Re: [hlds] Name Changing

2008-04-24 Thread Ray
If you use beetlesmod thier is a setting to automatically kick/ban a player who changes their name X number of times // (Values: number) 7 (for example) - the number of times a player changes name to suffer name change punishment. // Theres a hack that constantly changes a players name to make

RE: [hlds] Crashes (link to mdmps enclosed)

2008-01-04 Thread Ray
I just had one last nite..I dont know whats causing it. But loading the mdmp file points at engine.dll this time http://www.tf2right.com/Steam_mdmp.zip ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] Crashes

2007-12-25 Thread Ray
Is anyone else getting server crashs since last update?? Im getting them and so are some others. I Load the mdmp file and it shows server.dll was last . Anyone know anything about this? Ray ___ To unsubscribe, edit your list preferences, or view

Re: AW: [hlds] TF2 Admin Plugin

2007-10-11 Thread Ray
No..not yet..I cant even get the server files to load on my VMWARE distro of redhat. Im going keep trying though At 09:42 AM 10/11/2007, you wrote: yeah, already found this too... but it doesn't help me on linux-servers, right? ___ To

[hlds] TF2 Admin Plugin

2007-10-07 Thread Ray
If any server op needs an admin plugin.. Ive got a minimal version working with kick,ban,chat, centersay,bottomsay and classlimits etc get it at http://www.beetlesmod.com ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds] TF2 not rotating to certain maps

2007-09-29 Thread Ray
I have the same problem... windows server At 12:07 AM 9/30/2007, you wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] tsuehpsyde wrote: -- [ Picked text/plain from multipart/alternative ] You could elaborate more on this? We are also

RE: [hlds] TF2 Admin Listener

2007-09-26 Thread Ray
At 02:11 PM 9/25/2007, you wrote: I have been using Remote Voice admin for TF2. Works great so far! Here's how it works: sometimes its good to be the king :) I just added a reservedslot section to it.. so that we can get into our server ___ To

[hlds] TF2 Admin Listener

2007-09-24 Thread Ray
I made a quick program ...sort of like hlsw... for listening to TF2 servers... has an admin list for adding admins.. it allows for in game commands like @kick @ban @map (all in chat) so if someones in game with the name TF2KiddieBeingBad you can type @kick kidd or @ban being and it will find

RE: [hlds] Binaries Released?

2007-09-18 Thread Ray
I get nothing but client side crashs when I run tf2 :( Ray At 03:40 AM 9/18/2007, you wrote: Client should be ready now I see the servers filling up already. Thanks again for your patience. -Mike ___ To unsubscribe, edit your list preferences

Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Ray
that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game

Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Ray
that does nothing more then keeps him away from the efforts of getting the binaries ready. Personally I think he should be gettings kudos for doing a great job. Ray At 09:13 PM 9/17/2007, Greg Williams wrote: Sorry to hear that. Yeah it is really piss poor that valve does this. I am in the game

Re: [hlds] Team Fortress 2 Server

2007-09-11 Thread Ray
Yeah, Id like to check for issues in my plugin. Hello, With the 17th rapidly approaching I want to make sure that I'll have a TF2 server up and running for my community. When can we expect instructions for server operators? Thank you! ___ To

RE: [hlds] Source Engine/Dedicated Server Beta

2007-08-09 Thread Ray
the request...it fails to connect and I get the message Bad server address (connect co) The code is pretty much verbatim what you gave me. trying many times...sometimes I get Bad server address (connect ) and sometimes the co Thanks Ray At 05:31 PM 8/9/2007, you wrote: Do you have something bound

Re: [hlds] Source Engine/Dedicated Server Beta

2007-08-08 Thread Ray
- Added a way for server plugins to ask players if they'd like to connect to a different server How is this used? Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

Re: [hlds] Source Engine/Dedicated Server Beta

2007-08-08 Thread Ray
- Added a way for server plugins to ask players if they'd like to connect to a different server How is this used? Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

RE: [hlds] Source Engine/Dedicated Server Beta

2007-08-08 Thread Ray
Thanks.. I get the dialog with the ip address in it..but all it says is please configure a key to accept. What do I need for that? Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds] Source Engine Beta Update Available

