re if it makes a difference)
Kind Regards
Angus
On 2013/08/21 3:38 PM, "Stefan Kubicek" <s...@tidbit-images.com> wrote:
>I don't think there is anything that speaks against Win8 for use in
>render farms, it's still strange you get such a huge image with Win7.
>M
to the contrary.
--
-----
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43 (
ave happened in CG for the last 5
years.
Hopefully fabric and splice will be on this next year :)
On 21 August 2013 01:43, Stefan Kubicek wrote:
http://www.studiodaily.com/**2013/08/academy-releases-**
shortlist-of-14-sci-tech-**oscar-candidates/<http://www.studiodaily.com/2013/08/academy-
http://www.studiodaily.com/2013/08/academy-releases-shortlist-of-14-sci-tech-oscar-candidates/
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A
Sheasby_1.html) is
responsible for all the "modeless inspector" design, i.e. everything
about how the PPGs work, without which XSI wouldn't feel like XSI.
There were different people for each areas.
--
---------
Stef
Paul
--
-----
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43 (0) 699 12614231
www.keyvis.at
-- This email an
gt;> Of course you can build ICE nodes for specific purposes. For Horde
> >> for example we've integrated in there, but the data streamed is
> >> trivial (1000 matrices etc). Once you get into millions of particles
> >> the performance will drop.
> >>
in there, but the data streamed is
> >> trivial (1000 matrices etc). Once you get into millions of particles
> >> the performance will drop.
> >>
> >> I don't think it's required at all to integrate the Splice system
> >> into the ICE graph, since at th
lling slogans as "Spliced
ICE baby", which is frankly disappointing.
If you want to understand more about Splice, please visit the webpage:
http://fabricengine.com/creation/splice/
Cheers,
Paul
--
---------
Stefan Kubicek
===
Character TD / RnD
Hybride Technologies
On August-01-13 12:49:21 PM, Paul Doyle wrote:
Eric might stop stalking the Montreal employees as well,
which would be nice.
--
---------
Right, it's one of the things thats undocumented, though I'm surprised it still
is. There was a thread about this approx. 2 years ago, looks like it was never
added.
On Aug 1, 2013, at 18:34, Helge Mathee wrote:
> nevermind. To enable syntax highlighting you also have to provide the
> siUILan
27;ve probably met 5 of you in person, but it feels
like i've known everyone for a long time.
That's what mailing lists do i guess.
Cheers and really looking forward to your input,
-Octav
--
---
Stefan Kubicek
---
guy behind Groboto:
http://www.youtube.com/watch?feature=player_embedded&v=hfoT5lHoOYY
http://www.youtube.com/watch?feature=player_embedded&v=VZhOPdmyI0c
It looks like a cross between kit-bashing in 3D-Coat and modeling in MOI.
-Paul
--
-
ham Bell <graham.b...@autodesk.com>
wrote:>>>>>> I'm saying nothing more, though if anyone wants to pvt me, then feelfree.>>>>>>>> --> Our users will know fear and cower before our software! Ship it! Ship
> it and let them flee like the dogs they are!
-- --
..a bit like trying to get out of life...alive.
Since when did corporate thinking ever make sense?
Most are just looking at quarters & annual reports to the shareholders.
Next year is a new game.
-Paul
On Thu, Jul 25, 2013 at 9:50 AM, Stefan Kubicek wrote:
Doesn't prevent def
I'm pretty sure they know they can't sit out something that never ends.
Since when did corporate thinking ever make sense?
Most are just looking at quarters & annual reports to the shareholders.
Next year is a new game.
-Paul
On Thu, Jul 25, 2013 at 9:50 AM, Stefan
them the light they refuse to look.
>
> They still think Flame is still a valid product.. Single threaded
> piece of poo IMO. I am so surprised they can still sell the product
> at all, especially for the outrageous prices. There are just a lot of
> people who have not realized
I'm saying nothing more, though if anyone wants to pvt me, then feel free.
--
Our users will know fear and cower before our software! Ship it! Ship it
and
let them flee like the dogs they are!
