Re: GuitarHero/RockBand fans... side project anyone?

2014-02-22 Thread Manu
Well, I have a playable game, more or less. Though totally lacking a front-end & UI. Anyone who expressed enthusiasm at the start of this thread is welcome to come and join conversation on the mailing list I set up: https://groups.google.com/forum/#!forum/feedback-dev I'm working on the linux buil

Re: GuitarHero/RockBand fans... side project anyone?

2014-02-10 Thread Bruno Medeiros
On 13/12/2013 21:44, Andrei Alexandrescu wrote: On 12/13/13 12:17 PM, Jacob Carlborg wrote: On 2013-12-13 21:03, Marco Leise wrote: Hey, I keep drumming on everything I find. Tables, stools and especially my cheap keyboard. That keyboard has a certain crunch to it. I'm worried about my noteboo

Re: GuitarHero/RockBand fans... side project anyone?

2014-02-10 Thread Bruno Medeiros
On 12/12/2013 12:40, Manu wrote: I was involved in a similar project called StepMania back when, which solved the same problem with Dance Dance Revolution. Guitar Hero/Rock Band needs the same treatment. You worked on StepMania? Nice! I used that program (game?) a lot when playing DDR, back in

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-28 Thread Manu
On 29 January 2014 03:53, John Colvin wrote: > On Tuesday, 28 January 2014 at 16:11:09 UTC, David Nadlinger wrote: > >> On Tuesday, 28 January 2014 at 08:50:00 UTC, John Colvin wrote: >> >>> Cool :) >>> >>> What I'm doing in my research is almost identical to the problem of >>> tracking musical mo

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-28 Thread John Colvin
On Tuesday, 28 January 2014 at 16:11:09 UTC, David Nadlinger wrote: On Tuesday, 28 January 2014 at 08:50:00 UTC, John Colvin wrote: Cool :) What I'm doing in my research is almost identical to the problem of tracking musical modes, just at ~100x higher frequencies in ~100 MegaKelvin plasmas!

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-28 Thread David Nadlinger
On Tuesday, 28 January 2014 at 08:50:00 UTC, John Colvin wrote: Cool :) What I'm doing in my research is almost identical to the problem of tracking musical modes, just at ~100x higher frequencies in ~100 MegaKelvin plasmas! Playing Guitar Hero along to the plasma in the reactor while waiti

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-28 Thread Manu
On 28 January 2014 19:49, John Colvin wrote: > On Thursday, 9 January 2014 at 12:32:06 UTC, Manu wrote: > >> On 9 January 2014 22:21, John Colvin >> wrote: >> >> On Wednesday, 8 January 2014 at 23:54:16 UTC, Manu wrote: >>> >>> There are lots of parts that can be developed in isolation. For >>>

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-28 Thread John Colvin
On Thursday, 9 January 2014 at 12:32:06 UTC, Manu wrote: On 9 January 2014 22:21, John Colvin wrote: On Wednesday, 8 January 2014 at 23:54:16 UTC, Manu wrote: There are lots of parts that can be developed in isolation. For instance, to do vocal or 'pro-guitar' modes, a DSP which can parse a

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-21 Thread Manu
On 9 January 2014 20:16, Jacob Carlborg wrote: > On 2014-01-09 00:27, Manu wrote: > > I guess, but I've always managed to stuff up sub-module references in >> the past :) >> Is it possible to make a submodule reference the remote head, rather >> than a particular revision? >> > > Have a look at

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-19 Thread Jacob Carlborg
On 2014-01-09 00:27, Manu wrote: I guess, but I've always managed to stuff up sub-module references in the past :) Is it possible to make a submodule reference the remote head, rather than a particular revision? Have a look at this: http://stackoverflow.com/questions/9189575/git-submodule-tra

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-09 Thread Manu
On 9 January 2014 22:21, John Colvin wrote: > On Wednesday, 8 January 2014 at 23:54:16 UTC, Manu wrote: > >> There are lots of parts that can be developed in isolation. For instance, >> to do vocal or 'pro-guitar' modes, a DSP which can parse an audio stream >> into a midi sequence with extremely

