Re: BUS: Re: DIS: Re: OFF: sheer cruelty (and lots of points)

2008-11-06 Thread Geoffrey Spear
On Wed, Nov 5, 2008 at 11:48 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 I retract all my votes on Proposals 5842-5941, and I vote FOR each of them.

Do you really think an equity judgment in the Artistry contract would
be worse than rewarding that spamathon? comex has blatantly ignored
eir obligations under the Vote Market contract, why help em out by not
ignoring your obligations under eir similar contract?


DIS: Re: BUS: Re: OFF: Distribution of proposals 5841-5941

2008-11-06 Thread Joshua Boehme
On Wed, 5 Nov 2008 20:33:10 -0700
Ian Kelly [EMAIL PROTECTED] wrote:

 I CFJ on the statement, The proposal submitted by root at or around
 Wed, 5 Nov 2008 22:03:48 UTC has been distributed.
 
 Arguments:
 
 The proposal was submitted with this title:
 
 {{{
 2001
   A Space Odyssey
 }}}
 
 The Promotor distributed a similar proposal with the title 
 2001   A Space Odyssey.
 
 Game custom and precedent (CFJ 1546) hold that the Rulekeepor and
 Promotor are able to non-substantively alter the text and formatting
 of rules and proposals, respectively, as needed.  However, these
 precedents were based in part upon Rule 1339/6, which read:
 
   Exact precision is required in the specification of Rule
   Changes; any ambiguity or irregularity in the specification of a
   Rule Change causes it to be void and without effect.

Counter-argument: the variation is in the title of the Rule Change, not the 
Rule Change itself.

-- 

Elysion


Re: BUS: Re: DIS: Re: OFF: [CotC] CFJ 2246 assigned to ais523

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 03:08, Roger Hicks wrote:

Whatever the case, I think Wooble and ehird's mousetrap was perfectly
fair. Perhaps the mousetrapped should have their CFJ rights preserved
(including equity) but beyond that I hold myself responsible for not
better monitoring the Protection Racket's amendment method. I also
hold Wooble and ehird responsible. Tonight, the Godfather settles his
debts:



Oh you're so clever. The blame rests solely on Wooble for refusing to  
support my

motion to stop this due to wanting someone to fill your ticket first.


I transfer 5VP to Murphy


I am very surprised you would be party to such a thing, Murphy.


I transfer 5VP to Taral


You too, Taral.


Godfather BobTHJ


--
ehird



DIS: Re: BUS: Re: protection

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 06:46, Geoffrey Spear [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 8:43 AM, Geoffrey Spear [EMAIL PROTECTED] wrote:
 I intend to leave the Protection Racket agreement.

 I transfer 50 coins to BobTHJ.

 And if that failed, I PBA-deposit an X crop and then transfer 50 coins
 to BobTHJ (the recordkeepor of the PBA seems to think I have 89 coins,
 but I'm not convinced this will turn out to be right when the banks
 change their reported holdings Yet Again.  Would you accept randomly
 fluctuating balances listed by your real bank?)

ehird's PBA report is significantly off. I'm not quite sure how this
happened since our reports were in agreement just two days ago, though
I think it has something to do with ehird's script:

ehird, from what I gather, your script begins with the initial state
of the PBA, and then calculates each transaction in order to arrive at
the final current state. Is this correct? The problem with this method
is that when you make a change in how the script operates it modifies
transactions which have occurred in the past, since each transaction
is re-calculated each time the script runs. This leads to fluctuation
in the final numbers.

The method I have employed for my automated site is to hold a copy of
the current gamestate, and then apply each new transaction to that as
it occurs (well, as it is entered), updating the current gamestate.
This way, if I make a change to my code it is only reflected in future
transactions, not past ones. It is still a simple matter to correct
errors in past gamestate by backing off transactions, fixing the
error, and then re-processing them.

Whatever the case, I'm at a loss of how to process Wooble's latest
transactions. You say e has 89 coins, and therefore can pay me 50. I
say e has 19, so it fails (or is a partial transfer - a whole 'nother
ball o' wax). We need to ensure our reports stay in
agreementotherwise I'm not sure if this multiple recordkeepor's
thing is going to work.

(NOTE: Ignore Wooble's transaction on my automated log. I entered it,
but it won't display correctly until ehird and I reconcile our reports
and figure out exactly what happened).

BobTHJ


Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 15:11, Roger Hicks wrote:

otherwise I'm not sure if this multiple recordkeepor's thing is  
going to work.



I don't recall advocating it, either.

On 6 Nov 2008, at 15:11, Roger Hicks wrote:

(NOTE: Ignore Wooble's transaction on my automated log. I entered it,
but it won't display correctly until ehird and I reconcile our reports
and figure out exactly what happened).



I believe it is the conflict of the PBA's exactness-requirements and  
the RBoA's
looseness. Perhaps the RBoA policy could change to require exactness  
for cases like

these? IMO, it's a more reasonable policy... but I'm open to discussion.

As long as you de-mousetrap me.

--
ehird



DIS: Re: BUS: Re: protection

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 08:11, Roger Hicks [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 06:46, Geoffrey Spear [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 8:43 AM, Geoffrey Spear [EMAIL PROTECTED] wrote:
 I intend to leave the Protection Racket agreement.

 I transfer 50 coins to BobTHJ.

 And if that failed, I PBA-deposit an X crop and then transfer 50 coins
 to BobTHJ (the recordkeepor of the PBA seems to think I have 89 coins,
 but I'm not convinced this will turn out to be right when the banks
 change their reported holdings Yet Again.  Would you accept randomly
 fluctuating balances listed by your real bank?)

 ehird's PBA report is significantly off. I'm not quite sure how this
 happened since our reports were in agreement just two days ago, though
 I think it has something to do with ehird's script:

Evidence - Wooble's first four transactions with the PBA (copied from
the current PBA log). According to the log, I have noted the number of
coins Wooble would have after each transaction:

2008-10-15 15:29 -- Wooble joins.
2008-10-15 15:29 -- Wooble deposits 2 0 crops for ^23.
2008-10-15 15:29 -- Wooble withdraws a 8 crop for ^13.
10

2008-10-17 16:29 -- Wooble deposits a C credit for ^17.
2008-10-17 16:29 -- Wooble withdraws a 9 crop for ^15.
12

2008-10-19 18:34 -- Wooble deposits 10 0 crops for ^75.
2008-10-19 18:34 -- Wooble transfers ^75 to RBoA.
12

2008-10-22 15:34 -- Wooble withdraws a 5 crop for ^15. (originally
wanted 5, but the bank didn't have that much)
-3

This obviously doesn't work.

BobTHJ


Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 15:18, Roger Hicks wrote:

Evidence - Wooble's first four transactions with the PBA (copied from
the current PBA log). According to the log, I have noted the number of
coins Wooble would have after each transaction:

2008-10-15 15:29 -- Wooble joins.
2008-10-15 15:29 -- Wooble deposits 2 0 crops for ^23.
2008-10-15 15:29 -- Wooble withdraws a 8 crop for ^13.
10

2008-10-17 16:29 -- Wooble deposits a C credit for ^17.
2008-10-17 16:29 -- Wooble withdraws a 9 crop for ^15.
12

2008-10-19 18:34 -- Wooble deposits 10 0 crops for ^75.
2008-10-19 18:34 -- Wooble transfers ^75 to RBoA.
12

2008-10-22 15:34 -- Wooble withdraws a 5 crop for ^15. (originally
wanted 5, but the bank didn't have that much)
-3

This obviously doesn't work.

BobTHJ



Hm. That is weird indeed. See, this should work fine: the RBoA  
transactions are

liberal but the rest are conservative, just like it's always been:

if target == 'RBoA':
while comrades[person]  amount:
note = originally tried to transfer ^%i but doesn't  
have that much % (orig_amount,)

amount -= 1
say_amount = '^%i' % (amount,)
else:
if comrades[person]  amount:
fails = True
note = 'only has ^%i' % (comrades[person],)


So... I really have no idea.

--
ehird



Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Elliott Hird


On 6 Nov 2008, at 15:37, Roger Hicks wrote:


I'm not sure either. Can we ratify the gamestate of the PBA to what my
report would show at 00:00 on Nov 6 (just prior to Wooble's most
recent transaction)? Then you can use whatever policy you wish going
forward (there should be no further direct RBOA transactions, so no
more special casing), and I'll ensure my recordkeeping conforms to
your policy.



Well, I'd like to find out what in my program is causing minus  
numbers of coins.


*codes*

--
ehird



Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 08:23, Elliott Hird
[EMAIL PROTECTED] wrote:

 Hm. That is weird indeed. See, this should work fine: the RBoA transactions
 are
 liberal but the rest are conservative, just like it's always been:

if target == 'RBoA':
while comrades[person]  amount:
note = originally tried to transfer ^%i but doesn't have
 that much % (orig_amount,)
amount -= 1
say_amount = '^%i' % (amount,)
else:
if comrades[person]  amount:
fails = True
note = 'only has ^%i' % (comrades[person],)


 So... I really have no idea.

