RE: Re[2]: Survey - how would you do this?

2014-02-17 Thread Brent McPherson
Subject: Re: Re[2]: Survey - how would you do this? Hi Brent Very well explained thank you. I do agree that because of the overall crappiness of Windows COM has got a bad rep. Unfortunately its very hard for most people to know where one begins and the other ends and in the end the overall

Re: Survey - how would you do this?

2014-02-17 Thread Luc-Eric Rousseau
that's based on WINE for OSX. you can go ahead and try it yourself. On Monday, February 17, 2014, Angus Davidson wrote: > Hi Brent > > Very well explained thank you. I do agree that because of the overall > crappiness of Windows COM has got a bad rep. Unfortunately its very hard > for most pe

Re: Re[2]: Survey - how would you do this?

2014-02-17 Thread Angus Davidson
ge@listproc.autodesk.com>> Subject: RE: Re[2]: Survey - how would you do this? On the subject of Windows I have an interesting perspective because prior to 1998 I worked at Alias. At that time Alias believed that Windows would be the dominant platform going forward and there was a lot of talk

RE: Re[2]: Survey - how would you do this?

2014-02-17 Thread Brent McPherson
ary Windows bad, COM good. ;-) -- Brent From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Emilio Hernandez Sent: 14 February 2014 17:17 To: softimage@listproc.autodesk.com Subject: Re: Re[2]: Survey - how would you do this? It is really a sham

Re[4]: Survey - how would you do this?

2014-02-15 Thread Eugen Sares
ler as it seems. -- Originalnachricht -- Von: "Angus Davidson" An: "softimage@listproc.autodesk.com" Gesendet: 15.02.2014 07:32:16 Betreff: RE: Re[2]: Survey - how would you do this? To me it isnt a deal breaker as the things I would need to change (for example if the client wanted mor

RE: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
February 2014 11:53 PM To: softimage@listproc.autodesk.com Subject: RE: Survey - how would you do this? Watch the video here: http://www.wildstar-online.com/en/news/#page1 At various times you’ll see asteroid belts of various radius, density, and orbital speed. We needed to create a dense

RE: Re[2]: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
full-time complained at first but are now just as efficient and flexible as before. From: Eugen Sares [sof...@mail.sprit.org] Sent: 14 February 2014 11:46 PM To: softimage@listproc.autodesk.com Subject: Re[2]: Survey - how would you do this? Last time I looked

RE: Survey - how would you do this?

2014-02-14 Thread Matt Lind
polygons, keys, textures, materials, etc… Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman Sent: Friday, February 14, 2014 3:22 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this

Re: Survey - how would you do this?

2014-02-14 Thread Rob Chapman
ectively, and with minimal risk >> against immediate and long term objectives related to pipeline. >> >> >> >> >> >> Matt >> >> >> >> >> >> >> >> >> >> >> >> *From:* softimage-boun...

Re: Survey - how would you do this?

2014-02-14 Thread Rob Chapman
; > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Chapman > *Sent:* Friday, February 14, 2014 12:19 PM > > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Survey - how would you do this? >

Re: Re[2]: Survey - how would you do this?

2014-02-14 Thread Emilio Hernandez
achricht -- > Von: "Matt Lind" > An: "softimage@listproc.autodesk.com" > Gesendet: 14.02.2014 22:53:50 > Betreff: RE: Survey - how would you do this? > > > Watch the video here: http://www.wildstar-online.com/en/news/#page1 > > > > At

Re[2]: Survey - how would you do this?

2014-02-14 Thread Eugen Sares
Gesendet: 14.02.2014 22:53:50 Betreff: RE: Survey - how would you do this? Watch the video here: http://www.wildstar-online.com/en/news/#page1 At various times you’ll see asteroid belts of various radius, density, and orbital speed. We needed to create a dense asteroid belt for a closeup.

Re: Survey - how would you do this?

2014-02-14 Thread Ben Rogall
thing? (Not talking about deformers) -- Originalnachricht -- Von: "Angus Davidson" <mailto:angus.david...@wits.ac.za>> An: "softimage@listproc.autodesk.com" <mailto:softimage@listproc.autodesk.com>> Gesendet: 14.02.2014 22:32:43 Betreff: RE: Survey - ho

Re: Survey - how would you do this?