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-09 Thread John Colvin
On Wednesday, 8 January 2014 at 23:54:16 UTC, Manu wrote: There are lots of parts that can be developed in isolation. For instance, to do vocal or 'pro-guitar' modes, a DSP which can parse an audio stream into a midi sequence with extremely low latency is required... this would be a very intere

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-08 Thread Manu
On 9 January 2014 04:26, deadalnix wrote: > Mandatory bikeshedding : the name is ungooglable. I do think that > this is a problem. > Make some suggestions? I'm not really stressed, although this name is a brand that resonates with the GH/RB enthusiast community since back in the GH1/2 days. Peop

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-08 Thread Manu
On 9 January 2014 01:41, Jacob Carlborg wrote: > On 2014-01-07 05:43, Manu wrote: > >> Well I'm home from the christmas/new year thing, figured I should kick >> this off. >> Nothing to see yet, I'm just drafting some bits out, and knocking >> together a working shell. It'll be more interesting wh

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-08 Thread Manu
On 9 January 2014 01:15, Joseph Rushton Wakeling < joseph.wakel...@webdrake.net> wrote: > On 07/01/14 05:43, Manu wrote: > >> Well I'm home from the christmas/new year thing, figured I should kick >> this off. >> Nothing to see yet, I'm just drafting some bits out, and knocking >> together a >> wo

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-08 Thread deadalnix
Mandatory bikeshedding : the name is ungooglable. I do think that this is a problem. Also, can you give a brief overview of the architecture you have in mind, and what are the things that can be worked on in the current state of affairs ?

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-08 Thread Jacob Carlborg
On 2014-01-08 16:15, Joseph Rushton Wakeling wrote: Not having looked at the code yet -- is this meant as a Windows-only project (for now at least) or cross-platform from the start? Most likely Windows only. It's coded for cross-platform but I suspect it hasn't been tested on any other platfo

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-08 Thread Jacob Carlborg
On 2014-01-07 05:43, Manu wrote: Well I'm home from the christmas/new year thing, figured I should kick this off. Nothing to see yet, I'm just drafting some bits out, and knocking together a working shell. It'll be more interesting when I get something on screen and all that ;) But there is now a

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-08 Thread Joseph Rushton Wakeling
On 07/01/14 05:43, Manu wrote: Well I'm home from the christmas/new year thing, figured I should kick this off. Nothing to see yet, I'm just drafting some bits out, and knocking together a working shell. It'll be more interesting when I get something on screen and all that ;) Not having looked

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-07 Thread Phillip Larkson
On Tuesday, 7 January 2014 at 11:01:36 UTC, Manu wrote: On 7 January 2014 20:19, Szymon Gatner wrote: On Tuesday, 7 January 2014 at 04:43:47 UTC, Manu wrote: Well I'm home from the christmas/new year thing, figured I should kick this off. Nothing to see yet, I'm just drafting some bits out

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-07 Thread Manu
On 7 January 2014 20:19, Szymon Gatner wrote: > On Tuesday, 7 January 2014 at 04:43:47 UTC, Manu wrote: > >> Well I'm home from the christmas/new year thing, figured I should kick >> this >> off. >> Nothing to see yet, I'm just drafting some bits out, and knocking together >> a working shell. It'

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-07 Thread Szymon Gatner
On Tuesday, 7 January 2014 at 04:43:47 UTC, Manu wrote: Well I'm home from the christmas/new year thing, figured I should kick this off. Nothing to see yet, I'm just drafting some bits out, and knocking together a working shell. It'll be more interesting when I get something on screen and all

Re: GuitarHero/RockBand fans... side project anyone?

2014-01-06 Thread Manu
Well I'm home from the christmas/new year thing, figured I should kick this off. Nothing to see yet, I'm just drafting some bits out, and knocking together a working shell. It'll be more interesting when I get something on screen and all that ;) But there is now a project, wiki, discussion forum, i

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-18 Thread Mike James
"Jerry" wrote in message news:87r49bzawu@optonline.net... Manu writes: On 13 December 2013 19:31, John Colvin wrote: I've experienced the same slowing effect I mentioned before in this context too. Have you ever trying playing with a delay AND an uncomfortably high latency? Since yo

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-17 Thread Jerry
Manu writes: > On 13 December 2013 19:31, John Colvin wrote: > > I've experienced the same slowing effect I mentioned before in this context > too. > Have you ever trying playing with a delay AND an uncomfortably high latency? > Since you're playing with a delay, you're effectively playing again

