On Thu, 22 Apr 1999 23:58:31 +0200, Mari van den Broek
wrote:
Sunrise doesn't sell Lilo nor No Name. I don't remind clearly if
I also tried to contact KAI several times, but no answers...
As I've told in any other message, KAI didn't used to answer
messages. This, joined with his lack of
On Sun, 11 Apr 1999 19:43:04 +0200, Laurens Holst wrote:
Sony RS232, Sunrise RS232, they can all reach 115k2.
Sunrise I guess so... Sony, I guess not...
I think AccNet can too.
Nope. It is just a cartridge for 'docking' a non-PnP internal
modem. It goes at the speed of the modem as well as
Hello boyz
If everything goes well, Rob Hiep from Sunrise will have for
sale, the last Spanish creation:
N U T S
made by KAI Magazine
(The same author of No Name)
What's that? That's a DOUBLE DRAGON-like game.
There are seven stages, two simultaneous players and a little of
visual stages
On Thu, 22 Apr 1999 13:57:05 +0200, Bart Schouten wrote:
Hiya,
If sunrise is still alive, why don't I get my Bozo royalties
anymore? :)
HAHAHAHAHA! lol!
_Gone with the wind Mode ON
Frankly, I don't give a damn!
_Gone with the wind Mode OFF
XDDD
Seriously, ask Rob Hiep.
Seriously 2, buy Nuts.
On Thu, 22 Apr 1999 15:41:14 -0100, Marco Frissen wrote:
At 09:39 AM 4/22/99 +0100, you wrote:
:If everything goes well, Rob Hiep from Sunrise will have for
:sale, the last Spanish creation:
nice, but why don't I _ever_ get any games sent? I used to
have a games-abo, but all of a sudden
On Tue, 20 Apr 1999 17:03:22 +0200, Coen van der Geest
wrote:
Yes, true. They ask rediculous high costs for it. A finnish friend
of mine once send 17,50 guilders by bank and I got 2,50
guilders (a bit more than 1 euro) from it...
Why do not use an IPO? (International Post Order)
It seems to
On Wed, 21 Apr 1999 13:32:49 +0200, Bart Schouten wrote:
What Klaas de Wind died?
Is that a bad joke?
I guess not.
He was the founder of Msx club friesland if i am right...
That's sad if it's true...
As far as I recall, Robert Vroemisse -if I'm not wrong, placed a
message on mailing list
On Sun, 11 Apr 1999 14:20:01 +0200, Laurens Holst wrote:
In Japan KOEI is still going strong...
Can somebody explain me what KOEI is or what it stands
for???
I once read it meant 'honor'. Right? Wrong? I dunno.
CYA
Get
On Thu, 1 Apr 1999 21:17:18 +0200,
[EMAIL PROTECTED] wrote:
Hey people, check your shoelace!!!
Eh... haha... ha? Uh... (^^!!)
Like a farmer with toothpain (another Dutch expression,
if someone laughs like he doesn't like/understand it)
Ehmmm, making a digression...
I dunno why, but I
On Wed, 17 Mar 1999 13:43:22 +0100, Anne de Raad wrote:
Hi...
Wat is the status for the moment?
Je hebt nog geen reactie gegeven op mijn vorige mail
(Waarin ik een belachelijk laag offer deed :)
Is die Snatcher nog steeds te koop, enzo ja, voor hoeveel??
Hm, really?! There is an original
On Wed, 10 Mar 1999 00:26:54 +0100, C2BBS#2 wrote:
Hola Nestor, la familia bien ?no?
Nestor, when will the next number of your magazine come
out?
Let me see... Uhhm... number 13. The same number in which
FKD disappears...
Don't jinx the thing...
[Mode sarcastic ON]
If Konami makes a new
On Thu, 04 Mar 1999 16:40:22 +0100, Manuel Bilderbeek
wrote:
Afaik, Eaglesoft, Methodic Solutions, Jaleco, Eurosoft, etc... is
Jaleco too? I'm not so sure...
