ailing list is for Server Owners, and ofcourse, SPUF is for the
Clients.
*From:* Crapware Wardon
*To:* "hlds@list.valvesoftware.com"
*Sent:* Sunday, 31 March 2013, 4:49
*Subject:* [hlds]
guys how about we stop feeding the goddamn troll like a bunch of ninnies.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
fiveofeight [hyn...@gmail.com] <- Wreaks of troll email account
to me.
Crapware
"Wardon":
I have a great solution for you. How about pay and run your own TF2
server, and don't
Crapware "Wardon":
I have a great solution for you. How about pay and run your own TF2
server, and don't run pinion on it? That way you have a server that you
can run exactly the way you like, and you know that you will never have to
see " pinion hijackware" ever again. Let the other admins run
eekend, and see that troll as the fool for tomorrow
to practice jokes on.
>
> From: Cameron Munroe
>To: Half-Life dedicated Win32 server mailing list
>
>Sent: Sunday, 31 March 2013, 19:43
>Subject: Re: [hlds] Suggestion and query regarding MOTD
&
>>>
>>>
Love,
>>> The Crapware Wardon.
>>>
>>> On 03/31/2013 01:48 AM, Mart-Jan
Reeuwijk wrote:
>>>
>>>> This is SERVER admin list, you come with crap
for the USERS which
>>>> shouldn't be here... its a DIFFERENT
viewpoint.
>>>>
d traffic not related to their game.
>>>
>>> The mailing list is for Server Owners, and ofcourse, SPUF is for
>>> the Clients.
>>>
>>>
>>> --**--**
>>>
list
*Sent:* Sunday, 31 March 2013, 11:22
*Subject:* Re: [hlds] Suggestion and query regarding MOTD
LOL quote from this guy. He can't defeat my argument thus he uses
personal attacks. Voteban request?
Also to answer your question, servers cost money as I have stated
b
year-olds.
>
> -
> FROM:
Crapware Wardon
> TO:
"hlds@list.valvesoftware.com"
> SENT:
Sunday, March 31, 2013 10:03:52 AM
> SUBJECT: Re: [hlds] Suggestion and
query regarding MOTD
>
> In response to...
> Mart-Jan Reeuwijk
(mreeu...@yahoo.c
Can someone ban this person from the mailing list please (Crapware Wardon),
he's not contributing anything except insults and profanity to the thread
anyway. If you compare the screenshot that Mart-Jan Reeuwijk originally
sent here to the one that Crapware Wardon sent afterwards you'll notice
that
tware.com"
Sent: Sunday, March 31, 2013 10:03:52 AM
Subject: Re: [hlds] Suggestion and query regarding MOTD
In response to...
Mart-Jan Reeuwijk (mreeu...@yahoo.com)
You twisted little fucker, you sent me this...
http://imgur.com/JY1ndz9
the answer to
In response to...Mart-Jan Reeuwijk (mreeu...@yahoo.com) You twisted little
fucker, you sent me this... http://imgur.com/JY1ndz9 the answer to your query
is a resounding "NO"!___
To unsubscribe, edit your list preferen
he did same kind of crap message to me:
http://imgur.com/NzIvh9D
>
> From: Cameron Munroe
>To: Mart-Jan Reeuwijk ; Half-Life dedicated Win32 server
>mailing list
>Sent: Sunday, 31 March 2013, 11:22
>Subject: Re: [hlds] Suggestion and qu
If a player is concerned about the MOTD content crashing their game or for
some other fairly related reason, that's what the cl_disablehtmlmotd 1 is
for (or it can be set via the advanced options in the main menu).
On 31 March 2013 11:20, Crapware Wardon wrote:
> in response to
>
> Cameron
in response to Cameron Munroe (cmun...@cameronmunroe.com) Really? You're
going to spam this list and make up false documents to what end?! Furthermore
you make contradicting statements about an argument, and I quote... "He can't
defeat my argument thus he ..." and "that wasn't an argument
t;
> Clients want:
> -
no pinion / unsolicited traffic not related to their game.
