Hi folks,
It's that time again. :) We're expanding our Design team here at
Infragistics with some interesting and challenging spots that call for some
specialization in interaction design that is not standard.
Who is Infragistics http://www.infragistics.com? Among other things, we
make Quince
Forgive me. I seem to be feeling particularly ornery right now, but this
stuff touches a nerve..
On Fri, Oct 16, 2009 at 9:42 AM, siegy adler si...@scadler.com wrote:
I’m an advocate for writing functional specs. Here are 3 reasons why I
believe specs facilitate development of Websites and
On Wed, Oct 14, 2009 at 12:28 PM, suze ingram suze.ing...@gmail.com wrote:
Hi everyone,
When would you use faceted navigation in your designs?
In design patterns, this question is addressed. For instance, in Quince,
below is what we have for the Faceted Navigation
Hi folks,
I'm really glad to say that Infragistics is looking to augment our
interaction design team. This is a team I have a lot of personal investment
in and want to see succeed and set the bar for interaction design at
[mid-size] software companies. I've been with the company for almost
Thomas Peterson said: You can't process your way to a great
product
Nobody said that. I certainly didn't. Part of having a
conversation is listening to what the other is saying.
bye
-ambrose
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new
I think drawing too many general design principle inferences from Apple is
dangerous for many of the reasons given. The main one for me is context and
purpose. Their approach works for them because of who they are and what
they are trying to make.
I thought the same thing watching the Palm WebOS
On Thu, Sep 10, 2009 at 1:16 PM, Kim Bieler kimbie...@gmail.com wrote:
I hope this isn't a dumb question, but I've been thinking about how
much duplication there is between the OS and the browser -- each has
its own navigation, its own file structure, its own applications and
plug-ins, and
On Fri, Sep 11, 2009 at 11:08 AM, Nasir Barday
nbarday+i...@gmail.comnbarday%2bi...@gmail.com
wrote:
Ambrose wrote:
They might cache apps/data locally temporarily, but it's not as permanent
as local apps.
Google Gears took this distinction away from local apps long ago, no?
---
Depends
On Tue, Sep 1, 2009 at 8:36 AM, Jared Spool jsp...@uie.com wrote:
Which makes it a practically useless term, since no two practitioners of
UCD do the same thing and nobody can differentiate quality UCD from poorly
executed UCD.
On the other hand, it may be its flexibility that enables
Hi Dave,
Okay, I'll bite. :)
On Sun, Aug 30, 2009 at 6:57 AM, David Malouf d...@ixda.org wrote:
Ambrose, I don't even see an argument to be had.
Everyone is saying, we need balance in one way or another.
Everyone has very strange ways of saying this. ;)
But
when they say it they are
*sigh*.. well, it was worth a shot. Argue on, my friends.
-a
Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
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Jared, Andrei, Charlie, et al,
I'm writing as someone working full time in the software industry for over
10 years and a hobbyist/wannabe for most of my life. I came up through the
ranks with no formal computer, science, or design education. The only
degree I hold is in history and humanities.
On Thu, Aug 27, 2009 at 2:17 PM, Jordan, Courtney cjor...@bbandt.comwrote:
But it still holds true that to the user, Joan, it wasn't immediately
learnable given a high-stress, potentially dangerous situation.
-
All this seems so odd to me, maybe cuz I can't relate directly.. If I were
On Fri, Aug 28, 2009 at 6:37 PM, Jared Spool jsp...@uie.com wrote:
Personally, I think that trying to force our notion of a good experience
onto companies as some sort of ethical obligation is an arrogant position.
Who is to say we have the right to tell other people how they should design
Seems to me that the rule of making links distinctive is far more
important if they're being used as Intriguing Branches within a larger body
of text.