CYA
Get EuroLinked!!! [EMAIL PROTECTED]
MSX Mailinglist. To
On Sat, 20 Feb 1999 01:01:16 PST, Rieks W. Torringa wrote:
Hey
I'd preferred they would translated Emerald Dragon and/or
Xak I instead of all this mess.
Does anybody know if these rumours of Xak 1 already being
translated by someone are just rumours or truth ? If nobody is
translating Xak
On Sun, 21 Feb 1999 23:16:27 PST, Rieks W. Torringa wrote:
I heard rumours, some years ago, maybe three or four or so,
that there already was a Spanish translation of Randar 3 in
Spain... Isn't that true ?
Yes, it's true. Elvis Gallegos, now known worlwide as the
gfxman for Sonyc :P, was in
On Fri, 19 Feb 1999 23:29:18 +0100, Hans-Peter Zeedijk
wrote:
Do I always need a seperate powersupply for a harddisk?
Only if the drive is relative new or for use in Laptops (e.g.
Quantum LPS series)
I had one of those drives build into a Phillips 8250 with no
problems.
You mean 2,5" HDDs,
On Thu, 18 Feb 1999 12:56:37 +0100, Herbert Kloseck wrote:
Hi!
Does anybody know, what the current state of the
SNATCHER-translation is? Two years ago Oasis
announched this tranlation available for Zandford 97.
Oasis is gone. They told me they had very advanced the
translation but seemed there
On Mon, 15 Feb 1999 18:39:26 +0100 (CET), Frengo wrote:
most big rectifiers can hold peek currents from more then 50A
but only for a very , very short time.
But if the fuse is 3A, does not burn if current is more then 5A ?
Hell yes... but the process takes a little and if the peak has
gone
On Sun, 14 Feb 1999 22:42:26 +0100, Erik wrote:
when you have a 8280 with a lot of extra's build in you can
use scotkie diodes , the are expecive
I'm not a master on electronics but I do not recall any scotkie
diode...
You mean schottky, don't you?
CYA
On Mon, 20 Apr 1998 22:44:38 +0200, Erik Maas wrote:
Hello to all
Erik, more than you, I am answering Willem, but I've taken your
mail as basis for doing it.
(Translation: Nice you are busy with new developments for
MSX. It's only a pitty that by this hardware we are dependant
on your
On Fri, 20 Nov 1998 09:44:09 +,
[EMAIL PROTECTED] wrote:
Aloha,
Bon dia paio:
Right, ITF-14 (for big boxes containing more than one box of
product) and UPC-A (USA) and then ISSN for mags. and
ISBN for books, if I'm not wrong.
Ehm. At least not completely right :-)
Oh pity! I won't get
On Sun, 30 Aug 1998 02:28:48 +0200, Konami Man wrote:
Hoi Nestor:
Damn! Now I'm having problems with my SCSI ZIP drive. I
(Spanish) Se jodió la burra!
And I'm not the first problem having these problems.
Well, Nestor, I always said you were a bit problematic, but not a
problem yourself!!!
On Thu, 15 Oct 1998 12:14:41 +0200 (MET DST),
[EMAIL PROTECTED] wrote:
Anyway this was my experience, thanks goodbye
Do you wanna another one? At Spain, two/three years ago I
saw at the Finance Delegations that the computer at
Payments department was a 8235 with a green monitor.
Also, when I
On Thu, 22 Oct 1998 18:42:27 +,
[EMAIL PROTECTED] wrote:
Grauw wrote:
I don't know where to get MEGASCSI either.
You can build one yourself!
Look at Takamichi's page for instructions:
http://www.bekkoame.or.jp/i/takatemp/gtinter.htm
Try with Manuel Pazos at [EMAIL PROTECTED]
He distributes
On Mon, 14 Dec 1998 15:50:17 +0100, Stefano Fronteddu
wrote:
At 09:19 PM 12/12/98 +0100, you wrote:
Hi msx people,
two days ago a friend of mine, an amiga fan, asked me if
MSX has a browser for internet. I were not able to give him
an answer ! Help me ! Do you know somthing about
software
On Sun, 23 Aug 1998 11:40:36 +0200, Konami Man wrote:
I continue with MSX for many reason. One of these is that WE
HAVE NOT 3D GAMES, and I hope we will never have it.