I'm not sure either. Can we ratify the gamestate of the PBA to what my
report would show at 00:00 on Nov 6 (just prior to Wooble's most
recent transaction)? Then you can use whatever policy you wish going
forward (there should be no further direct RBOA transactions, so no
more special casing), and I'll ensure my recordkeeping conforms to
your policy.

BobTHJ


Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 08:18, Elliott Hird
[EMAIL PROTECTED] wrote:
 On 6 Nov 2008, at 15:11, Roger Hicks wrote:

 I believe it is the conflict of the PBA's exactness-requirements and the
 RBoA's
 looseness. Perhaps the RBoA policy could change to require exactness for
 cases like
 these? IMO, it's a more reasonable policy... but I'm open to discussion.

I'm fine with handling PBA related transactions in whatever manner you
dictate as PBA recordkeepor for all future transactions*. However, we
have to have a clear policy in place and a starting point where we
are both in agreement as to asset holdings and rates.

* = This is my reasoning behind changing the RBOA to stop direct
bank-to-bank transactions. My intention is to create a third party
intermediary to handle these transactions thus allowing both banks to
preserve their respective policies while still allowing for inter-bank
fun.

BobTHJ


Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 08:51, Elliott Hird
[EMAIL PROTECTED] wrote:
 On 6 Nov 2008, at 15:42, Roger Hicks wrote:

 With the support of the people, I intend to ratify the coin holdings
 and PBA exchange rates as of Nov 6 2008 00:01 (just after the daily
 exchange rate change) as follows:


 Um, you can't ratify things with the support of the people. Only without
 objection.

 I object, just let me fix the bug. That's all it is.

A contract should be able to ratify its own internal gamestate using
whatever method it desires. However, if you think you can fix whatever
bug is causing this issue then I'll wait.

BobTHJ


DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread comex
On Thu, Nov 6, 2008 at 11:21 AM, Ian Kelly [EMAIL PROTECTED] wrote:
 I support.  With two support, I call an Emergency Session.

 I intend to filibuster proposals 5842-5941 with two support.

I object.
The Emergency Rule exists to prevent Invasion;
but we are not being invaded.
 Merely minorly scammed.
  If you don't want points,
   then vote
AGAINST
   the proposals.


Re: DIS: [Fwd: RE: Proposal: Expanded foreign relations]

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 9:23 AM, Ed Murphy [EMAIL PROTECTED] wrote:


  Original Message 
 From:   Tristan Glark [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Subject:RE: Proposal: Expanded foreign relations
 Date:   Thu, 6 Nov 2008 12:29:44 +



 Thank you for your interest in the Aerican Empire. Having reviewed all
 information available to me on your website, I regret that this time the
 Empire cannot offer recognition to you. The reasons for this are
 explained below, and I invite you to respond with any counter-arguments
 you may have to any point as nothing would make me happier than to
 reverse my decision.

 1) You state quite clearly on your site that you are a game which acts
 like a nation. The Empire, not being a game, does not see how we could
 recognise you as an equivalent state or nation.

 As an aside, you may find that your proposals are greeted more warmly if
 you compose them in better language. While I am familiar with Nomic and
 thus was able to make some sense of your initial letter, anyone who was
 unfamiliar with nomic would have had to spend many minutes in research
 simply to understand what it was you were requesting. This sort of thing
 predisposes others unfavourably to you before they have even considered
 your proposal.

 Tristan Glark,
 Head of the Diplomacy and Foreign Ministry of the Aerican Empire,
 Governor of Mars Colony
 http://www.aericanempire.com
 Diplomacy is the weapon of the civilized warrior -Attila the Hun


 
 Messenger wants to send you on a trip. Enter today.
 http://www.messengerbuddies.ca/?ocid=BUDDYOMATICENCA21


I suggest flipping the Aerican Empire's recognition to Hostile.

-root


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 9:28 AM, comex [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 11:21 AM, Ian Kelly [EMAIL PROTECTED] wrote:
 I support.  With two support, I call an Emergency Session.

 I intend to filibuster proposals 5842-5941 with two support.

 I object.
 The Emergency Rule exists to prevent Invasion;
 but we are not being invaded.
  Merely minorly scammed.
  If you don't want points,
   then vote
AGAINST
   the proposals.

That's what it's meant for.  That doesn't mean we can't use it for
something else.  Consider it a counter-scam, if you want.

-root


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, comex wrote:
 On Thu, Nov 6, 2008 at 11:21 AM, Ian Kelly [EMAIL PROTECTED] wrote:
 I support.  With two support, I call an Emergency Session.

 I intend to filibuster proposals 5842-5941 with two support.

 I object.
 The Emergency Rule exists to prevent Invasion;
 but we are not being invaded.
 Merely minorly scammed.
  If you don't want points,
   then vote
AGAINST
   the proposals.

Points come by scam?
No fun unless credible
Fight attempt.





DIS: [Fwd: RE: Proposal: Expanded foreign relations]

2008-11-06 Thread Ed Murphy


 Original Message 
From:   Tristan Glark [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject:RE: Proposal: Expanded foreign relations
Date:   Thu, 6 Nov 2008 12:29:44 +



Thank you for your interest in the Aerican Empire. Having reviewed all
information available to me on your website, I regret that this time the
Empire cannot offer recognition to you. The reasons for this are
explained below, and I invite you to respond with any counter-arguments
you may have to any point as nothing would make me happier than to
reverse my decision.

1) You state quite clearly on your site that you are a game which acts
like a nation. The Empire, not being a game, does not see how we could
recognise you as an equivalent state or nation.

As an aside, you may find that your proposals are greeted more warmly if
you compose them in better language. While I am familiar with Nomic and
thus was able to make some sense of your initial letter, anyone who was
unfamiliar with nomic would have had to spend many minutes in research
simply to understand what it was you were requesting. This sort of thing
predisposes others unfavourably to you before they have even considered
your proposal.

Tristan Glark,
Head of the Diplomacy and Foreign Ministry of the Aerican Empire,
Governor of Mars Colony
http://www.aericanempire.com
Diplomacy is the weapon of the civilized warrior -Attila the Hun



Messenger wants to send you on a trip. Enter today.
http://www.messengerbuddies.ca/?ocid=BUDDYOMATICENCA21


Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 16:21, Roger Hicks wrote:


A contract should be able to ratify its own internal gamestate using
whatever method it desires. However, if you think you can fix whatever
bug is causing this issue then I'll wait.



Yes, it was a knock-on effect of fixing a previous bug. Oops...

The code should be relatively stable now, and is using as-much-as- 
possible transfers

(since Agora seems to use them mostly anyway.).

I do believe that the current output on the site is correct and  
therefore should not

change unless there is some huge thing I am missing.

--
ehird



DIS: Re: BUS: Now *this* is a futures market

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 17:01, Ed Murphy wrote:


For the purpose of this message, to flip a Credit is to perform
the following actions if and only if it would result in a net
increase in my Coin holdings:

  1) RBoA-withdraw a Credit of that pitch
  2) PBA-deposit that Credit
  3) RBoA-deposit the minimum number of Coins needed to gain at
   least as many Chits as were spent in step 1



Unless you can give me a reasonable argument for this to be accepted  
I'm treating it as
ineffective for not being clearly specified enough because if I allow  
unrestricted
conditionals that would allow people to condition on turing complete  
or undecidable

things.

--
ehird



Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 10:06, Elliott Hird
[EMAIL PROTECTED] wrote:
 On 6 Nov 2008, at 16:21, Roger Hicks wrote:

 A contract should be able to ratify its own internal gamestate using
 whatever method it desires. However, if you think you can fix whatever
 bug is causing this issue then I'll wait.


 Yes, it was a knock-on effect of fixing a previous bug. Oops...

 The code should be relatively stable now, and is using as-much-as-possible
 transfers
 (since Agora seems to use them mostly anyway.).

 I do believe that the current output on the site is correct and therefore
 should not
 change unless there is some huge thing I am missing.

OK, except this makes things even more screwy, because you just
changed all these past transactions again. Take this for an example:

2008-10-22 15:34 -- Wooble attempts to withdraw a 5 crop for ^15.
(fails, Wooble does not have enough coins to withdraw even 1 (needs
^15 but has ^12))

By your new script, this fails. Yet previously you had always shown
this as succeeding. The AAA has treated this withdraw as a success
since 10/22, so for you to change it now would require a complete
re-calculation of the AAA, and subsequently the RBOA, and subsequently
Vote Market, PRS, Note Exchange, etc. The past has to stay in the
past. You can handle future transactions however you would like, but
past transactions can't be subject to change.