--
Our users will know fear and cower before our software! Ship it! Ship it
and
let th
:-(
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
www.keyvis.at ste
ber: 872 6893 71
--
-----
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43 (0) 699 12614231
www.keyvis.at
-- Th
see some of you there and put more names to faces :)
** **
Thanks,
** **
Paul
--
-
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei
Fabric Engine chines, no ?
Le 16/07/2013 14:14, Stefan Kubicek a écrit :
I guess theoretically you could do everything with it that Houdini can
do in terms of generating and manipulating geometry,
but at least judging by the video it's lack of speed is gpoing to
restrict it's use to
lso a big hello to everyone here on the mailing list, hope
you guys are out there somewhere also enjoying your work as i
am, and its a pleasure to be here.
Thanks for taking the time to read this fan-boy drivel :)
Cheers,
Ogi.
--
---
atisfied with results... right?
2013/7/16 Stefan Kubicek
That's one thing artists and programmers have in common: their tendency to
occasionally bite off more than they can chew (like replacing a REYES-based
rendercore with a bidirectional path tracer and maintaining backwards
compatibil
Ship it! Ship it and
let them flee like the dogs they are!
--
---------
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Per
imited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71
--
-----
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
esting
for what lies ahead.
Rob
\/-\/\/
On 10-7-2013 11:26, Stefan Kubicek wrote:
I'm a bit surprised this hasn't been posted here yet, I hope I'm not
spoiling anything, but post date is 8th of July, so...
http://exocortex.com/blog/introducing_clara
I'm a bit surprised this hasn't been posted here yet, I hope I'm not spoiling
anything, but post date is 8th of July, so...
http://exocortex.com/blog/introducing_claraio
--
-----
Stefan Kubicek s
I'm a bit surprised this hasn't been posted here yet, i hope I'm not spoiling
anything:
--
-----
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
ad it returns it if the name of the attribute is anything
except targetcontent.
so you could probably go GetAttributeValue("Luc-Eric") and it would work anyway.
my apologies
On Tue, Jul 9, 2013 at 2:58 AM, Stefan Kubicek wrote:
xsi = Application
ad = xsi.Desktop.ActiveLayout
for N in ad.Vi
ble then I would just like to close any
torn off
>> > menus to limit confusion as to why pressing a menu item no longer
does
>> > anything.
>> >
>> > Are either of these solutions currently possible?
>> >
>> > Thanks much!
>> >
>>
it just bothers me that ICE is incredibly open in most areas, but then at
some point we always seem to come up against a broken pipe!
/end rant
a
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stefan Kubic
d in England and Wales.
Company number:5657815
VAT number: 872 6893 71
--
-----
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
Alfred Feierfeilstraße 3
So do most other production renderers atm :-) Arnold, VRay, 3Delight, Redhsift...nobody can rest on his laurels these days.
On Mon, Jul 1, 2013 at 8:51 AM, Stefan Kubicek <s...@tidbit-images.com> wrote:
Some details on new features and speed comparisons (including the classrom scen
Some details on new features and speed comparisons (including the classrom
scene) for Version 3.0 vs. 2.4:
http://vray.info/news/article.asp?ID=553
--
-
Stefan Kubicek ste...@keyvis.at
/SoftimageUberTage
Cheers,
oli
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
That's Cebas' Thinking Particles for 3dsMax, but I think there is also a
port for C4D.
Interesting particle collision setup in C4D.
https://vimeo.com/69029141
plus, the interface looks familiar, no ?
--
---
Stef
-pictures.com
Fluid Pictures Limited is registered in England
and Wales.
Company number:5657815
VAT number: 872 6893 71
-- --- Stefan Kubicek--- keyvis digital imagery Alfred
LOL! Well, at least you have control over where you swing that mallet, if at all.Opensource Softimage damnit!Which I believe was logged alongside this one:SI_DEFECT-0034 BSPR-6671 - Cannot Swing Heavy Mallet to Groin Without Testicles HurtingOn Fri, Jun 21, 2013 at 6:20 PM, Stefan Kubicek &l
ill know fear and cower before our software! Ship it!
Ship it and let them flee like the dogs they are!
