Re: [Audyssey] Lworks discontinuing sales of legacy games

2014-09-11 Thread Dennis Towne
The actual details of making Alter Aeon accessible were much easier
than for most projects, because the game server itself is purely text
based and already had low spam modes.  Most of the accessibility
changes were additional filtering, special commands to display single
pieces of information instead of an entire screen, and a dedicated
blind mode that changed how certain things were displayed.  None of
these took a huge amount of time alone, but there were a lot of them.

As for why I originally did it, I thought it was amazing that the
blind were playing the game, and I was bored, and I liked the person
who asked.

I keep doing it now because most of our players are blind and we have
a solid community built up on the server.  I consider the blind/VI
crowd to be my largest target audience.

As I mentioned above, keep in mind that Alter Aeon had a lot going for
it right from the start:  the server was purely text based, we had
spam filters for other reasons, and our blind community started Mush-Z
on their own.  Most mainstream games will have zero of these things,
and it'll be a LOT more work (if not impossible) to convince
developers to support the blind.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com

On Wed, Sep 10, 2014 at 7:50 PM, Steven Cantos earge...@gmail.com wrote:
 Dear Mr. developer of the Alteraeon Mud,

 You managed to actually make your game accessible. What did it take and why
 did you decide to do it?  In writing this question, I am assuming that you
 are sighted and are merely sympathetic to the blind.

 Signed,

 Steven

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Re: [Audyssey] Lworks discontinuing sales of legacy games

2014-09-10 Thread Steven Cantos
Dear Mr. developer of the Alteraeon Mud,

 

 

You managed to actually make your game accessible. What did it take and why
did you decide to do it?  In writing this question, I am assuming that you
are sighted and are merely sympathetic to the blind. 

 

 

Signed,

Steven

 

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Re: [Audyssey] LWorks

2012-04-25 Thread shaun everiss

Hi paulette.
What sometimes dispairs me is the ignorance  of some users.
The throw away tech we have and the fact that if something goes 
people are interested in getting things fixed.

The quickest way to fix something is a reformat.
It always works and no research is needed.
Now unless you are some sort of linux guru and most people in the 
world arn't, well, in windows you don't even need to really know what 
you are doing.

If it works good if not, you reformat and it all goes away.
A lot of users don't have the drive to actually fix things and for 
those in business I guess I can understand, but I have been round the 
boxes since 1990, and have seen the historys from 1950 when they came 
online computers I mean.

And it saddens me that no one cares about what was.
What was shaped what is and what is yet to come.
Knowing what was enables me to understand what is happening, and why.
If windows decides to go boom its almost not worth the attempts to 
try to handle things.

I have no idea why people put all their eggs in 1 basket with the registry.
Its a good place but its its own programming language in itself.
All those libraries are good but failing libs can take the system.
If a module in dos failed, it could be replaced.
If a module in windows failes, you reformat because chances are the 
entire system is pulled down with the falier.
I guess the extra security and data protection is good but still, I'd 
take configuration files any day and with the compressed encripted 
xmls as they are we really don't need a registry at all to be honest.

I digress though.
I do fear though that a tech won't eventually have to interact as 
closelyas he has in the past.
And it scares me that we are losing touch for the past and only 
concentrating on right now.
Anyway ibm could have chosen something other than ms to handle things 
in the day.

we were running a unix type system back then.
If dos was never invented and ms never got there we would probably 
still running one.


At 10:47 a.m. 23/04/2012 -0400, you wrote:

Shawn, it sounds like you know a lot about computers from way back. You know
now, they make you pay money and get degrees in what you learned how to do
by the  seat of your pants and your well worn boot straps. My husband feels
the same way. He is a MIS, manager of information systems. He is not
interested in programming or games at all, but he can clean out a computer
and understands how they work and can set up any web page from the ground
up. He learned all of that by just being there as the computer developed and
by taking a few classes along the way which were paid for by his work.
Sometimes I wish we were still back with good old dos.

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, April 23, 2012 12:43 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Well the columns are not to bad neither are the ribbons though I am an old
dos hacker that likes to fly by the seat of my pants.
If you never had to gut your config.sys to fix a problem or hack something
on your box to optimise it knowing that at any second it could just go nuts
and you'd have to start all over, well you don't have the drive.
In a way windows is a bit more restricting.
sure you can hack away but the registry is not happy you change one thing
and will show it by taking out everything not just one module.
A reformat is required to make it all work again and hence I don't touch
things unless I need to.
I also like the search boxes the fact I don't have to navigate stupid
columns or lists like I have to do in xp really helps me a lot.
even if I know part of what I want thats fine.
I think for now we will have to have all our icons in folders on the desktop
and navigate that that way annoying that it is.

At 02:09 p.m. 22/04/2012 +0100, you wrote:
I think keyboards will always be around for typing and word processing,
which is a major part of business, since it's very difficult to imagine
say stenography or other forms of dictation being done on a touch
screen device.

that being said, i have noticed a general trend in all sorts of media
devices to present as much information in a single place as possible,
adds, flashy arrows, and other stuff not withstanding.
This is why windows 7 and 8 has the stupid columns layout, so that
sighted people don't have to go through multiple screens of information
and can have the lot in one place for quick visual overview, which is
pretty bad for Vi users since that sort of layout is much more
confusing.

This is not just on pcs, but on touch screen devices, console game
interfaces and lots of things, look at the wii mote and it's use in
menues with floating icons (thank you nintendo!).

On the plus side, some of these moves have not worked, ie, ribbons, and
personalization seems a pretty major thing as well, so it might be that
we end up with devices that have! touch screens with large

Re: [Audyssey] LWorks

2012-04-25 Thread Paulette Vickery
Hi Jim,

I had no idea that some of the old dos stuff was still available. I don't
know much about computers, but I still have fond memories of some of the
games that I used to have, all 3 of them. I really liked playing a game
about a haunted house in a neighborhood, but I could never really do much.
You entered the haunted house through a closet and you could die if you bit
into the apple that had a razor blade in it. The other game that I liked was
a game in which you were a Christmas elf. Do you know anything about either
of them? I would really like to play them again.

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: Tuesday, April 24, 2012 5:29 AM
To: Paulette Vickery
Subject: Re: [Audyssey] LWorks

Hi Paulette,

I can not say that I am a Windows expert in any way, but I get around my
computer ok.  I am totally self taught both on the computer and programming
games.

Did you know that you can still use the command prompt?  And heck I still
write and use batch files all the time.  Almost all of the dos commands are
still available at the command prompt.  I did copy deltree over from an old
version of dos, but other than that, it seems most commands are still there.

You can find the command prompt under accessories or by typing cmd in the
run box.

Batch files that I want available everywhere I put in c:\windows.

I have a short cut icon on my desk top to the command prompt and have it put
the beep character in the dos prompt so that it beeps when it is done
listing a folder or what ever it is done doing.

At the command prompt you just type exit and press enter to go back to
Windows.

Have fun.

BFN

 Jim

The command prompt is our friend.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] LWorks

2012-04-24 Thread shaun everiss
Well while all other screenreaders gw, dolphin, etc fs want 
to  probably include it as another pricy addon.
Nvda does some mouse tracking though I have never managed to make it 
usefull right now.


At 08:03 a.m. 23/04/2012 -0400, you wrote:


Hi Charles,

Well, I can definitely say that Freedom Scientific is full of crap. 
Window-Eyes does a fairly decent job of following the mouse and 
identifying what is under the mouse pointer so I don't see why Jaws 
couldn't do it. I think its Freedom Scientific's view that following 
the mouse pointer is unnecessary that is the real issue.


Not only that but the Orca screen reader for Linux, which is totally 
free, has an option to enable mouse tracking. Its actually gotten so 
good lately that I've been able to use my touchpad to move the mouse 
around Ubuntu 12.04 and have Orca announce exactly what is under the 
mouse pointer and let me point and click on things inside many applications.


Obviously, one would think if Window-eyes could do it for Windows 
and Orca can do it on Linux Jaws could certainly have a similar 
feature, but Freedom Scientific just continues to give excuses why 
it can't be done. I'm afraid to say when it comes to touchscreen 
technology Jaws users will be in no better position with a 
touchscreen than they are with a mouse. GW Micro has at least 
mentioned they are looking at supporting touchscreens in the future, 
and I'm pretty sure if Ubuntu Linux ends up being incorporated into 
more touchscreen devices Orca will similarly have to be updated to 
handle touchscreens as well. The way Freedom Scientific is Jaws will 
be the last to implement touchscreen support, and when they do 
they'll act like they are the first screen reader to have supported 
touchscreen technology.


Cheers!

On 4/22/2012 12:25 PM, Charles Rivard wrote:
Several years ago, I asked a Freedom Scientific tech about getting 
the JAWS or PC cursor to follow a mouse pointer and was told that 
because there are so many different shapes, colors, and sizes of 
mouse pointers, it would cost half a million dollars to implement 
the feature into the screen reader. Again, this was several years 
ago.  I didn't believe it then, and don't now. However, the touch 
screen cursor might be similar to a mouse pointer?


---
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Re: [Audyssey] LWorks

2012-04-24 Thread Jim Kitchen

Hi Paulette,

I can not say that I am a Windows expert in any way, but I get around my 
computer ok.  I am totally self taught both on the computer and programming 
games.

Did you know that you can still use the command prompt?  And heck I still write 
and use batch files all the time.  Almost all of the dos commands are still 
available at the command prompt.  I did copy deltree over from an old version 
of dos, but other than that, it seems most commands are still there.

You can find the command prompt under accessories or by typing cmd in the run 
box.

Batch files that I want available everywhere I put in c:\windows.

I have a short cut icon on my desk top to the command prompt and have it put 
the beep character in the dos prompt so that it beeps when it is done listing a 
folder or what ever it is done doing.

At the command prompt you just type exit and press enter to go back to Windows.

Have fun.

BFN

Jim

The command prompt is our friend.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] LWorks

2012-04-24 Thread Thomas Ward
Hi Dark,

As they say whatever works. Although, I must say I find your way of
navigation pretty alien to my own experiences.

When I play Shades of Doom I bring up a mental image, a map, of how
the levels are laid out. I realize on level 1, for example, I start in
at (19, 19) which is the north-east corner of the map or top left hand
corner if you prefer. I move west to the north-west corner and then
south and then turn east into the parallel corridor. I can't imagine
not having this mental overview of the game world. Yet, clearly as you
pointed out it can be done by using landmarks rather than visualizing
the world as a whole.

However, the bottom line is since I almost always visualize the world
around me, in real life as well as a virtual one, I find it a very
important skill to have. When I use Windows, Linux, an iPhone, etc the
same mental mapping skill gives me a mental picture as it were of the
screen. I don't think of button x being to the left of button y in the
terms of landmarks but as to how button x and button y fit into the
entire mental picture. I suppose having grown up sighted I still think
in terms of a sighted user looking at the image as a whole rather than
any specific piece of it.

Cheers!


On 4/22/12, dark d...@xgam.org wrote:
 Hi Tom.

 I disagree on visualization or spacial awareness, since that is a skill i
 just do not have. This is why I find a game like battleships,
 patience/solitare, mine sweeper, chess, or even draughts/checkers nearly
 impossible to play unless the board is in front of me in either a visual or
 tactile form for me to get that sort of overview, since I just cannot
 maintain the memory of where each object is after the audio view of it has
 moved on.

 That being said, i do find gma tank commander and shades of doom possible,
 but my mental way of playing is probably different from other peoples, since
 instead of attempting to build up a larger, mental map of the entire
 location, I simply work by memorizing the relations betwene landmarks, and
 the directions provided by the coordinates system.

 For example, I know in the first level of shades of doom, that you follow
 the corridors until you get to the end of one with two doors, one leading to
 a radio room, the other up a corridor to the fan room.

 once in the fan room, you can go left into another passage then right into
 another large room, with a door leading to a passage going out of it to the
 left, and in that passage is the false wall where the message is (and
 usually a monster with a gun).

 I have no practical idea where that room is in comparison to the rest of the
 stage at all, but by memorizing the landmarks and directions I know just
 where to find it with respect to the rest of the stage.

 I actually believe it was playing massive, exploration games like Turrican
 and Metroid that really improved my memory skills for landmarks, since there
 I'd often have to spend a fair amount of time wandering around an area
 looking for a specific configuration of ledges or a specific landmark that I
 know leads to where I'm going, and this skill in fact has stood me in very
 good stead.

 For example, last weekend I was in brightan at the mini aims music school
 and auditions, and since I know I'll be back there perminantly I determined
 to learn the 10 minute or so walk from my hotel to the music school.

 I have no idea where practically in directional terms this went, but I know
 it's right, streight on, through a style, cross one road, walk until i find
 the grass verge, cross again, right, then up a very long road to a white
 wall, cross on the right, streight on up to a main road, follow the railings
 right again, and left to the entrance.

 My parents were staying with me at the time (they wanted a holiday), and it
 just took one run there and back with them for reever and I to get the
 route,  and in fact having a dog really help with that since I could
 concentrate upon my land marks instead of worrying about what rubbish people
 stuck on the pavement (indeed, she remembered it as well if not better than
 I did).

 So the point of all this is that mental overview of space is actually
 unnecessary if you are sufficiently used to working with an alternative set
 of skills.

 I'm always frankly amazed at the mental mapping skills some blind people
 have, - I just realized it's not something my mind will do,  indeed
 there is probably a physiological explanation for this, since when i was
 born I apparently suffered mild brain damage, and though we can't determine
 anything wrong with other mental areas, my spacial perception really isn't
 what it should be.

 Fortunately, my memory is more than up to the task.

 Beware the grue!

 Dark.


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Re: [Audyssey] LWorks

2012-04-24 Thread Thomas Ward
Hi Damien,

Relax. There is no need to hate yourself, or beat yourself up because
you can't do something. We all have our personal limitations. I have
them, you have them, Charles has them. Its a part of life.

For instance, I know of guys on here who talk about beating games like
Street Fighter IV and make it sound easy. I've never beaten it, and
perhaps I won't. However, I see no need to beat myself up over it.
Someone on here is obviously better at fighting games than I am, and
they probably put more time and effort into getting that good at it. I
don't have the time or patients to stick with a mainstream game to get
very good at it.

The same could be said for devices like the iPhone. For whatever
reason you are incapable of grasping the mechanics of using the device
so move on. If necessary you might have to hang on to your old Symbian
phone, and hope when time comes to replace it there will be a
reasonable alternative for you. The rest of us who can use iPhones
successfully will happily use them because the level of access is
reasonable for us. I don't see complaining about the situation will do
much good for you in the long run because its not a general
accessibility issue, but some personal limitation you have that we
don't have.

Cheers!


On 4/22/12, Damien Pendleton dam...@blunderfield.plus.com wrote:
 Hi Charles,
 You must have a lot of patience and a lot of self confidence. I, I'm sorry
 to say, don't tend to have much of either. Again, it all comes down to
 people having such high expectations of me previously and with me getting so
 many things wrong that most other people can get right, whether it be slow
 or fast. I've also grown to have high expectations of me, and if I can't
 meet them then I tend to hate the challenge and berate myself for the rest
 of my days, and that is why I'm so often a lot more frustrated with things.
 Regards,
 Damien.


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Re: [Audyssey] LWorks

2012-04-24 Thread dark

Hi Tom.

i can understand my method seeming alien. As I said, I find it very 
difficult to comprehend space, and will frequently walk into an object I've 
previously seen or felt simply because I cannot judge spacially where it is. 
I can't for instance judge when I'm upstairs in a building where I am in 
relation to downstairs, and while I can just about cope with a grid, that is 
only if I'm supposed to track one set of movements.


In pontes monopoly for example, I play entirely by numbers, and simply 
remember that whites home board are squares 1-6, and blacks are 24-18, and 
that when my checker reaches 12 on one side, it'll start counting down from 
12 on the other side without any attempt to actually comprehend the over all 
shape of the board.


In fairness though, this has helped with lots of things. For instance, in 
mathematics, i was dire at any sort of spacial representation of information 
in graphs or charts, much less area of shapes and objects, but I always did 
extremely well if I just had the numbers of the equations to play with.


The same goes for chemistry, and indeed the same goes for words and music, 
because I'm not relient upon spacial information I simply match the colours 
and sensations I experience to the concepts or notes involved, rather than 
trying to map them onto a physical object such as a musical stave or a 
particular spacial representation such as a diagram, (it always got on my 
nerves when people used diagrams, even when they explained what they meant, 
sinse I found it much easier to understand the bare essentials of the 
concept than the diagram).


I actually think in some ways it's been helpful, or at least it's what has 
given me the relation I have to words and music, that I run straight from my 
own experienced, abstract, roar synaesthesic impressions and visualizations, 
rather than mapping them onto some external system based in space.


but this is getting close to a discussion of functionalism and phenomenology 
so I'll stop.


Basically my lack of spacial ability is like any other disability, because 
it's something I've had to live without, I've improved in other areas, -  
though I don't think spacial disability is too disabling owing to the fact 
that there isn't too much it actually and directly stops me doing with a 
similar amount of ease as someone with normal spacial perceptions. There are 
one or two things, but certainly not many.


All the best,

Dark. 



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Re: [Audyssey] LWorks

2012-04-24 Thread Thomas Ward
Hi Damien,

Question. How many times have you called the manufacturer and actually
got them to commit to improving accessibility based on your personal
suggestions?

 That's where the rubber meets the road for me. We can call and
complain all we want, but short of a lawsuit most companies will brush
us aside without a second glance. We are too much of a minority to
invest time, money, and energy into developing added accessibility.
From our standpoint it is completely immoral, but it doesn't make
sense from a financial point of view.

Which brings me to the issue of why sighted people don't pay more
attention to blindness and accessibility related issues. It comes down
to out and out ignorance of what we can and can't do. The average
sighted person knows nothing about screen readers like Jaws, knows
nothing about applications like Openbook for scanning and reading
printed documents, and probably don't know the first thing about basic
cane travel. Instead they grow up in a community of roomer and wild
guesses on what blindness must be like. I should know. I was once
sighted.

For example, when I first was told I would lose my sight you know what
I thought? I believed I'd have to count steps to find my way around. I
thought I'd never be able to use a computer because I couldn't use the
monitor. I believed blind people got guide dogs so the dog would lead
them around. I believed learning and using braille would be hard. All
of these things turned out to be falsehoods, but I didn't know that at
the time. In fact, no one else I knew my parents, other family
members, friends, etc had any clue of what to do for a blind person,
and how would they know?

After all screen readers like Jaws, Window-Eyes, and Window Bridge,
were sold through special agencies for the blind. Nobody knew about
orientation and mobility training such as cane travel and guide dog
usage so assumed a blind person must count his/her steps or a dog was
trained to lead him/her around. The few samples of braille that
someone would find like other diet, which can be found on the lids
of McDonald's cups, looked nothing like print so the assumption was it
would be difficult to learn. I can go on and on, but what it all
really boils down to is ignorance. Not ignorance that we exist, but
how we actually go about using cell phones, computers, using guide
dogs, cane travel, read braille materials, and all the rest of blind
day to day life we take for granted.

Finally, as to your point about touchscreens you are right. Not
everyone can use them. There are people who have physical disabilities
with their hands that would make it impossible to use a touchscreen
and probably buttons as well. That's why more and more phones have
voice dialing and/or voice recognition too.

The iPhone, which has been said before, does have a voice recognition
application called Seri. Its not very good yet, but once fully
developed and tested will give an iPhone user control of the phone
through voice control. So perhaps, just perhaps, that might offer a
solution to your problem in time.

Cheers!


On 4/22/12, Damien Pendleton dam...@blunderfield.plus.com wrote:
 Hi Mike,
 There are some things we need to complain about. I'm the sort of person who
 won't take things lying down. If I'm not happy with something then I will
 say it. A lot of people can just grin and bear it, but to me it's that sort
 of attitude that continues to prove to big arrogant snobbish money grabbers
 that blind people don't care either way. For example, there's a lot of
 products that don't have any accessibility features on at all that I have
 also rang the manufacturers and complained about. It's funny how I'm
 apparently, quite often, the only one who has mentioned it. A lot of sighted
 people even admit they don't think of blind people because they don't come
 across us on a day-to-day basis. Whether they come across us or not, they
 still know blindness exists, therefore they must know that blind people
 exist. So why not think of them in some way, even if it's to talk to the
 company they work for about making some changes that could help their blind
 customer base, so to speak? To me that's awful. I think we should make a lot
 more of a stand to turn the world around at least partially rather than
 taking the sighted person's side all the time.
 OK. So they've put screenreaders in the IPhone. Good start. But not everyone
 can handle touch screens, and that's not just blind people.
 Regards,
 Damien.


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Re: [Audyssey] LWorks

2012-04-24 Thread Charles Rivard
I can't even imagine that being possible.  The appliances never move. 
They're always in the same place.  Memorization should work.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:54 PM
Subject: Re: [Audyssey] LWorks



Hi Phil,
Yes, but again, you have to remember where you are going half the time, 
which is hard when you've got other things to think about. I can remember 
phone numbers, but not locations. I've lived in my apartment now for four 
years now and I still get confused between the location of the fridge and 
the freezer.

Regards,
Damien.



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Re: [Audyssey] LWorks

2012-04-23 Thread Trouble
Think your thought on keyboards is past. Apple has with iPad and a 
lot of tablet makers are all touch, even the new Toshiba netbook is 
touch screen keyboard.


At 01:39 AM 4/23/2012, you wrote:

Well, I can agree with that. I can at least highly respect Apple for
taking the extra step and building accessibility into their devices.
That said, I too am someone who struggles with spacial awareness. I
think what it all comes down to is being able to accept that everyone
is different, and not everyone can adapt to a completely new concept.
As far as touch screens replacing keyboards on computers, I don't
think that will happen any time in the conceivable future. On phones,
unfortunately, I do see it as a looming problem on the horizon.

On 4/23/12, Darren Harris darren_g_har...@btinternet.com wrote:
 Apple rocks. Sorry but they do. What other manufacturer 
purposefully puts in
 accessibility from the ground up in their operating systems? 
Android hasn't,

 bb hasn't, nokia hasn't, yes nokia has a screen reader but it's not built
 into the phone. Nore has Microsoft.

 Touch screens are a weird concept but they aren't as difficult as all that.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Damien Pendleton
 Sent: 22 April 2012 12:56
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Hi Thomas,
 One blind guy did attempt to show me. In fact, if it hadn't been for him, I
 wouldn't have got my IPhone set up at all. But he had to spend over two
 hours on the phone setting the stupid thing up. Then when it was set up he
 tried to tell me what to do with it, and I was constantly getting it wrong.
 Then it ended up locking, and I couldn't get it unlocked. When I finally
 did, after about another half an hour, it took me ages to access things.
 Roughly five minutes to go from item to item trying to figure out how to
 activate it and see what was there. Over the next two weeks I was using it
 I'd had conversation after conversation with person after person after
 person who was trying their level best to tell me how to do 
something, and I


 still didn't get anywhere. I was scandalised, I felt like I was having to
 sit there like a four or five year old learning their alphabet. I couldn't
 even do something as simple as dial a phone number without 
sitting there for


 five minutes, and I couldn't access my phonebook at all. And due to past
 experiences with companies being inconsiderable or in some cases downright
 rude and disrespectful to disabled people, I believed that the IPhone was
 just another one of those. Sometimes I feel like sighted people rub their
 ability to see in our faces and laugh at us. And that's why I 
believed it to


 be a con. It almost feels like we get used to one method, then they see how
 well we cope with it, so they change it just to throw us off track again so
 they can tap around like there's no tomorrow and sit there and see us
 struggling for five or ten minutes to find an item trying to get 
used to the


 new interface.
 Again, I can see why it would be more convenient for sighted people. No
 scrolling, no highlighting or single/double clicking, just a 
single tap in a


 location on screen, and they've got what they want. And why not have that
 option available, but also keep traditional input methods in as well for
 people who might struggle with that.
 Regards,
 Damien.


 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 12:31 PM
 Subject: Re: [Audyssey] LWorks



 Hi Damien,

 I understand the fact you don't like touchscreens very much, say you hate
 them, but I'd like to know why you think Apple is conning the law. Aside
 from yourself many blind users own and use iPhones with no problems at all

 and as Cara pointed out on the list a few days ago there is more than
 1,400 blind users on the iPhone mailing list. That tells me contrary to
 conning the law many blind users are quite happy with the level of
 accessibility with their iPhones.

 I don't want to sound rude or condescending, but it sounds like because
 you personally have problems using iPhones then you are effectively saying

 the same is true for everyone else. That's not true. Its not a matter of
 conquering the device, but simply learning from other blind users
 techniques they use to access their iPhone. Perhaps if you had hands on
 training from a fellow blind iPhone user you would be able to figure it
 out by asking questions and having someone there to show you a better way
 of doing this or that. Its like anything else. We learn through reading
 tutorials or having hands on training if we just don't get it.

 Cheers!



 On 4/21/2012 1:25 PM, Damien Pendleton wrote:
  Hi Dark, If I were to go into my deepest thoughts about touch screen,
  I'd have to ban myself for profanity. Trust it to say, I hate them
  with a passion

Re: [Audyssey] LWorks

2012-04-23 Thread Thomas Ward


Hi Charles,

Well, I can definitely say that Freedom Scientific is full of crap. 
Window-Eyes does a fairly decent job of following the mouse and 
identifying what is under the mouse pointer so I don't see why Jaws 
couldn't do it. I think its Freedom Scientific's view that following the 
mouse pointer is unnecessary that is the real issue.


Not only that but the Orca screen reader for Linux, which is totally 
free, has an option to enable mouse tracking. Its actually gotten so 
good lately that I've been able to use my touchpad to move the mouse 
around Ubuntu 12.04 and have Orca announce exactly what is under the 
mouse pointer and let me point and click on things inside many applications.


