This was a quieter month.
Thanks.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Tuesday, April 01, 2014 5:42 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for March 2014
58 people posted 483 messages.
97
There were 92 thread titles. Here are the top 50.
New games for windows not being produced any more? 50.
wayfar mud 42.
wayfare mud 25.
smugglers 5 upcoming patch and expansion,anyone gotten far with it? 18.
wayfarer mud 17.
Cyber Assault with Mush-Z? 15.
Wayfar Mud 14.
Another question
58 people posted 483 messages.
97 From, dark.
39 From, Thomas Ward.
28 From, john.
26 From, Darren Harris.
24 From, wayne17a.
20 From, leo.
20 From, shaun everiss.
17 From, lenron brown.
16 From, Charles Rivard.
13 From, Bryan Peterson.
13 From, ryan chou.
12 From, Teresa Cochran.
11
Hope everything goes well.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Friday, March 07, 2014 11:11 AM
To: Christina
Subject: Re: [Audyssey] Audyssey babble report for February 2014
Hi Christina,
Thank you. Sorry the reports were
Hi Christina,
Thank you. Sorry the reports were late. Trying to do better now, thanks.
Going to see a doctor Tuesday just in case.
Have a good one.
BFN
Jim
I'm sorry, but I am not asking my doctor for something called Ass effects.
j...@kitchensinc.net
http://www.kitchensinc.net
(440)
Wahoo!
I was beginning to worry about you. *Smile*
Thanks for the report.
Hope you're well.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Thursday, March 06, 2014 5:49 AM
To: Audyssey
Subject: [Audyssey] Audyssey b
There were 81 thread titles. Here are the top 50.
Reviving the Wheel 26.
star wars 24.
bgt code 21.
star traders rpg now accessible on Ios 15.
X-Sight interactive gone? 15.
so who's still playing startraders? 14.
making games with skills i have 12.
Cyber Assault with Mush-Z? 11.
Rail R
64 people posted 345 messages.
41 From, Thomas Ward.
35 From, dark.
23 From, Josh.
14 From, Cara Quinn.
11 From, shaun everiss.
10 From, Chris H.
10 From, Jacob Kruger.
10 From, john.
9 From, Darren Harris.
9 From, william lomas.
8 From, Clement Chou.
8 From, Darren Duff.
8 From, Leo
bruary 02, 2014 4:50 PM
Subject: Re: [Audyssey] Audyssey babble report for January 2014
Wow. This was a pretty quiet month.
Thanks.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Sunday, February 02, 2014 11:30 AM
To: Audyssey
Wow. This was a pretty quiet month.
Thanks.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Sunday, February 02, 2014 11:30 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for January 2014
69 people posted 363
There were 92 thread titles. Here are the top 50.
MindCraft for the blind. 42.
star traders rpg now accessible on Ios 32.
Beware the Grue. 21.
A Dark Room, now an IOS iPhone game 20.
king of draggon pass help please 18.
android games 15.
The red herring of visual game recreation,was: Min
69 people posted 363 messages.
64 From, dark.
36 From, Thomas Ward.
16 From, Charles Rivard.
16 From, Darren Harris.
12 From, Bryan Peterson.
12 From, Maria and Joe Chapman.
12 From, shaun everiss.
11 From, Jim Kitchen.
11 From, Josh.
10 From, loriduncan.
9 From, Ken Downey.
8 From, J
A quiet month for me.
Thanks, Jim.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Wednesday, January 01, 2014 11:23 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for December 2013
108 people posted 1490
: Audyssey
Subject: [Audyssey] Audyssey babble report for all of 2013 part 1
287 people posted 10742 messages.
1707 From, Thomas Ward.
823 From, dark.
790 From, shaun everiss.
697 From, Charles Rivard.
344 From, Bryan Peterson.
310 From, James Bartlett.
247 From, Jim Kitchen.
247 From
code name Cygnus 16.
Errors in new MushZ version 16.
Found a new iPhone game 16.
Golf 16.
google chrome, chromevox, and games 16.
Important! Temporary list shutdown tonight. 16.
lord of the rings game thought - Re: Children'sGames was Audyssey Format 16.
My First Impressions of Change Reac
287 people posted 10742 messages.