-- --- Stefan Kubicek--- keyvis digital imagery
NASA or any other party. -- --- Stefan Kubicek--- keyvis digital imagery Alfred FeierfeilstraÃe 3 A-2380 Perchtoldsdorf bei Wien Phone:+43/699/12614231 www.keyvis.at
imation
--
Our users will know fear and cower before our software!
Ship it! Ship it and let them flee like the dogs they
are!
--
Our users will know fear and cower before our software! Ship it! Ship
it and let them flee like the dogs they are!
and cower before our software!
Ship it! Ship it and let them flee like the dogs they are!
--
Our users will know fear and cower before our software! Ship it! Ship
it and let them flee like the dogs they are!
--
-
Stefan Kubicek
ter.com/sanders3d> | LinkedIn<http://www.linkedin.com/in/sanders3d> |
Instagram<http://instagram.com/sanders3d_>
cell SE: +46-736268850
cell UK: +44-7513792996
No virus found in this message.
Checked by AVG - www.avg.com<http://www.avg.com&g
be we paying he can in his spare time start playing with
things like unity, blender etc.
;)
On 2013/06/18 10:54 AM, "Stefan Kubicek" wrote:
But saying he wants to get into game development is a lot better than
what
he said the first time I asked what he wanted to do with his life
users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!
--
-
Stefan Kubicek ste...@keyvis.at
-
keyvis digital imagery
Alfred Feierfeilstraße 3
or facial animation), reference is Paul the alien. I need an average estimate.I apologise for the non technical mail.
TIA,Royston
-- --- Stefan Kubicek--- keyvis digital imagery Alfred Feierfei
ide a link to the precompiled installer.
i think improved documentation is in order, feel free to fork the repro and make changes to the readme.creole then send me a pull request.s
On Wed, May 15, 2013 at 6:30 AM, Stefan Kubicek <s...@tidbit-images.com> wrote:
Hi Steven,
I managed to compile
from magic
- Arthur C. Clarke
-- --- Stefan Kubicek--- keyvis digital imagery Alfred Feierfeilstraße 3 A-2380 Perchtoldsdor
ys,
In case you did not had a chance to look into the next version of 3dfs,
here is a little test I did.
http://vimeo.com/66105781
Cheers,
Greg
--
---------
Stefan Kubicek ste...@keyvis.at
-
wrote:
Ed, did Octane ever release their SI plugin?
On Wed, Mar 27, 2013 at 3:23 PM, Ed Manning wrote:
In what spare time I have I'm setting up a shootout between Octane
standalone and redshift in SI.
--
---
S
It does not ;-)
On May 19, 2013, at 2:21, Xavier Lapointe wrote:
> For windows binaries, this website is quite awesome:
> http://www.lfd.uci.edu/~gohlke/pythonlibs/#pyside
>
> Haven't tried their installer though for Pyside, so no idea if it includes
> Shiboken or not.
>
>
Indeed, if only I had more time to play with it :-/
Thiago's new Lagoa cloud-based renderer is also a pretty impressive use of
HTML5 for a 3D DCC:
http://home.lagoa.com/
On Wed, May 15, 2013 at 6:15 AM, Stefan Kubicek wrote:
I have the slight feeling that this isn't necessaril
with python 2.6
On Monday, May 13, 2013, Stefan Kubicek wrote:
SI2014 looks quite attractive due to all the bug fixes, so 2.7.4 it
will
be for me soon.
I don't know if it's ok to mix Python versions, e.g. use Shiboken
compiled against 2.6.x in a 2.7.x environment,
but even if it w
FINAL.pdf
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
www.keyvis.at ste...@keyvis.at
-- This email and its attach
any suggestions and tips are
welcomed!
Best regards
Stefan
-- Sent from a phone booth in purgatory
--
-----------
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße
ug fixes faster
when a new version of Qt or PySide is released.
you could take the pyside dlls from a maya 2014 install, we figured all
of
those compilation issues. they're compiled for python 2.7 and vc2010.
these dlls won't work with python 2.6
On Monday, May 13, 2013, Stefan Kub
software! Ship it! Ship
it
and let them flee like the dogs they are!