I'd like greatly that someone would attemp a 3D vectorial (solid,
please) or at least something like Head over heels,
On Wed, 27 Jan 1999 11:14:09 +0100, Robert Vroemisse
wrote:
I am interested but I have a few questions:
-What language is the magazine. When it is Japanese I don't
want ik because
I can only watch pictures then.
-How big is the magazine (how many pages)
-Full color/black, white?
It is a
On Wed, 02 Sep 1998 11:19:52 +0200, Konami Man wrote:
But the best, I think, is Maze of Galious. Too simple graphics,
yes, but...
the game has a I-don't-know-what-that-I'don't-know-what-it-is,
that makes it magical! What about converting it to MSX2?!
(hum, luckily, to dream is for free...
On Tue, 25 Aug 1998 20:49:20, Ricardo Jurczyk Pinheiro
wrote:
games in MSX 1. Of course, they were 'translated', like Army
Moves, Navy Moves, Survivor, Starquake, all that games from
Opera Soft and Zigurai, etc.
Army and Navy Moves were Dinamic.
Starquake was... Bubble Gum???
Survivor was
On Fri, 3 Apr 1998 08:02:25 +100, Zon Remco van der wrote:
I heard there will be a Turbo R game called 'Moonlight Saga'.
Error: There ALREADY is. Since april-may'97 or so, to be exact.
All I know it is for tR only and it will support Midi and 1Mb. Oh
yeah, it was/is made in Japan.
That's Ok.
Hello to all:
I am Ramon Ribas, from Barcelona, Spain.
I am writing you those lines as an organizer of the Barcelona
meetings and member of the MSX Friends Association. The
objective is to advertise the next Barcelona meeting -the XIII-
which is going to be celebrated the next may and making
On Mon, 23 Nov 1998 16:20:39 +0100, J. Lautenbag wrote:
By the way, although in "real life" most things are
(unfortunately) numbered from 1, building stories are
numbered from 0. But somehow floor zero is given a special
name (ground floor or something like that).
You're wrong. In English,
On Mon, 25 Jan 1999 19:03:17 +0100, TFH wrote:
|I founded an old magazine of videogames for computers, it
told about MSX
|/ C64 / PC
|and i read a reviews about a new computer (new in the 1987)
it was the
|Philips NMS 9100 but it doesn't tell if is an msx or a PC, i want
This machine was an
On Tue, 31 Mar 1998 00:49:08 +0300 (EEST), NYYRIKKI
wrote:
Lads, I've got a 80 Mb-SCSI HD yesterday, from Seagate
(unfortunatelly I can't remember the model). But I need a Park
utility, to avoid any problems regarding to it. I'm using a
Mega-SCSI as my SCSI controller card, I don't know if
Hello to all
I am sure you all are either finishing your projects and/or
wondering what will be at Tilburg for buying.
What about buying a GREAT game?
If so, stay a while in front of the stand of Sunrise and get stoned
while seeing in action Be Bop Bout, from Mar'z Productions,
Japan. (Yeah,
On Sun, 23 Aug 1998 21:56:10 +0300, Alex Wulms wrote:
I can not completely agree on this. Games like Jedi Knight and
Diablo are very playable indeed. They can match any game
ever released on MSX. Ofcourse, a lot of crap is released on
the PC. But on the MSX also a lot of crap was
released.
On Wed, 14 Oct 1998 19:08:24 +0100, Stefano Fronteddu
wrote:
Excuse me for the gaffe ! I know that my English is not perfect
Jodeer... I just was kidding! ;-)
What a lack of humour you have! Smile, it's free... :-)
CYA
Hello to all
I have downloaded the Robocop disk version.
It crashes in my Turbo R. With and without Dos2, with or
without poke, with or without HDD, with or without R800, with
or without map.com...
