Re: [realXtend] reX assoc board meet: focus on creation tools

2013-01-09 Thread Peter Steinlechner
Hi Toni Happy new year to everyone in the group. Its great to see how the realxtend project progresses. Some things that come to my mind to wish is about enhancing the COLLADA import by using zipped COLLADA files like the Khronos suggestion of .zae files and a drag and drop feature to upload

Re: [realXtend] Re: WebGL demo with TOY lobby

2011-08-10 Thread Peter Steinlechner
WOW - that looks realy great - I tested it quickly in Chrome and Firefox and runs great in both. Cheers Pedro On Wed, Aug 10, 2011 at 1:33 AM, Jonne Nauha jo...@adminotech.com wrote: Bill and MasterJ, As far as I understand the work this is just a websocket server in python. So essentially

Re: [realXtend] Re: LudoCraft's Tundra 2.0-preview installer and code is out!

2011-07-06 Thread Peter Steinlechner
Hi Bill I havnt tested V2.0 preview yet - got interupted by dinner. But I can assure you that the V1.0.x series is working quite fine. Cheers Pedro On Wed, Jul 6, 2011 at 8:04 PM, gfxguru gfxg...@gmail.com wrote: I'm sorry if I seem a little upset it's just that I've been following the

Re: [realXtend] Re: LudoCraft's Tundra 2.0-preview installer and code is out!

2011-07-06 Thread Peter Steinlechner
idk - but I think Bill just has some other expectations about Tundra - maybe too much Second Life mindset without taking into account that Linden Labs must have spent 30 - 50 man years before even going online in 2003 (and it still runs quite shaky) All I can say about the realXtend dev team is

Re: [realXtend] Permissions/Ownership/Security Tundra?

2011-07-02 Thread Peter Steinlechner
Those security features sound quite useful, in Open Wonderland is something like the show/hide feature for content according the permission, but idk how they implemented that. On Sat, Jul 2, 2011 at 10:09 AM, Peter Steinlechner psteinlech...@gmail.com wrote: Hi Wim there is an unsubscribe

Re: [realXtend] Re: Blog post: How to publish content to realXtend Tundra

2011-05-28 Thread Peter Steinlechner
Thanks Toni for the great hint I tried it and the texture looks good in the game mode, but no change in tundra, in the meantime i stumbled over the ogremeshy button which shows me the same result like I see in tundra - the object with only the specular map. Maybe there is some tinkering needed

[realXtend] How to change the sky/skybox

2011-05-04 Thread Peter Steinlechner
Hi all The latest Tundra really rocks - I just checked the CAVE features, thats truly awsome. Now I want to set up a space/sci-fi scene, thinking to set it into a nice skybox or at least at a permanent night sky. Would that be allready possible (I guess it is) and how would this have to be done?

Re: [realXtend] What is the status of prim support in Naali/Taiga/Tundra?

2011-05-03 Thread Peter Steinlechner
@Toni You mean something like this with the sketch application: http://web.chemdoodle.com/demos/2d-to-3d-coordinates Cheers Pedro On Tue, May 3, 2011 at 11:12 AM, Toni Alatalo t...@playsign.net wrote: On May 3, 2011, at 3:10 AM, Peter Quirk wrote: What about touch events for specific

Re: [realXtend] What is the status of prim support in Naali/Taiga/Tundra?

2011-05-03 Thread Peter Steinlechner
, 2011 at 2:03 PM, Toni Alatalo t...@playsign.net wrote: On May 3, 2011, at 2:55 PM, Peter Steinlechner wrote: You mean something like this with the sketch application: http://web.chemdoodle.com/demos/2d-to-3d-coordinates similar idea, but with normal drawing and iirc it somehow allowed

Re: making a world with Tundra (Re: [realXtend] Re: Register in realxtend)

2011-04-27 Thread Peter Steinlechner
Hi Toni Great news - hopefully it will make it into the 1.06 version. If I remember right you mentioned somewhere that you used COLLADA files for the Chesapeak Bay. Can they be used directly, or will we have to convert them to ogre scenes ? Cheers Pedro On Wed, Apr 27, 2011 at 8:42 PM, HOFF

Re: [realXtend] mac status: full chesapeake bay works on server with rendering

2011-03-28 Thread Peter Steinlechner
Affirmative - it loads them perfectly now. On Mon, Mar 28, 2011 at 6:32 PM, Toni Alatalo t...@playsign.net wrote: On Mar 28, 2011, at 7:30 PM, john felipe urrego mejia wrote: which is more stable 1.0.3 or 1.0.4.1 1.0.4.1 i think, at least fixes the material/texture loading problem that

Re: [realXtend] 3D model upload

2011-03-21 Thread Peter Steinlechner
Hi You have to look under tools and scenes to upload meshes with naali On Mon, Mar 21, 2011 at 3:46 PM, Macho Che chewei...@gmail.com wrote: thanks for your kind suggestion. I've tried to use Naali for several times, also read the help files, but I even cann't find the upload button in Naali,

