RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-24 Thread Hugh Falk
In the e-mail below, I mentioned how I didn't see many of these deals on
eBay anymore.  Well I just found one.  A guy wanted $300 bucks for a
palette-load of Atari hardware and software.  He was local so I went to
check it out.  I could have bought the whole thing, resold separately and
made good money on the deal, but frankly it was too much stuff and it needed
cleaning...it would take a long time to deal with.  (he had about 8 Atari
CPUs alone...lots of peripherals, some Commodore stuff too).

Instead I picked up an Atari 400 in the box and about 45 original games
(including in-box Sierra Ultima 1: The Original, Alternate Reality City &
Dungeon, and a few other nice finds) for $75.  Once again, none of the games
were mentioned in the lot description, and I got lucky that he was local.
But if you find 1 or 2 of these a year and it's worth the extra search
effort.

Hugh

-Original Message-
From: Hugh Falk [mailto:[EMAIL PROTECTED]]
Sent: Saturday, November 09, 2002 10:45 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


Wow, there are so many...maybe too many.  However, the ones that stick out
in my mind aren't necessarily the best or rarest games I have, it's the best
deals I found.  So I'll just name the ones I got for free (the deal can't
get any better than that):

Akalabeth
Starcross (Saucer Package)
Suspended (Mask Box)
Infocom folios  -- Deadline, Suspended, Seastalker, Infidel, Planetfall,
Enchanter, etc.
Ultima
Ultima II small box
Ultima II big box
Sierra folios -- Ulysses, Mystery House, Wizard and Princess, Time Zone,
etc.
I'll stop there...literally hundreds more.

How did I get all these for free?  On eBay, believe it or not, and they
weren't free...initially .  They came in large lots of stuff (usually with a
ton of hardware).  The games weren't even mentioned in the lots (so a search
wouldn't find them).  However, they were in the pictures, and I was lucky to
spot them.  I won the lots and kept the games.  I sold the stuff I didn't
want back on eBay (splitting up the items and with better advertising) and
made more than I paid for the original lots.  So the games actually made me
money.  I don't know if it's because I have less time or if these deals
aren't around any more, but I haven't scored one in quite a while.  I really
miss the old days of ebay (5 years ago! :-)

I'm also proud of my complete collection of EA flat box games...not that
they're rare or expensive.  I just haven't seen another complete
set...anybody on this list collect EA flats?

Hugh


-Original Message-
From: John Romero [mailto:[EMAIL PROTECTED]]
Sent: Saturday, November 09, 2002 3:10 PM
To: [EMAIL PROTECTED]
Subject: [SWCollect] [ SWCollect ] What's your favorite find?


Figured I'd switch topics here since it had to happen sooner or later!

What's your favorite old software find that you have?

I have a *bunch* of old ziploc baggie games from the early days, but I'd
have to say that my favorite ones are:

(1) Pristine, perfect complete collection of Softalk magazine
(1980-1984)
(2) Akalabeth (the one with the orange castle)
(3) Master Disks for a few of Nasir Gebelli's games: Horizon V, Eggs-It,
Neptune.
(4) Signed copy of Phantom's Five (Nasir)
(5) Perfect box copy of Ultima II
(6) Signed copy of Cyber Strike (Nasir)
(7) Signed copy of Both Barrels (Nasir)

- John





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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-18 Thread Hugh Falk
Unfortunately, mine is in storage with the rest of my stuff :-(

However, I do know that it is in a ziploc bag...not a box.  Like most of my
Synergistic stuff.

Hugh

-Original Message-
From: C.E. Forman [mailto:[EMAIL PROTECTED]]
Sent: Monday, November 18, 2002 6:44 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?


It doesn't seem to be any rarer than any other Synergistic titles.  They're
all pretty uncommon from my experience.

Is the cover art for Warlock's the same as the manual?  Mine's sans box.

- Original Message -
From: "Hugh Falk" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, November 16, 2002 12:29 PM
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


> Sorry, slow in responding to this one.
>
> Yes, I do.  Is it particularly rare?
>
> I don't have much from Synergisitic:
>
> The Warlock's Revenge
> Dungeon/Wilderness Campaign
> Escape from Arcturus
> Odyssey: The Compleat Adventure
>
>
> Hugh
>
> -Original Message-
> From: C.E. Forman [mailto:[EMAIL PROTECTED]]
> Sent: Monday, November 11, 2002 3:09 PM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
>
>
> > Yes!  I have mint copies of these two as well.  Man, I am pretty loaded
> > with Synergistic Software. :)
>
> Got "Warlock's Revenge"?
>
>
>
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>
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>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-18 Thread C.E. Forman
It doesn't seem to be any rarer than any other Synergistic titles.  They're
all pretty uncommon from my experience.

Is the cover art for Warlock's the same as the manual?  Mine's sans box.

- Original Message -
From: "Hugh Falk" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, November 16, 2002 12:29 PM
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


> Sorry, slow in responding to this one.
>
> Yes, I do.  Is it particularly rare?
>
> I don't have much from Synergisitic:
>
> The Warlock's Revenge
> Dungeon/Wilderness Campaign
> Escape from Arcturus
> Odyssey: The Compleat Adventure
>
>
> Hugh
>
> -Original Message-
> From: C.E. Forman [mailto:[EMAIL PROTECTED]]
> Sent: Monday, November 11, 2002 3:09 PM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
>
>
> > Yes!  I have mint copies of these two as well.  Man, I am pretty loaded
> > with Synergistic Software. :)
>
> Got "Warlock's Revenge"?
>
>
>
> --
> This message was sent to you because you are currently subscribed to
> the swcollect mailing list.  To unsubscribe, send mail to
> [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect'
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>
>
> --
> This message was sent to you because you are currently subscribed to
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>


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-16 Thread Hugh Falk
Sorry, slow in responding to this one.

Yes, I do.  Is it particularly rare?

I don't have much from Synergisitic:

The Warlock's Revenge
Dungeon/Wilderness Campaign
Escape from Arcturus
Odyssey: The Compleat Adventure


Hugh

-Original Message-
From: C.E. Forman [mailto:[EMAIL PROTECTED]]
Sent: Monday, November 11, 2002 3:09 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?


> Yes!  I have mint copies of these two as well.  Man, I am pretty loaded
> with Synergistic Software. :)

Got "Warlock's Revenge"?



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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-12 Thread Chris Newman
Yes -- Ken Williams said that Mark Duchaineau held Sierra 
hostage on getting Ultima II out of the door because of his 
copy-protection desire. From what I've read Ken had an awful lot to say
about his 
programmers in Sierra's early days. Remember John Harris?
 
This brings to mind an EXCEPTIONAL book about the early days 
of PC gaming and personal computing -- "Hackers" by Steven 
Levy. It's back in print and is well worth reading.

John Romero wrote:
> 
> Back then, most games filled up all available memory and rarely ever did
> they have to load from disk, so most games back then were NOT keeping
> protection in mind.  It was a very easy thing to tack on, though,
> because what would usually happen is the guy in charge of protection
> would get the game file, then break that up into various pieces himself
> and write a bootstrap loader that loaded a chunk of game in at a time,
> then loaded a chunk of loader for the next piece, then executed the
> loader chunk to load the next piece, etc.  Usually they would only have
> a 256-byte loader (trk 0, sector 0) that would load in the first loader,
> which was usually the place where they pulled various tricks to hide the
> loader code.
> 
> Sometimes they would load in a piece of code that loaded in at the end
> of the stack ($100+), over the input buffer ($200+) then when it was
> done do an RTS which would go to the address that was stored at
> $1FE-1FF, which ended up being the start of the next loader chunk... It
> was pretty crazy.
> 
> I believe Tom McWilliams did most of Sirius' copy protection and he used
> the little ship graphic from Gorgon while loading the rest of the
> game.it definitely made it look like Nasir did the protection
> himself, but I don't think he did.  I could definitely verify this for a
> fact if you "need to know".
> 
> BTW, did you know that Ultima II's release was held up because Mark
> Duchaineau didn't want to protect it with his normal code (he wanted to
> use his new SpiraTrack scheme) and Sierra was *locked* in to using his
> protection code.???
> 
> - John
> 
> 
> > -Original Message-
> > From: Dan Chisarick [mailto:junk6@;bellatlantic.net]
> > Sent: Monday, November 11, 2002 10:27 PM
> > To: [EMAIL PROTECTED]
> > Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?
> >
> >
> >   BTW I have all 89 issues of Computist + the four errata
> > issues. The Super IOB images are on Asimov.  Mail me if
> > you're interested in any sort of info, etc.  I'm not great,
> > but I've normalized a good stack that weren't in any of those issues.
> >
> >   John, if you don't mind yet another question your
> > way... classic game copy protection is one of those perverse
> > fascinations of mine. Some of them (Nassir's 4+4 encoded,
> > spiral quarter-tracked, self-modifying
> > loader-that-sits-on-video-memory with a nibble-count
> > mess) were just unreal.  Mercifully, most schemes were
> > home-grown almost-DOS 3.3 variants.  When writing games that
> > integrated with copy protection, what considerations did you
> > have to make?  Was development done w/the protection in mind,
> > or was it normal file-based code until it was ready for
> > commercial release?
> >
> >
> > -Original Message-
> > From: Edward Franks [mailto:xyzzy@;kc.rr.com]
> > Sent: Monday, November 11, 2002 2:07 PM
> > To: [EMAIL PROTECTED]
> > Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
> >
> >
> >
> > On Sunday, November 10, 2002, at 09:36  PM, C.E. Forman wrote: [Snip]
> > > I've been thinking about this... and wouldn't it be safer
> > to play off
> > > backup copies?  I mean, the disk could get munched in the
> > drive, the
> > > label could
> > > get scratched going in and out... or is that attitude too
> > anal for the
> >
> > > rest
> > > of this group?  B-)
> >
> >   If you can make backup copies.  Grrr.  Magazines like
> > The Computist
> > can be invaluable if you just want to make your legal backups.
> >
> > --
> >
> > Edward Franks
> > <[EMAIL PROTECTED]>
> >
> >
> > --
> > This message was sent to you because you are currently
> > subscribed to the swcollect mailing list.  To unsubscribe,
> > send mail to
> > [EMAIL PROTECTED] with a subject of 'unsubscribe
> > swcollect' Archives are available at:
> > http://www.m

RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-12 Thread Dan Chisarick
Awesome info.  That's the sort of thing I wanted to know & can't
find anywhere.  Thanks.