Please, am I doing anything wrong?
CYA
Hello to everybody
I need a guy able to translate from Dutch to English some
articles.
Any charitative soul over here?
CYA
Get EuroLinked!!! [EMAIL PROTECTED]
MSX Mailinglist. To unsubscribe, send an email to [EMAIL
On Mon, 24 Aug 1998 17:01:19 +0100,
[EMAIL PROTECTED] wrote:
Well, I like all the games that are good, 3D, 2D... 4D?... ;-)
I'll show you all a 53-D game:
DDDDDD D D
D D D DD DD D
D DD D D D D DDD
D D D D D D D D
DDD D D D D
}:O
On Thu, 17 Dec 1998 20:50:27 +0100, Stefano Fronteddu
wrote:
Hi to all of YOU,
I've read on pages of ESE that it's possible to find on the net
documents that explain how to build a SCSI interface for MSX.
I've not found any english document, can someone say to me
an address good for this ?
On Tue, 21 Jul 1998 22:41:48 +0200, Richard Bosch wrote:
does anybody know where i can find a msx emulator that fully
works.
In your imagination!
Specially if you want support for T-R and 2+ functions (and
more 'important', games).
Just kidding... It's the heat of the summer, I guess.
Really,
On Mon, 23 Mar 1998 15:53:22 +0100, [EMAIL PROTECTED]
wrote:
Hi Jeroen
Recently I received a SONY HBI-V1 video digitizer cartridge. I
received it with only one diskette (Japanese texts written all
over it) and no manual or diagram describing how to connect
it.
I'd be really pissed with the
On Tue, 17 Feb 1998 13:04:54 +0100 (CET),
[EMAIL PROTECTED] wrote:
Does anyone know where I can get 720 Kb. disks.
My MSX (nms 8245) hates 1,44 Mb disks!!
Try putting a chunk of adhesive tape on the backside of the
hole of the HD disk.
CYA
MSX Mailinglist. To unsubscribe, send an email
On Thu, 24 Sep 1998 22:01:56 -0200, Leonard Silva de
Oliveira wrote:
Ohter thing Why you want to hide your VDP handling
routines ?
I just don´t know why the good programmers don´t want to
show how to do that incredible VDP tricks to the beginer
proggramers
I´m sure that
On Wed, 20 Jan 1999 17:48:22 +0100, Alessandro Molina
wrote:
for the Amiga, i had an msx and an amiga and now i have a
pc... i'm sure that the best musics WERE for amiga like
Cannon fodder tittle song
'War isn't so fun...' Is this one, with a reggae rithym?
the musics of the msx version of
Hello to all
A friend of mine is translating the instructions booklet from
Animecha.
Animecha is a Japanese utility for making pictures and creating
sequences of animations.
It has been created by Mar'z Productions, the same authors of
Be Bop Bout.
I've heard lately that there's a little
On Sat, 30 Jan 1999 15:09:42 +0100, Laurens Holst wrote:
in smaller pieces. Only 'shortcoming': it needs MSX-DOS 2.
Dos2 RULEZ!!!
I was wondering... is there still anybody who hasn't got
Dos2???
Answer: At Spain, for example, until the massive arrival of HD
interfaces such as Novaxis,
On Thu, 08 Oct 1998 11:22:39, Ricardo Jurczyk Pinheiro
wrote:
And is this all the future? Translating Xak I, Snatcher and
Emerald Dragon???
I hope not. Why not we develop new application
software, instead of only making games? I think a good
application can be much more useful than a
Hello dudes:
I am glad to say EuroLink#4, your favourite MSX Diskmagazine,
has been finished.
You can found it at the stand of MSX-NBNO (producers of
XSW Magazine) in this fair of Zandvoort. It is totally written in
English and works in a MSX2 with 64 Kbytes or higher.
What are the contents
On Fri, 4 Sep 1998 16:09:15 +0200, Laurens Holst wrote:
Who!
???
The word for stopping the horses (my dictionary says so)
I realized a year ago or so that we had lost some years ago
our chance to evolve from MSX2-128K-FM.