BobTHJ


Re: DIS: Re: BUS: Now *this* is a futures market

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 10:09, Elliott Hird
[EMAIL PROTECTED] wrote:
 On 6 Nov 2008, at 17:01, Ed Murphy wrote:

 For the purpose of this message, to flip a Credit is to perform
 the following actions if and only if it would result in a net
 increase in my Coin holdings:

  1) RBoA-withdraw a Credit of that pitch
  2) PBA-deposit that Credit
  3) RBoA-deposit the minimum number of Coins needed to gain at
   least as many Chits as were spent in step 1


 Unless you can give me a reasonable argument for this to be accepted I'm
 treating it as
 ineffective for not being clearly specified enough because if I allow
 unrestricted
 conditionals that would allow people to condition on turing complete or
 undecidable
 things.

I'm in agreement. This is a pain to work out from an automation perspective.

BobTHJ


Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 17:15, Roger Hicks wrote:

The AAA has treated this withdraw as a success since 10/22, so for  
you to change it
now would require a complete re-calculation of the AAA, and  
subsequently the RBOA, and

subsequently Vote Market, PRS, Note Exchange, etc.



Here I was thinking automated systems are good because they can  
handle knock-on effects.

It's why I wrote mine, after all.

--
ehird



Re: DIS: Re: BUS: Now *this* is a futures market

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 17:18, Roger Hicks wrote:

I'm in agreement. This is a pain to work out from an automation  
perspective.



Shoulda used Prolog.

--
ehird



Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 17:18, Elliott Hird wrote:

Here I was thinking automated systems are good because they can  
handle knock-on effects.

It's why I wrote mine, after all.



Worth noting: It's not even a change of policy. It's just the fixing  
of a bug that would

have given Wooble something e could not have.

If you insist, I guess I could make it calculate things in a broken way.

--
ehird



Re: DIS: Re: BUS: Now *this* is a futures market

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 17:09, Elliott Hird wrote:

Unless you can give me a reasonable argument for this to be  
accepted I'm treating it as
ineffective for not being clearly specified enough because if I  
allow unrestricted
conditionals that would allow people to condition on turing  
complete or undecidable

things.



If I am convinced, by the way, I request BobTHJ, if e can, to connect  
to IRC on
irc.freenode.net and start a private query with ehird so that we  
can work this out

without 5,000 list messages.

But I really don't think it works/should work.

--
ehird



Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 10:38, Elliott Hird
[EMAIL PROTECTED] wrote:
 On 6 Nov 2008, at 17:18, Elliott Hird wrote:

 Here I was thinking automated systems are good because they can handle
 knock-on effects.
 It's why I wrote mine, after all.


 Worth noting: It's not even a change of policy. It's just the fixing of a
 bug that would
 have given Wooble something e could not have.

 If you insist, I guess I could make it calculate things in a broken way.


I don't mind recalculating a recent transaction (within the last day
or two) if its clear that there was a bug or error in implementation.
I'm opposed, however, to recalculating over two weeks of gamestate in
eight different contracts to fix an error.

In order to fix these problems, here's what we need:

1. We need a unified gamestate, and we honestly can't afford to wait
for a four-day without objection ratification process to complete. We
need to decide on something and sync things up today, then ratify
that.

2. We need to ensure that once a transaction reaches a certain age it
is not re-calculated, even if there was a bug or processing error.

3. If you realize there is a bug in your script and you re-process a
transaction with a new result, I need to know about it so I can update
my records as well.

BobTHJ


Re: DIS: [Fwd: RE: Proposal: Expanded foreign relations]

2008-11-06 Thread Taral
On Thu, Nov 6, 2008 at 8:23 AM, Ed Murphy [EMAIL PROTECTED] wrote:
 1) You state quite clearly on your site that you are a game which acts
 like a nation. The Empire, not being a game, does not see how we could
 recognise you as an equivalent state or nation.

Not a game? Could have fooled me...

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
-- Unknown


Re: DIS: Re: BUS: Now *this* is a futures market

2008-11-06 Thread Taral
On Thu, Nov 6, 2008 at 9:20 AM, Elliott Hird
[EMAIL PROTECTED] wrote:
 Shoulda used Prolog.

Did you?

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
-- Unknown


Re: DIS: Re: BUS: Re: OFF: sheer cruelty (and lots of points)

2008-11-06 Thread Ian Kelly
On Wed, Nov 5, 2008 at 6:14 PM, Elliott Hird
[EMAIL PROTECTED] wrote:
 On 6 Nov 2008, at 01:13, Ian Kelly wrote:

 I object to all dependent actions that were buried in comex's message
 titled sheer cruelty (and lots of points).


 There are none, as far as I can tell.

Same here.  I ran it through a regex, and it really is just 98
instances of the same template.

-root


Re: BUS: Re: DIS: Re: OFF: [CotC] CFJ 2246 assigned to ais523

2008-11-06 Thread Taral
On Thu, Nov 6, 2008 at 5:00 AM, Elliott Hird
[EMAIL PROTECTED] wrote:
 I transfer 5VP to Taral

 You too, Taral.

Bah, hardly. I have significant investments at stake.

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
-- Unknown


Re: DIS: Re: BUS: Now *this* is a futures market

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 18:14, Taral wrote:


Did you?



Y- no.

--
ehird



Re: DIS: Re: BUS: Now *this* is a futures market

2008-11-06 Thread Ed Murphy
ehird wrote:

 On 6 Nov 2008, at 17:01, Ed Murphy wrote:
 
 For the purpose of this message, to flip a Credit is to perform
 the following actions if and only if it would result in a net
 increase in my Coin holdings:

   1) RBoA-withdraw a Credit of that pitch
   2) PBA-deposit that Credit
   3) RBoA-deposit the minimum number of Coins needed to gain at
least as many Chits as were spent in step 1
 
 
 Unless you can give me a reasonable argument for this to be accepted  
 I'm treating it as
 ineffective for not being clearly specified enough because if I allow  
 unrestricted
 conditionals that would allow people to condition on turing complete  
 or undecidable
 things.

Fallacy of the excluded middle.  You're well within your rights to
allow only reasonable conditionals.

Anyway, unless y'all are revising history Yet Again (or have both
failed to record some recent and relevant changes), each of the trios
(except the I think this fails ones) should evaluate as follows:

  1) RBoA-withdraw the Credit for 50 chits
  2) PBA-deposit the Credit for the stated number of coins
  3) RBoA-deposit 10 coins for 50 chits



Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Ed Murphy
BobTHJ wrote:

 1. We need a unified gamestate, and we honestly can't afford to wait
 for a four-day without objection ratification process to complete. We
 need to decide on something and sync things up today, then ratify
 that.

Proto-proto:  Velocity is a contract switch, tracked by the Notary, with
values Slow (default) and Fast.  Anyone can flip to Fast w/o objection,
anyone can flip to Slow w/o 3 objections.  Amend R2201 so that asset
reports for Fast contracts ratify one day after publication.  Update
your automation to publish a daily auto-report along the lines of the
following (in some order):

  transactions 24 to 48 hours old
  summary of status as of 24 hours ago
  transactions 0 to 24 hours old
  summary of status as of now, disclaimered



DIS: Platonic PBA

2008-11-06 Thread Elliott Hird
Proto: Failing transactions that are not noticed quickly enough still  
affect rates 

coin count, but you SHALL NOT do them.

--
ehird



DIS: Re: BUS: Re: OFF: Distribution of proposals 5833-5840

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 11:43 AM, Alex Smith [EMAIL PROTECTED] wrote:
 AGAINST, very much so. There are probably private pledges that existed
 decades ago which I've never seen, that were published, and never
 technically ended. This would force me to track them.

Pledges have only existed since January.

-root


DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 12:31 -0700, Ian Kelly wrote:
 On Thu, Nov 6, 2008 at 11:23 AM, Alex Smith [EMAIL PROTECTED] wrote:
  And with necessary support, I filibuster 5842-5941.
 
  I intend, with 4 supporting senators, to end these filibusters.
 
 I post the following Sell Ticket:
 
 * Cost: 15 VP
 * Action: Cause myself and two other first-class senators to support
 these attempts to end the
   filibusters on proposals 5842-5941.
 
 I affirm that I have contracts with two other first-class senators of the 
 form:
Senators don't have to be first-class to break filibusters, do they? The
rule says with four supporting senators. Maybe I'll go and bribe some
partnerships, it's probably cheaper.
-- 
ais523



Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 12:40 -0700, Ian Kelly wrote:
 On Thu, Nov 6, 2008 at 12:37 PM, Alex Smith [EMAIL PROTECTED] wrote:
  On Thu, 2008-11-06 at 12:31 -0700, Ian Kelly wrote:
  On Thu, Nov 6, 2008 at 11:23 AM, Alex Smith [EMAIL PROTECTED] wrote:
   And with necessary support, I filibuster 5842-5941.
  
   I intend, with 4 supporting senators, to end these filibusters.
 