Re: [realXtend] Avatar identity concept

2011-03-17 Thread Peter Steinlechner
Hi Jani Some interesting thoughts. Specially the ones about shopping and mirror worlds. I was recently thinking a bit about this topic too and got to the following personal conclusion that users will probably face the following common situations: A user will have more then only one avatar A

Re: taiga2tundra scene xml conversion (Re: [realXtend] Re: Back up options)

2011-03-05 Thread Peter Steinlechner
Hi Toni thanks for the update, as I was just about to post about the missing textures. I have a simlar issue with a group of trees in the chesapeak bay demo where the textures dont show. Another issue i have there is the fish and osprey demo - I can click the fish and get transformed in a fish

Re: [realXtend] Unity3D

2011-03-05 Thread Peter Steinlechner
There are also several commercial 3rd Party Server Products that are quite tailored for use with unity3d: Photon Socket Server Smartfox ES5 and a few others Cheers Pedro On Sat, Mar 5, 2011 at 9:42 PM, Toni Alatalo t...@playsign.net wrote: On Sat, 2011-03-05 at 11:48 -0800, Amanda Svenby

Re: [realXtend] b2rex release 0.8: real time connection and blender2.5 support

2011-03-04 Thread Peter Steinlechner
Hola Pablo this sounds very exciting. If it works with tundra, it would be awsome, as I think tundra will be the way to go in the near future. In the meantime I will set up a Taiga 2.0 and try to be of help for testing. I will let you know when its ready, it should be somewhere this weekend.

Re: Tundra world building (Re: [realXtend] Taiga world building?)

2011-02-21 Thread Peter Steinlechner
Hi Jonne thanks for the great hints! If using the assets like this, would it be possible then to use Shibboleth together with Grouper as authentication and group tool? Cheers Pedro On Mon, Feb 21, 2011 at 5:02 PM, Jonne Nauha jo...@adminotech.com wrote: 2) The second problem was during world

Re: [realXtend] Can not load the *.mesh, How to solve it?

2011-02-21 Thread Peter Steinlechner
Hi Han have you tried this here allready: http://realxtend-naali.googlecode.com/files/Naali-ExtraAvatars.zip Cheers Pedro On Tue, Feb 22, 2011 at 3:31 AM, HW G eniak...@msn.com wrote: Hi Guys: I got some problems in editing the appearance of the avatar. I found the AVATAR TAILOR and

Re: [realXtend] Text to Speech

2011-02-20 Thread Peter Steinlechner
Hi :-) you can switch it off under settings in the client On Sun, Feb 20, 2011 at 9:16 PM, MasterJ djmat...@hotmail.com wrote: hello to all, hmmm here TTS didn't really work nice actually it's said letter by letter and with a nice robotic voice hehehe. possible tu turn it off/on manually?

Re: [realXtend] Re: Back up options

2011-02-17 Thread Peter Steinlechner
Awsome to hear that Toni, just started to play around with the new tundra and its fascinating :-) On Thu, Feb 17, 2011 at 3:28 PM, Toni Alatalo t...@playsign.net wrote: 10.2.2011 16:52, CecilBergwin kirjoitti: Small update for those who maybe have eyes on this thread and also looking at

Re: [realXtend] Pedro's Tundra comments questions

2011-02-11 Thread Peter Steinlechner
And yes - clear case of senior moment - rtfm does miracles and in the worst case just run start-server.bat http://www.realxtend.org/doxygen/runningnaali.html shows it all Cheers and happy weekend Pedro On Fri, Feb 11, 2011 at 6:05 PM, Peter Steinlechner psteinlech...@gmail.com wrote: Hi Toni

Re: 0.4.0 buildmode entering crash fixed(?) (issue 67) (Re: [realXtend] Re: Naali 0.4.0 release)

2011-02-09 Thread Peter Steinlechner
t...@playsign.net wrote: On Jan 25, 2011, at 2:47 PM, Peter Steinlechner wrote: Yes, I tested the builds you mentioned and it sounds like its the same issue you must have had. Thanks for this hint and I will try laters to find those files. By any chance you have a hint about the file name

[realXtend] X11 Applications

2011-02-02 Thread Peter Steinlechner
Hi all, is there a possibility to use X11 applications inworld, similar to the 3d canvas for web content? I found this feature in open wonderland and think it could very usefull for collaborative and educational environments. Cheers Pedro -- http://groups.google.com/group/realxtend

Re: [realXtend] Looking for an experienced realXtend software guru

2011-01-28 Thread Peter Steinlechner
- realxtend is an interesting project, well worth watching :-) Cheers On Fri, Jan 28, 2011 at 1:58 PM, Toni Alatalo t...@playsign.net wrote:d i On ke, 2011-01-26 at 14:44 +0100, Peter Steinlechner wrote: Greetings, their resources, I beleive that there is a need of a roadmap redefinition

Re: [realXtend] NPC development

2011-01-28 Thread Peter Steinlechner
Hi Guo theres a description with samples: http://wiki.realxtend.org/index.php/NPC_BOT http://docs.realxtend.org/index.php/Setting_up_bots* *But i don't now if they still work in the actual server builds :-( Cheers* * On Sat, Jan 29, 2011 at 4:34 AM, HW G eniak...@msn.com wrote: Hi Guys:

Re: [realXtend] b2rex release 0.7: import capabilities

2011-01-28 Thread Peter Steinlechner
That sounds awsome! Then blender would become a fullsize editor for realxtend. On Fri, Jan 28, 2011 at 10:30 PM, Pablo Martin cae...@doodo.org wrote: Hi! B2rex 0.7 has been released featuring import capabilities as well as specific character support. The import capabilities allow to browse

Re: [realXtend] Looking for an experienced realXtend software guru

2011-01-26 Thread Peter Steinlechner
Dear Jani I was following the realxtend project with a high interest since the early releases in 2008 which where very impressive and where showing a lot of great improvements. The realXtend project really stood out of all other virtual world environments at that time do to fact as it was based

Re: [realXtend] Naali 0.4.0 release

2011-01-24 Thread Peter Steinlechner
Hi all V 0.4 looks great so far. Thanks for the great job you are doing. When i try to use the build tool the viewer crashes no matter if I use it in Fisu or on the local Taiga 0.2.0 Cheers Pedro On Mon, Jan 24, 2011 at 4:14 PM, Toni Alatalo t...@playsign.net wrote: On Jan 21, 2011, at 1:45

Re: [realXtend] Re: Season´s Greetings from LudoCra ft

2010-12-25 Thread Peter Steinlechner
Merry Xmas and a happy new year to all of you. On Thu, Dec 23, 2010 at 9:10 PM, MasterJ djmat...@hotmail.com wrote: happy christmas and happy new year too thank you On 23 déc, 09:59, Ville Wittenberg ville.wittenb...@ludocraft.com wrote: SEASON S GREETINGS! Card for

Re: [realXtend] Re: Full body digitizing technologies

2010-12-01 Thread Peter Steinlechner
Are there any recommendations about the max polycount for the avatars in online environments like realxtend/opensim ? And how many polys are produced by the mentioned methods? But this can be really something interesting in the future. Paparazzis wouldn't just shoot pics of celebrities anymore but

Re: [realXtend] Re: Full body digitizing technologies

2010-12-01 Thread Peter Steinlechner
, and are using the Digimi Developer Game Kit http://forum.daz3d.com/viewtopic.php?t=139026, to convert a Daz model, like Victoria 4, with textures, from the usual 15 poligons to 24000, converting it in fbx model, with animations. Alberto 2010/12/1 Peter Steinlechner psteinlech...@gmail.com

[realXtend] Strange Local Scene behaviour

2010-11-29 Thread Peter Steinlechner
Hi all I was trying to upload a scene in naali 0.3.4.1 which contained a 10MB mesh (yes - its's a bit big) and the following happened: - zip file is produced local - progressbar advances to 71% - after about 30-60 seconds I'm getting logged off (according the console) First I thought it's

Re: [realXtend] Strange Local Scene behaviour

2010-11-29 Thread Peter Steinlechner
an user asked me for help some days ago, and we discovered that if we use the latest versions of ogremax, does not load the scene, and we had to retrieve the version 1.6. Alberto 2010/11/29 Peter Steinlechner psteinlech...@gmail.com Hi all I was trying to upload a scene in naali 0.3.4.1

Re: [realXtend] Strange Local Scene behaviour

2010-11-29 Thread Peter Steinlechner
nearly forgot - there where no errors regarding the upload in the console - just the user logoff. On Mon, Nov 29, 2010 at 1:57 PM, Peter Steinlechner psteinlech...@gmail.com wrote: Hola Alberto I used blender 2.49.b with the available exporters from the ogre website. Saludos Pedro

Re: [realXtend] scene file name extension

2010-11-25 Thread Peter Steinlechner
I would vote for the .rxb :-) 2010/11/25 Antti Ilomäki antti.ilom...@gmail.com Also on the blog now: http://realxtend.blogspot.com/2010/11/name-file-extension.html 2010/11/25 Toni Alatalo t...@playsign.net: Hi, I think we are really close to being able to release a kind of preview

Re: [realXtend] Re: Naali 0.3.4 out

2010-11-22 Thread Peter Steinlechner
WOW Hi Toni - this sounds great! Looking forward to this. I just looked quickly at the new release and noticed some things with the 3dcanvas in naali 0.3.4: - Website displays nice on the prim, but after clicking on it just can see the native plywood material - strangely some youtube videos work,

Re: [realXtend] Re: Naali 0.3.3 PF with Taiga 02.0RC5 issues

2010-11-11 Thread Peter Steinlechner
terminal cd /opt/naali ./run-linux.sh to see all the prints. Best regards, Jonne Nauha realXtend developer http://www.realxtend.org/ http://www.evocativi.com/ On Tue, Nov 9, 2010 at 10:57 AM, Peter Steinlechner psteinlech...@gmail.com wrote: Got it working, but had to delete