I read this article a while ago...
http://sch57.msk.ru:8100/~khim/hackers/part3/chapter19.html  which
describes the Ken Williams/Mark Duchaineau thing from at least 1
person's perspective.  Unbelievable.  (This is the TOC:
http://sch57.msk.ru:8100/~khim/hackers/toc.html)  Reading too much stuff
like this makes you realize how little you've accomplished in life.
Seems like everyone who's someone had already established themselves by
age 20 (don't even start about Ray Tobey).  A few messages back you'd
said you'd written 50 or so games by age 20?  
One of Tom Leher's (has a compilation on Amazon) lines was
something like "By the time Bethooven was my age, he had already been
dead for 2 years...".  Sigh.  
Are there any "old foggies" out there (game developers who
didn't start coding when they were 10)?


-Original Message-
From: John Romero [mailto:john@;monkeystone.com] 
Sent: Tuesday, November 12, 2002 1:41 AM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


Back then, most games filled up all available memory and rarely ever did
they have to load from disk, so most games back then were NOT keeping
protection in mind.  It was a very easy thing to tack on, though,
because what would usually happen is the guy in charge of protection
would get the game file, then break that up into various pieces himself
and write a bootstrap loader that loaded a chunk of game in at a time,
then loaded a chunk of loader for the next piece, then executed the
loader chunk to load the next piece, etc.  Usually they would only have
a 256-byte loader (trk 0, sector 0) that would load in the first loader,
which was usually the place where they pulled various tricks to hide the
loader code.

Sometimes they would load in a piece of code that loaded in at the end
of the stack ($100+), over the input buffer ($200+) then when it was
done do an RTS which would go to the address that was stored at
$1FE-1FF, which ended up being the start of the next loader chunk... It
was pretty crazy.

I believe Tom McWilliams did most of Sirius' copy protection and he used
the little ship graphic from Gorgon while loading the rest of the
game.it definitely made it look like Nasir did the protection
himself, but I don't think he did.  I could definitely verify this for a
fact if you "need to know".

BTW, did you know that Ultima II's release was held up because Mark
Duchaineau didn't want to protect it with his normal code (he wanted to
use his new SpiraTrack scheme) and Sierra was *locked* in to using his
protection code.???

- John
 


> -Original Message-
> From: Dan Chisarick [mailto:junk6@;bellatlantic.net]
> Sent: Monday, November 11, 2002 10:27 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
>   BTW I have all 89 issues of Computist + the four errata
> issues. The Super IOB images are on Asimov.  Mail me if 
> you're interested in any sort of info, etc.  I'm not great, 
> but I've normalized a good stack that weren't in any of those issues.
> 
>   John, if you don't mind yet another question your
> way... classic game copy protection is one of those perverse 
> fascinations of mine. Some of them (Nassir's 4+4 encoded, 
> spiral quarter-tracked, self-modifying 
> loader-that-sits-on-video-memory with a nibble-count
> mess) were just unreal.  Mercifully, most schemes were 
> home-grown almost-DOS 3.3 variants.  When writing games that 
> integrated with copy protection, what considerations did you 
> have to make?  Was development done w/the protection in mind, 
> or was it normal file-based code until it was ready for 
> commercial release?  
> 
> 
> -Original Message-
> From: Edward Franks [mailto:xyzzy@;kc.rr.com]
> Sent: Monday, November 11, 2002 2:07 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
> 
> On Sunday, November 10, 2002, at 09:36  PM, C.E. Forman wrote: [Snip]
> > I've been thinking about this... and wouldn't it be safer
> to play off
> > backup copies?  I mean, the disk could get munched in the
> drive, the
> > label could
> > get scratched going in and out... or is that attitude too
> anal for the
> 
> > rest
> > of this group?  B-)
> 
>   If you can make backup copies.  Grrr.  Magazines like
> The Computist 
> can be invaluable if you just want to make your legal backups.
> 
> --
> 
> Edward Franks
> <[EMAIL PROTECTED]>
&

RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread John Romero
Oh, another thing: y'all probably didn't know that I wrote InfoDOS,
Infocom's DOS for Zork Zero and a few of their other games ;)

- John
 


> -Original Message-
> From: Dan Chisarick [mailto:junk6@;bellatlantic.net] 
> Sent: Monday, November 11, 2002 10:27 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
>   John, if you don't mind yet another question your 
> way... classic game copy protection is one of those perverse 
> fascinations of mine. Some of them (Nassir's 4+4 encoded, 
> spiral quarter-tracked, self-modifying 
> loader-that-sits-on-video-memory with a nibble-count
> mess) were just unreal.  Mercifully, most schemes were 
> home-grown almost-DOS 3.3 variants.  When writing games that 
> integrated with copy protection, what considerations did you 
> have to make?  Was development done w/the protection in mind, 
> or was it normal file-based code until it was ready for 
> commercial release?  


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread John Romero
Back then, most games filled up all available memory and rarely ever did
they have to load from disk, so most games back then were NOT keeping
protection in mind.  It was a very easy thing to tack on, though,
because what would usually happen is the guy in charge of protection
would get the game file, then break that up into various pieces himself
and write a bootstrap loader that loaded a chunk of game in at a time,
then loaded a chunk of loader for the next piece, then executed the
loader chunk to load the next piece, etc.  Usually they would only have
a 256-byte loader (trk 0, sector 0) that would load in the first loader,
which was usually the place where they pulled various tricks to hide the
loader code.

Sometimes they would load in a piece of code that loaded in at the end
of the stack ($100+), over the input buffer ($200+) then when it was
done do an RTS which would go to the address that was stored at
$1FE-1FF, which ended up being the start of the next loader chunk... It
was pretty crazy.

I believe Tom McWilliams did most of Sirius' copy protection and he used
the little ship graphic from Gorgon while loading the rest of the
game.it definitely made it look like Nasir did the protection
himself, but I don't think he did.  I could definitely verify this for a
fact if you "need to know".

BTW, did you know that Ultima II's release was held up because Mark
Duchaineau didn't want to protect it with his normal code (he wanted to
use his new SpiraTrack scheme) and Sierra was *locked* in to using his
protection code.???

- John
 


> -Original Message-
> From: Dan Chisarick [mailto:junk6@;bellatlantic.net] 
> Sent: Monday, November 11, 2002 10:27 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
>   BTW I have all 89 issues of Computist + the four errata 
> issues. The Super IOB images are on Asimov.  Mail me if 
> you're interested in any sort of info, etc.  I'm not great, 
> but I've normalized a good stack that weren't in any of those issues.
> 
>   John, if you don't mind yet another question your 
> way... classic game copy protection is one of those perverse 
> fascinations of mine. Some of them (Nassir's 4+4 encoded, 
> spiral quarter-tracked, self-modifying 
> loader-that-sits-on-video-memory with a nibble-count
> mess) were just unreal.  Mercifully, most schemes were 
> home-grown almost-DOS 3.3 variants.  When writing games that 
> integrated with copy protection, what considerations did you 
> have to make?  Was development done w/the protection in mind, 
> or was it normal file-based code until it was ready for 
> commercial release?  
> 
> 
> -Original Message-----
> From: Edward Franks [mailto:xyzzy@;kc.rr.com] 
> Sent: Monday, November 11, 2002 2:07 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
> 
> On Sunday, November 10, 2002, at 09:36  PM, C.E. Forman wrote: [Snip]
> > I've been thinking about this... and wouldn't it be safer 
> to play off 
> > backup copies?  I mean, the disk could get munched in the 
> drive, the 
> > label could
> > get scratched going in and out... or is that attitude too 
> anal for the
> 
> > rest
> > of this group?  B-)
> 
>   If you can make backup copies.  Grrr.  Magazines like 
> The Computist 
> can be invaluable if you just want to make your legal backups.
> 
> -- 
> 
> Edward Franks
> <[EMAIL PROTECTED]>
> 
> 
> --
> This message was sent to you because you are currently 
> subscribed to the swcollect mailing list.  To unsubscribe, 
> send mail to 
> [EMAIL PROTECTED] with a subject of 'unsubscribe 
> swcollect' Archives are available at: 
> http://www.mail-> [EMAIL PROTECTED]/
> 
> 
> 
> 
> --
> This message was sent to you because you are currently 
> subscribed to the swcollect mailing list.  To unsubscribe, 
> send mail to 
> [EMAIL PROTECTED] with a subject of 'unsubscribe 
> swcollect' Archives are available at: 
> http://www.mail-> [EMAIL PROTECTED]/
> 


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Dan Chisarick
BTW I have all 89 issues of Computist + the four errata issues.
The Super IOB images are on Asimov.  Mail me if you're interested in any
sort of info, etc.  I'm not great, but I've normalized a good stack that
weren't in any of those issues.

John, if you don't mind yet another question your way... classic
game copy protection is one of those perverse fascinations of mine.
Some of them (Nassir's 4+4 encoded, spiral quarter-tracked,
self-modifying loader-that-sits-on-video-memory with a nibble-count
mess) were just unreal.  Mercifully, most schemes were home-grown
almost-DOS 3.3 variants.  When writing games that integrated with copy
protection, what considerations did you have to make?  Was development
done w/the protection in mind, or was it normal file-based code until it
was ready for commercial release?  


-Original Message-
From: Edward Franks [mailto:xyzzy@;kc.rr.com] 
Sent: Monday, November 11, 2002 2:07 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?



On Sunday, November 10, 2002, at 09:36  PM, C.E. Forman wrote: [Snip]
> I've been thinking about this... and wouldn't it be safer to play off
> backup
> copies?  I mean, the disk could get munched in the drive, the label 
> could
> get scratched going in and out... or is that attitude too anal for the

> rest
> of this group?  B-)

If you can make backup copies.  Grrr.  Magazines like The
Computist 
can be invaluable if you just want to make your legal backups.

-- 

Edward Franks
<[EMAIL PROTECTED]>


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Dan Chisarick
No level skip keys, but you could load the hidden game (go to
the tactical view and hit CTRL+G.  It has a mini-version of "Space
Invaders").  Nice touch :)  Only other way I can think of is to compare
disk images.


-Original Message-
From: Lee K. Seitz [mailto:lkseitz@;mail.hiwaay.net] 
Sent: Monday, November 11, 2002 12:25 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?


Dan Chisarick stated:
>
>   Mega off-topic: There are emulators for PDA's... so where are
the 
>joysticks?  Who wants to abuse the integrated buttons for those things,

>anyway? :)  I guess its called the "external keyboard".  Sigh.