2014-02-14 Thread Ben Rogall
*From:* Ben Rogall [xsi_l...@shaders.moederogall.com] *Sent:* 14 February 2014 10:41 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Survey - how would you do this? Hi Angus Yep, I just wanted to make the point that someone was able to do that on top of COM. I'm fond of Modo too, especially

RE: Survey - how would you do this?

2014-02-14 Thread Matt Lind
ong term objectives related to pipeline. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman Sent: Friday, February 14, 2014 12:19 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? So

Re[2]: Survey - how would you do this?

2014-02-14 Thread Eugen Sares
king about deformers) -- Originalnachricht -- Von: "Angus Davidson" An: "softimage@listproc.autodesk.com" Gesendet: 14.02.2014 22:32:43 Betreff: RE: Survey - how would you do this? Hi Ben I take your point on COM. Do you know if the Mac / Linux versions us

RE: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
t: Re: Survey - how would you do this? Hi Angus Yep, I just wanted to make the point that someone was able to do that on top of COM. I'm fond of Modo too, especially for modeling and the Luxology people seem really reasonable. I was doing some rendering in Modo too, but then Redshift came along

Re: Survey - how would you do this?

2014-02-14 Thread Sebastien Sterling
- > *From:* Ben Rogall [xsi_l...@shaders.moederogall.com] > *Sent:* 14 February 2014 07:45 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Survey - how would you do this? > > As a matter of fact, Modo is COM based. When programming with its SDK, > the COM roo

Re: Survey - how would you do this?

2014-02-14 Thread Ben Rogall
line. *From:* Ben Rogall [xsi_l...@shaders.moederogall.com] *Sent:* 14 February 2014 07:45 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Survey - how would you do this? As a matter of fact, Modo is COM based. When programming with it

Re: Survey - how would you do this?

2014-02-14 Thread Rob Chapman
to: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Chapman > *Sent:* Friday, February 14, 2014 11:57 AM > > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Survey - how would you do this? > > > > Emilio wrote "they simply took a pristine and ta

RE: Survey - how would you do this?

2014-02-14 Thread Matt Lind
, February 14, 2014 11:57 AM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? Emilio wrote "they simply took a pristine and talented dev team who understood the artists, and plugged them into The Matrix" ahem. that will be *some*, but not all of the talente

Re: Survey - how would you do this?

2014-02-14 Thread Rob Chapman
Emilio wrote "they simply took a pristine and talented dev team who understood the artists, and plugged them into The Matrix" ahem. that will be *some*, but not all of the talented dev. am guessing some chose not to go work for the 'matrix' . some were then fired apparently in rounds of 'must m

Re: Survey - how would you do this?

2014-02-14 Thread Emilio Hernandez
esk will > regret down the line. > > > -- > *From:* Ben Rogall [xsi_l...@shaders.moederogall.com] > *Sent:* 14 February 2014 07:45 PM > > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Survey - how would you do this? > > As a matter of fact, M

RE: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
. From: Ben Rogall [xsi_l...@shaders.moederogall.com] Sent: 14 February 2014 07:45 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? As a matter of fact, Modo is COM based. When programming with its SDK, the COM roots are more visible than with Softimage. However

Re: Re[2]: Survey - how would you do this?

2014-02-14 Thread Emilio Hernandez
Hey Siew, thanks for tip. Transfer attributes didn't worked. I took the mesh UV it in Softimage and back to Maya due to Maya's crappy UV tools. I took a look at the Diamond Tools. Nice add on for Maya just to get modeling, and UV unfolding kind of Softimage "old technology" out of the box behav

Re: Survey - how would you do this?