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Andrei Alexandrescu
On 12/14/13 4:43 AM, Jacob Carlborg wrote: On 2013-12-13 22:44, Andrei Alexandrescu wrote: I'll just leave this here: http://www.youtube.com/watch?v=TNn3pJKaV2s Hehe, nice. Although I can basically only hear the drums. Yah, it's on my wife's cell phone... it was an adaptation of Jimi Hendr

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Jacob Carlborg
On 2013-12-14 15:07, Joseph Rushton Wakeling wrote: Ray Cooper. Who has played with just about everybody, on everything ... :-) Yeah, I looked him up at Wikipedia. -- /Jacob Carlborg

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Jacob Carlborg
On 2013-12-14 13:54, Marco Leise wrote: Read about Valve's port of Left 4 Dead 2 here: http://blogs.valvesoftware.com/linux/faster-zombies/ They say their Linux port ran at 6 FPS before they started optimizing. But it was also in part due to a bad OpenGL implementation. (I remember even Doom 3

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Joseph Rushton Wakeling
On 14/12/13 14:23, Jacob Carlborg wrote: On 2013-12-14 11:28, Iain Buclaw wrote: And as well as a drum kit, we could have people on specific percussive instruments - djembe, anyone? :) I always liked the guy playing percussion in the back of many concerts with Eric Clapton. http://www.youtu

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Jacob Carlborg
On 2013-12-14 11:28, Iain Buclaw wrote: And as well as a drum kit, we could have people on specific percussive instruments - djembe, anyone? :) I always liked the guy playing percussion in the back of many concerts with Eric Clapton. http://www.youtube.com/watch?v=ICpxgxThG7s - 2:50, 5:44

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Jacob Carlborg
On 2013-12-14 03:48, Manu wrote: I've done mac ports before. In terms of scheduling though, it always gets barely any time or attention. Bare minimum to get it running, and doesn't help that it's usually being written by a windows programmer working against his will :) Yeah, I guess that's one

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Marco Leise
Am Fri, 13 Dec 2013 21:25:13 +0100 schrieb Jacob Carlborg : > Unfortunately most games suck on Mac OS X. I don't know if they're just > badly coded, if it's the drivers or the OpenGL implementation. Many > games that work perfectly fine at highest resolution and detail level on > Windows is bar

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Jacob Carlborg
On 2013-12-14 01:37, Marco Leise wrote: Take Jacob Carlborg for example. I thought he is a dead serious guy who writes a serialization library and would not be drumming on his desk till the paint is gone, because he's just too serious to be moved by music. Keep telling stories guys! Haha, far

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Jacob Carlborg
On 2013-12-14 11:26, Iain Buclaw wrote: Well we need at least two if we want to do a King Crimson cover. ;) It's always fun with more than one drum kit on the stage. -- /Jacob Carlborg

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Jacob Carlborg
On 2013-12-13 22:44, Andrei Alexandrescu wrote: I'll just leave this here: http://www.youtube.com/watch?v=TNn3pJKaV2s Hehe, nice. Although I can basically only hear the drums. -- /Jacob Carlborg

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Manu
Yeah, both have come up earlier in this thread. I used to contribute to step mania 10-12 years ago. I did the Xbox port, among other details. It's a project for a different time. It's not as extensible as it could be. FoF... well... it's written in python. I'll leave it at that ;) I'd say fof is

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Iain Buclaw
On Dec 14, 2013 10:26 AM, "Iain Buclaw" wrote: > > > On Dec 14, 2013 8:15 AM, "Joseph Rushton Wakeling" < joseph.wakel...@webdrake.net> wrote: > > > > On 13/12/13 22:44, Andrei Alexandrescu wrote: > >> > >> On 12/13/13 12:17 PM, Jacob Carlborg wrote: > >>> > >>> On 2013-12-13 21:03, Marco Leise wr

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Iain Buclaw
On Dec 14, 2013 8:15 AM, "Joseph Rushton Wakeling" < joseph.wakel...@webdrake.net> wrote: > > On 13/12/13 22:44, Andrei Alexandrescu wrote: >> >> On 12/13/13 12:17 PM, Jacob Carlborg wrote: >>> >>> On 2013-12-13 21:03, Marco Leise wrote: >>> Hey, I keep drumming on everything I find. Tables, s

