and other add ins. I have the ms sapi 5.1 sdk, and the directx oct 2005 redist, sdk, and symbol packs. I also have the manuals from empowermentzone.com on c#. I have dotnet 1.1 and 2.0 latest builds loaded and the files are all ready to install. The only thing I do not have is the platform sdk, because I wasn't able to get any mor than the websetup and you need to buy the cd and I figured I did not need it. Before I start loading have I left anything out. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] ESP Pinball Extreme Files
hi tom, see the msg i posted to you off list. You were talking about pak files and that they were week and esp files. Read my message. I hope thats clue enough for you. You are making a mistake with the esp extention. At 05:31 AM 11/13/2006, Thomas Ward wrote: Hi, That is correct. If a game company is encrypting there files in a file then they generally don't want you copying, changing, or doing things with the game files. Cracking the files can get you in hot water with the company in question. I as a developer know what Draconis was using for it's own titles I myself now am able to make the ESP files since I took over Alchemy's Raceway project. However, I am not willing to share that information with the public at large. Smile. x-sight interactive wrote: if the developer has encrypted any files in their products it's because they don't want them tampered with. usually if a game dev wants to allow sounds to be changed they don't encrypt the sounds, but sometimes even if the sounds are decrypted it's because a dev doesn't know how to. so i doubt you'll be able to. that's just my thoughts and experiences on the matter. regards, damien ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] railracer lerkers
Hi all. For those that want to listen to a live test hang around vipconduit. any time from now till the end of the night. I can't say times, but you should catch a test around 7, only the audio part of it though. There is an earlier test but since its early morning here I doubt I will make that one. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] trouble running USa games.
what about dotnet 3, its just come out. At 04:57 AM 11/13/2006, Thomas Ward wrote: Hi, End user problems with the .NET Framework 1.1 is the major reason all future releases of STFC, Monty, and all other games will be using framework 2.0. Just for reference with .NET Framework 1.0 and 1.1 it use to create a special account on your computer. In order to restore your functunality and disable the login issue you speak of you needed to go in to control panel, go to users, and remove the extra unneded framework account before restarting. I can say a system restore was unnecessary. All you needed to do was remove the account. Now, as for STFC and Montezuma's Revenge the binaries themselves will run with Framework 2.0, but the installer was setup to only check for 1.1.43.22. I'm rewriting the installer and recompiling them to work with Framework 2.0 so in the next month or so look for updates that resolves your issues. Dark wrote: Hello. the discussion of Rale racer yesterday prompted me to go and have another look at Net Framework. Everytime I'd tried to install it in the past, it not only refused to work, but also caused huge problems at start up, which i could only fix with a system restore. I've now downloaded NEt Framework 2.0 redistributable package from: http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5displaylang=en and I'm very pleased to say it appears to work fine, and I've been able to run a non-audio game related application that I've been wanting to run for quite a long while now. the two games from Usa games, Monti and Startrek Final conflict however, stil tell me to go and install net framework, which I obviously have already done. Will games made to run with Net Framework v1 not run with v2? Is there another component I need to install? Any help or advice would be much appreciated, sinse both games sound very much like my sort of thing. thanks in advance, dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Fwd: Trade Wars Tournament Newsletter!
Hi all. this just from the guys that do tradewars. note! this newsletter is writen in xml, if you have not run windowsupdate lately you will need the msxml6 security updates, rtm and sp4 for latest support. Click the weird links starting with xml tag. From: Sylien Entertainment [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Trade Wars Tournament Newsletter! Date: Wed, 15 Nov 2006 21:23:58 -0700 X-Mailer: MailList Controller X-Antivirus: AVG for E-mail 7.5.430 [268.14.6/535] Hello shaun, Welcome to the first official Trade Wars newsletter from Sylien Entertainment! Trade Wars®: Tournament Newsletter from Sylien Entertainment?xml:namespace prefix = o ns = urn:schemas-microsoft-com:office:office / November 2006 Welcome to the first newsletter edition of our exciting new project, Trade Wars®: Tournament. EIS and Sylien Entertainment have been working very hard to get this far in developing a brand new graphical version of the 22 year old classic. We will use this newsletter to give you news on any upcoming Sylien project, promotions and interesting partnerships. Want to be involved? To start off, we are excited to tell you that weve created a new web site where you will not only be privy to the most recent information on this game and its development, but may also actually become involved in the development itself.The Clubs intent is to serve as a community of like-minded people who want to be involved in designing Sylien games including the new Trade Wars® product, as well as being creative with their own projects, whether graphically, musically, in development or design, as well as creating a space where interesting partnerships can spawn freely. The new site is called the http://www.syliengameclub.com/Sylien Game Club and youre welcome to take a look by clicking on this link: http://www.syliengameclub.com/?xml:namespace prefix = v ns = urn:schemas-microsoft-com:vml / To celebrate our reaching this milestone, weve decided to give away some free or reduced price Trade Wars®: Tournament registrations. Registration keys would be handed out when we reach our next big milestone, which is when the product is close to completion. This is a way to hold a registered copy at reduced price (or totally free if you have your own TW2002 License key). It is a limited time offer as well want this place to be dynamic and catering to the members whims. Check out our new site and let us know how weve done! Sylien Game Club Team TWT Development news Right now, Sylien is involved in creating a brand new video that will show how Trade Wars®: Tournament will be played, full with graphics and drama (ta-da!). It will be posted first on the http://www.syliengameclub.com/Sylien Game Club web site to get some advice and guidance from the registered members, afterwards we will probably distribute it throughout the Internet to see what other people might think of this old game remade. Sound cool? Wait till you see the game layout! We are planning on releasing a first version of the game as soon as the first quarter of 2007.If we can get it out sooner, we will, but we want to make sure the game works, is fun, and worth your valuable time to play. Im sure you will want to get in there and run a server or play a game with new graphics and a brand new interface, just as we do, ASAP. After our initial work is done, well strive to provide options that youve never seen associated with Trade Wars® before, like wireless/handheld device access to games, a 2D MMOG casual aspect where you get to play around with an Avatar inside StarDock (a famous Trade Wars space station), and play Sylien-hosted ranked Tournament games as well. Lots of good stuff. But these will take a few months to develop after the first bit is released. The good news is that even though this product is commercial, we managed to keep Trade Wars®: Tournament play and hosting of games FREE. You would only pay for added value items, upgrades and services. Cool no? Thought you might like it. Other products On other news, you should be aware that Sylien Entertainment is not a one-trick poney. Trade Wars®: Tournament is just the first product of a series of products we have designed and have planned for release next year and beyond. Plus, if we have sufficient input from the community through great game design ideas, proposals and a good success with this initial product, we might even develop several other games within the next 12 months. We have an original 3D MMOG in the pipeline as well as another completely free to play and totally accessible product designed. Were also tinkering with a few other great ideas for the future. The question were asking ourselves is whether or not YOU will be involved in our journey to success? How? As a player? Or as a designer, programmer, artist, storywriter, partner?
[Audyssey] test things
Hi all. this message is to the vipgameszone test team. I require someone to urgently mail me. I appear to no longer bee on list, and I can't seem to get in contact with igor at all. I also do not have the latest version of the current test program. This is my last resort. I'm not sure what else to do. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] vipgameszone is down
Hi all. In responce to the emergency msg I put out 2 days ago, Its confirmed igor is offline, so is his reg server. Thanks to those that gave me the game download which I will now have until something happens. But if the reg server is down then no game at all. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] test things
I wander what has happened to igor. Firstly I lossed the message he sent me on the game because well I killed it and was getting other stuff and the download was to slow. I posted heaps to him and the list but no link, i then got scared I was spamming so wrote a letter asking. No one on list had the link and I was worried that things were not as there seemed. shane, do you however have the link to the latest supersport package? if you could send it to me I'd really appreciate it. my funny bowling is not registered. I wander who else I can contact, sky tailer who I know is a tester is not around either. So I wander whats happened. Igor is usually fast. I just hope he hasn't died or something drastic like that. In the middle of a test. Oh dear oh and this msg is going to your shaned.net address now instead of the gamers one. I'm happy though I am not the only one. At 07:56 AM 11/18/2006, Shane Davidson wrote: This is the same for me sean, I'm a little miffed. Thanks, I'm glad your not the only one. Someone mail me privately, at: [EMAIL PROTECTED] Thanks shane -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Friday, November 17, 2006 11:33 AM To: gamers@audyssey.org; [EMAIL PROTECTED] Subject: [Audyssey] test things Hi all. this message is to the vipgameszone test team. I require someone to urgently mail me. I appear to no longer bee on list, and I can't seem to get in contact with igor at all. I also do not have the latest version of the current test program. This is my last resort. I'm not sure what else to do. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Goal Ball Game
what is the site you found? I speak english I would be interested. At 06:36 AM 11/18/2006, Steve Crawford wrote: There's a website I came across a while back with an audible version of goalball one on one but it's in English and no on-screen text. It seems you need a version which also puts text on your screen so you can cut and paste the text into Google, translate it into Portugese and have your screen reader speak it. Surely if you want an audio game you want it to be in a language you can understand, so the question is whether there is an accessible version of the game in Portugese? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Wagner Maia Sent: 17 November 2006 16:41 To: gamers@audyssey.org Subject: Re: [Audyssey] Goal Ball Game Hi, I want to ask for excuses for problems caused for my bad English. I live in Brazil and I do not know to say English. Now I am using the tool of language of www.google.com to translate my text. That one another letter was to say that I want to know if exists some game of goal ball for computer. If not to exist, I want to suggest to the developper that to start to think about the possibility to develop a goal ball game for the computer. This is a game very known and played for blind people Brazilian. we want much power to play goal ball in the computer. Another time excuses for my bad English. Thanks for the attention. Wagner Maia www.audiogames.rg.com.br Homepage: www.wagnermaia.rg.com.br Orkut: http://www.orkut.com/Home.aspx?xid=6702076379381092035 msn: [EMAIL PROTECTED] Skype: wagnermaia0 Telefone: 22 27224707 Telefone celular: 22 81214088 E-Mail: [EMAIL PROTECTED] Brazil, Rio de Janeiro, Campos dos Goytacazes -Mensagem original- - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 16, 2006 8:45 PM Subject: [Audyssey] Moderator Comment was goal ball game Hello list, When posting to this list please keep in mind that there are gamers all over the world attending this forum. Many of them, like Wagner, English may be their second language and we should respect that fact. While we the moderators would suggest that everyone here use a spell checker and a grammar checker we will not force anyone to use them. For reference please read guideline 9 which will clarify the rules regarding this issue. Also I would like to make a point often it is not what you say or what you ask, but how you ask or say it. In the post below the way Bryan frames his suggestion sounds sort of rude and condescending. Weather he meant to do so or not I don't know. Rather than saying what Bryan said he might have asked the question like, Please, can you use a grammar or spell checker the next time you post? Brandon armstrong wrote: hello, do you know what a grammar and spell checker are? If so, please use them when posting future messages to lists. ___ Novidade no Yahoo! Mail: receba alertas de novas mensagens no seu celular. Registre seu aparelho agora! http://br.mobile.yahoo.com/mailalertas/ ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.394 / Virus Database: 268.14.6/536 - Release Date: 16/11/2006 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.394 / Virus Database: 268.14.6/536 - Release Date: 16/11/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Bavisoft things