2014-02-14 Thread Ben Rogall
<mailto:softimage@listproc.autodesk.com>" mailto:softimage@listproc.autodesk.com>> Date: Friday 14 February 2014 at 2:06 PM To: "softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com>" mailto:softimage@listproc.autodesk.com>> Subject: Re: Survey - how

FW: Re[2]: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
saying Softimage in a lot of tech areas has Maya beat. More so then anyone in AD cares to admit. From: Mirko Jankovic [mirkoj.anima...@gmail.com] Sent: 14 February 2014 07:25 PM To: softimage@listproc.autodesk.com Subject: Re: Re[2]: Survey - how would you do this

Re: Re[2]: Survey - how would you do this?

2014-02-14 Thread Mirko Jankovic
well from what I can see and also understand from Luc-Eric Maya is great... for developers and programmers but crap for artist. SI on the other hand is love at first sight for Artist but not so for developers. S... should 3d art application be for programmers and developers or to make life easy

Re: Re[2]: Survey - how would you do this?

2014-02-14 Thread Emilio Hernandez
It is really a shame that Autodesk when bought Softimage, instead of starting the migration from the COM/OLE platform, just took the guts outs of Softimage. The Dev team. To insert it in Maya, which, IMHO is sitll basically the same from those days. I have not seen any "super development" of Maya

Re: Survey - how would you do this?

2014-02-14 Thread Siew Yi Liang
Luc-Eric Rousseau Sent: Thursday, February 13, 2014 5:26 PM To: softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com> Subject: Re: Survey - how would you do this? On Thu, Feb 13, 2014 at 6:16 PM, Matt Lind mailto:ml...@carbin

RE: Re[2]: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
For historical perspective, you need to know that we were owned by Microsoft in 1998, and there was no indication that SGI or the Mac would come back from the dead. The company began to consider the Film industry as "legacy" and that games would be the future. The product was named after the nam

RE: Re[2]: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
@mail.sprit.org] Sent: 14 February 2014 04:17 PM To: softimage@listproc.autodesk.com Subject: Re[2]: Survey - how would you do this? While we are at it, out of interest: could you elaborate a bit what the part of Softimage is that is married so tightly to Windows? UI, event handling, whatever...? I

Re: Re[2]: Survey - how would you do this?

2014-02-14 Thread Luc-Eric Rousseau
On Fri, Feb 14, 2014 at 9:17 AM, Eugen Sares wrote: > While we are at it, out of interest: > could you elaborate a bit what the part of Softimage is that is married so > tightly to Windows? UI, event handling, whatever...? > Is Soft not laid out in a way so that higher functional levels sit atop >

Re: Survey - how would you do this?

2014-02-14 Thread Eric Thivierge
Instead of bashing people / other products you may want to spend more time welcoming the other technologies and applauding the technology they are coming up with. You'll be doing less damage to how you and AD is perceived. Super unprofessional. Eric T. On 2/14/2014 7:09 AM, Luc-Eric Rousseau

Re[2]: Survey - how would you do this?

2014-02-14 Thread Eugen Sares
ke changes down there comparatively easy? Thanks! Eugen -- Originalnachricht -- Von: "Luc-Eric Rousseau" An: "softimage@listproc.autodesk.com" Gesendet: 14.02.2014 15:10:38 Betreff: Re: Survey - how would you do this? Unfortunately it will be Softimages achilles heel

Re: Survey - how would you do this?

2014-02-14 Thread Luc-Eric Rousseau
> Unfortunately it will be Softimages achilles heel if they don't find a way > off of it (which is unlikely given the very small dev team) > COM doesn't scale the way new 3d apps require. To many bottlenecks. > It's moot, but COM is fine, it's no more or less scalable than C++. Firefox is entir

Re: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
c.autodesk.com>" mailto:softimage@listproc.autodesk.com>> Date: Friday 14 February 2014 at 2:06 PM To: "softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>" mailto:softimage@listproc.autodesk.com>> Subject: Re: Survey - how would you do this? Sof

Re: Survey - how would you do this?

2014-02-14 Thread Helge Mathee
You are not doing yourself a favor, Luc-Eric. Quite an unprofessional cheap shot. On 14.02.2014 13:09, Luc-Eric Rousseau wrote: On Thu, Feb 13, 2014 at 9:44 PM, Guillaume Laforge wrote: Luc-Eric, you can try as you want, but you are inside AD, so you are biased as much as me when I was speakin

Re: Survey - how would you do this?