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-14 Thread Joseph Rushton Wakeling
On 13/12/13 22:44, Andrei Alexandrescu wrote: On 12/13/13 12:17 PM, Jacob Carlborg wrote: On 2013-12-13 21:03, Marco Leise wrote: Hey, I keep drumming on everything I find. Tables, stools and especially my cheap keyboard. That keyboard has a certain crunch to it. I'm worried about my notebook

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread deadalnix
On Thursday, 12 December 2013 at 10:43:24 UTC, Manu wrote: So, I'm a massive fan of music games. I'll shamefully admit that I was tragically addicted to Dance Dance Revolution about 10 years ago. Recently, it's Guitar Hero and Rock Band. I quite like the band ensemble games, they're good party

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 14 December 2013 06:25, Jacob Carlborg wrote: > On 2013-12-13 18:11, Manu wrote: > > I'd say there's a massive bias in games though since most gamedevs are >> windows users. Windows is the only real PC based market for games, and >> all the dev-tools for consoles are windows based too, so I g

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 14 December 2013 07:44, Andrei Alexandrescu < seewebsiteforem...@erdani.org> wrote: > On 12/13/13 12:17 PM, Jacob Carlborg wrote: > >> On 2013-12-13 21:03, Marco Leise wrote: >> >> Hey, I keep drumming on everything I find. Tables, stools and >>> especially my cheap keyboard. That keyboard has

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Marco Leise
Am Fri, 13 Dec 2013 13:44:01 -0800 schrieb Andrei Alexandrescu : > On 12/13/13 12:17 PM, Jacob Carlborg wrote: > > On 2013-12-13 21:03, Marco Leise wrote: > > > >> Hey, I keep drumming on everything I find. Tables, stools and > >> especially my cheap keyboard. That keyboard has a certain > >> crun

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Light Keeper
On Friday, 13 December 2013 at 23:38:57 UTC, Andrei Alexandrescu wrote: On 12/13/13 3:06 PM, Meta wrote: Ha, not bad. How long ago was this? 2009. Andrei "Uploaded on May 19, 2008" They are among us...

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Andrei Alexandrescu
On 12/13/13 3:06 PM, Meta wrote: On Friday, 13 December 2013 at 21:44:00 UTC, Andrei Alexandrescu wrote: I'll just leave this here: http://www.youtube.com/watch?v=TNn3pJKaV2s Andrei Ha, not bad. How long ago was this? 2009. Andrei

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Meta
On Friday, 13 December 2013 at 21:44:00 UTC, Andrei Alexandrescu wrote: I'll just leave this here: http://www.youtube.com/watch?v=TNn3pJKaV2s Andrei Ha, not bad. How long ago was this?

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Szymon Gatner
On Friday, 13 December 2013 at 21:44:00 UTC, Andrei Alexandrescu wrote: On 12/13/13 12:17 PM, Jacob Carlborg wrote: On 2013-12-13 21:03, Marco Leise wrote: Hey, I keep drumming on everything I find. Tables, stools and especially my cheap keyboard. That keyboard has a certain crunch to it. I'm

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Szymon Gatner
On Friday, 13 December 2013 at 20:25:14 UTC, Jacob Carlborg wrote: On 2013-12-13 18:11, Manu wrote: I'd say there's a massive bias in games though since most gamedevs are windows users. Windows is the only real PC based market for games, and all the dev-tools for consoles are windows based too

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Andrei Alexandrescu
On 12/13/13 12:17 PM, Jacob Carlborg wrote: On 2013-12-13 21:03, Marco Leise wrote: Hey, I keep drumming on everything I find. Tables, stools and especially my cheap keyboard. That keyboard has a certain crunch to it. I'm worried about my notebook though. I hope the hard disk can handle the sho

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Jacob Carlborg
On 2013-12-13 18:11, Manu wrote: I'd say there's a massive bias in games though since most gamedevs are windows users. Windows is the only real PC based market for games, and all the dev-tools for consoles are windows based too, so I guess it stands to reason that you don't meet too many gamedev