Hi all. Over the last few days I borrowed chillingham and grizly gulch from somewhere. I looked at the price for the cds, both games look really good. However I couldn't complete them without cheating so killed them. I looked at the price, they cost a load but not as much as I ghought if I get them both at the same time. I really need walkthroughs for these. in chillingham for example I do not know how to get the church lady to get away from the organ or the librarian to get my book. I also in gg do not know how to get the gun off cletus or to ask a favor from the banker. I don't mind if the games don't have much replay value as I mostly listen to audio things. Its a pitty I had to borrow them to find they were worth my while. Demos would have been realy good not to mention more legal. Looks like the price is not as bad as I thought and I will buy them. However walkthroughs and loads of them audio and text to both these would rock. All the hard bits. I origionally was not going to buy the games because they were like 80 if I put the 40 dollar thing together, but 63 us or 126nz aint that bad, its what we play for a top notch game here so I do not mind. I was planning to buy something anyway. I like the controls of these games. However I can see if you really play these things a load they can get anoying. Once I get these I'd like to do a walkthrough but I firstly need some solutions to a few problems. Thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] hearts
something happened with him after the boggle thing. I have the games and I will send them to who ever wants them, I just need an email address and I will send the entire archive. If someone wants to host the archive, its something like 10mb then email me and I can upload it to you. At 10:49 AM 11/18/2006, Jen Karns wrote: Hi, I tried again to e-mail Ian for a copy of BG hearts and BG 15 puzzle. But again, I get a failure notice. Is there another way to contact him to get a copy of these two games? Thanks Jen Sponsored Link Mortgage rates near 39yr lows. $510k for $1,698/mo. Calculate new payment! www.LowerMyBills.com/lre ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] vipgameszone is down
Its not a download, you have to buy the games in question, I borrowed the games from somewhere, a friend. I didn't download them you can't get these off the net although I wish I could buy and download them as they are not to big for a boradband user. At 06:45 AM 11/20/2006, Michael Maslo wrote: Sean: What game download you referring to??? What is the game and can I hve the link or game also? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Sunday, November 19, 2006 1:04 AM To: gamers@audyssey.org Subject: [Audyssey] vipgameszone is down Hi all. In responce to the emergency msg I put out 2 days ago, Its confirmed igor is offline, so is his reg server. Thanks to those that gave me the game download which I will now have until something happens. But if the reg server is down then no game at all. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Fwd: File uploaded to sendspace
Hi all. this is the copy of the msg I sent to another user with the entire spoonbill archive in it. If someone wants to put this 9mb file somewhere they can do that. It should stay on sendspace for betwene 3-7 days. If soneone wants it after that and hasn't put it on a website ask me to send it again and I will. Date: Sun, 19 Nov 2006 15:02:13 -0500 To: [EMAIL PROTECTED] From: sendspace [EMAIL PROTECTED] Reply-to: [EMAIL PROTECTED] Subject: File uploaded to sendspace X-Mailer: ZMailer Bounce-to: [EMAIL PROTECTED] X-Sendspace: lwZQ2KfKB6zFTo0/tYOc2LCD X-Antivirus: AVG for E-mail 7.5.430 [268.14.7/538] sendspace.com file upload confirmation for [EMAIL PROTECTED] You have successfully uploaded a file called spoonbill.zip (9 MB), to sendspace. Description: spoonbill games archive You can use the following link to retrieve your file: http://www.sendspace.com/file/fvgxe4http://www.sendspace.com/file/fvgxe4 You can use the following link to delete your file: http://www.sendspace.com/delete/fvgxe4/hi07rhttp://www.sendspace.com/delete/fvgxe4/hi07r The files may be available for a limited time only, if you are not a sendspace Max member. If you gave us a recipient's email address they have now been sent the download link. Thank you for using sendspace. If you have any questions, please visit us again at http://www.sendspace.com. sendspace.com - The best free file sharing service. - Please do not reply to this email. This auto-mailbox is not monitored and you will not receive a response. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] vipgameszone is down
maybe the program was full. when did you email igor? The program is supposed to be underway, but isn't as well reg server is down, the members on list are no longer members and igor seems to be missing. Although I'm not concerned I'm happy I didn't order anything from vipgameszone. At 06:49 AM 11/20/2006, Brandon armstrong wrote: thanks for the info shawn. I just want to know how come I never got any email from igar as far as when i gave him my info to beta test programs. Brandon - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, November 19, 2006 1:04 AM Subject: [Audyssey] vipgameszone is down Hi all. In responce to the emergency msg I put out 2 days ago, Its confirmed igor is offline, so is his reg server. Thanks to those that gave me the game download which I will now have until something happens. But if the reg server is down then no game at all. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Bavisoft things
thanks for this. I can get the games easily. Probably will buy them today, cool. At 09:06 AM 11/20/2006, Bryan Peterson wrote: In Grizzly Gulch, talk to the other brothers in the saloon after you talk to Cletus. One of them will give you a hint. Take that hint to the bank, then return to the saloon and give what you got from the bank to Cletus. As for Chillingham, you can't get the organ lady away from the organ until you complete the professor's bung quest. You should get a dog whistle from him at one point. go to the library and examine the books until you get he rain dancing book. Then goto the swamp and use the rain dancing book with the dog whistle. Catch the frog that appears and use the stinky potion the professor gave you. Take the resulting mutant frog and use it on the organ lady to get her to leave. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, November 19, 2006 4:46 AM Subject: [Audyssey] Bavisoft things Hi all. Over the last few days I borrowed chillingham and grizly gulch from somewhere. I looked at the price for the cds, both games look really good. However I couldn't complete them without cheating so killed them. I looked at the price, they cost a load but not as much as I ghought if I get them both at the same time. I really need walkthroughs for these. in chillingham for example I do not know how to get the church lady to get away from the organ or the librarian to get my book. I also in gg do not know how to get the gun off cletus or to ask a favor from the banker. I don't mind if the games don't have much replay value as I mostly listen to audio things. Its a pitty I had to borrow them to find they were worth my while. Demos would have been realy good not to mention more legal. Looks like the price is not as bad as I thought and I will buy them. However walkthroughs and loads of them audio and text to both these would rock. All the hard bits. I origionally was not going to buy the games because they were like 80 if I put the 40 dollar thing together, but 63 us or 126nz aint that bad, its what we play for a top notch game here so I do not mind. I was planning to buy something anyway. I like the controls of these games. However I can see if you really play these things a load they can get anoying. Once I get these I'd like to do a walkthrough but I firstly need some solutions to a few problems. Thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] a question about shades of doom and turret guns
I'd associate those bots with cybermen as they sound sort of like that. Or dalecs, all they wanted to do was destroy, these things just want to exterminate so whats the difference. At 11:55 AM 11/22/2006, Sean Mealin wrote: When I think of the cyborgs, I think of cibermen from Doctor Who. Or, maybe Borg from Star Trek, but with out the O-C-A syndrome. (Obsessive, Compulsive Assimilation syndrome.) Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, November 20, 2006 10:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] a question about shades of doom and turret guns Hi Kim, Well as for the turret guns it was a military research base so naturally it is apped to be well defended. I imagine them as some sort of defence system that like everything else went out of control when the base experiment failed. As for the temperal disturbance it doesn't have to be all that large. They are rifts in space time. Imagine it sort of as a pitch black sworl that vaperises you when you come in contact with it. The insane scientists are likely human size since they were lab specialists before they were mentally effected and driven insane. The boss is interesting. I kind of give him a demonic kind of appearence. Kind of tall, strongly built, zombie-like looking, bright glowing eyes, and able to vanish like a ghost. The blob is probably based on the m blob movies. Typically, it is an alien organic ooz with inteligence that writhes and bubbles. In the movies I have seen they are able to shrink up to very small balls, and expand to fill entire rooms. The cyborgs are half human so they likely have the basic human size and shape, but with allot of crome appendages, laser cannons, wires, and hozes hooked to them. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Beach volleyball anyone?
sadly your probably right liam. I have played lords saldom after testing. I always go for future tests though. I never completed the supersport game due to computer problems. Beech vollyball was ok. At 09:39 AM 11/27/2006, Liam Erven wrote: I like the games, but I won't be buying them. I feel the net play is very shaky. It uses peer to peer which just won't work. There are two many times when someone may be at a school or somewhere where the required ports aren't opened. Three days is simply not enough time. Finally, neither beach ball or bowling are really replayable. Bowling is concentration with out the prizes, and beach ball is just a hyped of version of super tennis or super football with out all the crazy rules. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Sunday, November 26, 2006 2:32 PM Subject: [Audyssey] Beach volleyball anyone? Hi. I've just downloaded the game and wouldn't mind a game with someone (i'll probably lose abyssmally, but well hay!). anyway, I'm sitting on the server right this second, my logue in is 666. I'd also like to see if it's possible to connect through the evil university security system of doom! So if someone wants a game, we'll have to see which works better, you connecting to me or visa versa. Hope to have a game soon. I decided against buying the other Vip sports titles, because I didn't find playing against the computer too interesting(after three days, I could successfully wipe the floor with the comp on Super football at super difficulty), but from what people have said, I imagine playing across the net is a more interesting experience. thanks. Beware the Grue! dark. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Gaming on Windows Vista?
no I havn't heard anything. However if this article rings true it means that games for the blind will have to stay at dx9 level for now. Either that or have dx9 and 10 support for backward compatibility. I doubt that I will upgrade to vista and in deed upgrade for a few years yet. Its taken me 4 or so years to get the 3 systems we have upgraded to xp, and another year to stop using legacy win98 and office97 all together. Yesterday I had to solve an issue with wmp11 and klite mega codec. Its not likely I will upgrade for 2 reasons. 1. xpsp3 comes out when vista comes out or around then. So I will upgrade to that. 2. the vista interface if thats like ie7 with toolbars that can't turn off and search boxes that are core components, I wouldn't upgrade, I'd rather get xp even if I have to download xp which is not legal, but I refuse to upgrade. At least as long as I can. I also can't afford the large memmory and other things I'd need for systems to run vista, the 512mb ram system will not cut it and the 1gb minimum is reported as just cutting it. There is added security,and if its ms its more holes and annoyances. I'll cross the bridge when something breaks, but as long as xp lives, or I have a coppy lagit or not I will stay with it for now. I do hope though that someone at ms make some sence come around. I don't want to stay in the passed but it aint easy anymore. IN the coming year I am upgrading screenreading software so I am ready in case vista does have to go on a system. Its my hope that xpsp3 will increas the life of xp by a bit at least. Also the piracy things ms put in place will just become a nucence because some hardcore crim always cracks the ms os and then security of the product keys means nothing. But who knows? I may be proved wrong or not, who knows. At 06:58 PM 11/27/2006, Ari wrote: Hi guys, I don't know whether this has been discussed while I was away, but I'd like to tell you guys about this interesting article I read in a computer magazine about gaming on Windows Vista. First, DirectX 10 will only be made to support Vista. Another thing is that, not knowing if I understood the article properly, but some old games that work on XP won't work on Vista. I'd like to know has anyone else heard anything about gaming on Vista and are there positive/negative things for us? Ari ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] chillingham question on toomb
Hi. How does one get inside the toomb? It says you need a key to do it but where does one get one? I know through cheating that this is the only puzzle I have not completed yet, its easy after that. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] text games under Linux
and agil is supposed to be more portable and nice. I havn't bothered. On trademe a local ebay style site there is a compaq 386 for around 6 bucks. If I bag this one it will mean I can run all dos things with an external keynote I pulled from a blind org rubbish clearout. My other plan is to use grml and an emulater package, qemu for dwindows and dosemu for dos. This means a bit more fiddling I'd really like to run dos straight off an old system. It will be good to hit the old if games. At 03:14 AM 11/28/2006, Raul A. Gallegos wrote: I use frotz for inform and z-code games. I use frob for tads games, and I use scare for Adrift games. All of these are run under Linux. Unfortunately there are no rpm packages I found for these so I had to compile by hand and install which is no biggy. There is also one called agil which is to play agt games but I have not played agt games in a long while. Hope this helps. -- Watch ye and pray, lest ye enter into temptation. The spirit truly is ready, but the flesh is weak. -- Mark 14:38 Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Gaming on Windows Vista?