Obviously, one would think if Window-eyes could do it for Windows and 
Orca can do it on Linux Jaws could certainly have a similar feature, but 
Freedom Scientific just continues to give excuses why it can't be done. 
I'm afraid to say when it comes to touchscreen technology Jaws users 
will be in no better position with a touchscreen than they are with a 
mouse. GW Micro has at least mentioned they are looking at supporting 
touchscreens in the future, and I'm pretty sure if Ubuntu Linux ends up 
being incorporated into more touchscreen devices Orca will similarly 
have to be updated to handle touchscreens as well. The way Freedom 
Scientific is Jaws will be the last to implement touchscreen support, 
and when they do they'll act like they are the first screen reader to 
have supported touchscreen technology.


Cheers!

On 4/22/2012 12:25 PM, Charles Rivard wrote:
Several years ago, I asked a Freedom Scientific tech about getting the 
JAWS or PC cursor to follow a mouse pointer and was told that because 
there are so many different shapes, colors, and sizes of mouse 
pointers, it would cost half a million dollars to implement the 
feature into the screen reader. Again, this was several years ago.  I 
didn't believe it then, and don't now. However, the touch screen 
cursor might be similar to a mouse pointer?


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Re: [Audyssey] LWorks

2012-04-23 Thread Thomas Ward


Hi Dark,

Sure. I love organization as well. If you looked at my Windows 7 laptop, 
which I'm using currently, you would discover my icons in the start menu 
are are all sorted and organized accordingly.


For example, if you click on All Programs you'll find a submenu called 
Games. Under Games are Draconis Entertainment, PCs Games, GMA Games, USA 
Games, etc. Under those subfolders are the actual submenus for each 
game. Under GMA Games there is a submenu for Tank Commander, Shades of 
Doom, Time of Conflict, GMA Solitaire, etc. So I know exactly what you 
mean about organizing your icons like books on a shelf. It makes finding 
something easier because the icons are in a logical place.


That's actually one reason I'm a bit disappointed in Windows 8's Metro 
interface and Ubuntu 12's Unity interface. There is no way to organize 
things that makes logical sense for me personally. Everything is just 
there on the screen which I suppose is fine for a sighted user, but 
lacks any kind of structure or organization that a blind user can 
follow. All be it Unity at least is more accessible in the sense I can 
add my favorite apps to the launcher toolbar which puts everything I use 
on a daily bases in one place that is easy to get to. I suppose that's 
similar to pinning an app to the taskbar in Windows 8 rather than 
fighting Metro to find the icon in the start screen.


On 4/22/2012 12:39 PM, dark wrote:

Hi Tom.

as I have said before, I could probably learn to live with the search 
box, but I just like the pleasure and convenience of organizing stuff 
myself, just as I might books or dvds on a shelf, which is why I think 
for me the columnbs with a touch screen would actually be preferable 
to using the search box,  hopefully by the time I need to worry 
about windows 8 there will be good accessible solutions, indeed if 
touch screen navigation, and other aplications become common on the 
pcthere might even be some reasonable justification for upgrading to 
windows 8 that imho there wasn't from xp to 7 as I said in our 
previous discussion, it'll all depend upon what happens in the next 
few years I suppose, - though I will say I'd be very sorry to give 
up my 40 inch flat screen tv that I currently have my pc (which is 
also my dvd player), gamecube and Snes plugged into,  for low 
vision access to games it's amazingly clear and also larger than any 
tv I've had before. Though hopefully if the touch screen thing does 
come into practice, there will be a sensor similar to the one for the 
wiimote that could be used instead of a specially adapted screen.


Beware the grue!

Dark.

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Re: [Audyssey] LWorks

2012-04-23 Thread Thomas Ward


Hi Shaun,

Well, if there is one constant in the universe it is change. nothing 
stays the same forever. The people who can't change will always be hit 
the hardest, because they are unable or simply unwilling to change their 
ways. Although, there are usually some alternative that helps make the 
change possible.


For example, you mentioned Dos users who were perfectly happy with Dos. 
You know where many of those people are today? Do you know what they are 
using?


Its pretty simple. I happen to know some VI Linux users on the Blinux 
and Speakup lists who don't use Windows and they don't use the Linux 
graphical user interface. Many of those Dos fans who wouldn't change are 
using Debian or some other Linux distribution with a plane shell 
environment, use the Speakup screen reader, and text based apps like 
Nano, Alpine, Links, etc. They've found a nitche market that suits them, 
and effectively are using a text based environment that has the look and 
feel of Dos, but is being regularly updated and maintained.


My point is that we don't need an operating system specially made for 
the blind. There are plenty of off the shelf solutions for us to choose 
from. We don't have to settle for Windows 8 because there are other 
options available.


For instance, if I really hated the Unity graphical desktop environment 
on Ubuntu 12 I could simply install a different desktop environment. 
there is Gnome Classic, Xfce is currently being made accessible, KDE 4.8 
is somewhat accessible, and they are continuing to be updated, made 
accessible, and supported. Plus not to mention a blind user doesn't even 
have to use a graphical environment and can use the shell with Speakup 
and text based programs if that suits. So if one thing doesn't fly there 
is another option around the corner weather someone chooses to use it or 
not.


There is no need to get worked up over this new technology and being 
scared that we'll have no access. Windows 8 is functionally usable if 
not as easily as XP. If that doesn't suit there is Mac and Linux which 
is an investment in time and money, but is an option if people really 
don't want to go down the Windows route.


Cheers!

On 4/23/2012 12:30 AM, shaun everiss wrote:

I aggree with you in part, but not fully.
Does anyknow or has anyone researched how long it takes us to catch up 
period?
True ms is giving people a fair go, nvda is already going to the metro 
system I see it on the list, however, to be honest, for what we pay or 
are forced to pay for the comercial readers myself I wander how we can 
keep up.

how will we afford something.
I am not talking about the new borns, all the current to future 
generations will more than likely take it as standard and be able to 
handle it all.
Its like the people that were dos guys to those that just used an icon 
interface.
Now if something majorly goes wrong, just put a disk in and a reformat 
later its all fixed as reformatting always fixes things.

Those people don't have time to worry.
How for old fullas like myself I must say I am slightly scared of the 
touch screen,  not against it but scared.

THe keyboard for me is the way to go but then I used it always.
If I were born again, i'd get a braille computer and a mac, windows 
would be a vertual machine maybe but I'd have a mac maybe a touch 
screen because it rocks.
However I started with dos and now windows and have invested to much 
to go back.
Its doubt for falas  like me that we will find it easy to change to 
what is a unknow and forign viewpoint.
Sure it probably makes sence I have no doubt that it does and I am 
sure once we are adapted to the new borg we will be happy in our 
function.
However we are not borg and therefore it will take ages if at all for 
some of us to adapt.

I plan to go 7 at some point but still keep an xp box.
I don't need to upgrade my phone and even if I do, its more than 
likely it will be  an older tech third dition nokia once again with 
the hundred buck reader on it because for what I use it for I need 
little else.

That will change though.
If I can comfortably read the screen like everyone else then fine.
One thing I'd really like to do is view things like the sighted, 
pictures be announced, mouse movement feadback, etc.

To play a sighted game, etc.
This touch screen technology will probably develop that we can do that 
along with the ocr tech and we should be able to handle it.

There are now bounds.
Right now though the funds to buy all this stuff unless it becomes 
cheaper.

screen readers bar nvda are excluded and also voice synths.
Then there is the power vs need.
Its doubtfull where I am that I will need anymore than a core2 unit 
with 2gb ram running old windows xp.
And unless life takes a big leap foreward I will be running xp till I 
die or as long as I can get it.

maybe 7 but sertainly not 8 or over unless it improves.
I guess once keyboards are dropped to a secondary device that will 
change.

However we were perfectly happy 

Re: [Audyssey] LWorks

2012-04-23 Thread Thomas Ward


Hi Shaun,

Actually, you can't copy icons to the desktop in Windows 8. The desktop 
is basically an empty window for displaying your walpaper. The 
alternative solution is to pin an app or program to your taskbar.


On 4/23/2012 12:43 AM, shaun everiss wrote:
Well the columns are not to bad neither are the ribbons though I am an 
old dos hacker that likes to fly by the seat of my pants.
If you never had to gut your config.sys to fix a problem or hack 
something on your box to optimise it knowing that at any second it 
could just go nuts and you'd have to start all over, well you don't 
have the drive.

In a way windows is a bit more restricting.
sure you can hack away but the registry is not happy you change one 
thing and will show it by taking out everything not just one module.
A reformat is required to make it all work again and hence I don't 
touch things unless I need to.
I also like the search boxes the fact I don't have to navigate stupid 
columns or lists like I have to do in xp really helps me a lot.

even if I know part of what I want thats fine.
I think for now we will have to have all our icons in folders on the 
desktop and navigate that that way annoying that it is.



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Re: [Audyssey] LWorks

2012-04-23 Thread Thomas Ward


Hi,

Cononical the maker of Ubuntu Linux does. A lot of work has gone into 
the Ubuntu 12 beta to improve screen reader access over the last month 
of testing and I can say 12.04 is several times more accessible than 
11.10 was six months ago. So you could add Cononical to your list of 
software companies who build accesibility into their product from the 
ground up.


On 4/23/2012 1:32 AM, Darren Harris wrote:

Apple rocks. Sorry but they do. What other manufacturer purposefully puts in
accessibility from the ground up in their operating systems? Android hasn't,
bb hasn't, nokia hasn't, yes nokia has a screen reader but it's not built
into the phone. Nore has Microsoft.

Touch screens are a weird concept but they aren't as difficult as all that.



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Re: [Audyssey] LWorks

2012-04-23 Thread Paulette Vickery
Shawn, it sounds like you know a lot about computers from way back. You know
now, they make you pay money and get degrees in what you learned how to do
by the  seat of your pants and your well worn boot straps. My husband feels
the same way. He is a MIS, manager of information systems. He is not
interested in programming or games at all, but he can clean out a computer
and understands how they work and can set up any web page from the ground
up. He learned all of that by just being there as the computer developed and
by taking a few classes along the way which were paid for by his work.
Sometimes I wish we were still back with good old dos.

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, April 23, 2012 12:43 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Well the columns are not to bad neither are the ribbons though I am an old
dos hacker that likes to fly by the seat of my pants.
If you never had to gut your config.sys to fix a problem or hack something
on your box to optimise it knowing that at any second it could just go nuts
and you'd have to start all over, well you don't have the drive.
In a way windows is a bit more restricting.
sure you can hack away but the registry is not happy you change one thing
and will show it by taking out everything not just one module.
A reformat is required to make it all work again and hence I don't touch
things unless I need to.
I also like the search boxes the fact I don't have to navigate stupid
columns or lists like I have to do in xp really helps me a lot.
even if I know part of what I want thats fine.
I think for now we will have to have all our icons in folders on the desktop
and navigate that that way annoying that it is.

At 02:09 p.m. 22/04/2012 +0100, you wrote:
I think keyboards will always be around for typing and word processing, 
which is a major part of business, since it's very difficult to imagine 
say stenography or other forms of dictation being done on a touch 
screen device.

that being said, i have noticed a general trend in all sorts of media 
devices to present as much information in a single place as possible, 
adds, flashy arrows, and other stuff not withstanding.
This is why windows 7 and 8 has the stupid columns layout, so that 
sighted people don't have to go through multiple screens of information 
and can have the lot in one place for quick visual overview, which is 
pretty bad for Vi users since that sort of layout is much more 
confusing.

This is not just on pcs, but on touch screen devices, console game 
interfaces and lots of things, look at the wii mote and it's use in 
menues with floating icons (thank you nintendo!).

On the plus side, some of these moves have not worked, ie, ribbons, and 
personalization seems a pretty major thing as well, so it might be that 
we end up with devices that have! touch screens with large 
informational displays, but which can be altered in their display 
settings to show less information,  we'll just have to see.

then again, the world economic situation at the moment is so loopy, 
goodness knows what is going to happen to technological developement 
over the next few years, especially over the next 10 or 20 years when 
more people who are big internet users and gamers start becoming blind, 
- heck the webmaster of retroremakes.com is in his early 40's.
Then of course there is voice control, a feature which lots of sighted 
users actually want as well since it offers a very much faster way of 
doing things, and one which I think we'll be seeing increase, - 
assuming the world doesn't go blong with some sort of cataclysmic 
economic and/or military crash, which unfortunately also seems quite a 
possibility.

So, it's probably going to be a case of wait and see what happens, find 
ways that work for you personally, and watch where the over all trends go.

Beware the Grue!

dark.
- Original Message - From: Desiree Oudinot 
turtlepowe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:09 AM
Subject: Re: [Audyssey] LWorks


Hi Damien,
Well, we're way past the point where devices with keyboards will be as 
heavily marketed as they used to be. Unfortunately, what most people 
are saying is true--the demand for touch screens is a lot higher than 
the demand for buttons and keyboards. Just look at home appliances 
that only use touch screens, forcing us to either label them or search 
for longer than we should have to for older models that are more 
accessible. My attitude is that, you may have to jump through a few 
hoops down the road to get the technology you want if you stick to 
what works for you, but it should pay off in the end. While I 
definitely do think there's a possibility that all devices with 
buttons could be fazed out, I don't think it's near enough in the 
future that we need to panic or complain about it for now

Re: [Audyssey] LWorks

2012-04-23 Thread Thomas Ward


Hi Dark,

Definitely. When I began developing my own game engine I used the GMA 
engine as a guide. Obviously, I didn't copy it outright but some of the 
concepts are the same such as using f1 to bring up a menu of hot keys, 
similar navigation aids, having markers, and other things like that are 
in the USA Games engine.


Although, I can play Monkey Business, I own the game, I equally have 
issues navigating around in it. The review commands and the over all way 
a person gets feedback is not intuitive for a blind user. So I wouldn't 
wish that on my worst enemy. :D


Cheers!

On 4/22/2012 1:42 PM, dark wrote:

Hi Phil.

That's one of the things I most like in the gma engine, there are a 
hole range of distance and informational commands, and each person can 
decide which ones they prefer.


As I said, I myself use audio landmarks and directions, so would use 
the directional cumpas with a bit of help from coordinates, but I know 
other people are more in to counting steps etc.


I'm sure Tom will also include this with his engine as well.

i must confess the only audio fps game I've never had any luck with at 
all is Monkey business, precisely because! the object scanner, sonar 
and other navaids are so imprecise in that game.


Beware the Grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-23 Thread Charles Rivard
SERI is still in beta stage.  It works for some things, but not others.  I 
wouldn't use it in noisy environments for sure.  Even in a car or bus, 
there's probably too much external noise for SERI to work as well as it does 
in a quiet room.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Paulette Vickery paule...@evickery.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 22, 2012 7:37 AM
Subject: Re: [Audyssey] LWorks


I also have an iPhone 4 S. I really love it, but I do have problems with
Seri  responding. Do you have any suggestions?

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Harmony Neil
Sent: Sunday, April 22, 2012 4:18 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] LWorks

Agree with Michael.  I hated the iPhone 3gs at first, so went back to a
nokia.  However, I got my iPhone 4 in June last year, and wouldn't swap it
for a nokia any day.
Anyway, in terms of accessibility, Apple wins the race. Just a shame the
android phones etc can't have the same feature for free like Apple, but no,
if you want to get an android phone to be accessible, you have to get
someone to download the mobile access onto the phone, then pay £59 or so for
it to work fully (that Is to say, not a demo).
Ok, rant over, or else we might as well be posting on the blind phones list.
Hahaha.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Michael Taboada
Sent: 21 April 2012 21:17
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi,
This kind of defeats the point of a touch screen. The point of a touch
screen is to not need buttons, and apple's done, in my opinion, an amazing
job of making it accessible. If you wanted them to have buttons just because

blind people can't, if only just slightly, use a touch screen as well as the

sighted, then they'd have to make a totally separate model just for blind
people, which would get us back to square one with separate devices.
Hth,
-Michael.


-Original Message- 
From: Damien Pendleton

Sent: Saturday, April 21, 2012 3:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Brian,
Well I feel they've as good as done that, otherwise they would have given us
solid ground to work on. Yes, you could argue that the delay helps us not to
touch things accidentally, but why have that there in the first place when
you can have buttons that are separated, easy to find, and easy to know what
you are activating?
Regards,
Damien.



- Original Message - 
From: bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 8:58 PM
Subject: Re: [Audyssey] LWorks



Dirty? Wow. I certainly don't see it as such. After all, if they hadn't
changed how the screen worked we would be constantly activating things by
accident anytime we so much as touched the screen. And I certainly don't
see it as conning the law, otherwise all they would have done was
developed something like Microsoft Narrator or just told us tough luck.



Are you threatening me? I am the great Cornholio! I come from Lake
Titicaca!
-Original Message- 
From: Damien Pendleton

Sent: Saturday, April 21, 2012 1:38 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Brian,
The thing is, they're only accessible because we've had to use dirty
workarounds to access things that sighted people can access quicker than
we
can even use a computer. They can see which part of the screen they are
touching, they can see how to do all the moves right, so they've got no
need
to worry. They seem to have it all handed to them on a plate where we have
to crawl in the dirt to get access to what we need.
Regards,
Damien.


- Original Message - 
From: bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 7:00 PM
Subject: Re: [Audyssey] LWorks



I think you're missing the point though. Touch screens are cheaper to make



and qite frankl last longer since eventually buttons will give out. My
laptop for instance is missing te Tab key. Besides, now tat it's been
proven that touch screens CAN be made accessible I can see a big leap
forward in terms of our technology.



Are you threatening me? I am the great Cornholio! I come from Lake
Titicaca!
-Original Message- 
From: Damien Pendleton

Sent: Saturday, April 21, 2012 11:25 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Dark,
If I were to go into my deepest thoughts about touch screen, I'd have to
ban
myself for profanity. Trust it to say, I hate them with a passion and
think
that adding voiceover to a touch screen device is just another corrupt
twisted pro sighted business way of conning the law and getting away with
discrimination. The fact that so many VI people have found a way to
conquer
that is rather

Re: [Audyssey] LWorks

2012-04-23 Thread dark
Hi Paulette, that is exactly right, though i will confess the colossal cave 
rather got on my whick since I just find those sorts of puzzles more 
frustrating than anything else, since the logic required to solve them is 
just not reasonable much of the time, though wandering around the cave was 
itself a lot of fun.


Beware the Grue!

Dark.
- Original Message - 
From: Paulette Vickery paule...@evickery.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 22, 2012 7:49 PM
Subject: Re: [Audyssey] LWorks



Hi Dark,

I think that I do my visualizing sort of like you. I never was good with
maps. I associate things with other things. For instance, I know that I go
north to get out of the building in the Colossal Cave adventure game and
that I need to go west to get into the cave once I get into the first
passage.

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, April 22, 2012 12:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Damien.

it's not association, it's just memory. I don't remember say for instance 
gr

first letters of grass so I go right, I just remember that on that
particular route grass is where I turn right, that is it.

Some landmarks I use are visual, like the low white wall, some are tactile
like crossings,  heck some are even smell, it's just a technique I've
built up over several years.

It actually used to really piss me off when mobility trainers used to try
and force me to mental map, and asked me things like which direction are
you going now   heck, I don't know! indeed the best person for 
mobility

was my mum since she is A, visually impared and B, quite totally aware of
the way I do things.

These days though, as happened when I went to egypt last year, i find I 
can
pretty much select and learn my own landmarks just by following someone 
the

first, and occasionally the second or third time. This helps hugely on
stage, since I know if I need to be to the right of and slightly behind
someone else, say the king, I can get there, without needing to worry 
about

what else is on the stage or where.

Like everything else though, this is all about practice and training, and
there's really no way to improve at it other than try, try, try again!

I'd actually suggest perhaps you could download a game like shades or
terraformers, try it with this idea in mind and practice until you have 
the
memorization of directions down, then maybe try a short journey, say a 
basic

left right.

Actually, this could be a very short example game, giving you random 
objects
and associating them with three directions, and asking you to memorize 
simon

style,  say right train, left bench etc.

I'd always say that whether it's music, getting around, cooking or just
about anything else, the best asset a visually impared person has is their
memory, - indeed I'm actually quite amazed sometimes when I find for
instance that my friends, who are a long way from stupid, can't for 
instance

remember a ten digit phone number without having to write it down.

Beware the Grue!

Dark.
- Original Message -
From: Damien Pendleton dam...@blunderfield.plus.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:43 PM
Subject: Re: [Audyssey] LWorks



Hi Dark,
You sound a bit like me, though even that long list of directions to your
school you posted I wouldn't be able to remember all that in a matter of
months. It was a similarly short route if not shorter to the bus stop and
I couldn't remember that for the life of me. It doesn't help that I'm not
good with association either, so I can't exactly associate, say a bench 
to


the fact that there'll be a road in 30 seconds, so I always end up 
getting



lost anyway.
Regards,
Damien.



- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:34 PM
Subject: Re: [Audyssey] LWorks



Hi Tom.

I disagree on visualization or spacial awareness, since that is a skill 
i



just do not have. This is why I find a game like battleships,
patience/solitare, mine sweeper, chess, or even draughts/checkers nearly
impossible to play unless the board is in front of me in either a visual
or tactile form for me to get that sort of overview, since I just cannot
maintain the memory of where each object is after the audio view of it
has moved on.

That being said, i do find gma tank commander and shades of doom
possible, but my mental way of playing is probably different from other
peoples, since instead of attempting to build up a larger, mental map of
the entire location, I simply work by memorizing the relations betwene
landmarks, and the directions provided by the coordinates system.

For example, I know in the first level of shades of doom, that you 
follow


the corridors until you get to the end of one with two doors, one

Re: [Audyssey] LWorks

2012-04-22 Thread Harmony Neil
Agree with Michael.  I hated the iPhone 3gs at first, so went back to a
nokia.  However, I got my iPhone 4 in June last year, and wouldn't swap it
for a nokia any day.
Anyway, in terms of accessibility, Apple wins the race. Just a shame the
android phones etc can't have the same feature for free like Apple, but no,
if you want to get an android phone to be accessible, you have to get
someone to download the mobile access onto the phone, then pay £59 or so for
it to work fully (that Is to say, not a demo).
Ok, rant over, or else we might as well be posting on the blind phones list.
Hahaha.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Michael Taboada
Sent: 21 April 2012 21:17
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi,
This kind of defeats the point of a touch screen. The point of a touch 
screen is to not need buttons, and apple's done, in my opinion, an amazing 
job of making it accessible. If you wanted them to have buttons just because

blind people can't, if only just slightly, use a touch screen as well as the

sighted, then they'd have to make a totally separate model just for blind 
people, which would get us back to square one with separate devices.
Hth,
-Michael.


-Original Message- 
From: Damien Pendleton
Sent: Saturday, April 21, 2012 3:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Brian,
Well I feel they've as good as done that, otherwise they would have given us
solid ground to work on. Yes, you could argue that the delay helps us not to
touch things accidentally, but why have that there in the first place when
you can have buttons that are separated, easy to find, and easy to know what
you are activating?
Regards,
Damien.



- Original Message - 
From: bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 8:58 PM
Subject: Re: [Audyssey] LWorks


 Dirty? Wow. I certainly don't see it as such. After all, if they hadn't 
 changed how the screen worked we would be constantly activating things by 
 accident anytime we so much as touched the screen. And I certainly don't 
 see it as conning the law, otherwise all they would have done was 
 developed something like Microsoft Narrator or just told us tough luck.



 Are you threatening me? I am the great Cornholio! I come from Lake 
 Titicaca!
 -Original Message- 
 From: Damien Pendleton
 Sent: Saturday, April 21, 2012 1:38 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Hi Brian,
 The thing is, they're only accessible because we've had to use dirty
 workarounds to access things that sighted people can access quicker than 
 we
 can even use a computer. They can see which part of the screen they are
 touching, they can see how to do all the moves right, so they've got no 
 need
 to worry. They seem to have it all handed to them on a plate where we have
 to crawl in the dirt to get access to what we need.
 Regards,
 Damien.


 - Original Message - 
 From: bpeterson2...@cableone.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, April 21, 2012 7:00 PM
 Subject: Re: [Audyssey] LWorks


I think you're missing the point though. Touch screens are cheaper to make

and qite frankl last longer since eventually buttons will give out. My 
laptop for instance is missing te Tab key. Besides, now tat it's been 
proven that touch screens CAN be made accessible I can see a big leap 
forward in terms of our technology.



 Are you threatening me? I am the great Cornholio! I come from Lake 
 Titicaca!
 -Original Message- 
 From: Damien Pendleton
 Sent: Saturday, April 21, 2012 11:25 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Hi Dark,
 If I were to go into my deepest thoughts about touch screen, I'd have to 
 ban
 myself for profanity. Trust it to say, I hate them with a passion and 
 think
 that adding voiceover to a touch screen device is just another corrupt
 twisted pro sighted business way of conning the law and getting away with
 discrimination. The fact that so many VI people have found a way to 
 conquer
 that is rather impressive to me, and if that's the case, then so be it. 
 But
 I think it's rather unnecessary to have to do that when the business 
 itself
 should make more of an effort. Just because they don't know we exist, or
 choose to believe we don't exist, doesn't make us go away. And if 
 companies
 continue to design things in their own eye happy way, in another twenty 
 or
 thirty years it's probably unlikely we'd be able to use anything in the
 mainstream market and we'll be right back to square one with specially
 designed excessively expensive products and the like.
 That's only my opinion, I know tons of you won't agree, but this debate 
 goes
 slightly away from games so I don't want this to turn into a full blown
 argument as to which is the best operating system to work with.
 That's me off

Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Damien,

Correct me if I'm wrong, but I recently heard that Nokia was dropping 
support for Symbian OS in favor of Windows Mobile. If so I'm sorry to 
say you won't be in any better shape.


The reason I say that is because Windows 8 is designed exclusively for 
touchscreen devices. If Nokia is looking at dropping Symbian in favor of 
Windows Mobile then it seems to me there is a good chance Nokia is 
planning on following in Apple's footsteps with a touchscreen phone at 
some point. Which wouldn't surprise me at all considering the current 
market trends towards touchscreen enabled devices.