>
> The
mailing list is for Server Owners, and ofcourse, SPUF is for the
Clients.
>
>> -
>> FROM: Crapware Wardon
>> TO: "hlds@list.valvesoftware.com&q
t: Sunday, 31 March 2013, 4:49
>Subject: [hlds] Suggestion and query regarding MOTD
>
>
>
>This is to address the responses from the following badmins...
>
>Asher Baker (asher...@gmail.com)
>Doctor McKay (mc...@doctormckay.com)
>Russell Smith (ve...@tinylittlerobots
go back to spuf
>
> From: Sebastian Iskra
>To: Half-Life dedicated Win32 server mailing list
>
>Sent: Sunday, 31 March 2013, 1:05
>Subject: Re: [hlds] Suggestion and query regarding MOTD
>
>
>I hope they get rid of MOTD so peop
Please stop talking
Cameron Munroe wrote:
Lets see, that wasn't an argument at all. Thus to prove you wrong I
shall state "Crapware Wardon you are wrong" thus this is a perfect and
logical argument proving you absolutely wrong. "Aha! Take that you
spamming scoundrel."
Also I really don't th
Lets see, that wasn't an argument at all. Thus to prove you wrong I
shall state "Crapware Wardon you are wrong" thus this is a perfect and
logical argument proving you absolutely wrong. "Aha! Take that you
spamming scoundrel."
Also I really don't think you understand the fact
that many communi
Can we move on?
Crapware Wardon wrote:
In response to... Doctor McKay (mc...@doctormckay.com) 1) You're wrong2) You're
wrong3) Your assumption is not a logical conclusion. Please stop spamming the
message thread with misinformation. If you can't afford to host a server, don't
host a server. L
In response to... Doctor McKay (mc...@doctormckay.com) 1) You're wrong2) You're
wrong3) Your assumption is not a logical conclusion. Please stop spamming the
message thread with misinformation. If you can't afford to host a server, don't
host a server. Letting others pay for a server then claimi
>From the forum posts that have been linked, these things have been made
clear:
1. Valve has put some Pinion-run servers into the official matchmaking pool
2. Valve has talked with Pinion in order to achieve step 1
Therefore, one can logically conclude that Valve has partnered with Pinion
in orde
in response to...Doctor McKay (mc...@doctormckay.com) LMAO, do you even read
the content of the link you post as your evidence. It clearly states "few
select Pinion servers are running as official servers". That is not the same as
an official statement saying All Pinion servers are official Va
And that's where you need CSRF protection. It's not like it's anything new.
On 31/03/2013, at 3:19 PM, Doctor McKay wrote:
> This isn't necessarily true. A malicious server could open a webpage in the
> client's Steam overlay browser that's hosted on their own website and uses
> JavaScript to
>
>Message: 1
>Date: Sat, 30 Mar 2013 21:49:03 -0500
>From: Crapware Wardon
>To: "hlds@list.valvesoftware.com"
>Subject: [hlds] Suggestion and query regarding MOTD
>Message-ID:
>Content-Type: text/pla
It seems you don't know what you're talking about. No one may run an
official CS:GO server unless explicitly sanctioned to do so by Valve.
This is why it is called Official and why they're in the Official
matchmaking pool. It's not a matter of adding Official to the server
name or making the
I'm sorry, are you missing the green name and the Valve logo on those forum
posts? That means it's an official Valve employee speaking.
Doctor McKay
http://www.doctormckay.com
mc...@doctormckay.com
On Sun, Mar 31, 2013 at 12:24 AM, Crapware Wardon <
crapware.war...@hotmail.com> wrote:
> In re
In response to...Cc2iscooL (cc2isc...@gmail.com) Nope, those are the exact same
links the other kids provided. I reiterate, Public Forums are not official
sources of information. Anyone can run a Valve server, simply calling it
official does not make it so. Read the content of the link(s) you pr
This isn't necessarily true. A malicious server could open a webpage in the
client's Steam overlay browser that's hosted on their own website and uses
JavaScript to POST something to steamcommunity.com, like a Steam group join
request.