1707 From, Thomas Ward.
823 From, dark.
790 From, shaun everiss.
697 From, Charles Rivard.
344 From, Bryan Peterson.
310 From, James Bartlett.
247 From, Jim Kitchen.
247 From, Philip Bennefall.
232 From, Cara Quinn.
209 From, michael barnes.
200 From,
There were 1988 thread titles. Here are the top 248.
A Note to XP users 243.
mac versus windows sales plus iOS question 207.
challenge for developers, post xp windows 175.
Audyssey Magazine 141.
BlindSoftware.com Is Closing 129.
The Dragon Answers Questions 127.
Some practical questions
There were 443 thread titles. Here are the top 50.
mac versus windows sales plus iOS question 207.
Some practical questions reguarding the Monopoly game 90.
Games We Like to Play [HAIRY B*** INCLUDED] 53.
BGT, Mac and More 47.
Moderator Notice: Recent Mesages 45.
The Psychology of Firs
Hi Christina,
You are welcome. I'm just happy that I can post the reports etc to the list
again.
Have a good one.
BFN
Jim
Check my web site for my 35 free games.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing list __ Gamers@audyssey.o
oh man.
Thats a large list.
71 posts are mine.
hmmm dark has almost 100 and tom ward well 140 wow.
Ofcause this report does tell us who is active on here and how much is done.
At 02:36 AM 12/2/2013, you wrote:
88 people posted 711 messages.
140 From, Thomas Ward. 98 From, dark. 71 From, shaun ev
Of Jim Kitchen
> Sent: Sunday, December 01, 2013 8:37 AM
> To: Audyssey
> Subject: [Audyssey] Audyssey babble report for November 2013
>
>
> 88 people posted 711 messages.
>
> 140 From, Thomas Ward.
> 98 From, dark.
> 71 From, shaun everiss.
> 63 From, Charles
Thanks, Jim.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen
Sent: Sunday, December 01, 2013 8:37 AM
To: Audyssey
Subject: [Audyssey] Audyssey babble report for November 2013
88 people posted 711 messages.
140 From, Thomas Ward.
98
There were 120 thread titles. Here are the top 50.
Audyssey Magazine 72.
Moderator Important Message 64.
Any Accessible Android Games 60.
Running silent steel under win7. 37.
Audyssey 25.
iOS audio horror games. 25.
Hack and Other Simple Games 24.
code name Cygnus 16.
Important! Tempora
88 people posted 711 messages.
140 From, Thomas Ward.
98 From, dark.
71 From, shaun everiss.
63 From, Charles Rivard.
32 From, Darren Duff.
26 From, Cara Quinn.
26 From, Teresa Cochran.
16 From, Josh.
16 From, Ken Downey.
10 From, loriduncan.
10 From, Phil Vlasak.
9 From, Dakotah Rick
well its why I still use my xp laptop for gaming.
Most of the old vb6 games do not work right on 7.
The newer ones do thank goodness.
At 02:49 AM 11/9/2013, you wrote:
Hi Dark,
Yeah, I agree with you. I don't have a problem with Azabat producing
card, puzzle, and board games. As I recall they w
Yeah as games get bigger and bigger I can see the reason.
I have several games given to me which are 1 or 2 gb in size loaded
on my drive.
And I have the old silent steel which I loaded on drive and made the
cfg file run it all from the drive which is 2gb.
So having 20 gb of installed game on m
Hi Dark,
Yes, exactly. It is the high definition cut scenes, 3d graphics, etc
that accounts for 90% of the size of modern games. The sounds and
music is certainly a factor, but not as much as the graphics.
To give you an example I was looking at Star Wars Battle Front, that
is a game from a few y
Hi Dark,
I do take your point, and for the most part agree with it. That is
very bad, and a very sad state of affairs when organizations like the
RNIB treat something like Azabat as the best solution in terms of
games when Jim Kitchen's or Spoonbill's games are cheaper and much
better examples of
7:17 AM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Charles,
Smile. I just couldn't resist mentioning it seeing that it was ironic
you were busting Shaun's chops for not reading his messages and turned
out you obviously hadn't done that yourself.
Cheers!
On 11/7/13, Charles Rivard wr
Hi Tom.
Your very right about games, however bare in mind what takes up a huge
amount of space is graphics! especially the hyper complex, performance heavy
3D nonsense that most games have nowadays, just look at the relative size of
audio and visual files.