You can use Command Areas (as they do) to offset groups of links and the Tag
Cloud is another case like this. Titles, especially in the context of
I agree. Seems that, as you put it, the degree of innovation needs to be
factored in as a design constraint. It seems to me that a
successful/ideal/best design is the one that best fits the context and
constraints. It may not be the most admired, but I think that's often
because the potential
I skimmed this thread with interest. I agree with the proposal that if you
want a specific action to help guide the users to know it is okay (i.e.,
sometimes clicking Back breaks things and may make some folks tentative),
then having a Back to results kind of link is good. It's a familiar
On Wed, Jul 29, 2009 at 10:09 AM, Sam Menter s...@pixelthread.co.uk wrote:
Can anyone point me in the direction of a useable design pattern for
an on / off toggle switch to be used online ie using JS / html / css
rather than flash?
Well, you could look at the Toggle Switch on the
On Sat, Jul 25, 2009 at 1:10 AM, pietro.desi...@gmail.com wrote:
It could also be related to Catholicism: God created the Heavens and
the Earth and on the seventh day he rested. Which means that his week
started on Monday :-)
A point of clarification: The Jewish tradition came before
I have a theory, which is that there is a direct relationship between the
theoretical nature of a thread and the thread length, i.e., the more
theoretical, the more replies. And its correlative that even a simple,
rather concrete/straightforward topic can be made to be theoretical in order
to
On Wed, Jul 22, 2009 at 9:24 AM, Joan Vermette jayeff...@mac.com wrote:
Here's your correction, William - a gallery of real built spaces on
Alexander's principals, from his website:
http://www.patternlanguage.com/picturegallery/picturegallery.htm
He was a real working architect with college
On Tue, Jul 14, 2009 at 10:43 PM, Dave Wood i...@bazaar.me.uk wrote:
and any guidance on whether Design Patterns is just a synonym for
Design Models or something different. I have a few academic papers
that cite Christopher Alexander's name.
Yes, for seminal work, Alexander is the (physical
On Wed, Jul 15, 2009 at 7:37 AM, Dana d...@danasmithdesigns.com wrote:
I think it's reasonable to assume that 'many' or 'most' people
don't go to the trouble of manually changing these. I'd like to
have more to support my theory, but a cursory web search on this
topic hasn't turned up much.
On Thu, Jul 9, 2009 at 2:20 PM, James Page jamesp...@gmail.com wrote:
Has anybody actually done some research into how many people it effects?
I find most times I type a wrong password it is not because of a typo,
but because it is the wrong password. Masking/Unmasking will not help here.
On Thu, Jul 2, 2009 at 4:57 PM, Alan Wexelblat awexelb...@gmail.com wrote:
I'm debating using different
chunking patterns such as an accordian or tabbed form and wondered if
anyone had an example of a favorite pattern they would recommend.
Hi Alan,
Quince has a number of patterns related
On Fri, Jul 3, 2009 at 11:08 PM, Russell Wilson russ.wil...@gmail.comwrote:
*So I’m interested… in 10 words or less, what is software design to you?*
Enter more than one if you like (as seperate comments).
Hi Russell,
Here's mine: Making digital things that work for people.
I'm surprised
On Fri, Jun 26, 2009 at 2:33 AM, Kim Bieler kimbie...@gmail.com wrote:
I wrote an article recently exploring the potential pitfalls of
designers who also do IA (in this case, wireframes) and I'd love
some feedback. I'm also interested in adding more before-and-after
examples if anyone is
Often I find I have to turn off more mood-based music (like metal, rock,
indie, etc.) because mood changes or it starts feeling repetitive and even
annoying. This stuff I can just listen to for hours (even tho Pandora
repeats a lot on this station) w/ my Bose headphones (which provide the nice
On Wed, Jun 10, 2009 at 3:09 PM, j.scot s...@nicetempo.com wrote:
Is anyone aware of a developer's reference on defining a layout grid
(or the atomic unit thereof) in Visual Studio?
Full disclosure: I work for Infragistics.