Re: [realXtend] Re: Naali 0.3.3 PF with Taiga 02.0RC5 issues

2010-11-09 Thread Peter Steinlechner
Got it working, but had to delete the databases. @ jonne - will have an ubuntu box tomorrow and will test the ubuntu viewer Cheers Pedro On Mon, Nov 8, 2010 at 8:33 PM, Peter Steinlechner psteinlech...@gmail.comwrote: I forgot to mention that just the naali viewer from 0.3.0 up crashed. I

Re: [realXtend] Re: Naali 0.3.3 released

2010-11-08 Thread Peter Steinlechner
: Hi Peter, No the collision fix is not in 0.3.3, i've committed fix to develop branch. Without the fix i dont think any uploaded scene had collisions working.. of cource if you want the fix allready, i can throw you couple of py files that fix it. On Nov 6, 9:48 pm, Peter Steinlechner

Re: [realXtend] Re: Naali 0.3.3 PF with Taiga 02.0RC5 issues

2010-11-08 Thread Peter Steinlechner
I forgot to mention that just the naali viewer from 0.3.0 up crashed. I havn't tested previous naali versions, but the old realXtend 0.42 viewer works fine. On Mon, Nov 8, 2010 at 8:27 PM, MasterJ djmat...@hotmail.com wrote: hmmm i don't know if it's match the problem because here i use Naali

Re: [realXtend] Estate management tools?

2010-11-07 Thread Peter Steinlechner
Strange - my estate tool is there. Have you tried to click on the LOAD ESTATE DATA button to refresh the values On Sun, Nov 7, 2010 at 10:39 PM, gfxguru gfxg...@gmail.com wrote: I just noticed the Estate Management under Server Tools is missing. Is this because the account type is OpenSim? or

Re: [realXtend] Naali external widgets

2010-11-04 Thread Peter Steinlechner
Hi :-) From a user perspective, I think this is a great idea to keep things handy while editing, specialy when using multiple screens. Cheers Pedro 2010/11/4 Antti Ilomäki antti.ilom...@gmail.com Hi Looks very interesting indeed. Jonne has been really busy during the past couple of days,

Re: [realXtend] Re: Cannot log onto Taiga Server

2010-11-02 Thread Peter Steinlechner
Hi yuki, did you create a user in the grid server console? On Tue, Nov 2, 2010 at 11:05 AM, Mikko Pallari mikko.pall...@evocativi.comwrote: Can you tell more what parameters are you using on login? OpenSim or realXtend account? And what world url? And does UserServer print any error

Re: [realXtend] blender2realxtend presentation at the Blender conference today

2010-10-29 Thread Peter Steinlechner
Awsome - i just sent an avatar there :-) 2010/10/29 Antti Ilomäki antti.ilom...@gmail.com It seems that there's something interesting going on now at http://live.engagetv.com/debalie.php 2010/10/29 Toni Alatalo ant...@kyperjokki.fi: Hi, we'll present Pablo's b2rex today at the Blender

Re: [realXtend] Re: A bit unrelated maybe but interesting

2010-10-28 Thread Peter Steinlechner
or see? On Thu, Oct 28, 2010 at 2:07 PM, Peter Steinlechner psteinlech...@gmail.com wrote: Hi MasterJ I was not talking about he studio nor sculpties, it's a brand new thing TBB showed last night first in public. The first public alpha should be available soon, but there is no fixed

Re: [realXtend] lights and reflections in naali

2010-10-24 Thread Peter Steinlechner
Thanks for the hint Toni and welcome back from holidays :-) I will dig deeper into the ogre materials and shaders and experiment more with them. On Sun, Oct 24, 2010 at 7:08 AM, Toni Alatalo ant...@kyperjokki.fi wrote: On pe, 2010-10-15 at 09:54 -0700, pedro wrote: I just was watching

Re: [realXtend] Re: Uploading Scene in Naali 0.3.2 Taiga 0.1.4

2010-10-11 Thread Peter Steinlechner
and scene exporter found on the ogre site. On Mon, Oct 11, 2010 at 3:59 PM, Toni Alatalo ant...@kyperjokki.fi wrote: On su, 2010-10-10 at 13:09 +0200, Peter Steinlechner wrote: thanks for your reply, I had it run for about a half hour without any results. Also when I try to load Albertos

Re: [realXtend] KIND OF SERVER

2010-10-10 Thread Peter Steinlechner
With taiga you best get it distributed to several servers - as a rule of thumb you can have about 40 concurrent users per region in opensim On Sun, Oct 10, 2010 at 9:01 PM, john felipe urrego mejia ingenierofelipeurr...@gmail.com wrote: hello, what kind of machine I have to support 10 regions

Re: [realXtend] Re: Uploading Scene in Naali 0.3.2 Taiga 0.1.4

2010-10-09 Thread Peter Steinlechner
Have you tried also to export the scene without the camera and the lamp ? I just selected the objects and it worked well. On Sat, Oct 9, 2010 at 3:01 PM, MasterJ djmat...@hotmail.com wrote: here i have same trouble too (and more becaue i have a python error with blender) the progress bar stop

Re: [realXtend] big region test: fly thru a single 1km * 1km region on opensim (not a megaregion) with Naali