Of course, we've not had a complete
Hi Tom.
Well the Vb issue is a separate one, but to just concentrate on design for
the second, I agree taht there is a place for games like Azabat, and
certainly they have produced some unique games, however what irritates me
about their company isn't just the running from the cd it's the atti
Hi Charles,
I know, but I can see their rationality to a point. The fact of the
matter is most people world wide who are blind and low vision are over
the age of 50. So that much make sense. However, as Dark has stated
many times the majority of their funds are gotten through wills and
charitable
Hi Dark,
Yeah, I agree with you. I don't have a problem with Azabat producing
card, puzzle, and board games. As I recall they were one of the first
to come out with an accessible Drafts game. What always got on my wick
is the way they implemented their games by running them directly from
the CD.
Hi Shaun,
Well, these days most newer games come on DVD not CD, and the really
high-end games for Play Station III etc come on blue ray discs. There
are many good reasons why companies do this. Besides being able to use
it as a type of copy protection, forcing people to physically own the
media,
Hi Charles,
Smile. I just couldn't resist mentioning it seeing that it was ironic
you were busting Shaun's chops for not reading his messages and turned
out you obviously hadn't done that yourself.
Cheers!
On 11/7/13, Charles Rivard wrote:
> Yep, I missed that one, as we all do, occasionally.
Dark sadly I know a lot of sighted games that still run from the cd
or need the cd for varification when run so I think while a lot don't
that this seems to be an industry practice rather than a minority one.
I don't care for this either.
it puts extra ware on the drive and disks, and for a lot
hi Dark,
Certainly I can offer up a zip archive of he complete magazine.
Although, I think it will be a single document with links, headings,
and imbedded anchor tags which will be easier to work with rather than
a separate page for each article or section.
Cheers!
On 11/7/13, dark wrote:
> Plu
Hi Charlse.
While I won't say the rnib's attitude makes sense I am quite aware why they
have it.
Actually, where as with deafness or mobility issues there is a good
proportion of people who have them in younger life, the majority of blind
people actually are! over the age of 70. Last estimat
Hi tom.
Even in the Uk, though the attitude of the rnib is held by some
organizations, there are some who are better. People may remember a few
years ago the organization Guide dogs organization I've always been a major
fan of for their generalized good attitude and habbit of pushing people t
at least 70, or that all
people who need to use a wheelchair are at least 70. It makes no sense!
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, November 07, 2013
: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, November 07, 2013 4:53 AM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Charles,
I just had to point this out to you, but I found a spelling mistake in
this message. You meant to spell find, f i n d, and you typed
Hi Shaun,
Well, I think it goes without saying that many people have long
standing biases when it comes to the blind and that includes some
organizations and agencies who should know better. Organizations like
the R.N.I.B. mainly deal with the elderly on a daily basis so have
totally geared their
t;dark"
To: "Gamers Discussion list"
Sent: Wednesday, October 30, 2013 4:34 PM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Charlse.
when it comes to games like swamp, shades of doom etc, I disagree
they are! designed for "the blind" as you ubiquitously put it.
In br
07, 2013 11:02 AM
Subject: Re: [Audyssey] Audyssey
Hi Shaun,
As for a flat text document that is no problem. As you probably
already know you can go to any HTML web page and save it in Firefox,
Chrome, or Internet Explorer as text. So converting HTML to text is
rather easy.
I would not however r
Hi Shaun,
As for a flat text document that is no problem. As you probably
already know you can go to any HTML web page and save it in Firefox,
Chrome, or Internet Explorer as text. So converting HTML to text is
rather easy.
I would not however recommend redistribution of the magazine in Word
docu
Hi Charles,
I just had to point this out to you, but I found a spelling mistake in
this message. You meant to spell find, f i n d, and you typed fond, f
o n d. Maybe you should practice what you preach? :D
Cheers!
On 11/6/13, Charles Rivard wrote:
> A good idea is to listen to your message bef
Hi Shaun,
Actually, running an FTP server is not all that expensive. If someone
wants to he or she can do it from home using an extra desktop PC and
some open source FTP software. Personally I'd setup a Linux server for
this purpose since I know all the software I need is free and
relatively secur
Hi Shaun,
Yes, I know that already. In case you have forgotten I am presently
running Wordpress on the USA Games site, but have not written a blog
entry on their in a long time. So I am quite familiar with downloading
and installing Wordpress on a website.