If we haven't been able to evolve the standard of
development
On Sun, 6 Sep 1998 16:24:52 +0200, J.P. Zeedijk wrote:
I think joynet is a better name for the standard. Joycom could
be a good name for a serial/modem port from a joystick port.
Diplomatic guy... :)
I am looking forward to a programm using JoyNET for file
transfer. I am still trying to get
On Fri, 4 Sep 1998 13:09:20 +0200, Antoni Burguera wrote:
Programs of other MSX can be only for starting. After that,
specific projects can be developed. That's all I say.
Holy Faith you have
For when the first ones?
If we haven't been able to evolve the standard of
development even to
On Wed, 2 Sep 1998 19:57:58 +0300, NABIL WAFAI wrote:
Hello Nawal
I AM TRYING TO FIND THIS CARTIDGE THAT HELPS
ME IN FREEZING ANY PROGRAM IN THE MSX MEMORY
AND TRANSFER IT TO TAPE OR DISK ,SO PLEASE CAN U
HELP IN THIS REQUEST ?
Excuse me, but such a cartridge never existed on MSX, as
Hello dudes and dudettes:
A friend of mine needs the e-mails and s-mails from the
SVI/MSX Club Deutschland. Can anyoneone tell it to me?
Thanks a lot and have an enjoying summer
Get EuroLinked!!! [EMAIL PROTECTED]
MSX
On Thu, 18 Jun 1998 23:35:31 +0200, Maarten ter Huurne
wrote:
Hello Maarten
Is it possible to replace the internal memory of the turbo R with
faster ICs and then decrease the number of waitstates?
I guess that's a question for Gilvad, Henrik Gilvad. ;)
Really, I don't think it would be
On Fri, 11 Sep 1998 03:18:15 PDT, Gabriel D. wrote:
Hi MSX freaks!
My pages are updatet (the link list e.g.)
Grets from Gabriel, DENMARK
Gabriel Dabrowski, from Denmark?
The Red Demon, am I wrong?
But didn't you sell all your MSX stuff and passed you FAQ to
Manuel Bilderbeek?
Do not
On Wed, 21 Jan 1998 12:54:32 +0100, Manuel Bilderbeek
wrote:
Hello Manuel
Excuse me for the delay, but I had to seek confirmation of the
meeting's dates.
The objective is to advertise the next Barcelona meeting
-the XIII- which is going to be celebrated the next may and
making known
On Sun, 25 Jan 1998 14:54:14 +0100 (MET), MHM van den
Broek wrote:
Hello To all:
For those interested in Manuel Pazos (Analogy) address:
[EMAIL PROTECTED]
And do NOT forget to write in the subject: for Manuel Pazos.
The address isn't from his.
For those interested in KAI Magazine e-address,
On Sun, 18 Jan 1998 22:05:20 -, Maico Arts wrote:
You should use MAP as follows:
MAP drive(without ":") id-number partition-number
Hey a curiosity.
What means 'silent mode'? It isn't described when you enter
MAP along with the functions of MAP.
It is actived with Map -s rest of data.
Does
On Mon, 19 Jan 1998 14:01:30 +0100, Stephan Szarafinski
wrote:
For all MSX users who live near Eindhoven in Holland:
FONY reserved some space, but we can only be there on
saturday. So... on sunday we have an empty stand!
Hey.. Isn't that the Philips computerdagen? Are still celebrated?
Once I
Hello to everybody
The reason of this message is for asking if anyone has the
Fdisk and Map programmes for using more than 15 partitions on
Novaxis SCSI interfaces.
Some time ago I was told by Alberto Valverde (Finland) that
such programmes existed, and I would be very grateful if
someone
On Wed, 10 Dec 1997 04:28:54 PST, Gabriel D. wrote:
Now, there exists in Spain a little cartridge for connecting PC
keyboards (only ATX) to MSX. It works along a little
programme for enabling it. Turbo-R users have to connect a
flatcable directly on the connector. It couldn't work
otherwise.
