Hi Thomas,
I never even saw the Atari 7800 machine or any of it's games. I just had the Atari
2600 and an Atari 800 XL home computer. I now have trouble remembering which games I
played on which machine. But I did also buy an external five and a quarter floppy
drive for the Atari 800 XL
I agree with you, Desiree. Your replybefore and after Trouble told you
to get a life was perfectly reasonable.
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Thursday, May 24, 2012 12:41 AM
Subject: Re: [Audyssey] Audio Archery news.
Hey
Hi Jim,
Well, The Atari 7800 basically had a lot of the same games as the Atari
2600 and 5200, but thanks to more memory and better graphics technology
the newer releases for the 7800 had more colors, better graphics, and
was just over all better visually.Plus the nice thing about the 7800+
Hi Thomas,
Not sure if I ever played the Atari 2600 E T game, might have, seems it was not
very good. Also had an Atari 2600 game of chicken crossing the road game that
was pretty bad. Just one or two chickens at the bottom of the screen and you
tried to move them up the screen to cross 6
Must have ben added recent, because before version 5.1 there was no 3
finger triple tap. You have to watch using it or you turn voice over
off instead of the curtain on.
At 08:30 PM 5/22/2012, you wrote:
Hi,
Actually that's not quite true Re: The post 2 below. The screen
curtain does, in
Get a life and quit wining!
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All messages
, 2012 7:41 AM
Subject: Re: [Audyssey] Audio Archery news.
Get a life and quit wining!
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http
for the cost of
a Timex.
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- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, May 22, 2012 7:54 PM
Subject: Re: [Audyssey] Audio Archery news.
Hi Trouble
Whoa. Who were you talking to?
Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!
-Original Message-
From: Trouble
Sent: Wednesday, May 23, 2012 6:41 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audio Archery news.
Get a life and quit wining
Nope, screen curtain existing and acting the way it acts isn't a
recent addition. I hopped onboard the iOS wagon within a couple of
months of VoiceOver being available, and it was the same back then.
Same gesture to activate it too.
Scott
On 5/23/12, Trouble troub...@columbus.rr.com wrote:
Wow, some people really can't stand to be wrong. Do you honestly think
I care what someone on a list says about me? So I should get a life
because I ask that if I am wrong about something, there are better
ways to say it than to speak to someone as if they're 5 years old? I
think it's you who
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 23, 2012 12:02 PM
Subject: Re: [Audyssey] Audio Archery news.
Wow, some people really can't stand to be wrong. Do you honestly think
I care what someone on a list says about me? So I should get a life
because I ask
Hi Jim,
Yeah, there were actually quite a number of Atari games that were pretty
lame. Especially, in hindsight. Between the fact that the onscreen
graphics were pretty poor to begin with, and then poor game play some of
those games were pretty bad. Especially, for the Atari 2600 series.
beasts, but Labs are a close second.
- Original Message -
From: Desiree Oudinot turtlepowe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, May 23, 2012 12:02 PM
Subject: Re: [Audyssey] Audio Archery news.
Wow, some people really can't stand to be wrong
Hey, Desiree.
I have to say that I agree with you and Charles.
I didn't see any flaming at all.
I myself think he was a little out of line.
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Hey, Desiree.
I have to agree with Charles and yourself, you was not flaming anyone on here.
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Hi Dennis,
On the History channel they said that Atari not having standards and letting
just about anyone develop just about anything for their system lead to the
downfall of Atari.
BTW My Windows games have their title on the screen, but that is it. And
sighted people play the games at my
Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Monday, May 21, 2012 10:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audio Archery news.
I can't figure out why blind people don't think there should be at least
Its that attitude that turns sighted people off listening to anything
the blind community has to say.
Apple took a step forward in making there products accessible with no
added cost to the consumer. True, there products are not cheap, but
your getting the best in parts. If you got the same
If he wants to develop games for Apple and get them noticed by
sighted and they will be noticed. The Apple mags see to that. Then no
problem. Don't see audio games getting noticed by sighted on PC's
that much. If ever heard of.
Now as far as shutting the screen off on the iPhone or iPod or ipad
Hi,
Don't patronize me. It's really not necessary. I don't think I said
anything that would cause anyone to panic, or misinform anyone. Being
totally blind, my first thought when I hear the words screen curtain,
I think just that, a curtain falling over the screen, obscuring
everything. No one
Hi Jim,
That's very true. A lot of people believe because Atari opened the
console to third-party developers and there were a number of
unsuccessful games released it lead to Atari's downfall. Atari got a
reputation for having very low quality games just when Nentendo was
beginning to come
Subject: Re: [Audyssey] Audio Archery news.
