--- Mike Mestnik <[EMAIL PROTECTED]> wrote:
> I attached my log and config, just incase.
>
> This is a short list of the things I have found odd with DRI.
> 1. Screen size and DPI, I never understood how this was going to work
> with dual heads.
> 2. A bug that won't let me use 256x240 in MFB, wo
XGI is a joint venture from the trident and sis people. Sis has
released zero documentation in the past. trident is somewhat better.
As far as I know XGI has not released any databooks for these chips.
they may be developing drivers in house. whether they will be
opensource or binary (or devel
--- Mike Mestnik <[EMAIL PROTECTED]> wrote:
>
> --- Alex Deucher <[EMAIL PROTECTED]> wrote:
> >
> > --- Mike Mestnik <[EMAIL PROTECTED]> wrote:
> > > The screen size(in pixels or mm) is now x1 + x2 by (y1 > y2) *
> y1 +
> > > (y1
--- Goyo Roth <[EMAIL PROTECTED]> wrote:
> Quoting Alex Deucher <[EMAIL PROTECTED]>:
>
>
> On that note, I am interested in getting involved in DRI development.
> I've been
> trying to read through all the recommended documents for new
> developers from
S3/VIA released a code drop a while back for xfree86 4.2.0. it needs
to be ported to mesa 5.x to work with newer versions of xfree86. that
work is being done on a branch of DRI cvs. for now if you want HW 3D
you will need to use 4.2.0 with s3's code drop.
see these pages for more info:
http://m
turn off HW render accel. both HW render and 3D use the 3D engine and
I don't know if they both keep state properly. that's probably were
your corruption comes from.
Alex
--- Ryan Underwood <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> I've had some problems with certain DRI applications occasionall
you should find what you need here:
http://dri.sourceforge.net/cgi-bin/moin.cgi/ATIMach64
I'm not sure anyone has tested it on PPC yet though.
Alex
--- Tomas Groth <[EMAIL PROTECTED]> wrote:
> Hi!
>
> I have an old G3 iBook with an ATI Rage Mobility, and there
> seems to be no hardware acceler
ta are affected,
> however.
> It is only AA fonts, and across _all_ AA applications when it occurs.
>
> Would installing a debug X server help track the cause of the
> corruption
> down?
>
> On Tue, Dec 09, 2003 at 06:59:30AM -0800, Alex Deucher wrote:
> > turn of
hit a brick wall someone else already ran
> into
> with it. ;)
>
> Is there anywhere I can get a G400 databook for reference, or is that
> not publicly available?
>
> On Tue, Dec 09, 2003 at 07:55:20AM -0800, Alex Deucher wrote:
> > renderaccel. the reason for the c
there is no support for suspend and resume on matrox hardware. the
only driver with suspend/resume support is radeon. if you want to add
support you can take a look at the radeon driver for reference.
Alex
--- Serge Gavrilov <[EMAIL PROTECTED]> wrote:
> Hello!
>
> Several days ago I have insta
Felix,
I realize you are focusing on the 3D side, but I noticed that the HW
XvMC stuff isn't in cvs. I would assume that should pretty much just
drop into place once the mesa port is done? No sense in dropping that
if it works.
Alex
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> Hi savage us
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Wed, 17 Dec 2003 09:36:16 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > Felix,
> >
> > I realize you are focusing on the 3D side, but I noticed that the
> HW
> > XvMC stuff isn
in 2.6 there are two agp related kernel modules that need to be loaded.
agpgart and your agp chipset specific module (via, sis, ati, etc.).
Alex
--- Adam K Kirchhoff <[EMAIL PROTECTED]> wrote:
>
> So I decided to give 2.6.0 a shot this morning :-)
>
> My Radeon 8500 (which previous worked with
perhaps some sort of conflict with the local header file? I recall
seeing a version of videodev.h in the 2d driver directory in cvs, but I
haven't really looked into it.
Alex
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> I'm confused ...