I never got along with vs6 installers, beside the vstudio express has a good ide. At 09:36 AM 11/28/2006, Liam Erven wrote: usually with an operating system, I wait a year and a half to upgrade. Knowing with the way a lot of people work, they'll do the same thing. vs 6 is ancient technology. I don't blame microsoft for not supporting it in Vista. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 27, 2006 2:23 PM Subject: Re: [Audyssey] Gaming on Windows Vista? Hi Ari, The entire problem with Vista for us is that Microsoft is being very silent and tight jawed about Vista except what they want you to know. I've only managed to find out tidbits through talking to other devs who have tested it, and stuff I read between the lines on the Vista Platform SDK. However The message I have recieved through the info I have heard and read so far is the message they have quietly implied to us is the adapt or die attitude. In some ways I can't blame them as they have been running the same old libraries for ages, and now the new platform SDK is completely new and different. That is why many programs and even games or going to die when Vista comes out. Naturally, Vista games will not be backward compatible unless the company is using the .NET Framework which is backward compatible to any operating system that uses the same framework, and in the case of games DirectX as well. I do know they will be releasing .NET Framework 3.0 for Win 2000, XP, and Windows Server 2003, sometime next year so those operating systems will have some compatibility with Vista for sure. 95, 98, ME apps will be dead. As for DirectX 10 I believe it will bre backward compatible with DirectX 9.0 managed. I specified managed which is he .NET version of the DirectX libraries. 9.0 had 8.0 compatibility libs for say VB 6, Visual C++ 6, etc, but Microsoft has discontinued support for Visual Studio 98, which is 6.0, and you can expect anything written in that era of languages are going to die a quick death if they don't adapt soon. I saw this coming in 20904 and started off with .NET to get ahead of the screaming that will accompany the old line VB 6 devs if Vista doesn't support those apps. The good news our accessible game developers are slowly but surely moving to C#.NET or VB.NET. I know Justin knows VB.NET, Che knows VB.NET, Josh I think went to C#.NET, I believe it was Liam playing with VB.NET a little bit, I am using C#.NET for all my titles, and that is a good sign that developers are in the process of making the switch. However, the status of our older titles will have to wait for Vista to come out. Perhaps it is not as bad as we think it will be, and it could be worse than we think. I know most of the games for accessible games are VB 6 like the Kitchens Inc games, the GMA Game Engine, Lone Wolf, Trek 2000, Liam's Games, and plenty of others, and if Vista doesn't have proper support for those older apps those games are going to crash, and the accessible gaming market will come to a screaming hault in that event. Either way, Vista is probably going to be a highly expensive upgrade for the accessibility community. We will have to upgrade to the latest screen readers as I have been told for a fact that anything, I do mean anything older, than the latest Jaws or Window eyes will not run on Vista and work properly. That is tough as I know people still running Jaws 4.5 and 5.0 on XP, Window Eyes 4.2, and so on and they will be paying through the nose to fully upgrade screen readers to run with the thing. If, I mean if, many accessible games don't work, need to be rewitten, I can imagine upgrade or repurchase prices would be in order for the work involved in porting them to the new operating system which would have to be done sooner or later to maintain some kind of value. Else will end up like the old dos games fforgotten and unplayed. I can see several other programs requiring updates, and the entire upgrade becoming an investment. However, XP still has allot of life in it and even though Vista will hit the seen next year there is nothing wrong in holding to XP for a couple of more years buying the necessary upgrades one at a time, and of course wait for the accessible games to test and figure out if the products will work on Vista or not. All of this is pretty much the hypathetical long view on my part. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any
Re: [Audyssey] chillingham question on toomb
what code? Thanks for the hint, I knew the coin fit somewhere. At 02:33 PM 11/28/2006, Bryan Peterson wrote: Once you get the leash from the pet store and the penny from your first visit to the graveyard (it should have been lying on the ground), go to the village square an use the penny with the well. Then, tie the rope to the leash and use the item with the person. There's your tomb key. The code sequence for the tomb is trickier than it ought to be so I can't help there. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: shaun everiss [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, November 27, 2006 3:47 PM Subject: [Audyssey] chillingham question on toomb Hi. How does one get inside the toomb? It says you need a key to do it but where does one get one? I know through cheating that this is the only puzzle I have not completed yet, its easy after that. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] chillingham code
How do I solve the code. what is the sequence. if the sequence is random, where do I find the sequence, is it searchable somewhere. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Gaming on Windows Vista?
well its disgusting. Since xp will stay around for an age yet I'm not to worried. However For now I hate the ie7 interface, I really do. We will see in the next little while when I spend the dough on screenreaders. At 05:54 AM 11/29/2006, Thomas Ward wrote: Hi Shaun, Snip the vista interface if thats like ie7 with toolbars that can't turn off and search boxes that are core components, I wouldn't upgrade, I'd rather get xp... End Snip You are getting the point. The Vista interface is basically a fully integrated Internet Exploder 7 which is which is a fully integrated core part of the operating system. Somehow that seams like a violation of the Netscape case, but we are talking Microsoft. Snip I also can't afford the large memmory and other things I'd need for systems to run vista, the 512mb ram system will not cut it and the 1gb minimum is reported as just cutting it. End Snip That is also true. I generally follow the rule of double what ever Microsoft says the requirement is. If they say 512 MB. give it 1024 which is a GB. of ram. If they say 1 GHZ processor give it 2 to b safe. The main reason is that those requirements Microsoft gives are technically true, it will run, but it will not run well or be practical. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Gaming on Windows Vista?
www.softwarepatch.com. the pack is supposed to hit the net sometimes in the iddle of next year. At 01:17 PM 11/29/2006, Yohandy wrote: I had no clue that an SP3 was coming out for XP. Anyone have more info on this like articles I can read? Thanks For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 28, 2006 12:16 PM Subject: Re: [Audyssey] Gaming on Windows Vista? Hi Shaun, Yeah, with sp3 for XP on the way and someday perhaps a sp4 XP should still have quite a bit of life in it. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Gaming on Windows Vista?
This ofcause puts the question why ms is releasing vista at all when there are 2 more or at least 1 definate service pack of xp coming. This should give everyone time to adapt to vista, who knows maybe we will be passed vista by then. Maybe someone will find ways to make the more anoying features of vista go away. I wander what powertoys will be for vista, since every os so far has powertoys and sometimes kernal toys. I know sink toy is going to vista, maybe tweakui I only use the old control panel ui as its all I need. Think I better stop straying. At 06:16 AM 11/29/2006, Thomas Ward wrote: Hi Shaun, Yeah, with sp3 for XP on the way and someday perhaps a sp4 XP should still have quite a bit of life in it. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
not really, stfc will be free. Stdw will start, whenever it starts. At 04:07 AM 12/1/2006, Thomas Ward wrote: Hi, Yes, the TNG/DS9 sounds are still apart of STFC 1.0. Dark wrote: Great news! I'm certainly looking forward to trying both games out, and I'm very glad that problems in final Conflict developement have been gotten around. sinse NExt Gen is by far my favourite Trek series, a stratogy game based on it, fighting enemies like The Borg and the cardassians as well as the traditional Trek enemies would deffinately be a good thing. Does the game stil use the next gen sounds? I do remember reading somewhere that it did, but I could well be wrong, or things might have been changed around sinse then. Beware the grue! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Hello. Just wondering is there a hot key to download dragonslayer games, when I try and download it, it won't do anything. I need help with that.
I do not understand. www.draggonslayergames.net is the site I think someone correct me I'm a bit rusty. Anyway there is no install you need something like winzip to actually get it to work right but after extraction to a folder it all should all run ok. You need to install the full versions first, then the patch version. It should work off the bat. no hotkey though. At 04:42 PM 12/1/2006, Ronald Hopkins II wrote: [EMAIL PROTECTED] EarthLink Revolves Around You. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Gaming on Windows Vista?
true tom. However I fail to see why ms releases xp and vista in the same year. I'd rather get xpsp3 and then later sp4 rather than vista. Would be different if ms just said xp was going to die real soon, but its life has been extended. And by the time xpsp4 dies if xpsp4 actually comes out, there is a chance that the next version of windows will be out. Still who knows, its taken around 5 or so years for vista to come out, its probably going to take longer for the next gen systems after that. Hopefully when I eventually get vista, prices have dropped and some nice persion has made hacks for some of the more anoying features. Oh and for those that want vista, get xp media centre, Someone told me that vista is basically that. Its a pitty the blind can't design its own windows interface like we used to do with the old keynote keysoft. It would still use windows, its just we wouldn't use th interfaces windows had. At 03:28 PM 12/1/2006, Thomas Ward wrote: Hi, short answer is because it is Microsoft. They need a good reason to have everyone pay for an upgrade and get features they probably don't need or want. If you stick with XP and get SP3 which is f ree Microsoft isn't getting any money out of that. Therefore Vista is what you will end up buying and paying through the nose for. shaun everiss wrote: This ofcause puts the question why ms is releasing vista at all when there are 2 more or at least 1 definate service pack of xp coming. This should give everyone time to adapt to vista, who knows maybe we will be passed vista by then. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Gaming on Windows Vista?
I will be interested to test and maybe help develop the reader, maybe learn how to script. I have all sdks I just havn't got round to reading the manuals for things. At 03:26 PM 12/1/2006, Thomas Ward wrote: Hi Shaun, Fortunately, for me I am working on a screen reader which I will replace the expensive screen readers with, and once I am able to actually get my hands on vista I can test how much of the access API MS broke and I need to fix. However, my screen reader project here isn't stable all because the sdk I need to bridge the accessibility I can't find. Although, nice thing is once the sr speech engine is written the rest will be handled through application specific scripts. shaun everiss wrote: well its disgusting. Since xp will stay around for an age yet I'm not to worried. However For now I hate the ie7 interface, I really do. We will see in the next little while when I spend the dough on screenreaders. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] mutant humans
What would be cool as an idea for the game, is maybe for a future version. You shutdown the experiment only to have a second base have the same issue, something is broke maybe and you need to fix it, and maybe its actually small enough to do. You can either shut it all down or fix what ever is broke or something or mabe do this after. Also I'd change the ending, ie you have a radio and can call your shuttle to you seems pointless you leaving your ship and using the emergency radio to get out. At 02:44 PM 12/2/2006, Thomas Ward wrote: Hi Nicol, As the manual clearly states John Britain and his staff were conducting genetic experimentation when the experiment went wrong somehow. From the story the complex is not in an office building, but in a mountain base hidden inside the mountain. Now, since we know the experiment was genetics clearly there first tests would be done on rats, dogs, and other animals before moving on to human subjects. That explains how we got mutant dogs and giant rats, andthe blobs have been created through experimentation. The cyborgs must have been an experiment of joining machine and man, and well the resulting creatures were deadly creatures. The story doesn't say what went wrong and how, but I have my own theory about that. Simply, during the experimentation they used the lower staff which mutated and killed most of those who had control of the expriment or they were accedently caught up in it. John Britain who caried the experiment control box was definately converted in to something, the boss, and he was no longer human after his transformation. For what ever reason all the creatures being experimentated upon escaped there labs and killed those who were not effected or the entire complex was effected, and either way all of them were running loose like insane and deadly creatures feeding upon each other, and on someone who enters the base. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Gaming on Windows Vista?