Anyway, the point I want to make is while a developer such as myself 
could technically target Symbian devices using C++ or Python I'm not 
that sure that Symbian is as popular as it once was. Many mainstream and 
blind smart phone users are either using an iOS device like the iPhone 
or running a Droid phone with DroidOS. As a audio game developer I'd 
have to consider wich smart phones are the most financially viable for 
an audio game and right now it looks like iOS has cornered the market 
with Droid OS as a close second. With Nocia's deal with Microsoft for 
Windows Mobile it looks like Symbian is not going to be a very big 
market for audio game developers. That's the way I see it.





On 4/21/2012 9:53 AM, Damien Pendleton wrote:

Hi Thomas,
Well, if there are going to be games for the mobile market, I'd love 
to see some for Nokia devices running Simbian. More and more games are 
coming out for IOS devices and it'd be nice to see some for devices 
that are more accessible.
Sure, Apple try and do the voiceover app, but when I tried an IPhone 
it was pointless and useless since the interface was purely all touch 
screen. How other blind people manage with it is beyond me and goes 
straight over my head.
I tried it for two weeks before I got impatient with it so I went back 
to the lovely button operated Nokia and Talks setup again.
I'd support Simbian myself, but looks like it's a trek down C++ lane, 
which doesn't sound appealing.

Regards,
Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Damien,

Well, unfortunately as I said in my prior post touchscreen devices are 
becoming more common. Not just on smart phones and tablet PCs but the 
next generation of Windows laptops and desktops will begin shipping with 
touchscreens as well.


The way Windows 8 is designed instead of a start menu we now have a 
start screen with icons tiled across the screen in rows and columns like 
a table. Perfect for a touchscreen, or mouse but a pain in the rear if 
you try to get to those icons using a keyboard or buttons on a smart 
phone. However, love it or hate it I think touchscreen technology is 
here to stay.


As for Apple's iPhone I personally don't think it is too bad. Yes, there 
is a learning curve involved, but like everything in life practice makes 
perfect. I understand your frustration, but I also sense perhaps you 
just gave up rather than  sticking with it. A lot of us who have used 
iPhones just stuck with it until we figured it out. Rather than getting 
frustrated and throwing in the towel we practiced at it until we got 
good at using the phone.


Cheers!



On 4/21/2012 12:18 PM, Damien Pendleton wrote:

Hi Karl,
I've heard a lot of good things about it, hence the reason I thought 
I'd give it a go. But as far as I'm concerned, it's nothing but a 
strenuous tedious ballache. It took me over five minutes to dial a 
phone number, and I didn't even know how to access anything on it, so 
I dread to think what I'd be like with gaming. It just seemed like a 
total waste of time and money. And that's why now I wouldn't touch a 
touch screen device with a bargepole.
As for Nokia now choosing Windows, that actually seems better, since 
there's a whole lot of games already out for Windows. Don't know how 
accessible it'll be, I suppose it depends how good current 
screenreaders support it. Though again if it's anything like or 
complex than Vista, I think I'll give it a miss. Probably just use it 
for phone calls and gaming.

Regards,
Damien.




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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Dark,

Yeah, touchscreens can be nice once you get use to them. I didn't find 
them as difficult as I thought they'd be, but there apparently not for 
everybody. Like everything else in life it all depends on how much 
effort, time, and energy you are willing to commit to learning the new 
interface.


The best way I can describe it is cane travel verses a dog guide. With 
cane travel a blind person uses his/her cane to stay in contact with the 
world around them such as the tree lawn, walls, staircases, parked cars, 
etc.  With a guide dog the dog avoids polls, trash bins, parked cars, 
and just about everything a blind cane traveler is taught to use as 
landmarks. The difference between a keyboard and touchscreen is similar.


With a keyboard or keypad there are buttons and keys in the same place 
that a blind person can use to orient himself or herself with. With a 
touchscreen it is a flat plastic surface with no physical landmarks to 
orient the blind user. Instead a blind user must use his/her memory and 
mental image of the screen layout to point at a specific area of the 
screen and tap the correct icon, menu option, etc. On the iPhone, at 
least, it helps that you get some verbal feedback as to what you are doing.


This is nothing more than a hunch but I'm guessing people who are having 
trouble with touchscreens have a very poor sense of spacial orientation. 
They have difficulty visualizing the locations of things on the screen 
and aren't sure where to put their fingers to activate a certain icon 
etc. They are easily confused by the user interface because they are 
unable to form a mental image of the screen and how it is laid out for 
the sighted user.


Cheers!


On 4/21/2012 12:55 PM, dark wrote:
I must admit I'm planning on an Iphone myself when my laptop busts, 
since these days I just need something portable, and there are more 
and more really awsom sounding games for it.


I understand there will be a learning curve, but actually I will 
probably use games to help me with that, for instance playing text 
games to learn about screen navigation, the same way that playing 
online web games got me familiar with site navigation.


Of course, I've not tried one yet, so I might be jumping to 
conclusions, but from the sound of it touch screens are the way to go, 
and I'm intreagued by the idea of one that works with screen reading.


Beware the grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Thomas,
Yeah, maybe I did give up. But like I said. That's because I don't believe 
it is practical to have to sit with a phone spending five minutes trying to 
access something when you could access the same thing on, say Simbian or XP 
in a matter of seconds. And if touch screen is the way forward, then I don't 
know what I'll be doing with computers because it'd be even worse. I 
couldn't imagine me having to be slow on a computer. That'd drive me insane 
and make me feel very small.

Regards,
Damien.


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 11:39 AM
Subject: Re: [Audyssey] LWorks




Hi Damien,

Well, unfortunately as I said in my prior post touchscreen devices are 
becoming more common. Not just on smart phones and tablet PCs but the next 
generation of Windows laptops and desktops will begin shipping with 
touchscreens as well.


The way Windows 8 is designed instead of a start menu we now have a start 
screen with icons tiled across the screen in rows and columns like a 
table. Perfect for a touchscreen, or mouse but a pain in the rear if you 
try to get to those icons using a keyboard or buttons on a smart phone. 
However, love it or hate it I think touchscreen technology is here to 
stay.


As for Apple's iPhone I personally don't think it is too bad. Yes, there 
is a learning curve involved, but like everything in life practice makes 
perfect. I understand your frustration, but I also sense perhaps you just 
gave up rather than  sticking with it. A lot of us who have used iPhones 
just stuck with it until we figured it out. Rather than getting frustrated 
and throwing in the towel we practiced at it until we got good at using 
the phone.


Cheers!



On 4/21/2012 12:18 PM, Damien Pendleton wrote:

Hi Karl,
I've heard a lot of good things about it, hence the reason I thought I'd 
give it a go. But as far as I'm concerned, it's nothing but a strenuous 
tedious ballache. It took me over five minutes to dial a phone number, 
and I didn't even know how to access anything on it, so I dread to think 
what I'd be like with gaming. It just seemed like a total waste of time 
and money. And that's why now I wouldn't touch a touch screen device with 
a bargepole.
As for Nokia now choosing Windows, that actually seems better, since 
there's a whole lot of games already out for Windows. Don't know how 
accessible it'll be, I suppose it depends how good current screenreaders 
support it. Though again if it's anything like or complex than Vista, I 
think I'll give it a miss. Probably just use it for phone calls and 
gaming.

Regards,
Damien.




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list,
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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Thomas,
I think you've hit the nail on the head with me. I've never been sighted and 
therefore never been able to really visualise things. It's like even in the 
real world, I constantly find myself wondering why cars and pedestrians 
don't bother going straight forwards rather than sideways, only to be told, 
They are going forwards. This is also significant in a gaming context, I 
think this is why I struggle with games such as Shades of Doom. To be able 
to at least think that I could play GMA Tank Commander, I had to listen to 
someone else play it and then memorise all the directions, but I couldn't 
visualise the world.
Plus, as I said in a previous post, my fingers are constantly in the way so 
I can never quite perform the correct action to get it to do what I want, 
and that is so frustrating. The amount of times I wanted to chuck my stupid 
IPhone out the window was more than I could count.

Regards,
Damien.



- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:04 PM
Subject: Re: [Audyssey] LWorks




Hi Dark,

Yeah, touchscreens can be nice once you get use to them. I didn't find 
them as difficult as I thought they'd be, but there apparently not for 
everybody. Like everything else in life it all depends on how much effort, 
time, and energy you are willing to commit to learning the new interface.


The best way I can describe it is cane travel verses a dog guide. With 
cane travel a blind person uses his/her cane to stay in contact with the 
world around them such as the tree lawn, walls, staircases, parked cars, 
etc.  With a guide dog the dog avoids polls, trash bins, parked cars, and 
just about everything a blind cane traveler is taught to use as landmarks. 
The difference between a keyboard and touchscreen is similar.


With a keyboard or keypad there are buttons and keys in the same place 
that a blind person can use to orient himself or herself with. With a 
touchscreen it is a flat plastic surface with no physical landmarks to 
orient the blind user. Instead a blind user must use his/her memory and 
mental image of the screen layout to point at a specific area of the 
screen and tap the correct icon, menu option, etc. On the iPhone, at 
least, it helps that you get some verbal feedback as to what you are 
doing.


This is nothing more than a hunch but I'm guessing people who are having 
trouble with touchscreens have a very poor sense of spacial orientation. 
They have difficulty visualizing the locations of things on the screen and 
aren't sure where to put their fingers to activate a certain icon etc. 
They are easily confused by the user interface because they are unable to 
form a mental image of the screen and how it is laid out for the sighted 
user.


Cheers!


On 4/21/2012 12:55 PM, dark wrote:
I must admit I'm planning on an Iphone myself when my laptop busts, since 
these days I just need something portable, and there are more and more 
really awsom sounding games for it.


I understand there will be a learning curve, but actually I will probably 
use games to help me with that, for instance playing text games to learn 
about screen navigation, the same way that playing online web games got 
me familiar with site navigation.


Of course, I've not tried one yet, so I might be jumping to conclusions, 
but from the sound of it touch screens are the way to go, and I'm 
intreagued by the idea of one that works with screen reading.


Beware the grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-22 Thread fred olver
I'm not sure if it's been mentioned, but there is a cost saving in not 
having to build a keyboard for a computer. In fact, I'm not surprised we're 
not seeing more monitors with the ability to handle touch-screen commands.

Fred Olver

- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:20 AM
Subject: Re: [Audyssey] LWorks


 Hi Thomas,
 Yeah, maybe I did give up. But like I said. That's because I don't believe 
 it is practical to have to sit with a phone spending five minutes trying 
 to access something when you could access the same thing on, say Simbian 
 or XP in a matter of seconds. And if touch screen is the way forward, then 
 I don't know what I'll be doing with computers because it'd be even worse. 
 I couldn't imagine me having to be slow on a computer. That'd drive me 
 insane and make me feel very small.
 Regards,
 Damien.


 - Original Message - 
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 11:39 AM
 Subject: Re: [Audyssey] LWorks



 Hi Damien,

 Well, unfortunately as I said in my prior post touchscreen devices are 
 becoming more common. Not just on smart phones and tablet PCs but the 
 next generation of Windows laptops and desktops will begin shipping with 
 touchscreens as well.

 The way Windows 8 is designed instead of a start menu we now have a start 
 screen with icons tiled across the screen in rows and columns like a 
 table. Perfect for a touchscreen, or mouse but a pain in the rear if you 
 try to get to those icons using a keyboard or buttons on a smart phone. 
 However, love it or hate it I think touchscreen technology is here to 
 stay.

 As for Apple's iPhone I personally don't think it is too bad. Yes, there 
 is a learning curve involved, but like everything in life practice makes 
 perfect. I understand your frustration, but I also sense perhaps you just 
 gave up rather than  sticking with it. A lot of us who have used iPhones 
 just stuck with it until we figured it out. Rather than getting 
 frustrated and throwing in the towel we practiced at it until we got good 
 at using the phone.

 Cheers!



 On 4/21/2012 12:18 PM, Damien Pendleton wrote:
 Hi Karl,
 I've heard a lot of good things about it, hence the reason I thought I'd 
 give it a go. But as far as I'm concerned, it's nothing but a strenuous 
 tedious ballache. It took me over five minutes to dial a phone number, 
 and I didn't even know how to access anything on it, so I dread to think 
 what I'd be like with gaming. It just seemed like a total waste of time 
 and money. And that's why now I wouldn't touch a touch screen device 
 with a bargepole.
 As for Nokia now choosing Windows, that actually seems better, since 
 there's a whole lot of games already out for Windows. Don't know how 
 accessible it'll be, I suppose it depends how good current screenreaders 
 support it. Though again if it's anything like or complex than Vista, I 
 think I'll give it a miss. Probably just use it for phone calls and 
 gaming.
 Regards,
 Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Damien,

I understand the fact you don't like touchscreens very much, say you 
hate them, but I'd like to know why you think Apple is conning the law. 
Aside from yourself many blind users own and use iPhones with no 
problems at all and as Cara pointed out on the list a few days ago there 
is more than 1,400 blind users on the iPhone mailing list. That tells me 
contrary to conning the law many blind users are quite happy with the 
level of accessibility with their iPhones.


I don't want to sound rude or condescending, but it sounds like because 
you personally have problems using iPhones then you are effectively 
saying the same is true for everyone else. That's not true. Its not a 
matter of conquering the device, but simply learning from other blind 
users techniques they use to access their iPhone. Perhaps if you had 
hands on training from a fellow blind iPhone user you would be able to 
figure it out by asking questions and having someone there to show you a 
better way of doing this or that. Its like anything else. We learn 
through reading tutorials or having hands on training if we just don't 
get it.


Cheers!



On 4/21/2012 1:25 PM, Damien Pendleton wrote:

 Hi Dark, If I were to go into my deepest thoughts about touch screen,
 I'd have to ban myself for profanity. Trust it to say, I hate them
 with a passion and think that adding voiceover to a touch screen
 device is just another corrupt twisted pro sighted business way of
 conning the law and getting away with discrimination. The fact that
 so many VI people have found a way to conquer that is rather
 impressive to me, and if that's the case, then so be it. But I think
 it's rather unnecessary to have to do that when the business itself
 should make more of an effort. Just because they don't know we exist,
 or choose to believe we don't exist, doesn't make us go away. And if
 companies continue to design things in their own eye happy way, in
 another twenty or thirty years it's probably unlikely we'd be able to
 use anything in the mainstream market and we'll be right back to
 square one with specially designed excessively expensive products and
 the like. That's only my opinion, I know tons of you won't agree, but
 this debate goes slightly away from games so I don't want this to
 turn into a full blown argument as to which is the best operating
 system to work with. That's me off my soapbox now. Regards, Damien.




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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Bryan,

Not only that, but I don't think we have much of a choice. I've seen the 
way Windows 8, Ubuntu Linux 12.04, etc are going and most of the 
software developers are moving to a touchscreen type user interface. 
Everyone and their uncle is copying Apple's iOS design and that can only 
mean that the mainstream market is preparing to add touchscreen 
technology to a wide range of technologies including the next generation 
desktops, laptops, and netbooks. No matter how much we love or hate 
touchscreens I see them becoming a standard input device over the next 
ten years if not sooner. Rather than complaining about it I think we 
should do our best to adapt to them, and our efforts should be focused 
on making sure the new technology is as accessible as it can be.





On 4/21/2012 2:00 PM, bpeterson2...@cableone.net wrote:
I think you're missing the point though. Touch screens are cheaper to 
make and qite frankl last longer since eventually buttons will give 
out. My laptop for instance is missing te Tab key. Besides, now tat 
it's been proven that touch screens CAN be made accessible I can see a 
big leap forward in terms of our technology.




Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!



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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Thomas,
One blind guy did attempt to show me. In fact, if it hadn't been for him, I 
wouldn't have got my IPhone set up at all. But he had to spend over two 
hours on the phone setting the stupid thing up. Then when it was set up he 
tried to tell me what to do with it, and I was constantly getting it wrong. 
Then it ended up locking, and I couldn't get it unlocked. When I finally 
did, after about another half an hour, it took me ages to access things. 
Roughly five minutes to go from item to item trying to figure out how to 
activate it and see what was there. Over the next two weeks I was using it 
I'd had conversation after conversation with person after person after 
person who was trying their level best to tell me how to do something, and I 
still didn't get anywhere. I was scandalised, I felt like I was having to 
sit there like a four or five year old learning their alphabet. I couldn't 
even do something as simple as dial a phone number without sitting there for 
five minutes, and I couldn't access my phonebook at all. And due to past 
experiences with companies being inconsiderable or in some cases downright 
rude and disrespectful to disabled people, I believed that the IPhone was 
just another one of those. Sometimes I feel like sighted people rub their 
ability to see in our faces and laugh at us. And that's why I believed it to 
be a con. It almost feels like we get used to one method, then they see how 
well we cope with it, so they change it just to throw us off track again so 
they can tap around like there's no tomorrow and sit there and see us 
struggling for five or ten minutes to find an item trying to get used to the 
new interface.
Again, I can see why it would be more convenient for sighted people. No 
scrolling, no highlighting or single/double clicking, just a single tap in a 
location on screen, and they've got what they want. And why not have that 
option available, but also keep traditional input methods in as well for 
people who might struggle with that.

Regards,
Damien.


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:31 PM
Subject: Re: [Audyssey] LWorks




Hi Damien,

I understand the fact you don't like touchscreens very much, say you hate 
them, but I'd like to know why you think Apple is conning the law. Aside 
from yourself many blind users own and use iPhones with no problems at all 
and as Cara pointed out on the list a few days ago there is more than 
1,400 blind users on the iPhone mailing list. That tells me contrary to 
conning the law many blind users are quite happy with the level of 
accessibility with their iPhones.


I don't want to sound rude or condescending, but it sounds like because 
you personally have problems using iPhones then you are effectively saying 
the same is true for everyone else. That's not true. Its not a matter of 
conquering the device, but simply learning from other blind users 
techniques they use to access their iPhone. Perhaps if you had hands on 
training from a fellow blind iPhone user you would be able to figure it 
out by asking questions and having someone there to show you a better way 
of doing this or that. Its like anything else. We learn through reading 
tutorials or having hands on training if we just don't get it.


Cheers!



On 4/21/2012 1:25 PM, Damien Pendleton wrote:

 Hi Dark, If I were to go into my deepest thoughts about touch screen,
 I'd have to ban myself for profanity. Trust it to say, I hate them
 with a passion and think that adding voiceover to a touch screen
 device is just another corrupt twisted pro sighted business way of
 conning the law and getting away with discrimination. The fact that
 so many VI people have found a way to conquer that is rather
 impressive to me, and if that's the case, then so be it. But I think
 it's rather unnecessary to have to do that when the business itself
 should make more of an effort. Just because they don't know we exist,
 or choose to believe we don't exist, doesn't make us go away. And if
 companies continue to design things in their own eye happy way, in
 another twenty or thirty years it's probably unlikely we'd be able to
 use anything in the mainstream market and we'll be right back to
 square one with specially designed excessively expensive products and
 the like. That's only my opinion, I know tons of you won't agree, but
 this debate goes slightly away from games so I don't want this to
 turn into a full blown argument as to which is the best operating
 system to work with. That's me off my soapbox now. Regards, Damien.




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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Fred,
This is true, but keyboards have been a traditional part of computers since 
I don't know when. When you're brought up with one method, spend 17 years on 
it, get so used to it that you are accessing information at speeds you would 
have never thought possible, and they make computers faster, but change not 
only software, but also hardware interfaces, so that those who are used to 
one thing have to go right back to learning from scratch again, like you 
would when you are four or five years old. In my view, that stinks.

Regards,
Damien.



- Original Message - 
From: fred olver goodfo...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:27 PM
Subject: Re: [Audyssey] LWorks


I'm not sure if it's been mentioned, but there is a cost saving in not 
having to build a keyboard for a computer. In fact, I'm not surprised 
we're not seeing more monitors with the ability to handle touch-screen 
commands.


Fred Olver

- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:20 AM
Subject: Re: [Audyssey] LWorks



Hi Thomas,
Yeah, maybe I did give up. But like I said. That's because I don't 
believe it is practical to have to sit with a phone spending five minutes 
trying to access something when you could access the same thing on, say 
Simbian or XP in a matter of seconds. And if touch screen is the way 
forward, then I don't know what I'll be doing with computers because it'd 
be even worse. I couldn't imagine me having to be slow on a computer. 
That'd drive me insane and make me feel very small.

Regards,
Damien.


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 11:39 AM
Subject: Re: [Audyssey] LWorks




Hi Damien,

Well, unfortunately as I said in my prior post touchscreen devices are 
becoming more common. Not just on smart phones and tablet PCs but the 
next generation of Windows laptops and desktops will begin shipping with 
touchscreens as well.


The way Windows 8 is designed instead of a start menu we now have a 
start screen with icons tiled across the screen in rows and columns like 
a table. Perfect for a touchscreen, or mouse but a pain in the rear if 
you try to get to those icons using a keyboard or buttons on a smart 
phone. However, love it or hate it I think touchscreen technology is 
here to stay.


As for Apple's iPhone I personally don't think it is too bad. Yes, there 
is a learning curve involved, but like everything in life practice makes 
perfect. I understand your frustration, but I also sense perhaps you 
just gave up rather than  sticking with it. A lot of us who have used 
iPhones just stuck with it until we figured it out. Rather than getting 
frustrated and throwing in the towel we practiced at it until we got 
good at using the phone.


Cheers!



On 4/21/2012 12:18 PM, Damien Pendleton wrote:

Hi Karl,
I've heard a lot of good things about it, hence the reason I thought 
I'd give it a go. But as far as I'm concerned, it's nothing but a 
strenuous tedious ballache. It took me over five minutes to dial a 
phone number, and I didn't even know how to access anything on it, so I 
dread to think what I'd be like with gaming. It just seemed like a 
total waste of time and money. And that's why now I wouldn't touch a 
touch screen device with a bargepole.
As for Nokia now choosing Windows, that actually seems better, since 
there's a whole lot of games already out for Windows. Don't know how 
accessible it'll be, I suppose it depends how good current 
screenreaders support it. Though again if it's anything like or complex 
than Vista, I think I'll give it a miss. Probably just use it for phone 
calls and gaming.

Regards,
Damien.




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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Bryan,

Well, I'm sure there will still be keyboards around. After all even 
though Windows 8 is designed for touchscreen input people who have to 
type reports, fill in spreadsheets, etc can do that much faster than 
with a touchscreen. What I think we'll see is a combo of touchscreen and 
keyboard input on newdesktops, laptops, netbooks, tablets, etc.


For example, you might buy a laptop with both a keyboard and a 
touchscreen. The touchscreen can be used like a mouse to activate icons, 
scroll through text on the screen, and navigate around your Windows 8 
laptop. The keyboard will be available for typing documents and entering 
large amounts of data etc. So we'll end up with the best of both worlds 
in that instance.


Cheers!

On 4/21/2012 4:25 PM, bpeterson2...@cableone.net wrote:
Agreed. Besides, unless I'm much mistaken there are protective cases 
for the IPhone that turn it into a button device for those who need 
them. Nor are they that expensive. All Liam and other game devs are 
doing by turning to the IOS platform is trying to turn audio gaming 
into a multiplatform rather than a Windows only market. As unlikely as 
it may be I hope for the sake of the naysayers out there that touch 
screens don't eventually supplant keyboards as the coming thing, 
otherwise gaming will be the least of the activities they'll be locked 
out of.




Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!



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Re: [Audyssey] LWorks

2012-04-22 Thread Paulette Vickery
I would like to play that pack of old games. Could you please give me the
information for downloading the pack? Thanks.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Saturday, April 21, 2012 8:55 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] LWorks

Hey, Damien.
One of the nice thing about the iPhone is that alot of old games are being
ported over to the mobile platform.
For exsample the old DOS games by Richard De Steno, have been put in a game
pack and now people can play those games with all the classic sounds and
gameplay.
The iPhone has been a big help to me since I have had mine since 2010.


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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Damien,

I think the answer is simply that a touchscreen is generally easier for 
a sighted user. You know as I do that the mainstream sighted market is 
99% of a companies business and nobody including Apple are going to 
market a special iPhone for the remaining 1% of the population without 
sight. If they do its going to be very expensive so Apple has done the 
next best thing by incorperating as much accessibility as possible into 
the standard iPhone.


On 4/21/2012 4:36 PM, Damien Pendleton wrote:

Hi Michael,
My point exactly. So, the solution is, why make a touch screen in the 
first place? The sighted used to work with buttons, why not now? It'll 
be just the same for them, and easier for us. That'll make things 
equal on all sides.

Regards,
Damien.



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Re: [Audyssey] LWorks (touch screen technology)

2012-04-22 Thread Trouble
they even have a keyboard that you can dock to the iPad if not 
wanting to do touch.


At 08:55 PM 4/21/2012, you wrote:
For Damien:  If he really wants to have a keyboard for an iPad, 
there are wireless keyboards available that can be used to type in 
items like search fields, addresses and the like.  One of the folks 
in our company has one and uses it with an iPad 2.  It seems to work very well.


It seems to me that Apple has tried to make their products accessible.
They have a built-in voice.  You don't have to use a third party 
package like JAWS or WindowsEyes to have things read to you.


Yes - there still aren't a lot of accessible games, but people are 
writing them and making them available on the App store.


Eleanor Robinson
7-128 Software


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Re: [Audyssey] LWorks

2012-04-22 Thread Charles Rivard
I can't imagine laptops going to touch screens, as this would just about 
kill the touch typing method for blind people.  I would certainly hope that 
there would be a way to connect an external keyboard?  A touch screen 
laptop, unless it works as the iPhone does, would be extremely difficult for 
us to use.


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- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:39 AM
Subject: Re: [Audyssey] LWorks




Hi Damien,

Well, unfortunately as I said in my prior post touchscreen devices are 
becoming more common. Not just on smart phones and tablet PCs but the next 
generation of Windows laptops and desktops will begin shipping with 
touchscreens as well.