>
> I solved my other kernel include file problems and n
as I recall the savage hardware needs a tiled framebuffer for the 3d
engine, but 2d engine can use linear or tile. Most drivers use linear,
so that's probably what the savage driver did originally, now that it
has 3D support you need to get 2d working in tile mode for both to
work. there may just
Having briefly looked at the savage_dri.c file in cvs, there are
several XAA-like functions defined there, so there are two versions,
one for DRI (in savage_dri.c) and ones for XAA (in savage_accel.c).
e.g.:
static void
SAVAGEDRISetupForScreenToScreenCopy(
ScrnInfoPtr pScrn, int xdir, int yd
I'd be willing to help on the 2D side, I just need to get ahold of an
old savage board to test with. I have an old laptop with a savage ix
in it, but it's be in the process of being sold, so I doubt I'll be
able to mess with it, plus there is no 3d support for savage3D core yet
anyway.
Assuming t
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Mon, 22 Dec 2003 15:30:47 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > I'd be willing to help on the 2D side, I just need to get ahold of
> an
> > old savage board to test with. I have a
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Mon, 22 Dec 2003 15:30:47 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > I'd be willing to help on the 2D side, I just need to get ahold of
> an
> > old savage board to test with. I have a
A lot of us would like that information, but unforuntately SiS refuses
to release any documentation for their graphics chips. You can try
taking it up with SiS directly, but I suspect you will not have much
luck.
Alex
--- [EMAIL PROTECTED] wrote:
>
> I need technical reference (databook, datash
Does the via driver support 3D with dualhead? It seems to. I noticed
the following code in via_context.c:
GLboolean saam;
int count = 0, fbSize;
saam = XineramaIsActive(vmesa->display);
if (saam && vmesa->viaScreen->drixinerama) {
vmesa->xsi = Xinerama
Good to meet you.
Good luck with the source. Feel free to ask any questions on this
list. we'll try and help as best we can.
Alex
--- Anthony Best <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I've just recently been able to get the mach64 drivers working on my
> laptops "Rage Mobility P/M" and lin
Felix, I'm having trouble getting the savage DRM to build. Perhaps my
kernel is too old. As I recall remap_page_range() changed. perhaps
that's the problem. any idea how I can get it working with my current
kernel? I'm having trouble getting 2.4.24 working properly for my set
up.
Alex
gcc
-I
Nevermind. seems to be a redhat only problem (they use the 2.6 MM stuff
in rh9)... I got it working using a vanilla kernel.
Alex
-
Felix, I'm having trouble getting the savage DRM to build. Perhaps my
kernel is too old. As I recall remap_page_range() changed. perhaps
that's the proble
t; driver would be completely rewritten sooner or later anyway. The
> driver
> has only three driver ioctls and they are only used for PCI cards.
>
> Felix
>
> On Wed, 7 Jan 2004 11:53:49 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > Felix, I
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Wed, 7 Jan 2004 14:56:24 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > just as a follow up, I got the DRM to build under 2.4.24, (redhat
> uses
> > 2.6 MM in rh9). Unfortunately, I can't
well, I managed to fix the 2D corruption in tile mode on savage4. the
problem is that the bits of the GBD (MM816C) have different meaning on
savage4 vs. twister/prosavage. The fix is to use the
SavageEnableMode_M7() function for savage4 rather than
SavageEnableMode_Twister(). This also negates t
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Thu, 8 Jan 2004 15:40:55 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > well, I managed to fix the 2D corruption in tile mode on savage4.
> the
> > problem is that the bits of the GBD (MM816C) hav
savage4 uses 8 for bci enable while it's 0 on prosavage. that's why
you have to define SAVAGE4 to make it work. the enablemode_m7()
function uses 8 arlready. the BD's and BCI seems to work differently
on savage4 vs. prosavage.
Also FWIW, I tried both with and without the cob enabled and it does
FYI, I just got 3D and 2D working on savage4. the PBD setup was wrong
in savage_dri.c. I'll be posting a patch soon. Also, what bpp should
depth buffer be? the same as the framebuffer?