Will we be able to write our own scripts. Since we are on screenreaders, you told me earlier you were going to do this for linux, make a distro something called pro speech, I guess this is along the same lines. At 03:12 PM 12/2/2006, Thomas Ward wrote: Hi Sky, If you mean my screen reader project I am developing it for Windows 2000, XP, and Vista. Right now it isn't much better than Windows narater , but it is coming along slowly. Btw. when it is ready for 1.0 release I plan to offer it as a free download, and unlike Thunder I plan to script the applications and support apps like Soundforge, Internet Explorer, Outlook, Office, etc out of the box. So stay tuned for updates and news. I don't look for any real news to spring or so when it reaches perhaps Alpha testing. Sky Taylor wrote: Will it work on XP? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Announce: Surreal Horizons ReleasesInitialTorrentSoundbite
I also have looked at this, I have joined the communitys and will be looking out for chances to test. Greetings Nolan and all. I am very impressed with this initial soundbite and will be keeping a close eye on this title. Your pricing .estimate seems very reasonable. I've been wanting a game with gameplay concepts such as this seems to have for a long while now. BSC Games has been using an e-commerce company that we have found to be very reliable. Please contact me off-list at [EMAIL PROTECTED] if you would like specifics, I don't want to clutter up the list with it. Regards, Tom Randall BSC Games Technical Support Computer Games For The Blind Or Visually Impaired www.BscGames.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nolan Darilek Sent: Friday, December 01, 2006 12:02 PM To: Gamers Discussion list Subject: Re: [Audyssey] Announce: Surreal Horizons ReleasesInitialTorrentSoundbite On Dec 1, 2006, at 1:27 PM, Yohandy wrote: Absolutely awesome. I loved it. Is there a price set for this game? Thanks. :) At the moment I'm debating between $20/$25. Still investigating various e-commerce options and their costs. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms
its a pitty this has to happen. I just hope the site does not die with the company so those that wish to can download the games. Still I am not complaining, I have all the games,both free and registered, and I was never able to beat treasure hunt even on easy even with the modified sound packs. Oh well, this is a test for all and there are still a few around. Its a pitty bpc died though, they did play a major part in things, I was hoping to buy th1 and 2, Hmm wander if th2 will be released in whatever uncompleted state it is in. At 04:29 PM 12/4/2006, Stephen wrote: I am writing on behalf of Munawar, the brains behind bpc programs. Some of you have been asking why he is no longer in the business, Here's the full story in his words. Make sure to read the message thoroughly as we can all learn a thing or too from it. -- I started out around 2001 I think. my goal was to create games for blind people. at first they were free, and then suddenly I started charging, because Treasure Hunt had become a real first person shooter complete with an overall objective. That was when I had lots of time, and, most importantly, motivation. I wanted to leave a mark in the so-called blind gaming community, because I realized something quite quickly. We had too many rated E games, games for kids rather than adults. So began my major upgrade to Treasure Hunt. There's a common misconception that I just wanted to expand the game and put more features in it, bringing it up from version three to four. The real reason was that we needed more serious action games; games which run around a storyline. So now we were in the four year round about of BPC's life. Treasure Hunt was released six months later, I believe February of 2005. Now, everyone who followed the evolution of Treasure Hunt remembers the major patch upgrades. The game was quite bug-filled, which showed me that my skills in programming actually weren't as well-planted as I had thought they were. And, of course, my beta testers were jokes, save a select few (you know who you are) So from Feburary 2005 to early 2006, I was releasing patch after patch. That was my job; it wasn't a good experience for me at all, and I quickly realized Treasure Hunt was, in itself, a failure. The game turned out to be rated E although I had hoped it wouldn't be, and some things did not work for no apparent reason. After this period of patch releasing, I arived at the first really stable version of Treasure Hunt, 4.25, and that's when I was able to turn my attention to the finances of the organization. Payments were coming in nicely the first couple months, then declined. They went back up in December of 2005, thanks to Christmas shoppers. Developers love Christmas. Finally, I saw a steady drop of purchases, In March, I made one sale, April was zero, and May was around that number. But then came a further change, and it was not a pleasant one. someone actually filed a charge back against me. Can you believe the morality of this person? I won't name them, but they will know who they are when they read this. This individual had bought a copy of the game from me, and then turned around and claimed that I made an unauthorized purchase to their credit card. Not only did Pay Pal refund their money, they also gave them $10.00 extra. This leech was paid $10.00 for buying my game! I had given them the registration key and everything, I saw no fault with the order. They got what they paid for. Now, Consider all of what I have said. I did consider everything, and I'll briefly recap. Treasure Hunt was a rated E game when it wasn't supposed to be; someone accused me of credit card fraud, something which degraded my reputation greatly; there was no more money being made; I lost my motivation; and, finally, I hated all those 13-year-olds trying to make games. Unfortunately, people seem to trust any word of mouth they get, even if it's from one person only, My sales went down dramatically after the chargeback. So, now it was June. One fine day, I decided to just throw it all away. I will admit it can be called cowardly for me to do so, but I did not really have a choice. Pressing on would have resulted in a lawsuit, which I do not have the money to fund, A plane which started off quickly and then crash landed, that's what happened with BPCPrograms, SD, And that, my fellow gamers, was the story of the BPCPrograms Software Division. message ends I've no idea if Munawar would want to put up treasure hunt for free like what was done with self destruct and danger city but I suspect not considering all that's happened. Take care ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers
Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms
Well I doubt a dev here would use someone's account without authorisation, saying that, I wander if someone mannaged to get the number, highly unlikely but spammers seem to get numbers and peoples email address etc and well use them, could paypall have given out info without someone knowing its weird but it would explain some things. At 08:53 PM 12/4/2006, Ari wrote: This is where we as a community should put our foot down against such things as charge backs, pirates, etc. We are really a small market that noone will program if their stuff is being pirated. The person can be happy the programmer isn't naming him as I'm sure we as the community wouldn't have let this go. Ari - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; gamers@audyssey.org Sent: Monday, December 04, 2006 9:44 AM Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms its a pitty this has to happen. I just hope the site does not die with the company so those that wish to can download the games. Still I am not complaining, I have all the games,both free and registered, and I was never able to beat treasure hunt even on easy even with the modified sound packs. Oh well, this is a test for all and there are still a few around. Its a pitty bpc died though, they did play a major part in things, I was hoping to buy th1 and 2, Hmm wander if th2 will be released in whatever uncompleted state it is in. At 04:29 PM 12/4/2006, Stephen wrote: I am writing on behalf of Munawar, the brains behind bpc programs. Some of you have been asking why he is no longer in the business, Here's the full story in his words. Make sure to read the message thoroughly as we can all learn a thing or too from it. -- I started out around 2001 I think. my goal was to create games for blind people. at first they were free, and then suddenly I started charging, because Treasure Hunt had become a real first person shooter complete with an overall objective. That was when I had lots of time, and, most importantly, motivation. I wanted to leave a mark in the so-called blind gaming community, because I realized something quite quickly. We had too many rated E games, games for kids rather than adults. So began my major upgrade to Treasure Hunt. There's a common misconception that I just wanted to expand the game and put more features in it, bringing it up from version three to four. The real reason was that we needed more serious action games; games which run around a storyline. So now we were in the four year round about of BPC's life. Treasure Hunt was released six months later, I believe February of 2005. Now, everyone who followed the evolution of Treasure Hunt remembers the major patch upgrades. The game was quite bug-filled, which showed me that my skills in programming actually weren't as well-planted as I had thought they were. And, of course, my beta testers were jokes, save a select few (you know who you are) So from Feburary 2005 to early 2006, I was releasing patch after patch. That was my job; it wasn't a good experience for me at all, and I quickly realized Treasure Hunt was, in itself, a failure. The game turned out to be rated E although I had hoped it wouldn't be, and some things did not work for no apparent reason. After this period of patch releasing, I arived at the first really stable version of Treasure Hunt, 4.25, and that's when I was able to turn my attention to the finances of the organization. Payments were coming in nicely the first couple months, then declined. They went back up in December of 2005, thanks to Christmas shoppers. Developers love Christmas. Finally, I saw a steady drop of purchases, In March, I made one sale, April was zero, and May was around that number. But then came a further change, and it was not a pleasant one. someone actually filed a charge back against me. Can you believe the morality of this person? I won't name them, but they will know who they are when they read this. This individual had bought a copy of the game from me, and then turned around and claimed that I made an unauthorized purchase to their credit card. Not only did Pay Pal refund their money, they also gave them $10.00 extra. This leech was paid $10.00 for buying my game! I had given them the registration key and everything, I saw no fault with the order. They got what they paid for. Now, Consider all of what I have said. I did consider everything, and I'll briefly recap. Treasure Hunt was a rated E game when it wasn't supposed to be; someone accused me of credit card fraud, something which degraded my reputation greatly; there was no more money being made; I lost my motivation; and, finally, I hated all those 13-year-olds trying to make games. Unfortunately, people seem to trust any word of mouth they get, even if it's from one person only, My sales went down dramatically after the chargeback. So, now it was June. One fine day, I decided to just
Re: [Audyssey] STFC 1.0 released.
to all those that uninstall the game, check your program files folder, there is still a folder there, I didn't kill it but you may want to try it. Tom when was the game uploaded, I got my coppy from the downloads folder last night only because I know where it is. At 06:51 AM 12/5/2006, Robin Kipp wrote: Hi Tom, Unfortunately, the game doesn't run on my computer. Here's the error I get when launching the game: --- stfc.exe - Common Language Runtime Debugging Services --- Application has generated an exception that could not be handled. Process id=0x12b8 (4792), Thread id=0x16a0 (5792). Click OK to terminate the application. Click CANCEL to debug the application. --- OK Cancel --- I uninstalled the other STFC version before installing this version and also tried reinstalling this version of the game. I hope you can help me with this problem! Robin. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] STFC 1.0 released.