>   Back on topic: Add "Rescue Raiders" to the list of gems.  I
never 
>thought I'd get that, let alone a "Demo copy" (used the cheat 
>keys/level skip keys... all the levels are intact.  Demo copies of some

>titles are incomplete, some are full copies w/a DEMO sticker on them. 
>This seems to be the latter.)

Guess I should read ahead before posting.  Okay, so how can I tell if my
copy of Skyfox (for the Apple II, BTW) is a full copy or not?  I don't
have any other copies to compare it against.  Any cheat keys I should
try?

-- 
Lee K. Seitz
[EMAIL PROTECTED]

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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread C.E. Forman
> Yes!  I have mint copies of these two as well.  Man, I am pretty loaded
> with Synergistic Software. :)

Got "Warlock's Revenge"?



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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Hugh Falk
I've met a lot of collectors in the game development ranks.  Which makes
sense since a lot of developers get into games because they're passionate
about them.  Though I've found very few as serious about it as us.  Also, I
generally run into console (2600, Colecovision) collectors.  Steve Meretzky
was the only serious PC game collector I met.  I know one with an incredible
pinball game collection as well.

Hugh

-Original Message-
From: Edward Franks [mailto:xyzzy@;kc.rr.com]
Sent: Monday, November 11, 2002 11:27 AM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?



On Sunday, November 10, 2002, at 11:38  PM, Hugh Falk wrote:
[Snip]
> That reminds me of another good poll for you guys.  I mentioned some
> of the
> best games I got for free.  But I'd be curious...what is the most you
> paid
> for a single game?  I don't want to know about a group of games...just
> one
> game.

The most I've actually paid for a game -- I've bid higher, but not won
the auction -- was ~$675 for an orange castle coversheet Akalabeth.
(:chuckle:  I needed the coversheet as those are what I'm missing from
my other Akalabeth and my Ultima.)  For me, the interesting thing is
that the seller was one of the programmers for Arena and Daggerfall.
It is cool to see that the people who develop the games are as serious
collectors as us.

--

Edward Franks
<[EMAIL PROTECTED]>


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Hugh Falk
It sounds like we could get a lot of autographs between the two of us.  I
could just about throw an EA Flat at Mike Abbott's office (Hard Hat Mack)
from where I sit.  If anybody wants an autograph, let me know, I don't think
he'd mind.

John,  I'd actually like a Ray Tobey autographed Skyfox if its not too much
of a hassle.  (I'd have to dig a copy out, but I think I know where that one
is).  Wastland would be great as well.  Let me know if it's not too much
trouble.


Hugh

-Original Message-
From: John Romero [mailto:john@;monkeystone.com]
Sent: Monday, November 11, 2002 11:04 AM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


> That reminds me, I've got a copy of Skyfox that has
> rectangular, yellow stickers with red text reading "DEMO COPY
> / line / NOT FOR RESALE" on it.  There's one on the front,
> one that was apparently holding the folio closed, and another
> on the disk.  (The reference card is missing.)  Anyone know
> the origin of these stickers?  Was it a pre-release, a copy
> for review, a copy for a store to load on a computer for
> customers to try, or something else?

Hey, if you want Ray Tobey to sign your Skyfox, I could probably arrange
that, too. ;)

- John



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Re: [SWCollect] [SWCollect] What's your favorite find?

2002-11-11 Thread Edward Franks

On Monday, November 11, 2002, at 02:27  PM, Alexander Zoller wrote:
[Snip]

o, it was a European release by Microprose. They used to distribute
Origin's games in sturdy, small-sized, two-piece cardboard boxes (same
measurements as the Rainbird blue boxes -- a bunch of Level 9 and 
Magnetic
Scrolls titles came in these). For some inscrutable reason, they took 
the
same box type for the Trilogy again but used an additional slipcase,
leaving the box halfs plain and white. It has been speculated this 
happened
right before their "joint venture" with Origin ended (the license was
turned over to Mindscape), and they may have been pressed for time. 
This
seems to be confirmed by the fact that instead of printing a 
custom-sized
manual for this release, they simply 'trimmed' the Trilogy's manual by
about an inch so it would fit in the box.

	Ah, that sounds like my CPC Progame version of Ultima.  My Japanese 
version only differs from the regular version by the addition of a 
cheap photocopy of the manual that was partially written in Japanese 
Kanji (?).

I can email you some pics. Also of the US Gold U3 if interested.


	I'd like to see those.  I always thought that the US Gold box for U4 
was one of the best.

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [SWCollect] What's your favorite find?

2002-11-11 Thread Alexander Zoller
>   Was this a US version?

No, it was a European release by Microprose. They used to distribute
Origin's games in sturdy, small-sized, two-piece cardboard boxes (same
measurements as the Rainbird blue boxes -- a bunch of Level 9 and Magnetic
Scrolls titles came in these). For some inscrutable reason, they took the
same box type for the Trilogy again but used an additional slipcase,
leaving the box halfs plain and white. It has been speculated this happened
right before their "joint venture" with Origin ended (the license was
turned over to Mindscape), and they may have been pressed for time. This
seems to be confirmed by the fact that instead of printing a custom-sized
manual for this release, they simply 'trimmed' the Trilogy's manual by
about an inch so it would fit in the box.

I can email you some pics. Also of the US Gold U3 if interested.

/Alexander


-Original Message-
From: Edward Franks [mailto:xyzzy@;kc.rr.com]
Sent: Monday, November 11, 2002 8:43 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [SWCollect] What's your favorite find?



On Monday, November 11, 2002, at 06:36  AM, Alexander Zoller wrote:
[Snip]
> Favorite finds: items previously believed to NOT exist. Ultima III by
> US
> Gold, for example, or the slipcased Ultima Trilogy.

Was this a US version?

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Edward Franks

On Monday, November 11, 2002, at 01:33  PM, Chris Newman wrote:


But isn't the 50-year marker the rule of Public Domain? What did Disney
do to tighten the restriction? Surely the rule pre-dates the 30s, when
Disney was on its way to becoming  a stable company?


	See  
  
for details.  Basically, 20 year old software won't be in the public  
domain for another 75 years.

	The US Supreme Court is deliberating on this law, but who knows what  
they'll decide?  Especially since it involves some of our treaty  
obligations.

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [SWCollect] What's your favorite find?

2002-11-11 Thread Edward Franks

On Monday, November 11, 2002, at 06:36  AM, Alexander Zoller wrote:
[Snip]

Favorite finds: items previously believed to NOT exist. Ultima III by 
US
Gold, for example, or the slipcased Ultima Trilogy.

	Was this a US version?

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Edward Franks

On Monday, November 11, 2002, at 12:04  AM, John Romero wrote:


	Hmm.  Now I have an urge to go find Dungeon Campaign and

Wilderness

Campaign...


Yes!  I have mint copies of these two as well.  Man, I am pretty loaded
with Synergistic Software. :)


	Why do I have the feeling that the list of games you want, but don't 
have is pretty small?  ;-)  Is there anything in particular that you're 
still looking for?

	On a more general note, I'd love to see everyone's collections some 
time.  I feel like a dilettante compared to the rest of you.  

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Edward Franks

On Sunday, November 10, 2002, at 11:38  PM, Hugh Falk wrote:
[Snip]

That reminds me of another good poll for you guys.  I mentioned some 
of the
best games I got for free.  But I'd be curious...what is the most you 
paid
for a single game?  I don't want to know about a group of games...just 
one
game.

	The most I've actually paid for a game -- I've bid higher, but not won 
the auction -- was ~$675 for an orange castle coversheet Akalabeth.  
(:chuckle:  I needed the coversheet as those are what I'm missing from 
my other Akalabeth and my Ultima.)  For me, the interesting thing is 
that the seller was one of the programmers for Arena and Daggerfall.  
It is cool to see that the people who develop the games are as serious 
collectors as us.

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Chris Newman
But isn't the 50-year marker the rule of Public Domain? What did Disney
do to tighten the restriction? Surely the rule pre-dates the 30s, when
Disney was on its way to becoming  a stable company?

Edward Franks wrote:
> 
> On Sunday, November 10, 2002, at 11:20  PM, Hugh Falk wrote:
> [Snip]
> > Now here's a question.  If you own the 20-year-old original, is buying
> > 20-year-old copies (likely pirated 20 years ago) still pirating? :-)
> 
> Yes.  ;-)
> 
> Assuming that the copyright holder hasn't given permission for people
> to copy the game -- such as what Dr. Cat did with his Caverns of
> Freitag -- then it is protected for at least 50 more years.  You can
> thank Sonny Bono and Disney for this state of affairs in the US.  :-/
> 
> --
> 
> Edward Franks
> <[EMAIL PROTECTED]>
> 
> --
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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Edward Franks

On Sunday, November 10, 2002, at 11:20  PM, Hugh Falk wrote:
[Snip]

Now here's a question.  If you own the 20-year-old original, is buying
20-year-old copies (likely pirated 20 years ago) still pirating? :-)


	Yes.  ;-)

	Assuming that the copyright holder hasn't given permission for people 
to copy the game -- such as what Dr. Cat did with his Caverns of 
Freitag -- then it is protected for at least 50 more years.  You can 
thank Sonny Bono and Disney for this state of affairs in the US.  :-/

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread hughfalk
The ones we got were consistantly full copies...never modified, except for the
sticker to prevent the reseller from making money on it.

Hugh

On Mon, 11 Nov 2002 11:25:18 -0600 (CST) "Lee K. Seitz"
<[EMAIL PROTECTED]> wrote:

> Dan Chisarick stated:
> >
> > Mega off-topic: There are emulators for
> PDA's... so where are
> >the joysticks?  Who wants to abuse the
> integrated buttons for those
> >things, anyway? :)  I guess its called the
> "external keyboard".  Sigh.
> 
> > Back on topic: Add "Rescue Raiders" to the
> list of gems.  I
> >never thought I'd get that, let alone a "Demo
> copy" (used the cheat
> >keys/level skip keys... all the levels are
> intact.  Demo copies of some
> >titles are incomplete, some are full copies
> w/a DEMO sticker on them.
> >This seems to be the latter.)
> 
> Guess I should read ahead before posting. 
> Okay, so how can I tell if
> my copy of Skyfox (for the Apple II, BTW) is a
> full copy or not?  I
> don't have any other copies to compare it
> against.  Any cheat keys I
> should try?
> 
> -- 
> Lee K. Seitz
> [EMAIL PROTECTED]
> 
> --
> This message was sent to you because you are
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> 


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Edward Franks

On Sunday, November 10, 2002, at 10:32  PM, Dan Chisarick wrote:
[Snip]

	Mega off-topic: There are emulators for PDA's... so where are
the joysticks?  Who wants to abuse the integrated buttons for those
things, anyway? :)  I guess its called the "external keyboard".  Sigh.