Alex
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Thu, 8 Jan 2004 15:40:55 -0800 (PST)
The attached patch is a pretty raw. it will break prosavage and it
needs a major clean up, but for those looking to run 3D on savage4
cards, have at it. glxgears works flawlessly (~570 fps). tuxracer and
chromium BSU look a bit like someone ran an impressionist gimp filter
on them and they also l
The attached patch is a cleaned up version of the one I made this
morning. It enables DRI support for savage4 and shouldn't break
prosavage or twister, however, I'd like someone with prosvage or
twister to check it out before I commit it.
Both tiled and linear framebuffer mode now work with 3D.
other mail about the bitmap descriptors. I don't
> know what exactly they are, but I can't wait to see that speedup
> myself.
> :) Nice work.
>
> Regards,
> Felix
>
> On Fri, 9 Jan 2004 12:45:10 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
t when you run xscreensaver hacks
> with
> -fps. I'll see if I can fix it once more. ;-)
>
> Felix
>
> On Fri, 9 Jan 2004 12:45:10 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > The attached patch is a cleaned up version of the one I made this
Alan, perhaps you can structure it similarly to the XvMC support in the
savage driver. it uses the DRM similarly to the 3D driver.
Alex
--- Alan Cox <[EMAIL PROTECTED]> wrote:
> Ok I am now happy with the testing on the VIA CLE266 driver. Would
> someone care to pick up the dri module for it fro
just an FYI, I switched the code in savage_dri.c to use the global
bitmap descripter for the front buffer, the primary BD for the back
buffer and the secondary BD for the depth buffer. Previously they were
all sharing the Primary BD. that provided another 10-12 fps in
glxgears. unfortunately, it
You might want to ask Alan Hourihane. he's done most (all) of the work
on that driver.
http://dri.sourceforge.net/cgi-bin/moin.cgi/Trident
see this thread for more:
http://marc.theaimsgroup.com/?t=10522413641&r=1&w=2
I think Alan started a DRM module in cvs. your best be would probably
be to
Unless, someone has already come forward, I don't think there is an
"official" maintainer for r128.
Alex
--- Alan Cox <[EMAIL PROTECTED]> wrote:
> Can whoever is currently maintaining the r128 driver in
> Linux and *BSD drop me a mail.
>
> Alan
>
>
>
__
Do y
you need to build the savage kernel module. The code is in:
xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel
Change to that directory and then type:
make -f Makefile.linux
or
make -f Makefile.linux LINUXDIR=/path/to/kernel/src
If you are using redhat 9 (possibly fedora as well), the
It should. I haven't tested it though.
Alex
--- Andreas Stenglein <[EMAIL PROTECTED]> wrote:
> will the savage driver work with savage4 pci cards?
>
> greetings,
> Andreas
>
> Am 2004.01.09 22:47:40 +0100 schrieb(en) Alex Deucher:
> > just an FYI, I switc
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Fri, 9 Jan 2004 16:00:46 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > whoops. I'll have to check that out. Can you point me to the
> code?
> > I'm assuming savage_span in the DRI so
e Merriman <[EMAIL PROTECTED]> wrote:
> Hi,
>
> Alex Deucher wrote:
> > make -f Makefile.linux
>
> Okay, did that with no errors.
>
>
> > If you are using redhat 9 (possibly fedora as well), the build will
> > fail because redhat is using the MM code from
hmmm... if both agpgart and savage are loaded before X starts, I'm not
sure what your problem would be. what does your kernel log or dmesg
say when you load the modules?
Alex
--- Jesse Merriman <[EMAIL PROTECTED]> wrote:
> Alex Deucher wrote:
> > I assume you have agpga
d
option?