2014-02-14 Thread Luc-Eric Rousseau
On Thu, Feb 13, 2014 at 11:15 PM, Emilio Hernandez wrote: > > Sorry to jump into this masters discution, but don't we have PyQT in > Softimage also? You can download a plugin, but it's never going to be a built-in feature you can assume is there and working. But most importantly, the Maya UI is

Re: Survey - how would you do this?

2014-02-14 Thread Guillaume Laforge
And about your comparaison with Fabric. You just forget that it is a small team of human crafting their product. How can you compare that to Bifrost/Whatever AD projects and speak about those theoretical futur products on your own ! I just don't get the point on bashing a startup when working in a

Re: Survey - how would you do this?

2014-02-14 Thread Guillaume Laforge
> You're a bit of a special case in the "bias" departement, imho, given that you were fire from Autodesk. Your last sentence is really rude Luc-Eric. Btw I still don't know why they fired me :). They just told me they needed to fire peoples... My guess was that I was not good in C++ COM ;).

Re: Survey - how would you do this?

2014-02-14 Thread Luc-Eric Rousseau
On Thu, Feb 13, 2014 at 9:44 PM, Guillaume Laforge wrote: > Luc-Eric, you can try as you want, but you are inside AD, so you are biased > as much as me when I was speaking about Softimage as an Autodesk employee or > speaking about Creation Platform as a Fabric employee. I'm sure you not saying y

Re: Survey - how would you do this?

2014-02-14 Thread Guillaume Laforge
> > > From: Luc-Eric Rousseau [luceri...@gmail.com] > Sent: 14 February 2014 04:26 AM > To: softimage@listproc.autodesk.com > Subject: Re: Survey - how would you do this? > > imagine if we made such jokes every time the Fabric c

Re: Survey - how would you do this?

2014-02-14 Thread Angus Davidson
.com>> Date: Friday 14 February 2014 at 8:11 AM To: "softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>" mailto:softimage@listproc.autodesk.com>> Subject: Re: Survey - how would you do this? really nice, first jump into thread Luc-Eric and questi

Re: Survey - how would you do this?

2014-02-13 Thread Mirko Jankovic
> -Original Message- >>> From: softimage-boun...@listproc.autodesk.com [mailto: >>> softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau >>> Sent: Thursday, February 13, 2014 5:26 PM >>> To: softimage@listproc.autodesk.com >>> Subject: Re: Survey

RE: Survey - how would you do this?

2014-02-13 Thread Marc Brinkley
he pile. Back to my excel and powerpoint. :) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron Sent: Thursday, February 13, 2014 6:01 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? sarcasm as

RE: Survey - how would you do this?

2014-02-13 Thread Angus Davidson
have a look this weekend. From: Luc-Eric Rousseau [luceri...@gmail.com] Sent: 14 February 2014 04:26 AM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? imagine if we made such jokes every time the Fabric came to pimp their

Re: Survey - how would you do this?

2014-02-13 Thread Emilio Hernandez
> >> >> >> >> >> >> >> >> >> >> >> >> >> 2014-02-13 20:49 GMT-06:00 Guillaume Laforge < >> guillaume.laforge...@gmail.com>: >> >> Btw, would love to see how to build such asteroid belt in Modo ;

Re: Survey - how would you do this?

2014-02-13 Thread Sebastien Sterling
gt; > > 2014-02-13 20:49 GMT-06:00 Guillaume Laforge < > guillaume.laforge...@gmail.com>: > > Btw, would love to see how to build such asteroid belt in Modo ;) >> >> >> On Thu, Feb 13, 2014 at 9:47 PM, Matt Lind wrote: >> >>> Below: >>&

Re: Survey - how would you do this?

2014-02-13 Thread Emilio Hernandez
t;> -Original Message- >> From: softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau >> Sent: Thursday, February 13, 2014 5:26 PM >> To: softimage@listproc.autodesk.com >> Subject: R

Re: Survey - how would you do this?