2010-10-08 Thread Peter Steinlechner
Hi Toni This is absolutely great. I imagine that free definable region sizes would be welcomed all over and valued over the seamless multiregion support. A 1x1km region would be comparable with 16 regular regions now, without border crossing effect. How was the memory/cpu usage? I hope this

Re: [realXtend] Re: Ogrescene videotutorial

2010-10-04 Thread Peter Steinlechner
Hi Toni - thanks for the hint about enabling god mode in opensim.ini - somehow this helped that I can use the local preview now with the upgraded servers. Though, I'm still getting stuck when i try to upload them. The odd thing is that there is no reaction at the consoles at all. All I can see, is

Re: [realXtend] Ogrescene videotutorial

2010-10-03 Thread Peter Steinlechner
This sounds great and of course I had to try it too. So I exported a scene and the meshes from blender and tried to load the created .scene file via naali local scene loader ..ehm... without any success on the test server I had upgraded manualy from taiga 0.1.3 to taiga 0.1.4 RC1 . Looks like i

Re: [realXtend] Ogrescene videotutorial

2010-10-03 Thread Peter Steinlechner
Following Albertos tutorial I tried also to upload the scene via the console - but there i got the following error message after trying to set the offset via ogrecene offset 128.128.31 : Could not parse new offset vector 128.128.30 On Sun, Oct 3, 2010 at 2:20 PM, Peter Steinlechner psteinlech

Re: [realXtend] Re: creating account trought web site

2010-10-01 Thread Peter Steinlechner
Hi Jonne AFAIK the servers don't get shipped with the webinterface - the only one I know is the recent diva distro based on opensim 0.7 . There is also a redux around that worked with opensim 0.6.9. I think they just handle opensim registration but non of them handle openid or rex authentication.

Re: [realXtend] Question about objetcts in standalone

2010-09-29 Thread Peter Steinlechner
Ola Manuel normalmente los objetos dejado en una region estan permanente y no hay differenca si estas usando mysql o sqlite. Saludos Pedro 2010/9/30 José Manuel Meza licmanuelm...@gmail.com Hi everybody! I have a question, How many time will be the objets in the server in the standalone

Re: [realXtend] First impressions

2010-09-23 Thread Peter Steinlechner
Hi Antti, hypatiaa I can agree with antti's opinion about economy - this topic was crossing my mind as well. Micro transaction system might be a nice thing, specialy for folks that want to open online casinos as a case example. But for simple content trade I think all whats needed is a fully

Re: [realXtend] Re: Scripted objects in naali

2010-09-21 Thread Peter Steinlechner
On Tue, Sep 21, 2010 at 9:41 PM, Bill gfxg...@gmail.com wrote: Where can we find information on programming objects in C# within realxtend. On Tue, Sep 21, 2010 at 1:53 AM, Toni Alatalo ant...@kyperjokki.fiwrote: On ma, 2010-09-20 at 14:24 -0400, Bill wrote: I'm just wondering what

Re: [realXtend] Scripted objects in naali

2010-09-15 Thread Peter Steinlechner
are at. Do collisions and visuals stay in sync if you e.g. make a big rotating door with TargetOmega and stand so that get pushed by it? ~Toni On Wed, Sep 15, 2010 at 5:02 PM, Peter Steinlechner psteinlech...@gmail.com mailto:psteinlech...@gmail.com wrote: Thanks for the confirmation

Re: [realXtend] Re: Taiga 0.1.3 released

2010-09-08 Thread Peter Steinlechner
it is not working ? Thanks Edwige On 7 sep, 19:05, Peter Steinlechner psteinlech...@gmail.com wrote: Hi Edwige i think you need to use your Network IP instead of 127.0.0.1 Easy to find when opening a command prompt and entering the command: ipconfig On Tue, Sep 7, 2010 at 7:00 PM

Re: [realXtend] Re: Taiga 0.1.3 released

2010-09-08 Thread Peter Steinlechner
: mypassword server 127.0.0.1 ? It looks like using lelievre or edwige never works : when I clic on connect, nothing happens. It I don't add @127.0.0.1 at the end, it doesn't even try to connect ! On 8 sep, 10:25, Peter Steinlechner psteinlech...@gmail.com wrote: Hi Edwige have youcreated

Re: [realXtend] Re: Taiga 0.1.3 released

2010-09-08 Thread Peter Steinlechner
(XmlRpcReque st request, IPEndPoint client) (a part is in french because my computer is in brefnch, sorry) Thanks for your help Peter :) On 8 sep, 10:25, Peter Steinlechner psteinlech...@gmail.com wrote: Hi Edwige have youcreated a user account in the user server console

Re: [realXtend] Re: Taiga 0.1.3 released

2010-09-08 Thread Peter Steinlechner
not retrieve grid info With 192.168.0.10, it takes more time to give me this error ;) Absolutely no effect on the server ! Thanks for your patience :) On 8 sep, 11:06, Peter Steinlechner psteinlech...@gmail.com wrote: Best you start over in adding a new avatar in naali (ether) and choose avatar type

Re: [realXtend] Re: Taiga 0.1.3 released

2010-09-08 Thread Peter Steinlechner
(the rest is empty) Is that ok ? And I managed to login, awesome !! I will write a tutorial about that all :) Thanks you so much !! Edwige On 8 sep, 11:31, Peter Steinlechner psteinlech...@gmail.com wrote: you where close then :-) did you try withhttp://192.168.0.10:8002yet ? On Wed, Sep 8

Re: [realXtend] Problems uploading .mesh files.