But I'm not recommending this because of that fact. It's just we
On Fri, May 22, 2009 at 12:00 PM, Robert Hoekman Jr rob...@rhjr.net wrote:
Look, I didn't make this up. I experienced it myself, and have talked about
it with many other people — they've all agreed. If this wasn't the case for
you folks that are objecting, well, then great — lucky you. But
On Mon, May 18, 2009 at 1:05 AM, Joshua Muskovitz jo...@taconic.net wrote:
What do you call someone who sits squarely on the fence between interaction
design and implementation?
By the way, Microsoft suggests (
http://windowsclient.net/wpf/white-papers/thenewiteration.aspx) that this
kind of
On Fri, Apr 24, 2009 at 12:18 PM, Dustin Savery dus...@project7software.com
wrote:
In response to your comments, Ambrose, I would agree with you IF
everything was in an ideal workplace and all developers were team
players rather than looking out for their own self-interests. Good
design
Hi Jonathon,
Overall, I think you have some valuable insights, but the way you express
them belies what I think is a wrongheaded approach to interacting with devs.
The subject line as well as numerous things in the text imply a goal of
manipulating and controlling and conflicting (and even
On Thu, Apr 9, 2009 at 12:17 PM, greg greg.petr...@sap.com wrote:
One thing I am
wondering about is how people might work with Rich Clients that
become almost sovereign over the desktop. Will there be issues or
will it be a logical place for people to fall on.
I think if it is the
On Thu, Apr 9, 2009 at 12:56 PM, chadvavra chad.va...@imedstudios.comwrote:
Silverlight = not so stable, bloated IE framework
This just perpetuates prejudice and ignorance.
The Reality
Silverlight is not an IE framework. It is based on the .NET framework,
which has been in production since
On Thu, Apr 9, 2009 at 12:56 PM, Petroff, Greg greg.petr...@sap.com wrote:
If you are working with Air or Silverlight ... where do you think it's
going? What is the current state of the tools? There yet? Not? How do we
see these changing what we do?
Well, I'm pretty familiar with
On Thu, Apr 2, 2009 at 2:45 AM, James Haliburton james.halibur...@gmail.com
wrote:
I think Google has recognized that people star things for different
reasons.
It's weird. I was just thinking about their choice of star a day or two
ago. I thought it strange at first, thinking star was
Hey this is pretty nice. I sort of feel like it's a bit much being asked
after every question if I want to answer another. I think I'd prefer just
telling me up front I can click a very prominent EXIT button to move on
once I get tired of answering questions. Then each question wouldn't
require
To your specific thoughts/questions, Liz..
On Tue, Mar 31, 2009 at 1:52 PM, Elizabeth Bacon
li...@elizabethbacon.comwrote:
If there's silicon, there's near-infinite
complexity to mold into order.
Nicely put. I would maybe say if there's software instead of silicon
(as per my recent
Good grief! I mean, really?!?
We are not cave people. We don't (only ;) ) communicate with grunts and
chest beating. We have words. Words are one of the most valuable things we
have as humans. They have real meaning. They build up language, which is
at the heart of everything else we build
On Tue, Mar 31, 2009 at 6:54 PM, J. Ambrose Little
ambr...@aspalliance.comwrote:
A bunch of irrelevant stuff..
Oops. I missed the site part. My bad..
-a
Welcome to the Interaction Design Association (IxDA)!
To post to this list
Thanks to folks for responding on this question.
*Behavior is Our Medium*
I watched the presentation by Robert Fabricant. It was interesting, very
reminiscent of some themes in *interactions* lately.
Social engineering has been around for a long time now. Using psychology
as a tool to shape
Hi Mat,
I thought you might find these posts useful.