--
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios <http://www.magoo3dstudios.com/>
--
-------
Stefan Kubicek
---
The license is very
"copyleft" (if that's the right term).
i did build from source, but that was because i was trying to work
around a
bug in loading .ui files using the QUiLoader class.
so are you using Python 2.6.x? or 2.7.x?
s
On Mon, May 13, 2013 at 2:15 PM, Stefan Kubice
;copyleft" (if that's the right term).
i did build from source, but that was because i was trying to work around a
bug in loading .ui files using the QUiLoader class.
so are you using Python 2.6.x? or 2.7.x?
s
On Mon, May 13, 2013 at 2:15 PM, Stefan Kubicek wrote:
Hi Steven,
nstead of PyQt4? It is a little rough right
now so, only people that really want to use PySide should contact me.
Thanks
Steven
--
-------
Stefan Kubicek
---
keyvis digital imager
myPreviewPic.SetAttribute(c.siUIFilePath, oPicturePath )
--
-------
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
age :)
On 15 April 2013 10:37, Stefan Kubicek wrote:
I think thats pretty common when you look at older software. In the
beginning it's all about new features and making use of new paradigms a
software offers. As it matures and collects features,
people become aware and weary of the s
eing absolute crap :p
The painting tools though do reflect that a lot, but yeah, it's not
entirely correct to assimilate the two.
I'm surprised AD hasn't standardized a plugin by buying it yet. I mean
seriously, what is 2014, Maya 13? 14? And still no two people agree on
how t
emails can be easily misunderstood.
=)
**
What exactly did you mean by that comment, Ed? :-Z
--
-------
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
s. think of it as compensation mode for
vertices of an envelope. You apply the envelope to the defomers, but
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfei
ject under the mouse
directly of course. I don't know how many times I kindly asked for that to
be added during the last 4 years ;-(
Also there's now way to be sure which of the open ICE trees the user
wants
to place a new node into. PITA.
On Mon, Apr 8, 2013 at 10:45 AM, Stefan Kubi
d everybody was busy.
Good things come to those who wait too I guess, just a little later...
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-238
CPU-based renderers can render scenes that fit into RAM, while GPU based ones
traditionally only have fast access to VRAM, which usually is not more than 2Gb
on most cards. Redshift have overcome this limitation, they do most of the
processing on the GPU and can still render scenes that need mor
me anymore).
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
www.keyv
ecy, Ice poetry...
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
www.keyvis.at ste...@keyvis.at
-- Thi
ht out of one box...
Cheers,
tim
On 26.03.2013 04:04, Luc-Eric Rousseau wrote:
http://www.autodesk.com/products/autodesk-softimage/overview
--
---
Stefan Kubicek
---
keyvis digita
It should also make it easier (and more robust) to implement arbitrary
file referencing and have that data visuaized in the viewport as long as
the data can be represented as 3D polygonal data.
so it should appeal to
Should make the "quick primitive" guy happy... looking forward to what
you
And so are GPU-accelerated Bullet RBDs in ICE and SDK enhancements to the
grid widget.
It's kinda strange to not hear Chinnys voice over these demo videos
anymore. I've gotten so used to it
The custom primitives are missing from the new feature list...
---
uctions
Phone: 780.463.3126
www.creativecontrol.ca - l...@creativecontrol.ca
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchto
.
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
www.keyvis.at ste...@keyvis.at
-- This email and its
just wait for the list to be released before
getting too worked up over it?
--
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
.
--
---
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
www.keyvis.at ste...@keyvis.at
-- This email and its attachments
ively preview your scene without waiting for GI prepasses. This mode uses
progressive refinement to give you draft quality results almost immediately while
continuously refining the quality over time."
--
---
Stef
g such situations in production?
Thanks a lot,
Stefan
--
-------
Stefan Kubicek
---
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone:+43/699/12614231
www.keyvis.at
to work? Thanks!
A tired pixelbender - Morten
--
-------
Stefan Kubicek Co-founder
---
keyvis digital imagery
Wehrgasse 9 - Grüner Hof
1050 Vienna Austria
Ph
explodes instead of
just coming down. If I shatter the same cube with the ICE shatter compound
and then I apply the MOM DRB it behaves different and it comes down as it
should. This is odd...