2014-02-13 Thread Sebastien Sterling
gt;>> Below: >>>> >>>> >>>> -Original Message- >>>> From: softimage-boun...@listproc.autodesk.com [mailto: >>>> softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau >>>> Sent: Thursday, February 13, 2014 5:26 PM

Re: Survey - how would you do this?

2014-02-13 Thread Guillaume Laforge
nd wrote: >> >>> Below: >>> >>> >>> -Original Message- >>> From: softimage-boun...@listproc.autodesk.com [mailto: >>> softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau >>> Sent: Thursday, February 13, 2014

Re: Survey - how would you do this?

2014-02-13 Thread Sebastien Sterling
att > > > > > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Sebastien Sterling > *Sent:* Thursday, February 13, 2014 7:42 PM > > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Surv

RE: Survey - how would you do this?

2014-02-13 Thread Matt Lind
image@listproc.autodesk.com Subject: Re: Survey - how would you do this? You can do it in cinema4D ! with the asteroid belt deformer, its right next to the popcorn deformer and the flap your arms like a bird deformer ! On 14 February 2014 03:49, Guillaume Laforge mailto:guillaume.laforge...@gmail.com>>

Re: Survey - how would you do this?

2014-02-13 Thread Sebastien Sterling
y 13, 2014 5:26 PM >> To: softimage@listproc.autodesk.com >> Subject: Re: Survey - how would you do this? >> >> On Thu, Feb 13, 2014 at 6:16 PM, Matt Lind >> wrote: >> >>> Allows us to define our own primitives, data structures, and treats >> those da

Re: Survey - how would you do this?

2014-02-13 Thread Guillaume Laforge
Luc-Eric Rousseau > Sent: Thursday, February 13, 2014 5:26 PM > To: softimage@listproc.autodesk.com > Subject: Re: Survey - how would you do this? > > On Thu, Feb 13, 2014 at 6:16 PM, Matt Lind > wrote: > >>> Allows us to define our own primitives, data structures, a

RE: Survey - how would you do this?

2014-02-13 Thread Matt Lind
Below: -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau Sent: Thursday, February 13, 2014 5:26 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? On Thu, Feb

Re: Survey - how would you do this?

2014-02-13 Thread Guillaume Laforge
Luc-Eric, you can try as you want, but you are inside AD, so you are biased as much as me when I was speaking about Softimage as an Autodesk employee or speaking about Creation Platform as a Fabric employee. On Thu, Feb 13, 2014 at 9:26 PM, Luc-Eric Rousseau wrote: > imagine if we made such

Re: Survey - how would you do this?

2014-02-13 Thread Steven Caron
difference is, autodesk already has our money. :) i am fine with it actually. share how maya is better, i too think it is important people have correct information about the subject. On Thu, Feb 13, 2014 at 6:26 PM, Luc-Eric Rousseau wrote: > imagine if we made such jokes every time the Fabric c

Re: Survey - how would you do this?

2014-02-13 Thread Luc-Eric Rousseau
imagine if we made such jokes every time the Fabric came to pimp their stuff here. ;) If there is going to be a discussion about creating custom tools for artists, sweeping statements about DCCs, and name dropping like Pixar, it's in everyone's interest to be informed about the maya side of the st

Re: Survey - how would you do this?

2014-02-13 Thread Guillaume Laforge
Yeah, Maya is an API. Much better from a dev point of view I agree. On Thu, Feb 13, 2014 at 9:01 PM, Steven Caron wrote: > sarcasm aside, i am not surprised people use maya for game dev.. i know > very well how customizable it is, and envy it plenty. its just not... > exciting to me. > > > On

Re: Survey - how would you do this?

2014-02-13 Thread Steven Caron
sarcasm aside, i am not surprised people use maya for game dev.. i know very well how customizable it is, and envy it plenty. its just not... exciting to me. On Thu, Feb 13, 2014 at 5:56 PM, Guillaume Laforge < guillaume.laforge...@gmail.com> wrote: > Don't forget to print the threads/coupons St

Re: Survey - how would you do this?