Cheers!
On 11/6/13, shaun everiss wrot
Hi,
Well, it make sense that accessible games be aimed at a specific
target market. As I have said before reaching universal accessibility
is really difficult to do unless it uses very simple user interfaces
such as text which is good for blind, deaf, sighted, etc but is still
not right for everyo
Well you can run wordpress off the audyssey server.
wordpress.com hosts your blogs.
wordpress.org allows you to download wordpress.
I have a site on wordpress.com but I have also co admin with someone
that has a site directly on a server with wordpress.
At 11:20 PM 11/6/2013, you wrote:
Hi Sha
Well to be honest the best solution is to have an ftp server but as
general users probably don't have the cash to afford a remote ftp or
have the means to run one without going over their cap or unless
spending more on the data it may as well be impossible.
Dropbox is good if you share folders a
I aggree.
Having more fludic intros and endings is better.
I also aggree that the podcast should be a secondary rather than primary.
I still have family with dialup.
I also think the magazine should be in html but also have a
traditional text file or word document or at least more formats than
w
: [Audyssey] Audyssey
Hi Darren.
I've already done several of them including smack me, The nightjar, entombed
and swamp, and I'll add others as I add entries for more games.
Beware the Grue!
Dark.
---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail
Hi Darren.
I've already done several of them including smack me, The nightjar, entombed
and swamp, and I'll add others as I add entries for more games.
Beware the Grue!
Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@au
Feel free as they will always be there.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, November 06, 2013 2:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audyssey
hi Darren.
Thanks, that's great. I'll bang
Gamers Discussion list'"
Sent: Wednesday, November 06, 2013 7:13 PM
Subject: Re: [Audyssey] Audyssey
Not a problem. Find all my podcasts at
http://www.sendspace.com/folder/ocy1v2
Hth.
Darren.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent:
Not a problem. Find all my podcasts at
http://www.sendspace.com/folder/ocy1v2
Hth.
Darren.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, November 06, 2013 9:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audyssey
Hay
Hi Dark,
Thanks. Well, I'll certainly let you know once we get some sort of
schedule or plan worked out, and then we will see who can do what
when.
Cheers!
On 11/6/13, dark wrote:
> Hi Tom.
>
> Depending upon how often it was required I would be glad to reccord an intro
>
> and ending comments
what I've done with mine, and the podcasts folder is at:
http://www.sendspace.com/folder/5iyo50
Hth.
All the best,
Dark.
- Original Message -
From: "Darren Duff"
To: "'Gamers Discussion list'"
Sent: Wednesday, November 06, 2013 2:06 PM
Subject: Re:
...@audyssey.org] On Behalf Of Thomas Ward
Sent: Wednesday, November 06, 2013 5:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audyssey
Hi Shaun,
Well, we could have stock intros and endings, but that doesn't seem like a
good idea to me. The majority of podcasts have new intros and endings
ugh a search
engine. There are free ones available. HTH.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, November 06, 2013 4:40 AM
Subject: Re: [Audyssey] Audy
I can see where you are coming from.
Accessable games seem to be routed at one dissability or another.
Now ofcause I am blind so I concentrate on that but it does get me
thinking what others are out there.
I do aggree with the universal access thing myself.
At 12:22 AM 11/1/2013, you wrote:
Hi
Hi Dark,
Yeah, I know. That irritates me as well. I'll be going through the
Audio Games Forum, find a Dropbox link for something I want to
download, and discover the link has expired. Dropbox has its use such
as sharing a podcast, with a friend or two, but not for storing weeks
or months of podca
Hi Shaun,
As I said before the senior editor of the magazine actually puts the
magazine together. If we were talking a professional magazine like
News Week, Readers Digest, Popular Mechanics, etc there is a senior
editor who goes through and selects the articles that will go in the
magazine, orga
Hi Shaun,
Well, I know a lot of people are a bit lazy in regards to spelling,
proper grammar, punctuation, etc but I think the also forget that
practice makes perfect. The more a person gets use to spelling words
correctly, adding correct punctuation, and using proper grammar in a
casual document
Hi Tom.