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Jacob Carlborg
On 2013-12-13 17:49, Manu wrote: Maybe one day we'll get extern(Obj-C), that'll be an exciting day :) I couldn't agree more :) -- /Jacob Carlborg

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Jacob Carlborg
On 2013-12-13 21:03, Marco Leise wrote: Hey, I keep drumming on everything I find. Tables, stools and especially my cheap keyboard. That keyboard has a certain crunch to it. I'm worried about my notebook though. I hope the hard disk can handle the shocks. :) I just can't keep calm to a good rock

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Marco Leise
Am Fri, 13 Dec 2013 00:48:38 +1000 schrieb Manu : > Sure. But you can still work on those things while playing the game, those > aspects of your performance just won't be accurately recorded or scored. > My drums (from 'band hero', typically considered the best ones they ever > made) do report imp

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread David Nadlinger
On Friday, 13 December 2013 at 03:13:16 UTC, Manu wrote: On 13 December 2013 04:52, John Colvin Delay between people isn't really the problem, it's delay in hearing yourself that's the killer. Although 22ms is the normally quoted limit for noticing the latency, it actually depends on frequenc

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 14 December 2013 03:22, Dicebot wrote: > On Friday, 13 December 2013 at 17:11:23 UTC, Manu wrote: > >> I'd say there's a massive bias in games though since most gamedevs are >> windows users. Windows is the only real PC based market for games, and all >> the dev-tools for consoles are windows

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Dicebot
On Friday, 13 December 2013 at 17:11:23 UTC, Manu wrote: I'd say there's a massive bias in games though since most gamedevs are windows users. Windows is the only real PC based market for games, and all the dev-tools for consoles are windows based too, so I guess it stands to reason that you do

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 14 December 2013 02:55, Joseph Rushton Wakeling < joseph.wakel...@webdrake.net> wrote: > On 13/12/13 17:48, Manu wrote: > >> Fuck, I'm yet to meet a programmer who does iOS programming on a Mac... >> Many of >> my (professional) friends and colleagues even use Hackintoshes to do >> their iOS de

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Joseph Rushton Wakeling
On 13/12/13 17:48, Manu wrote: Fuck, I'm yet to meet a programmer who does iOS programming on a Mac... Many of my (professional) friends and colleagues even use Hackintoshes to do their iOS dev! I'd never give a cent to Apple and support their exclusive, proprietary, walled-garden wanker's club

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 14 December 2013 01:39, Jacob Carlborg wrote: > On 2013-12-13 15:50, Manu wrote: > > Really? Everything I've ever written on iOS was in full C++, with just >> one .m file to boot, and marshall the view and input events :) >> I think doing the same with D would be equally trivial. A game doesn

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 14 December 2013 01:35, Szymon Gatner wrote: > On Friday, 13 December 2013 at 15:28:41 UTC, Manu wrote: > >> On 14 December 2013 01:09, Szymon Gatner wrote: >> >> On Friday, 13 December 2013 at 14:50:18 UTC, Manu wrote: >>> >>> On 13 December 2013 23:53, Szymon Gatner wrote: On

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Joseph Rushton Wakeling
On 13/12/13 16:35, Szymon Gatner wrote: LOL so I am not the only one he does iOS programming more on Windows than on Mac. Btw I was very surprised to see that most (if not all) attendees of DConf had Mac Books. I hate mine with passion. How many of them had installed Linux in place of Mac OS? ;

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Szymon Gatner
On Friday, 13 December 2013 at 15:28:41 UTC, Manu wrote: On 14 December 2013 01:09, Szymon Gatner wrote: On Friday, 13 December 2013 at 14:50:18 UTC, Manu wrote: On 13 December 2013 23:53, Szymon Gatner wrote: On Friday, 13 December 2013 at 13:06:16 UTC, Rikki Cattermole wrote: On F

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Jacob Carlborg
On 2013-12-13 15:50, Manu wrote: Really? Everything I've ever written on iOS was in full C++, with just one .m file to boot, and marshall the view and input events :) I think doing the same with D would be equally trivial. A game doesn't need access to the full iOS UI library. Any OS service cal