	Sony has a game pad you can connect to their Clie PDAs if you want a 
PalmOS device.  

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread hughfalk
In high school and college, I worked in video-game retail throughout the
mid-to-late 80s (at an Atari/Commodore/Apple store and later at EB).  We would
get demo copies just like you describe for store display.  However, they
probably could have been used for any of the purposes you mention.

Hugh  

On Mon, 11 Nov 2002 11:21:06 -0600 (CST) "Lee K. Seitz"
<[EMAIL PROTECTED]> wrote:

> Dan Chisarick stated:
> >
> > I spent about 22+ months tracking down every
> last EA title
> >(complete) made for the Apple ][ (flat, box,
> game, utility, app, etc.)
> >Of those by far the most satisfying to find:
> Marble Madness, Realm of
> >Impossibility, One-on-One, Arctic Fox,
> Adventure Construction Set.  Hugh
> >is a tiny god for providing the EA Flatpack
> reference online :)
> 
> That reminds me, I've got a copy of Skyfox that
> has rectangular,
> yellow stickers with red text reading "DEMO
> COPY / line / NOT FOR
> RESALE" on it.  There's one on the front, one
> that was apparently
> holding the folio closed, and another on the
> disk.  (The reference
> card is missing.)  Anyone know the origin of
> these stickers?  Was it a
> pre-release, a copy for review, a copy for a
> store to load on a
> computer for customers to try, or something
> else?
> 
> -- 
> Lee K. Seitz
> [EMAIL PROTECTED]
> 
> --
> This message was sent to you because you are
> currently subscribed to
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> 


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Edward Franks

On Sunday, November 10, 2002, at 09:36  PM, C.E. Forman wrote:
[Snip]

I've been thinking about this... and wouldn't it be safer to play off 
backup
copies?  I mean, the disk could get munched in the drive, the label 
could
get scratched going in and out... or is that attitude too anal for the 
rest
of this group?  B-)

	If you can make backup copies.  Grrr.  Magazines like The Computist 
can be invaluable if you just want to make your legal backups.

--

Edward Franks
<[EMAIL PROTECTED]>


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread John Romero
> That reminds me, I've got a copy of Skyfox that has 
> rectangular, yellow stickers with red text reading "DEMO COPY 
> / line / NOT FOR RESALE" on it.  There's one on the front, 
> one that was apparently holding the folio closed, and another 
> on the disk.  (The reference card is missing.)  Anyone know 
> the origin of these stickers?  Was it a pre-release, a copy 
> for review, a copy for a store to load on a computer for 
> customers to try, or something else?

Hey, if you want Ray Tobey to sign your Skyfox, I could probably arrange
that, too. ;)

- John
 


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Edward Franks

On Sunday, November 10, 2002, at 12:24  PM, Hugh Falk wrote:
[Snip]

I also collect AH games.  My list is here:
http://www.classicgaming.com/gotcha/avalonhill.htm (no history section 
for
AH yet...need to get to that).  For some reason AH games are not very
desirable on ebay (with only a few exceptions like Telengard).  AH was 
one
of the most prolific publishers of the early 80's, but I guess their
products overlapped and were just overshadowed by SSI.

	I think part of the problem with AH is that their board sport games 
and wargames overshadowed the computer games in the company.  They had 
moved more to publisher role by that time unlike SPI which designed and 
developed almost all of their wargames in house.

	The other thing that might of counted against AH is that while their 
wargames got the premier treatment -- it helps to own your own printing 
presses! -- the computer games just didn't compare goodie-wise with an 
Infocom or Origin game.  There were a few exceptions, Empire of the 
Over-Mind comes to mind, but by and large the goodies and the games 
just weren't that exciting.

	Then again, I may be biased.  I still have some of my AH board 
wargames.  :)

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Lee K. Seitz
Dan Chisarick stated:
>
>   Mega off-topic: There are emulators for PDA's... so where are
>the joysticks?  Who wants to abuse the integrated buttons for those
>things, anyway? :)  I guess its called the "external keyboard".  Sigh.

Drat, forgot my reply to this part in my last post.

There are joysticks for PDAs (e.g.
http://www.tt-tec.com/html/Products/T102.htm), they're just not well
supported by the games due to a lack of standards.

-- 
Lee K. Seitz
[EMAIL PROTECTED]

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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Lee K. Seitz
Dan Chisarick stated:
>
>   Mega off-topic: There are emulators for PDA's... so where are
>the joysticks?  Who wants to abuse the integrated buttons for those
>things, anyway? :)  I guess its called the "external keyboard".  Sigh.

>   Back on topic: Add "Rescue Raiders" to the list of gems.  I
>never thought I'd get that, let alone a "Demo copy" (used the cheat
>keys/level skip keys... all the levels are intact.  Demo copies of some
>titles are incomplete, some are full copies w/a DEMO sticker on them.
>This seems to be the latter.)

Guess I should read ahead before posting.  Okay, so how can I tell if
my copy of Skyfox (for the Apple II, BTW) is a full copy or not?  I
don't have any other copies to compare it against.  Any cheat keys I
should try?

-- 
Lee K. Seitz
[EMAIL PROTECTED]

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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Lee K. Seitz
Dan Chisarick stated:
>
>   I spent about 22+ months tracking down every last EA title
>(complete) made for the Apple ][ (flat, box, game, utility, app, etc.)
>Of those by far the most satisfying to find: Marble Madness, Realm of
>Impossibility, One-on-One, Arctic Fox, Adventure Construction Set.  Hugh
>is a tiny god for providing the EA Flatpack reference online :)

That reminds me, I've got a copy of Skyfox that has rectangular,
yellow stickers with red text reading "DEMO COPY / line / NOT FOR
RESALE" on it.  There's one on the front, one that was apparently
holding the folio closed, and another on the disk.  (The reference
card is missing.)  Anyone know the origin of these stickers?  Was it a
pre-release, a copy for review, a copy for a store to load on a
computer for customers to try, or something else?

-- 
Lee K. Seitz
[EMAIL PROTECTED]

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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Lee K. Seitz
Hugh Falk stated:
>
>AH was one
>of the most prolific publishers of the early 80's, but I guess their
>products overlapped and were just overshadowed by SSI.

I didn't buy many computer games in the early '80s.  Now that I think
about it, I don't think my family had a computer until about 1983.
And for a long time we only had one floppy disk for each of us because
they were so expensive.  Our entire software collection probably
consisted of AppleWriter, MasterType (my parents' idea), and
Choplifter for a year or so.  But I digress

Anyway, I didn't even know Avalon Hill made computer games until I
found a copy of Andromeda Conquest at a closeout store.  I think it
was probably about $10, which was very cheap for software back then.
Somewhere (hopefully at my parent's house) I still have it and the
box.

>Lee just pointed out an AH game I have to put on my want list...Incunabula.
>Anybody have one for trade or sale?

BTW, Hugh, it occurs to me that it's possible that game only came out
for DOS compuers.  I notice very little of your AH collection is DOS.

>Epyx is another company I heavily collect
>(http://www.classicgaming.com/gotcha/epyx.htm).  Again, I feel one of the
>most successful (yet underappreciated) publishers of the 80s.

I don't know about most successful, but certainly one of the more
successful publishers.  It's a shame they're gone.

-- 
Lee K. Seitz
[EMAIL PROTECTED]

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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Hugh Falk
Sounds reasonable to me...it would go for a lot more today.  Is this for one
of the Computerland versions?  If so, it would definitely go for more.  The
big wildcard is that Richard Garriott seems to be making "new" ones with his
original materials.
I think we already debated the value of those in this group...and it would
probably still go for more.

Hugh

-Original Message-
From: John Romero [mailto:john@;monkeystone.com]
Sent: Monday, November 11, 2002 12:55 AM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


> That reminds me of another good poll for you guys.  I
> mentioned some of the best games I got for free.  But I'd be
> curious...what is the most you paid for a single game?  I
> don't want to know about a group of games...just one game.

Well, I may have been horribly raped back in 1998, but I paid $800 for
my Akalabeth.
!!!

- John



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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Hugh Falk
:-) JUST A JOKE, OF COURSE! :-)

Hey John, if you wouldn't mind, can you share the highlights of your resume
with the group?  Not so much the games (which a lot of us know), but the
roles you played on the teams.  I didn't know about your time at Origin, for
example.  If this is already well documented somewhere, feel free to send a
link.

Hugh



-Original Message-
From: John Romero [mailto:john@;monkeystone.com]
Sent: Monday, November 11, 2002 12:46 AM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


> end of the Golden Age of Gaming (by GOTCHA's definition), you
> have to love that gameCarmack sure knows how to make them ;-))
^^^

DO I NEED TO KILL YOU FOR THAT REMARK??!!! ;P~~

- John



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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Pedro Quaresma

LOL! :D Jim, could you please check if Carmack is a member of this list? ;)

--
Pedro R. Quaresma
Salvador Caetano IMVT
Div. Sistemas de Informação / Systems and Information Division
Administração e Desenvolvimento Lotus Notes / 
Lotus Notes Admnistration and Development
[EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)

"It has become appallingly obvious that our technology has exceeded our humanity." - Albert Einstein










                     

        
Para: <[EMAIL PROTECTED]>
A/C: 
Ref: 
cc: 
Assunto: RE: [SWCollect] [ SWCollect ] What's your favorite find?


"John Romero" <[EMAIL PROTECTED]>     


11-11-2002 08:46


Solicita-se resposta a john


> end of the Golden Age of Gaming (by GOTCHA's definition), you 
> have to love that gameCarmack sure knows how to make them ;-))
                            ^^^

DO I NEED TO KILL YOU FOR THAT REMARK??!!! ;P~~

- John
 


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Dan Chisarick
Grrr... I stumbled on a complete VG/NM (somewhere in there) copy
of "Caverns" for the Atari this year, but the Apple version keeps
slipping away from me.  As before, I'm trying to make disk images off
the originals so I can play them in 20 years (or next weekend.
Whatever.)  The disks have lasted this long.  Based on no scientific
data whatsoever, I'd say 30 years (2x the max shelf life) is probably
the most a disk can be expected to last w/o any special care.
Origin apparently had an internal movement at one point to
re-release all the classics (for the PC at least).  I recall a newsgroup
article by an employee at one point (or so they said) that they were
going to remove the protection, redo the manual (probably as a PDF) and
publish all the goods you can't find anymore (a la "Lost Treasures of
Infocom"), but for free (download).  The first one was supposed to be
"Auto Duel", but the idea was shot down (no suit likes to give away
intellectual property for free and all).  And for Auto Duel I'm sure SJG
(Steve Jackson Games) might have something to say about that too.
So, any of you coveted Apple "Caverns" owners want to let me
borrow it for a week? :) (Raucous laughter subsides).  Didn't think so.