  I post the following Sell Ticket:
 
  * Cost: 15 VP
  * Action: Cause myself and two other first-class senators to support
  these attempts to end the
filibusters on proposals 5842-5941.
 
  I affirm that I have contracts with two other first-class senators of the 
  form:
  Senators don't have to be first-class to break filibusters, do they? The
  rule says with four supporting senators. Maybe I'll go and bribe some
  partnerships, it's probably cheaper.
 
 Only first-class players can support dependent actions, period.
 
What dependent action? Read rule 1728(a).
-- 
ais523



Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 19:44 +, Alex Smith wrote:
 On Thu, 2008-11-06 at 12:40 -0700, Ian Kelly wrote:
  On Thu, Nov 6, 2008 at 12:37 PM, Alex Smith [EMAIL PROTECTED] wrote:
   On Thu, 2008-11-06 at 12:31 -0700, Ian Kelly wrote:
   On Thu, Nov 6, 2008 at 11:23 AM, Alex Smith [EMAIL PROTECTED] wrote:
And with necessary support, I filibuster 5842-5941.
   
I intend, with 4 supporting senators, to end these filibusters.
  
   I post the following Sell Ticket:
  
   * Cost: 15 VP
   * Action: Cause myself and two other first-class senators to support
   these attempts to end the
 filibusters on proposals 5842-5941.
  
   I affirm that I have contracts with two other first-class senators of 
   the form:
   Senators don't have to be first-class to break filibusters, do they? The
   rule says with four supporting senators. Maybe I'll go and bribe some
   partnerships, it's probably cheaper.
  
  Only first-class players can support dependent actions, period.
  
 What dependent action? Read rule 1728(a).

My point is: the filibuster rule is not a dependent action, according to
rule 1728. Therefore, if it works at all, it works due to the ordinary
English meaning of what it says. with 2 supporting Senators is with 2
supporting Senators, no firstclassness mentioned or implied anywhere...
-- 
ais523



Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 12:52 -0700, Roger Hicks wrote:
 I agree to the following pledge/contract if ehird also does:
 {
 1. The name of this pledge / contract is the InterBank Reconciliation 
 Agreement
 
 2. Upon the inception of this agreement, BobTHJ SHALL modify eir PBA
 report to reflect the values displayed currently on ehird's PBA
 report. ehird SHALL then publish and attempt to ratify that report.
 
 3. The results of any PBA related transaction older than 7 days SHALL
 NOT be modified even if errors are later detected in that transaction.
 }
 
I don't get what number 3 means here. Do you mean that all PBA
transaction results should self-ratify? If so, I agree.
-- 
ais523



Re: DIS: Re: BUS: Re: protection

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 12:54, Alex Smith [EMAIL PROTECTED] wrote:
 On Thu, 2008-11-06 at 12:52 -0700, Roger Hicks wrote:
 I agree to the following pledge/contract if ehird also does:
 {
 1. The name of this pledge / contract is the InterBank Reconciliation 
 Agreement

 2. Upon the inception of this agreement, BobTHJ SHALL modify eir PBA
 report to reflect the values displayed currently on ehird's PBA
 report. ehird SHALL then publish and attempt to ratify that report.

 3. The results of any PBA related transaction older than 7 days SHALL
 NOT be modified even if errors are later detected in that transaction.
 }

 I don't get what number 3 means here. Do you mean that all PBA
 transaction results should self-ratify? If so, I agree.

More or less. They do self-ratify if published already, but this is
just an agreement between ehird and myself that we won't modify
transactions older than 7 days for the sake of recordkeeping.

BobTHJ


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 12:37 PM, Alex Smith [EMAIL PROTECTED] wrote:
 On Thu, 2008-11-06 at 12:31 -0700, Ian Kelly wrote:
 On Thu, Nov 6, 2008 at 11:23 AM, Alex Smith [EMAIL PROTECTED] wrote:
  And with necessary support, I filibuster 5842-5941.
 
  I intend, with 4 supporting senators, to end these filibusters.

 I post the following Sell Ticket:

 * Cost: 15 VP
 * Action: Cause myself and two other first-class senators to support
 these attempts to end the
   filibusters on proposals 5842-5941.

 I affirm that I have contracts with two other first-class senators of the 
 form:
 Senators don't have to be first-class to break filibusters, do they? The
 rule says with four supporting senators. Maybe I'll go and bribe some
 partnerships, it's probably cheaper.

Only first-class players can support dependent actions, period.

-root


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Alex Smith wrote:
 My point is: the filibuster rule is not a dependent action, according to
 rule 1728. Therefore, if it works at all, it works due to the ordinary
 English meaning of what it says. with 2 supporting Senators is with 2
 supporting Senators, no firstclassness mentioned or implied anywhere...

So we have a question of whether supporting senators is a reasonable
R754(a) grammatical map to with N support (restricted to senators)
or whether some common definition of supporting senators must be
assumed.  I'd strongly favor R754(a).  In addition to that clause taking 
precedence over the common language clause,  game custom is strongly in
support of with N support[suffix] [of] [subclass of dependent-action-
capable entities] being a dependent action; for one thing several 
contracts would break if we broke this link.

-Goethe





Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 12:47 PM, Alex Smith [EMAIL PROTECTED] wrote:
 My point is: the filibuster rule is not a dependent action, according to
 rule 1728. Therefore, if it works at all, it works due to the ordinary
 English meaning of what it says. with 2 supporting Senators is with 2
 supporting Senators, no firstclassness mentioned or implied anywhere...

with 2 supporting Senators == with 2 Support; supporters must be Senators

-root


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 12:11 -0800, Kerim Aydin wrote:
 On Thu, 6 Nov 2008, Alex Smith wrote:
  My point is: the filibuster rule is not a dependent action, according to
  rule 1728. Therefore, if it works at all, it works due to the ordinary
  English meaning of what it says. with 2 supporting Senators is with 2
  supporting Senators, no firstclassness mentioned or implied anywhere...
 
 So we have a question of whether supporting senators is a reasonable
 R754(a) grammatical map to with N support (restricted to senators)
 or whether some common definition of supporting senators must be
 assumed.  I'd strongly favor R754(a).  In addition to that clause taking 
 precedence over the common language clause,  game custom is strongly in
 support of with N support[suffix] [of] [subclass of dependent-action-
 capable entities] being a dependent action; for one thing several 
 contracts would break if we broke this link.
 
Contracts can't contain dependent actions, period. I treat contracts
defining dependent actions as using an obvious abbreviation this action
works much the same way as the rules define dependent actions; in such
a case, varying the dependent action text works fine, as it's only an
abbreviation anyway.

As for the rules, the rules are the rules, and less flexible than
contracts. Also, the fact it says with 2 supporting Senators not with
2 Senate Support is further evidence that it works that way; senate
Support would have been a much more sensible wording. I also seem to
remember a proto a while back that would have meant that panels of 5
senators would have been what was required to break a filibuster; I
can't find it, but if I remember correctly nobody was trying to add
first-class to that.
-- 
ais523



DIS: Re: BUS: [PBA] Coinkeepor's report

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 12:56, Elliott Hird
[EMAIL PROTECTED] wrote:
 All times in UTC.

 Last update: 2008-11-06 19:55

My PBA report is now in sync with yours.

BobTHJ


Re: DIS: Re: BUS: Now *this* is a futures market

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 11:31, Ed Murphy [EMAIL PROTECTED] wrote:
 Unless you can give me a reasonable argument for this to be accepted
 I'm treating it as
 ineffective for not being clearly specified enough because if I allow
 unrestricted
 conditionals that would allow people to condition on turing complete
 or undecidable
 things.

 Fallacy of the excluded middle.  You're well within your rights to
 allow only reasonable conditionals.

 Anyway, unless y'all are revising history Yet Again (or have both
 failed to record some recent and relevant changes), each of the trios
 (except the I think this fails ones) should evaluate as follows:

  1) RBoA-withdraw the Credit for 50 chits
  2) PBA-deposit the Credit for the stated number of coins
  3) RBoA-deposit 10 coins for 50 chits


I will process this if ehird wishes to do so, otherwise I am
considering this entire transaction to fail (now that we are back in
sync it matters not to me which way this one goes).

BobTHJ


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 1:19 PM, Alex Smith [EMAIL PROTECTED] wrote:
 Also, the fact it says with 2 supporting Senators not with
 2 Senate Support is further evidence that it works that way; senate
 Support would have been a much more sensible wording.

A difference in ... grammar ... is inconsequential in all forms of
communication, as long as the difference does not create an ambiguity
in meaning.

There is no more an ambiguity in meaning here than there is when
somebody announces I go on hold as opposed to I perform the action
'to go on old'.

-root


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Taral
On Thu, Nov 6, 2008 at 12:34 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 There is no more an ambiguity in meaning here than there is when
 somebody announces I go on hold as opposed to I perform the action
 'to go on old'.