The way Windows 8 is designed instead of a start menu we now have a start 
screen with icons tiled across the screen in rows and columns like a 
table. Perfect for a touchscreen, or mouse but a pain in the rear if you 
try to get to those icons using a keyboard or buttons on a smart phone. 
However, love it or hate it I think touchscreen technology is here to 
stay.


As for Apple's iPhone I personally don't think it is too bad. Yes, there 
is a learning curve involved, but like everything in life practice makes 
perfect. I understand your frustration, but I also sense perhaps you just 
gave up rather than  sticking with it. A lot of us who have used iPhones 
just stuck with it until we figured it out. Rather than getting frustrated 
and throwing in the towel we practiced at it until we got good at using 
the phone.


Cheers!



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Re: [Audyssey] LWorks

2012-04-22 Thread Trouble
You better hang on to that phone as long as you can, because even 
support for the new nokias are going. Even the new nokia is moving to 
touch. Everyone can learn new things in time, but it takes a open 
mind to want to learn it.


At 05:06 PM 4/21/2012, you wrote:

Hi Brian,
What I'm trying to say is, the very nature of a touch screen device 
makes it seem rather inaccessible, no matter how many attempts and 
tweaks you make at it. It'd be like giving a computer user a mouse, 
a screenreader, but no keyboard. The fact is, blind people cannot 
see the screen, so it would take them way longer than should be 
necessary to access things that could be accessed in seconds.
As for the button-style cases, again. Good plan, if it weren't for 
the fact that the screen was constantly changing, and therefore 
you're still tapping, or pressing, for longer than necessary, trying 
to find what you need. There are only two buttons on a Simbian based 
Nokia at least, that change on a regular basis. Those are your two 
soft keys, and talks always announces them to you before you even press them.

Regards,
Damien.


- Original Message - From: bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 9:53 PM
Subject: Re: [Audyssey] LWorks


I'd say that the fact that Apple attempted to develop a way to make 
touch screens accessible is a big score in their favor, not an 
attempt to con the law.




Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!



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Re: [Audyssey] LWorks

2012-04-22 Thread Charles Rivard
You're missing one of the points, though.  You say that you shouldn't have 
to spend 5 minutes doing what should take seconds, but, what you're not 
realizing is that, with practice and familiarity with the device, your speed 
and accuracy increases, cutting down the time.  Although you may not be able 
to keep up with sighted people when texting and other applications, you can 
get proficient enough with the device so that it isn't all that time 
consuming.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:20 AM
Subject: Re: [Audyssey] LWorks



Hi Thomas,
Yeah, maybe I did give up. But like I said. That's because I don't believe 
it is practical to have to sit with a phone spending five minutes trying 
to access something when you could access the same thing on, say Simbian 
or XP in a matter of seconds. And if touch screen is the way forward, then 
I don't know what I'll be doing with computers because it'd be even worse. 
I couldn't imagine me having to be slow on a computer. That'd drive me 
insane and make me feel very small.

Regards,
Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread Paulette Vickery
I don't know if this would help, but this is how I became familiar with the
iPhone screen. I am totally blind and have never seen, so the first few
times I used the iPhone, I asked my husband to help me. I had no idea what a
screen lay out looked from a sighted person's perspective. He told me in
detail how the first screen of the iPhone is layed out and then answered my
numerous questions throughout the morning. Needless to say we did this on a
Saturday when he was home. I also got the book about getting started with
the iPhone from NBP, but I will be glad to see the new one, because this one
is a bit dated.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: Sunday, April 22, 2012 7:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Thomas,
I think you've hit the nail on the head with me. I've never been sighted and
therefore never been able to really visualise things. It's like even in the
real world, I constantly find myself wondering why cars and pedestrians
don't bother going straight forwards rather than sideways, only to be told,
They are going forwards. This is also significant in a gaming context, I
think this is why I struggle with games such as Shades of Doom. To be able
to at least think that I could play GMA Tank Commander, I had to listen to
someone else play it and then memorise all the directions, but I couldn't
visualise the world.
Plus, as I said in a previous post, my fingers are constantly in the way so
I can never quite perform the correct action to get it to do what I want,
and that is so frustrating. The amount of times I wanted to chuck my stupid
IPhone out the window was more than I could count.
Regards,
Damien.



- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:04 PM
Subject: Re: [Audyssey] LWorks



 Hi Dark,

 Yeah, touchscreens can be nice once you get use to them. I didn't find 
 them as difficult as I thought they'd be, but there apparently not for 
 everybody. Like everything else in life it all depends on how much effort,

 time, and energy you are willing to commit to learning the new interface.

 The best way I can describe it is cane travel verses a dog guide. With 
 cane travel a blind person uses his/her cane to stay in contact with the 
 world around them such as the tree lawn, walls, staircases, parked cars, 
 etc.  With a guide dog the dog avoids polls, trash bins, parked cars, and 
 just about everything a blind cane traveler is taught to use as landmarks.

 The difference between a keyboard and touchscreen is similar.

 With a keyboard or keypad there are buttons and keys in the same place 
 that a blind person can use to orient himself or herself with. With a 
 touchscreen it is a flat plastic surface with no physical landmarks to 
 orient the blind user. Instead a blind user must use his/her memory and 
 mental image of the screen layout to point at a specific area of the 
 screen and tap the correct icon, menu option, etc. On the iPhone, at 
 least, it helps that you get some verbal feedback as to what you are 
 doing.

 This is nothing more than a hunch but I'm guessing people who are having 
 trouble with touchscreens have a very poor sense of spacial orientation. 
 They have difficulty visualizing the locations of things on the screen and

 aren't sure where to put their fingers to activate a certain icon etc. 
 They are easily confused by the user interface because they are unable to 
 form a mental image of the screen and how it is laid out for the sighted 
 user.

 Cheers!


 On 4/21/2012 12:55 PM, dark wrote:
 I must admit I'm planning on an Iphone myself when my laptop busts, since

 these days I just need something portable, and there are more and more 
 really awsom sounding games for it.

 I understand there will be a learning curve, but actually I will probably

 use games to help me with that, for instance playing text games to learn 
 about screen navigation, the same way that playing online web games got 
 me familiar with site navigation.

 Of course, I've not tried one yet, so I might be jumping to conclusions, 
 but from the sound of it touch screens are the way to go, and I'm 
 intreagued by the idea of one that works with screen reading.

 Beware the grue!

 Dark.


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Re: [Audyssey] LWorks

2012-04-22 Thread dark

I will agree with damien's point about access.

it is true that even a pc with the best screen reader is not of the same 
level of access, ie, effortlessness as a sighted user would experience.


for example, I am right now checking my mails. I have to look at (ie listen 
to supernova tell me), the title, subject, sender etc of each as I arrow 
through them, deleting some, replying to others etc. A sighted user could 
skim read all the mails on a page in a short space, and delete spam or 
unnecessary mail very much more quickly using the mouse, simply by virute of 
the screen overview.


So, access technology is not currently, even on the best system the equal of 
what a sighted person does, and I expect the Iphone is in the same catagory.


That being said, unfortunately there isn't a choice. As said with the 
windows 7 debate, microsoft are going for inconvenient, flashy interfaces 
with no way of changing their look or feel, simply because they are 
motivated only by the acquisition of prophit and nothing else, however, 
failing a massive change in world policy there's not much we can do about 
this, other than try what workarounds are! available and try to promote more 
access.


i'm in fact quite amazed any sort of screen reading exists for touch screens 
at all, since I would've expected the same response as I myself got when 
requesting more accessible menue updates for the Wii from Nintendo,   
there aren't enough visually impared people to make us money developing it!


So, all we can do is live with the workarounds, try and promote access, and 
get what good use we can out of what is there.


That's why I myself will be getting an Ipad or Iphone hopefully in the near 
future.


Beware the Grue!

Dark. 



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Re: [Audyssey] LWorks

2012-04-22 Thread Paulette Vickery
You can also use dictation.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Sunday, April 22, 2012 8:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

You're missing one of the points, though.  You say that you shouldn't have
to spend 5 minutes doing what should take seconds, but, what you're not
realizing is that, with practice and familiarity with the device, your speed
and accuracy increases, cutting down the time.  Although you may not be able
to keep up with sighted people when texting and other applications, you can
get proficient enough with the device so that it isn't all that time
consuming.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: Damien Pendleton dam...@blunderfield.plus.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:20 AM
Subject: Re: [Audyssey] LWorks


 Hi Thomas,
 Yeah, maybe I did give up. But like I said. That's because I don't believe

 it is practical to have to sit with a phone spending five minutes trying 
 to access something when you could access the same thing on, say Simbian 
 or XP in a matter of seconds. And if touch screen is the way forward, then

 I don't know what I'll be doing with computers because it'd be even worse.

 I couldn't imagine me having to be slow on a computer. That'd drive me 
 insane and make me feel very small.
 Regards,
 Damien.
 

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Re: [Audyssey] LWorks

2012-04-22 Thread dark
I think keyboards will always be around for typing and word processing, 
which is a major part of business, since it's very difficult to imagine say 
stenography or other forms of dictation being done on a touch screen device.


that being said, i have noticed a general trend in all sorts of media 
devices to present as much information in a single place as possible, adds, 
flashy arrows, and other stuff not withstanding. This is why windows 7 and 8 
has the stupid columns layout, so that sighted people don't have to go 
through multiple screens of information and can have the lot in one place 
for quick visual overview, which is pretty bad for Vi users since that sort 
of layout is much more confusing.


This is not just on pcs, but on touch screen devices, console game 
interfaces and lots of things, look at the wii mote and it's use in menues 
with floating icons (thank you nintendo!).


On the plus side, some of these moves have not worked, ie, ribbons, and 
personalization seems a pretty major thing as well, so it might be that we 
end up with devices that have! touch screens with large informational 
displays, but which can be altered in their display settings to show less 
information,  we'll just have to see.


then again, the world economic situation at the moment is so loopy, goodness 
knows what is going to happen to technological developement over the next 
few years, especially over the next 10 or 20 years when more people who are 
big internet users and gamers start becoming blind, - heck the webmaster 
of retroremakes.com is in his early 40's.
Then of course there is voice control, a feature which lots of sighted users 
actually want as well since it offers a very much faster way of doing 
things, and one which I think we'll be seeing increase, - assuming the 
world doesn't go blong with some sort of cataclysmic economic and/or 
military crash, which unfortunately also seems quite a possibility.


So, it's probably going to be a case of wait and see what happens, find ways 
that work for you personally, and watch where the over all trends go.


Beware the Grue!

dark.
- Original Message - 
From: Desiree Oudinot turtlepowe...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:09 AM
Subject: Re: [Audyssey] LWorks



Hi Damien,
Well, we're way past the point where devices with keyboards will be as
heavily marketed as they used to be. Unfortunately, what most people
are saying is true--the demand for touch screens is a lot higher than
the demand for buttons and keyboards. Just look at home appliances
that only use touch screens, forcing us to either label them or search
for longer than we should have to for older models that are more
accessible. My attitude is that, you may have to jump through a few
hoops down the road to get the technology you want if you stick to
what works for you, but it should pay off in the end. While I
definitely do think there's a possibility that all devices with
buttons could be fazed out, I don't think it's near enough in the
future that we need to panic or complain about it for now. I'm going
to cross that bridge when I come to it, if it ever even happens.

On 4/21/12, bpeterson2...@cableone.net bpeterson2...@cableone.net wrote:
This is only the first attempt. I don't doubt that in the future they'll 
be

able to be made even more accessible than they are now.



Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!

-Original Message-
From: Damien Pendleton
Sent: Saturday, April 21, 2012 3:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Brian,
What I'm trying to say is, the very nature of a touch screen device makes 
it
seem rather inaccessible, no matter how many attempts and tweaks you make 
at

it. It'd be like giving a computer user a mouse, a screenreader, but no
keyboard. The fact is, blind people cannot see the screen, so it would 
take

them way longer than should be necessary to access things that could be
accessed in seconds.
As for the button-style cases, again. Good plan, if it weren't for the 
fact
that the screen was constantly changing, and therefore you're still 
tapping,
or pressing, for longer than necessary, trying to find what you need. 
There

are only two buttons on a Simbian based Nokia at least, that change on a
regular basis. Those are your two soft keys, and talks always announces 
them

to you before you even press them.
Regards,
Damien.


- Original Message -
From: bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 9:53 PM
Subject: Re: [Audyssey] LWorks


I'd say that the fact that Apple attempted to develop a way to make 
touch

screens accessible is a big score in their favor, not an attempt to con
the law.



Are you threatening me? I am the great Cornholio! I come from Lake
Titicaca!



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Re: [Audyssey] LWorks

2012-04-22 Thread Paulette Vickery
I also have an iPhone 4 S. I really love it, but I do have problems with
Seri  responding. Do you have any suggestions?

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Harmony Neil
Sent: Sunday, April 22, 2012 4:18 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] LWorks

Agree with Michael.  I hated the iPhone 3gs at first, so went back to a
nokia.  However, I got my iPhone 4 in June last year, and wouldn't swap it
for a nokia any day.
Anyway, in terms of accessibility, Apple wins the race. Just a shame the
android phones etc can't have the same feature for free like Apple, but no,
if you want to get an android phone to be accessible, you have to get
someone to download the mobile access onto the phone, then pay £59 or so for
it to work fully (that Is to say, not a demo).
Ok, rant over, or else we might as well be posting on the blind phones list.
Hahaha.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Michael Taboada
Sent: 21 April 2012 21:17
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi,
This kind of defeats the point of a touch screen. The point of a touch
screen is to not need buttons, and apple's done, in my opinion, an amazing
job of making it accessible. If you wanted them to have buttons just because

blind people can't, if only just slightly, use a touch screen as well as the

sighted, then they'd have to make a totally separate model just for blind
people, which would get us back to square one with separate devices.
Hth,
-Michael.


-Original Message- 
From: Damien Pendleton
Sent: Saturday, April 21, 2012 3:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Brian,
Well I feel they've as good as done that, otherwise they would have given us
solid ground to work on. Yes, you could argue that the delay helps us not to
touch things accidentally, but why have that there in the first place when
you can have buttons that are separated, easy to find, and easy to know what
you are activating?
Regards,
Damien.



- Original Message - 
From: bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 8:58 PM
Subject: Re: [Audyssey] LWorks


 Dirty? Wow. I certainly don't see it as such. After all, if they hadn't 
 changed how the screen worked we would be constantly activating things by 
 accident anytime we so much as touched the screen. And I certainly don't 
 see it as conning the law, otherwise all they would have done was 
 developed something like Microsoft Narrator or just told us tough luck.



 Are you threatening me? I am the great Cornholio! I come from Lake 
 Titicaca!
 -Original Message- 
 From: Damien Pendleton
 Sent: Saturday, April 21, 2012 1:38 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Hi Brian,
 The thing is, they're only accessible because we've had to use dirty
 workarounds to access things that sighted people can access quicker than 
 we
 can even use a computer. They can see which part of the screen they are
 touching, they can see how to do all the moves right, so they've got no 
 need
 to worry. They seem to have it all handed to them on a plate where we have
 to crawl in the dirt to get access to what we need.
 Regards,
 Damien.


 - Original Message - 
 From: bpeterson2...@cableone.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, April 21, 2012 7:00 PM
 Subject: Re: [Audyssey] LWorks


I think you're missing the point though. Touch screens are cheaper to make

and qite frankl last longer since eventually buttons will give out. My 
laptop for instance is missing te Tab key. Besides, now tat it's been 
proven that touch screens CAN be made accessible I can see a big leap 
forward in terms of our technology.



 Are you threatening me? I am the great Cornholio! I come from Lake 
 Titicaca!
 -Original Message- 
 From: Damien Pendleton
 Sent: Saturday, April 21, 2012 11:25 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Hi Dark,
 If I were to go into my deepest thoughts about touch screen, I'd have to 
 ban
 myself for profanity. Trust it to say, I hate them with a passion and 
 think
 that adding voiceover to a touch screen device is just another corrupt
 twisted pro sighted business way of conning the law and getting away with
 discrimination. The fact that so many VI people have found a way to 
 conquer
 that is rather impressive to me, and if that's the case, then so be it. 
 But
 I think it's rather unnecessary to have to do that when the business 
 itself
 should make more of an effort. Just because they don't know we exist, or
 choose to believe we don't exist, doesn't make us go away. And if 
 companies
 continue to design things in their own eye happy way, in another twenty 
 or
 thirty years it's probably unlikely we'd be able to use anything

Re: [Audyssey] LWorks

2012-04-22 Thread Mike Maslo
I am so amazed when I read posts like this

We are blind and without us getting our sight back we will never be as or on 
the same level

However feeling sorry for yourself or  complaining helps how 

Sent from my iPhone

On Apr 22, 2012, at 7:54 AM, dark d...@xgam.org wrote:

 I will agree with damien's point about access.
 
 it is true that even a pc with the best screen reader is not of the same 
 level of access, ie, effortlessness as a sighted user would experience.
 
 for example, I am right now checking my mails. I have to look at (ie listen 
 to supernova tell me), the title, subject, sender etc of each as I arrow 
 through them, deleting some, replying to others etc. A sighted user could 
 skim read all the mails on a page in a short space, and delete spam or 
 unnecessary mail very much more quickly using the mouse, simply by virute of 
 the screen overview.
 
 So, access technology is not currently, even on the best system the equal of 
 what a sighted person does, and I expect the Iphone is in the same catagory.
 
 That being said, unfortunately there isn't a choice. As said with the windows 
 7 debate, microsoft are going for inconvenient, flashy interfaces with no way 
 of changing their look or feel, simply because they are motivated only by the 
 acquisition of prophit and nothing else, however, failing a massive change in 
 world policy there's not much we can do about this, other than try what 
 workarounds are! available and try to promote more access.
 
 i'm in fact quite amazed any sort of screen reading exists for touch screens 
 at all, since I would've expected the same response as I myself got when 
 requesting more accessible menue updates for the Wii from Nintendo,   
 there aren't enough visually impared people to make us money developing it!
 
 So, all we can do is live with the workarounds, try and promote access, and 
 get what good use we can out of what is there.
 
 That's why I myself will be getting an Ipad or Iphone hopefully in the near 
 future.
 
 Beware the Grue!
 
 Dark. 
 
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Re: [Audyssey] LWorks

2012-04-22 Thread Mike Maslo
I have never been around so much negativity 

Don't appreciate what one has

Sent from my iPhone

On Apr 22, 2012, at 7:32 AM, Trouble troub...@columbus.rr.com wrote:

 Give it time on those touch screens. Those fat companies are not yet 
 squeezing us for are money yet. Now when they release win8 watch them all 
 come out of there shells with all kinds of touch devices.
 
 At 07:27 AM 4/22/2012, you wrote:
 I'm not sure if it's been mentioned, but there is a cost saving in not
 having to build a keyboard for a computer. In fact, I'm not surprised we're
 not seeing more monitors with the ability to handle touch-screen commands.
 
 Fred Olver
 
 - Original Message -
 From: Damien Pendleton dam...@blunderfield.plus.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 6:20 AM
 Subject: Re: [Audyssey] LWorks
 
 
  Hi Thomas,
  Yeah, maybe I did give up. But like I said. That's because I don't believe
  it is practical to have to sit with a phone spending five minutes trying
  to access something when you could access the same thing on, say Simbian
  or XP in a matter of seconds. And if touch screen is the way forward, then
  I don't know what I'll be doing with computers because it'd be even worse.
  I couldn't imagine me having to be slow on a computer. That'd drive me
  insane and make me feel very small.
  Regards,
  Damien.
 
 
  - Original Message -
  From: Thomas Ward thomasward1...@gmail.com
  To: Gamers Discussion list gamers@audyssey.org
  Sent: Sunday, April 22, 2012 11:39 AM
  Subject: Re: [Audyssey] LWorks
 
 
 
  Hi Damien,
 
  Well, unfortunately as I said in my prior post touchscreen devices are
  becoming more common. Not just on smart phones and tablet PCs but the
  next generation of Windows laptops and desktops will begin shipping with
  touchscreens as well.
 
  The way Windows 8 is designed instead of a start menu we now have a start
  screen with icons tiled across the screen in rows and columns like a
  table. Perfect for a touchscreen, or mouse but a pain in the rear if you
  try to get to those icons using a keyboard or buttons on a smart phone.
  However, love it or hate it I think touchscreen technology is here to
  stay.
 
  As for Apple's iPhone I personally don't think it is too bad. Yes, there
  is a learning curve involved, but like everything in life practice makes
  perfect. I understand your frustration, but I also sense perhaps you just
  gave up rather than  sticking with it. A lot of us who have used iPhones
  just stuck with it until we figured it out. Rather than getting
  frustrated and throwing in the towel we practiced at it until we got good
  at using the phone.
 
  Cheers!
 
 
 
  On 4/21/2012 12:18 PM, Damien Pendleton wrote:
  Hi Karl,
  I've heard a lot of good things about it, hence the reason I thought I'd
  give it a go. But as far as I'm concerned, it's nothing but a strenuous
  tedious ballache. It took me over five minutes to dial a phone number,
  and I didn't even know how to access anything on it, so I dread to think
  what I'd be like with gaming. It just seemed like a total waste of time
  and money. And that's why now I wouldn't touch a touch screen device
  with a bargepole.
  As for Nokia now choosing Windows, that actually seems better, since
  there's a whole lot of games already out for Windows. Don't know how
  accessible it'll be, I suppose it depends how good current screenreaders
  support it. Though again if it's anything like or complex than Vista, I
  think I'll give it a miss. Probably just use it for phone calls and
  gaming.
  Regards,
  Damien.
 
 
 
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Re: [Audyssey] LWorks

2012-04-22 Thread dark

Hi Tom.

Well as I've said, my own mental mapping and spacial location skills are not 
really up to much, so I'm not sure how a touch screen will work for me.


That being said, I probably would be fine if there is some sort of auditory 
marker, since then, instead of attempting a complete mental map of 
everything on the pad, I can simply remember right of item x which is 
indeed how I do all my mental mapping exercizes, by relations to existing 
objects rather than by attempting some sort of overview, whether that's in 
an fps game, a mobility route, on stage or whatever else.


that's why I'm hoping I'll find a touch screen workable despite my lack of 
space, since there's lots of interesting stuff on Ios to do at the moment.


For pcs though, we'll see. As I said in another message, i think keyboards 
will always be necessary for reasons of typing and word processing, and thus 
keyboard navigation. i know microsoft got into severe trouble over the 
ribbons in windows 7, so I'm hoping that windows 8 will at least be a little 
more logical,  though the annoying trend of womping as much information 
into as smaller space as possible so that sighted people can get a skim 
overview is one I'm less fond of.


Beware the grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:04 PM
Subject: Re: [Audyssey] LWorks




Hi Dark,

Yeah, touchscreens can be nice once you get use to them. I didn't find 
them as difficult as I thought they'd be, but there apparently not for 
everybody. Like everything else in life it all depends on how much effort, 
time, and energy you are willing to commit to learning the new interface.


The best way I can describe it is cane travel verses a dog guide. With 
cane travel a blind person uses his/her cane to stay in contact with the 
world around them such as the tree lawn, walls, staircases, parked cars, 
etc.  With a guide dog the dog avoids polls, trash bins, parked cars, and 
just about everything a blind cane traveler is taught to use as landmarks. 
The difference between a keyboard and touchscreen is similar.


With a keyboard or keypad there are buttons and keys in the same place 
that a blind person can use to orient himself or herself with. With a 
touchscreen it is a flat plastic surface with no physical landmarks to 
orient the blind user. Instead a blind user must use his/her memory and 
mental image of the screen layout to point at a specific area of the 
screen and tap the correct icon, menu option, etc. On the iPhone, at 
least, it helps that you get some verbal feedback as to what you are 
doing.


This is nothing more than a hunch but I'm guessing people who are having 
trouble with touchscreens have a very poor sense of spacial orientation. 
They have difficulty visualizing the locations of things on the screen and 
aren't sure where to put their fingers to activate a certain icon etc. 
They are easily confused by the user interface because they are unable to 
form a mental image of the screen and how it is laid out for the sighted 
user.


Cheers!


On 4/21/2012 12:55 PM, dark wrote:
I must admit I'm planning on an Iphone myself when my laptop busts, since 
these days I just need something portable, and there are more and more 
really awsom sounding games for it.


I understand there will be a learning curve, but actually I will probably 
use games to help me with that, for instance playing text games to learn 
about screen navigation, the same way that playing online web games got 
me familiar with site navigation.


Of course, I've not tried one yet, so I might be jumping to conclusions, 
but from the sound of it touch screens are the way to go, and I'm 
intreagued by the idea of one that works with screen reading.


Beware the grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Charles,

Well, what I envision is that the new Windows 8 laptops I've been 
hearing about will have both a touchscreen and keyboard. The touchscreen 
will in effect act like a mouse allowing the user to point to and tap on 
icons, buttons, and other controls instead of pointing and clicking with 
a mouse. The keyboard will be available for basic typing since 
touchscreens are not up to typing a book, a report, or filling in large 
amounts of information on a form, etc. So you will see a bridging of the 
best of both worlds.



On 4/22/2012 8:43 AM, Charles Rivard wrote:
I can't imagine laptops going to touch screens, as this would just 
about kill the touch typing method for blind people.  I would 
certainly hope that there would be a way to connect an external 
keyboard?  A touch screen laptop, unless it works as the iPhone does, 
would be extremely difficult for us to use.


---
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Re: [Audyssey] LWorks

2012-04-22 Thread dark
Michael, i very much resent that statement that my post was feeling sorry 
for anyone.


I was actually attempting to highlight exactly what you just said, blindness 
is a disability, and as such has inherent problems with access especially 
when considdering corporate motivation. This is however not something we can 
do anything about other than attempting to, --- -as I said, use what devices 
are there to the best of our ability and promote access.


My position is one of realism, not of feeling sorry for anyone, indeed as 
someone who is currently doing research into the matter of disability and 
what precisely accessibility or assistance should mean, and making 
recommendations for improvements in those areas, i don't think I've ever 
felt sorry at all.