2007-06-13 Thread Ray
still cant seem to get player decals to work with sv_pure 1 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Source Engine Update Available

2007-06-12 Thread Ray
This update will effectively stop mani's mod from working. Beetlesmod is working fine with it. http://www.beetlesmod.com/forums/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

RE: [hlds] Source Engine Beta Update

2007-06-12 Thread Ray
we have a guy on the server that he says all he sees is wireframes.. server is sv_pure 1..sv_pure_kick_clients 1 sv_pure_trace 0 they were not kicked...does this mean he has custom textures or something? Ray ___ To unsubscribe, edit your list

Re: [hlds] Source Engine Beta Update

2007-06-12 Thread Ray
I asked him for one..he will send it to me.. Now he says its just where custom bspdecals were.. Ive added the materials\decals\custom\... to allow_from_disk..and it stopped.. when I get the screenshot..ill email a link. Ray At 06:23 PM 6/12/2007, you wrote: -- [ Picked text/plain from

Re: [hlds] Source Engine Update Available

2007-06-12 Thread Ray
ok..cool...alot of people said it would be broken...must be urban legend. Ray At 06:25 PM 6/12/2007, you wrote: -- [ Picked text/plain from multipart/alternative ] Definately not. Mani working fine for us in Linux on all four servers. On 6/12/07, Ray [EMAIL PROTECTED] wrote: This update

Re: [hlds] Source Engine Beta Update

2007-06-12 Thread Ray
the wireframe...wasnt like he could see thru them.it was just on the pieces of walls that had the bspdecals. again ..its cleared by adding allow_from_disk on decals. http://www.beetlesmod.com/cssource/beetles.jpg ___ To unsubscribe, edit your list

Re: [hlds] Source Engine Beta Update

2007-06-11 Thread Ray
No crash problems seen. still can run custom models on server side with sv_pure on..stilled errored.. Any way to have it so that when its precached and allow_from_disk set that it will allow the custom model? or bspdecals when precached it gets added to acceptable usage? Ray At 10:45 PM 6/11

Re: [hlds] Source Engine Beta Update

2007-06-05 Thread Ray
client commands. Ray At 04:49 AM 6/5/2007, you wrote: I just did a totally clean steam (-beta srcds0407) install on a system, installed CSS and then ran it. It launched properly and arrived at the splash screen with no problem. I then enabled the developers console, and the set net_graph 3

RE: [hlds] RE: Source Engine Beta Update

2007-06-05 Thread Ray
So far no crashs. No custom Models or decals with sv_pure 1 even if allow_from_disk for everything. No Clientcommand Togglescores. At 05:22 PM 6/5/2007, you wrote: We have updated the beta to fix this crash, if you restart Steam you should pick it up.

Re: [hlds] Source Engine Beta Update

2007-06-04 Thread Ray
I tried to launch Beta Client into non beta Server and the client crashs Ray At 09:23 PM 6/4/2007, you wrote: An update to the Source Engine/Dedicated Server beta is now available. To update, run hldsupdatetool or Steam with the command -beta srcds0407. If this update goes well, we plan

Re: [hlds] Source Engine Beta Update

2007-06-04 Thread Ray
Beta Client crashs without connecting to any server. Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Source Engine Beta Update

2007-06-04 Thread Ray
It verified...updated...crashed Ray At 12:05 AM 6/5/2007, you wrote: Verify your client install (right click, choose properties and then the verify button). - Alfred Ray wrote: Beta Client crashs without connecting to any server. Ray

Re: [hlds] High CPU load

2007-05-30 Thread Ray
first remove all plugins and see if that solves it..then add back in 1 at a time. At 01:47 PM 5/30/2007, you wrote: Hi, lately my srcds.exe has been taking unusually much of the CPU on my server (80-90%) This is constant at this rate. My hardware specs are: Intel Celeron 2.4 Ghz 1GB RAM

RE: [hlds] Blocking Client Commands

2007-05-25 Thread Ray
It looks like togglescores is being blocked by beta also. Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] unwanted rcon from unknown