On Wed, 26 Nov 1997 16:19:36 -0200 (EDT), Adriano
Camargo Rodrigues da Cunha wrote:
Maybe if you would tell about Brazilian game...
You want to know about the distribution of
japanese/european games here in Brazil?
Wrong. I meant about Brazilian-made games. I heard a guy
called
On Thu, 28 Nov 1996 00:01:29 -0200, Rogério Rosa Penna
wrote:
Someone have, know where I can find some game for MSX
based on the immortal Tolkien books "The Lord of the
Rings"??
For MSX there are at least two games:
1) The Hobbit, which is a conversational adventure
2) The Lord Of the Rings,
On Thu, 15 Jan 1998 00:56:21 +, Tristan wrote:
I use 1.51 rom and I have 7 now. I think the standard software
Six + FDD.
that goes with it supports 15 partitions, but i've heard
Six/seven present and the rest hidden.
something about an 31 partition MAP command.
That's what I'm looking
On Sun, 4 Jan 1998 22:01:44 +0100, Stephan Szarafinski
wrote:
We can write our own operating system and make it
multitasking, give it 16bit FAT etc...
Would be great, but we can't use our old programs with it!
That's the matter! To stand compatible.
We could make something like MSXCDEX for
On Sat, 17 Jan 1998 00:02:52 +, [EMAIL PROTECTED] wrote:
Does anyone knows how to swap partitions so I can access
the other partitions om my hard- and Zip-drives?
You have to use a programme called MAP.COM (Do not
confuse it with MAP.com from Henrik Gilvad)
I'd send you mine, but it seems
On Fri, 16 Jan 1998 13:44:16 +0100 (MET), Victor wrote:
Is there a "official list" of ports?
The one that is on MSX2 Technical Handbook is... quite old
:/ Maybe someone can make one and put it on a Web page
Let me search... let me search... na na na na...
Well. I have the manual. I
On Wed, 30 Sep 1998 19:00:49 +0200, Laurens Holst wrote:
When you tell a PC-user that you are making a game, he starts
laughing out loud (lol), say the same to a MSX-user, and he
replies something like "Oh yeah? Cool! Hey, finish it, eh?"...
But what are they laughing about? About the fact
On Sun, 02 Oct 1994 20:04:59 +0700, Nestor Soriano wrote:
like a ROM cartridge as part of the package
And how can I put SCSI interface, memory
[cut]
Please think other solution... 8-)
And besides it will raise the costs of the game. And cause
problems of distribution. Yeah, maybe it is the
On Mon, 5 Oct 1998 18:34:18 +0200, Tristan wrote:
No I don't agree. At last fair in Tilburg we made the effort to
sell Fighter's Ragnarok from Delta-Z (Japan). We spent a lot
of time and money in it. It is the best fighting-game on MSX,
it has a very good manual and we sold just enough to
On Tue, 6 Oct 1998 16:26:53 -0300 (EST), Adriano Camargo
Rodrigues da Cunha wrote:
Hello Adriano:
The best protection against piracy is the user conscience.
Well, if we take this as a master rule, then happens that there
are very few conscienced users.
CYA
On Sun, 4 Oct 1998 02:23:50 +0200, Collin van Ginkel wrote:
] instead of making BAD software with "GOOD"
]copy-protection... I still believe that if the price of the
]software is low, more people will buy it instead of copying it!
]You agree?
No I don't agree. At last fair in Tilburg we made
On Wed, 18 Nov 1998 16:32:37 +,
[EMAIL PROTECTED] wrote:
[barcode]
It seems to read the barcodez coz the read data is
equal to the one printed below the barcode, sometimes
the last number is missing and I didn_t figured yet why?
First of all, there is more than one barcode
Hello to all
This is the last call for Be Bop Bout!
What about buying a GREAT game?
If so, stay a while in front of the stand of Sunrise and get stoned
while seeing in action Be Bop Bout, from Mar'z Productions,
Japan. (Yeah, it is Japanese! No fake with this!)
You will never see anything like
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