Hi,
Don't patronize me. It's really not necessary. I don't think I said
anything that would cause anyone to panic, or misinform anyone. Being
totally blind, my first thought when I hear the words screen curtain,
I think just that, a curtain falling over
Hi Ryan,
Correct. By blind people I was actually referring to those people who
disagree with the fact that images of any kind should be used to make
our products more marketable to sighted users. I'm a totally blind
person myself, but don't have any objections to using some graphics if
that
Hi Trouble,
That's an apt comparison. A lot of people gripe and complain about the
price of an Apple but they don't seem to realize the cost comes from the
fact Apple strives to use high grade hardware and software. That is why
they have a reputation of having better computers than say some
Hi Willem,
Well, I agree about Apple being too controlling. However, its actually
one reason for their success. They enforce standards for hardware,
software, etc so that their PCs, iPhones, iPads, etc all have a
universal look and feel. Therefore if a developer wants to support their
Hi Charles,
I suppose, but from a sighted users perspective displaying the manual in
the main game window would be a bit hokey. Plus requires more coding to
create an edit box, virtical scroll bar to scroll up and down in the
document, and the edit field would have to be read only so
or how about sighted people accept no graphics are there and use their ears?
On 21 May 2012, at 10:46, Thomas Ward wrote:
Hi Charles,
I suppose, but from a sighted users perspective displaying the manual in the
main game window would be a bit hokey. Plus requires more coding to create an
You all forget that it is a sited world and they make the rules. Now
if you wanted to inquire to Apple about this condition. Then you
would be able to know how it might be changed or accommodated. But,
instead of even sending email to Apple. You gripe on a list that has
nothing to do with
yes, but I'd still have a title, I mean a blank window even for me I
don't like, especially if I play with a screen reader something to
know what it is.
even if its just the title and maybe a logo, or some lines at least I
would know.
swamp is like that, yes there are graphics but your ears are
Maybe I'm missing something here. Aren't you blind, too, Tom?
Thanks,
Ryan
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, May 21, 2012 12:43 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audio
Sent: Monday, May 21, 2012 4:46 AM
Subject: Re: [Audyssey] Audio Archery news.
Hi Charles,
I suppose, but from a sighted users perspective displaying the manual in
the main game window would be a bit hokey. Plus requires more coding to
create an edit box, virtical scroll bar to scroll up
, May 21, 2012 5:00 AM
Subject: Re: [Audyssey] Audio Archery news.
or how about sighted people accept no graphics are there and use their
ears?
On 21 May 2012, at 10:46, Thomas Ward wrote:
Hi Charles,
I suppose, but from a sighted users perspective displaying the manual in
the main game window
-
From: Ryan Strunk ryan.str...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, May 21, 2012 6:22 AM
Subject: Re: [Audyssey] Audio Archery news.
Maybe I'm missing something here. Aren't you blind, too, Tom?
Thanks,
Ryan
-Original Message-
From: gamers-boun
.
---
Be positive! When it comes to being defeated, if you think you're finished,
you! are! finished!
- Original Message -
From: Ryan Strunk ryan.str...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, May 21, 2012 6:22 AM
Subject: Re: [Audyssey] Audio Archery news
Hi Ryan,
Yes, I am certainly blind. However, I wasn't blind my entire life so
perhaps that makes the difference. I know how sighted people think, and
I know how blind people think. So I am in a position to understand both
sides of the argument. However, the problem is that a sighted person
Desiree,
Here are some answers to your questions:
As a sighted person, I find it highly unlikely that any 'pure audio'
game would be popular with the sighted community. Games that are very
audio heavy can work for the sighted, but unless there are at least
some visual cues, the game will be
Hi Desiree,
To begin with I doubt many sighted people do take the time or energy to
look at perspective audio games. As someone who was sighted for many
years I know I wouldn't have been interested in a game that didn't even
have some basic graphics for game play. That's because for a
Ah, I see. That makes sense now. I wonder, though, why Liam would
choose to develop a game for such a restrictive market, when he could
have held his captive audience of Windows gamers? I understand that
times are changing, and Apple is at the forefront of most people's
minds, both blind and
Discussion list gamers@audyssey.org
Sent: Monday, May 21, 2012 7:33 PM
Subject: Re: [Audyssey] Audio Archery news.
Hi Ryan,
Yes, I am certainly blind. However, I wasn't blind my entire life so
perhaps that makes the difference. I know how sighted people think, and I
know how blind people think
Hi Desiree,
Perhaps the term freak out is over stating the case. Its more a matter
of if a person downloads a game or any other application they expect to
see something appear on the screen. If they double tap the launcher
expecting some graphics, text, buttons, or whatever and end up
Subject: Re: [Audyssey] Audio Archery news.