weird, stfc1.0 ran fine on my system At 06:17 AM 12/5/2006, Bryan Peterson wrote: Hi Thomas, I just downloaded FC1.0. I have boh .net framework 2.0 and DirectX 9.0C o n my machine. However after I installed the game I found it wouldn't run. It's bizarre, since the test version ran just fine on my LPTO I got the following error message. STFC.EXE-Common language Runtime Debugging Services Dialogue Application has generated an exception that could not be handled. Then it listed a Process ID and a thread ID, both of which seem to be random each time the error occurs. It then said Click OK to terminate. Click Cancel to debug the application. I clicked cancel only to receive the following error. STFC.EXE - No Debugger Found Registered JIT debugger is not available. Is there something else I need on my machine before I can run this version? It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 04, 2006 9:12 AM Subject: [Audyssey] STFC 1.0 released. USA Games News Dec. 4, 2006 Hello gamers, After two years of development, many unfortunate setbacks, and several hours of testing Star Trek Final Conflict version 1.0 is now ready for immediate download. Join in the action as you lead the Federation's most powerful fleet of starships and starbases against the forces of the Romulans, Klingons, Cardassians, and Borg. Completely self-voicing, uses Microsoft DirectX 9 and the Microsoft Dotnet Framework 2.0, and 5 action packed levels of gaming experience. As of December 4, 2006 Star Trek Final Conflict is a totally free game. Do to unforeseen circumstances in losing the games source code we at USA Games had no alternative but to release the final stable test release as version 1.0. However, this does not spell the end of Final Conflict. We do plan at some future date to rewrite and update the Final Conflict release. You may download your copy of Final Conflict today at the STFC home page http://www.usagames.us/stfc.html or simply visit our main home page http://www.usagames.us and follow the links to the STFC 1.0 download. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms
Yeah tourniment for all its crappy non sfx and old style music and sapi voice is actually quite good, I would have liked it to be non crap and I think munawar was going to make it so and do it properly. I wanter if munawar's personal pages are still up, hmmm. At 10:29 AM 12/5/2006, djc wrote: While I myself didn't buy treasure hunt I appreciated his free offerings and I still have them. I'm always sorry to read this kind of a situation because there are some damn fine programmers in the blind community. So the person who did this to him stole the game pure and simple. That's Ok Steve because the Lord will remember. *** REPLY SEPARATOR *** On 12/4/2006 at 2:29 PM Stephen wrote: I am writing on behalf of Munawar, the brains behind bpc programs. Some of you have been asking why he is no longer in the business, Here's the full story in his words. Make sure to read the message thoroughly as we can all learn a thing or too from it. -- I started out around 2001 I think. my goal was to create games for blind people. at first they were free, and then suddenly I started charging, because Treasure Hunt had become a real first person shooter complete with an overall objective. That was when I had lots of time, and, most importantly, motivation. I wanted to leave a mark in the so-called blind gaming community, because I realized something quite quickly. We had too many rated E games, games for kids rather than adults. So began my major upgrade to Treasure Hunt. There's a common misconception that I just wanted to expand the game and put more features in it, bringing it up from version three to four. The real reason was that we needed more serious action games; games which run around a storyline. So now we were in the four year round about of BPC's life. Treasure Hunt was released six months later, I believe February of 2005. Now, everyone who followed the evolution of Treasure Hunt remembers the major patch upgrades. The game was quite bug-filled, which showed me that my skills in programming actually weren't as well-planted as I had thought they were. And, of course, my beta testers were jokes, save a select few (you know who you are) So from Feburary 2005 to early 2006, I was releasing patch after patch. That was my job; it wasn't a good experience for me at all, and I quickly realized Treasure Hunt was, in itself, a failure. The game turned out to be rated E although I had hoped it wouldn't be, and some things did not work for no apparent reason. After this period of patch releasing, I arived at the first really stable version of Treasure Hunt, 4.25, and that's when I was able to turn my attention to the finances of the organization. Payments were coming in nicely the first couple months, then declined. They went back up in December of 2005, thanks to Christmas shoppers. Developers love Christmas. Finally, I saw a steady drop of purchases, In March, I made one sale, April was zero, and May was around that number. But then came a further change, and it was not a pleasant one. someone actually filed a charge back against me. Can you believe the morality of this person? I won't name them, but they will know who they are when they read this. This individual had bought a copy of the game from me, and then turned around and claimed that I made an unauthorized purchase to their credit card. Not only did Pay Pal refund their money, they also gave them $10.00 extra. This leech was paid $10.00 for buying my game! I had given them the registration key and everything, I saw no fault with the order. They got what they paid for. Now, Consider all of what I have said. I did consider everything, and I'll briefly recap. Treasure Hunt was a rated E game when it wasn't supposed to be; someone accused me of credit card fraud, something which degraded my reputation greatly; there was no more money being made; I lost my motivation; and, finally, I hated all those 13-year-olds trying to make games. Unfortunately, people seem to trust any word of mouth they get, even if it's from one person only, My sales went down dramatically after the chargeback. So, now it was June. One fine day, I decided to just throw it all away. I will admit it can be called cowardly for me to do so, but I did not really have a choice. Pressing on would have resulted in a lawsuit, which I do not have the money to fund, A plane which started off quickly and then crash landed, that's what happened with BPCPrograms, SD, And that, my fellow gamers, was the story of the BPCPrograms Software Division. message ends I've no idea if Munawar would want to put up treasure hunt for free like what was done with self destruct and danger city but I suspect not considering all that's happened. Take care ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit
Re: [Audyssey] christmass woop ass
thats a handy thing, may be an easteregg. At 07:09 AM 12/5/2006, nicol wrote: Hi All I enjoy christmass woop ass. This is something I have noticed which is not written in the manual. If you press your left right or up arrow you will hit old man Stanley either, left right or middle. The manual doesn't sayh this, the manual only sayh that you hit old man stanly with either left or right shift or space. The arrows work better for me. The down arrow does nothing. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] hmm
not sure how old this is but the site I listed for you does not look like its been updated. Bpc is at this address. http://munawar.port5.com/bpcprograms/ not sure if it exists or what. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] STFC error
Well my computer behaves itself for the most part. If it doesn't I reformat. It obviously does not like it either that or the systems I have got lately like me. I have had systems that did not like me, i accidently dropped one. At 03:15 PM 12/5/2006, Bryan Peterson wrote: My experience has usually been quite the opposite. It seems the happier i am with my computer, the higher the likelyhood of it copping out. I mean think about it. I was so excited to play the full version of STFC and guess what? It doesn't work? I tried installing DirectX in both a folder in Program Files and also in the Windows folder and got the same message. And what theh eck is a JIT Debugger anyway? Whatever it is it seems to be beyond y area of expertise. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Don Voyles [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 04, 2006 7:07 PM Subject: Re: [Audyssey] STFC error Hi Bryan! I don't remember where I read this, but they did a test with teenagers and their computers. When the teenagers were happy with their computer in the games they played there computer seemed to perform better than the teenagers that were always upset with their computer and the games they were playing. I am not sure what I believe concerning that test. However, computers are all electronic and electrnic fields and the human body produces some electric fields around the body. that could have some kind of affect that is not really known, yet. It is an interesting thought whatever the case might be. Later! - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 04, 2006 4:13 PM Subject: Re: [Audyssey] STFC error Poor Thomas. He no sooner releases the game after two years of work and we're all having practically the same problem. About the only comfort I find in this situation is that I'm not the only one having the issue, so it's not just my computer. Like I said earlier I wonder why it never manifested itself in the testing? Probably just to make Tom's life miserable. You know how computers can be. They say computers can't feel emotion but I think they have one, petulance. And no, uninstalling and reinstalling the game doesn't work. I've tried that twice already. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Clive Pallett [EMAIL PROTECTED] To: Gamers gamers@audyssey.org Sent: Monday, December 04, 2006 3:21 PM Subject: [Audyssey] STFC error Hello fellow gamers, I have downloaded and installed Star Trek Final Conflict and I get the same error message when trying to run the game posted earlier. I have downloaded and installed DirectX and Net Framework from the USA games site. What is the problem? Best wishes, Clive Pallett ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] STFC 1.0 released.
H weird. At 02:42 PM 12/5/2006, Bryan Peterson wrote: We do have the latest Directx and dotnet framework. We still get the error. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: djc [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 04, 2006 6:13 PM Subject: Re: [Audyssey] STFC 1.0 released. The game runs fine here so I suggest that people make sure they have the latest direcx and also I'd make sure you have the latest net2.0 *** REPLY SEPARATOR *** On 12/5/2006 at 11:54 AM shaun everiss wrote: weird, stfc1.0 ran fine on my system At 06:17 AM 12/5/2006, Bryan Peterson wrote: Hi Thomas, I just downloaded FC1.0. I have boh .net framework 2.0 and DirectX 9.0C o n my machine. However after I installed the game I found it wouldn't run. It's bizarre, since the test version ran just fine on my LPTO I got the following error message. STFC.EXE-Common language Runtime Debugging Services Dialogue Application has generated an exception that could not be handled. Then it listed a Process ID and a thread ID, both of which seem to be random each time the error occurs. It then said Click OK to terminate. Click Cancel to debug the application. I clicked cancel only to receive the following error. STFC.EXE - No Debugger Found Registered JIT debugger is not available. Is there something else I need on my machine before I can run this version? It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 04, 2006 9:12 AM Subject: [Audyssey] STFC 1.0 released. USA Games News Dec. 4, 2006 Hello gamers, After two years of development, many unfortunate setbacks, and several hours of testing Star Trek Final Conflict version 1.0 is now ready for immediate download. Join in the action as you lead the Federation's most powerful fleet of starships and starbases against the forces of the Romulans, Klingons, Cardassians, and Borg. Completely self-voicing, uses Microsoft DirectX 9 and the Microsoft Dotnet Framework 2.0, and 5 action packed levels of gaming experience. As of December 4, 2006 Star Trek Final Conflict is a totally free game. Do to unforeseen circumstances in losing the games source code we at USA Games had no alternative but to release the final stable test release as version 1.0. However, this does not spell the end of Final Conflict. We do plan at some future date to rewrite and update the Final Conflict release. You may download your copy of Final Conflict today at the STFC home page http://www.usagames.us/stfc.html or simply visit our main home page http://www.usagames.us and follow the links to the STFC 1.0 download. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to midnight Eastern. My Journal http://livejournal.com/users/djc1 email Or Msn: [EMAIL PROTECTED] I C Q Number Is: 4781694 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] STFC 1.0 released.
the directx version avaible to ms updating software is 2004 or there abouts, you need to go to something like www.softwarepatch.com, click windows link, and you are away, the site is loaded with adds, popups and things, and they have been slack with update descriptions, however I am prepaired to let this addware filled site go, as it gives good reviews, I also think they test all stuff they do before uploading the info for the downloads. Without that site I wouldn't have what I have today its saved my rear loads of times so I don't mind extra junk that comes from it. For the service it prevides I'd even concider donating some cash they are that good. Its one place you can be sure to pick distributables and if you are lucky enough and well if there is time betwene updates you may see powertoys amongst the patches. At 02:24 PM 12/5/2006, Stephen wrote: I did. I went on to the microsoft update site and updated everything, still won't work At 12:13 PM 5/12/2006, you wrote: The game runs fine here so I suggest that people make sure they have the latest direcx and also I'd make sure you have the latest net2.0 *** REPLY SEPARATOR *** On 12/5/2006 at 11:54 AM shaun everiss wrote: weird, stfc1.0 ran fine on my system At 06:17 AM 12/5/2006, Bryan Peterson wrote: Hi Thomas, I just downloaded FC1.0. I have boh .net framework 2.0 and DirectX 9.0C o n my machine. However after I installed the game I found it wouldn't run. It's bizarre, since the test version ran just fine on my LPTO I got the following error message. STFC.EXE-Common language Runtime Debugging Services Dialogue Application has generated an exception that could not be handled. Then it listed a Process ID and a thread ID, both of which seem to be random each time the error occurs. It then said Click OK to terminate. Click Cancel to debug the application. I clicked cancel only to receive the following error. STFC.EXE - No Debugger Found Registered JIT debugger is not available. Is there something else I need on my machine before I can run this version? It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 04, 2006 9:12 AM Subject: [Audyssey] STFC 1.0 released. USA Games News Dec. 4, 2006 Hello gamers, After two years of development, many unfortunate setbacks, and several hours of testing Star Trek Final Conflict version 1.0 is now ready for immediate download. Join in the action as you lead the Federation's most powerful fleet of starships and starbases against the forces of the Romulans, Klingons, Cardassians, and Borg. Completely self-voicing, uses Microsoft DirectX 9 and the Microsoft Dotnet Framework 2.0, and 5 action packed levels of gaming experience. As of December 4, 2006 Star Trek Final Conflict is a totally free game. Do to unforeseen circumstances in losing the games source code we at USA Games had no alternative but to release the final stable test release as version 1.0. However, this does not spell the end of Final Conflict. We do plan at some future date to rewrite and update the Final Conflict release. You may download your copy of Final Conflict today at the STFC home page http://www.usagames.us/stfc.html or simply visit our main home page http://www.usagames.us and follow the links to the STFC 1.0 download. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. djc's Jukebox: http://paulmerrell.net:9212 Saturday Evenings 9 to midnight Eastern. My Journal http://livejournal.com/users/djc1 email Or Msn: [EMAIL PROTECTED] I C Q Number Is: 4781694 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo
Re: [Audyssey] STFC Errors.