Depending upon how often it was required I would be glad to reccord an intro
and ending comments to the podcast, (I could definitely do a monthly
commitment but weekly might be a struggle).
Though equally it might be a good idea to have whoever was responsable for
editing various par
Hi Shaun,
Well, that could be a problem, but I think what we are looking for in
terms of article submissions that are submitted using international
English. I'm not sure but I believe that is usually U.S. English
unless otherwise noted. Plus there are plenty of other proofreading
tools besides Mic
Hi Shaun,
Well, that may be the case, but as I said earlier on list I think if
we do decide to setup a blog we will run it directly off the Audyssey
server. I would like to keep everything together on the same site,
same server, etc.
Cheers!
On 11/6/13, shaun everiss wrote:
> well I do use wor
Hi Shaun,
Well, we could have stock intros and endings, but that doesn't seem
like a good idea to me. The majority of podcasts have new intros and
endings based on the content per episode if for no other reason to
give the date of the cast, the episode number, and the contributor or
contributors t
One thing that is not touched on as ar as I know is the dictionary used.
When I used to use office, it always used the us dictionary.
and the program made it quite fiddly to make
that change to another dictionary stick.
so some words were wrongly spelt by the checker for my country.
Yes I coul
6:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audyssey
Hi Darren,
Well, that certainly would be a start. Of course, it would be nice to edit
them and have a uniform introduction and ending for the Audyssey podcasts
etc.
Cheers!
On 10/30/13, Darren Duff wrote:
> I already have many
I aggree with dark.
I am a bit lazy in this reguard, but then
I can't remember my last article I did so who knows.
At 11:29 PM 10/31/2013, you wrote:
Hi Kara.
What I meant is it is unfair to lumber an editer with the job of
spellchecking every single article. An editer certainly can check
for
well there are 2 ways to handle those.
1. have the intro and endings prerecorded then just put them in or
have new intros and endings each time.
The second approach could allow for changes, in content, etc.
The first one would allow easier and quicker implimentation though
they would be the s
Well sertainly I'd like some catogry system but I wouldn't like a
entire giant list as I feel there would be to many though I aggree
that that would be good.
I actually don't have to many, more things like catogries and extra
indexes means more to track.
At 09:40 PM 10/31/2013, you wrote:
Hi
I aggree tom nothing is 100% accessable.
same as nothing is 100% secure.
I just got a notification of yet another ms security update.
At 09:25 PM 10/31/2013, you wrote:
Hi Dark,
Definitely true. No game in the universe is 100% accessible to
everyone else in the world. It can be something as sim
Well editors should correct mistakes though those that do post should
indevour to fix as much as they can.
Editors in some cases do put the magazine or whatever together unless
its handled by someone that puts things ttogether before distribution
at least that is what I understand of the deal.
well I do use wordpress, and do in fact have it
on 2 such blogs one of which I own.
At 09:10 PM 10/31/2013, you wrote:
Hi Cara,
Well, that is an interesting suggestion to be sure. One advantage to
havig a blog such as Wordpress is that people could leave feedback for
the author's and comment o
Hi Tom.
I also would not recommend dropbox unless you have the space money and
bandwidth for perminant hosting, indeed it somewhat irritates me when
someone on the audiogames.net forum asks for something, say an old copy of a
now abandoned game, an audio demo or whatever and someone just provi
Hello Shaun,
I don't think that we need a bunch of editors. One or two dedicated
editors is really all we need. It is just a matter of getting the
editors we do have to set aside personal time etc and get it done. We
can do it, and it doesn't require an army of editors to put together a
basic e-ma
al Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, October 31, 2013 6:18 PM
Subject: Re: [Audyssey] Audyssey Magazine
Hi Charles,
Well, yes, but I think Dark's point was that the author's rough draft
should attempt to be spell check
you are right there tom.
If you still think there is a need then I'll definate like to help edit it.
If we are serious in turning this magazine from old crappyness into
the wow I had about 10 years ago we need a few things.
1. A group of editers and such that handle things, true a lot
does co
Well you sertainly have hit the zombie right there.
I know our local blind org has experimented with audiogames sertainly
knows about them.
Would they publish an interesting mag, probably but I am not sure
about the reviewing process.