Alex
--- Jesse Merriman <[EMAIL PROTECTED]> wrote:
> Alex Deucher wrote:
> > hmmm... if both agpgart and savage are loaded before X starts, I'm
> not
> > sure what your problem would be. what does your kernel log or
> dmesg
> > say when you load the
just do a cvs update and rebuild the kernel module
(xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel), DRI
driver (xc/xc/lib/GL/mesa/src/drv/savage) and 2D driver
(xc/xc/programs/Xserver/hw/xfree86/drivers/savage). in most cases you
can just copy the new versions over you old ones. yo
Right now no one has tested on supersavage. You will need to add the
supersavage PCI ID's to the DRM
(xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/savage.h)and
and also fix savage_driver.c in the 2D driver so that the DRI init
functions get called. you will need to add:
||
--- Marco Strack <[EMAIL PROTECTED]> wrote:
> ok, changed the code and recompiled the source.
>
> Now the drm module recognizes the card and inits it.
> /dev/dri/card0 is present even though not accessable by any user
> besides root.
> (flags are ok and i also have a proper DRI Section in config.
I just fixed 3D at 32 bpp on savage4 and commited the changes. It
ended up being a define with the wrong bits set. I get between 280 and
300 fps in glxgears on savage4 at 32 bpp and around 600 at 16 bpp.
textures still aren't quite right on savage4. I suspect textures need
to be setup slightly d
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Mon, 12 Jan 2004 18:17:15 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > I just fixed 3D at 32 bpp on savage4 and commited the changes. It
> > ended up being a define with the wrong bits set. I get
--- Wlodzimierz Lipert <[EMAIL PROTECTED]> wrote:
> Hi All People!
> Following Your instractions I post this message on mailinglist.
> I'd like to join DRI project as a developer(device drives).
> I'd be thankfull if someone could send me some ditailed info on X and
>
> DRI.I'm good with OpenGL
>
--- "Konstantin A. Lepikhov" <[EMAIL PROTECTED]> wrote:
> Hi!
>
> Guess I found the problem - looks like recent changes in
> agpgart driver break its work on i850 chipset (this changes made
> during
> 2.4.20-2.4.22 - after that this hangs is occur). Now I reproduced
> this
> hang with fglrx then u
--- Roland Scheidegger <[EMAIL PROTECTED]> wrote:
> Dieter Nützel wrote:
[snip]
>
> Roland
> btw what's wrong with my message headers? I'm always getting "Your
> message to Dri-devel awaits moderator approval" because of "Message
> has
> a suspicious header".
>
>
I get the same thing from ti
es :)
>
> Some more comments inline ...
>
> On Tue, 13 Jan 2004 09:58:48 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> >
> > --- Felix K_hling <[EMAIL PROTECTED]> wrote:
> > > On Mon, 12 Jan 2004 18:17:15 -0800 (PST)
> > >
I've made some changes to the savage driver to hopefully set up the
bitmap and tiling registers correctly for both 2D and 3D for all
chipsets (except savage2000). It's based on what I can glean from the
2D driver and what I've seen on my savages. I've also enabled 3D for
most savages in the DRM an
uld work and pitch shold be right whether or not 2D is tiled.
Does this make sense?
Alex
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Fri, 9 Jan 2004 16:00:46 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > whoops. I'll have to check that out. Can
e|(pSAVAGEDRI->frontOffset >> 5) );/* front */
OUTREG(0x48C44, value|(pSAVAGEDRI->backOffset >> 5) );/* back */
OUTREG(0x48C48, value|(pSAVAGEDRI->depthOffset >> 5) );/* depth */
>
> More comments inline ...
>
> On Wed, 14 Jan 2004 08:06:24 -0800 (PS
--- Jesse Merriman <[EMAIL PROTECTED]> wrote:
> Hi,
>
> Marco Strack wrote:
> > After trying 3d stuff and restarting X, X is unusable. Even after
> warm boot of
> > the machine X is not usable. When starting the login manager it
> takes about 3
> > minutes to get the picture completed. A shutd
--- Jesse Merriman <[EMAIL PROTECTED]> wrote:
> Felix Kühling wrote:
> > What you're describing is the typical symptoms of a chip lockup. I
> > havn't got one of those in a while on my ProSavage. Jesse, are you
> using
> > the latest CVS for both the 2D and 3D driver?