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 14 December 2013 01:09, Szymon Gatner wrote: > On Friday, 13 December 2013 at 14:50:18 UTC, Manu wrote: > >> On 13 December 2013 23:53, Szymon Gatner wrote: >> >> On Friday, 13 December 2013 at 13:06:16 UTC, Rikki Cattermole wrote: >>> >>> On Friday, 13 December 2013 at 12:37:21 UTC, Szymon

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 14 December 2013 00:54, Szymon Gatner wrote: > On Friday, 13 December 2013 at 14:48:13 UTC, Manu wrote: > >> On 13 December 2013 23:06, Rikki Cattermole >> wrote: >> >> On Friday, 13 December 2013 at 12:37:21 UTC, Szymon Gatner wrote: >>> >>> Hi, I am experienced C++ programmer, recently sw

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Szymon Gatner
On Friday, 13 December 2013 at 14:50:18 UTC, Manu wrote: On 13 December 2013 23:53, Szymon Gatner wrote: On Friday, 13 December 2013 at 13:06:16 UTC, Rikki Cattermole wrote: On Friday, 13 December 2013 at 12:37:21 UTC, Szymon Gatner wrote: Hi, I am experienced C++ programmer, recently sw

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Szymon Gatner
On Friday, 13 December 2013 at 14:48:13 UTC, Manu wrote: On 13 December 2013 23:06, Rikki Cattermole wrote: On Friday, 13 December 2013 at 12:37:21 UTC, Szymon Gatner wrote: Hi, I am experienced C++ programmer, recently switched to indie gamedev (1 title released commercially, another on t

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 13 December 2013 23:53, Szymon Gatner wrote: > On Friday, 13 December 2013 at 13:06:16 UTC, Rikki Cattermole wrote: > >> On Friday, 13 December 2013 at 12:37:21 UTC, Szymon Gatner wrote: >> >>> Hi, I am experienced C++ programmer, recently switched to indie gamedev >>> (1 title released commer

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 13 December 2013 23:06, Rikki Cattermole wrote: > On Friday, 13 December 2013 at 12:37:21 UTC, Szymon Gatner wrote: > >> Hi, I am experienced C++ programmer, recently switched to indie gamedev >> (1 title released commercially, another on the way). I am really interested >> in this for 2 reaso

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 13 December 2013 22:37, Szymon Gatner wrote: > On Thursday, 12 December 2013 at 10:43:24 UTC, Manu wrote: > >> So, I'm a massive fan of music games. I'll shamefully admit that I was >> tragically addicted to Dance Dance Revolution about 10 years ago. >> Recently, >> it's Guitar Hero and Rock B

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Szymon Gatner
On Friday, 13 December 2013 at 13:06:16 UTC, Rikki Cattermole wrote: On Friday, 13 December 2013 at 12:37:21 UTC, Szymon Gatner wrote: Hi, I am experienced C++ programmer, recently switched to indie gamedev (1 title released commercially, another on the way). I am really interested in this for

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Rikki Cattermole
On Friday, 13 December 2013 at 12:37:21 UTC, Szymon Gatner wrote: Hi, I am experienced C++ programmer, recently switched to indie gamedev (1 title released commercially, another on the way). I am really interested in this for 2 reasons: 1) a chance to work with someone of your experience 2) as

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Rikki Cattermole
On Friday, 13 December 2013 at 12:30:36 UTC, Chris wrote: DOOGLE (kind of a pun in Ireland): http://en.wikipedia.org/wiki/List_of_Father_Ted_characters#Father_Dougal_McGuire Check it out on youtube ("Father Ted"). I had no idea when I named it that. Since it was based originally from OOGL (c

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Szymon Gatner
On Thursday, 12 December 2013 at 10:43:24 UTC, Manu wrote: So, I'm a massive fan of music games. I'll shamefully admit that I was tragically addicted to Dance Dance Revolution about 10 years ago. Recently, it's Guitar Hero and Rock Band. I quite like the band ensemble games, they're good party

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Chris
On Thursday, 12 December 2013 at 11:14:05 UTC, Rikki Cattermole wrote: On Thursday, 12 December 2013 at 10:43:24 UTC, Manu wrote: So, I'm a massive fan of music games. I'll shamefully admit that I was tragically addicted to Dance Dance Revolution about 10 years ago. Recently, it's Guitar Hero