Doctor McKay
http://www.doctormckay.com
mc...@doctormckay.co
Here's an official Valve posting. Whether you like it or not, they're
partnered in a sense. They provide "official" servers in exchange for the
ad revenue.
http://forums.steampowered.com/forums/showpost.php?p=32478884&postcount=11
And more..
http://forums.steampowered.com/forums/showpost.php?p=3
Does anyone have the update notes to where they fixed cl_disablehtmlmotd?
It's always been really trivial to bypass, I don't seem to recall it ever
being fixed.
Thanks,
Kyle.
On Sat, Mar 30, 2013 at 6:48 PM, Doctor McKay wrote:
> Yes. Players have the ability to prevent anything from loading i
This is to address the responses from the following badmins... Asher Baker
(asher...@gmail.com)Doctor McKay (mc...@doctormckay.com)Russell Smith
(ve...@tinylittlerobots.us)1nsane (1nsane...@gmail.com) Providing links from
public forums is not the same as providing links from corporate press rele
If you want to defeat these dirtbags force-feeding your cpu with hijackware and
your running a windows machine... 1) Open your hosts file (generally:
c:\windows\system32\drivers\etc\hosts ) with a good ol' text editor. 2) Add the
following to the end of your hosts file...# Pinion Server Adware
1
I believe this opinion comes from the fact that Pinion is running
Official Valve sanctioned CS:GO servers. With the way CS:GO is split
into official/community servers that means that Pinion is getting the
lions share of the player base funneled to their servers by the CS:GO
matchmaking.
On 3
ok, the best solution would be to leave the motd option, but, if the motd.txt
contains anything other than the default motd.txt that ships via steamcmd...
the server simply does not get listed in the server browser. I would also go as
far as to say that the vac secured flag also be set to 0 for
Yes. Players have the ability to prevent anything from loading in the MOTD
panel besides plain text. Players don't have the ability to block servers
from opening the panel in the first place, but neither do players have the
ability to get around "fun" commands such as drug, slay, freeze, etc.
The
What does that have to do with what I said?
I suggested disabling javascript unless whitelisted, not disabling HTML.
Two completely different things.
On Sat, Mar 30, 2013 at 7:00 PM, IBIS Customer Service <
ibis.serv...@gmail.com> wrote:
> I thought players already had cl_disablehtmlmotd hence
Sebastian Iskra: Use cl_disablehtmlmotd 1 then. Solved.
On 31 March 2013 00:05, Sebastian Iskra wrote:
> I hope they get rid of MOTD so people can't crash my game with pinion ad's
> anymore. Good riddance
>
>
> On Sat, Mar 30, 2013 at 7:01 PM, Netshroud wrote:
>
>> If Steam Community would use
Thus why you don't understand anything about us Server Operators.
Sigh.
On 03/30/2013 05:05 PM, Sebastian Iskra wrote:
> I hope they
get rid of MOTD so people can't crash my game with pinion ad's anymore.
Good riddance
>
> On Sat, Mar 30, 2013 at 7:01 PM, Netshroud
wrote:
>
>> If Steam C
I hope they get rid of MOTD so people can't crash my game with pinion ad's
anymore. Good riddance
On Sat, Mar 30, 2013 at 7:01 PM, Netshroud wrote:
> If Steam Community would use GET and POST appropriately, then your concern
> would be a non-issue. A GET request shouldn't make any changes.
>
>
If Steam Community would use GET and POST appropriately, then your concern
would be a non-issue. A GET request shouldn't make any changes.
On 31/03/2013, at 8:33 AM, 1nsane <1nsane...@gmail.com> wrote:
> Could lead to even worse abuse.
>
> Steam overlay is logged in to steam. It's been like thi
Indeed, so if Valve were considering doing something to the MOTD then
there's little point in having cl_disablehtmlmotd for the player/client to
use. Well, that's how I see it anyway.