John: swamped w/Wasteland folders yet?


-Original Message-
From: John Romero [mailto:john@;monkeystone.com] 
Sent: Monday, November 11, 2002 1:52 AM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


>   I have all the Apple ][ Origin titles complete (except "Caverns
of Callisto", 
> which I missed for $5 on a newsgroup last year).  These two sets are
by far my most 
> valued, though there are buckets more that I prize as well (mostly
RPG's).

Whoa, nice collection!  I also love collecting Origin titles; they were
one of my favorite game companies (which is also why I loved working for
them in the 80's!)

I have a mint Caverns of Callisto...heh... ;)

- John
 


> -Original Message-
> From: Dan Chisarick [mailto:junk6@;bellatlantic.net]
> Sent: Sunday, November 10, 2002 9:27 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
>   I spent about 22+ months tracking down every last EA title
> (complete) made for the Apple ][ (flat, box, game, utility,
> app, etc.) Of those by far the most satisfying to find: 
> Marble Madness, Realm of Impossibility, One-on-One, Arctic 
> Fox, Adventure Construction Set.  Hugh is a tiny god for 
> providing the EA Flatpack reference online :)
> 
>   I have all the Apple ][ Origin titles complete (except
> "Caverns of Callisto", which I missed for $5 on a newsgroup 
> last year).  These two sets are by far my most valued, though 
> there are buckets more that I prize as well (mostly RPG's).
> 
>   Both sets have at least one error-free set of disks
> (why collect if you can't play)?
> 
> -----Original Message-
> From: Edward Franks [mailto:xyzzy@;kc.rr.com]
> Sent: Sunday, November 10, 2002 10:22 AM
> To: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
> 
> On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote: [snip]
> > I'm also proud of my complete collection of EA flat box games...not 
> > that they're rare or expensive.  I just haven't seen
> another complete
> > set...anybody on this list collect EA flats?
> 
>   The EA game I have are the common Bards Tale and Wasteland ones.
> 
> Color me a classic RPGer.  :)
> 
>   To expand on your point about not particularly rare or expensive
> 
> games, I collect the old Avalon Hill computer games.  They had some
> nifty hybrids (computer game with mounted map board and 
> counters) and a 
> messy listing of games.  Trying to figure out what games are 
> out there 
> and then finding them is the fun for me.
> 
> --
> 
> Edward Franks
> <[EMAIL PROTECTED]>
> 
> 
> --
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> 
> 
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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Dan Chisarick
Apple EA: I keep the stuff sorted by publisher, so I could
certainly write up a list.  I should clarify that its "to the best of my
knowledge" (37 titles is what it looks like).  I never had an "official"
catalog of all published titles, but I'm 99% certain I have the kitchen
sink.  I've trolled archives, newsgroups, old mags, etc. to find names
Most I paid for a game was what we'll call major "oops".  New to
ebay, had only actively started collecting for a few months, I put in a
"safety bid" to keep snipers away and someone apparently did the same.
So for a shrinkwrapped copy of Starflight I coughed up $250 bucks.  I
learned two valuable lessions that day and in the coming months:

1) Only bid what you're actually willing to pay
2) In almost every case, no matter how uncommon, there's a high
probability that once a title appears, additional copies will appear
shortly thereafter.  

Needless to say the title, while highly prized, can be had for
much less.  CF had described many moons ago how new collectors skew
"fair value" for titles by doing stuff like this.

-Original Message-
From: Hugh Falk [mailto:hughfalk@;mindspring.com] 
Sent: Monday, November 11, 2002 12:38 AM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


Thanks for the minor deity status! I'd actually like to see what the
complete EA Apple II catalog looks like.  Do you have a list you could
send me?  Also, does that include IIgs?

That reminds me of another good poll for you guys.  I mentioned some of
the best games I got for free.  But I'd be curious...what is the most
you paid for a single game?  I don't want to know about a group of
games...just one game.

For me it was Caverns of Callisto (NM), which I paid $111.38 on ebay.
Considering I was looking for at least a couple of years, and this was
the first one I saw, I'm surprised it didn't go for more.  (April of
this year). It's possible I've paid more for a single game in the past,
but I don't think so (I might be repressing a horrible memory).

Hugh


-Original Message-
From: Dan Chisarick [mailto:junk6@;bellatlantic.net]
Sent: Sunday, November 10, 2002 7:27 PM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


I spent about 22+ months tracking down every last EA title
(complete) made for the Apple ][ (flat, box, game, utility, app, etc.)
Of those by far the most satisfying to find: Marble Madness, Realm of
Impossibility, One-on-One, Arctic Fox, Adventure Construction Set.  Hugh
is a tiny god for providing the EA Flatpack reference online :)

I have all the Apple ][ Origin titles complete (except "Caverns
of Callisto", which I missed for $5 on a newsgroup last year).  These
two sets are by far my most valued, though there are buckets more that I
prize as well (mostly RPG's).

Both sets have at least one error-free set of disks (why collect
if you can't play)?


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Re: [SWCollect] [SWCollect] What's your favorite find?

2002-11-11 Thread Alexander Zoller
> That reminds me of another good poll for you guys.  I mentioned some of
> the best games I got for free.  But I'd be curious...what is the most you
> paid for a single game?  I don't want to know about a group of
> games...just one game.

Myth for Atari ST: $120 shipped. Also, an Ultima III for Apple II for $115,
which came with a rare variation of the hintbook. Snatched a very similar
combination recently for a *slightly* better price:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=1371312915

Favorite finds: items previously believed to NOT exist. Ultima III by US
Gold, for example, or the slipcased Ultima Trilogy.

/Alexander


-Original Message-
From: Hugh Falk [mailto:hughfalk@;mindspring.com]
Sent: Monday, November 11, 2002 6:38 AM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


Thanks for the minor deity status! I'd actually like to see what the
complete EA Apple II catalog looks like.  Do you have a list you could send
me?  Also, does that include IIgs?

That reminds me of another good poll for you guys.  I mentioned some of the
best games I got for free.  But I'd be curious...what is the most you paid
for a single game?  I don't want to know about a group of games...just one
game.

For me it was Caverns of Callisto (NM), which I paid $111.38 on ebay.
Considering I was looking for at least a couple of years, and this was the
first one I saw, I'm surprised it didn't go for more.  (April of this year).
It's possible I've paid more for a single game in the past, but I don't
think so (I might be repressing a horrible memory).

Hugh


-Original Message-
From: Dan Chisarick [mailto:junk6@;bellatlantic.net]
Sent: Sunday, November 10, 2002 7:27 PM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


I spent about 22+ months tracking down every last EA title
(complete) made for the Apple ][ (flat, box, game, utility, app, etc.)
Of those by far the most satisfying to find: Marble Madness, Realm of
Impossibility, One-on-One, Arctic Fox, Adventure Construction Set.  Hugh
is a tiny god for providing the EA Flatpack reference online :)

I have all the Apple ][ Origin titles complete (except "Caverns
of Callisto", which I missed for $5 on a newsgroup last year).  These
two sets are by far my most valued, though there are buckets more that I
prize as well (mostly RPG's).

Both sets have at least one error-free set of disks (why collect
if you can't play)?

-Original Message-
From: Edward Franks [mailto:xyzzy@;kc.rr.com]
Sent: Sunday, November 10, 2002 10:22 AM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?



On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote: [snip]
> I'm also proud of my complete collection of EA flat box games...not
> that they're rare or expensive.  I just haven't seen another complete
> set...anybody on this list collect EA flats?

The EA game I have are the common Bards Tale and Wasteland ones.

Color me a classic RPGer.  :)

To expand on your point about not particularly rare or expensive

games, I collect the old Avalon Hill computer games.  They had some
nifty hybrids (computer game with mounted map board and counters) and a
messy listing of games.  Trying to figure out what games are out there
and then finding them is the fun for me.

--

Edward Franks
<[EMAIL PROTECTED]>


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Pedro Quaresma

I don't think you have been raped, I believe there was a "floppy only" Akalabeth that was sold (more or less recently) on eBay for $1000.

To avoid severe budget strains, I have commited myself not to spend more than $50 USDs per game. Of course I'd break this rule on extreme exceptions (Akalabeth on eBay with a BIN of $51 ? ;) ), but so far it wasn't necessary. I think my record is still $35 on a [MS] Ultima 2nd trilogy Deluxe edition! :)

--
Pedro R. Quaresma
Salvador Caetano IMVT
Div. Sistemas de Informação / Systems and Information Division
Administração e Desenvolvimento Lotus Notes / 
Lotus Notes Admnistration and Development
[EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)

"It has become appallingly obvious that our technology has exceeded our humanity." - Albert Einstein










                     

        
Para: <[EMAIL PROTECTED]>
A/C: 
Ref: 
cc: 
Assunto: RE: [SWCollect] [ SWCollect ] What's your favorite find?


"John Romero" <[EMAIL PROTECTED]>     


11-11-2002 08:54


Solicita-se resposta a john


> That reminds me of another good poll for you guys.  I 
> mentioned some of the best games I got for free.  But I'd be 
> curious...what is the most you paid for a single game?  I 
> don't want to know about a group of games...just one game.

Well, I may have been horribly raped back in 1998, but I paid $800 for
my Akalabeth.
!!!

- John
 


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread Pedro Quaresma

I havn't got any spectacular tales to write about, but these are my best finds:

Three copies of [MS(T)] Worlds of Ultima 2 Martian Dreams for $8 each.

Ultima 8 by Softworld (the Chinese editor of Origin games) for $5

A huge bundle of Apple 2 games that included Ultima CPC (with manual) and other "rare" games (incomplete U2, etc) for $100 shipped.

Another huge bundle of Apple 2 games that included another Ultima CPC (disk only) and other rare games (Autoduel complete, some Wizardries, U3, U4) for another $100 shipped.

I was given the box of the autographed 10th Anniversary Worlds of Ultima Savage Empire. No contents, just the box.