>
> I last updated everythin
; /Felix
>
> On Thu, 15 Jan 2004 10:57:27 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > I was just looking through the original savage code drop and I
> noticed
> > this file:
> > LinuxDriver/XvMC/s3data.h
> >
> > it contains
one BD as a source and another as a destination I think. Perhaps
Tim can clarify this.
Alex
>
> /Felix
>
> On Wed, 14 Jan 2004 14:39:41 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > I fixed the pitch in savagespan today. my assumption was right.
--- Ian Romanick <[EMAIL PROTECTED]> wrote:
> Alex Deucher wrote:
>
> > I think in theory anyone (2D, 3D, CPU) can write to any BD it as
> long
> > as it is selected as the destination of that operation. you can
> even
> > set one BD as a source and another
>
> On Thu, 15 Jan 2004 11:57:10 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > OT: XvMC, I've been playing with that today, but I can't seem to
> make
> > it build. can you send me your imake file for the savageXvMC lib
> in
> > xc
ile I
> attached the lib/XvMC/hw/savage/Imakefile that I used and a small
> patch
> that fixes a few include file problems. I hope that does the trick.
>
> Felix
>
> On Thu, 15 Jan 2004 11:57:10 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> >
I was just looking through the original savage code drop and I noticed
this file:
LinuxDriver/XvMC/s3data.h
it contains a lot of useful info about registers and the BCI for savage
chips.
for example:
#define TILED_SURFACE_REGISTER_00x48C40
#define TILED_SURFACE_REGISTER_10x48C44
#define
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I just plugged the Savage4 into my box and gave it a go. I'm trying
> to
> give a complete summary of what I noticed so far. First a few notes
> about the card and my setup:
>
> The card has only one DVI port, no VGA. I assume that this port
In theory this is possible, all you really need to do is direct one of
the crtcs to output to the tv-out port rather than one of the monitor
ports. unfortuantely I don't know anything about tv out on radeon. if
the gatos drivers support clone mdoe, 3D should work on the cloned
head. you might ha
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I got software fallbacks to work with Savage IX ;-), more or less.
> It's
> scribbling all over the screen, and what it draws depends on the
> background. Furthermore, the way it scribbles stuff over the screen
> depends on whether I have Dis
I'm not sure if this is a leak per se... the problem is the 2D and 3D
driver aren't too good at managing memory. the 3D driver may snag a
big chunk for a full screen 3D app and then "keep" it. It's then no
longer available for the 2D driver resulting in a bad alloc error. I
think Alan H. was wor
--- Rick Harris <[EMAIL PROTECTED]> wrote:
[snip]
> Everything else worked as you described though I'm not sure why it's
> only showing 640x480 for you & Alex.
> All resolutions work fine up to 1024x768 on the laptop (MobileSavage
> IX/MV).
>
The problem we have is due to the fact that we are us
--- Alan Cox <[EMAIL PROTECTED]> wrote:
> On Sul, 2004-01-18 at 01:56, Alex Deucher wrote:
> > I'm not sure if this is a leak per se... the problem is the 2D and
> 3D
> > driver aren't too good at managing memory. the 3D driver may snag
> a
> > big ch
--- Ryan Underwood <[EMAIL PROTECTED]> wrote:
>
[snip]
>
> > > On another topic, do you use a dualhead G400? If so, are you
> able to
> > > properly use DPMS on the second head?
> >
> > I don't run XFree86 except when trying to hunt DRI related bugs.
> It's
> > been well over a year since I re
Wow that's awesome! if we are lucky SGI may contribute the guts we
need to get the DRI working with xinerama/dmx/chromium. It looks like
their multipipe GL already works with xinerama. Does anyone know
anymore about this or know what sort of license their code will have?