2010-09-07 Thread Peter Steinlechner
Hi George Have you tried to use the latest Taiga server? On Tue, Sep 7, 2010 at 5:24 PM, George van Zeeland vanzeeland.geo...@gmail.com wrote: hi guys. How big are the meshes you want to upload ? I just made a very simple .mesh file of 45kb to test it before i would spend a lot of time

Re: [realXtend] Re: Taiga 0.1.3 released

2010-09-07 Thread Peter Steinlechner
Hi Edwige i think you need to use your Network IP instead of 127.0.0.1 Easy to find when opening a command prompt and entering the command: ipconfig On Tue, Sep 7, 2010 at 7:00 PM, Nathan Letwory nathan.letw...@gmail.comwrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 7.9.2010

Re: [realXtend] Legacy 256x256m region limits ?

2010-09-06 Thread Peter Steinlechner
+0200, Peter Steinlechner wrote: terrain creation. Could the region size then be set on a per region base or just globaly per opensim server ? Either way would be fine for me, if we could run then a 512x512m area instead of 4 normal regions per server. Could i change the required setting

Re: [realXtend] Legacy 256x256m region limits ?

2010-09-06 Thread Peter Steinlechner
at 9:18 AM, Peter Steinlechner psteinlech...@gmail.comwrote: Hi Toni that is so teasing to think about a 10*10km region - i was at an os 512*512m megaregion, and that was realy a better experience than with the region crossing, specialy for vehicle usage. On Mon, Sep 6, 2010 at 9:06 AM, Toni

Re: [realXtend] Naali World Building demo video

2010-09-06 Thread Peter Steinlechner
Hi Jonne thats quite a cute teaser :-) and awsome to see how the building tool progressed in this short time. It looks like we soon can get over the old r0.42 viewer. Now i can't wait until the new viewer get's available. realxtend rocks! On Mon, Sep 6, 2010 at 5:36 PM, Jonne Nauha

Re: [realXtend] Re: I can't upload

2010-09-03 Thread Peter Steinlechner
Sketchup doesn't make automaticly a collission model, you need to make that manualy On Fri, Sep 3, 2010 at 11:38 PM, Toni Alatalo ant...@kyperjokki.fi wrote: On pe, 2010-09-03 at 14:34 -0700, DiogoLuiz wrote: Ok, now I got this, but my object is now a white object and I can walk inside

Re: [realXtend] Re: Naali saving avatar trouble

2010-08-31 Thread Peter Steinlechner
to make a FAQ as we dont have one for naali or tationaiga ;) Someone just needs to make the initiative! Best regards, Jonne Nauha realXtend developer http://www.realxtend.org/ http://www.evocativi.com/ On Sat, Aug 28, 2010 at 10:34 AM, Peter Steinlechner psteinlech...@gmail.com

Re: [realXtend] Re: Naali saving avatar trouble

2010-08-28 Thread Peter Steinlechner
Hi Ali, Jonne That's a good idea to post it in the FAQ, as most people will trip over this max_allowed_packet thingy at least once. Maybe it's good to mention it in the Taiga Setup Wizzard too. On Fri, Aug 27, 2010 at 11:09 PM, MasterJ djmat...@hotmail.com wrote: thank you for the fast reply,

Re: [realXtend] Re: Naali saving avatar trouble

2010-08-28 Thread Peter Steinlechner
http://www.realxtend.org/ http://www.evocativi.com/ On Sat, Aug 28, 2010 at 10:34 AM, Peter Steinlechner psteinlech...@gmail.com wrote: Hi Ali, Jonne That's a good idea to post it in the FAQ, as most people will trip over this max_allowed_packet thingy at least once. Maybe it's good

Re: [realXtend] Re: Grid setup question

2010-08-28 Thread Peter Steinlechner
, Peter Steinlechner psteinlech...@gmail.com wrote: Found it :-) On Fri, Aug 27, 2010 at 1:03 PM, Peter Steinlechner psteinlech...@gmail.com wrote: Hi Ryan not yet - atm i am still using Taiga 0.1.2 but im glad to give it a try. Where can I find it ? Cheers :-) On Fri, Aug 27, 2010

Re: [realXtend] Re: Grid setup question

2010-08-28 Thread Peter Steinlechner
a lot of warnings and even errors that you dont need to be concerned of in normal usage. Best regards, Jonne Nauha realXtend developer http://www.realxtend.org/ http://www.evocativi.com/ On Sat, Aug 28, 2010 at 11:51 AM, Peter Steinlechner psteinlech...@gmail.com wrote: Hi Ryan Taiga