2007-05-20 Thread Ray
by not pinging it and not being able to join it...but with hlsw you can still issue it a removeip yourip command and its accepted. Ray At 12:51 PM 5/20/2007, you wrote: To limit access from certain IPs just banip them. Use .0 to ban the whole subnet, i.e. 123.123.123.0 or 123.123.0.0. Do not forget

RE: [hlds] Blocking Client Commands

2007-05-17 Thread Ray
I would still Like to hear it from valve. Are they going to allow Custom Commands? Ray At 06:26 AM 5/17/2007, you wrote: It appears so Ray. Mani is now completely useless :( From: Ray [EMAIL PROTECTED] Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: [hlds

[hlds] Blocking Client Commands

2007-05-16 Thread Ray
the new beta looks to be blocking all client commands now.. Why are commands like votemaps etc (NON VALVE) commands getting blocked now?? is this intended Alfred? Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please

RE: [hlds] Custom Model Not working in beta

2007-05-13 Thread Ray
in beta Ray, I had REALLY better do some testing. I have 150 custom player models installed on my server. Cheers Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ray Sent: 13 May 2007 00:03 To: hlds@list.valvesoftware.com Subject: [hlds] Custom

[hlds] Custom Model Not working in beta

2007-05-12 Thread Ray
any the model was created such that the materials folder structure is not the same exact name as in the models folder Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

Re: [hlds] Pure Server Mode Question

2007-05-03 Thread Ray
I know when I added + check_crc to the materials/models/player folder it crashed the server on map change . At 03:10 AM 5/3/2007, you wrote: You should remove models from CRC check I suppose. On 02/05/07, Hell Phoenix [EMAIL PROTECTED] wrote: Anyone? Or is my assumption correct stating

Re: [hlds] Source Engine Beta Available

2007-01-13 Thread Ray
I run hldsupdatetool with -beta scrmp0104 added at the end and it doesnt update to the beta. What am I doing wrong? At 09:54 PM 1/12/2007, you wrote: A beta for the Source Engine has been released. To start a beta server, run hldsupdatetool with the command -beta scrmp0104. Current clients

RE: [hlds] rcon address logging

2006-12-28 Thread Ray
Thank you very much!! Ray At 02:55 PM 12/28/2006, you wrote: We are adding a cvar so you can turn off rcon specific logging. - Alfred Ray wrote: Alfred, CAN WE PLEASE get a means to turn off the new RCON logging! At 07:04 AM 12/10/2006, you wrote: Valve, We really need a way

[hlds] rcon address logging

2006-12-05 Thread Ray
There is a bug in the rcon address logging. I use hlsw and chat into the server and it sometimes lists my IP address correctly and sometimes lists someone elses IP address for what I sent into the server. (I have hlstatsx installed and its broadcasting logs to that and it sometimes shows that IP

RE: [hlds] Servers losing VAC, gettin beyond a joke...

2006-01-19 Thread ray
Come on, how can you not reproduce a server losing VAC? Run a few servers for a while, ya know, the thing you guys code in there. We run lots of both HLDS and SCRDS servers and all of them will lose VAC from time to time. Both public servers, private servers and servers we run just for the world

RE: [hlds] Servers losing VAC, gettin beyond a joke...

2006-01-19 Thread ray
Exactly my point, nothing is in the logs and the server isn't crashed so their's no dump. The bottom line is it's impossible for us to help you fix what's broken. It takes giving a damn enough to LOOK to find the answer. I'd rather you just hand AC off to somebody else. Your update yesterday

RE: [hlds] Servers losing VAC, gettin beyond a joke...

2006-01-16 Thread ray
To say broke assumes that it actually worked at some point. For the love of God and all that this good in this world release the Anti-Cheat to somebody that might actually give a damn about it so at least the job 'might' get DONE!! Rayne -Original Message- From: [EMAIL PROTECTED]

RE: [hlds] (no subject) *List question..who's got the *THWACK* stick?*

2006-01-14 Thread ray
I'm not any part of sensitive chief. I'm quite the opposite if you've been here for a while you'd know me better than that. The part that grates my nerves is that people like your parents and his didn't beat your ass enough and teach you an apparently little-known thing called manners. Anybody

RE: [hlds] Map Differs Offer

2006-01-14 Thread ray
After re-reading it through I have a thought. Create a vanilla server, add a couple of maps or two to it. Create a new folder on the webserver and put the custom files there. Run it. My thoughts are this. The old saying goes that once you've eliminated all the possibilities whatever is left is

RE: [hlds] (no subject) *List question..who's got the *THWACK* stick?*

2006-01-13 Thread ray
Dork? What moron put you in charge of list edicate? Where's the *THWACK* stick when you need one. I think the next time some pompus prick like you opens his hole and calls a complete stranger a name or flames some poor kid that just signed up for the list and asks a simple question...I'm digging

RE: [hlds] HLTV -Port Bug (really Odd and Need Help !)