This one talks about how the Office 2007 team decided when to use icons or
not:
http://blogs.msdn.com/jensenh/archive/2006/03/06/544499.aspx
This one talks about the importance of labels:
On Fri, Mar 27, 2009 at 3:02 AM, Jeremy Kriegel j...@moots.org wrote:
I have recently gravitated to User Experience as an umbrella term,
but I can't agree that 'User Experience Designer' is a title that
we should all use. It is too generic. I'd equate it with calling
anyone who writes code a
On Thu, Mar 26, 2009 at 9:10 AM, Carl Alviani alvi...@core77.com wrote:
The level of discourse and soul-searching within the IxD community is
incredibly high, and its theoretical tenets get debated with a
precision rarely seen in [many other professional communities], but that
discourse
On Fri, Mar 27, 2009 at 5:56 AM, dave malouf dave@gmail.com wrote:
THEN! there is the false idol of UX. What the heck? Let's fess up
and admit that UX is as jargonny as Web 2.0. It is marketing speak
geared towards a segment of our world that needed it. For so much of
Design it is just a
On Fri, Mar 27, 2009 at 9:07 AM, Richard Dalton rich...@mauvyrusset.comwrote:
I personally would much prefer to go to a 5 day, 1500 person UX conference
jointly sponsored
by ASIS, IAI and IxDA than 3, 500 person conferences.
Hear hear!!
-ambrose
On Fri, Mar 27, 2009 at 11:40 AM, David Malouf d...@ixda.org wrote:
Maybe all the people out there who want this big UX thing just
haven't found the right community for you.
This sounds a lot like one person is defining the IxDA, and if you don't
like it, you can go play on some other
On Wed, Mar 25, 2009 at 11:50 AM, Patrick Neeman
p...@usabilitycounts.comwrote:
What are people's studies/feelings about quantity box versus a link
that reads edit quantity, and then they can change the quantity?
I like simple plus/minus signs to click and increment/decrement the
quantity.
On Fri, Mar 20, 2009 at 9:37 AM, dave malouf dave@gmail.com wrote:
So if you want to research and derive
inspiration from research, or research and live by the data, that is
a choice, but I would argue that one is design and the other is not.
Dave, I think I agree. The problem with data
Not sure if anyone pointed you to it, but Indi Young published a book
entitled Mental Models
http://www.rosenfeldmedia.com/books/mental-models/last year. I
don't know if it's quite the same thing you're looking into,
but the name sparked my memory.
-a
On Wed, Mar 11, 2009 at 12:23 AM, Todd Zaki Warfel li...@toddwarfel.comwrote:
On Mar 10, 2009, at 10:40 PM, J. Ambrose Little wrote:
What I'd really like to see is with every discounting of software that
other people have built (which happens a lot here, it seems), an offering of
an example
There's a ton of talk about good design on this list (and in articles and
books and...). What I'd really like to see is with every discounting of
software that other people have built (which happens a lot here, it seems),
an offering of an example in the same space (e.g., in this case, bug
Hi Chris,
I think it's pretty common to use the Wizard pattern
(HTMLhttp://quince.infragistics.com/Patterns/Wizard.html
/Quince http://quince.infragistics.com/#/Main/ViewPattern$pattern=Wizard)
for these. TurboTax is a long-standing example in that space from what I've
seen, though doubtless
I think it can't hurt to provide another way to discover UX resources/blogs,
so I added mine to the spreadsheet.
...
In a similar vein, I registered and setup goodexperiencedesign.com not too
long ago. Right now it's just one of my blogs for talking about good (or
bad) experiences and, as much
Bill Moggridge's book, Designing
Interactionshttp://www.amazon.com/Designing-Interactions-Bill-Moggridge/dp/0262134748,
takes this explicit approach--interviewing folks who've had a big impact on
the field.
It's a pretty fun/interesting read, and there's a DVD w/ interviews, too.
--Ambrose
Thanks, Todd and Mike, for the responses.
Mike, yes, the question was specific to right-click (and apparently there
are a lot of opinions just about that), but I was thinking that maybe it's a
case of going to the doctor and saying your ear is hurting but his
professional diagnosis suggests the
I'm curious. The focus here seems to be on whether or not to use
alternate-click, with the primary concern being that it is not necessarily
discoverable.
What about other contextual command area approaches? There's the idea of
smart tags where you show an affordance when an object is selected
Hi everybody!