hmm. Well it doesn't help that I have everything really, I have all dotnet from 1.1 sp1 to 3.0. I have directx 9c latest, I have xp and vista sdks, speech sapi. In short I have almost everything any game would could, or would ever need. I'm not sure if our systems could be graded as being able to produce the problem, I have everything and I think you probably have everything to. At 04:47 PM 12/5/2006, Thomas Ward wrote: Hi Shaun, Great you are the only person besides myself that had no issues. That means our computers have something in common that the others do not which is breaking the game. It would be helpful to find out what exactly that something is. shaun everiss wrote: weird, stfc1.0 ran fine on my system ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] STFC error
sigh maybe the ai is getting to advanced grin Reminds me of when machines went mad, this was an old 2000+ radio program I have here. At 04:56 PM 12/5/2006, Thomas Ward wrote: Hi, yeah, must be some computer conspiracy against me. Everything seamed ready to go I was glad to be done with the game only to find out it blows up on half a dozen systems for some inexplicable reason which I don't have a hope in solving immediately. Bryan Peterson wrote: Poor Thomas. He no sooner releases the game after two years of work and we're all having practically the same problem. About the only comfort I find in this situation is that I'm not the only one having the issue, so it's not just my computer. Like I said earlier I wonder why it never manifested itself in the testing? Probably just to make Tom's life miserable. You know how computers can be. They say computers can't feel emotion but I think they have one, petulance. And no, uninstalling and reinstalling the game doesn't work. I've tried that twice already. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA games discussion: Beating the borg
hmmm sounds like a challenge I'm going to try. Saying that there are sertain things on stfc I don't like, while testing phasers were really powerfull and on beginner level torps were to. I need to use photons and quontoms to destroy a romulan and phasers. On cardations I need to use phasers and torps, and klingons I also need to do the same, where are the powerfull phasers tom. Also power on defient does not properly restock always staying at 90% so I have to restock manually. At 05:30 PM 12/5/2006, Karl wrote: Hi, I have successfully beaten the borg with a single star base. Can anyone else do this? Karl -- Email services by FreedomBox. Surf the Net at the sound of your voice. www.freedombox.info ___ Usagames-list mailing list [EMAIL PROTECTED] http://shaned.net/mailman/listinfo/usagames-list_shaned.net ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] stfc borg
Well guys a borg can be killed by a starbase, as long as the borg do not bother with the starbase. The borg attacked 2 of my ships, damaging them. I fired out half my amo and almost all my power, I then had another chance and fired out the rest and the borg went boom. Its Possible to do in the borg with one station. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms
it is, I just wish we had sfx and comentry not sapi speech to go with it all. At 06:42 PM 12/5/2006, x-sight interactive wrote: erm? i thought tournament's music was very effective! regards, damien - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; gamers@audyssey.org Sent: Monday, December 04, 2006 10:58 PM Subject: Re: [Audyssey] ATTN!! message from Munawar bijani about bpcprograms Yeah tourniment for all its crappy non sfx and old style music and sapi voice is actually quite good, I would have liked it to be non crap and I think munawar was going to make it so and do it properly. I wanter if munawar's personal pages are still up, hmmm. At 10:29 AM 12/5/2006, djc wrote: While I myself didn't buy treasure hunt I appreciated his free offerings and I still have them. I'm always sorry to read this kind of a situation because there are some damn fine programmers in the blind community. So the person who did this to him stole the game pure and simple. That's Ok Steve because the Lord will remember. *** REPLY SEPARATOR *** On 12/4/2006 at 2:29 PM Stephen wrote: I am writing on behalf of Munawar, the brains behind bpc programs. Some of you have been asking why he is no longer in the business, Here's the full story in his words. Make sure to read the message thoroughly as we can all learn a thing or too from it. -- I started out around 2001 I think. my goal was to create games for blind people. at first they were free, and then suddenly I started charging, because Treasure Hunt had become a real first person shooter complete with an overall objective. That was when I had lots of time, and, most importantly, motivation. I wanted to leave a mark in the so-called blind gaming community, because I realized something quite quickly. We had too many rated E games, games for kids rather than adults. So began my major upgrade to Treasure Hunt. There's a common misconception that I just wanted to expand the game and put more features in it, bringing it up from version three to four. The real reason was that we needed more serious action games; games which run around a storyline. So now we were in the four year round about of BPC's life. Treasure Hunt was released six months later, I believe February of 2005. Now, everyone who followed the evolution of Treasure Hunt remembers the major patch upgrades. The game was quite bug-filled, which showed me that my skills in programming actually weren't as well-planted as I had thought they were. And, of course, my beta testers were jokes, save a select few (you know who you are) So from Feburary 2005 to early 2006, I was releasing patch after patch. That was my job; it wasn't a good experience for me at all, and I quickly realized Treasure Hunt was, in itself, a failure. The game turned out to be rated E although I had hoped it wouldn't be, and some things did not work for no apparent reason. After this period of patch releasing, I arived at the first really stable version of Treasure Hunt, 4.25, and that's when I was able to turn my attention to the finances of the organization. Payments were coming in nicely the first couple months, then declined. They went back up in December of 2005, thanks to Christmas shoppers. Developers love Christmas. Finally, I saw a steady drop of purchases, In March, I made one sale, April was zero, and May was around that number. But then came a further change, and it was not a pleasant one. someone actually filed a charge back against me. Can you believe the morality of this person? I won't name them, but they will know who they are when they read this. This individual had bought a copy of the game from me, and then turned around and claimed that I made an unauthorized purchase to their credit card. Not only did Pay Pal refund their money, they also gave them $10.00 extra. This leech was paid $10.00 for buying my game! I had given them the registration key and everything, I saw no fault with the order. They got what they paid for. Now, Consider all of what I have said. I did consider everything, and I'll briefly recap. Treasure Hunt was a rated E game when it wasn't supposed to be; someone accused me of credit card fraud, something which degraded my reputation greatly; there was no more money being made; I lost my motivation; and, finally, I hated all those 13-year-olds trying to make games. Unfortunately, people seem to trust any word of mouth they get, even if it's from one person only, My sales went down dramatically after the chargeback. So, now it was June. One fine day, I decided to just throw it all away. I will admit it can be called cowardly for me to do so, but I did not really have a choice. Pressing on would have resulted in a lawsuit, which I do not have the money to fund, A plane which started off quickly and then crash landed, that's what happened
Re: [Audyssey] Audio Game Maker - Sneak Peek
I neverrealised you were making an audio game maker. At 01:05 AM 12/6/2006, AudioGames.net wrote: Hello! For those interested, we're secretly adding stuff to http://www.audiogamemaker.com/ . One draft of the manual is already online (please be aware that this is not yet a finalised version - the contents is still likely to change and there are quite a few typo's in there as well). But this may give you some insights in what Audio Game Maker will be. We also fixed the registration at the Game Accessibility forum (http://www.game-accessibility.com/forum/index.php). Not that this forum is also the home of the Audio Game Maker Forum, where you can share the audio games you developed yourselves, ask for advice and meet others. There were some issues with bad referrals during the old registration but we fixed them now. We welcome all to come have a look. Greets, Richard http://www.audiogames.net http://www.game-accessibility.com http://www.audiogamemaker.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Here's our sign...