2013/2/26 Stefan Kubicek
Hey Rob,
thanks for the heads up. The change list includes lots of issues I
mentum. Need to win this gig.
Thx.
--
No virus found in this message.
Checked by AVG - www.avg.com <http://www.avg.com>
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--
-------
Stefan K
You can count me in as well. The ICEier the merrier.
--
---
Stefan Kubicek Co-founder
---
keyvis digital imagery
Wehrgasse 9 - Grüner Hof
1050 Vienna Austria
is contest
working in Quebec!
I mean one of the main Autodesk office is HERE for Pete's sake. How
disrespectful.
MAC
--
-------
Stefan Kubicek Co-founder
---
keyvis digital imagery
Your last post looks realy cool after 1hr. My internal version uses nearly
the double of the time as the standalone, Don´t know why...
I believe to remember that there used to be (or still is) an issue where it was
taking considerable
amounts of CPU time to copy the updated internal image from
ere's all them 5 minute high quality Prman and MentalRay
renders. I suppose you guys are still fiddling with knobs and sliders ;-)
- Ronald
--
-----------
Stefan Kubicek Co-founder
---
k
nold and Octane, which one you prefer.
I have the Octane experience only from the videos and the demo. It
seems to me that it is like Maxwell but a lot faster.
Cheers!
--
--
--
--
---
Stefan Kubicek Co-founder
-
completed. Then I could run a
command from that Menu, and it would be the Event, and not the Menu
callback that does the Plugin Unload/Load. Sadly, this is also leading to a
crash to desktop.
Does anyone have a strategy for me to try?
-B
--
-----------
Stefa
sage from your system.
-
No virus found in this message.
Checked by AVG - www.avg.com<http://www.avg.com>
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No virus found in this message.
Checked by AVG - www.avg.com<http://
e a way around this somehow? I've been lurking around to see if
there was someone that had posted some ninja skills regarding this.
anyhow, insights and thoughts are welcomed
best regards
stefan andersson
--
---
Stefan Kubicek Co-f
best regards
stefan andersson
--
-----------
Stefan Kubicek Co-founder
---
keyvis digital imagery
Wehrgasse 9 - Grüner Hof
1050 Vienna Austria
Phone:+43/699/12614231
--- www.keyvis.at ste...@keyvis.at ---
-- This
th CP –
procedural tree generation, patch editing, simulation, integration into ICE
for forces and Arnold integration.
We're pretty happy with the performance we're getting here, and it's cool
to see it running in Soft :)
Cheers,
Paul
--
--
hotographer
** *Freelance for hire* **
www.genecrucean.com
~~ Please use my website's contact form on www.genecrucean.com for any
personal emails. Thanks. I may not get them at this address. ~~
--
---
Stefan Kubicek Co-fou
had any good info or resources on the subject that I could pass along.
It's not something I normally do, so I wanted to make sure I was giving
them up-to-date info.
Thanks,
Paul
--
-----------
Stefan Kubicek
e? Was the Light, or its target, or
its root selected? Were several lights selected? And what if? Copy and place
them all, maintaining their spacial relationship, or just use the first one?.
Just some thoughts.
On 10/01/2013 09:54, Stefan Kubicek wrote:
Awesome!
Just get ready for the inevit
otrek Marczak's work (Meshpaint, Soft
Transform) using the SDK. First usable stab linked below (addon and movie).
http://julianjohnsonsblog.blogspot.co.uk/2013/01/place-specular-highlights.html
Julian
--
-------
Stefan Kubicek
ww.pi-vr.de/en/company/news/news-detail/article/autodesk-acqui
res-pi-vr.html
--
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Exocortex.com - Passionate CG Software Professionals.
--
---
Stefan Ku
I might be alone in this, but I really couldn't get through the lot...
You are not alone.
--
---
Stefan Kubicek Co-founder
---
keyvis digital imagery
Wehrgasse 9 - Grüne
he mass at emission to be less on the one phase, but
no luck.
Has anyone done this type of thing before and would like to give me some
festive season advice :P
Thanks guys
G
--
-------
Stefan Kubicek
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