Hi Desiree,
To begin with I doubt many sighted people do take the time or energy to
look at perspective audio games. As someone who was sighted for many years
I know I wouldn't have been interested in a game that didn't even have
some basic graphics
Hi Charles,
Yes, precisely. that's one of the things I'm still trying to figure out
myself. It seems like the argument being made by some blind list
members is the opinion they don't need graphics so nobody else does
either. That's just being self-centered and is absolutely irrational
Hmmm, as I said on audiogames.net, methinks apple need to considder the
meaning of audio game a bit more carefully. I'm not sure if this is
malicious disregard or just shear stupidity.
After all, I'd bet they ever reject photo management or picture tweaking
programs for not having sound? :D.
i guess they wanted sighted people to have some graphics, remember how will
sighted people be able to use just their ears? perish the thought
On 20 May 2012, at 10:29, dark wrote:
Hmmm, as I said on audiogames.net, methinks apple need to considder the
meaning of audio game a bit more
Well, what I can't understand is there are other games that don't have
any graphic.
Games like Aurifi and Papasangre and Blindmaze and other games don't
have graphics but apple has allow them to get in the app store.
Something else that I wonder is how did De Steno Games get accepted but
Audio
papa sangre does
On 20 May 2012, at 11:25, michael barnes wrote:
Well, what I can't understand is there are other games that don't have any
graphic.
Games like Aurifi and Papasangre and Blindmaze and other games don't have
graphics but apple has allow them to get in the app store.
: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: 20 May 2012 11:26
To: gamers@audyssey.org
Subject: Re: [Audyssey] Audio Archery news.
Well, what I can't understand is there are other games that don't have
any graphic.
Games like Aurifi and Papasangre
...@samobile.net
To: gamers@audyssey.org
Sent: Sunday, May 20, 2012 6:25 AM
Subject: Re: [Audyssey] Audio Archery news.
Well, what I can't understand is there are other games that don't have any
graphic.
Games like Aurifi and Papasangre and Blindmaze and other games don't have
graphics but apple has allow
...@audyssey.org] On
Behalf Of dark
Sent: Sunday, May 20, 2012 4:30 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audio Archery news.
Hmmm, as I said on audiogames.net, methinks apple need to considder the
meaning of audio game a bit more carefully. I'm not sure if this is
malicious disregard
Well since that is the case, why don't he just put the name of the game
on the screen?
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: [Audyssey] Audio Archery news.
This is why I stear clear of apple products. Even though they make a nice
phone and operating system, it's not worth it. They have too much control
over things that a normal user should be allowed to choose about. What do
they know about accessible games anyway
I'm not certain. You'd have to ask Liam that question.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Sunday, May 20, 2012 8:45 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Audio Archery news.
Well since
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Charles Rivard
Sent: Sunday, May 20, 2012 9:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audio Archery news.
As for upgrading your OS, I have never had to pay for any upgrades
I'm afraid I disagree Ryan, sinse the entire point of an audio game is that
the audio is still laying, so no reason for sighted people to freak.
By the same logic, shouldn't all those soundless aps have sound just in case
someone freaked out because they thought their speakers were bust?
And
.
---
Be positive! When it comes to being defeated, if you think you're finished,
you! are! finished!
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 20, 2012 3:07 PM
Subject: Re: [Audyssey] Audio Archery news.
I'm afraid I
-boun...@audyssey.org] On
Behalf Of dark
Sent: Sunday, May 20, 2012 3:07 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Audio Archery news.
I'm afraid I disagree Ryan, sinse the entire point of an audio game is that
the audio is still laying, so no reason for sighted people to freak
Good time to move to Android. I am a blind Android user and i love it.
Being a growing platform, we android users also would like to have some
audiogames.
Cheers
Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com
On
Hi Charlese.
I'm afraid I just do not agree on the basis that an audio game does not
output graphically. It is not a question of who uses the ap, so much as the
medium in which it outputs.
If a photo editing program outputs images, no sound is needed for the
control or correct running of
As I said on audiogames.net, I think Liam should put in a picture with a
message that says this is an audio game, meaning it has no graphics and
sound, and this picture serves no purpose at all and is a waste of space
We'd see how they like them! apples! :d.
of course, apple would doubltess
, if you think you're finished,
you! are! finished!
- Original Message -
From: Ryan Strunk ryan.str...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, May 20, 2012 11:09 AM
Subject: Re: [Audyssey] Audio Archery news.