2006-01-09 Thread ray
You are completely correct...adding reference to NAT, DHCP, DNS, etc to my explanation seemed more than what they needed to know. So I gave a basic run-down of what they were dealing with. So relating it to the word router was not entirely correct. But in the long run they either found out what to

RE: [hlds] Accessing srcds console remotely (for admin)

2006-01-09 Thread ray
ServerDoc can completely automate the tasks you request. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adam Sando Sent: Monday, January 09, 2006 5:31 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Accessing srcds console remotely (for admin) I

RE: [hlds] sv_downloadurl not working anymore

2006-01-07 Thread ray
Both for me -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ook Sent: Saturday, January 07, 2006 3:31 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] sv_downloadurl not working anymore I'll change it when I resolve this, that is not a problem,

RE: [hlds] HLTV -Port Bug (really Odd and Need Help !)

2006-01-07 Thread ray
Routers are, by default, a one-way ticket out of the LAN. An outgoing connection like your HLTV broadcast is given a port like 1337. The router then converts that port into a random one upon creation of the tunnel. That is why your manual settings are being changed. Log into http://192.168.0.1

RE: [hlds] HLTV -Port Bug (really Odd and Need Help !)

2006-01-07 Thread ray
http://www.portforward.com/english/routers/port_forwarding/Dlink/DI-784/Half _Life_Steam.htm -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sabrina Perron Sent: Saturday, January 07, 2006 8:26 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] HLTV

RE: [hlds] Could not establish connection to Steam servers

2006-01-05 Thread ray
Looks like the hackers are winning -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Tuttle Sent: Thursday, January 05, 2006 7:51 AM To: hlds@list.valvesoftware.com Subject: [hlds] Could not establish connection to Steam servers Is valve aware that

RE: [hlds] Re: unannounced updates

2005-12-25 Thread ray
With all due respect sirI'm leaving an email box full of gripes for Alfred to come back to work with so maybe he can affect a change for all of us to not have to deal with this garbage again. Surely you want things to be better than it is now right? Rayne -Original Message- From:

RE: [hlds] unannounced updates

2005-12-24 Thread ray
Breaking the promise of silence here...Your suggestion is absurd sir. Running batch files to a master?...done. Forcing restarts during rush hour?...ignorance of your client's service pattern. With auditory and popup notifications from the announcements list we've optimized our client's experience

RE: [hlds] unannounced updates

2005-12-24 Thread ray
Added PRERUN wwwconfig.cfg option - will always run this command before starting normal command Just like the run line but this one is ran first when starting the server. Serverdoc V0.88b Merry Chistmas to all... And to all a good night. Rayne -Original Message- From: [EMAIL PROTECTED]

[hlds] unannounced updates

2005-12-23 Thread ray
Alright, this is getting old. For the guys at Valve that don't have a clue WINDOWS DOES NOT AUTOUPDATE OUR CLIENT'S SERVERS!!! I don't care what cool new tool you guys add or fix to these server files but Windows server operators need some god damned NOTICE!! When the customers that bought

RE: [hlds] questions

2005-12-19 Thread ray
They could use a good hosting company to keep em up. I might know somebody. ;) Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall Sent: Monday, December 19, 2005 3:30 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] questions You

RE: [hlds] (no subject)

2005-12-17 Thread ray
Once more for clarity.give your OTHER players the external IPYOU connect via the local LAN IP. Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Benvenuto Sent: Saturday, December 17, 2005 2:59 PM To: hlds@list.valvesoftware.com Subject:

RE: [hlds] Windows Server 2003 web?