2014-02-13 Thread Guillaume Laforge
Don't forget to print the threads/coupons Steven ! On Thu, Feb 13, 2014 at 8:37 PM, Steven Caron wrote: > ya, i get that feeling too ;) > > its magical > > > On Thu, Feb 13, 2014 at 5:32 PM, Guillaume Laforge < > guillaume.laforge...@gmail.com> wrote: > >> I've got the feeling that someone is t

Re: Survey - how would you do this?

2014-02-13 Thread Steven Caron
ya, i get that feeling too ;) its magical On Thu, Feb 13, 2014 at 5:32 PM, Guillaume Laforge < guillaume.laforge...@gmail.com> wrote: > I've got the feeling that someone is trying to sell us some Autodesk > products here. > Can I have a special discount if I print this thread and bring it to my

Re: Survey - how would you do this?

2014-02-13 Thread Guillaume Laforge
I've got the feeling that someone is trying to sell us some Autodesk products here. Can I have a special discount if I print this thread and bring it to my reseller ? :D On Thu, Feb 13, 2014 at 8:26 PM, Luc-Eric Rousseau wrote: > On Thu, Feb 13, 2014 at 6:16 PM, Matt Lind > wrote: > > Allows

Re: Survey - how would you do this?

2014-02-13 Thread Luc-Eric Rousseau
On Thu, Feb 13, 2014 at 6:16 PM, Matt Lind wrote: > Allows us to define our own primitives, data structures, and treats those > data structures as first class citizens in the API. yeah, with only experience with Softimage's SDK one might think that's something special. But it's a common thin

Re: Survey - how would you do this?

2014-02-13 Thread Bradley Gabe
This should be a separate thread, but it's related: I discovered a trick long ago on how to drive kinematics with ICE and have it be quite fast, easily pushing >1000 nulls in real time. You build a single polygon mesh with a separate square for each particle, driving each square from the particle'

RE: Survey - how would you do this?

2014-02-13 Thread Marc Brinkley
Graham Bell Sent: Thursday, February 13, 2014 4:12 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? Matt makes some valid points and to me shows some of the (even these days) major differences between games and film/tv pipelines. It¹s not that ICE isn¹t capa

Re: Survey - how would you do this?

2014-02-13 Thread Guillaume Laforge
_ > >_ > >Marc Brinkley > >343 Industries > >Microsoft Studios > >marc.brinkley [at] microsoft.com > > > >-Original Message- > >From: softimage-boun...@listproc.autodesk.com > >[mailto:softimage-boun...@listproc.autodesk.com] On

Re: Survey - how would you do this?

2014-02-13 Thread Graham Bell
m] On Behalf Of Matt Lind >Sent: Thursday, February 13, 2014 3:16 PM >To: softimage@listproc.autodesk.com >Subject: RE: Survey - how would you do this? > >I cannot reveal what our plans are, but I can say what we need is an >environment that has an open and deep SDK to allow us to b

RE: Survey - how would you do this?

2014-02-13 Thread Marc Brinkley
image-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Thursday, February 13, 2014 3:16 PM To: softimage@listproc.autodesk.com Subject: RE: Survey - how would you do this? I cannot reveal what our plans are, but I can say what we need

RE: Survey - how would you do this?

2014-02-13 Thread Matt Lind
ct: Re: Survey - how would you do this? On Thu, Feb 13, 2014 at 2:31 PM, Matt Lind wrote: > To work around many of the issues, artists migrated to other software > such as Modo, Z-brush, and so on, further fracturing our pipeline > where work takes place, and reducing our needs to write

Re: Survey - how would you do this?

2014-02-13 Thread Luc-Eric Rousseau
On Thu, Feb 13, 2014 at 2:31 PM, Matt Lind wrote: > To work around many of the issues, artists migrated to other software such > as Modo, Z-brush, and so on, further fracturing our pipeline where work takes > place, and reducing our needs to > write tools in Softimage for art manipulation where I

Re: Survey - how would you do this?

2014-02-13 Thread Sergio Mucino
Probably, but... you get the idea :-) On 13/02/2014 3:09 PM, Paul wrote: "I think that what Matt meant is that ICE is fairly young tech, and therefore, still prone to possible changes" Wishful thinking I fear. On 13 Feb 2014, at 20:05

Re: Survey - how would you do this?