In fact, that is part of my deffinition, that disability is a condition that 
every human will undergo to a greater or lesser extent at some point.


Beware the Grue!

Dark.
- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 2:30 PM
Subject: Re: [Audyssey] LWorks



I am so amazed when I read posts like this

We are blind and without us getting our sight back we will never be as or 
on the same level


However feeling sorry for yourself or  complaining helps how




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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Dark,

Well, that is where VoiceOver comes in handy. As Charles said if you 
just touch an area of the screen VoiceOver will speak what you are 
pointing at and iOS won't activate the item unless you double tap or 
triple tap the item in question. This allows us to explore the 
touchscreen without accidentally activating everything as we explore the 
screen and the layout. So there is verbal feedback as to what we are 
doing. I guess in that sense there is auditory markers.




On 4/22/2012 9:34 AM, dark wrote:

Hi Tom.

Well as I've said, my own mental mapping and spacial location skills 
are not really up to much, so I'm not sure how a touch screen will 
work for me.


That being said, I probably would be fine if there is some sort of 
auditory marker, since then, instead of attempting a complete mental 
map of everything on the pad, I can simply remember right of item x 
which is indeed how I do all my mental mapping exercizes, by relations 
to existing objects rather than by attempting some sort of overview, 
whether that's in an fps game, a mobility route, on stage or whatever 
else.


that's why I'm hoping I'll find a touch screen workable despite my 
lack of space, since there's lots of interesting stuff on Ios to do at 
the moment.


For pcs though, we'll see. As I said in another message, i think 
keyboards will always be necessary for reasons of typing and word 
processing, and thus keyboard navigation. i know microsoft got into 
severe trouble over the ribbons in windows 7, so I'm hoping that 
windows 8 will at least be a little more logical,  though the 
annoying trend of womping as much information into as smaller space as 
possible so that sighted people can get a skim overview is one I'm 
less fond of.


Beware the grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Trouble,
I've got an open mind for a lot of things. I just get sick and tired of 
feeling so small every time I don't know how to do something, or know how to 
do it but can't quite do it well enough for it to work. And if everybody 
else can do it, then that really shows me where I stand in the social 
circle. I know, call me a perfectionist. I admit it myself. I just haven't 
got patience for making mistakes, if those mistakes are likely to slow me 
down. It embarrasses me. That's why I no longer perform music. I much prefer 
composition since there is room for mistakes in that, because you can turn 
the mistake into a musical transition or make it sound nicer than it 
otherwise would have been. The same with a game. I often find that if a bug 
gets reported, if I can't outright fix it, then I'll try and turn it into 
something that is part of the game. But even then, programming is supposed 
to be hard, whereas simply using a device isn't supposed to be.

Regards,
Damien.

Regards,
Damien.


- Original Message - 
From: Trouble troub...@columbus.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 1:44 PM
Subject: Re: [Audyssey] LWorks


You better hang on to that phone as long as you can, because even support 
for the new nokias are going. Even the new nokia is moving to touch. 
Everyone can learn new things in time, but it takes a open mind to want to 
learn it.


At 05:06 PM 4/21/2012, you wrote:

Hi Brian,
What I'm trying to say is, the very nature of a touch screen device makes 
it seem rather inaccessible, no matter how many attempts and tweaks you 
make at it. It'd be like giving a computer user a mouse, a screenreader, 
but no keyboard. The fact is, blind people cannot see the screen, so it 
would take them way longer than should be necessary to access things that 
could be accessed in seconds.
As for the button-style cases, again. Good plan, if it weren't for the 
fact that the screen was constantly changing, and therefore you're still 
tapping, or pressing, for longer than necessary, trying to find what you 
need. There are only two buttons on a Simbian based Nokia at least, that 
change on a regular basis. Those are your two soft keys, and talks always 
announces them to you before you even press them.

Regards,
Damien.


- Original Message - From: bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 9:53 PM
Subject: Re: [Audyssey] LWorks


I'd say that the fact that Apple attempted to develop a way to make touch 
screens accessible is a big score in their favor, not an attempt to con 
the law.




Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!



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Re: [Audyssey] LWorks

2012-04-22 Thread Charles Rivard
Now, if the touch screen, as a mouse replacement, operates like an iPhone in 
that touching highlights, dragging can be done with fingers, and a gesture 
of some kind activates the highlighted icon, wouldn't we have the best of 
both worlds, as long as icons can verbally be identified!


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 8:42 AM
Subject: Re: [Audyssey] LWorks




Hi Charles,

Well, what I envision is that the new Windows 8 laptops I've been hearing 
about will have both a touchscreen and keyboard. The touchscreen will in 
effect act like a mouse allowing the user to point to and tap on icons, 
buttons, and other controls instead of pointing and clicking with a mouse. 
The keyboard will be available for basic typing since touchscreens are not 
up to typing a book, a report, or filling in large amounts of information 
on a form, etc. So you will see a bridging of the best of both worlds.



On 4/22/2012 8:43 AM, Charles Rivard wrote:
I can't imagine laptops going to touch screens, as this would just about 
kill the touch typing method for blind people.  I would certainly hope 
that there would be a way to connect an external keyboard?  A touch 
screen laptop, unless it works as the iPhone does, would be extremely 
difficult for us to use.


---
Shepherds are the best beasts, but Labs are a close second.



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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Charles,
My speed didn't change in two weeks of constantly trying to use it. That's 
the only phone I had during that period, and I tend to make a lot of calls, 
send a lot of text, and that's not including trying to find all the cool 
games that are out there for it. So you could probably say I spent a good 
five to six hours a day trying to use it. Needless to say my battery was 
flat about once every 36 hours. I could've kept on with it, but what would 
have happened if I'd have taken the contract using that phone and still not 
sussed it in three to four months? I'd have pretty much had no phone at all. 
And that's why I got even more frustrated than I normally would have, since 
I knew I was on a time limit.

Regards,
Damien.


- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 1:46 PM
Subject: Re: [Audyssey] LWorks


You're missing one of the points, though.  You say that you shouldn't have 
to spend 5 minutes doing what should take seconds, but, what you're not 
realizing is that, with practice and familiarity with the device, your 
speed and accuracy increases, cutting down the time.  Although you may not 
be able to keep up with sighted people when texting and other 
applications, you can get proficient enough with the device so that it 
isn't all that time consuming.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:20 AM
Subject: Re: [Audyssey] LWorks



Hi Thomas,
Yeah, maybe I did give up. But like I said. That's because I don't 
believe it is practical to have to sit with a phone spending five minutes 
trying to access something when you could access the same thing on, say 
Simbian or XP in a matter of seconds. And if touch screen is the way 
forward, then I don't know what I'll be doing with computers because it'd 
be even worse. I couldn't imagine me having to be slow on a computer. 
That'd drive me insane and make me feel very small.

Regards,
Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread Charles Rivard
Michael:  Your reply shows me that you're not reading what's being said, or 
you replied to the wrong post.


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- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 8:34 AM
Subject: Re: [Audyssey] LWorks



I have never been around so much negativity

Don't appreciate what one has

Sent from my iPhone

On Apr 22, 2012, at 7:32 AM, Trouble troub...@columbus.rr.com wrote:

Give it time on those touch screens. Those fat companies are not yet 
squeezing us for are money yet. Now when they release win8 watch them all 
come out of there shells with all kinds of touch devices.



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Re: [Audyssey] LWorks

2012-04-22 Thread Trouble
Give it time on those touch screens. Those fat companies are not yet 
squeezing us for are money yet. Now when they release win8 watch them 
all come out of there shells with all kinds of touch devices.


At 07:27 AM 4/22/2012, you wrote:

I'm not sure if it's been mentioned, but there is a cost saving in not
having to build a keyboard for a computer. In fact, I'm not surprised we're
not seeing more monitors with the ability to handle touch-screen commands.

Fred Olver

- Original Message -
From: Damien Pendleton dam...@blunderfield.plus.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:20 AM
Subject: Re: [Audyssey] LWorks


 Hi Thomas,
 Yeah, maybe I did give up. But like I said. That's because I don't believe
 it is practical to have to sit with a phone spending five minutes trying
 to access something when you could access the same thing on, say Simbian
 or XP in a matter of seconds. And if touch screen is the way forward, then
 I don't know what I'll be doing with computers because it'd be even worse.
 I couldn't imagine me having to be slow on a computer. That'd drive me
 insane and make me feel very small.
 Regards,
 Damien.


 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 11:39 AM
 Subject: Re: [Audyssey] LWorks



 Hi Damien,

 Well, unfortunately as I said in my prior post touchscreen devices are
 becoming more common. Not just on smart phones and tablet PCs but the
 next generation of Windows laptops and desktops will begin shipping with
 touchscreens as well.

 The way Windows 8 is designed instead of a start menu we now have a start
 screen with icons tiled across the screen in rows and columns like a
 table. Perfect for a touchscreen, or mouse but a pain in the rear if you
 try to get to those icons using a keyboard or buttons on a smart phone.
 However, love it or hate it I think touchscreen technology is here to
 stay.

 As for Apple's iPhone I personally don't think it is too bad. Yes, there
 is a learning curve involved, but like everything in life practice makes
 perfect. I understand your frustration, but I also sense perhaps you just
 gave up rather than  sticking with it. A lot of us who have used iPhones
 just stuck with it until we figured it out. Rather than getting
 frustrated and throwing in the towel we practiced at it until we got good
 at using the phone.

 Cheers!



 On 4/21/2012 12:18 PM, Damien Pendleton wrote:
 Hi Karl,
 I've heard a lot of good things about it, hence the reason I thought I'd
 give it a go. But as far as I'm concerned, it's nothing but a strenuous
 tedious ballache. It took me over five minutes to dial a phone number,
 and I didn't even know how to access anything on it, so I dread to think
 what I'd be like with gaming. It just seemed like a total waste of time
 and money. And that's why now I wouldn't touch a touch screen device
 with a bargepole.
 As for Nokia now choosing Windows, that actually seems better, since
 there's a whole lot of games already out for Windows. Don't know how
 accessible it'll be, I suppose it depends how good current screenreaders
 support it. Though again if it's anything like or complex than Vista, I
 think I'll give it a miss. Probably just use it for phone calls and
 gaming.
 Regards,
 Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Mike,
There are some things we need to complain about. I'm the sort of person who 
won't take things lying down. If I'm not happy with something then I will 
say it. A lot of people can just grin and bear it, but to me it's that sort 
of attitude that continues to prove to big arrogant snobbish money grabbers 
that blind people don't care either way. For example, there's a lot of 
products that don't have any accessibility features on at all that I have 
also rang the manufacturers and complained about. It's funny how I'm 
apparently, quite often, the only one who has mentioned it. A lot of sighted 
people even admit they don't think of blind people because they don't come 
across us on a day-to-day basis. Whether they come across us or not, they 
still know blindness exists, therefore they must know that blind people 
exist. So why not think of them in some way, even if it's to talk to the 
company they work for about making some changes that could help their blind 
customer base, so to speak? To me that's awful. I think we should make a lot 
more of a stand to turn the world around at least partially rather than 
taking the sighted person's side all the time.
OK. So they've put screenreaders in the IPhone. Good start. But not everyone 
can handle touch screens, and that's not just blind people.

Regards,
Damien.


- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 2:30 PM
Subject: Re: [Audyssey] LWorks



I am so amazed when I read posts like this

We are blind and without us getting our sight back we will never be as or 
on the same level


However feeling sorry for yourself or  complaining helps how

Sent from my iPhone

On Apr 22, 2012, at 7:54 AM, dark d...@xgam.org wrote:


I will agree with damien's point about access.

it is true that even a pc with the best screen reader is not of the same 
level of access, ie, effortlessness as a sighted user would experience.


for example, I am right now checking my mails. I have to look at (ie 
listen to supernova tell me), the title, subject, sender etc of each as I 
arrow through them, deleting some, replying to others etc. A sighted user 
could skim read all the mails on a page in a short space, and delete spam 
or unnecessary mail very much more quickly using the mouse, simply by 
virute of the screen overview.


So, access technology is not currently, even on the best system the equal 
of what a sighted person does, and I expect the Iphone is in the same 
catagory.


That being said, unfortunately there isn't a choice. As said with the 
windows 7 debate, microsoft are going for inconvenient, flashy interfaces 
with no way of changing their look or feel, simply because they are 
motivated only by the acquisition of prophit and nothing else, however, 
failing a massive change in world policy there's not much we can do about 
this, other than try what workarounds are! available and try to promote 
more access.


i'm in fact quite amazed any sort of screen reading exists for touch 
screens at all, since I would've expected the same response as I myself 
got when requesting more accessible menue updates for the Wii from 
Nintendo,   there aren't enough visually impared people to make us 
money developing it!


So, all we can do is live with the workarounds, try and promote access, 
and get what good use we can out of what is there.


That's why I myself will be getting an Ipad or Iphone hopefully in the 
near future.


Beware the Grue!

Dark.

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Re: [Audyssey] LWorks

2012-04-22 Thread dark

Hi Tom.

This was as I thought.

interestingly enough, the school where my summer music school takes place 
have completely flat touchpads on the security locks of the doors. They just 
require a four digit number to get in, but annoyingly the numbers have no 
indication at all, however we found that if I stuck a bumpon, or a piece of 
bluetack just on the 5 key, i could find all the other numbers on the key 
pad fine.


This is what I meant by auditory markers, something akin to that mark on the 
five key to tell me where on the screen my finger is and what is around it, 
and as you've just confirmed that's how voice over works, and why I believe 
I'll hopefully be able to get the trick of it with some practice.


Beware the Grue!

Dark. 



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Re: [Audyssey] LWorks

2012-04-22 Thread dark
I agree charles, then access would be more equal, and maybe even windows 8 
with it's columns of doom wouldn't be so bad.


Beware the Grue!

Dark.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 3:26 PM
Subject: Re: [Audyssey] LWorks


Now, if the touch screen, as a mouse replacement, operates like an iPhone 
in that touching highlights, dragging can be done with fingers, and a 
gesture of some kind activates the highlighted icon, wouldn't we have the 
best of both worlds, as long as icons can verbally be identified!


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 8:42 AM
Subject: Re: [Audyssey] LWorks




Hi Charles,

Well, what I envision is that the new Windows 8 laptops I've been hearing 
about will have both a touchscreen and keyboard. The touchscreen will in 
effect act like a mouse allowing the user to point to and tap on icons, 
buttons, and other controls instead of pointing and clicking with a 
mouse. The keyboard will be available for basic typing since touchscreens 
are not up to typing a book, a report, or filling in large amounts of 
information on a form, etc. So you will see a bridging of the best of 
both worlds.



On 4/22/2012 8:43 AM, Charles Rivard wrote:
I can't imagine laptops going to touch screens, as this would just about 
kill the touch typing method for blind people.  I would certainly hope 
that there would be a way to connect an external keyboard?  A touch 
screen laptop, unless it works as the iPhone does, would be extremely 
difficult for us to use.


---
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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Damien,

Hmmm...I'm not sure what I can say in your case. It just seems to me 
that we as blind users have little choice in the matter. A lot of the 
smart phones my wife and I have looked at are all touchscreen, and those 
that have keypads aren't much easier to use because the buttons are way 
too small or they are so flat that they are hard to feel one from 
another. For me learning to use an iPhone was making the best out of a 
bad situation as other touchscreen phones like the Droid phone are less 
accessible unless you sit down and have someone sighted set everything 
up for you, and that doesn't even count the $60 or so for the screen 
reader for Droid OS to boot. So for me at least the iPhone seems to be 
the best deal we are going to get in terms of a smart phone.


Not only that, but as I've said in prior posts its not just smart 
phones. Just this year I have beta tested a lot of software with drastic 
U.I. changes designed for a touchscreen device. Windows 8, which I'm 
running in a virtual machine, is completely different from  anything 
else I've ever used. Its got its accessibility challenges, but no matter 
how much we scream, cry, and wine I'm pretty certain Microsoft won't 
change the user interface. We'll have to deal with it in whatever way we 
can.


Same goes for Linux as well. Ubuntu Linux, which I've used for about six 
years, has recently switched over to a new graphical user interface 
called Unity. It has introduced a number of accessibility 
issues/challenges which are being fixed, but when I recommended that the 
Ubuntu developers wait to introduce Unity once the accessibility issues 
were fixed I got a resounding no. They explained that its all part of 
their new marketing strategy to target PCs, smart phones, tablet PCs, 
etc and they want a user interface suited for touchscreen devices etc. 
Basically, accessibility takes a backseat to the bottom line. About the 
only good thing I can say is the Ubuntu developers have worked closely 
with the blind community to fix bugs and improve the accessibility of 
the Unity desktop environment in Ubuntu 12.04. Which comes right back to 
making the most of an undesirable situation.


Cheers!


On 4/22/2012 7:20 AM, Damien Pendleton wrote:

Hi Thomas,
Yeah, maybe I did give up. But like I said. That's because I don't 
believe it is practical to have to sit with a phone spending five 
minutes trying to access something when you could access the same 
thing on, say Simbian or XP in a matter of seconds. And if touch 
screen is the way forward, then I don't know what I'll be doing with 
computers because it'd be even worse. I couldn't imagine me having to 
be slow on a computer. That'd drive me insane and make me feel very 
small.

Regards,
Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread Charles Rivard
If your main concern is doing it fast rather than doing it right, you won't 
get anywhere.  I wish corporations and big business would also learn that. 
First, let's get it right.  We'll worry about getting it fast once we've 
gotten it right on a regular basis.  With the iPhone, I don't care if it 
takes me a minute to do what sighted people do in 10 seconds.  I'll get it 
done, and it'll be done right.


---
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- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 9:21 AM
Subject: Re: [Audyssey] LWorks



Hi Trouble,
I've got an open mind for a lot of things. I just get sick and tired of 
feeling so small every time I don't know how to do something, or know how 
to do it but can't quite do it well enough for it to work. And if 
everybody else can do it, then that really shows me where I stand in the 
social circle. I know, call me a perfectionist. I admit it myself. I just 
haven't got patience for making mistakes, if those mistakes are likely to 
slow me down. It embarrasses me. That's why I no longer perform music. I 
much prefer composition since there is room for mistakes in that, because 
you can turn the mistake into a musical transition or make it sound nicer 
than it otherwise would have been. The same with a game. I often find that 
if a bug gets reported, if I can't outright fix it, then I'll try and turn 
it into something that is part of the game. But even then, programming is 
supposed to be hard, whereas simply using a device isn't supposed to be.

Regards,
Damien.

Regards,
Damien.


- Original Message - 
From: Trouble troub...@columbus.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 1:44 PM
Subject: Re: [Audyssey] LWorks


You better hang on to that phone as long as you can, because even support 
for the new nokias are going. Even the new nokia is moving to touch. 
Everyone can learn new things in time, but it takes a open mind to want 
to learn it.


At 05:06 PM 4/21/2012, you wrote:

Hi Brian,
What I'm trying to say is, the very nature of a touch screen device makes 
it seem rather inaccessible, no matter how many attempts and tweaks you 
make at it. It'd be like giving a computer user a mouse, a screenreader, 
but no keyboard. The fact is, blind people cannot see the screen, so it 
would take them way longer than should be necessary to access things that 
could be accessed in seconds.
As for the button-style cases, again. Good plan, if it weren't for the 
fact that the screen was constantly changing, and therefore you're still 
tapping, or pressing, for longer than necessary, trying to find what you 
need. There are only two buttons on a Simbian based Nokia at least, that 
change on a regular basis. Those are your two soft keys, and talks always 
announces them to you before you even press them.

Regards,
Damien.


- Original Message - From: bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 9:53 PM
Subject: Re: [Audyssey] LWorks


I'd say that the fact that Apple attempted to develop a way to make 
touch screens accessible is a big score in their favor, not an attempt 
to con the law.




Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!



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Re: [Audyssey] LWorks

2012-04-22 Thread Charles Rivard

Using iTunes, do a search for

de steno games

HTH

---
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- Original Message - 
From: Paulette Vickery paule...@evickery.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 22, 2012 7:26 AM
Subject: Re: [Audyssey] LWorks



I would like to play that pack of old games. Could you please give me the
information for downloading the pack? Thanks.

Paulette

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Saturday, April 21, 2012 8:55 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] LWorks

Hey, Damien.
One of the nice thing about the iPhone is that alot of old games are being
ported over to the mobile platform.
For exsample the old DOS games by Richard De Steno, have been put in a 
game

pack and now people can play those games with all the classic sounds and
gameplay.
The iPhone has been a big help to me since I have had mine since 2010.


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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Damien,

Well, I do see how that can and is a problem for you. In a game such as 
Tank Commander you can't just remember directions. You have to improvise 
as the tactical situation changes. Knowing where everything is in 
relation to you will help in making choices how to avoid an attack or 
plan a attack. The same sort of skills are helpful when using an iPhone.


With something like an iPhone it is helpful to know where a certain 
button is in relation to the one you are pointing at. Visualizing, as it 
were, the layout helps me keep track of if a button I want is up, down,, 
left, or right of where my finger is pointing. I try to keep that mental 
image or layout in my mind as I move around as its the only way I keep 
track of where I am at, what I'm doing, and can dial a phone number 
fairly quickly on a touchscreen after some practice and memorization.


What it comes down to is that spacial orientation is a skill like any 
other. Some people have it others don't. I know plenty of people who 
can't spell and they are sighted. I know more people who can't do 
fractions or figure out how to solve basic algebra problems let alone 
trig or geometry. That doesn't mean those people are dumb, but for 
whatever reason they aren't mentally equipped to retain that skill in 
memory.


To return to an analogy I used earlier you are like the cane traveler 
who must be in constant contact with land marks like trash cans, lamp, 
polls, tree lawn, etc in order to get around. Those who use touchscreens 
are like guide dog users who don't need constant physical contact with 
the environment and are alright if the dog avoids trash cans, lamp 
polls, parked cars, etc because we use our other senses like smell and 
hearing to give us clues to where we are.


Cheers!


On 4/22/2012 7:26 AM, Damien Pendleton wrote:

Hi Thomas,
I think you've hit the nail on the head with me. I've never been 
sighted and therefore never been able to really visualise things. It's 
like even in the real world, I constantly find myself wondering why 
cars and pedestrians don't bother going straight forwards rather than 
sideways, only to be told, They are going forwards. This is also 
significant in a gaming context, I think this is why I struggle with 
games such as Shades of Doom. To be able to at least think that I 
could play GMA Tank Commander, I had to listen to someone else play it 
and then memorise all the directions, but I couldn't visualise the world.
Plus, as I said in a previous post, my fingers are constantly in the 
way so I can never quite perform the correct action to get it to do 
what I want, and that is so frustrating. The amount of times I wanted 
to chuck my stupid IPhone out the window was more than I could count.

Regards,
Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Dark,

Lol! I like the name columns of doom. Although, I wouldn't go quite 
that far. The new Windows 8 start screen is a pain to be sure, but it is 
usable. If I hunt around using NVDA I can usually find the icon I want 
once I remember where it is on the screen. Plus rather than manually 
searching for it I can just type the name of the program into the search 
field and it will bring up a list of matching icons, files, and folders 
into a standard list so its manageable if a little less accessible than 
before.


On 4/22/2012 11:21 AM, dark wrote:
I agree charles, then access would be more equal, and maybe even 
windows 8 with it's columns of doom wouldn't be so bad.


Beware the Grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-22 Thread Thomas Ward


Hi Charles,

I hope so. Although, at the moment none of the Windows screen readers 
seem to follow the user input from the touchscreen. Hopefully future 
updates will allow screen readers to track touchscreen input and will 
speak the contents of the screen like VoiceOver and then we would have 
the best of both worlds for sure.


On 4/22/2012 10:26 AM, Charles Rivard wrote:
Now, if the touch screen, as a mouse replacement, operates like an 
iPhone in that touching highlights, dragging can be done with fingers, 
and a gesture of some kind activates the highlighted icon, wouldn't we 
have the best of both worlds, as long as icons can verbally be 
identified!


---
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Re: [Audyssey] LWorks

2012-04-22 Thread Mike Maslo
You did the right thing

You gave up

Sent from my iPhone

On Apr 22, 2012, at 9:25 AM, Damien Pendleton dam...@blunderfield.plus.com 
wrote:

 Hi Charles,
 My speed didn't change in two weeks of constantly trying to use it. That's 
 the only phone I had during that period, and I tend to make a lot of calls, 
 send a lot of text, and that's not including trying to find all the cool 
 games that are out there for it. So you could probably say I spent a good 
 five to six hours a day trying to use it. Needless to say my battery was flat 
 about once every 36 hours. I could've kept on with it, but what would have 
 happened if I'd have taken the contract using that phone and still not sussed 
 it in three to four months? I'd have pretty much had no phone at all. And 
 that's why I got even more frustrated than I normally would have, since I 
 knew I was on a time limit.
 Regards,
 Damien.
 
 
 - Original Message - From: Charles Rivard wee1s...@fidnet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 1:46 PM
 Subject: Re: [Audyssey] LWorks
 
 
 You're missing one of the points, though.  You say that you shouldn't have 
 to spend 5 minutes doing what should take seconds, but, what you're not 
 realizing is that, with practice and familiarity with the device, your speed 
 and accuracy increases, cutting down the time.  Although you may not be able 
 to keep up with sighted people when texting and other applications, you can 
 get proficient enough with the device so that it isn't all that time 
 consuming.
 
 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message - From: Damien Pendleton 
 dam...@blunderfield.plus.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 6:20 AM
 Subject: Re: [Audyssey] LWorks
 
 
 Hi Thomas,
 Yeah, maybe I did give up. But like I said. That's because I don't believe 
 it is practical to have to sit with a phone spending five minutes trying to 
 access something when you could access the same thing on, say Simbian or XP 
 in a matter of seconds. And if touch screen is the way forward, then I 
 don't know what I'll be doing with computers because it'd be even worse. I 
 couldn't imagine me having to be slow on a computer. That'd drive me insane 
 and make me feel very small.
 Regards,
 Damien.
 