--
Pedro R. Quaresma
Salvador Caetano IMVT
Div. Sistemas de Informação / Systems and Information Division
Administração e Desenvolvimento Lotus Notes / 
Lotus Notes Admnistration and Development
[EMAIL PROTECTED] // +351 22 7867000 (ext. 3492)

"It has become appallingly obvious that our technology has exceeded our humanity." - Albert Einstein
 




http://www.salvador-caetano.pt
http://www.globalshop.pt


RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread John Romero
> That reminds me of another good poll for you guys.  I 
> mentioned some of the best games I got for free.  But I'd be 
> curious...what is the most you paid for a single game?  I 
> don't want to know about a group of games...just one game.

Well, I may have been horribly raped back in 1998, but I paid $800 for
my Akalabeth.
!!!

- John
 


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-11 Thread John Romero
> end of the Golden Age of Gaming (by GOTCHA's definition), you 
> have to love that gameCarmack sure knows how to make them ;-))
^^^

DO I NEED TO KILL YOU FOR THAT REMARK??!!! ;P~~

- John
 


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread Hugh Falk
It's just a standard banner graphic...all my pages use the same banner.  One
of the limitations of using standard MS Frontpage.  Even though Wolf 3D just
squeaked into the tail end of the Golden Age of Gaming (by GOTCHA's
definition), you have to love that gameCarmack sure knows how to make
them ;-))

Hugh

-Original Message-
From: John Romero [mailto:john@;monkeystone.com]
Sent: Sunday, November 10, 2002 10:44 PM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


On your Epyx page, your graphic banner has a screenshot of Wolfenstein
3D in it -- what would that be doing in an Epyx banner graphic? :)

- John



> -Original Message-
> From: Hugh Falk [mailto:hughfalk@;mindspring.com]
> Sent: Sunday, November 10, 2002 12:24 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?
>
>
> I also collect AH games.  My list is here:
> http://www.classicgaming.com/gotcha/avalonhill.htm (no
> history section for AH yet...need to get to that).  For some
> reason AH games are not very desirable on ebay (with only a
> few exceptions like Telengard).  AH was one of the most
> prolific publishers of the early 80's, but I guess their
> products overlapped and were just overshadowed by SSI.
>
> Lee just pointed out an AH game I have to put on my want
> list...Incunabula. Anybody have one for trade or sale?
>
> Epyx is another company I heavily collect
> (http://www.classicgaming.com/gotcha/epyx.htm).  Again, I
> feel one of the most successful (yet underappreciated)
> publishers of the 80s.
>
>
> Hugh
>
> -Original Message-
> From: Edward Franks [mailto:xyzzy@;kc.rr.com]
> Sent: Sunday, November 10, 2002 7:22 AM
> To: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
>
>
>
> On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote: [snip]
> > I'm also proud of my complete collection of EA flat box games...not
> > that they're rare or expensive.  I just haven't seen
> another complete
> > set...anybody on this list collect EA flats?
>
>   The EA game I have are the common Bards Tale and
> Wasteland ones. Color me a classic RPGer.  :)
>
>   To expand on your point about not particularly rare or
> expensive games, I collect the old Avalon Hill computer
> games.  They had some nifty hybrids (computer game with
> mounted map board and counters) and a messy listing of games.
>  Trying to figure out what games are out there and then
> finding them is the fun for me.
>
> --
>
> Edward Franks
> <[EMAIL PROTECTED]>
>
>
> --
> This message was sent to you because you are currently
> subscribed to the swcollect mailing list.  To unsubscribe,
> send mail to [EMAIL PROTECTED] with a subject of
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>
>
>
>
> --
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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread John Romero
>   I have all the Apple ][ Origin titles complete (except "Caverns
of Callisto", 
> which I missed for $5 on a newsgroup last year).  These two sets are
by far my most 
> valued, though there are buckets more that I prize as well (mostly
RPG's).

Whoa, nice collection!  I also love collecting Origin titles; they were
one of my favorite game companies (which is also why I loved working for
them in the 80's!)

I have a mint Caverns of Callisto...heh... ;)

- John
 


> -Original Message-
> From: Dan Chisarick [mailto:junk6@;bellatlantic.net] 
> Sent: Sunday, November 10, 2002 9:27 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
>   I spent about 22+ months tracking down every last EA title
> (complete) made for the Apple ][ (flat, box, game, utility, 
> app, etc.) Of those by far the most satisfying to find: 
> Marble Madness, Realm of Impossibility, One-on-One, Arctic 
> Fox, Adventure Construction Set.  Hugh is a tiny god for 
> providing the EA Flatpack reference online :)
> 
>   I have all the Apple ][ Origin titles complete (except 
> "Caverns of Callisto", which I missed for $5 on a newsgroup 
> last year).  These two sets are by far my most valued, though 
> there are buckets more that I prize as well (mostly RPG's).
> 
>   Both sets have at least one error-free set of disks 
> (why collect if you can't play)?
> 
> -Original Message-
> From: Edward Franks [mailto:xyzzy@;kc.rr.com] 
> Sent: Sunday, November 10, 2002 10:22 AM
> To: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
> 
> On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote: [snip]
> > I'm also proud of my complete collection of EA flat box games...not
> > that they're rare or expensive.  I just haven't seen 
> another complete
> > set...anybody on this list collect EA flats?
> 
>   The EA game I have are the common Bards Tale and Wasteland ones.
> 
> Color me a classic RPGer.  :)
> 
>   To expand on your point about not particularly rare or expensive
> 
> games, I collect the old Avalon Hill computer games.  They had some 
> nifty hybrids (computer game with mounted map board and 
> counters) and a 
> messy listing of games.  Trying to figure out what games are 
> out there 
> and then finding them is the fun for me.
> 
> -- 
> 
> Edward Franks
> <[EMAIL PROTECTED]>
> 
> 
> --
> This message was sent to you because you are currently 
> subscribed to the swcollect mailing list.  To unsubscribe, 
> send mail to 
> [EMAIL PROTECTED] with a subject of 'unsubscribe 
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> http://www.mail-> [EMAIL PROTECTED]/
> 
> 
> 
> 
> --
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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread John Romero
On your Epyx page, your graphic banner has a screenshot of Wolfenstein
3D in it -- what would that be doing in an Epyx banner graphic? :)

- John
 


> -Original Message-
> From: Hugh Falk [mailto:hughfalk@;mindspring.com] 
> Sent: Sunday, November 10, 2002 12:24 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
> I also collect AH games.  My list is here: 
> http://www.classicgaming.com/gotcha/avalonhill.htm (no 
> history section for AH yet...need to get to that).  For some 
> reason AH games are not very desirable on ebay (with only a 
> few exceptions like Telengard).  AH was one of the most 
> prolific publishers of the early 80's, but I guess their 
> products overlapped and were just overshadowed by SSI.
> 
> Lee just pointed out an AH game I have to put on my want 
> list...Incunabula. Anybody have one for trade or sale?
> 
> Epyx is another company I heavily collect 
> (http://www.classicgaming.com/gotcha/epyx.htm).  Again, I 
> feel one of the most successful (yet underappreciated) 
> publishers of the 80s.
> 
> 
> Hugh
> 
> -Original Message-
> From: Edward Franks [mailto:xyzzy@;kc.rr.com]
> Sent: Sunday, November 10, 2002 7:22 AM
> To: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
> 
> On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote: [snip]
> > I'm also proud of my complete collection of EA flat box games...not 
> > that they're rare or expensive.  I just haven't seen 
> another complete
> > set...anybody on this list collect EA flats?
> 
>   The EA game I have are the common Bards Tale and 
> Wasteland ones. Color me a classic RPGer.  :)
> 
>   To expand on your point about not particularly rare or 
> expensive games, I collect the old Avalon Hill computer 
> games.  They had some nifty hybrids (computer game with 
> mounted map board and counters) and a messy listing of games. 
>  Trying to figure out what games are out there and then 
> finding them is the fun for me.
> 
> --
> 
> Edward Franks
> <[EMAIL PROTECTED]>
> 
> 
> --
> This message was sent to you because you are currently 
> subscribed to the swcollect mailing list.  To unsubscribe, 
> send mail to [EMAIL PROTECTED] with a subject of 
> 'unsubscribe swcollect' Archives are available at: 
> http://www.mail-> [EMAIL PROTECTED]/
> 
> 
> 
> 
> --
> This message was sent to you because you are currently 
> subscribed to the swcollect mailing list.  To unsubscribe, 
> send mail to 
> [EMAIL PROTECTED] with a subject of 'unsubscribe 
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> 


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread John Romero
Speaking of Wasteland, if any of you have a copy that you'd really love
to have autographed, I could probably arrange for you to have your copy
autographed by Alan Pavlish... :)

- John
 


> -Original Message-
> From: Edward Franks [mailto:xyzzy@;kc.rr.com] 
> Sent: Sunday, November 10, 2002 9:22 AM
> To: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
> 
> On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote: [snip]
> > I'm also proud of my complete collection of EA flat box games...not
> > that
> > they're rare or expensive.  I just haven't seen another complete
> > set...anybody on this list collect EA flats?
> 
>   The EA game I have are the common Bards Tale and 
> Wasteland ones.  
> Color me a classic RPGer.  :)
> 
>   To expand on your point about not particularly rare or 
> expensive 
> games, I collect the old Avalon Hill computer games.  They had some 
> nifty hybrids (computer game with mounted map board and 
> counters) and a 
> messy listing of games.  Trying to figure out what games are 
> out there 
> and then finding them is the fun for me.
> 
> -- 
> 
> Edward Franks
> <[EMAIL PROTECTED]>
> 
> 
> --
> This message was sent to you because you are currently 
> subscribed to the swcollect mailing list.  To unsubscribe, 
> send mail to 
> [EMAIL PROTECTED] with a subject of 'unsubscribe 
> swcollect' Archives are available at: 
> http://www.mail-> [EMAIL PROTECTED]/
> 


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread John Romero
>   Hmm.  Now I have an urge to go find Dungeon Campaign and
Wilderness 
> Campaign...