I usually extract the files and then run setup. I then deploy the distrib on all systems, its a network of 3 p2p systems. All running various flavors of xp. At 04:19 AM 12/6/2006, Thomas Ward wrote: Hi Shaun, Well, the extractor I suppose to launch the setup, but in some cases it doesn't always work. Extracting the file and running dxsetup as you do is the safest way. although, I think I am going to switch to the hweb installer since I know folks will be getting the latest which is October 2006. shaun everiss wrote: the directs exe file is the redestributable package. I usually extract the files and back them up as extracted. The weird thing I am miffed about is why ms did not have the sfx extract and install itself, mediaplayer is a load of sfx file inside an sfx and it autoinstalls. I usually extract the files then delete the extracter because the extracter only extracts files. At 03:23 PM 12/5/2006, Bryan Peterson wrote: Thanks to dark, the STFC error problem now has a solution, and what a simple one it is. If Thomas or anyone had any of Bill Engvall's famous signs to hand out, I'm sure a lot of us would be wearing them. It seems that when you download the DirectX file and run it, you aren't exactly installing the program. You must then go to wherever you extracted the files to and run the Dxsetup executable. Then, and only then, will the program be installed. Out of desperation I tried this and, needless to say, it worked. So I'm off to boldly go where no man has gone...well you know. The point is Dark was right, so he should be the one to hand out those signs I mentioned... It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Audio Game Maker - Sneak Peek
do you have places for testers. At 01:31 AM 12/6/2006, AudioGames.net wrote: Hi Will, Unfortunately not. For this the audio game engine has to be completely finished and tested and that will still take time. Everything will be released Februari 1st together. Greets, Richard - Original Message - From: will [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 05, 2006 1:24 PM Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek richard can we downlaod the sample games, to try them out and see how it all works before feburary 1st 2007? i want ot try the sample games pretty please, smile regards, will - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Discussion list for blind gamers Gamers@audyssey.org Sent: Tuesday, December 05, 2006 1:05 PM Subject: [Audyssey] Audio Game Maker - Sneak Peek Hello! For those interested, we're secretly adding stuff to http://www.audiogamemaker.com/ . One draft of the manual is already online (please be aware that this is not yet a finalised version - the contents is still likely to change and there are quite a few typo's in there as well). But this may give you some insights in what Audio Game Maker will be. We also fixed the registration at the Game Accessibility forum (http://www.game-accessibility.com/forum/index.php). Not that this forum is also the home of the Audio Game Maker Forum, where you can share the audio games you developed yourselves, ask for advice and meet others. There were some issues with bad referrals during the old registration but we fixed them now. We welcome all to come have a look. Greets, Richard http://www.audiogames.net http://www.game-accessibility.com http://www.audiogamemaker.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] STFC tactics was STFC Podcast
My tactic is almost the same. On easy at least I have never tried any higher. I have destroyed a load of ships, let them come. Then sent 2 ships to each space if there is that many left, at one stage I didn't keep up with restock and mannaged to justhave 3 ships, and so I sent 2 to somewhere had defient destroy the cardations and then send it and the other ship I had left the other way. What usually happens is I have to sacrofise at least 2 ships to destroy klingons and romulans. The romulan and klingon maybe other enemy ai is a bit dumb. They attack one ship, and another ship attacks the same ship, leaving the other able to destroy the enemy. The issue with this is they do not always go for the bate I set if I take defient. If they do I hit them with defient although I prefur not to use defient so much as I have limited torps. Its phasers are really powerfull as long as you don't have to deal with more than 2 ships at once and as long as you can cause serious dammage on the first hit. At 06:27 AM 12/6/2006, Karl wrote: Hi, I've found one tactic to be fairly successful, at least on easy. Initially, I group my ships around the star bases, and destroy the attackers. Then, I send all my ships into enemy space and take out the nations one at a time. Original message: Hi Dark, Quote the only way I've ever won with trek 2000 is by grouping all my ships in a big clump, and hoping to wether what the badguys throw at me and use the multiple ships to dish out lots of damage, but obviously, there are situations where this doesn't work. End quote In Trek 2000 that was a possible tactic, but actually not the most effective in STFC. In STFC the enemies are in two forces. Those which remain in there own space and those that openly attack Federation space. Clustering your forces together simpely won't work in STFC. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- Email services by FreedomBox. Surf the Net at the sound of your voice. www.freedombox.info ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Quick STFC question
they can exist on one system. I tried to uninstall 1.1 but then windows update still asks you for it. v1.1 and 2.0 run seperately from eachother. You can probably kill 1.0 if you have it since its really not needed. At 02:55 AM 12/6/2006, Ron Schamerhorn wrote: Hey all I was wondering if when installing the net framework 2.0 would it be best to uninstall the previous version or does it overwrite 1.1 without any problems? I just finished the direct x install but wasn't sure about this application. TIA Ron ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Audio Game Maker - Sneak Peek
I'm looking forward to that, I plan to program but I have been wanting a accessible engine thats also astablished while I am learning on c# before that I'm going to do other screenreader scripts, not so much jaws as hal as there are less scripts for hal than jaws. but this is interesting. At 06:18 AM 12/6/2006, AudioGames.net wrote: Hi Shaun, We are doing the testing with students from the Bartimeus foundation for the Blind, so no testing via the internet. However, due to the extremely short development time, I doubt that we have a lot of time for testing. Perhaps the biggest test will be Februari 1st :) Greets, Richard - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 05, 2006 6:12 PM Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek do you have places for testers. At 01:31 AM 12/6/2006, AudioGames.net wrote: Hi Will, Unfortunately not. For this the audio game engine has to be completely finished and tested and that will still take time. Everything will be released Februari 1st together. Greets, Richard - Original Message - From: will [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 05, 2006 1:24 PM Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek richard can we downlaod the sample games, to try them out and see how it all works before feburary 1st 2007? i want ot try the sample games pretty please, smile regards, will - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Discussion list for blind gamers Gamers@audyssey.org Sent: Tuesday, December 05, 2006 1:05 PM Subject: [Audyssey] Audio Game Maker - Sneak Peek Hello! For those interested, we're secretly adding stuff to http://www.audiogamemaker.com/ . One draft of the manual is already online (please be aware that this is not yet a finalised version - the contents is still likely to change and there are quite a few typo's in there as well). But this may give you some insights in what Audio Game Maker will be. We also fixed the registration at the Game Accessibility forum (http://www.game-accessibility.com/forum/index.php). Not that this forum is also the home of the Audio Game Maker Forum, where you can share the audio games you developed yourselves, ask for advice and meet others. There were some issues with bad referrals during the old registration but we fixed them now. We welcome all to come have a look. Greets, Richard http://www.audiogames.net http://www.game-accessibility.com http://www.audiogamemaker.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] Audio Game Maker - Sneak Peek
unless there is a way of incripting the xml files I doubt there is much point in selling the games you make. donationware sounds a good option, freeware, although opensource probably will work just as well. At 01:25 PM 12/6/2006, AudioGames.net wrote: Hi David, I'll try to answer that question the best I can: Every game that is created with Audio Game Maker consists of multiple files: a standard Audio Game Player.exe, some standard library files, an XML file that contains all the data of the game, and four folders that contain all the sound files that are used in the game. To distribute a game, you simply share these files with someone else (simply .zip them up and send 'm). That person does not need to have Audio Game Maker, as all games are stand-alone. However, when someone receives a game from somebody else and puts the files in the Audio Game Maker folder, that person is able to open the .XML game file using Audio Game Maker. This means that when you create a game with Audio Game Maker and distribute it (either for free, money, goats, Linden dollars or MySpace kudos) others can access your game file later on, edit it, change the soundfiles, and distribute it themselves for even more goats or red paperclips. Therefore I hope you see that once you sell one game and it's out on the Net, others can easily modify it. I personally don't have anything against you selling a game you made with Audio Game Maker (you have every right to ask for compensation for your hard work), but with how Audio Game Maker works, you probably won't make that much money. Although, I might add, I hereby dare the community to come up with your own economic system if you want ;) Like a donation system, or a ransom marketing system (you create a game but not yet release it, advertise it, and when you receives enough money in donations, you release the game for free), etc. etc.. I dare you all, folks ... (smile) ... The goals of the Audio Game Maker project are: 1) to increase the amount of audio games 2) give visually impaired wanna-be game designers a chance to develop their own audio games with a (simple) what you hear is what you get- kind of tool (at least something simpler than C++) I am personally very interested in point 1, since more games means more examples added to the discourse means more knowledge on audio game design and more examples of accessible game design for the general game industry. For us there is no financial gain in this whole project. We decided for a non-protected format for the games for several reasons. One was that it is quite hard (given the short amount of time in which Audio Game Maker is conceived) to create a tool with which one can create games that are copy-protected/piracy safe. The other was that we would like to create a community of people all developing audio games, sharing their ideas and games with each other, teaming up to build larger games together. We were thinking along the lines of this: let's say that there are a few people out there who want to build a Pong-type of game. With Audio Game Maker, once someone has finished a Pong game, others can use that game to create their own version, convert it into an Arkenoid type of game, etc. Many of you are currently into modding existing audio games. Think of this as not only being able to change each others sound files, but also take a game and make it your own. This is something that has been going on with Flash/Shockwave game development for many years already. Is this enough of an answer? Greets and thanks for your interest! Richard - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 05, 2006 11:07 PM Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek I'm asking this because I'm not sure of the copyright issues. Are we allowed to sell the games we create, or do they have to be free? - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; Discussion list for blind gamers Gamers@audyssey.org Sent: Tuesday, December 05, 2006 11:12 AM Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek I neverrealised you were making an audio game maker. At 01:05 AM 12/6/2006, AudioGames.net wrote: Hello! For those interested, we're secretly adding stuff to http://www.audiogamemaker.com/ . One draft of the manual is already online (please be aware that this is not yet a finalised version - the contents is still likely to change and there are quite a few typo's in there as well). But this may give you some insights in what Audio Game Maker will be. We also fixed the registration at the Game Accessibility forum (http://www.game-accessibility.com/forum/index.php). Not that this forum is also the home of the Audio Game Maker Forum, where you can share the audio games you developed yourselves, ask for advice and meet others. There were some
Re: [Audyssey] Audio Game Maker - Sneak Peek
did you read yesterdays mail. its free. Talking about free on the xsight page there is an opensource game using the sapi4 engine. At 06:19 AM 12/7/2006, nicol wrote: The developers of the audio game maker, are they going to charge us any money to use the audio game maker? Sorry guys, just a quick question. I haven't yet looked at the manual, but just a quick question. Does the audio game maker have its own built in programming language or do you need external resources such as basic or c+? thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of david Sent: Wednesday, December 06, 2006 12:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] Audio Game Maker - Sneak Peek I'm asking this because I'm not sure of the copyright issues. Are we allowed to sell the games we create, or do they have to be free? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] msg
Hi, all yesterday I sent a msg from x site telling of the joining of munawar to x sight. However by mistake I included headers of the private beta list, and info for the list in the msg because I didn't bother to check, a thing I will have to do. Anyway disreguard the header and footer of the msg, all you want is the middle part. ops. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] msg
Hi all disreguard yesterday's message, I appear to have sent it in terror. ps again. I suck. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] file sharing
thanks ken, its another thing to diddle with over christmas. At 07:51 PM 12/12/2006, Ken the Crazy wrote: I found a sound sharing web site at www.audio4fun.com. As far as I know you don't have to pay to upload your sounds, and there are few er restrictions. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] judgement day
Hi all. Well I just tried this game at the 3 difficulty levels, its definately something I am getting for christmas, its only 50 nz bucks, since most games are like 60 nz thats really good. This game is good stress relief to. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] judgement day
anyone had issues ordering judgement day or anything else lately. After imputting some info incorrectly, and correcting it the system would not accept my email because it was already in there, however I had info incorrect it required me to fix. I can not continue to do anything. Liam is this a bug with the server? At 04:22 PM 12/13/2006, Thomas Ward wrote: Hi, Agreed. Liam should be commended for producing a good arcade shooter. What I liked was while Troopenum, Aliens in the Outback, etc focussed on aliens Judgement Day had real world enemies helicopters, jets, sattlelites, and the music and effects were awesome. Weather I am buying or not all depends on how the next couple of months finances check out. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] judgement day