Re: [realXtend] Re: Grid setup question

2010-08-27 Thread Peter Steinlechner
Hi Ryan not yet - atm i am still using Taiga 0.1.2 but im glad to give it a try. Where can I find it ? Cheers :-) On Fri, Aug 27, 2010 at 12:38 PM, Ryan McDougall sempu...@gmail.com wrote: Did you try using the TaigaWizard setup application? Taiga 0.1.3 RC? On Fri, Aug 27, 2010 at 1:30

Re: [realXtend] Naali 0.3.0 Release Candidate 1

2010-08-26 Thread Peter Steinlechner
So far it looks great to me - the only issues i had was when trying the cave settings that the screens stayed black. I have to check that laters again, just changed a bit the camera angles - but thats an awsome feature!!! One issue I have seen on a first look, is that the IM connect window seems

Re: [realXtend] Naali 0.3.0 Release Candidate 1

2010-08-26 Thread Peter Steinlechner
, Aug 26, 2010 at 7:46 PM, Peter Steinlechner psteinlech...@gmail.com wrote: So far it looks great to me - the only issues i had was when trying the cave settings that the screens stayed black. I have to check that laters again, just changed a bit the camera angles - but thats an awsome feature

Re: [realXtend] Evocativi runs realXtend on a MeeGo Mobile phone

2010-08-20 Thread Peter Steinlechner
Hi Jonne A few questions about the release. When do you think a release will be to expect ? Will megaregions be supported too and also the WIFI from Diva for simple administration tasks ? cheers and realXtend rocks :-) On Fri, Aug 20, 2010 at 6:51 PM, Nathan Letwory

Re: [realXtend] Evocativi runs realXtend on a MeeGo Mobile phone

2010-08-19 Thread Peter Steinlechner
That sounds great Jani i still got some minor issues to set up a showcase grid, but i hope that will be resolved with the next server and viewer release. realXtend rocks :-) On Thu, Aug 19, 2010 at 10:01 PM, Jani Pirkola jpirk...@gmail.com wrote: Good news!

Re: [realXtend] Evocativi runs realXtend on a MeeGo Mobile phone

2010-08-19 Thread Peter Steinlechner
http://www.realxtend.org/ http://www.evocativi.com/ On Thu, Aug 19, 2010 at 11:48 PM, caocao jjww...@gmail.com wrote: That is a great job! 2010/8/20 Peter Steinlechner psteinlech...@gmail.com That sounds great Jani i still got some minor issues to set up a showcase grid

Re: [realXtend] Re: unexpected difficulties uploading assets after a while

2010-08-08 Thread Peter Steinlechner
Have you checked if maybe a certain object you try to upload is causing this behaviour ? On Sun, Aug 8, 2010 at 3:41 AM, ShortPieceOf String stringshortpiec...@googlemail.com wrote: It's still happening every time I try to use it. I'm using realXtend Viewer 0.42 and realXtend Server 0.5 .

Re: [realXtend] Naali 0.2.5 released

2010-08-06 Thread Peter Steinlechner
elements i get a message, that claims that flash isn't installed yet. When in detached camera, i can not zoom or tilt the cam. But i bet you are allready working on that :-) So far my 5 cents from a first glimps on naali 0.25 you devs do an outstanding job On Thu, Aug 5, 2010 at 6:24 PM, Peter

Re: [realXtend] Naali 0.2.5 released

2010-08-06 Thread Peter Steinlechner
Hi Jonne Thanks for the fast reply :-) I was testing this on a local Taiga 0.1.2 installation running on a W7 machine, and i think i could pinpoint it to the opensimulator FreeView TV - which runs great in the old viewer, but doesnt show any videaos on my naali installation, though the menu and

Re: [realXtend] Naali 0.2.5 released

2010-08-05 Thread Peter Steinlechner
Thats great news Jonne the shadows look realy great, I experienced some randome freezes that looked like disconnects. After a reconnect via ether all was fine again. If i find a way to reproduce them i will post it. One situation i could reproduce was when getting to close to the region border -

Re: [realXtend] Re: unexpected difficulties uploading assets after a while

2010-08-02 Thread Peter Steinlechner
That sounds like it goes into Voodoo mode! What happens after you restart the server? On Tue, Aug 3, 2010 at 12:57 AM, ShortPieceOf String stringshortpiec...@googlemail.com wrote: I've now set RealXtend up to use MySql instead of SQLIte, but I get the same problem. I can upload stuff and

Re: [realXtend] Training

2010-07-20 Thread Peter Steinlechner
Hi Kordou there isn't much around yet - the best hints you will find on the realxtend.org site as it is still under quite some development, but i think it might change as soon as the development progresses very good and the dev team does an awsome job. Thumbs up for the devs :-) On Tue, Jul 20,

Re: [realXtend] Website down ?