Yes!  I have mint copies of these two as well.  Man, I am pretty loaded
with Synergistic Software. :)

- John
 


> -Original Message-
> From: Edward Franks [mailto:xyzzy@;kc.rr.com] 
> Sent: Saturday, November 09, 2002 9:28 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?
> 
> 
> 
> On Saturday, November 9, 2002, at 08:41  PM, C.E. Forman wrote: [Snip]
> > I remember this one, this was a GREAT game!  It's in four parts, 
> > right? First you fight monsters, trade, and acquire enough money to 
> > build a ship and leave the island, then you have to navigate the 
> > ocean, find a magic artifact in some catacombs (my memory 
> here's a bit 
> > fuzzy) and then use it to
> > storm the bad guy's fortress.  My cousin and I used to play 
> it on his 
> > IIe.
> > The only thing was, he'd gotten a pirate copy so a lot of 
> the text had 
> > been
> > hacked to display dirty words.
> 
>   That's the one.  :)  It is wild to see how inventive 
> people were with 
> such limited resources.
> 
> > IIRC, there was also a sequel, "Apventure to Atlantis" I think.
> 
>   I have that one as well.  I haven't started it yet as I need to 
> complete my Odyssey first.
> 
>   Hmm.  Now I have an urge to go find Dungeon Campaign 
> and Wilderness 
> Campaign...
> 
> -- 
> 
> Edward Franks
> <[EMAIL PROTECTED]>
> 
> 
> --
> This message was sent to you because you are currently 
> subscribed to the swcollect mailing list.  To unsubscribe, 
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> [EMAIL PROTECTED] with a subject of 'unsubscribe 
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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread John Romero
Regarding "Odyssey: The Compleat Adventure":
> I remember this one, this was a GREAT game!  It's in four 
> parts, right? First you fight monsters, trade, and acquire 
> enough money to build a ship and leave the island, then you 
> have to navigate the ocean, find a magic artifact in some 
> catacombs (my memory here's a bit fuzzy) and then use it to 
> storm the bad guy's fortress.  My cousin and I used to play 
> it on his IIe. The only thing was, he'd gotten a pirate copy 
> so a lot of the text had been hacked to display dirty words.
> 
> IIRC, there was also a sequel, "Apventure to Atlantis" I think.

Yes, I have several mint copies of Odyssey. I also have some mint
Apventures as well, all straight from Bob Clardy himself! :)

- John
 



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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread Hugh Falk
Thanks for the minor deity status! I'd actually like to see what the
complete EA Apple II catalog looks like.  Do you have a list you could send
me?  Also, does that include IIgs?

That reminds me of another good poll for you guys.  I mentioned some of the
best games I got for free.  But I'd be curious...what is the most you paid
for a single game?  I don't want to know about a group of games...just one
game.

For me it was Caverns of Callisto (NM), which I paid $111.38 on ebay.
Considering I was looking for at least a couple of years, and this was the
first one I saw, I'm surprised it didn't go for more.  (April of this year).
It's possible I've paid more for a single game in the past, but I don't
think so (I might be repressing a horrible memory).

Hugh


-Original Message-
From: Dan Chisarick [mailto:junk6@;bellatlantic.net]
Sent: Sunday, November 10, 2002 7:27 PM
To: [EMAIL PROTECTED]
Subject: RE: [SWCollect] [ SWCollect ] What's your favorite find?


I spent about 22+ months tracking down every last EA title
(complete) made for the Apple ][ (flat, box, game, utility, app, etc.)
Of those by far the most satisfying to find: Marble Madness, Realm of
Impossibility, One-on-One, Arctic Fox, Adventure Construction Set.  Hugh
is a tiny god for providing the EA Flatpack reference online :)

I have all the Apple ][ Origin titles complete (except "Caverns
of Callisto", which I missed for $5 on a newsgroup last year).  These
two sets are by far my most valued, though there are buckets more that I
prize as well (mostly RPG's).

Both sets have at least one error-free set of disks (why collect
if you can't play)?

-Original Message-
From: Edward Franks [mailto:xyzzy@;kc.rr.com]
Sent: Sunday, November 10, 2002 10:22 AM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?



On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote: [snip]
> I'm also proud of my complete collection of EA flat box games...not
> that they're rare or expensive.  I just haven't seen another complete
> set...anybody on this list collect EA flats?

The EA game I have are the common Bards Tale and Wasteland ones.

Color me a classic RPGer.  :)

To expand on your point about not particularly rare or expensive

games, I collect the old Avalon Hill computer games.  They had some
nifty hybrids (computer game with mounted map board and counters) and a
messy listing of games.  Trying to figure out what games are out there
and then finding them is the fun for me.

--

Edward Franks
<[EMAIL PROTECTED]>


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread Hugh Falk
Copies are the way to go for playing, and I usually let other people do the
copying.  Finding good original games at a garage sale, thrift store, flea
market, etc. is a rarity for me (especially since I don't go often anymore).
However, I've found hundreds of copies or loose originals at these places.
People often sell disk cases full of them for a few bucks.  They don't have
much value to the collector but are great for playing.

Now here's a question.  If you own the 20-year-old original, is buying
20-year-old copies (likely pirated 20 years ago) still pirating? :-)

Hugh

-Original Message-
From: C.E. Forman [mailto:ceforman@;earthlink.net]
Sent: Sunday, November 10, 2002 7:36 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?


> Both sets have at least one error-free set of disks (why collect
> if you can't play)?

I've been thinking about this... and wouldn't it be safer to play off backup
copies?  I mean, the disk could get munched in the drive, the label could
get scratched going in and out... or is that attitude too anal for the rest
of this group?  B-)



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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread Dan Chisarick
Too anal?  Certainly not for me, and I doubt for most people
here...  I didn't want to blab/stray off-topic or I'd go off for 50
pages.  I image all the floppies (either normalize them or make nibble
images) copy them over a string of computers and burn the images on CD
for use on an emulator.  The same images can be used to create real
Apple disk images in the future if I want to play them on a real Apple.
I hunt originals because I want to preserve as much of the original (no
crack screens, etc.) as possible.
Mega off-topic: There are emulators for PDA's... so where are
the joysticks?  Who wants to abuse the integrated buttons for those
things, anyway? :)  I guess its called the "external keyboard".  Sigh.

Back on topic: Add "Rescue Raiders" to the list of gems.  I
never thought I'd get that, let alone a "Demo copy" (used the cheat
keys/level skip keys... all the levels are intact.  Demo copies of some
titles are incomplete, some are full copies w/a DEMO sticker on them.
This seems to be the latter.)  Had the original receipt and some
Sir-Tech dealer promo letter in there too.  Cool.


-Original Message-
From: C.E. Forman [mailto:ceforman@;earthlink.net] 
Sent: Sunday, November 10, 2002 10:36 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?


> Both sets have at least one error-free set of disks (why collect if 
> you can't play)?

I've been thinking about this... and wouldn't it be safer to play off
backup copies?  I mean, the disk could get munched in the drive, the
label could get scratched going in and out... or is that attitude too
anal for the rest of this group?  B-)



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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread C.E. Forman
> Both sets have at least one error-free set of disks (why collect
> if you can't play)?

I've been thinking about this... and wouldn't it be safer to play off backup
copies?  I mean, the disk could get munched in the drive, the label could
get scratched going in and out... or is that attitude too anal for the rest
of this group?  B-)



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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread Dan Chisarick
I spent about 22+ months tracking down every last EA title
(complete) made for the Apple ][ (flat, box, game, utility, app, etc.)
Of those by far the most satisfying to find: Marble Madness, Realm of
Impossibility, One-on-One, Arctic Fox, Adventure Construction Set.  Hugh
is a tiny god for providing the EA Flatpack reference online :)

I have all the Apple ][ Origin titles complete (except "Caverns
of Callisto", which I missed for $5 on a newsgroup last year).  These
two sets are by far my most valued, though there are buckets more that I
prize as well (mostly RPG's).

Both sets have at least one error-free set of disks (why collect
if you can't play)?

-Original Message-
From: Edward Franks [mailto:xyzzy@;kc.rr.com] 
Sent: Sunday, November 10, 2002 10:22 AM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?



On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote: [snip]
> I'm also proud of my complete collection of EA flat box games...not 
> that they're rare or expensive.  I just haven't seen another complete
> set...anybody on this list collect EA flats?

The EA game I have are the common Bards Tale and Wasteland ones.

Color me a classic RPGer.  :)

To expand on your point about not particularly rare or expensive

games, I collect the old Avalon Hill computer games.  They had some 
nifty hybrids (computer game with mounted map board and counters) and a 
messy listing of games.  Trying to figure out what games are out there 
and then finding them is the fun for me.

-- 

Edward Franks
<[EMAIL PROTECTED]>


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread Hugh Falk
Unfortunately I can't tell you any more about Police Blotter.  I only have
one copy and it's MS.  On top of that, it's currently in storage, or I'd
give you the description from the box.  The only point I'll make is that it
is an odd platform/media combination --- 1988 and Apple II/DOS with 3.5" and
5.25" disks.  The only game I have like this.

First of all Apple II/DOS games (in same box) were pretty rare for quality
titles.  Secondly, 3.5" and 5.25" disks were very rare for 1988 titles.
They were most popular around 1990-91 (when both drives were still common).
1992-93 3.5" become the game standard.  I only know a couple of games on
3.5" in 1988 that were new...some might have earlier copyrights, but they
were older games (with older copyrights) remanufactured later.  My guess is
that Police Blotter was actually released in 1989 - 92.

Hugh

-Original Message-
From: C.E. Forman [mailto:ceforman@;earthlink.net]
Sent: Sunday, November 10, 2002 12:19 PM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?


> I also collect AH games.  My list is here:
> http://www.classicgaming.com/gotcha/avalonhill.htm (no history section for
> AH yet...need to get to that).  For some reason AH games are not very
> desirable on ebay (with only a few exceptions like Telengard).  AH was one
> of the most prolific publishers of the early 80's, but I guess their
> products overlapped and were just overshadowed by SSI.

Indeed, they released a ton of titles and most are relatively easily to
find, but most aren't very sought after by collectors.  It's a shame, there
are some neat pieces in some of them, such as game boards and markers.  If
anyone is looking for any particular titles, I have a boatload I haven't
gotten around to listing yet.

Hugh, I notice you list "Police Blotter" as an adventure, can you tell me a
bit more about it?  I haven't seen it on any of the adventure lists I've
come across.

> Lee just pointed out an AH game I have to put on my want
list...Incunabula.
> Anybody have one for trade or sale?

Don't have this one, sorry.

My current overlooked company is Med Systems / Screenplay.  They published
graphic adventures, RPG hack-and-slashes, and maze quests in the early
1980s.



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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread C.E. Forman
> I also collect AH games.  My list is here:
> http://www.classicgaming.com/gotcha/avalonhill.htm (no history section for
> AH yet...need to get to that).  For some reason AH games are not very
> desirable on ebay (with only a few exceptions like Telengard).  AH was one
> of the most prolific publishers of the early 80's, but I guess their
> products overlapped and were just overshadowed by SSI.