Upon further reflection, I don't think any of these interpretations
fixes anything. The default is with N first-class player supports.
This is with N Senator supports. Still allows second-class support.

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
-- Unknown


DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 1:35 PM, Taral [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 10:23 AM, Alex Smith [EMAIL PROTECTED] wrote:
 I intend, with 4 supporting senators, to end these filibusters.

 Eh, why not? It's just points. I support all of these intents.

It's 1000 points per week...

-root


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Alex Smith wrote:
 As for the rules, the rules are the rules, and less flexible than
 contracts. 

And this is in those Rules:
  (1) A difference in spelling, grammar, or dialect, or the use of
  a synonym or abbreviation in place of a word or phrase, is
  inconsequential in all forms of communication, as long as
  the difference does not create an ambiguity in meaning.

I would say that root's simple mapping e posted earlier is common-sense
mapping and avoids ambiguity, especially given:

  (2) A term explicitly defined by the Rules by default has that
  meaning, as do its ordinary-language synonyms not explicitly
  defined by the rules.

Obviously you don't, so another one for the courts.  But don't obfuscate
it, it's just a question on how ambiguous in R754(1) terms this particular 
grammatical perturbation is.  

-G.





Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Taral
On Thu, Nov 6, 2008 at 12:37 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 It's 1000 points per week...

So points reset every week until it's fixed by a proposal. Problem?

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
-- Unknown


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Taral wrote:
 Upon further reflection, I don't think any of these interpretations
 fixes anything. The default is with N first-class player supports.
 This is with N Senator supports. Still allows second-class support.

R2124 makes non-first-class players incapable of giving/expressing
support.  Strangely enough, they can still perform the action, they
just can't be supporters of it.  -Goethe





Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 1:37 PM, Taral [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 12:34 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 There is no more an ambiguity in meaning here than there is when
 somebody announces I go on hold as opposed to I perform the action
 'to go on old'.

 Upon further reflection, I don't think any of these interpretations
 fixes anything. The default is with N first-class player supports.
 This is with N Senator supports. Still allows second-class support.

R2124 only allows further restriction on the eligibility of
supporters, not redefinition, and it takes precedence over R2177.

-root


Re: DIS: Re: BUS: I still suck at this sort of thing, but

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 20:28, Roger Hicks wrote:


I resolve the above Bank Motion.

APPROVE
BobTHJ (2234)
Taral (2224)

DISAPPROVE
none

I hereby remove the RBOA's rate for Coins.



Umm... So much for that email I sent you.

--
ehird



Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 1:41 PM, Kerim Aydin [EMAIL PROTECTED] wrote:

 On Thu, 6 Nov 2008, Taral wrote:
 Upon further reflection, I don't think any of these interpretations
 fixes anything. The default is with N first-class player supports.
 This is with N Senator supports. Still allows second-class support.

 R2124 makes non-first-class players incapable of giving/expressing
 support.  Strangely enough, they can still perform the action, they
 just can't be supporters of it.  -Goethe

There may be cases when non-first-class players need to be able to
perform dependent actions, such as when they hold particular offices.

-root


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Taral wrote:
 On Thu, Nov 6, 2008 at 12:37 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 It's 1000 points per week...

 So points reset every week until it's fixed by a proposal. Problem?

Not really.  (unless you're doing all that trading, massive devaluation?)
but we might as well get the proposal in now; how many wins do we want to 
award?

Right now I'm really not bothering with Enigma, FRC, werewolf, or any real 
contests (e.g. interesting challenges) because, well, where's the award when 
points are so scammable?  That's a loss for Agora IMO [er, not my participation 
per se but the attitude).

Winning is too easy right now.  It's boring (again IMO).

-Goethe




Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Ian Kelly wrote:
 R2124 makes non-first-class players incapable of giving/expressing
 support.  Strangely enough, they can still perform the action, they
 just can't be supporters of it.  -Goethe

 There may be cases when non-first-class players need to be able to
 perform dependent actions, such as when they hold particular offices.

Oh good, I like it when a bug becomes a feature.  -G.






Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 12:45 -0800, Kerim Aydin wrote:
 On Thu, 6 Nov 2008, Taral wrote:
  On Thu, Nov 6, 2008 at 12:37 PM, Ian Kelly [EMAIL PROTECTED] wrote:
  It's 1000 points per week...
 
  So points reset every week until it's fixed by a proposal. Problem?
 
 Not really.  (unless you're doing all that trading, massive devaluation?)
 but we might as well get the proposal in now; how many wins do we want to 
 award?
 
 Right now I'm really not bothering with Enigma, FRC, werewolf, or any real 
 contests (e.g. interesting challenges) because, well, where's the award when 
 points are so scammable?  That's a loss for Agora IMO [er, not my 
 participation 
 per se but the attitude).
 
 Winning is too easy right now.  It's boring (again IMO).

Not really, I had two non-scam wins by points in a row (probably with a
scam win by points in between that was careful to put the points totals
back again when it finished); that was via careful attempts to maximise
my points scoring by any means possible. (I'm involved in most of the
interesting contests atm, and I got the points that way.)

I think what actually happened is that wins by points became a lot more
common when I started trying for them; presumably, they would have
become a lot more common if someone else had started trying for them,
too.

-- 
ais523



Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Taral wrote:
 On Thu, Nov 6, 2008 at 12:45 PM, Kerim Aydin [EMAIL PROTECTED] wrote:
 Winning is too easy right now.  It's boring (again IMO).

 Temporary setback. Patience is advised. This game has been running for
 a lng time.

Oh I know, but it's run a long time due to tinkering (winning too easy
and boring?  make it harder/get rid of it/etc.).  Consider this a
trial balloon on whether it's tinker-time.  -G.






Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 13:09 -0800, Kerim Aydin wrote:
 On Thu, 6 Nov 2008, Taral wrote:
  On Thu, Nov 6, 2008 at 12:45 PM, Kerim Aydin [EMAIL PROTECTED] wrote:
  Winning is too easy right now.  It's boring (again IMO).
 
  Temporary setback. Patience is advised. This game has been running for
  a lng time.
 
 Oh I know, but it's run a long time due to tinkering (winning too easy
 and boring?  make it harder/get rid of it/etc.).  Consider this a
 trial balloon on whether it's tinker-time.  -G.
 
I suggest you cut down the max point limits on contests, probably the
easiest way. The problem is that until a while back, nobody had won by
points for ages, and all the contests doubled or quadrupled their
scoring, so points are plentiful nowadays. Forcing them to halve their
limits again would be one of the easiest solutions.
-- 
ais523



Re: DIS: Re: BUS: I still suck at this sort of thing, but

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 13:43, Elliott Hird
[EMAIL PROTECTED] wrote:
 On 6 Nov 2008, at 20:28, Roger Hicks wrote:

 I resolve the above Bank Motion.

 APPROVE
 BobTHJ (2234)
 Taral (2224)

 DISAPPROVE
 none

 I hereby remove the RBOA's rate for Coins.


 Umm... So much for that email I sent you.

Don't worry, I have something else in mind.

BobTHJ


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Taral
On Thu, Nov 6, 2008 at 12:45 PM, Kerim Aydin [EMAIL PROTECTED] wrote:
 Winning is too easy right now.  It's boring (again IMO).

Temporary setback. Patience is advised. This game has been running for
a lng time.

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
-- Unknown


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Alex Smith wrote:
 I think what actually happened is that wins by points became a lot more
 common when I started trying for them; presumably, they would have
 become a lot more common if someone else had started trying for them,
 too.

I think after all this time it's not the points rules per se but the
partnership/contest/shell corporation rules are still profligate and 
subject to scamming in ways that are fundamentally (to me) uninteresting.

Of course, I don't expect yet another root/Goethe proposal to dissolve the
things will pass.  One day.

But I mean, if a scam is just look, I have an VI-1 of voters who don't
care if this passes and will give me a win/patent title for a few VCs 
it's just not that clever.  There's a million ways to get a win from an 
AI-1 proposal, so why is any given one any good or worth fighting more
than oh e can pass a proposal when no one cares that much?  

-goethe





Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Alex Smith wrote:
 I suggest you cut down the max point limits on contests, probably the
 easiest way. The problem is that until a while back, nobody had won by
 points for ages, and all the contests doubled or quadrupled their
 scoring, so points are plentiful nowadays. Forcing them to halve their
 limits again would be one of the easiest solutions.

That doesn't fix the fact that the scams I'm talking about are from 
manipulating the contracts themselves, not from within-legitimate 
contest points awards.  For the latter, I don't begrudge any wins
certainly.  Oh don't I owe you 2 Champions btw?  

-G.





Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread comex
On Thu, Nov 6, 2008 at 4:22 PM, Kerim Aydin [EMAIL PROTECTED] wrote:
 That doesn't fix the fact that the scams I'm talking about are from
 manipulating the contracts themselves, not from within-legitimate
 contest points awards.  For the latter, I don't begrudge any wins
 certainly.  Oh don't I owe you 2 Champions btw?