We would need editers and people in all countries that had o
Hi Tom.
Well remember I did make these several years ago, and they were primarily
intended for blind cool tech where people generally had the ludicrous stuf
on occasion.
If I were to do some more they might only be slightly ludicrious (though I
can't promise complete lck of ludicrosity!),.
Hi Dark,
Ah..I just listened to these podcasts. Shall I say they were
interesting although I think you flipped out too much over the word
podcast. It was funny if a bit ludicrous. I was hoping for something a
bit more serious minded for Audyssey. :D
Cheers!
On 10/30/13, dark wrote:
> Hi B
Hi Bryan,
While I understand someone's concern usually a good spell checker will
accept both spellings for a word. For instance, ambiance can be
spelled a m b I a n c e or a m b I e n c e, and LibreOffice will
accept both without complaint. So I don't know that Americanizing
someone's article is
ginal Message-
From: Thomas Ward
Sent: Thursday, October 31, 2013 6:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audyssey Magazine
Hi Charles,
Well, yes, but I think Dark's point was that the author's rough draft
should attempt to be spell checked and proofread for erro
Hi Dark,
Point well taken. Obviously, Audyssey has always been primarily
concerned with games for the blind and low vision, and that will
remain our primary focus. Really, what I said earlier was a throw away
comment and too much has been made of it as my actual meaning and
intent got lost somewhe
Hi Dark,
Submitting articles for newspapers and other publications such as
magazines is the same. It is the author who is responsible for his or
her spelling and proper use of grammar. Although, the editor may make
corrections or point out errors that need to be made before the
submission is accep
Hi Charles,
Well, yes, but I think Dark's point was that the author's rough draft
should attempt to be spell checked and proofread for errors before
being submitted to the editor therefore making the editors work a bit
easier. I know in my own case whenever I write a document in
LibreOfficeOrca al
Actually charlse, for editing articles for academic publication at least, I
can tell you for certain that they don't!
Editers are responsable for length, content, suggestions of alterations, but
spelling and grammar is held to be the responsability of the author, as is
layout and references.
The job of an editor is, well, to edit. This includes spelling and grammar
if necessary.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Thursday, October 31, 2013 5:29 AM
Su
Fair enough tom, that sounds like an idea, I just wasn't sure how much you
were going to go into this, after all while I completely and absolutely
agree that looking outside vi access is a good idea, at the same time it
does need to be part of the considderation.
Just to give an example, when
Hi Dark,
That's precisely what I am talking about. Having a page where people
can look up largely universally accessible games, or stating in a
review that game x is almost universally accessible. That is basically
all I was getting at to begin with.
Cheers!
On 10/31/13, dark wrote:
> Hi Tom.
>
Hi Dark,
Ah, that makes sense, and I agree that the person submitting the piece
should do his or her best to spell check and proofread the document
before submitting it to the editor for final editing and inclusion in
a publication.
On 10/31/13, dark wrote:
> Hi Kara.
>
> What I meant is it is u
Hi Tom.
Well if in effect what we're saying is that textual games such as
gamebooks, brouser games etc are accessible to anyone with an alternative to
read print even if they cannot hear, why not just have a page somewhere on
the site saying as much or note it in appropriate reviews of games.
I don't see why we couldn't do that! :)
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Thursday, October 31, 2013 6:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audyssey
Hi Darren,
Well, that certainly would
Hi Kara.
What I meant is it is unfair to lumber an editer with the job of
spellchecking every single article. An editer certainly can check for
content or length or whatever, but just the dull mechanics of getting words
spelt write is really up to the author.
Heck, if you submitted an academ
Hi Darren,
Well, that certainly would be a start. Of course, it would be nice to
edit them and have a uniform introduction and ending for the Audyssey
podcasts etc.
Cheers!
On 10/30/13, Darren Duff wrote:
> I already have many game podcast reviews. I think many of you have heard
> them. I wou
mers rather than the stick-in-the-muds
of ancient stereotypical history of ignorance.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Wednesday, October 30, 2013 4:34 PM
Subject: Re: [A
Hi Shaun,
Sigh...I think you are making a big deal out of nothing. There are
always solutions for the things you seem to think are barriers to
developing high quality accessible games.
Let's take licensing. If a developer is only interested in developing
games based on trademarked and licensed ch
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