Alex
--- Dieter Nützel
--- Ian Romanick <[EMAIL PROTECTED]> wrote:
> Alex Deucher wrote:
>
> > Wow that's awesome! if we are lucky SGI may contribute the guts we
> > need to get the DRI working with xinerama/dmx/chromium. It looks
> like
> > their multipipe GL already
--- Ryan Underwood <[EMAIL PROTECTED]> wrote:
>
> On Tue, Jan 20, 2004 at 12:57:11PM +0200, Ville Syrjälä wrote:
> > > The only problem I have with the mga driver right now is lack of
> mouse
> > > cursor in UT, though there is a claim in bugzilla that you fixed
> it. Do
> > > you have any detai
--- Ryan Underwood <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> GL_ATI_envmap_bumpmap seems to describe identical functionality to
> DirectX6 EMBM. ATI's drivers support this extension and it is
> implemented in Mesa apparently. Does anyone know of a demo or sample
> code that utilizes this extensio
--- Ryan Underwood <[EMAIL PROTECTED]> wrote:
[snip]
>
> No code was copied, only some defines. I need other people to check
> the
> code and tell me if it will break on other video cards. I only have
> a
> G400 DH, but there is G450, G550, G200 DH, G200 non-maven DH, etc
> which
> need to be t
--- Dave Airlie <[EMAIL PROTECTED]> wrote:
>
> Hi all,
> I've just implemented output for ffmpeg to opengl using
> rectangular ycbcr textures, and the speed is quite good (compared to
> non-ycbcr mipmapped textures :-), but now I've
> noticed of course I can't use it on the NVIDIA (*evil*)
--- "Robert S. Kerr" <[EMAIL PROTECTED]> wrote:
> Alex Deucher wrote:
>
> >--- "Robert S. Kerr" <[EMAIL PROTECTED]> wrote:
> >
[snip]
> >>
> >>My results have been good so far. I was able to get the driver up
> >>
--- Ariel Garcia <[EMAIL PROTECTED]> wrote:
> Hi,
>
> > > > > both on my desktop and my laptop i am getting strange hangs
> > > > > when running XFree packages (both debian testing/unstable,
> > > > > 4.2.1-{12.1,15}) with the newer linux kernels. This happens
> > > > > for me since one of th
--- "Robert S. Kerr" <[EMAIL PROTECTED]> wrote:
> Alex,
>
> I'm sending this to you directly because I have been unable to get
> this
> message sent to the dri-developer's list. For whatever reason, the
> dri-list doesn't appear to like my e-mail address. I knew you would
> have some interes
--- Alan Hourihane <[EMAIL PROTECTED]> wrote:
> On Tue, Jan 27, 2004 at 07:38:59PM +, Keith Whitwell wrote:
> > This is a good time to remind people/establish the principle that
> driver
> > bug fixes should be propogated to the mesa-6_0_branch of the Mesa
> > repository. Brian's always done
NOT make it
> into
> > XFree86 4.4.0 -- it will still be my code. The DRI code needs too
> much
> > integration. The porting work is actively going on, however, so a
> > solution is in sight.
>
> Right. Alex Deucher is working on the 2D driver. Personally I have
--- Andrew Morton <[EMAIL PROTECTED]> wrote:
>
> Are any of the DRI developers watching the drivers_video-dri account
> on kernel bugzilla? bugme.kernel.org.
>
>
>
> Begin forwarded message:
>
> Date: Thu, 22 Jan 2004 13:28:22 -0800
> From: [EMAIL PROTECTED]
> To: [EMAIL PROTECTED]
> Subject
--- Ryan Underwood <[EMAIL PROTECTED]> wrote:
>
> Anyone know anything about it? I just picked one up because it
> looked
> interesting (dual R128Pro chips). They are cheap now because there
> is
> no more driver support from ATI. I see on the DRI page that it is
> unsupported but wondered if
So I managed to finish the first round of integration of the S3 savage
driver with Tim's savage driver. The code is still very raw and needs a
major clean up, but it works for the most part. I warn you, the code is
still a mess.