 
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Re: [Audyssey] LWorks

2012-04-22 Thread Mike Maslo
Don't agree

This is why the sighted community thinks what they do of us



Sent from my iPhone

On Apr 22, 2012, at 9:47 AM, Damien Pendleton dam...@blunderfield.plus.com 
wrote:

 Hi Mike,
 There are some things we need to complain about. I'm the sort of person who 
 won't take things lying down. If I'm not happy with something then I will say 
 it. A lot of people can just grin and bear it, but to me it's that sort of 
 attitude that continues to prove to big arrogant snobbish money grabbers that 
 blind people don't care either way. For example, there's a lot of products 
 that don't have any accessibility features on at all that I have also rang 
 the manufacturers and complained about. It's funny how I'm apparently, quite 
 often, the only one who has mentioned it. A lot of sighted people even admit 
 they don't think of blind people because they don't come across us on a 
 day-to-day basis. Whether they come across us or not, they still know 
 blindness exists, therefore they must know that blind people exist. So why 
 not think of them in some way, even if it's to talk to the company they work 
 for about making some changes that could help their blind customer base, so 
 to speak? To me that's awful. I think we should make a lot more of a stand to 
 turn the world around at least partially rather than taking the sighted 
 person's side all the time.
 OK. So they've put screenreaders in the IPhone. Good start. But not everyone 
 can handle touch screens, and that's not just blind people.
 Regards,
 Damien.
 
 
 - Original Message - From: Mike Maslo mmaslo1...@swbell.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 2:30 PM
 Subject: Re: [Audyssey] LWorks
 
 
 I am so amazed when I read posts like this
 
 We are blind and without us getting our sight back we will never be as or on 
 the same level
 
 However feeling sorry for yourself or  complaining helps how
 
 Sent from my iPhone
 
 On Apr 22, 2012, at 7:54 AM, dark d...@xgam.org wrote:
 
 I will agree with damien's point about access.
 
 it is true that even a pc with the best screen reader is not of the same 
 level of access, ie, effortlessness as a sighted user would experience.
 
 for example, I am right now checking my mails. I have to look at (ie listen 
 to supernova tell me), the title, subject, sender etc of each as I arrow 
 through them, deleting some, replying to others etc. A sighted user could 
 skim read all the mails on a page in a short space, and delete spam or 
 unnecessary mail very much more quickly using the mouse, simply by virute 
 of the screen overview.
 
 So, access technology is not currently, even on the best system the equal 
 of what a sighted person does, and I expect the Iphone is in the same 
 catagory.
 
 That being said, unfortunately there isn't a choice. As said with the 
 windows 7 debate, microsoft are going for inconvenient, flashy interfaces 
 with no way of changing their look or feel, simply because they are 
 motivated only by the acquisition of prophit and nothing else, however, 
 failing a massive change in world policy there's not much we can do about 
 this, other than try what workarounds are! available and try to promote 
 more access.
 
 i'm in fact quite amazed any sort of screen reading exists for touch 
 screens at all, since I would've expected the same response as I myself got 
 when requesting more accessible menue updates for the Wii from Nintendo, 
   there aren't enough visually impared people to make us money 
 developing it!
 
 So, all we can do is live with the workarounds, try and promote access, and 
 get what good use we can out of what is there.
 
 That's why I myself will be getting an Ipad or Iphone hopefully in the near 
 future.
 
 Beware the Grue!
 
 Dark.
 
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Re: [Audyssey] LWorks

2012-04-22 Thread Charles Rivard
Several years ago, I asked a Freedom Scientific tech about getting the JAWS 
or PC cursor to follow a mouse pointer and was told that because there are 
so many different shapes, colors, and sizes of mouse pointers, it would cost 
half a million dollars to implement the feature into the screen reader. 
Again, this was several years ago.  I didn't believe it then, and don't now. 
However, the touch screen cursor might be similar to a mouse pointer?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 11:15 AM
Subject: Re: [Audyssey] LWorks




Hi Charles,

I hope so. Although, at the moment none of the Windows screen readers seem 
to follow the user input from the touchscreen. Hopefully future updates 
will allow screen readers to track touchscreen input and will speak the 
contents of the screen like VoiceOver and then we would have the best of 
both worlds for sure.


On 4/22/2012 10:26 AM, Charles Rivard wrote:
Now, if the touch screen, as a mouse replacement, operates like an iPhone 
in that touching highlights, dragging can be done with fingers, and a 
gesture of some kind activates the highlighted icon, wouldn't we have the 
best of both worlds, as long as icons can verbally be identified!


---
Shepherds are the best beasts, but Labs are a close second.



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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Charles,
You must have a lot of patience and a lot of self confidence. I, I'm sorry 
to say, don't tend to have much of either. Again, it all comes down to 
people having such high expectations of me previously and with me getting so 
many things wrong that most other people can get right, whether it be slow 
or fast. I've also grown to have high expectations of me, and if I can't 
meet them then I tend to hate the challenge and berate myself for the rest 
of my days, and that is why I'm so often a lot more frustrated with things.

Regards,
Damien.


- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 4:43 PM
Subject: Re: [Audyssey] LWorks


If your main concern is doing it fast rather than doing it right, you 
won't get anywhere.  I wish corporations and big business would also learn 
that. First, let's get it right.  We'll worry about getting it fast once 
we've gotten it right on a regular basis.  With the iPhone, I don't care 
if it takes me a minute to do what sighted people do in 10 seconds.  I'll 
get it done, and it'll be done right.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 9:21 AM
Subject: Re: [Audyssey] LWorks



Hi Trouble,
I've got an open mind for a lot of things. I just get sick and tired of 
feeling so small every time I don't know how to do something, or know how 
to do it but can't quite do it well enough for it to work. And if 
everybody else can do it, then that really shows me where I stand in the 
social circle. I know, call me a perfectionist. I admit it myself. I just 
haven't got patience for making mistakes, if those mistakes are likely to 
slow me down. It embarrasses me. That's why I no longer perform music. I 
much prefer composition since there is room for mistakes in that, because 
you can turn the mistake into a musical transition or make it sound nicer 
than it otherwise would have been. The same with a game. I often find 
that if a bug gets reported, if I can't outright fix it, then I'll try 
and turn it into something that is part of the game. But even then, 
programming is supposed to be hard, whereas simply using a device isn't 
supposed to be.

Regards,
Damien.

Regards,
Damien.


- Original Message - 
From: Trouble troub...@columbus.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 1:44 PM
Subject: Re: [Audyssey] LWorks


You better hang on to that phone as long as you can, because even 
support for the new nokias are going. Even the new nokia is moving to 
touch. Everyone can learn new things in time, but it takes a open mind 
to want to learn it.


At 05:06 PM 4/21/2012, you wrote:

Hi Brian,
What I'm trying to say is, the very nature of a touch screen device 
makes it seem rather inaccessible, no matter how many attempts and 
tweaks you make at it. It'd be like giving a computer user a mouse, a 
screenreader, but no keyboard. The fact is, blind people cannot see the 
screen, so it would take them way longer than should be necessary to 
access things that could be accessed in seconds.
As for the button-style cases, again. Good plan, if it weren't for the 
fact that the screen was constantly changing, and therefore you're still 
tapping, or pressing, for longer than necessary, trying to find what you 
need. There are only two buttons on a Simbian based Nokia at least, that 
change on a regular basis. Those are your two soft keys, and talks 
always announces them to you before you even press them.

Regards,
Damien.


- Original Message - From: bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 9:53 PM
Subject: Re: [Audyssey] LWorks


I'd say that the fact that Apple attempted to develop a way to make 
touch screens accessible is a big score in their favor, not an attempt 
to con the law.




Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!



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Re: [Audyssey] LWorks

2012-04-22 Thread dark

Hi Tom.

I disagree on visualization or spacial awareness, since that is a skill i 
just do not have. This is why I find a game like battleships, 
patience/solitare, mine sweeper, chess, or even draughts/checkers nearly 
impossible to play unless the board is in front of me in either a visual or 
tactile form for me to get that sort of overview, since I just cannot 
maintain the memory of where each object is after the audio view of it has 
moved on.


That being said, i do find gma tank commander and shades of doom possible, 
but my mental way of playing is probably different from other peoples, since 
instead of attempting to build up a larger, mental map of the entire 
location, I simply work by memorizing the relations betwene landmarks, and 
the directions provided by the coordinates system.


For example, I know in the first level of shades of doom, that you follow 
the corridors until you get to the end of one with two doors, one leading to 
a radio room, the other up a corridor to the fan room.


once in the fan room, you can go left into another passage then right into 
another large room, with a door leading to a passage going out of it to the 
left, and in that passage is the false wall where the message is (and 
usually a monster with a gun).


I have no practical idea where that room is in comparison to the rest of the 
stage at all, but by memorizing the landmarks and directions I know just 
where to find it with respect to the rest of the stage.


I actually believe it was playing massive, exploration games like Turrican 
and Metroid that really improved my memory skills for landmarks, since there 
I'd often have to spend a fair amount of time wandering around an area 
looking for a specific configuration of ledges or a specific landmark that I 
know leads to where I'm going, and this skill in fact has stood me in very 
good stead.


For example, last weekend I was in brightan at the mini aims music school 
and auditions, and since I know I'll be back there perminantly I determined 
to learn the 10 minute or so walk from my hotel to the music school.


I have no idea where practically in directional terms this went, but I know 
it's right, streight on, through a style, cross one road, walk until i find 
the grass verge, cross again, right, then up a very long road to a white 
wall, cross on the right, streight on up to a main road, follow the railings 
right again, and left to the entrance.


My parents were staying with me at the time (they wanted a holiday), and it 
just took one run there and back with them for reever and I to get the 
route,  and in fact having a dog really help with that since I could 
concentrate upon my land marks instead of worrying about what rubbish people 
stuck on the pavement (indeed, she remembered it as well if not better than 
I did).


So the point of all this is that mental overview of space is actually 
unnecessary if you are sufficiently used to working with an alternative set 
of skills.


I'm always frankly amazed at the mental mapping skills some blind people 
have, - I just realized it's not something my mind will do,  indeed 
there is probably a physiological explanation for this, since when i was 
born I apparently suffered mild brain damage, and though we can't determine 
anything wrong with other mental areas, my spacial perception really isn't 
what it should be.


Fortunately, my memory is more than up to the task.

Beware the grue!

Dark. 



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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Mike,
Yeah? Well if that's the case then that's where the discrimination comes in. 
They don't like us because we don't act sighted? We don't pretend to have 
something they have so they see us as abnormal circus clowns or something? 
Well then that's even all the more reason to complain.
The more things like this I'm hearing, the more and more I wish sighted 
people could be blind, even if it were for a week. I usually don't wish ill 
on anyone, but I'd love some of these top dogs to try and use their gear 
with no sight. Then maybe they'll think twice as to why we should be 
complaining, rather than more or less telling us to to run up a lamp post 
when we ask for something to be made accessible.

Regards,
Damien.


- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: Gamers Discussion list gamers@audyssey.org
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:24 PM
Subject: Re: [Audyssey] LWorks



Don't agree

This is why the sighted community thinks what they do of us



Sent from my iPhone

On Apr 22, 2012, at 9:47 AM, Damien Pendleton 
dam...@blunderfield.plus.com wrote:



Hi Mike,
There are some things we need to complain about. I'm the sort of person 
who won't take things lying down. If I'm not happy with something then I 
will say it. A lot of people can just grin and bear it, but to me it's 
that sort of attitude that continues to prove to big arrogant snobbish 
money grabbers that blind people don't care either way. For example, 
there's a lot of products that don't have any accessibility features on 
at all that I have also rang the manufacturers and complained about. It's 
funny how I'm apparently, quite often, the only one who has mentioned it. 
A lot of sighted people even admit they don't think of blind people 
because they don't come across us on a day-to-day basis. Whether they 
come across us or not, they still know blindness exists, therefore they 
must know that blind people exist. So why not think of them in some way, 
even if it's to talk to the company they work for about making some 
changes that could help their blind customer base, so to speak? To me 
that's awful. I think we should make a lot more of a stand to turn the 
world around at least partially rather than taking the sighted person's 
side all the time.
OK. So they've put screenreaders in the IPhone. Good start. But not 
everyone can handle touch screens, and that's not just blind people.

Regards,
Damien.


- Original Message - From: Mike Maslo mmaslo1...@swbell.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 2:30 PM
Subject: Re: [Audyssey] LWorks



I am so amazed when I read posts like this

We are blind and without us getting our sight back we will never be as 
or on the same level


However feeling sorry for yourself or  complaining helps how

Sent from my iPhone

On Apr 22, 2012, at 7:54 AM, dark d...@xgam.org wrote:


I will agree with damien's point about access.

it is true that even a pc with the best screen reader is not of the 
same level of access, ie, effortlessness as a sighted user would 
experience.


for example, I am right now checking my mails. I have to look at (ie 
listen to supernova tell me), the title, subject, sender etc of each as 
I arrow through them, deleting some, replying to others etc. A sighted 
user could skim read all the mails on a page in a short space, and 
delete spam or unnecessary mail very much more quickly using the mouse, 
simply by virute of the screen overview.


So, access technology is not currently, even on the best system the 
equal of what a sighted person does, and I expect the Iphone is in the 
same catagory.


That being said, unfortunately there isn't a choice. As said with the 
windows 7 debate, microsoft are going for inconvenient, flashy 
interfaces with no way of changing their look or feel, simply because 
they are motivated only by the acquisition of prophit and nothing else, 
however, failing a massive change in world policy there's not much we 
can do about this, other than try what workarounds are! available and 
try to promote more access.


i'm in fact quite amazed any sort of screen reading exists for touch 
screens at all, since I would've expected the same response as I myself 
got when requesting more accessible menue updates for the Wii from 
Nintendo,   there aren't enough visually impared people to make us 
money developing it!


So, all we can do is live with the workarounds, try and promote access, 
and get what good use we can out of what is there.


That's why I myself will be getting an Ipad or Iphone hopefully in the 
near future.


Beware the Grue!

Dark.

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Re: [Audyssey] LWorks

2012-04-22 Thread dark

Hi Tom.

as I have said before, I could probably learn to live with the search box, 
but I just like the pleasure and convenience of organizing stuff myself, 
just as I might books or dvds on a shelf, which is why I think for me the 
columnbs with a touch screen would actually be preferable to using the 
search box,  hopefully by the time I need to worry about windows 8 there 
will be good accessible solutions, indeed if touch screen navigation, and 
other aplications become common on the pcthere might even be some reasonable 
justification for upgrading to windows 8 that imho there wasn't from xp to 7 
as I said in our previous discussion, it'll all depend upon what happens in 
the next few years I suppose, - though I will say I'd be very sorry to 
give up my 40 inch flat screen tv that I currently have my pc (which is also 
my dvd player), gamecube and Snes plugged into,  for low vision access 
to games it's amazingly clear and also larger than any tv I've had before. 
Though hopefully if the touch screen thing does come into practice, there 
will be a sensor similar to the one for the wiimote that could be used 
instead of a specially adapted screen.


Beware the grue!

Dark. 



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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Dark,
You sound a bit like me, though even that long list of directions to your 
school you posted I wouldn't be able to remember all that in a matter of 
months. It was a similarly short route if not shorter to the bus stop and I 
couldn't remember that for the life of me. It doesn't help that I'm not good 
with association either, so I can't exactly associate, say a bench to the 
fact that there'll be a road in 30 seconds, so I always end up getting lost 
anyway.

Regards,
Damien.



- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:34 PM
Subject: Re: [Audyssey] LWorks



Hi Tom.

I disagree on visualization or spacial awareness, since that is a skill i 
just do not have. This is why I find a game like battleships, 
patience/solitare, mine sweeper, chess, or even draughts/checkers nearly 
impossible to play unless the board is in front of me in either a visual 
or tactile form for me to get that sort of overview, since I just cannot 
maintain the memory of where each object is after the audio view of it has 
moved on.


That being said, i do find gma tank commander and shades of doom possible, 
but my mental way of playing is probably different from other peoples, 
since instead of attempting to build up a larger, mental map of the entire 
location, I simply work by memorizing the relations betwene landmarks, and 
the directions provided by the coordinates system.


For example, I know in the first level of shades of doom, that you follow 
the corridors until you get to the end of one with two doors, one leading 
to a radio room, the other up a corridor to the fan room.


once in the fan room, you can go left into another passage then right into 
another large room, with a door leading to a passage going out of it to 
the left, and in that passage is the false wall where the message is (and 
usually a monster with a gun).


I have no practical idea where that room is in comparison to the rest of 
the stage at all, but by memorizing the landmarks and directions I know 
just where to find it with respect to the rest of the stage.


I actually believe it was playing massive, exploration games like Turrican 
and Metroid that really improved my memory skills for landmarks, since 
there I'd often have to spend a fair amount of time wandering around an 
area looking for a specific configuration of ledges or a specific landmark 
that I know leads to where I'm going, and this skill in fact has stood me 
in very good stead.


For example, last weekend I was in brightan at the mini aims music school 
and auditions, and since I know I'll be back there perminantly I 
determined to learn the 10 minute or so walk from my hotel to the music 
school.


I have no idea where practically in directional terms this went, but I 
know it's right, streight on, through a style, cross one road, walk until 
i find the grass verge, cross again, right, then up a very long road to a 
white wall, cross on the right, streight on up to a main road, follow the 
railings right again, and left to the entrance.


My parents were staying with me at the time (they wanted a holiday), and 
it just took one run there and back with them for reever and I to get the 
route,  and in fact having a dog really help with that since I could 
concentrate upon my land marks instead of worrying about what rubbish 
people stuck on the pavement (indeed, she remembered it as well if not 
better than I did).


So the point of all this is that mental overview of space is actually 
unnecessary if you are sufficiently used to working with an alternative 
set of skills.


I'm always frankly amazed at the mental mapping skills some blind people 
have, - I just realized it's not something my mind will do,   
indeed there is probably a physiological explanation for this, since when 
i was born I apparently suffered mild brain damage, and though we can't 
determine anything wrong with other mental areas, my spacial perception 
really isn't what it should be.


Fortunately, my memory is more than up to the task.

Beware the grue!

Dark.

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Re: [Audyssey] LWorks

2012-04-22 Thread Mike Maslo
They don't like those who need every aspect of their life done for them

Also the poor blind person is old and boring

I work and have moved through the ranks through hard work and never believing 
that I can't do something

Stereotypes are so hard to break

For 100 who break that mold it takes one to re affirm it

Sent from my iPhone

On Apr 22, 2012, at 11:38 AM, Damien Pendleton dam...@blunderfield.plus.com 
wrote:

 Hi Mike,
 Yeah? Well if that's the case then that's where the discrimination comes in. 
 They don't like us because we don't act sighted? We don't pretend to have 
 something they have so they see us as abnormal circus clowns or something? 
 Well then that's even all the more reason to complain.
 The more things like this I'm hearing, the more and more I wish sighted 
 people could be blind, even if it were for a week. I usually don't wish ill 
 on anyone, but I'd love some of these top dogs to try and use their gear with 
 no sight. Then maybe they'll think twice as to why we should be complaining, 
 rather than more or less telling us to to run up a lamp post when we ask for 
 something to be made accessible.
 Regards,
 Damien.
 
 
 - Original Message - From: Mike Maslo mmaslo1...@swbell.net
 To: Gamers Discussion list gamers@audyssey.org
 Cc: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 5:24 PM
 Subject: Re: [Audyssey] LWorks
 
 
 Don't agree
 
 This is why the sighted community thinks what they do of us
 
 
 
 Sent from my iPhone
 
 On Apr 22, 2012, at 9:47 AM, Damien Pendleton 
 dam...@blunderfield.plus.com wrote:
 
 Hi Mike,
 There are some things we need to complain about. I'm the sort of person who 
 won't take things lying down. If I'm not happy with something then I will 
 say it. A lot of people can just grin and bear it, but to me it's that sort 
 of attitude that continues to prove to big arrogant snobbish money grabbers 
 that blind people don't care either way. For example, there's a lot of 
 products that don't have any accessibility features on at all that I have 
 also rang the manufacturers and complained about. It's funny how I'm 
 apparently, quite often, the only one who has mentioned it. A lot of 
 sighted people even admit they don't think of blind people because they 
 don't come across us on a day-to-day basis. Whether they come across us or 
 not, they still know blindness exists, therefore they must know that blind 
 people exist. So why not think of them in some way, even if it's to talk to 
 the company they work for about making some changes that could help their 
 blind customer base, so to speak? To me that's awful. I think we should 
 make a lot more of a stand to turn the world around at least partially 
 rather than taking the sighted person's side all the time.
 OK. So they've put screenreaders in the IPhone. Good start. But not 
 everyone can handle touch screens, and that's not just blind people.
 Regards,
 Damien.
 
 
 - Original Message - From: Mike Maslo mmaslo1...@swbell.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 2:30 PM
 Subject: Re: [Audyssey] LWorks
 
 
 I am so amazed when I read posts like this
 
 We are blind and without us getting our sight back we will never be as or 
 on the same level
 
 However feeling sorry for yourself or  complaining helps how
 
 Sent from my iPhone
 
 On Apr 22, 2012, at 7:54 AM, dark d...@xgam.org wrote:
 
 I will agree with damien's point about access.
 
 it is true that even a pc with the best screen reader is not of the same 
 level of access, ie, effortlessness as a sighted user would experience.
 
 for example, I am right now checking my mails. I have to look at (ie 
 listen to supernova tell me), the title, subject, sender etc of each as I 
 arrow through them, deleting some, replying to others etc. A sighted user 
 could skim read all the mails on a page in a short space, and delete spam 
 or unnecessary mail very much more quickly using the mouse, simply by 
 virute of the screen overview.
 
 So, access technology is not currently, even on the best system the equal 
 of what a sighted person does, and I expect the Iphone is in the same 
 catagory.
 
 That being said, unfortunately there isn't a choice. As said with the 
 windows 7 debate, microsoft are going for inconvenient, flashy interfaces 
 with no way of changing their look or feel, simply because they are 
 motivated only by the acquisition of prophit and nothing else, however, 
 failing a massive change in world policy there's not much we can do about 
 this, other than try what workarounds are! available and try to promote 
 more access.
 
 i'm in fact quite amazed any sort of screen reading exists for touch 
 screens at all, since I would've expected the same response as I myself 
 got when requesting more accessible menue updates for the Wii from 
 Nintendo,   there aren't enough visually impared people to make us 
 money developing it!
 
 So, all we can do

Re: [Audyssey] LWorks

2012-04-22 Thread dark

Hi Damien.

it's not association, it's just memory. I don't remember say for instance gr 
first letters of grass so I go right, I just remember that on that 
particular route grass is where I turn right, that is it.


Some landmarks I use are visual, like the low white wall, some are tactile 
like crossings,  heck some are even smell, it's just a technique I've 
built up over several years.


It actually used to really piss me off when mobility trainers used to try 
and force me to mental map, and asked me things like which direction are 
you going now   heck, I don't know! indeed the best person for mobility 
was my mum since she is A, visually impared and B, quite totally aware of 
the way I do things.


These days though, as happened when I went to egypt last year, i find I can 
pretty much select and learn my own landmarks just by following someone the 
first, and occasionally the second or third time. This helps hugely on 
stage, since I know if I need to be to the right of and slightly behind 
someone else, say the king, I can get there, without needing to worry about 
what else is on the stage or where.


Like everything else though, this is all about practice and training, and 
there's really no way to improve at it other than try, try, try again!


I'd actually suggest perhaps you could download a game like shades or 
terraformers, try it with this idea in mind and practice until you have the 
memorization of directions down, then maybe try a short journey, say a basic 
left right.


Actually, this could be a very short example game, giving you random objects 
and associating them with three directions, and asking you to memorize simon 
style,  say right train, left bench etc.


I'd always say that whether it's music, getting around, cooking or just 
about anything else, the best asset a visually impared person has is their 
memory, - indeed I'm actually quite amazed sometimes when I find for 
instance that my friends, who are a long way from stupid, can't for instance 
remember a ten digit phone number without having to write it down.


Beware the Grue!

Dark.
- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:43 PM
Subject: Re: [Audyssey] LWorks



Hi Dark,
You sound a bit like me, though even that long list of directions to your 
school you posted I wouldn't be able to remember all that in a matter of 
months. It was a similarly short route if not shorter to the bus stop and 
I couldn't remember that for the life of me. It doesn't help that I'm not 
good with association either, so I can't exactly associate, say a bench to 
the fact that there'll be a road in 30 seconds, so I always end up getting 
lost anyway.

Regards,
Damien.



- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:34 PM
Subject: Re: [Audyssey] LWorks



Hi Tom.

I disagree on visualization or spacial awareness, since that is a skill i 
just do not have. This is why I find a game like battleships, 
patience/solitare, mine sweeper, chess, or even draughts/checkers nearly 
impossible to play unless the board is in front of me in either a visual 
or tactile form for me to get that sort of overview, since I just cannot 
maintain the memory of where each object is after the audio view of it 
has moved on.


That being said, i do find gma tank commander and shades of doom 
possible, but my mental way of playing is probably different from other 
peoples, since instead of attempting to build up a larger, mental map of 
the entire location, I simply work by memorizing the relations betwene 
landmarks, and the directions provided by the coordinates system.


For example, I know in the first level of shades of doom, that you follow 
the corridors until you get to the end of one with two doors, one leading 
to a radio room, the other up a corridor to the fan room.


once in the fan room, you can go left into another passage then right 
into another large room, with a door leading to a passage going out of it 
to the left, and in that passage is the false wall where the message is 
(and usually a monster with a gun).


I have no practical idea where that room is in comparison to the rest of 
the stage at all, but by memorizing the landmarks and directions I know 
just where to find it with respect to the rest of the stage.


I actually believe it was playing massive, exploration games like 
Turrican and Metroid that really improved my memory skills for landmarks, 
since there I'd often have to spend a fair amount of time wandering 
around an area looking for a specific configuration of ledges or a 
specific landmark that I know leads to where I'm going, and this skill in 
fact has stood me in very good stead.