On 30 March 2013 23:00, IBIS Customer Service wrote:
> I thought players already had cl_disablehtmlmotd hence th
I thought players already had cl_disablehtmlmotd hence the existance of:
https://forums.alliedmods.net/showthread.php?p=1603281
On Sat, Mar 30, 2013 at 5:56 PM, 1nsane <1nsane...@gmail.com> wrote:
> That be a small price to pay considering the other possibility in losing
> HTML MOTD entirely. Ha
That be a small price to pay considering the other possibility in losing
HTML MOTD entirely. Having to convert your website to just plain HTML so it
works in the ingame browse would be nothing in comparison. And if you truly
need full access you could convince valve to whitelist your website.
I wa
Although an interesting idea, some community based websites (not Steam
community, I mean actual server community) may use at least JavaScript,
e.g. jQuery for a fancy design, or perhaps even to identify statistics of
the players connecting to the server (I use Google Analytics). If Valve
must do so
Could lead to even worse abuse.
Steam overlay is logged in to steam. It's been like this forever, there's
thing that rely on it staying that way.
Since it is logged into steam it would allow malicious servers to do
automatically on their steam accounts. Starting with putting you in a steam
commun
I thought I might just put my 2 cents in, so please don't shoot me.
Here is what the text I received over chat:
This info was taken from
a discussion on IRC between SourceMod's Asher Baker (Asherkin) and
Valve's Tony Paloma (Druken_F00l). Asherkin posted it in a discussion
then deleted it, b
Valve and Pinion have always been in contact, and IIRC they even opened an
office in the same state as valve.
I'm sure they could come up with some solution that can't be abused if
there's a need.
Such as better client integration for Pinion to prevent abuse.
For example whitelisitng URLs on the
The except posted was from a very long conversation discussing IDEAS
not PLANS, and was intended specifically in relation to the plugin
thread it was posted in. There was really no reason for it to explode
this much, but I do hope the immediate backlash will avoid any changes
at all - I think the c
Asherkin would not put words into DF's mouth, thats for sure.
One can question ofc if its really going to be removed, but with the
game-changing properties of the pinion plugin, its easy to see that Valve isn't
liking it:
- 30 seconds added before able to start with the game. (after connecting
uot;
To: 'Half-Life dedicated Win32 server mailing list'
Sent: Saturday, March 30, 2013 5:03:36 AM
Subject: Re: [hlds] Suggestion and query regarding MOTD
If this is happening my free TF2 lottery gets a lot less sexier. There is a
rare chance on my server that someone wins TF2
: Re: [hlds] Suggestion and query regarding MOTD
Rumor that Valve is considering removing the MOTD entirely.
<https://forums.alliedmods.net/showthread.php?p=1922141#post1922141>
Because of this, I decided to compile a list
<https://docs.google.com/d
I understand too that some pick it to get revenue to their servers. I
wouldn't do it. Just seems very unfair to me for a whole bunch of mods
to suffer partial or full strike due to Pinion.
-ics
Mike Bohde kirjoitti:
I can see how the need for external funds make pinion popular for
operators.
I can see how the need for external funds make pinion popular for
operators. Rather than give them a rough go of it for their choice in
plugin I just choose not to frequent servers that use pinion.
On Fri, Mar 29, 2013 at 5:45 PM, ics wrote:
> It's another kick in the face for some if MOTD is
gt; not. So on Pinneon servers , they can be disabled, but on for example trade
> servers enabled.
>
>
>--
> *From:* Paul
> *To:* Half-Life dedicated Win32 server mailing list <
> hlds@list.valvesoftware.com>
> *Sent:* Friday, 29 March 2013, 22:52
>
___
> From: Paul
>To: Half-Life dedicated Win32 server mailing list
>
>Sent: Friday, 29 March 2013, 22:52
>Subject: Re: [hlds] Suggestion and query regarding MOTD
>
>
>If this is all true, Pinion could solve their problems by doing more with
>JavaScript an
the requested webpage to the client. I'd hate to see such
>>>> go, unless some can be worked out with the steam overlay
>>>> browser, but that would cause a lot of abuse is my guess.