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 13 December 2013 19:31, John Colvin wrote: > On Thursday, 12 December 2013 at 20:20:46 UTC, Joseph Rushton Wakeling > wrote: > >> On 12/12/13 19:52, John Colvin wrote: >> >>> Delay between people isn't really the problem, it's delay in hearing >>> yourself >>> that's the killer. >>> >> >> Think

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Manu
On 13 December 2013 19:22, John Colvin wrote: > On Friday, 13 December 2013 at 03:13:16 UTC, Manu wrote: > >> On 13 December 2013 04:52, John Colvin > >wrote: >> >> On Thursday, 12 December 2013 at 18:31:58 UTC, Joseph Rushton Wakeling >>> wrote: >>> >>> On 12/12/13 19:15, Iain Buclaw wrote: >>>

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread John Colvin
On Thursday, 12 December 2013 at 20:20:46 UTC, Joseph Rushton Wakeling wrote: On 12/12/13 19:52, John Colvin wrote: Delay between people isn't really the problem, it's delay in hearing yourself that's the killer. Think people listening to people they hear with delay for their musical cues, a

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread John Colvin
On Friday, 13 December 2013 at 03:13:16 UTC, Manu wrote: On 13 December 2013 04:52, John Colvin wrote: On Thursday, 12 December 2013 at 18:31:58 UTC, Joseph Rushton Wakeling wrote: On 12/12/13 19:15, Iain Buclaw wrote: You know, I've never had that... but then again I haven't had the fort

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-13 Thread Iain Buclaw
On 13 December 2013 03:12, Manu wrote: > On 13 December 2013 04:52, John Colvin > wrote: >> >> On Thursday, 12 December 2013 at 18:31:58 UTC, Joseph Rushton Wakeling >> wrote: >>> >>> On 12/12/13 19:15, Iain Buclaw wrote: You know, I've never had that... but then again I haven't had the

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread H. S. Teoh
On Thu, Dec 12, 2013 at 10:47:36PM +0100, Joseph Rushton Wakeling wrote: > On 12/12/13 22:13, H. S. Teoh wrote: > >Ahh, so *that's* why they do that!! I've always been wondering why > >the orchestra always seems to be out-of-beat with the conductor, and > >why the conductor's beats don't seem to li

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Manu
On 13 December 2013 14:07, Danni Coy wrote: > Have you looked at Rocksmith? I have, and I definitely want to work that in... but game-ify it a bit more. That's substantially more work though, so I think GH is a simpler first target which will get UI and presentation out of the way, encourage mo

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Danni Coy
Have you looked at Rocksmith? If I were going to spend a lot time doing a guitar/music game - I would probably look in that direction. As far as I know most audio professionals consider lantencies under 20ms acceptable but preferably smaller. from what I understand the brain itself has a latency of

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Manu
On 13 December 2013 06:42, Rémy Mouëza wrote: > If, when writting "mini and communication processing", you meant MIDI > (Musical Instrument Digital Interface) instead of mini, you may be > interesting by my bindings to the RtMidi library: > - https://github.com/remy-j-a-moueza/drtmidi > - RtMid

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Manu
On 13 December 2013 04:52, John Colvin wrote: > On Thursday, 12 December 2013 at 18:31:58 UTC, Joseph Rushton Wakeling > wrote: > >> On 12/12/13 19:15, Iain Buclaw wrote: >> >>> You know, I've never had that... but then again I haven't had the >>> fortune of being in a band where distance between

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Manu
On 13 December 2013 04:48, John Colvin wrote: > On Thursday, 12 December 2013 at 17:04:32 UTC, Manu wrote: > >> On 13 December 2013 02:28, John Colvin > >wrote: >> >> On Thursday, 12 December 2013 at 15:47:48 UTC, Jacob Carlborg wrote: >>> >>> On 2013-12-12 11:43, Manu wrote: So, I'm

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Manu
On 13 December 2013 03:43, Joseph Rushton Wakeling < joseph.wakel...@webdrake.net> wrote: > On 12/12/13 16:47, Jacob Carlborg wrote: > >> Instead I had to time the screen to get any points. >> > > Not defending Guitar Hero here, but sometimes it is necessary to follow > visual rather than sonic cu