Indeed, they released a ton of titles and most are relatively easily to
find, but most aren't very sought after by collectors.  It's a shame, there
are some neat pieces in some of them, such as game boards and markers.  If
anyone is looking for any particular titles, I have a boatload I haven't
gotten around to listing yet.

Hugh, I notice you list "Police Blotter" as an adventure, can you tell me a
bit more about it?  I haven't seen it on any of the adventure lists I've
come across.

> Lee just pointed out an AH game I have to put on my want
list...Incunabula.
> Anybody have one for trade or sale?

Don't have this one, sorry.

My current overlooked company is Med Systems / Screenplay.  They published
graphic adventures, RPG hack-and-slashes, and maze quests in the early
1980s.



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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread Hugh Falk
I also collect AH games.  My list is here:
http://www.classicgaming.com/gotcha/avalonhill.htm (no history section for
AH yet...need to get to that).  For some reason AH games are not very
desirable on ebay (with only a few exceptions like Telengard).  AH was one
of the most prolific publishers of the early 80's, but I guess their
products overlapped and were just overshadowed by SSI.

Lee just pointed out an AH game I have to put on my want list...Incunabula.
Anybody have one for trade or sale?

Epyx is another company I heavily collect
(http://www.classicgaming.com/gotcha/epyx.htm).  Again, I feel one of the
most successful (yet underappreciated) publishers of the 80s.


Hugh

-Original Message-
From: Edward Franks [mailto:xyzzy@;kc.rr.com]
Sent: Sunday, November 10, 2002 7:22 AM
To: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Subject: Re: [SWCollect] [ SWCollect ] What's your favorite find?



On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote:
[snip]
> I'm also proud of my complete collection of EA flat box games...not
> that
> they're rare or expensive.  I just haven't seen another complete
> set...anybody on this list collect EA flats?

The EA game I have are the common Bards Tale and Wasteland ones.
Color me a classic RPGer.  :)

To expand on your point about not particularly rare or expensive
games, I collect the old Avalon Hill computer games.  They had some
nifty hybrids (computer game with mounted map board and counters) and a
messy listing of games.  Trying to figure out what games are out there
and then finding them is the fun for me.

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-10 Thread Edward Franks

On Sunday, November 10, 2002, at 12:45  AM, Hugh Falk wrote:
[snip]

I'm also proud of my complete collection of EA flat box games...not 
that
they're rare or expensive.  I just haven't seen another complete
set...anybody on this list collect EA flats?

	The EA game I have are the common Bards Tale and Wasteland ones.  
Color me a classic RPGer.  :)

	To expand on your point about not particularly rare or expensive 
games, I collect the old Avalon Hill computer games.  They had some 
nifty hybrids (computer game with mounted map board and counters) and a 
messy listing of games.  Trying to figure out what games are out there 
and then finding them is the fun for me.

--

Edward Franks
<[EMAIL PROTECTED]>


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RE: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-09 Thread Hugh Falk
Wow, there are so many...maybe too many.  However, the ones that stick out
in my mind aren't necessarily the best or rarest games I have, it's the best
deals I found.  So I'll just name the ones I got for free (the deal can't
get any better than that):

Akalabeth
Starcross (Saucer Package)
Suspended (Mask Box)
Infocom folios  -- Deadline, Suspended, Seastalker, Infidel, Planetfall,
Enchanter, etc.
Ultima
Ultima II small box
Ultima II big box
Sierra folios -- Ulysses, Mystery House, Wizard and Princess, Time Zone,
etc.
I'll stop there...literally hundreds more.

How did I get all these for free?  On eBay, believe it or not, and they
weren't free...initially .  They came in large lots of stuff (usually with a
ton of hardware).  The games weren't even mentioned in the lots (so a search
wouldn't find them).  However, they were in the pictures, and I was lucky to
spot them.  I won the lots and kept the games.  I sold the stuff I didn't
want back on eBay (splitting up the items and with better advertising) and
made more than I paid for the original lots.  So the games actually made me
money.  I don't know if it's because I have less time or if these deals
aren't around any more, but I haven't scored one in quite a while.  I really
miss the old days of ebay (5 years ago! :-)

I'm also proud of my complete collection of EA flat box games...not that
they're rare or expensive.  I just haven't seen another complete
set...anybody on this list collect EA flats?

Hugh


-Original Message-
From: John Romero [mailto:john@;monkeystone.com]
Sent: Saturday, November 09, 2002 3:10 PM
To: [EMAIL PROTECTED]
Subject: [SWCollect] [ SWCollect ] What's your favorite find?


Figured I'd switch topics here since it had to happen sooner or later!

What's your favorite old software find that you have?

I have a *bunch* of old ziploc baggie games from the early days, but I'd
have to say that my favorite ones are:

(1) Pristine, perfect complete collection of Softalk magazine
(1980-1984)
(2) Akalabeth (the one with the orange castle)
(3) Master Disks for a few of Nasir Gebelli's games: Horizon V, Eggs-It,
Neptune.
(4) Signed copy of Phantom's Five (Nasir)
(5) Perfect box copy of Ultima II
(6) Signed copy of Cyber Strike (Nasir)
(7) Signed copy of Both Barrels (Nasir)

- John





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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-09 Thread Edward Franks

On Saturday, November 9, 2002, at 08:41  PM, C.E. Forman wrote:
[Snip]

I remember this one, this was a GREAT game!  It's in four parts, right?
First you fight monsters, trade, and acquire enough money to build a 
ship
and leave the island, then you have to navigate the ocean, find a magic
artifact in some catacombs (my memory here's a bit fuzzy) and then use 
it to
storm the bad guy's fortress.  My cousin and I used to play it on his 
IIe.
The only thing was, he'd gotten a pirate copy so a lot of the text had 
been
hacked to display dirty words.

	That's the one.  :)  It is wild to see how inventive people were with 
such limited resources.

IIRC, there was also a sequel, "Apventure to Atlantis" I think.


	I have that one as well.  I haven't started it yet as I need to 
complete my Odyssey first.

	Hmm.  Now I have an urge to go find Dungeon Campaign and Wilderness 
Campaign...

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-09 Thread Stephen S. Lee

On Sat, 9 Nov 2002, John Romero wrote:
> Figured I'd switch topics here since it had to happen sooner or later!
>
> What's your favorite old software find that you have?

I have a copy of Adventure in Serenia as well.  Paid top dollar for it;
it's always going to be the centerpiece of my collection, seeing how it's
the first game (out of, oh, many hundred) I ever finished.  (I restrict my
collecting to PC games only, so this is about as rare as it gets -- no
Akalabeth for me.)

I also managed to lift a big-box IBM Ultima II off eBay for $25, heh.
It's not in great shape, though; maybe I'll get around to finding a box in
better condition some day.

-- Stephen


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-09 Thread C.E. Forman
> Another favorite find was Odyssey: The Compleat Apventure by Robert
> Clardy (Synergestic Software).  I remember the hours and hours I used
> to play this game in college.  Finding a mint copy was a fun bit of
> nostalgia.  Even better I found I still enjoy the game today.

I remember this one, this was a GREAT game!  It's in four parts, right?
First you fight monsters, trade, and acquire enough money to build a ship
and leave the island, then you have to navigate the ocean, find a magic
artifact in some catacombs (my memory here's a bit fuzzy) and then use it to
storm the bad guy's fortress.  My cousin and I used to play it on his IIe.
The only thing was, he'd gotten a pirate copy so a lot of the text had been
hacked to display dirty words.

IIRC, there was also a sequel, "Apventure to Atlantis" I think.



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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-09 Thread Edward Franks

On Saturday, November 9, 2002, at 05:09  PM, John Romero wrote:


Figured I'd switch topics here since it had to happen sooner or later!

What's your favorite old software find that you have?


	My favorite find was a big box Ultima II.  I found it at a used 
bookstore that was starting to resell old computer software.  I was 
startled to see a number of Apple ][ Ultimas there.  As I looked 
through the stacks there it was.  I couldn't believe my luck when I saw 
the price tag of $4.  Yes, four dollars.  When I opened it, though, I 
realized that I had made the mythical killer find.  You see, there were 
two cloth maps, two sets of disks, two manuals (one being a first 
edition!)...  I had one box with double the fun.  :-D

	Another favorite find was Odyssey: The Compleat Apventure by Robert 
Clardy (Synergestic Software).  I remember the hours and hours I used 
to play this game in college.  Finding a mint copy was a fun bit of 
nostalgia.  Even better I found I still enjoy the game today.

	Ultima: Escape from Mt. Drash is one simply because it took me three 
years to find a copy.  Before I found my copy several people had 
claimed to own a copy, but when asked to share some information about 
the game they had numerous excuses why they couldn't share (my favorite 
being the one where the person claimed their Drash cartridge (!) was 
cracked).

--

Edward Franks
<[EMAIL PROTECTED]>


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Re: [SWCollect] [ SWCollect ] What's your favorite find?

2002-11-09 Thread C.E. Forman
> What's your favorite old software find that you have?

Since John listed 7, so will I...

1.  Shrinked PC re-release from SoftSmith, of Sentient Software's "Cyborg"
by Michael Berlyn.  Currently the only known PC copy in existence (unless
you've got one and haven't come forward yet).

2.  Softporn by Sierra.  Gotta love Roberta in a hot tub.  B-)

3.  Adventure in Serenia, Sierra's PC version of Wizard and the Princess.

4.  Signed photo of Douglas Adams and Steve Meretzky, from their days at
Infocom.  (Okay, technically that's not software, but it's related.)

5.  Myth by Magnetic Scrolls.  Given away to members of the Official Secrets
adventurers' club, in Europe.  Never available to U.S. players.

6. and 7.  Scott Adams Limited Gold Edition collectors' cases (both disk and
cassette versions), only 1000 made.



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[SWCollect] [ SWCollect ] What's your favorite find?

2002-11-09 Thread John Romero
Figured I'd switch topics here since it had to happen sooner or later!

What's your favorite old software find that you have?

I have a *bunch* of old ziploc baggie games from the early days, but I'd
have to say that my favorite ones are:

(1) Pristine, perfect complete collection of Softalk magazine
(1980-1984)
(2) Akalabeth (the one with the orange castle)
(3) Master Disks for a few of Nasir Gebelli's games: Horizon V, Eggs-It,
Neptune.
(4) Signed copy of Phantom's Five (Nasir)
(5) Perfect box copy of Ultima II
(6) Signed copy of Cyber Strike (Nasir)
(7) Signed copy of Both Barrels (Nasir)

- John
 




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