Just secure contestmaster...


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 13:22 -0800, Kerim Aydin wrote:
 On Thu, 6 Nov 2008, Alex Smith wrote:
  I suggest you cut down the max point limits on contests, probably the
  easiest way. The problem is that until a while back, nobody had won by
  points for ages, and all the contests doubled or quadrupled their
  scoring, so points are plentiful nowadays. Forcing them to halve their
  limits again would be one of the easiest solutions.
 
 That doesn't fix the fact that the scams I'm talking about are from 
 manipulating the contracts themselves, not from within-legitimate 
 contest points awards.  For the latter, I don't begrudge any wins
 certainly.  Oh don't I owe you 2 Champions btw?  
 
At least 2, one by legislation and one legitimate win by points. There's
a scam win by points which is still subject to CFJ (CFJ 2213, you're
assigned to it btw) too.
-- 
ais523



DIS: Re: BUS: Points Award (automated)

2008-11-06 Thread Elliott Hird

On 6 Nov 2008, at 21:29, [EMAIL PROTECTED] wrote:


Per the AAA agreement, I attempt to award 4 points to Taral



pls to be condensing into single message

--
ehird



Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Taral
On Thu, Nov 6, 2008 at 1:12 PM, Alex Smith [EMAIL PROTECTED] wrote:
 I suggest you cut down the max point limits on contests

Wasn't part of it that we were in Overtime?

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
-- Unknown


Re: DIS: Re: BUS: Points Award (automated)

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 14:30, Elliott Hird
[EMAIL PROTECTED] wrote:
 On 6 Nov 2008, at 21:29, [EMAIL PROTECTED] wrote:

 Per the AAA agreement, I attempt to award 4 points to Taral


 pls to be condensing into single message

Planning on it, just haven't had the chance yet. Also planning on
referencing the related harvesting (both for this and for the random
crops e-mails).

BobTHJ


Re: DIS: Re: BUS: in the spirit of the recent Democratic electoral victory

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, Alex Smith wrote:
 There's
 a scam win by points which is still subject to CFJ (CFJ 2213, you're
 assigned to it btw) too.

Oh, you lose. ;P.





DIS: CFJ 2213 proto

2008-11-06 Thread Kerim Aydin

[H. CotC, I may be a little late in judging this but I intend to later
by tomorrow after comments.]

The caller's argument hinges on the definition of action, however
there is another consideration.  

R2192 says in part The Mad Scientist CAN act on behalf of the Monster to 
take any action that the Monster may take... and R2193 has been found
to be the Monster.  So what actions may R2193 *specifically* take?

R2141 states that rules can *generally* govern the game, but can
a *specific* rule (r2193) *actually* do something that is not currently
contained in its text?  Particularly, R105 states that an instrument can 
only generally make a rules change where permitted by other rules,
and the general govern the game clause of R2141 is not necessarily
permission.  I cannot find a place where R2193 is specifically 
permitted by other rules, or itself, to make rules changes.  And I find 
based on longstanding custom and the good of the game where the rules 
are silent (issues such as regulation aren't a direct issue as that 
limits persons, not rules, but the principle can provide guidance) that 
the permission must be specific.

Therefore, the rules change in question did not take place.  FALSE.

[It's also possible to base this on an existence argument: What is a Rule?
In the most Platonic basic sense, a Rule is its text.  If a Rule's text 
doesn't say it may do something, doing that something is not part of
its fundamental nature and it can't do it.  Further, we are under no 
obligation to treat a Rule like a person and assume that a rule can do 
whatever is unregulated etc.  For a rule to have fundamental meaning 
it must be so tied and limited to its text]

-Goethe





Re: DIS: CFJ 2213 proto

2008-11-06 Thread comex
On Thu, Nov 6, 2008 at 5:04 PM, Kerim Aydin [EMAIL PROTECTED] wrote:
 [It's also possible to base this on an existence argument: What is a Rule?
 In the most Platonic basic sense, a Rule is its text.  If a Rule's text
 doesn't say it may do something, doing that something is not part of
 its fundamental nature and it can't do it.  Further, we are under no
 obligation to treat a Rule like a person and assume that a rule can do
 whatever is unregulated etc.  For a rule to have fundamental meaning
 it must be so tied and limited to its text]

I proto-intend to appeal this judgement with 2 support, because it is
not Agoran custom to sandbox rules like this.  Also, eir two
arguments are in conflict: if one Rule specifically permits someone to
cause another Rule (which itself is silent) to effect Rule Changes,
does it work?  The quoted paragraph would imply no, but the Rule-based
argument yes.


DIS: Re: BUS: Mass partnership support bug

2008-11-06 Thread comex
On Thu, Nov 6, 2008 at 5:06 PM, The PerlNomic Partnership
[EMAIL PROTECTED] wrote:
 The PNP supports all current intents to end a filibuster.

Note that this was only sent now for timing reasons.  I'd much prefer
if one more real person supported this.


DIS: Proto: Complex scoring

2008-11-06 Thread Ed Murphy
Proto-Proposal:  Complex scoring
(AI = 2, please)

Amend Rule 2179 (Points) to read:

  For each point axis:

a) axis Points is a fixed currency.

b) A player's axis coordinate is the number of axis points
   e owns.

  There are two point axes, X and Y.  A player's score is x + iy,
  where x is eir X coordinate and y is eir Y coordinate.

  Ownership of points is restricted to players.  If winning is
  secured, then changes to point holdings are secured with the
  same power threshold.

  The Scorekeepor is a high-priority office, and the recordkeepor
  of points.

Amend Rule 2136 (Contests) by replacing this text:

  The total number of points a Contest MAY award in a given week
  is equal to 5 times the number of its members that are first-
  class players.  Points up to this total CAN be awarded by the
  contestmaster to other members by public announcement, and MUST
  be awarded as explicitly described in the contract.

  The total number of points a Contest MAY revoke in a given week
  is equal to 2 times the number of its members that are first-
  class players.  Points up to this total CAN be revoked by the
  contestmaster from other members by public announcement, and
  MUST be revoked as explicitly described in the contract.

  For each contest, ASAP after the beginning of each month, the
  Scorekeepor CAN and SHALL by announcement award a number of
  points, equal to the number of Players who were Contestants in
  that Contest at any time during the previous month, to the
  Player (if any) who was its Contestmaster for 16 or more days
  during the previous month, provided that the Contestmaster
  performed Contest-related duties in a timely manner during that
  time.

with this text:

  For each point axis, the total number of axis points a contest
  CAN award in a given week is equal to 2 times the number of its
  members that are first-class players.  axis points up to this
  total CAN be awarded by the contestmaster to other members by
  announcement, and SHALL be awarded as explicitly described in
  the contract.

  For each point axis, the total number of axis points a contest
  CAN revoke in a given week is equal to 2 times the number of its
  members that are first-class players.  axis points up to this
  total CAN be revoked by the contestmaster to other members by
  announcement, and SHALL be revoked as explicitly described in
  the contract.

  For each contest, ASAP after the beginning of each month, the
  Scorekeepor CAN and SHALL by announcement award a number of
  points (choosing exactly one axis per contest), equal to the
  number of Players who were Contestants in that Contest at any
  time during the previous month, to the Player (if any) who was
  its Contestmaster for 16 or more days during the previous month,
  provided that the Contestmaster performed Contest-related duties
  in a timely manner during that time.

Amend Rule 2187 (Win by High Score) by replacing this text:

  Upon a win announcement that one or more players have a score of
  at least 100 (specifying all such players), all those players
  satisfy the Winning Condition of High Score.

  Cleanup procedure:  All those players have eir scores set to 0.
  All other players have eir scores set to floor(N*S/10), where N
  is eir previous score and S is the Score Index.

with this text:

  Upon a win announcement that one or more players have a score
  whose absolute value is at least 100 (specifying all such
  players), all those players satisfy the Winning Condition of
  High Score.

  Cleanup procedure:  All those players have eir scores set to 0.
  All other players have each of eir coordinates set to
  floor(P*S/10), where P is eir previous coordinate along that
  axis and S is the Score Index.

Create a new rule titled Fractal Score Progression with Power 2 and
this text:

  At the end of each week, for each player with non-real score,
  each of eir coordinates is set to the corresponding coordinate
  of P^2 + S (where P is eir previous score and S is the Score
  Index) rounded down to the nearest integer.

Upon the adoption of this proposal, each player's score is set to
sqrt(-P), where P is eir score immediately before the adoption of
this proposal.