For example, last weekend I was in brightan at the mini aims music school 
and auditions, and since I know I'll be back

Re: [Audyssey] LWorks

2012-04-22 Thread Phil Vlasak

Hi Dark,
There are many ways to go to a location in a game, such as in my Sarah game.
Coordinate method:

From 11, 2,go to 11, 3.
From 11, 3 go to 3, 3

from 3,3 go to 3,16
from 3, 16 go to 1, 16
to reach the caretaker's office.
Compass method:
Go north until you stop, turn west.
Go west until you stop, and turn north.
Go north until you hear a snoring door and stop.
Turn west and go until you stop.
to reach the caretaker's office.

Distance method:
Go forward ten feet and turn left.
Go 50 feet and turn right.
Go 40 feet and turn left.
Go forward 10 feet and stop.
to reach the caretaker's office.

So there are several ways to get where you want to go.
Phil


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Re: [Audyssey] LWorks

2012-04-22 Thread dark

Hi Phil.

That's one of the things I most like in the gma engine, there are a hole 
range of distance and informational commands, and each person can decide 
which ones they prefer.


As I said, I myself use audio landmarks and directions, so would use the 
directional cumpas with a bit of help from coordinates, but I know other 
people are more in to counting steps etc.


I'm sure Tom will also include this with his engine as well.

i must confess the only audio fps game I've never had any luck with at all 
is Monkey business, precisely because! the object scanner, sonar and other 
navaids are so imprecise in that game.


Beware the Grue!

Dark.
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:30 PM
Subject: Re: [Audyssey] LWorks



Hi Dark,
There are many ways to go to a location in a game, such as in my Sarah 
game.

Coordinate method:
From 11, 2,go to 11, 3.
From 11, 3 go to 3, 3
from 3,3 go to 3,16
from 3, 16 go to 1, 16
to reach the caretaker's office.
Compass method:
Go north until you stop, turn west.
Go west until you stop, and turn north.
Go north until you hear a snoring door and stop.
Turn west and go until you stop.
to reach the caretaker's office.

Distance method:
Go forward ten feet and turn left.
Go 50 feet and turn right.
Go 40 feet and turn left.
Go forward 10 feet and stop.
to reach the caretaker's office.

So there are several ways to get where you want to go.
Phil


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Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Michael,
Well lucky you. Just because you can doesn't mean anybody should expect 
everyone else to. Just because you seem to have a supercomputer for a brain 
and a nack for learning things and having the patience to fight what seems 
to others a losing battle, well all I can do is say well done.

Regards,
Damien.



- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:45 PM
Subject: Re: [Audyssey] LWorks



They don't like those who need every aspect of their life done for them

Also the poor blind person is old and boring

I work and have moved through the ranks through hard work and never 
believing that I can't do something


Stereotypes are so hard to break

For 100 who break that mold it takes one to re affirm it

Sent from my iPhone

On Apr 22, 2012, at 11:38 AM, Damien Pendleton 
dam...@blunderfield.plus.com wrote:



Hi Mike,
Yeah? Well if that's the case then that's where the discrimination comes 
in. They don't like us because we don't act sighted? We don't pretend to 
have something they have so they see us as abnormal circus clowns or 
something? Well then that's even all the more reason to complain.
The more things like this I'm hearing, the more and more I wish sighted 
people could be blind, even if it were for a week. I usually don't wish 
ill on anyone, but I'd love some of these top dogs to try and use their 
gear with no sight. Then maybe they'll think twice as to why we should be 
complaining, rather than more or less telling us to to run up a lamp post 
when we ask for something to be made accessible.

Regards,
Damien.


- Original Message - From: Mike Maslo mmaslo1...@swbell.net
To: Gamers Discussion list gamers@audyssey.org
Cc: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:24 PM
Subject: Re: [Audyssey] LWorks



Don't agree

This is why the sighted community thinks what they do of us



Sent from my iPhone

On Apr 22, 2012, at 9:47 AM, Damien Pendleton 
dam...@blunderfield.plus.com wrote:



Hi Mike,
There are some things we need to complain about. I'm the sort of person 
who won't take things lying down. If I'm not happy with something then 
I will say it. A lot of people can just grin and bear it, but to me 
it's that sort of attitude that continues to prove to big arrogant 
snobbish money grabbers that blind people don't care either way. For 
example, there's a lot of products that don't have any accessibility 
features on at all that I have also rang the manufacturers and 
complained about. It's funny how I'm apparently, quite often, the only 
one who has mentioned it. A lot of sighted people even admit they don't 
think of blind people because they don't come across us on a day-to-day 
basis. Whether they come across us or not, they still know blindness 
exists, therefore they must know that blind people exist. So why not 
think of them in some way, even if it's to talk to the company they 
work for about making some changes that could help their blind customer 
base, so to speak? To me that's awful. I think we should make a lot 
more of a stand to turn the world around at least partially rather than 
taking the sighted person's side all the time.
OK. So they've put screenreaders in the IPhone. Good start. But not 
everyone can handle touch screens, and that's not just blind people.

Regards,
Damien.


- Original Message - From: Mike Maslo mmaslo1...@swbell.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 2:30 PM
Subject: Re: [Audyssey] LWorks



I am so amazed when I read posts like this

We are blind and without us getting our sight back we will never be as 
or on the same level


However feeling sorry for yourself or  complaining helps how

Sent from my iPhone

On Apr 22, 2012, at 7:54 AM, dark d...@xgam.org wrote:


I will agree with damien's point about access.

it is true that even a pc with the best screen reader is not of the 
same level of access, ie, effortlessness as a sighted user would 
experience.


for example, I am right now checking my mails. I have to look at (ie 
listen to supernova tell me), the title, subject, sender etc of each 
as I arrow through them, deleting some, replying to others etc. A 
sighted user could skim read all the mails on a page in a short 
space, and delete spam or unnecessary mail very much more quickly 
using the mouse, simply by virute of the screen overview.


So, access technology is not currently, even on the best system the 
equal of what a sighted person does, and I expect the Iphone is in 
the same catagory.


That being said, unfortunately there isn't a choice. As said with the 
windows 7 debate, microsoft are going for inconvenient, flashy 
interfaces with no way of changing their look or feel, simply because 
they are motivated only by the acquisition of prophit and nothing 
else, however, failing a massive change in world policy there's not 
much we can

Re: [Audyssey] LWorks

2012-04-22 Thread Damien Pendleton

Hi Phil,
Yes, but again, you have to remember where you are going half the time, 
which is hard when you've got other things to think about. I can remember 
phone numbers, but not locations. I've lived in my apartment now for four 
years now and I still get confused between the location of the fridge and 
the freezer.

Regards,
Damien.


- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:30 PM
Subject: Re: [Audyssey] LWorks



Hi Dark,
There are many ways to go to a location in a game, such as in my Sarah 
game.

Coordinate method:
From 11, 2,go to 11, 3.
From 11, 3 go to 3, 3
from 3,3 go to 3,16
from 3, 16 go to 1, 16
to reach the caretaker's office.
Compass method:
Go north until you stop, turn west.
Go west until you stop, and turn north.
Go north until you hear a snoring door and stop.
Turn west and go until you stop.
to reach the caretaker's office.

Distance method:
Go forward ten feet and turn left.
Go 50 feet and turn right.
Go 40 feet and turn left.
Go forward 10 feet and stop.
to reach the caretaker's office.

So there are several ways to get where you want to go.
Phil


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Re: [Audyssey] LWorks

2012-04-22 Thread Paulette Vickery
Thanks. I will do that.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Sunday, April 22, 2012 11:51 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Using iTunes, do a search for

de steno games

HTH

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 22, 2012 7:26 AM
Subject: Re: [Audyssey] LWorks


I would like to play that pack of old games. Could you please give me the
 information for downloading the pack? Thanks.

 Paulette

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of michael barnes
 Sent: Saturday, April 21, 2012 8:55 PM
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] LWorks

 Hey, Damien.
 One of the nice thing about the iPhone is that alot of old games are being
 ported over to the mobile platform.
 For exsample the old DOS games by Richard De Steno, have been put in a 
 game
 pack and now people can play those games with all the classic sounds and
 gameplay.
 The iPhone has been a big help to me since I have had mine since 2010.


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Re: [Audyssey] LWorks

2012-04-22 Thread Paulette Vickery
Hi Dark,

I think that I do my visualizing sort of like you. I never was good with
maps. I associate things with other things. For instance, I know that I go
north to get out of the building in the Colossal Cave adventure game and
that I need to go west to get into the cave once I get into the first
passage.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, April 22, 2012 12:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Damien.

it's not association, it's just memory. I don't remember say for instance gr
first letters of grass so I go right, I just remember that on that
particular route grass is where I turn right, that is it.

Some landmarks I use are visual, like the low white wall, some are tactile
like crossings,  heck some are even smell, it's just a technique I've
built up over several years.

It actually used to really piss me off when mobility trainers used to try
and force me to mental map, and asked me things like which direction are
you going now   heck, I don't know! indeed the best person for mobility
was my mum since she is A, visually impared and B, quite totally aware of
the way I do things.

These days though, as happened when I went to egypt last year, i find I can
pretty much select and learn my own landmarks just by following someone the
first, and occasionally the second or third time. This helps hugely on
stage, since I know if I need to be to the right of and slightly behind
someone else, say the king, I can get there, without needing to worry about
what else is on the stage or where.

Like everything else though, this is all about practice and training, and
there's really no way to improve at it other than try, try, try again!

I'd actually suggest perhaps you could download a game like shades or
terraformers, try it with this idea in mind and practice until you have the
memorization of directions down, then maybe try a short journey, say a basic
left right.

Actually, this could be a very short example game, giving you random objects
and associating them with three directions, and asking you to memorize simon
style,  say right train, left bench etc.

I'd always say that whether it's music, getting around, cooking or just
about anything else, the best asset a visually impared person has is their
memory, - indeed I'm actually quite amazed sometimes when I find for
instance that my friends, who are a long way from stupid, can't for instance
remember a ten digit phone number without having to write it down.

Beware the Grue!

Dark.
- Original Message -
From: Damien Pendleton dam...@blunderfield.plus.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:43 PM
Subject: Re: [Audyssey] LWorks


 Hi Dark,
 You sound a bit like me, though even that long list of directions to your 
 school you posted I wouldn't be able to remember all that in a matter of 
 months. It was a similarly short route if not shorter to the bus stop and 
 I couldn't remember that for the life of me. It doesn't help that I'm not 
 good with association either, so I can't exactly associate, say a bench to

 the fact that there'll be a road in 30 seconds, so I always end up getting

 lost anyway.
 Regards,
 Damien.



 - Original Message - 
 From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 5:34 PM
 Subject: Re: [Audyssey] LWorks


 Hi Tom.

 I disagree on visualization or spacial awareness, since that is a skill i

 just do not have. This is why I find a game like battleships, 
 patience/solitare, mine sweeper, chess, or even draughts/checkers nearly 
 impossible to play unless the board is in front of me in either a visual 
 or tactile form for me to get that sort of overview, since I just cannot 
 maintain the memory of where each object is after the audio view of it 
 has moved on.

 That being said, i do find gma tank commander and shades of doom 
 possible, but my mental way of playing is probably different from other 
 peoples, since instead of attempting to build up a larger, mental map of 
 the entire location, I simply work by memorizing the relations betwene 
 landmarks, and the directions provided by the coordinates system.

 For example, I know in the first level of shades of doom, that you follow

 the corridors until you get to the end of one with two doors, one leading

 to a radio room, the other up a corridor to the fan room.

 once in the fan room, you can go left into another passage then right 
 into another large room, with a door leading to a passage going out of it

 to the left, and in that passage is the false wall where the message is 
 (and usually a monster with a gun).

 I have no practical idea where that room is in comparison to the rest of 
 the stage at all, but by memorizing the landmarks and directions I know 
 just where to find it with respect to the rest

Re: [Audyssey] LWorks

2012-04-22 Thread Paulette Vickery
Hi Phil,

So you are the one who wrote the Sarah game. I have heard a few snips of the
game and it sounds intriguing! How can I get it?

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Phil Vlasak
Sent: Sunday, April 22, 2012 1:30 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Dark,
There are many ways to go to a location in a game, such as in my Sarah game.
Coordinate method:
From 11, 2,go to 11, 3.
From 11, 3 go to 3, 3
from 3,3 go to 3,16
from 3, 16 go to 1, 16
to reach the caretaker's office.
 Compass method:
Go north until you stop, turn west.
Go west until you stop, and turn north.
Go north until you hear a snoring door and stop.
Turn west and go until you stop.
to reach the caretaker's office.

Distance method:
Go forward ten feet and turn left.
Go 50 feet and turn right.
Go 40 feet and turn left.
Go forward 10 feet and stop.
to reach the caretaker's office.

So there are several ways to get where you want to go.
Phil


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Re: [Audyssey] LWorks

2012-04-22 Thread fred olver
Paulette, if you are serious about games for the iphone, go to 
http://www.applevis.com  lots of stuff there, not just games.

Fred Olver

- Original Message - 
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 22, 2012 1:41 PM
Subject: Re: [Audyssey] LWorks


 Thanks. I will do that.

 Paulette

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Charles Rivard
 Sent: Sunday, April 22, 2012 11:51 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Using iTunes, do a search for

 de steno games

 HTH

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message -
 From: Paulette Vickery paule...@evickery.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, April 22, 2012 7:26 AM
 Subject: Re: [Audyssey] LWorks


I would like to play that pack of old games. Could you please give me the
 information for downloading the pack? Thanks.

 Paulette

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of michael barnes
 Sent: Saturday, April 21, 2012 8:55 PM
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] LWorks

 Hey, Damien.
 One of the nice thing about the iPhone is that alot of old games are 
 being
 ported over to the mobile platform.
 For exsample the old DOS games by Richard De Steno, have been put in a
 game
 pack and now people can play those games with all the classic sounds and
 gameplay.
 The iPhone has been a big help to me since I have had mine since 2010.


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Re: [Audyssey] LWorks

2012-04-22 Thread Paulette Vickery
Thanks, Fred. I am already a member. I am still learning my way around the
site.

Paulette 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of fred olver
Sent: Sunday, April 22, 2012 3:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Paulette, if you are serious about games for the iphone, go to
http://www.applevis.com  lots of stuff there, not just games.

Fred Olver

- Original Message -
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 22, 2012 1:41 PM
Subject: Re: [Audyssey] LWorks


 Thanks. I will do that.

 Paulette

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Charles Rivard
 Sent: Sunday, April 22, 2012 11:51 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Using iTunes, do a search for

 de steno games

 HTH

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message -
 From: Paulette Vickery paule...@evickery.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, April 22, 2012 7:26 AM
 Subject: Re: [Audyssey] LWorks


I would like to play that pack of old games. Could you please give me the
 information for downloading the pack? Thanks.

 Paulette

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of michael barnes
 Sent: Saturday, April 21, 2012 8:55 PM
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] LWorks

 Hey, Damien.
 One of the nice thing about the iPhone is that alot of old games are 
 being
 ported over to the mobile platform.
 For exsample the old DOS games by Richard De Steno, have been put in a
 game
 pack and now people can play those games with all the classic sounds and
 gameplay.
 The iPhone has been a big help to me since I have had mine since 2010.


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Re: [Audyssey] LWorks

2012-04-22 Thread bpeterson2000
I don't think he was actually talking to you. He may have just just replied 
to the wrong message.




Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!
-Original Message- 
From: dark

Sent: Sunday, April 22, 2012 7:51 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Michael, i very much resent that statement that my post was feeling sorry
for anyone.

I was actually attempting to highlight exactly what you just said, blindness
is a disability, and as such has inherent problems with access especially
when considdering corporate motivation. This is however not something we can
do anything about other than attempting to, --- -as I said, use what devices
are there to the best of our ability and promote access.

My position is one of realism, not of feeling sorry for anyone, indeed as
someone who is currently doing research into the matter of disability and
what precisely accessibility or assistance should mean, and making
recommendations for improvements in those areas, i don't think I've ever
felt sorry at all.

In fact, that is part of my deffinition, that disability is a condition that
every human will undergo to a greater or lesser extent at some point.

Beware the Grue!

Dark.
- Original Message - 
From: Mike Maslo mmaslo1...@swbell.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 2:30 PM
Subject: Re: [Audyssey] LWorks



I am so amazed when I read posts like this

We are blind and without us getting our sight back we will never be as or 
on the same level


However feeling sorry for yourself or  complaining helps how




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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss

well, I truely think the keyboard will still exist we will have to add it in.
Voice recognition will improve as well as touch.
And it will be good and fast if I ever set that up.
in fact when I get my own 7 unit I may see how far that goes.
I don't care for 8 interface but if the recognition is good enough 
maybe I won't need it for my use at least.

At 12:20 p.m. 22/04/2012 +0100, you wrote:

Hi Thomas,
Yeah, maybe I did give up. But like I said. That's because I don't 
believe it is practical to have to sit with a phone spending five 
minutes trying to access something when you could access the same 
thing on, say Simbian or XP in a matter of seconds. And if touch 
screen is the way forward, then I don't know what I'll be doing with 
computers because it'd be even worse. I couldn't imagine me having 
to be slow on a computer. That'd drive me insane and make me feel very small.

Regards,
Damien.


- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 11:39 AM
Subject: Re: [Audyssey] LWorks




Hi Damien,

Well, unfortunately as I said in my prior post touchscreen devices 
are becoming more common. Not just on smart phones and tablet PCs 
but the next generation of Windows laptops and desktops will begin 
shipping with touchscreens as well.


The way Windows 8 is designed instead of a start menu we now have a 
start screen with icons tiled across the screen in rows and columns 
like a table. Perfect for a touchscreen, or mouse but a pain in the 
rear if you try to get to those icons using a keyboard or buttons 
on a smart phone. However, love it or hate it I think touchscreen 
technology is here to stay.


As for Apple's iPhone I personally don't think it is too bad. Yes, 
there is a learning curve involved, but like everything in life 
practice makes perfect. I understand your frustration, but I also 
sense perhaps you just gave up rather than  sticking with it. A lot 
of us who have used iPhones just stuck with it until we figured it 
out. Rather than getting frustrated and throwing in the towel we 
practiced at it until we got good at using the phone.


Cheers!



On 4/21/2012 12:18 PM, Damien Pendleton wrote:

Hi Karl,
I've heard a lot of good things about it, hence the reason I 
thought I'd give it a go. But as far as I'm concerned, it's 
nothing but a strenuous tedious ballache. It took me over five 
minutes to dial a phone number, and I didn't even know how to 
access anything on it, so I dread to think what I'd be like with 
gaming. It just seemed like a total waste of time and money. And 
that's why now I wouldn't touch a touch screen device with a bargepole.
As for Nokia now choosing Windows, that actually seems better, 
since there's a whole lot of games already out for Windows. Don't 
know how accessible it'll be, I suppose it depends how good 
current screenreaders support it. Though again if it's anything 
like or complex than Vista, I think I'll give it a miss. Probably 
just use it for phone calls and gaming.

Regards,
Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss

Well I aggree with you in part damon.
touch will be eventually the way.
but my mum has an android and has trouble herself with the touch 
screen while my brother, dad and a friend with iphones, androids etc 
actually can out pase my typing speed.

my friend is the fastest.
At 12:26 p.m. 22/04/2012 +0100, you wrote:

Hi Thomas,
I think you've hit the nail on the head with me. I've never been 
sighted and therefore never been able to really visualise things. 
It's like even in the real world, I constantly find myself wondering 
why cars and pedestrians don't bother going straight forwards rather 
than sideways, only to be told, They are going forwards. This is 
also significant in a gaming context, I think this is why I struggle 
with games such as Shades of Doom. To be able to at least think that 
I could play GMA Tank Commander, I had to listen to someone else 
play it and then memorise all the directions, but I couldn't 
visualise the world.
Plus, as I said in a previous post, my fingers are constantly in the 
way so I can never quite perform the correct action to get it to do 
what I want, and that is so frustrating. The amount of times I 
wanted to chuck my stupid IPhone out the window was more than I could count.

Regards,
Damien.



- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:04 PM
Subject: Re: [Audyssey] LWorks




Hi Dark,

Yeah, touchscreens can be nice once you get use to them. I didn't 
find them as difficult as I thought they'd be, but there apparently 
not for everybody. Like everything else in life it all depends on 
how much effort, time, and energy you are willing to commit to 
learning the new interface.


The best way I can describe it is cane travel verses a dog guide. 
With cane travel a blind person uses his/her cane to stay in 
contact with the world around them such as the tree lawn, walls, 
staircases, parked cars, etc.  With a guide dog the dog avoids 
polls, trash bins, parked cars, and just about everything a blind 
cane traveler is taught to use as landmarks. The difference between 
a keyboard and touchscreen is similar.


With a keyboard or keypad there are buttons and keys in the same 
place that a blind person can use to orient himself or herself 
with. With a touchscreen it is a flat plastic surface with no 
physical landmarks to orient the blind user. Instead a blind user 
must use his/her memory and mental image of the screen layout to 
point at a specific area of the screen and tap the correct icon, 
menu option, etc. On the iPhone, at least, it helps that you get 
some verbal feedback as to what you are doing.


This is nothing more than a hunch but I'm guessing people who are 
having trouble with touchscreens have a very poor sense of spacial 
orientation. They have difficulty visualizing the locations of 
things on the screen and aren't sure where to put their fingers to 
activate a certain icon etc. They are easily confused by the user 
interface because they are unable to form a mental image of the 
screen and how it is laid out for the sighted user.


Cheers!


On 4/21/2012 12:55 PM, dark wrote:
I must admit I'm planning on an Iphone myself when my laptop 
busts, since these days I just need something portable, and there 
are more and more really awsom sounding games for it.


I understand there will be a learning curve, but actually I will 
probably use games to help me with that, for instance playing text 
games to learn about screen navigation, the same way that playing 
online web games got me familiar with site navigation.


Of course, I've not tried one yet, so I might be jumping to 
conclusions, but from the sound of it touch screens are the way to 
go, and I'm intreagued by the idea of one that works with screen reading.


Beware the grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss

I aggree with you in part, but not fully.
Does anyknow or has anyone researched how long it takes us to catch up period?
True ms is giving people a fair go, nvda is already going to the 
metro system I see it on the list, however, to be honest, for what we 
pay or are forced to pay for the comercial readers myself I wander 
how we can keep up.

how will we afford something.
I am not talking about the new borns, all the current to future 
generations will more than likely take it as standard and be able to 
handle it all.
Its like the people that were dos guys to those that just used an 
icon interface.
Now if something majorly goes wrong, just put a disk in and a 
reformat later its all fixed as reformatting always fixes things.

Those people don't have time to worry.
How for old fullas like myself I must say I am slightly scared of the 
touch screen,  not against it but scared.

THe keyboard for me is the way to go but then I used it always.
If I were born again, i'd get a braille computer and a mac, windows 
would be a vertual machine maybe but I'd have a mac maybe a touch 
screen because it rocks.
However I started with dos and now windows and have invested to much 
to go back.
Its doubt for falas  like me that we will find it easy to change to 
what is a unknow and forign viewpoint.
Sure it probably makes sence I have no doubt that it does and I am 
sure once we are adapted to the new borg we will be happy in our function.
However we are not borg and therefore it will take ages if at all for 
some of us to adapt.

I plan to go 7 at some point but still keep an xp box.
I don't need to upgrade my phone and even if I do, its more than 
likely it will be  an older tech third dition nokia once again with 
the hundred buck reader on it because for what I use it for I need little else.

That will change though.
If I can comfortably read the screen like everyone else then fine.
One thing I'd really like to do is view things like the sighted, 
pictures be announced, mouse movement feadback, etc.

To play a sighted game, etc.
This touch screen technology will probably develop that we can do 
that along with the ocr tech and we should be able to handle it.

There are now bounds.
Right now though the funds to buy all this stuff unless it becomes cheaper.
screen readers bar nvda are excluded and also voice synths.
Then there is the power vs need.
Its doubtfull where I am that I will need anymore than a core2 unit 
with 2gb ram running old windows xp.
And unless life takes a big leap foreward I will be running xp till I 
die or as long as I can get it.

maybe 7 but sertainly not 8 or over unless it improves.
I guess once keyboards are dropped to a secondary device that will change.
However we were perfectly happy in dos.
back then it was special environments for the blind.
Though I don't care for segrigation by any means the way things are 
all going we need to decide if we even need the main stream oses anymore.
It may be time to go back to  a cut down os just for the blind at 
least for the short term.

Then again I  may be totally wrong.
This is the first major leap where we don't need to worry about whats 
on the screen and how its displayed but what we input.

We either can try to incoperate it into what we do or  just make sence of it.
I do aggree that its time we catch up with android google chrome os 
and  apple though.

I wander how they do that in ubuntu, and how the vinux system will handle it.

At 07:38 a.m. 22/04/2012 -0400, you wrote:


Hi Bryan,

Not only that, but I don't think we have much of a choice. I've seen 
the way Windows 8, Ubuntu Linux 12.04, etc are going and most of the 
software developers are moving to a touchscreen type user interface. 
Everyone and their uncle is copying Apple's iOS design and that can 
only mean that the mainstream market is preparing to add touchscreen 
technology to a wide range of technologies including the next 
generation desktops, laptops, and netbooks. No matter how much we 
love or hate touchscreens I see them becoming a standard input 
device over the next ten years if not sooner. Rather than 
complaining about it I think we should do our best to adapt to them, 
and our efforts should be focused on making sure the new technology 
is as accessible as it can be.





On 4/21/2012 2:00 PM, bpeterson2...@cableone.net wrote:
I think you're missing the point though. Touch screens are cheaper 
to make and qite frankl last longer since eventually buttons will 
give out. My laptop for instance is missing te Tab key. Besides, 
now tat it's been proven that touch screens CAN be made accessible 
I can see a big leap forward in terms of our technology.




Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!