What works:
- 2D
- 3D
- non-bios mode setting
- bios mode seeting
Wh
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Fri, 6 Feb 2004 09:36:48 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> [snip]
> > http://www.botchco.com/alex/savage/savage-20040206.tar.gz
>
> Nice work! I tested 2D and 3D on the savage4. It wo
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Sun, 8 Feb 2004 09:28:51 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> >
> > --- Felix K_hling <[EMAIL PROTECTED]> wrote:
> > > Alex,
> > >
> > > I'm w
--- Jon Smirl <[EMAIL PROTECTED]> wrote:
> I'm working on some code for the R200 I2C devices. There are four of
> them. It's
> obvious what CRT, CRT2, and DVI do. But what does MONID do?
>
the same thing as the others. ATI wires their cards to correspond to
the respective names, but some oems w
--- Jon Smirl <[EMAIL PROTECTED]> wrote:
> I have a new version of DRM at bk://mesa3d.bkbits.net/drm
> In it's current form it's 2.6 kernel only. Some support is generic
> but I've
> mainly be working on an R200. It is still under development with lots
> of work to
> do.
>
> Major features:
> 1)
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Sun, 8 Feb 2004 09:28:51 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> >
> > --- Felix K_hling <[EMAIL PROTECTED]> wrote:
> > > Alex,
> > >
> > > I'm w
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I tracked down the Savage4 texture corruption problem last night. A
> patch is attached, but it'll break ProSavages. A real solution will
> have
> to wait at least until the 3D driver can determine the chipset. The
> whole texture upload code
--- Felix Kühling <[EMAIL PROTECTED]> wrote:
> On Mon, 9 Feb 2004 16:40:19 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > I think I fixed the problem that caused your prosavage to fail. I
> > forgot to add PROSAVAGEDDR and TWISTER to the bci setup
--- James Jones <[EMAIL PROTECTED]> wrote:
> I'm building Dave Airlie's mach64-0-0-7-branch and I notice the build
> guide
> (http://dri.sourceforge.net/doc/building.html) has still not been
> updated to
> include the mesa-newtree stuff. Shouldn't something like the
> following be
> added betw
n't really matter
to me.
Alex
> Regards,
> Felix
>
> On Fri, 6 Feb 2004 09:36:48 -0800 (PST)
> Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> > So I managed to finish the first round of integration of the S3
> savage
> > driver with Tim's savage
--- George Lengel <[EMAIL PROTECTED]> wrote:
> On Saturday 07 February 2004 02:48 pm, Felix Kühling wrote:
> > On Fri, 6 Feb 2004 09:36:48 -0800 (PST)
> > Alex Deucher <[EMAIL PROTECTED]> wrote:
> >
> > [snip]
> >
> > > http://www.botchco.co
--- Georgi Hristov <[EMAIL PROTECTED]> wrote:
> Hi,
>
> > stopped X and restarted it and checked XFree.log and it showed my
> new
> > driver
> > loaded, but still Direct Rendering:No. I confirmed this by running
> > glxinfo
> > and it said the same thing.
> >
> > As I searched the archives
I'm forwarding this to the devel list.
Alex
__
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http://taxes.yahoo.com/filing.html--- Begin Message ---
Hi all,
Recently I've discovered (after some hours of debugging) that there's a
problem
--- Jon Smirl <[EMAIL PROTECTED]> wrote:
> There are two mainpieces to this that I know of, maybe more.
>
> 1) The tuner
> 2) video overlays
>
> xserver may render video overlays pointless. Once we get hardware
> compositing
> going you should be able to rebuild the entire screen on every TV
> f
I was looking through the the databooks regarding PCI gart and I
noticed that r128, radeon, and r200 all do PCI gart the same way. that
said, I also noticed that PCI GART is limited to 4 MB of system memory
when used with a PCI card and 32 MB when used with an AGP card. I
haven't yet looked at th
--- Michel Dänzer <[EMAIL PROTECTED]> wrote:
> On Wed, 2004-02-11 at 21:26, Alex Deucher wrote:
> > I was looking through the the databooks regarding PCI gart and I
> > noticed that r128, radeon, and r200 all do PCI gart the same way.
> that
> > said, I also noticed
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