DIS: Re: BUS: CFJ: contesting

2008-11-06 Thread Pavitra
On Thursday 06 November 2008 12:39:25 pm Geoffrey Spear wrote:
 I CFJ on the following statement: A passed proposal CAN flip a
 switch to a value to which, by rule, the switch CANNOT be flipped.

trivially true, could be power difference


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 15:51, Ed Murphy [EMAIL PROTECTED] wrote:
 Proto-Proposal:  Complex scoring
 (AI = 2, please)

A little help for those of us who haven't looked at imaginary numbers
since high school. I recall that sqrt(-1) = i, but how do you
calculate sqrt(-p)?

BobTHJ


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 16:08 -0700, Roger Hicks wrote:
 On Thu, Nov 6, 2008 at 15:51, Ed Murphy [EMAIL PROTECTED] wrote:
  Proto-Proposal:  Complex scoring
  (AI = 2, please)
 
 A little help for those of us who haven't looked at imaginary numbers
 since high school. I recall that sqrt(-1) = i, but how do you
 calculate sqrt(-p)?
 
It's i times sqrt(p): sqrt(ab) = sqrt(a*b) so sqrt(p*-1) = sqrt(-1) *
sqrt(p).
-- 
ais523



Re: DIS: Proto: Complex scoring

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 23:10 +, Alex Smith wrote:
 sqrt(ab) = sqrt(a*b)
This should say sqrt(a*b) = sqrt(a)*sqrt(b).
-- 
ais523



DIS: Re: BUS: Proposal: Expanded foreign relations

2008-11-06 Thread Ed Murphy
I wrote:

 Proposal:  Expanded foreign relations

Before proceeding further with this effort, I should point out that
I am not Agora's Ambassador (Rule 2148 prohibits false claims on this
topic).  That office is currently held by the PerlNomic Partnership,
a legal person whose charter can be viewed at the following site:

  http://agora.eso-std.org/notary-report#perlnomic-partnership

H. Foreign Minister Glark, if Agora adopted a rule explicitly claiming
micronation status for itself (and the agoranomic.org web site were
updated accordingly), would you then reverse your decision and support
Aerican recognition of Agora?

I also present for your review a map of Agora's territorial holdings,
which I believe are comparable to the Aerican colony of Verden.  This
map can be viewed at the following site:

  http://agora.qoid.us/rule/2105



Re: DIS: Re: BUS: CFJ: contesting

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 3:58 PM, Pavitra [EMAIL PROTECTED] wrote:
 On Thursday 06 November 2008 12:39:25 pm Geoffrey Spear wrote:
 I CFJ on the following statement: A passed proposal CAN flip a
 switch to a value to which, by rule, the switch CANNOT be flipped.

 trivially true, could be power difference

I don't see why that should matter.

-root


DIS: Re: BUS: Proposal: Expanded foreign relations

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 3:58 PM, Pavitra [EMAIL PROTECTED] wrote:
 In recognition of the recent and mostly-successful export of the
 Monster to B Nomic, and in order to further enable trade relations
 with B, the Recognition of B Nomic is hereby flipped to Friendly.

Not until they repeal Agoran Silly Hat Day.

-root


Re: DIS: Re: BUS: CFJ: contesting

2008-11-06 Thread Ed Murphy
Pavitra wrote:

 On Thursday 06 November 2008 12:39:25 pm Geoffrey Spear wrote:
 I CFJ on the following statement: A passed proposal CAN flip a
 switch to a value to which, by rule, the switch CANNOT be flipped.
 
 trivially true, could be power difference

While sufficiently powerful proposals can alter rules, they do not
explicitly take precedence over the rules.  There used to be a clause
along the lines of adopted proposals take effect to the maximum extent
permitted by the rules, but it got removed at some point.



Re: DIS: Proto: Complex scoring

2008-11-06 Thread Roger Hicks
2008/11/6 Alex Smith [EMAIL PROTECTED]:
 On Thu, 2008-11-06 at 23:10 +, Alex Smith wrote:
 sqrt(ab) = sqrt(a*b)
 This should say sqrt(a*b) = sqrt(a)*sqrt(b).
 --
Got it. So then, what is the absolute value of a complex number?

BobTHJ


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 3:51 PM, Ed Murphy [EMAIL PROTECTED] wrote:
  For each point axis, the total number of axis points a contest
  CAN award in a given week is equal to 2 times the number of its
  members that are first-class players.  axis points up to this
  total CAN be awarded by the contestmaster to other members by
  announcement, and SHALL be awarded as explicitly described in
  the contract.

  For each point axis, the total number of axis points a contest
  CAN revoke in a given week is equal to 2 times the number of its
  members that are first-class players.  axis points up to this
  total CAN be revoked by the contestmaster to other members by
  announcement, and SHALL be revoked as explicitly described in
  the contract.

  For each contest, ASAP after the beginning of each month, the
  Scorekeepor CAN and SHALL by announcement award a number of
  points (choosing exactly one axis per contest), equal to the
  number of Players who were Contestants in that Contest at any
  time during the previous month, to the Player (if any) who was
  its Contestmaster for 16 or more days during the previous month,
  provided that the Contestmaster performed Contest-related duties
  in a timely manner during that time.

How about assigning a specific axis to each contest, only allowing the
contest to award / revoke points in its axis, and allowing players to
be contestmasters of multiple contests as long as they're in different
axes?  Then maybe we could finally get rid of the PRS.  And if a
contestmaster really wanted eir contest to operate in multiple axes, e
could just create one primary contest with a related umbrella contest
for each additional axis.

-root


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 4:20 PM, Roger Hicks [EMAIL PROTECTED] wrote:
 2008/11/6 Alex Smith [EMAIL PROTECTED]:
 On Thu, 2008-11-06 at 23:10 +, Alex Smith wrote:
 sqrt(ab) = sqrt(a*b)
 This should say sqrt(a*b) = sqrt(a)*sqrt(b).
 --
 Got it. So then, what is the absolute value of a complex number?

abs(a + bi) = sqrt(a^2 + b^2)

-root


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Alex Smith
On Thu, 2008-11-06 at 16:20 -0700, Roger Hicks wrote:
 2008/11/6 Alex Smith [EMAIL PROTECTED]:
  On Thu, 2008-11-06 at 23:10 +, Alex Smith wrote:
  sqrt(ab) = sqrt(a*b)
  This should say sqrt(a*b) = sqrt(a)*sqrt(b).
  --
 Got it. So then, what is the absolute value of a complex number?
 
The square root of the sum of the square of the real part and the square
of the imaginary part.

|a+b*i| = sqrt(a**2 + b**2).
-- 
ais523



Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 4:21 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 3:51 PM, Ed Murphy [EMAIL PROTECTED] wrote:
  For each point axis, the total number of axis points a contest
  CAN award in a given week is equal to 2 times the number of its
  members that are first-class players.  axis points up to this
  total CAN be awarded by the contestmaster to other members by
  announcement, and SHALL be awarded as explicitly described in
  the contract.

  For each point axis, the total number of axis points a contest
  CAN revoke in a given week is equal to 2 times the number of its
  members that are first-class players.  axis points up to this
  total CAN be revoked by the contestmaster to other members by
  announcement, and SHALL be revoked as explicitly described in
  the contract.

  For each contest, ASAP after the beginning of each month, the
  Scorekeepor CAN and SHALL by announcement award a number of
  points (choosing exactly one axis per contest), equal to the
  number of Players who were Contestants in that Contest at any
  time during the previous month, to the Player (if any) who was
  its Contestmaster for 16 or more days during the previous month,
  provided that the Contestmaster performed Contest-related duties
  in a timely manner during that time.

 How about assigning a specific axis to each contest, only allowing the
 contest to award / revoke points in its axis, and allowing players to
 be contestmasters of multiple contests as long as they're in different
 axes?  Then maybe we could finally get rid of the PRS.  And if a
 contestmaster really wanted eir contest to operate in multiple axes, e
 could just create one primary contest with a related umbrella contest
 for each additional axis.

Or better, assign a specific non-empty set of axes to each contest,
and require that for each pair of contests of which a particular
player is contestmaster, the intersection of axes is empty.

-root


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Sgeo
On Thu, Nov 6, 2008 at 6:21 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 3:51 PM, Ed Murphy [EMAIL PROTECTED] wrote:
  For each point axis, the total number of axis points a contest
  CAN award in a given week is equal to 2 times the number of its
  members that are first-class players.  axis points up to this
  total CAN be awarded by the contestmaster to other members by
  announcement, and SHALL be awarded as explicitly described in
  the contract.

  For each point axis, the total number of axis points a contest
  CAN revoke in a given week is equal to 2 times the number of its
  members that are first-class players.  axis points up to this
  total CAN be revoked by the contestmaster to other members by
  announcement, and SHALL be revoked as explicitly described in
  the contract.

  For each contest, ASAP after the beginning of each month, the
  Scorekeepor CAN and SHALL by announcement award a number of
  points (choosing exactly one axis per contest), equal to the
  number of Players who were Contestants in that Contest at any
  time during the previous month, to the Player (if any) who was
  its Contestmaster for 16 or more days during the previous month,
  provided that the Contestmaster performed Contest-related duties
  in a timely manner during that time.