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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss
well I think with my usb port I could do it would be a bit of a pain 
though but still.

At 07:43 a.m. 22/04/2012 -0500, you wrote:
I can't imagine laptops going to touch screens, as this would just 
about kill the touch typing method for blind people.  I would 
certainly hope that there would be a way to connect an external 
keyboard?  A touch screen laptop, unless it works as the iPhone 
does, would be extremely difficult for us to use.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 5:39 AM
Subject: Re: [Audyssey] LWorks




Hi Damien,

Well, unfortunately as I said in my prior post touchscreen devices 
are becoming more common. Not just on smart phones and tablet PCs 
but the next generation of Windows laptops and desktops will begin 
shipping with touchscreens as well.


The way Windows 8 is designed instead of a start menu we now have a 
start screen with icons tiled across the screen in rows and columns 
like a table. Perfect for a touchscreen, or mouse but a pain in the 
rear if you try to get to those icons using a keyboard or buttons 
on a smart phone. However, love it or hate it I think touchscreen 
technology is here to stay.


As for Apple's iPhone I personally don't think it is too bad. Yes, 
there is a learning curve involved, but like everything in life 
practice makes perfect. I understand your frustration, but I also 
sense perhaps you just gave up rather than  sticking with it. A lot 
of us who have used iPhones just stuck with it until we figured it 
out. Rather than getting frustrated and throwing in the towel we 
practiced at it until we got good at using the phone.


Cheers!


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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss
Well the columns are not to bad neither are the ribbons though I am 
an old dos hacker that likes to fly by the seat of my pants.
If you never had to gut your config.sys to fix a problem or hack 
something on your box to optimise it knowing that at any second it 
could just go nuts and you'd have to start all over, well you don't 
have the drive.

In a way windows is a bit more restricting.
sure you can hack away but the registry is not happy you change one 
thing and will show it by taking out everything not just one module.
A reformat is required to make it all work again and hence I don't 
touch things unless I need to.
I also like the search boxes the fact I don't have to navigate stupid 
columns or lists like I have to do in xp really helps me a lot.

even if I know part of what I want thats fine.
I think for now we will have to have all our icons in folders on the 
desktop and navigate that that way annoying that it is.


At 02:09 p.m. 22/04/2012 +0100, you wrote:
I think keyboards will always be around for typing and word 
processing, which is a major part of business, since it's very 
difficult to imagine say stenography or other forms of dictation 
being done on a touch screen device.


that being said, i have noticed a general trend in all sorts of 
media devices to present as much information in a single place as 
possible, adds, flashy arrows, and other stuff not withstanding. 
This is why windows 7 and 8 has the stupid columns layout, so that 
sighted people don't have to go through multiple screens of 
information and can have the lot in one place for quick visual 
overview, which is pretty bad for Vi users since that sort of layout 
is much more confusing.


This is not just on pcs, but on touch screen devices, console game 
interfaces and lots of things, look at the wii mote and it's use in 
menues with floating icons (thank you nintendo!).


On the plus side, some of these moves have not worked, ie, ribbons, 
and personalization seems a pretty major thing as well, so it might 
be that we end up with devices that have! touch screens with large 
informational displays, but which can be altered in their display 
settings to show less information,  we'll just have to see.


then again, the world economic situation at the moment is so loopy, 
goodness knows what is going to happen to technological developement 
over the next few years, especially over the next 10 or 20 years 
when more people who are big internet users and gamers start 
becoming blind, - heck the webmaster of retroremakes.com is in 
his early 40's.
Then of course there is voice control, a feature which lots of 
sighted users actually want as well since it offers a very much 
faster way of doing things, and one which I think we'll be seeing 
increase, - assuming the world doesn't go blong with some sort 
of cataclysmic economic and/or military crash, which unfortunately 
also seems quite a possibility.


So, it's probably going to be a case of wait and see what happens, 
find ways that work for you personally, and watch where the over all trends go.


Beware the Grue!

dark.
- Original Message - From: Desiree Oudinot turtlepowe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:09 AM
Subject: Re: [Audyssey] LWorks



Hi Damien,
Well, we're way past the point where devices with keyboards will be as
heavily marketed as they used to be. Unfortunately, what most people
are saying is true--the demand for touch screens is a lot higher than
the demand for buttons and keyboards. Just look at home appliances
that only use touch screens, forcing us to either label them or search
for longer than we should have to for older models that are more
accessible. My attitude is that, you may have to jump through a few
hoops down the road to get the technology you want if you stick to
what works for you, but it should pay off in the end. While I
definitely do think there's a possibility that all devices with
buttons could be fazed out, I don't think it's near enough in the
future that we need to panic or complain about it for now. I'm going
to cross that bridge when I come to it, if it ever even happens.

On 4/21/12, bpeterson2...@cableone.net bpeterson2...@cableone.net wrote:

This is only the first attempt. I don't doubt that in the future they'll be
able to be made even more accessible than they are now.



Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!
-Original Message-
From: Damien Pendleton
Sent: Saturday, April 21, 2012 3:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Brian,
What I'm trying to say is, the very nature of a touch screen device makes it
seem rather inaccessible, no matter how many attempts and tweaks you make at
it. It'd be like giving a computer user a mouse, a screenreader, but no
keyboard. The fact is, blind people cannot see the screen, so it would take
them way longer than should be necessary to access

Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss
I think it would be good if touchscreen devices or actual screens had 
sides, a top and bottom or at least markers for edges etc on a physical note.

though iphones do that not sure about droids.
At 02:34 p.m. 22/04/2012 +0100, you wrote:

Hi Tom.

Well as I've said, my own mental mapping and spacial location skills 
are not really up to much, so I'm not sure how a touch screen will work for me.


That being said, I probably would be fine if there is some sort of 
auditory marker, since then, instead of attempting a complete mental 
map of everything on the pad, I can simply remember right of item 
x which is indeed how I do all my mental mapping exercizes, by 
relations to existing objects rather than by attempting some sort of 
overview, whether that's in an fps game, a mobility route, on stage 
or whatever else.


that's why I'm hoping I'll find a touch screen workable despite my 
lack of space, since there's lots of interesting stuff on Ios to do 
at the moment.


For pcs though, we'll see. As I said in another message, i think 
keyboards will always be necessary for reasons of typing and word 
processing, and thus keyboard navigation. i know microsoft got into 
severe trouble over the ribbons in windows 7, so I'm hoping that 
windows 8 will at least be a little more logical,  though the 
annoying trend of womping as much information into as smaller space 
as possible so that sighted people can get a skim overview is one 
I'm less fond of.


Beware the grue!

Dark.
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:04 PM
Subject: Re: [Audyssey] LWorks




Hi Dark,

Yeah, touchscreens can be nice once you get use to them. I didn't 
find them as difficult as I thought they'd be, but there apparently 
not for everybody. Like everything else in life it all depends on 
how much effort, time, and energy you are willing to commit to 
learning the new interface.


The best way I can describe it is cane travel verses a dog guide. 
With cane travel a blind person uses his/her cane to stay in 
contact with the world around them such as the tree lawn, walls, 
staircases, parked cars, etc.  With a guide dog the dog avoids 
polls, trash bins, parked cars, and just about everything a blind 
cane traveler is taught to use as landmarks. The difference between 
a keyboard and touchscreen is similar.


With a keyboard or keypad there are buttons and keys in the same 
place that a blind person can use to orient himself or herself 
with. With a touchscreen it is a flat plastic surface with no 
physical landmarks to orient the blind user. Instead a blind user 
must use his/her memory and mental image of the screen layout to 
point at a specific area of the screen and tap the correct icon, 
menu option, etc. On the iPhone, at least, it helps that you get 
some verbal feedback as to what you are doing.


This is nothing more than a hunch but I'm guessing people who are 
having trouble with touchscreens have a very poor sense of spacial 
orientation. They have difficulty visualizing the locations of 
things on the screen and aren't sure where to put their fingers to 
activate a certain icon etc. They are easily confused by the user 
interface because they are unable to form a mental image of the 
screen and how it is laid out for the sighted user.


Cheers!


On 4/21/2012 12:55 PM, dark wrote:
I must admit I'm planning on an Iphone myself when my laptop 
busts, since these days I just need something portable, and there 
are more and more really awsom sounding games for it.


I understand there will be a learning curve, but actually I will 
probably use games to help me with that, for instance playing text 
games to learn about screen navigation, the same way that playing 
online web games got me familiar with site navigation.


Of course, I've not tried one yet, so I might be jumping to 
conclusions, but from the sound of it touch screens are the way to 
go, and I'm intreagued by the idea of one that works with screen reading.


Beware the grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss
Ofcause apple and android is good but I must say I don't hold much in 
ms access after what they did to narator.

Sure we have some access but its only in later years when they really tried.
So we may have to have our own comercial access again.

At 09:54 a.m. 22/04/2012 -0400, you wrote:


Hi Dark,

Well, that is where VoiceOver comes in handy. As Charles said if you 
just touch an area of the screen VoiceOver will speak what you are 
pointing at and iOS won't activate the item unless you double tap or 
triple tap the item in question. This allows us to explore the 
touchscreen without accidentally activating everything as we explore 
the screen and the layout. So there is verbal feedback as to what we 
are doing. I guess in that sense there is auditory markers.




On 4/22/2012 9:34 AM, dark wrote:

Hi Tom.

Well as I've said, my own mental mapping and spacial location 
skills are not really up to much, so I'm not sure how a touch 
screen will work for me.


That being said, I probably would be fine if there is some sort of 
auditory marker, since then, instead of attempting a complete 
mental map of everything on the pad, I can simply remember right 
of item x which is indeed how I do all my mental mapping 
exercizes, by relations to existing objects rather than by 
attempting some sort of overview, whether that's in an fps game, a 
mobility route, on stage or whatever else.


that's why I'm hoping I'll find a touch screen workable despite my 
lack of space, since there's lots of interesting stuff on Ios to do 
at the moment.


For pcs though, we'll see. As I said in another message, i think 
keyboards will always be necessary for reasons of typing and word 
processing, and thus keyboard navigation. i know microsoft got into 
severe trouble over the ribbons in windows 7, so I'm hoping that 
windows 8 will at least be a little more logical,  though the 
annoying trend of womping as much information into as smaller space 
as possible so that sighted people can get a skim overview is one 
I'm less fond of.


Beware the grue!

Dark.



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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss

well it took my dad a year to get used to his device.
My mum got hears in december and is only just getting used to it now.
My brother got his 2 months ago but since he uses it extensively for 
work his learning rate does improve quite fast though it took a month.
My friend has handled touch screen devices for the last 3 years 
including shopping terminals and bank terminals but only got one 
himself last year and is planning to upgrade to a mow powerfull one 
in the next year or so.

At 03:25 p.m. 22/04/2012 +0100, you wrote:

Hi Charles,
My speed didn't change in two weeks of constantly trying to use it. 
That's the only phone I had during that period, and I tend to make a 
lot of calls, send a lot of text, and that's not including trying to 
find all the cool games that are out there for it. So you could 
probably say I spent a good five to six hours a day trying to use 
it. Needless to say my battery was flat about once every 36 hours. I 
could've kept on with it, but what would have happened if I'd have 
taken the contract using that phone and still not sussed it in three 
to four months? I'd have pretty much had no phone at all. And that's 
why I got even more frustrated than I normally would have, since I 
knew I was on a time limit.

Regards,
Damien.


- Original Message - From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 1:46 PM
Subject: Re: [Audyssey] LWorks


You're missing one of the points, though.  You say that you 
shouldn't have to spend 5 minutes doing what should take seconds, 
but, what you're not realizing is that, with practice and 
familiarity with the device, your speed and accuracy increases, 
cutting down the time.  Although you may not be able to keep up 
with sighted people when texting and other applications, you can 
get proficient enough with the device so that it isn't all that time consuming.


---
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- Original Message - From: Damien Pendleton 
dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:20 AM
Subject: Re: [Audyssey] LWorks



Hi Thomas,
Yeah, maybe I did give up. But like I said. That's because I don't 
believe it is practical to have to sit with a phone spending five 
minutes trying to access something when you could access the same 
thing on, say Simbian or XP in a matter of seconds. And if touch 
screen is the way forward, then I don't know what I'll be doing 
with computers because it'd be even worse. I couldn't imagine me 
having to be slow on a computer. That'd drive me insane and make 
me feel very small.

Regards,
Damien.


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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss

My friend has one of those  touch security systems.
I think for use the finger scanner or voice print unit or some sort 
of dna scanning would rock.


At 04:20 p.m. 22/04/2012 +0100, you wrote:

Hi Tom.

This was as I thought.

interestingly enough, the school where my summer music school takes 
place have completely flat touchpads on the security locks of the 
doors. They just require a four digit number to get in, but 
annoyingly the numbers have no indication at all, however we found 
that if I stuck a bumpon, or a piece of bluetack just on the 5 key, 
i could find all the other numbers on the key pad fine.


This is what I meant by auditory markers, something akin to that 
mark on the five key to tell me where on the screen my finger is and 
what is around it, and as you've just confirmed that's how voice 
over works, and why I believe I'll hopefully be able to get the 
trick of it with some practice.


Beware the Grue!

Dark.

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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss

not to mention the cheapness of the games.
At 11:39 a.m. 22/04/2012 -0400, you wrote:


Hi Damien,

Hmmm...I'm not sure what I can say in your case. It just seems to me 
that we as blind users have little choice in the matter. A lot of 
the smart phones my wife and I have looked at are all touchscreen, 
and those that have keypads aren't much easier to use because the 
buttons are way too small or they are so flat that they are hard to 
feel one from another. For me learning to use an iPhone was making 
the best out of a bad situation as other touchscreen phones like the 
Droid phone are less accessible unless you sit down and have someone 
sighted set everything up for you, and that doesn't even count the 
$60 or so for the screen reader for Droid OS to boot. So for me at 
least the iPhone seems to be the best deal we are going to get in 
terms of a smart phone.


Not only that, but as I've said in prior posts its not just smart 
phones. Just this year I have beta tested a lot of software with 
drastic U.I. changes designed for a touchscreen device. Windows 8, 
which I'm running in a virtual machine, is completely different 
from  anything else I've ever used. Its got its accessibility 
challenges, but no matter how much we scream, cry, and wine I'm 
pretty certain Microsoft won't change the user interface. We'll have 
to deal with it in whatever way we can.


Same goes for Linux as well. Ubuntu Linux, which I've used for about 
six years, has recently switched over to a new graphical user 
interface called Unity. It has introduced a number of accessibility 
issues/challenges which are being fixed, but when I recommended that 
the Ubuntu developers wait to introduce Unity once the accessibility 
issues were fixed I got a resounding no. They explained that its all 
part of their new marketing strategy to target PCs, smart phones, 
tablet PCs, etc and they want a user interface suited for 
touchscreen devices etc. Basically, accessibility takes a backseat 
to the bottom line. About the only good thing I can say is the 
Ubuntu developers have worked closely with the blind community to 
fix bugs and improve the accessibility of the Unity desktop 
environment in Ubuntu 12.04. Which comes right back to making the 
most of an undesirable situation.


Cheers!


On 4/22/2012 7:20 AM, Damien Pendleton wrote:

Hi Thomas,
Yeah, maybe I did give up. But like I said. That's because I don't 
believe it is practical to have to sit with a phone spending five 
minutes trying to access something when you could access the same 
thing on, say Simbian or XP in a matter of seconds. And if touch 
screen is the way forward, then I don't know what I'll be doing 
with computers because it'd be even worse. I couldn't imagine me 
having to be slow on a computer. That'd drive me insane and make me 
feel very small.

Regards,
Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread shaun everiss
on that note, classic shell and programs like it will probably be 
win8 compatible at some point and will bypass the metro system fully probably.

At 05:39 p.m. 22/04/2012 +0100, you wrote:

Hi Tom.

as I have said before, I could probably learn to live with the 
search box, but I just like the pleasure and convenience of 
organizing stuff myself, just as I might books or dvds on a shelf, 
which is why I think for me the columnbs with a touch screen would 
actually be preferable to using the search box,  hopefully by 
the time I need to worry about windows 8 there will be good 
accessible solutions, indeed if touch screen navigation, and other 
aplications become common on the pcthere might even be some 
reasonable justification for upgrading to windows 8 that imho there 
wasn't from xp to 7 as I said in our previous discussion, it'll all 
depend upon what happens in the next few years I suppose, - 
though I will say I'd be very sorry to give up my 40 inch flat 
screen tv that I currently have my pc (which is also my dvd player), 
gamecube and Snes plugged into,  for low vision access to games 
it's amazingly clear and also larger than any tv I've had before. 
Though hopefully if the touch screen thing does come into practice, 
there will be a sensor similar to the one for the wiimote that could 
be used instead of a specially adapted screen.


Beware the grue!

Dark.

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Re: [Audyssey] LWorks

2012-04-22 Thread Darren Harris
Apple rocks. Sorry but they do. What other manufacturer purposefully puts in
accessibility from the ground up in their operating systems? Android hasn't,
bb hasn't, nokia hasn't, yes nokia has a screen reader but it's not built
into the phone. Nore has Microsoft.

Touch screens are a weird concept but they aren't as difficult as all that.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: 22 April 2012 12:56
To: Gamers Discussion list
Subject: Re: [Audyssey] LWorks

Hi Thomas,
One blind guy did attempt to show me. In fact, if it hadn't been for him, I 
wouldn't have got my IPhone set up at all. But he had to spend over two 
hours on the phone setting the stupid thing up. Then when it was set up he 
tried to tell me what to do with it, and I was constantly getting it wrong. 
Then it ended up locking, and I couldn't get it unlocked. When I finally 
did, after about another half an hour, it took me ages to access things. 
Roughly five minutes to go from item to item trying to figure out how to 
activate it and see what was there. Over the next two weeks I was using it 
I'd had conversation after conversation with person after person after 
person who was trying their level best to tell me how to do something, and I

still didn't get anywhere. I was scandalised, I felt like I was having to 
sit there like a four or five year old learning their alphabet. I couldn't 
even do something as simple as dial a phone number without sitting there for

five minutes, and I couldn't access my phonebook at all. And due to past 
experiences with companies being inconsiderable or in some cases downright 
rude and disrespectful to disabled people, I believed that the IPhone was 
just another one of those. Sometimes I feel like sighted people rub their 
ability to see in our faces and laugh at us. And that's why I believed it to

be a con. It almost feels like we get used to one method, then they see how 
well we cope with it, so they change it just to throw us off track again so 
they can tap around like there's no tomorrow and sit there and see us 
struggling for five or ten minutes to find an item trying to get used to the

new interface.
Again, I can see why it would be more convenient for sighted people. No 
scrolling, no highlighting or single/double clicking, just a single tap in a

location on screen, and they've got what they want. And why not have that 
option available, but also keep traditional input methods in as well for 
people who might struggle with that.
Regards,
Damien.


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 12:31 PM
Subject: Re: [Audyssey] LWorks



 Hi Damien,

 I understand the fact you don't like touchscreens very much, say you hate 
 them, but I'd like to know why you think Apple is conning the law. Aside 
 from yourself many blind users own and use iPhones with no problems at all

 and as Cara pointed out on the list a few days ago there is more than 
 1,400 blind users on the iPhone mailing list. That tells me contrary to 
 conning the law many blind users are quite happy with the level of 
 accessibility with their iPhones.

 I don't want to sound rude or condescending, but it sounds like because 
 you personally have problems using iPhones then you are effectively saying

 the same is true for everyone else. That's not true. Its not a matter of 
 conquering the device, but simply learning from other blind users 
 techniques they use to access their iPhone. Perhaps if you had hands on 
 training from a fellow blind iPhone user you would be able to figure it 
 out by asking questions and having someone there to show you a better way 
 of doing this or that. Its like anything else. We learn through reading 
 tutorials or having hands on training if we just don't get it.

 Cheers!



 On 4/21/2012 1:25 PM, Damien Pendleton wrote:
  Hi Dark, If I were to go into my deepest thoughts about touch screen,
  I'd have to ban myself for profanity. Trust it to say, I hate them
  with a passion and think that adding voiceover to a touch screen
  device is just another corrupt twisted pro sighted business way of
  conning the law and getting away with discrimination. The fact that
  so many VI people have found a way to conquer that is rather
  impressive to me, and if that's the case, then so be it. But I think
  it's rather unnecessary to have to do that when the business itself
  should make more of an effort. Just because they don't know we exist,
  or choose to believe we don't exist, doesn't make us go away. And if
  companies continue to design things in their own eye happy way, in
  another twenty or thirty years it's probably unlikely we'd be able to
  use anything in the mainstream market and we'll be right back to
  square one with specially designed excessively expensive products and
  the like. That's only my

Re: [Audyssey] LWorks

2012-04-22 Thread Desiree Oudinot
Well, I can agree with that. I can at least highly respect Apple for
taking the extra step and building accessibility into their devices.
That said, I too am someone who struggles with spacial awareness. I
think what it all comes down to is being able to accept that everyone
is different, and not everyone can adapt to a completely new concept.
As far as touch screens replacing keyboards on computers, I don't
think that will happen any time in the conceivable future. On phones,
unfortunately, I do see it as a looming problem on the horizon.

On 4/23/12, Darren Harris darren_g_har...@btinternet.com wrote:
 Apple rocks. Sorry but they do. What other manufacturer purposefully puts in
 accessibility from the ground up in their operating systems? Android hasn't,
 bb hasn't, nokia hasn't, yes nokia has a screen reader but it's not built
 into the phone. Nore has Microsoft.

 Touch screens are a weird concept but they aren't as difficult as all that.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Damien Pendleton
 Sent: 22 April 2012 12:56
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Hi Thomas,
 One blind guy did attempt to show me. In fact, if it hadn't been for him, I
 wouldn't have got my IPhone set up at all. But he had to spend over two
 hours on the phone setting the stupid thing up. Then when it was set up he
 tried to tell me what to do with it, and I was constantly getting it wrong.
 Then it ended up locking, and I couldn't get it unlocked. When I finally
 did, after about another half an hour, it took me ages to access things.
 Roughly five minutes to go from item to item trying to figure out how to
 activate it and see what was there. Over the next two weeks I was using it
 I'd had conversation after conversation with person after person after
 person who was trying their level best to tell me how to do something, and I

 still didn't get anywhere. I was scandalised, I felt like I was having to
 sit there like a four or five year old learning their alphabet. I couldn't
 even do something as simple as dial a phone number without sitting there for

 five minutes, and I couldn't access my phonebook at all. And due to past
 experiences with companies being inconsiderable or in some cases downright
 rude and disrespectful to disabled people, I believed that the IPhone was
 just another one of those. Sometimes I feel like sighted people rub their
 ability to see in our faces and laugh at us. And that's why I believed it to

 be a con. It almost feels like we get used to one method, then they see how
 well we cope with it, so they change it just to throw us off track again so
 they can tap around like there's no tomorrow and sit there and see us
 struggling for five or ten minutes to find an item trying to get used to the

 new interface.
 Again, I can see why it would be more convenient for sighted people. No
 scrolling, no highlighting or single/double clicking, just a single tap in a

 location on screen, and they've got what they want. And why not have that
 option available, but also keep traditional input methods in as well for
 people who might struggle with that.
 Regards,
 Damien.


 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 12:31 PM
 Subject: Re: [Audyssey] LWorks



 Hi Damien,

 I understand the fact you don't like touchscreens very much, say you hate
 them, but I'd like to know why you think Apple is conning the law. Aside
 from yourself many blind users own and use iPhones with no problems at all

 and as Cara pointed out on the list a few days ago there is more than
 1,400 blind users on the iPhone mailing list. That tells me contrary to
 conning the law many blind users are quite happy with the level of
 accessibility with their iPhones.

 I don't want to sound rude or condescending, but it sounds like because
 you personally have problems using iPhones then you are effectively saying

 the same is true for everyone else. That's not true. Its not a matter of
 conquering the device, but simply learning from other blind users
 techniques they use to access their iPhone. Perhaps if you had hands on
 training from a fellow blind iPhone user you would be able to figure it
 out by asking questions and having someone there to show you a better way
 of doing this or that. Its like anything else. We learn through reading
 tutorials or having hands on training if we just don't get it.

 Cheers!



 On 4/21/2012 1:25 PM, Damien Pendleton wrote:
  Hi Dark, If I were to go into my deepest thoughts about touch screen,
  I'd have to ban myself for profanity. Trust it to say, I hate them
  with a passion and think that adding voiceover to a touch screen
  device is just another corrupt twisted pro sighted business way of
  conning the law and getting away with discrimination. The fact that
  so many VI people have

Re: [Audyssey] LWorks

2012-04-21 Thread william lomas
ios games are going to be simpler though the windows projects will and can be, 
ore complex i am sure, the archery game i'd complete first go no problems

On 21 Apr 2012, at 13:19, Damien Pendleton wrote:

 Hey,
 If LWorks is making IOS games, does that mean that there's a chance he may 
 come back to us loyal Windows users?
 Cheers.
 Damien.
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Re: [Audyssey] LWorks

2012-04-21 Thread michael barnes

Hey, I wonder that myself.
I also would like to know about Super Egg Hunt Plus how I can get a 
copy of the game?



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Re: [Audyssey] LWorks

2012-04-21 Thread Thomas Ward


Hi Damien,

That's hard to say. For one thing there are developers who write iOS 
games etc on a contract basis and its possible Liam is simply hiring 
someone to develop the games for him. In a case like that he can keep 
producing games for LWorks without actively developing games himself.


Of course, if he is developing the games himself or hiring the job out 
to a third-party developer he has a personal interest in supporting iOS 
devices and has decided to get out of the PC market. As someone who also 
tends to spend more and more time on mobile devices I can see why that 
is a much more appealing target than writing games for his desktop or 
laptop at home. :D


On 4/21/2012 8:19 AM, Damien Pendleton wrote:

Hey,
If LWorks is making IOS games, does that mean that there's a chance he may come 
back to us loyal Windows users?
Cheers.
Damien.
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