2014-02-13 Thread Paul
"I think that what Matt meant is that ICE is fairly young tech, and therefore, still prone to possible changes" Wishful thinking I fear. > On 13 Feb 2014, at 20:05, Matt Lind wrote: > > I think that what Matt meant is that ICE is fairly young tech, and therefore, > still prone to possible ch

Re: Survey - how would you do this?

2014-02-13 Thread Emilio Hernandez
ealthy outlook on the long run - as well as very frustrating > for those using ICE sparingly or not at all. > ... > > > -Original Message- From: Eric Thivierge > Sent: Thursday, February 13, 2014 8:22 PM > > To: softimage@listproc.autodesk.com > Subject: Re: Survey

RE: Survey - how would you do this?

2014-02-13 Thread Matt Lind
:35 AM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? I think that what Matt meant is that ICE is fairly young tech, and therefore, still prone to possible changes, whereas constraints, using his example, are very old tech that is pretty much not going to change

Re: Survey - how would you do this?

2014-02-13 Thread peter_b
un - as well as very frustrating for those using ICE sparingly or not at all. ... -Original Message- From: Eric Thivierge Sent: Thursday, February 13, 2014 8:22 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? Fair enough, so I guess you're o

RE: Survey - how would you do this?

2014-02-13 Thread Matt Lind
, Brad. Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Bradley Gabe Sent: Wednesday, February 12, 2014 5:47 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? Yup, if

Re: Survey - how would you do this?

2014-02-13 Thread Steven Caron
i am of the opinion its not all unicorns and rainbows. i have been blocked number of times and there are areas of ICE that are too finicky and i wont touch (ICE Kinematics) s On Thu, Feb 13, 2014 at 11:22 AM, Eric Thivierge wrote: > Fair enough, so I guess you're of the opinion that ICE is still

Re: Survey - how would you do this?

2014-02-13 Thread Eric Thivierge
Fair enough, so I guess you're of the opinion that ICE is still fragile / unstable and not mature tool? On Thursday, February 13, 2014 2:16:02 PM, Steven Caron wrote: after 2 service packs... arnold plugins are not available for 2014 or 2014 SP1. On Thu, Feb 13, 2014 at 11:14 AM, Eric Thivierg

Re: Survey - how would you do this?

2014-02-13 Thread Steven Caron
after 2 service packs... arnold plugins are not available for 2014 or 2014 SP1. On Thu, Feb 13, 2014 at 11:14 AM, Eric Thivierge wrote: > Did you just have to recompile the tools? After that everything worked > like before? > > > On Thursday, February 13, 2014 2:12:17 PM, Steven Caron wrote: > >>

Re: Survey - how would you do this?

2014-02-13 Thread Eric Thivierge
Did you just have to recompile the tools? After that everything worked like before? On Thursday, February 13, 2014 2:12:17 PM, Steven Caron wrote: 2014... anything using ICE SDK in the array area broke. On Thu, Feb 13, 2014 at 10:21 AM, Eric Thivierge mailto:ethivie...@hybride.com>> wrote:

Re: Survey - how would you do this?

2014-02-13 Thread Steven Caron
2014... anything using ICE SDK in the array area broke. On Thu, Feb 13, 2014 at 10:21 AM, Eric Thivierge wrote: > When is the last time they changed ICE that it broke workflows and tools? > > Eric T. > >

Re: Survey - how would you do this?

2014-02-13 Thread Eric Thivierge
When is the last time they changed ICE that it broke workflows and tools? Eric T. On 2/13/2014 11:35 AM, Sergio Mucino wrote: I think that what Matt meant is that ICE is fairly young tech, and therefore, still prone to possible cha

RE: Survey - how would you do this?

2014-02-13 Thread Marc Brinkley
bruary 11, 2014 12:37 PM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? I meant that Matt was going to say that you can't instance stuff as one additional restriction... On 2/11/2014 3:28 PM, Emilio Hernandez wrote: Well not $10 bucks but a sample scene

Re: Survey - how would you do this?