 How about assigning a specific axis to each contest, only allowing the
 contest to award / revoke points in its axis, and allowing players to
 be contestmasters of multiple contests as long as they're in different
 axes?  Then maybe we could finally get rid of the PRS.  And if a
 contestmaster really wanted eir contest to operate in multiple axes, e
 could just create one primary contest with a related umbrella contest
 for each additional axis.

 -root

I like this, but some interaction between axes would be fun, imo (only
if the associated contests opt-in). Also, should wins in such a system
be based on absolute value, or do players have to win completely in
one axis?


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 16:22, Ian Kelly [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 4:20 PM, Roger Hicks [EMAIL PROTECTED] wrote:
 2008/11/6 Alex Smith [EMAIL PROTECTED]:
 On Thu, 2008-11-06 at 23:10 +, Alex Smith wrote:
 sqrt(ab) = sqrt(a*b)
 This should say sqrt(a*b) = sqrt(a)*sqrt(b).
 --
 Got it. So then, what is the absolute value of a complex number?

 abs(a + bi) = sqrt(a^2 + b^2)

 -root

Thanks.

I was a math whiz in high school. Real geeky kid. I took the knowledge
bowl team to state.

It's amazing what you can forget in 10 years.

BobTHJ


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 4:28 PM, Sgeo [EMAIL PROTECTED] wrote:
 Also, should wins in such a system
 be based on absolute value, or do players have to win completely in
 one axis?

Using absolute value, a win in one axis requires 100 points in that
axis, but a balanced win in both axes is theoretically harder,
requiring 71 points in each.  I think that seems reasonable.

-root


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Sgeo
On Thu, Nov 6, 2008 at 6:36 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 4:28 PM, Sgeo [EMAIL PROTECTED] wrote:
 Also, should wins in such a system
 be based on absolute value, or do players have to win completely in
 one axis?

 Using absolute value, a win in one axis requires 100 points in that
 axis, but a balanced win in both axes is theoretically harder,
 requiring 71 points in each.  I think that seems reasonable.

 -root

both? I was under the impression that under your system, we would
create an axis per contest..


Re: DIS: CFJ 2213 proto

2008-11-06 Thread Kerim Aydin

On Thu, 6 Nov 2008, comex wrote:
 I proto-intend to appeal this judgement with 2 support, because it is
 not Agoran custom to sandbox rules like this.  Also, eir two
 arguments are in conflict: if one Rule specifically permits someone to
 cause another Rule (which itself is silent) to effect Rule Changes,
 does it work?  The quoted paragraph would imply no, but the Rule-based
 argument yes.

One major issue is that there is little precedent on the term generally
that seems to pepper the rules nowadays.

The point is that the rules don't *specifically* permit the given rule to
ake the specific type of change.  R2141 is a very diffuse definition of
a Rule, that describes some general properties of what a rule *in general*
*may* do.  It is important to note that, while we can read may here as
MAY, there is a pretty good argument for taking 'may' as 'might' in this
context.

So if we know that a Rule may do some things generally, the next step is
to ask what a rule can do specifically: and I say that the basic definition
is that a rule may do what's in its text, and what other Rules *explicitly*
empower it to do.   It's a tautology: without the Rule text, the Rules 
wouldn't exist, so the Rules can only do what the Rules say they can do.

So R2141 says that the rules generally *might* be able to make things
*like* rules changes (not specifically).

And R105 says that the rules can specifically make rules changes
*where permitted*.  

So I merely say that (1) R105 permission must be explicit, and  (2) a 
granting of general properties not even tied to rules changes is not 
sufficiently explicit.

-Goethe





Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 4:38 PM, Sgeo [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 6:36 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 4:28 PM, Sgeo [EMAIL PROTECTED] wrote:
 Also, should wins in such a system
 be based on absolute value, or do players have to win completely in
 one axis?

 Using absolute value, a win in one axis requires 100 points in that
 axis, but a balanced win in both axes is theoretically harder,
 requiring 71 points in each.  I think that seems reasonable.

 -root

 both? I was under the impression that under your system, we would
 create an axis per contest..

I meant that each contest would be associated with one (or more) of
the defined axes, not that each contest would have its own unique
axis.

-root


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Sgeo
On Thu, Nov 6, 2008 at 6:40 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 4:38 PM, Sgeo [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 6:36 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 4:28 PM, Sgeo [EMAIL PROTECTED] wrote:
 Also, should wins in such a system
 be based on absolute value, or do players have to win completely in
 one axis?

 Using absolute value, a win in one axis requires 100 points in that
 axis, but a balanced win in both axes is theoretically harder,
 requiring 71 points in each.  I think that seems reasonable.

 -root

 both? I was under the impression that under your system, we would
 create an axis per contest..

 I meant that each contest would be associated with one (or more) of
 the defined axes, not that each contest would have its own unique
 axis.

 -root

Well, I think 1 axis/contest would be awesome, but that's just my opinion


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 3:51 PM, Ed Murphy [EMAIL PROTECTED] wrote:
  Upon a win announcement that one or more players have a score
  whose absolute value is at least 100 (specifying all such
  players), all those players satisfy the Winning Condition of
  High Score.

Another suggestion: it would probably be preferable to make
combined-axis wins easier than single-axis wins, rather than the other
way around.  So perhaps the criterion should be something like, for a
score of a + bi, a  0  b = 2500/a.  That would allow a win with a
score of 50+50i, but would require more total points with fewer than
50 on either axis.

-root


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 4:45 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 So perhaps the criterion should be something like, for a
 score of a + bi, a  0  b = 2500/a.

Which can of course be written more prettily as simply a * b = 2500.

-root


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 16:40, Ian Kelly [EMAIL PROTECTED] wrote:
 I meant that each contest would be associated with one (or more) of
 the defined axes, not that each contest would have its own unique
 axis.


Not to be a spoilsport on the complex numbers thing, but if you are
going to do the above why not define a set number of axes (say 3 or
5), and then require the average of all axes to be over 100 to win? It
would be a lot simpler. Plus, (unless I'm doing the math wrong, which
is quite possible) Murphy's proposed weekly change of score (p^2 + S)
results in a rapidly inflating y axis.

BobTHJ


Re: DIS: Re: BUS: Random Crop Creation (automated)

2008-11-06 Thread Roger Hicks
On Thu, Nov 6, 2008 at 16:25, Alex Smith [EMAIL PROTECTED] wrote:
 On Thu, 2008-11-06 at 15:28 -0600, [EMAIL PROTECTED] wrote:
 I create the following crops in ais523's possession: 9, 1, 0, 4, 7, 7, 0, X

 The online AAA report doesn't seem to have recorded the crops on the
 list at the top, although they're in the recent events section...
 --

That was a bug which I fixed a few minutes ago. If you reload the page
you should see the correct numbers (NOTE: You'll probably have to
start a new browser session as the page is cached server-side per
session).

BobTHJ


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 4:48 PM, Roger Hicks [EMAIL PROTECTED] wrote:
 On Thu, Nov 6, 2008 at 16:40, Ian Kelly [EMAIL PROTECTED] wrote:
 I meant that each contest would be associated with one (or more) of
 the defined axes, not that each contest would have its own unique
 axis.


 Not to be a spoilsport on the complex numbers thing, but if you are
 going to do the above why not define a set number of axes (say 3 or
 5), and then require the average of all axes to be over 100 to win?

Because requiring an average of 100 points over 3 axes is equivalent
to just requiring 300 total points, which is essentially just the
current system with a higher target.

 Plus, (unless I'm doing the math wrong, which
 is quite possible) Murphy's proposed weekly change of score (p^2 + S)
 results in a rapidly inflating y axis.

I missed that bit when I skimmed the proto.  I agree that would
inflate too rapidly -- with the current score index, a player with no
points would win in four weeks without even doing anything.

-root


Re: DIS: Proto: Complex scoring

2008-11-06 Thread Ian Kelly
On Thu, Nov 6, 2008 at 4:59 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 I missed that bit when I skimmed the proto.  I agree that would
 inflate too rapidly -- with the current score index, a player with no
 points would win in four weeks without even doing anything.

Er, non-real score.  So the above is false, but a player with i
points would win in three weeks.

-root


Re: DIS: Re: BUS: Proposal: Expanded foreign relations

2008-11-06 Thread Ed Murphy
root wrote:

 On Thu, Nov 6, 2008 at 3:58 PM, Pavitra [EMAIL PROTECTED] wrote:
 In recognition of the recent and mostly-successful export of the
 Monster to B Nomic, and in order to further enable trade relations
 with B, the Recognition of B Nomic is hereby flipped to Friendly.
 
 Not until they repeal Agoran Silly Hat Day.

Even with the recent clarification?
http://b.nomic.net/index.php/Rules#Public_Holidays


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