>>>> (servers loading up a huge site in there without the
>>>>
*To:* Half-Life dedicated Win32 server
mailing list
mailto:hlds@list.valvesoftware.com>
<mailto:hlds@list.valvesoftware.com
<mailto:hlds@list.valvesoftware.com>>>
he form of temporary "links" (bookmark)
>>> in the bar on top of the overlay browser, that those only
>>> get opened when the client clicks on them, that would end
>>> any form of abuse.
>>>
>>>
get opened when the client clicks on them, that would end
>> any form of abuse.
>>
>> --**
>> --**
>> *From:* Paul >
g list
mailto:hlds@list.valvesoftware.com>>
*Sent:* Friday, 29 March 2013, 10:15
*Subject:* Re: [hlds] Suggestion and query regarding MOTD
Hi guys,
Yes I understand what you're saying. That isn't what I
ot; (bookmark) in the bar
>>>> on top of the overlay browser, that those only get opened when the client
>>>> clicks on them, that would end any form of abuse.
>>>>
>>>>--
>>>> *From:* Paul
>>>> *T
>>>> on top of the overlay browser, that those only get opened when the client
>>>> clicks on them, that would end any form of abuse.
>>>>
>>>>--
>>>> *From:* Paul
>>>> *To:* Half-Life dedicated
be in the form of temporary "links" (bookmark) in the bar on
>>> top of the overlay browser, that those only get opened when the client
>>> clicks on them, that would end any form of abuse.
>>>
>>> ------
>>> *From:* Paul
>>> *To:
orm of temporary "links" (bookmark) in the bar on
>> top of the overlay browser, that those only get opened when the client
>> clicks on them, that would end any form of abuse.
>>
>>--
>> *From:* Paul
>> *To:* Half-Life
the client
> clicks on them, that would end any form of abuse.
>
> --
> *From:* Paul
> *To:* Half-Life dedicated Win32 server mailing list <
> hlds@list.valvesoftware.com>
> *Sent:* Friday, 29 March 2013, 10:15
>
> *Subject:* Re: [hlds] Suggestion and query regarding MOTD
>
&g
nd any form of abuse.
>
> From: Paul
>To: Half-Life dedicated Win32 server mailing list
>
>Sent: Friday, 29 March 2013, 10:15
>Subject: Re: [hlds] Suggestion and query regarding MOTD
>
>
>Hi guys,
>Yes I understand what you're saying. That isn't what I mean
Hi guys,
Yes I understand what you're saying. That isn't what I mean though. I've
heard rumors (yes, on a forum, not exactly a reliable source I know) that
there are plans in the works to make a massive change to the MOTD so that
it can't be used by server plugins mid-game, and that it will only be
gt; *Cc:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Suggestion and query regarding MOTD
>
> ** **
>
> I believe there is already an update that is disabling java support in the
> motd
>
> Last week it was mentioned
>
> On 29 Ma
Java is something completely different than javascript, which is what he's
talking about
On Mar 29, 2013 4:01 AM, "[BT]Black V" wrote:
> I believe there is already an update that is disabling java support in the
> motd
>
> Last week it was mentioned
> On 29 Mar 2013 15:09, "Paul" wrote:
>
>> Hi,
byu@gmail.com
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Suggestion and query regarding MOTD
I believe there is already an update that is disabling java support in the
motd
Last week it was mentioned
On 29 Mar 2013 15:09, "Paul" wrote:
Hi,
I'm not sure if
I believe there is already an update that is disabling java support in the
motd
Last week it was mentioned
On 29 Mar 2013 15:09, "Paul" wrote:
> Hi,
> I'm not sure if this is the right way to post something on the mailing
> list, but here goes. Failing that, I've sent an email to Fletcher prior
Hi,
I'm not sure if this is the right way to post something on the mailing
list, but here goes. Failing that, I've sent an email to Fletcher prior to
this attempt.
I've heard rumors that Valve intend to highly restrict functionality on the
MOTD, due to issues of random popups or loss of game contr
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