Infragistics, the company I work for, is sponsoring some research (i.e.,
they've asked me to do it!) on understanding and improving software UI
design and specification.
To that end, I've been contacting folks I know individually, but
unfortunately I don't scale well, so I'd like
I think Aurora looks pretty darn cool. Whoever that guy was on the other
end, it reminded me of somebody on *Prarie Home Companion*. Very folksy and
friendly. Nice touch. :)
I was surprised by a few things that I'd love to hear the thinking behind.
I do get that this is about dreaming of the
On Sat, Jul 26, 2008 at 2:48 PM, Matthew Smith [EMAIL PROTECTED]wrote:
@J.Ambrose
Can you point me to Jared's template? A quick googling produced a
few results without a template (that I could see)
Hi Matt,
I don't want you to feel defensive, but I understand where you're coming
from.
I
On Fri, Jul 25, 2008 at 9:10 AM, matthew Smith [EMAIL PROTECTED]
wrote:
@Jared
How would you best describe what Pattern Tap showcases? What language
would you change or redefine? I'd be interested to see how we can
gaurd those terms well, and honor the work of folks like yourself,
while
Hi Qixing,
I have a presentation I've given to quite a few .NET user groups (devs) and
at one architect conf (minus the .NET stuff):
http://dotnettemplar.net/downloads/good-experience-dotNet.zip
Up to Slide 28, it is introductory/rhetorical stuff for UX. Slide 28 starts
talking about
On Sun, Jul 6, 2008 at 8:02 PM, Jarod Tang [EMAIL PROTECTED] wrote:
from above, we know, design pattern more like a checking/fix skill
than a stimulation of design, from my own design experience i also
find it's true in both software design and interaction design.
Hi Jarod,
That is one
The notion of patterns and practices is fairly developed in the software
engineering field. The idea of formalized software dev patterns originates
from Christopher Alexander's series of books on the same subject applied to
physical architecture. Back quite a while ago now, some folks saw the
Are there any stellar online banking experiences out there that you know of?
--Ambrose
Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
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On Thu, Jun 26, 2008 at 12:00 AM, Andrei Herasimchuk
[EMAIL PROTECTED] wrote:
If I sat down with a few business executives and showed them two versions
of their product, as well as showed them substantial proof that one of the
products, which had been tested over a three to six month period,
On Thu, Jun 26, 2008 at 4:15 PM, Robert Hoekman Jr [EMAIL PROTECTED] wrote:
No one in their right mind would do this, but it doesn't mean your point
is accurate. I've never used a typical UCD process (well, not since
realizing it was a bad idea), but I've always had a plan at the beginning of
On Wed, Jun 25, 2008 at 7:10 AM, dave malouf [EMAIL PROTECTED] wrote:
Again, if all you want to think about is UCD as a philosophy of
empathy towards users than it needs to be considered as one part of
a greater whole of total design methods that have to include centers
of markets and
On Wed, Jun 25, 2008 at 11:07 AM, Andrei Herasimchuk
[EMAIL PROTECTED] wrote:
Design is not about having a set of standard techniques that you follow
blindly. Similarly, playing music is not about just hitting notes on
whatever instrument you play. If you want predictability or reliability
On Wed, Jun 25, 2008 at 11:39 AM, dave malouf [EMAIL PROTECTED] wrote:
Ambrose, I would ask you why have any sort of centrism at all?
I also think there is a big difference between ethics and design
methods frameworks, no? I may choose one based on my ethical
underpinnings, but first should
On Wed, Jun 25, 2008 at 7:57 PM, Jared Spool [EMAIL PROTECTED] wrote:
Since my name was cited in the original post, I did want to suggest that
I've been talking about this problem for years.
Most recently, I wrote about it here:
Surviving Our Success: Three Radical Recommendations
On Wed, Jun 25, 2008 at 10:38 PM, Robert Hoekman Jr [EMAIL PROTECTED] wrote:
As for the people who pay the checks? All they care about is getting a
great product. If you design great stuff they don't care how you did it.