2005-12-10 Thread ray
1 user per CALThat means exactly ANY user listed in the Users Group of the OS. You must have a CAL for any remote authenticated access to the OS. Logging into the OS is done with authentication with the MS product. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]

RE: [hlds] Windows Server 2003 web?

2005-12-09 Thread ray
Can't say I agree with that. The OS is only restricted in what Microsoft products you run on it. Game servers are considered 3rd party applications and cannot fall under MS licensing. We don't personally use it but many providers offer it as their default MS OS knowing full well that the OS's

RE: [hlds] bots?

2005-12-08 Thread ray
We have a few servers with 4 bots that will leave once a player joins to take their place. We do not use this bot_auto_vacate command that you show. We only use the following in the server.cfg and all works fine. Might be worth trying it at least. bot_quota 4 bot_join_after_player 0

RE: [hlds] i have some questions

2005-12-06 Thread ray
from my computer and take a few deep breaths while I ponder my explosive remarks and judge whether or not my reply would be constructive. Some times fingers have a mind of their own. Ray -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stuart Stegall Sent

RE: [hlds] Stupid Question w/ Preface

2005-11-28 Thread ray
Check the auto-balance setting ;) Rayne -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bob Smalls Sent: Monday, November 28, 2005 9:38 PM To: hlds@list.valvesoftware.com Subject: [hlds] Stupid Question w/ Preface -- [ Picked text/plain from

RE: [hlds] Vote Kicking

2005-11-13 Thread ray
Maybe I'm missing something here but why not just execute an alias for that command at startup and *poof*voting gone. ;) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Marc-Berco Fuhr Sent: Sunday, November 13, 2005 10:57 AM To:

RE: [hlds] Custom Content not working right.

2005-11-13 Thread ray
Gawd, do you not have tolerance for kids with domains like whutdufuk.com that may not have been here a week ago? If not maybe you should think about not reading these emails at all. At least don't respond with rude comments to n00bies. Remember, some time ago you used to be JUST like he is now.

RE: [hlds] Custom Content not working right. [OT]

2005-11-13 Thread ray
/alternative ] In fact it was November the 9th and the thread was titled shock horror *sv_downloadurl issue* And it was the ever helpful *Kevin Ottalini* who provided the quick and dirty run down on how to get it right which I will repost here, since you obviously missed it as well Ray, otherwise you

RE: [hlds] Custom Content not working right. [OT]

2005-11-13 Thread ray
* And it was the ever helpful *Kevin Ottalini* who provided the quick and dirty run down on how to get it right which I will repost here, since you obviously missed it as well Ray, otherwise you would have refered the original poster to it. Content on linux/unix web servers is case sensitive

RE: [hlds] Custom Content not working right. [OT]

2005-11-13 Thread ray
Again, that only assigns a specific amount of RAM to the process. The basis of the problem is that the exe can't address 4GBs of RAM to select it's slice from. So, yes, we tried heapsize settings originally and that did not create a solution. Rayne -Original Message- From: [EMAIL

RE: [hlds] What happened to the pre-announce and announcement of patches?

2005-11-11 Thread ray
fix. You get what you pay for in most cases of hosted services. If you're paying pennies for your server then you're up the creek chief. Ray -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jay Carter Sent: Thursday, November 10, 2005 9:37 PM

RE: [hlds] Steam Updates

2005-11-11 Thread ray
suck for everybody. Why that is the case is unclear to us of course but the key is that eventually it will work and you'll get the updates you need. But your scenario is spot on in all reguards. Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of leo

RE: [hlds] What happened to the pre-announce and announcement of patches?