thats just grate, not. I want the game but I can't get it and neither can others. I'm going to try with another address. Its my dad's one, however since I am the admin for the network and nothing bar codes will go there anyway since I am on the news, and other lists with this one well I'll let you know. Get the patch if you havn't got it, I'm not sure why you will need it but get it and see. At 06:38 PM 12/13/2006, MissWings wrote: I haven't been able to register the game even though I preordered it. I entered in my product ID on the Web page, but there's no continue or submit button. I hit enter anyway and it added the game to my cart even though I'd already bought it. I tried logging into my account and it wouldn't let me so I had it resend a new password. I was able to log in but still can't get an e-mail with my unlock code. I tried opening the game and it says I'm running in demo mode and to consider registering, then it gives me an error, something about file/path not found, and an okay button. I wrote to the sales address but haven't heard back yet. At least I hope I wrote to the right address anyway. MissWings At 10:29 PM 12/12/2006, shaun everiss wrote: anyone had issues ordering judgement day or anything else lately. After imputting some info incorrectly, and correcting it the system would not accept my email because it was already in there, however I had info incorrect it required me to fix. I can not continue to do anything. Liam is this a bug with the server? At 04:22 PM 12/13/2006, Thomas Ward wrote: Hi, Agreed. Liam should be commended for producing a good arcade shooter. What I liked was while Troopenum, Aliens in the Outback, etc focussed on aliens Judgement Day had real world enemies helicopters, jets, sattlelites, and the music and effects were awesome. Weather I am buying or not all depends on how the next couple of months finances check out. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 12/11/2006 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 12/11/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] judgement day
thats just grate, not. I want the game but I can't get it and neither can others. I'm going to try with another address. Its my dad's one, however since I am the admin for the network and nothing bar codes will go there anyway since I am on the news, and other lists with this one well I'll let you know. Get the patch if you havn't got it, I'm not sure why you will need it but get it and see. At 06:38 PM 12/13/2006, MissWings wrote: I haven't been able to register the game even though I preordered it. I entered in my product ID on the Web page, but there's no continue or submit button. I hit enter anyway and it added the game to my cart even though I'd already bought it. I tried logging into my account and it wouldn't let me so I had it resend a new password. I was able to log in but still can't get an e-mail with my unlock code. I tried opening the game and it says I'm running in demo mode and to consider registering, then it gives me an error, something about file/path not found, and an okay button. I wrote to the sales address but haven't heard back yet. At least I hope I wrote to the right address anyway. MissWings At 10:29 PM 12/12/2006, shaun everiss wrote: anyone had issues ordering judgement day or anything else lately. After imputting some info incorrectly, and correcting it the system would not accept my email because it was already in there, however I had info incorrect it required me to fix. I can not continue to do anything. Liam is this a bug with the server? At 04:22 PM 12/13/2006, Thomas Ward wrote: Hi, Agreed. Liam should be commended for producing a good arcade shooter. What I liked was while Troopenum, Aliens in the Outback, etc focussed on aliens Judgement Day had real world enemies helicopters, jets, sattlelites, and the music and effects were awesome. Weather I am buying or not all depends on how the next couple of months finances check out. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 12/11/2006 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 12/11/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] judgement day
well if you go to the site there is now the full version and a patch. Download both and install both, i just used my dad's address. I also got a recipt from paypal. Lets see now if I actually get the order. Lets see. At 07:08 PM 12/13/2006, MissWings wrote: I didn't know they had a patch? I saw Liam's message about the final corrected version and then used a link in an earlier message he sent to get the game, I think. I can't remember for sure. MissWings At 11:53 PM 12/12/2006, shaun everiss wrote: thats just grate, not. I want the game but I can't get it and neither can others. I'm going to try with another address. Its my dad's one, however since I am the admin for the network and nothing bar codes will go there anyway since I am on the news, and other lists with this one well I'll let you know. Get the patch if you havn't got it, I'm not sure why you will need it but get it and see. At 06:38 PM 12/13/2006, MissWings wrote: I haven't been able to register the game even though I preordered it. I entered in my product ID on the Web page, but there's no continue or submit button. I hit enter anyway and it added the game to my cart even though I'd already bought it. I tried logging into my account and it wouldn't let me so I had it resend a new password. I was able to log in but still can't get an e-mail with my unlock code. I tried opening the game and it says I'm running in demo mode and to consider registering, then it gives me an error, something about file/path not found, and an okay button. I wrote to the sales address but haven't heard back yet. At least I hope I wrote to the right address anyway. MissWings At 10:29 PM 12/12/2006, shaun everiss wrote: anyone had issues ordering judgement day or anything else lately. After imputting some info incorrectly, and correcting it the system would not accept my email because it was already in there, however I had info incorrect it required me to fix. I can not continue to do anything. Liam is this a bug with the server? At 04:22 PM 12/13/2006, Thomas Ward wrote: Hi, Agreed. Liam should be commended for producing a good arcade shooter. What I liked was while Troopenum, Aliens in the Outback, etc focussed on aliens Judgement Day had real world enemies helicopters, jets, sattlelites, and the music and effects were awesome. Weather I am buying or not all depends on how the next couple of months finances check out. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 12/11/2006 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 12/11/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 12/11/2006 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 12/11/2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] judgement day
I think there is a load of bugs here. I made a mistake in my birthday and well the server got a partual entery except it wouldn't let me validate the first part. Paypal worked for me for once although I wish there was another method. I had to use sighted help to read the varification as the audio didn't play. I got 2 recipts which I printed and stored. NOthing else has come yet. At 09:03 PM 12/13/2006, Søren Jensen wrote: I have the same problem. It wouldn't accept my mail address or my card number. Best regards Søren. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 13, 2006 4:29 AM Subject: Re: [Audyssey] judgement day anyone had issues ordering judgement day or anything else lately. After imputting some info incorrectly, and correcting it the system would not accept my email because it was already in there, however I had info incorrect it required me to fix. I can not continue to do anything. Liam is this a bug with the server? At 04:22 PM 12/13/2006, Thomas Ward wrote: Hi, Agreed. Liam should be commended for producing a good arcade shooter. What I liked was while Troopenum, Aliens in the Outback, etc focussed on aliens Judgement Day had real world enemies helicopters, jets, sattlelites, and the music and effects were awesome. Weather I am buying or not all depends on how the next couple of months finances check out. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 11-12-2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] judgement day
I did email him directly, however I wanted to pole the list to see if anyone else had the same issues. At 01:31 AM 12/14/2006, Raul A. Gallegos wrote: Hi. I've seen many messages here from you about your troubles ordering the game. Have you considerred simply emailing Liam directly? smile. Don't get me wrong, it's not off topic to post about game and game troubles or successes, however I got the gist of what was going on with your first message. I've seen messages from you on this list and on the talk list about the same thing, and it's been at least ten message regarding your inability to order the game. Liam's address to contact him is [EMAIL PROTECTED] Good luck. * shaun everiss [EMAIL PROTECTED] [2006-12-13 01:51]: I think there is a load of bugs here. I made a mistake in my birthday and well the server got a partual entery except it wouldn't let me validate the first part. Paypal worked for me for once although I wish there was another method. I had to use sighted help to read the varification as the audio didn't play. I got 2 recipts which I printed and stored. NOthing else has come yet. -- When the heaven is shut up, and there is no rain, because they have sinned against thee; yet if they pray toward this place, and confess thy name, and turn from their sin, when thou dost afflict them; -- 2 Chronicles 6:26 Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] judgement day
Cool and thanks man. No rush dood. What about all he issues with the ordering system that have appeared on here in the last bit or havn't you had a chance to review those. I had to do weird things like use a different address to get the game because I mannaged to make my entery send with invalid dates and well um, its like no longer excepted but is still valid which it isn't anymore since I had to use another address although I'd really like to associate the account with this address as the address I am using is not mine. At 02:10 AM 12/14/2006, Liam Erven wrote: What people have to realize is. I have to manually generate codes, and I have been on a bus for 8 hours. I was really really tired last night and fell asleep as soon as I got in. I'm tryign to keep everyone happy, but there's aeen a huge demand for the game so I'm working as fast as I can. I'm as excited about the game as you guys are, so give me some time, and everyone will have unlock codes who orders it. Liam Erven KC9KHY msn and Email: [EMAIL PROTECTED] homepage: http://www.liamerven.com -Original Message- From: shaun everiss [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 13, 2006 2:34 AM To: Gamers Discussion list; Gamers Discussion list Subject: Re: [Audyssey] judgement day I think there is a load of bugs here. I made a mistake in my birthday and well the server got a partual entery except it wouldn't let me validate the first part. Paypal worked for me for once although I wish there was another method. I had to use sighted help to read the varification as the audio didn't play. I got 2 recipts which I printed and stored. NOthing else has come yet. At 09:03 PM 12/13/2006, Søren Jensen wrote: I have the same problem. It wouldn't accept my mail address or my card number. Best regards Søren. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 13, 2006 4:29 AM Subject: Re: [Audyssey] judgement day anyone had issues ordering judgement day or anything else lately. After imputting some info incorrectly, and correcting it the system would not accept my email because it was already in there, however I had info incorrect it required me to fix. I can not continue to do anything. Liam is this a bug with the server? At 04:22 PM 12/13/2006, Thomas Ward wrote: Hi, Agreed. Liam should be commended for producing a good arcade shooter. What I liked was while Troopenum, Aliens in the Outback, etc focussed on aliens Judgement Day had real world enemies helicopters, jets, sattlelites, and the music and effects were awesome. Weather I am buying or not all depends on how the next couple of months finances check out. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.409 / Virus Database: 268.15.16/582 - Release Date: 11-12-2006 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1.1659 (20060713) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] jd price
25 BUCKS US. At 11:58 AM 12/14/2006, david wrote: Pardon me, but how much is judgement day? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] STFC 2.0 questionnaire.
I want the hull integraty to go back in to status. After you lose mains you die. At 06:27 PM 12/14/2006, david wrote: Also, I think you should be able to target certain areas of the enemy's ship and they do the same to you. For example, you could target there engines and make them immobile, or they could target your reactor. It would be more realistic, but there would have to be some challenge to it. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 13, 2006 10:29 PM Subject: Re: [Audyssey] STFC 2.0 questionnaire. Hi Niall, Snip Next gen sounds good I'm kind of new to star trek though I'm watching tng right now infact for my first time it sounds like a good series. End snip Yeah, TNG was probably the best of the trek series. TNG is still my favorite. Although, I like Voyager, original, DS9, and Enterprise as well. Snip classes sounds good also it would be good if you could be different races too such as the romulens or the borgue. End snip We will have to see about that. That really complicates things if I have to code both an AI and end user controls for all starships to allow the player to be a particular race. Snip Hmmm I'll have to think about that one I don't like weapons that you can't defend yourself against that's what I find annoying about startrek 1.0 is that the enemy can decloak and kill you in one turn if they want to and it's especially hard on advanced and expert since they have better ships then you and more of them. End snip That is where practice, strategy, and learning to play the game comes in to play. It is extremely difficult to really learn to play STFC correctly in it's turn based state as you have to guess enemy attacks, and find ways to keep them from ganging up on one starship and destroying it. I think to this end real time might be somewhat easier on the gamer as the other starships will be AI driven, and your main roll is to fly the flagship, and direct them to defend the starbase, attack the Klingons, or what ever. Snip Hmmm I'm not sure maybe but it would be hard to do all that if you want a fast pased game with lots of action and combat. End snip True... However, it does make things more interesting. Although, it would seriously complicate things for the average gamer whom I figure wants to be able to just jump in and play and not try and cover every realistic possability. Snip Yeah that sounds good too just don't make them too powerful lol. End snip Grin. The entire point of the Borg is to be powerful and tough. Likely they will be like an advanced level or boss level of play. Snip Like I said before being able to be the other teams would be cool which would mean you would have to make each team equal in power. End snip Well, all the stats for the starships are more-or-less based on theStar Trek tech manuals. Not all ships on Star Trek are equal in power. The Cardassians for example have a top warp of 9.2 and something like 225 photon torpedoes. The Enterprise from TNG carries 250 photon torpedoes and a max warp of 9.6. The Enterprise from Star Trek 8, 9, 10 has 300 photon torpedoes, 150 quantum torpedos, and a max warp of 9.7. Bottom line if I were to do different races their starships would be based on there actual abilities. Of course, with experience levels they start out at actual true Trek stats, and get more powerful as they are suppose to be more difficult than normal. Snip online playing would be cool too. End snip That would be certainly interesting. Especially, for the turn based game where 4 players could pick a race to command and then battle it out for victory. That would likely be a free for all as everyone would be enemies with everyone else. Snip Another thing is that each ship should have much more health. IN fc 1.0 it is far too easy to kill each other there should be a good cross fire before 1 side is taken down. End snip Agreed, but the shielding actually isn't the issue here. The real issue lies in being turn based and not being able to evade in real time, power up your shields when hit, and being a ble to fire to many weapons at once. There are ways to fix this though. Have a random generator randomly select the damage done by an impact. Have a random generater pick weather the hit was successful or missed. Restrict the player and enemies to only a specific number of torpedoes per turn meaning you may have to do many turns to a single battle. Snip This also means you might want to have greater capasity for weapons since it won't take so little to destroy each other if you go by my suggestions End snip Well, the weapons payloads themselves are set by Star Trek itself, and I don't want to stray to far from cannon technical info. However, as said before we can do things like move real time, or add in hit/miss logic, etc to change the way the game