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Joseph Rushton Wakeling
On 12/12/13 22:13, H. S. Teoh wrote: Ahh, so *that's* why they do that!! I've always been wondering why the orchestra always seems to be out-of-beat with the conductor, and why the conductor's beats don't seem to line up with the actual sound. There's quite a nice blog post describing some of t

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Peter Alexander
On Thursday, 12 December 2013 at 10:43:24 UTC, Manu wrote: Are there any music game nerds hanging around here who would be interested in joining a side project like this? I'm... interested. That's about all I can commit to at the moment :-) As for skillset... well I've been doing gamedev co

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread H. S. Teoh
On Thu, Dec 12, 2013 at 09:20:38PM +0100, Joseph Rushton Wakeling wrote: > On 12/12/13 19:52, John Colvin wrote: > >Delay between people isn't really the problem, it's delay in hearing > >yourself that's the killer. > > Think people listening to people they hear with delay for their > musical cues

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Rémy Mouëza
If, when writting "mini and communication processing", you meant MIDI (Musical Instrument Digital Interface) instead of mini, you may be interesting by my bindings to the RtMidi library: - https://github.com/remy-j-a-moueza/drtmidi - RtMidi website: http://www.music.mcgill.ca/~gary/rtmidi/inde

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Joseph Rushton Wakeling
On 12/12/13 19:52, John Colvin wrote: Delay between people isn't really the problem, it's delay in hearing yourself that's the killer. Think people listening to people they hear with delay for their musical cues, and the people they are listening to listening to _them_ for their musical cues,

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Jacob Carlborg
On 2013-12-12 17:16, Manu wrote: Sounds like your system was calibrated poorly, or there is latency in your AV setup, or your TV/stereo is cheap. There's lots of sources of latency that can affect those games. You just have to make sure to eliminate them before you can play it properly. I can ea

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread John Colvin
On Thursday, 12 December 2013 at 17:43:57 UTC, Joseph Rushton Wakeling wrote: Plugged-in performance isn't really my area, but it wouldn't surprise me if having to deal with latency is an occasional occupational challenge there -- can anyone confirm? :-) It's a big deal when recording. Low lat

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread John Colvin
On Thursday, 12 December 2013 at 18:31:58 UTC, Joseph Rushton Wakeling wrote: On 12/12/13 19:15, Iain Buclaw wrote: You know, I've never had that... but then again I haven't had the fortune of being in a band where distance between the first and back musicians is > 200 metres. (Because sound d

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread John Colvin
On Thursday, 12 December 2013 at 17:04:32 UTC, Manu wrote: On 13 December 2013 02:28, John Colvin wrote: On Thursday, 12 December 2013 at 15:47:48 UTC, Jacob Carlborg wrote: On 2013-12-12 11:43, Manu wrote: So, I'm a massive fan of music games. I'll shamefully admit that I was tragically

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Joseph Rushton Wakeling
On 12/12/13 19:15, Iain Buclaw wrote: You know, I've never had that... but then again I haven't had the fortune of being in a band where distance between the first and back musicians is > 200 metres. (Because sound doesn't travel *that* slow ;) Well, it's not _just_ about the speed of sound, t

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Iain Buclaw
On 12 December 2013 17:43, Joseph Rushton Wakeling wrote: > On 12/12/13 16:47, Jacob Carlborg wrote: >> >> Instead I had to time the screen to get any points. > > > Not defending Guitar Hero here, but sometimes it is necessary to follow > visual rather than sonic cues in performance -- e.g. the br

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Joseph Rushton Wakeling
On 12/12/13 16:47, Jacob Carlborg wrote: Instead I had to time the screen to get any points. Not defending Guitar Hero here, but sometimes it is necessary to follow visual rather than sonic cues in performance -- e.g. the brass players and others at the back of a symphony orchestra will often

Re: GuitarHero/RockBand fans... side project anyone?

2013-12-12 Thread Manu
On 13 December 2013 02:28, John Colvin wrote: > On Thursday, 12 December 2013 at 15:47:48 UTC, Jacob Carlborg wrote: > >> On 2013-12-12 11:43, Manu wrote: >> >>> So, I'm a massive fan of music games. I'll shamefully admit that I was >>> tragically addicted to Dance Dance Revolution about 10 years

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