2010-07-15 Thread Peter Steinlechner
Maybe someone unplugged the server to get an air conditioner running :-) On Thu, Jul 15, 2010 at 12:22 PM, Gustavo Alberto Navarro Bilbao sombra.albe...@gmail.com wrote: Hi To me has been the same 2010/7/15 pedro psteinlech...@gmail.com Hi all just tried to look at the realxtend.org

Re: [realXtend] Re: Testing meshes and scenes with the viewer RX 0.5 and Naali 0.2.2

2010-07-15 Thread Peter Steinlechner
Holla Alberto That looks quite good - about the collisions it might be a similar issue i had when exporting models from Sketchup - so i used the following workaround: I created the basic model without texturing it and saved it as a mesh for collisions - then i started to create the detailed and

Re: [realXtend] Re: Testing meshes and scenes with the viewer RX 0.5 and Naali 0.2.2

2010-07-15 Thread Peter Steinlechner
). But with hundreds or thousands of meshes, is impossible that way to get than the collisions works right. Alberto Specifically, I want to try the version of CityScapehttp://pixelactive3d.com/Products/CityScape/for 2010/7/15 Peter Steinlechner psteinlech...@gmail.com Holla Alberto

Re: [realXtend] Re: Testing meshes and scenes with the viewer RX 0.5 and Naali 0.2.2

2010-07-15 Thread Peter Steinlechner
collisions with interior building parts like this: http://www.circus3d.com/ But suere than in some few years we cand get somothing better with Taiga and Naali ;-) Albert 2010/7/15 Peter Steinlechner psteinlech...@gmail.com Impressionante :-) Indeed thats impressing, not only the price, but how

Re: [realXtend] Re: RealXtend exporter for blender

2010-07-06 Thread Peter Steinlechner
:33 +0200, Peter Steinlechner wrote: Now I am completly confused. What is the difference between Taiga Server and opensim + modrex ? Either its to early in the morning or I just must have a massive misunderstanding. Based on a quick reading of what Tara was writing below, the distinction here

Re: [realXtend] Re: RealXtend exporter for blender

2010-07-05 Thread Peter Steinlechner
IMHO i think a smooth as possible blender upload would benefit the entire content production and bring the community of blender artists with their great works on board. For people that love rapid prototyping Sketchup is a great, easy to learn and free option and after all - those who love to use

Re: [realXtend] Re: RealXtend exporter for blender

2010-07-05 Thread Peter Steinlechner
. On Mon, Jul 5, 2010 at 1:41 PM, Peter Steinlechner psteinlech...@gmail.com wrote: IMHO i think a smooth as possible blender upload would benefit the entire content production and bring the community of blender artists with their great works on board. For people that love rapid prototyping Sketchup

Re: [realXtend] Server version to use for development

2010-06-29 Thread Peter Steinlechner
Hi Pablo It sounds like an issue i had too. Probably the mesh size is too big. Have you changed the the my.ini on your MySQL installation to max_allowed_packet = 16M On Tue, Jun 29, 2010 at 1:26 PM, Pablo Martin cae...@doodo.org wrote: On 29/06/10 13:19, Mikko Pallari wrote: On Tue, Jun

[realXtend] Single Regions Backup - Restore

2010-06-29 Thread Peter Steinlechner
Hi all Is there a best way to backup and restore single regions in taiga server ? I created an OAR of a region, but when loading it to a different region, the meshes where missing, but all container prims rezzed at the right place. Cheers Peter -- http://groups.google.com/group/realxtend

Re: [realXtend] RealXtend exporter for blender

2010-06-28 Thread Peter Steinlechner
Hi Pablo thats great news and I will try it as soon as possible. I tried to get a look at the pics on your website, but all i could see was a frame with the name thumbnail, it looks like they where somehow encoded as a click on the thumbs just reavealed a pile of data. Anyhow i think the b2rex is

[realXtend] Error at mesh import

2010-06-25 Thread Peter Steinlechner
Hi all looks like I'm good in crashing things :-) I dont know to whom i should adress this issue, the server or viewer devs? I made a few objects in sketchup and used the ogre exporter with the rexmesh tool. I made 2 seperate meshes, a more detailed one for the look and a simplified one for the

Re: [realXtend] Taiga 0.1.2 changing regions

2010-06-21 Thread Peter Steinlechner
, Peter Steinlechner psteinlech...@gmail.com wrote: Hi all I got a strange issue when i want to change the regions in the opensim console: Region (root) # change region TaigaSim02 Couldn't select region TaigaSim02 Currently selected region is root Region (root) # So i cant change

[realXtend] Taiga 0.1.2 changing regions

2010-06-19 Thread Peter Steinlechner
Hi all I got a strange issue when i want to change the regions in the opensim console: Region (root) # change region TaigaSim02 Couldn't select region TaigaSim02 Currently selected region is root Region (root) # So i cant change the regions for uploading terrains for example. This just happens

Re: [realXtend] It works :)

2010-06-17 Thread Peter Steinlechner
Hi Laurent did the mesh show up in your inventory or do you get an upload error? Have you tried the realxtend 0.42 to upload ? On Wed, Jun 16, 2010 at 9:31 PM, Laurent Rathle lrat...@gmail.com wrote: Hello again, I’ve finally connected to Taiga. Now I’ve found a 3ds max object and would

  1   2   >