Guaranteed.
Andrei, I caution you against making broad
On Tue, Jun 24, 2008 at 12:13 AM, Spencer Nowak [EMAIL PROTECTED]
wrote:
I don't think the companies you mentioned should even be considered
exceptions to the rule. Facebook and 37signals both practice
self-centered design. 37s uses all their own products internally, and
I imagine most
First off, I have to say I was surprised in the directions this thread
took. Not quite what I expected, but it is certainly interesting. Thanks
to everyone who is participating. It is great to get different
perspectives.
On Tue, Jun 24, 2008 at 2:12 PM, Robert Hoekman Jr [EMAIL PROTECTED]
Hi folks,
Following up on the recent thread about higher degrees in design and such, I
find myself very curious to know about how current or past research/higher
degrees have already advanced interaction design. Do you all have any
examples of, e.g., dissertations, theses, acadmic projects, or
Adam,
I've seen similar discussions in the software engineering field, where I
come from. And you see similar answers. Those who have invested in
schooling tend to want to defend it as important, which makes perfect
sense--nobody wants to think they wasted their time and money, and higher
On Sat, Jun 21, 2008 at 3:25 PM, dave malouf [EMAIL PROTECTED] wrote:
I am feeling from some who are arguing against degree need, that they
are also arguing against degrees for anyone.
Not I. Higher degrees of education have their purpose, to be sure.
I would argue that purely
organic
On Sat, Jun 21, 2008 at 6:06 PM, Christine Boese [EMAIL PROTECTED]
wrote:
I like that, the journey-person model. My dad became an electrician 40+
years ago, first as IBEW apprentice, then journeyman, then foreman. So long
as we get the benefits that come with it (the union or guild, for
Regarding MobileMe, it sounds like it is basically the same stuff as
Microsoft's Live Mesh announced a while ago? What is Apple doing that is
better? Or is it just that most folks here use Macs primarily?
I'm genuinely curious--not interested in a general MS vs Apple debate (or
On Sun, May 4, 2008 at 9:04 AM, Jared M. Spool [EMAIL PROTECTED] wrote:
On May 3, 2008, at 7:49 PM, Andrei Herasimchuk wrote:
Sorry Jared, unless you cite people who've told you otherwise, I'm not
buying it. I've never heard anyone in the software industry ever make the
claim they makes
Hi folks,
Apologies in advance for any topic duplication, banality, or blatant
ignorance I show here. I only dabble in IA/IxD.
I have this current thinking that goes something like this:
1. Search (be it for a Web site, application, whatever) should always just
start with a single, keyword
Hi Nick,
Thanks for jumping in with your thoughts.
I was reading the thread about prototypes and now reading this, and in both
cases, the thing that jumps to mind is patterns. Patterns are a way to both
learn and communicate good design. I won't debate the experience is highly
valuable,
, the point of
agile as well as the point of UX. They're made for each other.
What do you think? Am I missing any key components of UX?
--Ambrose
J. Ambrose Little
UXG Group Lead Codemunicator
Infragistics, Inc.
http://infragistics.com
On Feb 13, 2008 6:35 AM, Luis de la Orden Morais [EMAIL
Honestly, I was looking for something else when I came across this just now:
http://www.disambiguity.com/waterfall-bad-washing-machine-good-ia-summit-07-slides/
I thought it was pertinent because it is from a UX pro (IA) perspective and
is very relevant to the discussion here. (Also, interesting
and devs you'll be working with. Try
to figure out how to work your needs into the process they have in place and
be flexible (adapt).
--Ambrose
J. Ambrose Little
UXG Lead Codemunicator
infragistics.com
Welcome to the Interaction
to no design.
In short, I wouldn't generalize too much from your experience on the project
you mention. It sounds like that org has other problems based on your
description, such as lack of understanding of agile and/or the importance of
UX in general.
--Ambrose
J. Ambrose Little
UXG Lead
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