2014-02-13 Thread Sergio Mucino
I think that what Matt meant is that ICE is fairly young tech, and therefore, still prone to possible changes, whereas constraints, using his example, are very old tech that is pretty much not going to change... ever. I can understand his point, but on the flip side, I'm

Re: Survey - how would you do this?

2014-02-13 Thread Eric Thivierge
I can see ICE disappearing like the old very clunky particle system that it replaced if the technology progresses and it does need to be replaced. I welcome it. Also, they left the old system in place for a few years so you could transition workflows and tool sets so it's not like it vanished o

Re: Survey - how would you do this?

2014-02-13 Thread Emilio Hernandez
I will drink that beer in this one with Eric. I am not on the game side but on the film and advertising, so I only know the basics of a gaming engine and I found your survey challenge just to take a look back at the legacy tools and solve the problem, because as the rest of us I believe ICE is the

Re: Survey - how would you do this?

2014-02-13 Thread Eric Thivierge
So you need to hire robots then cause all workflows involving humans are prone to error, you just have to reduce it as much as possible. I'm with Brad regarding ICE. It's stable and mature for the bread and butter work that is done with it (an example is your asteroid task). Otherwise, how is

Re: Survey - how would you do this?

2014-02-13 Thread Christian Gotzinger
gt; Matt > > > > > -Original Message- > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph > G. (LARC-E1A)[LITES] > Sent: Wednesday, February 12, 2014 10:59 AM > To: softimage@listproc.a

Re: Survey - how would you do this?

2014-02-12 Thread Bradley Gabe
...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, > Joseph G. (LARC-E1A)[LITES] > Sent: Wednesday, February 12, 2014 10:59 AM > To: softimage@listproc.autodesk.com > Subject: RE: Survey - how would you do this? > > So cheese and monkey

RE: Survey - how would you do this?

2014-02-12 Thread Matt Lind
listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph G. (LARC-E1A)[LITES] Sent: Wednesday, February 12, 2014 10:59 AM To: softimage@listproc.autodesk.com Subject: RE: Survey - how would you do this? So cheese and monkeys aside. After 25 years as a 3D animator I

RE: Survey - how would you do this?

2014-02-12 Thread Matt Lind
Thivierge Sent: Wednesday, February 12, 2014 11:01 AM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? Artists don't need to even understand that they are using ICE if you build a proper interface for the system. We even have MODELERS here using ICE! :P Eric T.

Re[4]: Survey - how would you do this?

2014-02-12 Thread Eugen Sares
-- Originalnachricht -- Von: "Matt Lind" An: "softimage@listproc.autodesk.com" Gesendet: 12.02.2014 19:30:19 Betreff: RE: Re[2]: Survey - how would you do this? As much as I’d like to see NURBS Curve improvements, I’d put it low on the list in comparison to other

Re: Survey - how would you do this?

2014-02-12 Thread Eric Thivierge
Artists don't need to even understand that they are using ICE if you build a proper interface for the system. We even have MODELERS here using ICE! :P Eric T.

RE: Survey - how would you do this?

2014-02-12 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
:35 PM To: softimage@listproc.autodesk.com Subject: RE: Survey - how would you do this? We'd have to add support for ICE in our exporter and pipeline management tools. We don't have resources to do that at present. If the artist doesn't clean up after himself responsibly, it creates a lot of problems

RE: Survey - how would you do this?

2014-02-12 Thread Matt Lind
oc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Bradley Gabe Sent: Wednesday, February 12, 2014 10:52 AM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? In less than the amount of time you've spent on this thread, you could have written a s

Re: Survey - how would you do this?

2014-02-12 Thread Bradley Gabe
> > > > -Original Message- > From: softimage-boun...@listproc.autodesk.com > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric > Rousseau > Sent: Wednesday, February 12, 2014 7:21 AM > To: softimage@listproc.autodesk.com > Subject: R

RE: Survey - how would you do this?

2014-02-12 Thread Matt Lind
softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau Sent: Wednesday, February 12, 2014 7:21 AM To: softimage@listproc.autodesk.com Subject: Re: Survey - how would you do this? On Tue, Feb 11, 2014 at 10:30 PM, Matt Lind wrote: > The solution is

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