2005-11-10 Thread ray
Change provides to one that provides this service. Simple fix. You get what you pay for in most cases of hosted services. If you're paying pennies for your server then you're up the creek chief. Ray -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jay

RE: [hlds] AdminMod USERS.INI File

2005-11-07 Thread ray
If you identify them via STEAM ID you say they say they can't execute a file. Here's the deal...tell the clients to delete all reference to that file and delete it from their clients. If you tell the mod to auth by STEAM ID then no client password is required...just double quote the entry in the

RE: [hlds] Losing net connection when I refresh the server list - OT

2005-10-28 Thread ray
Please take this to the Steampowered.com Forums or please list [OT] in the subject. On your way check the settings of your Steam client and turn the speed down in there. That is suppose to directly control how many servers it queries at a time when you refresh. Rayne -Original Message-

RE: [hlds] Losing net connection when I refresh the server list - OT

2005-10-28 Thread ray
Sir, I suggested a website, pointed you to a possible solution and that you simply list OT in the subject so we can properly filter our inbound. Those weew two things I gave you and 1 simple request. Not sure how long it's been since you've trudged down to a nice quiet bar and had a cold one but

RE: [hlds] Performance of HP ProLiant DL 145 G2 server

2005-10-26 Thread ray
As cost is an issue might I suggest getting a 1U barebone like the Tyan GX28 series and purchasing the CPUs, RAM and HDD separate to maximize your spending dollars while allowing you to maximize the ability to buy the best. HP, SUN, and other manufactures will be adding into their costs their

RE: [hlds] Introducing ServerWiki.org

2005-10-14 Thread ray
of RAM dropping and the servers becoming more powerful to hold more servers there must be an answer to this on the horizon. By all means, test it yourself. -heapsize ANYTHING is not an answer. Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred

RE: [hlds] Introducing ServerWiki.org

2005-10-14 Thread ray
Quote from your link... and the application .exe must be flagged as a 3-GB-aware application. Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Friday, October 14, 2005 3:39 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds

RE: [hlds] HLDS on a machine with 4gb RAM

2005-10-14 Thread ray
So to summarize, you are saying to add /3GB at the bottom of the boot.ini file and restart the machine and that should allow us to run HLDS servers again? Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jack Sent: Friday, October 14, 2005 2:15 PM

RE: [hlds] Introducing ServerWiki.org

2005-10-13 Thread ray
us to offload them to other machines. Anyone? Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of HoundDawg Sent: Thursday, October 13, 2005 12:52 PM To: hlds@list.valvesoftware.com Subject: [hlds] Introducing ServerWiki.org Through continued

RE: [hlds] hitboxes

2005-10-07 Thread ray
Why be mad at us? We just cracked your computer, installed an email server on it and now you host this lovely list. And we thank you for it. :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, October 07, 2005 12:48 PM To:

RE: [hlds] cs:s is full of cheaters

2005-09-28 Thread ray
and all look like heros to some and villains to others. What better way to leave your mark in the annuls of Half-Life history. :D Ray S. [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Zachary Doherty Sent: Wednesday, September 28, 2005 10

RE: [hlds] Installing DoD:S Server?

2005-09-28 Thread ray
You obviously forgot what list this was. C:\gameservers\hldsupdatetool.exe -command update -game dods -dir c:\gameservers\DODS -verify_all -retry Then c:\gameservers\dods\scrds.exe -console -game dod +map dod_anzio +maxplayers 24 +ip XX.XX.XX.XX -Original Message- From: [EMAIL

RE: [hlds] Installing DoD:S Server?

2005-09-28 Thread ray
Same here chief...error corrected and happy to help out. Serve well all. Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason L. Schwab Sent: Thursday, September 29, 2005 12:10 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Installing

RE: [hlds] SV_DownloadURL

2005-09-21 Thread ray
Call it a dumb question but how does Steam get permission in the web directory to write files when it's an anonymous http connection from the game engine to the web server? Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian M Frain (eternal

RE: [hlds] OT: Time-stamped ping.

2005-08-26 Thread ray
story = it's a network diagnostic tool designed to do EXACTLY what you require and does it at a level of service that you'd be happy to pay for in the end. Ray S. RaynServ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Tucker Sent: Friday, August 26

RE: [hlds] VAC Problem Could Not Establish Connection to Steam Servers

2005-08-24 Thread ray
instance. Ray S. RaynServ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [GS]BeNt Sent: Wednesday, August 24, 2005 10:57 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] VAC Problem Could Not Establish Connection to Steam Servers All my servers

RE: [hlds] Server not showing up on network

2005-08-21 Thread ray
The issue in Dallas has been affecting anyone under car4-1 and we have had to relocate our VoIP clients to another network in Chicago and cancel that server while demaining a 100% reimbursement of our fees per the 100% SLA coving that machine. In your hosting future I would suggest you use

RE: [hlds] RE: Constant crash on SRCDS - Missing Shutdown Function?