Hi Charles,
Two points here.
First, one reason
: [Audyssey] Audio Archery news.
Hi Charlese.
I'm afraid I just do not agree on the basis that an audio game does not
output graphically. It is not a question of who uses the ap, so much as the
medium in which it outputs.
If a photo editing program outputs images, no sound is needed for the
control
Hi Folks,
I can imagine the perfect graphic for Audio Archery.
The side view of Robin Hood pulling back the string of his bow while wearing
dark glasses and headphones.
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: Re: [Audyssey] Audio Archery news.
Hi Folks,
I can imagine the perfect graphic for Audio Archery.
The side view of Robin Hood pulling back the string of his bow while
wearing dark glasses and headphones.
---
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:25 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Audio Archery news.
Well, what I can't understand is there are other games that don't have
any graphic.
Games like Aurifi and Papasangre and Blindmaze and other games don't
have graphics but apple has allow them to get in the app store.
Something
Hi Dark,
Well, I think there is more to it than that. Companies have set
standards for applications and often times companies like Apple really
want prospective developers to meet a specific look and feel. Since iOS
is a graphical operating system they expect program launchers to have
Hi Will,
Yes, but its not just that. Large companies like smart phone developers
as well as developers of game consoles have a strict set of standards
each and every developer must meet to qualify. Its not so much that
Liam is developing an audio game its the fact he seems to have ignored
Hi Michael,
Well, the Desteno games is a different situation. All of Richard's games
have text on the screen making them text games. So no graphics are
required. At most the games needed a simple icon for the program
launcher, but they passed because they were text games.
Audio Archery is
Hi Phil,
Correct. Basically, it doesn't sound like Apple is asking Liam to fully
animate the game, but they do require some graphical icons, and are
requesting that he add some sort of graphical splashscreen with a
picture and some text rather than a blank screen. That's a perfectly
Hi Ryan,
Exactly. I think some blind game developers often forget that if they
display a totally blank window a sighted user will assume their is
something wrong with their phone, the software, etc and freque out
immediately assuming there is something wrong because they are not use
to
Hey, Thomas.
The De Steno Games app yes it does have some text but sighted people
can't see it.
All they see is white dots, which in the update of the app we are
hoping to fix this and to improve the app for all players blind and sighted.
I have alot of people that are sighted that would love
.
---
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you! are! finished!
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Sunday, May 20, 2012 9:37 PM
Subject: Re: [Audyssey] Audio Archery news.
Hey, Thomas.
The De Steno
Discussion list gamers@audyssey.org
Sent: Sunday, May 20, 2012 9:35 PM
Subject: Re: [Audyssey] Audio Archery news.
Hi Ryan,
Exactly. I think some blind game developers often forget that if they
display a totally blank window a sighted user will assume their is
something wrong with their phone
Hi Dark,
I understand where you are coming from as a fellow blind user, but as a
developer I also can see Apple's point as well. Yes, its possible for a
user to easily go back to the Home screen to see if the device is
working, but that is beside the point. Audio games are extremely rare
Hi Dark,
Sigh.This is the problem inherent with blind people. Instead of just
trying to meet sighted people like Apple half way and add a few graphics
to make the main game window more visually appealing you are willing to
dig your heals in and debate the point when nothing you say or do
Hi Phil,
Lol! I was thinking something similar. Its a good idea.
Cheers!
On 5/20/2012 7:58 PM, Phil Vlasak wrote:
Hi Folks,
I can imagine the perfect graphic for Audio Archery.
The side view of Robin Hood pulling back the string of his bow while
wearing dark glasses and headphones.
---
Recent Tweets from L-Works.
Audio Archery got rejected. Apple did not like the empty screen. also need
icons.
I gave the artist a couple ideas. he's gonna send me some drags in a couple
days
waiting on Icons still. as soon as one gets created I will resubmit app. So
never fear.
Hey, I don't understand how apple keeps rejecting the app.
There are a few games that don't have anything on the screen, they just
have a blank screen.
I wonder if apple is starting to act crazy now that Steve Jobs is gone?
This is very interresting information.
---
Gamers mailing list __
Hi,
I'm honestly not surprised. Any time an audio game has to pass a
review board the first thing that shoots it down is the lack of
graphics and icons. Its hard to get an audio game to pass without
creating some nifty looking icons and maybe some kind of graphical
splash screen to look at even
This is why I stear clear of apple products. Even though they make a
nice phone and operating system, it's not worth it. They have too much
control over things that a normal user should be allowed to choose
about. What do they know about accessible games anyway?
You can't even change the
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