2005-08-21 Thread ray
*CLAP-CLAP* !kb Waaktaar being stupid -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alex Spencer Sent: Sunday, August 21, 2005 5:23 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] RE: Constant crash on SRCDS - Missing Shutdown Function? Can we get a big

RE: [hlds] windows 2003 memory tweaking

2005-08-15 Thread ray
Your HLDS and SRCDS work don't they? STFU and go join a chatroom somewhere or shack up as roommates. Either way STFU. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod Sent: Monday, August 15, 2005 9:42 AM To: hlds@list.valvesoftware.com

RE: [hlds] Re: hlds digest, Vol 1 #3928 - 11 msgs

2005-08-15 Thread ray
Gunman Chronicles:Source :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Monday, August 15, 2005 5:48 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Re: hlds digest, Vol 1 #3928 - 11 msgs Tum wrote: Speaking of DOD:S and another

RE: [hlds] (no subject)

2005-08-07 Thread ray
Thank you sir...may I have another? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of will murphy Sent: Sunday, August 07, 2005 2:38 PM To: hlds@list.valvesoftware.com Subject: [hlds] (no subject) [EMAIL PROTECTED]

RE: [hlds] Web server

2005-08-05 Thread ray
to play with installing the HLDSupdatetool (try it on 64bit and you'll see). Makes a lot of noise with 9 x 15K/rpm fans but runs like a champ. Will most likely report in a separate thread when the time comes. Should be in full service by mid-month. Ray S. RaynServ -Original Message- From

RE: [hlds] HL1 update?

2005-08-03 Thread ray
Imagine how we feel with our dual core Opterons having to run in 32bit mode. :`( -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Wednesday, August 03, 2005 6:58 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] HL1 update?

RE: [hlds] Unsubcribe

2005-07-29 Thread ray
Here we go again. READ THE EMAILS MAN!!! There's instructions at the bottom of them. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Richard Galura Sent: Friday, July 29, 2005 5:35 PM To: hlds@list.valvesoftware.com Subject: [hlds] Unsubcribe -- [ Picked

RE: [hlds] The logic behind steams server browser is incorrect from eupe.

2005-07-27 Thread ray
It's a constant battle to fight this method of IP preferencing but in the first 5 seconds of your videolong live Dallas Killzone : [RaynServ.Com] Heh heh -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jordan Barker Sent: Wednesday, July 27, 2005

RE: [hlds] Console x Fire Daemon

2005-07-21 Thread ray
Put a - in front of exec. Everything after that command is dead. Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 21, 2005 9:34 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Console x Fire Daemon

RE: [hlds] Console x Fire Daemon

2005-07-21 Thread ray
of exec. Everything after that command is dead. Ray S. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 21, 2005 9:34 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Console x Fire Daemon Importance: High Great. I did

RE: [hlds] Console x Fire Daemon

2005-07-21 Thread ray
End result is that at 10K memory it's not running a map. Try adding your +exec behind the map and that should get it going. Then you can find out what's wrong. Btw, server.cfg runs at every mapchange anyway so is redundant to have as a command line entry. Ray S. -Original Message- From

RE: [hlds] RE: [hlds_linux] VAC2 Beta information

2005-07-05 Thread ray
It was GameSpy reader Matthew 'SuperBitch' Pratt who first noticed it and dropped us an email. For years GameSpy has listed the most popular online games, by players currently on the servers, on our front page and on our stats page. We can track any game that uses GameSpy technology -- which at

RE: [hlds] Server Timeout But still runs

2005-06-23 Thread ray
Update to version 1.0.0.43 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Webber Sent: Thursday, June 23, 2005 6:44 PM To: hlds@list.valvesoftware.com Subject: [hlds] Server Timeout But still runs [ Converted text/html to text/plain ] Hi all. I

RE: [hlds] CS Source command question....

2005-06-07 Thread ray
sv_restartround 3 (or other amount of seconds) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dean Owen Sent: Tuesday, June 07, 2005 12:26 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] CS Source command question mp_restartgame 1 Where 1 is

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