Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-15 Thread Meinte van't Kruis
ogy Design Blog > (note: these are for Bank of America employees only) > > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Meinte van't Kruis Freelance Flash Platform Dev (mxml,act

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-11 Thread Meinte van't Kruis
ngines? > > Date: Sun, 11 Apr 2010 03:59:38 -0500 > > To: flashcoders@chattyfig.figleaf.com > > > > Hello, > > Has anyone used "Unity 3D"? > > Does anyone know if it can port to Flash? > > I just received a copy and was curious. > > Thanks, >

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-11 Thread Meinte van't Kruis
_ > > > Flashcoders mailing list > > > Flashcoders@chattyfig.figleaf.com > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > > > > -- > > Matt Perkins > > --

Re: [Flashcoders] RE: IE7 reload stageWidth bug

2010-04-08 Thread Meinte van't Kruis
- Gold Medal Winner > The Holmes Report Global Agency of the Year > PR News Agency of the Year > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > &g

Re: [Flashcoders] Weird Embeded Font Issue

2010-03-13 Thread Meinte van't Kruis
David Benman > Interactive Developer > d...@dbenman.com > http://www.dbenman.com > (508) 954-1202 (cell) > (315) 637-8487 (home office) > > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig

Re: [Flashcoders] calender component

2010-03-06 Thread Meinte van't Kruis
ig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Meinte van't Kruis Freelance Flash Platf

Re: [Flashcoders] OOP Tutorial

2010-03-06 Thread Meinte van't Kruis
OSB) on >> GSA Schedule, and provides the highest caliber vendor-authorized >> instruction at our training centers, online, or onsite. >> _______ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/list

Re: [Flashcoders] OOP Tutorial

2010-03-05 Thread Meinte van't Kruis
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Meinte van

Re: [Flashcoders] Flash inside Java Runtime on the desktop

2010-01-14 Thread Meinte van't Kruis
_________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Meinte van't Kruis Freelance Flash Platform Dev (mxml,actionscript,flex,air) malatze http://w

Re: [Flashcoders] hen's teeth...

2010-01-06 Thread Meinte van't Kruis
38 PM, Meinte van't Kruis wrote: > Joa Ebert's apparat can be found here: > http://blog.joa-ebert.com/2009/08/11/apparat-is-now-open-source/ > <http://blog.joa-ebert.com/2009/08/11/apparat-is-now-open-source/>As far > as Cannassa is concerned, he is best known for Haxe,

Re: [Flashcoders] hen's teeth...

2010-01-06 Thread Meinte van&#x27;t Kruis
odes which arent available in AS3 (don't ask me why). Anyway, I'm no expert, but a bit of it is explained here: http://ncannasse.fr/blog/adobe_alchemy On Wed, Jan 6, 2010 at 12:19 PM, John McCormack wrote: > Meinte van't Kruis wrote: > >> Seeing the whole appara

Re: [Flashcoders] hen's teeth...

2010-01-06 Thread Meinte van&#x27;t Kruis
since I'm playing with alchemy a bit myself now as well. I realise that stuff isn't found in the average Flash project, allthough I did work in a project not too long ago where they are implementing some alchemy to speed things up. On Tue, Jan 5, 2010 at 4:07 PM, Paul Andrews wrote: >

Re: [Flashcoders] hen's teeth...

2010-01-05 Thread Meinte van&#x27;t Kruis
Actually, I think performance should be on top of the priority list for any Flash developer. Unresponsive flash apps are the number one irritation imho. On Tue, Jan 5, 2010 at 12:19 PM, Paul Andrews wrote: > Meinte van't Kruis wrote: > >> I'd say, learn a lower-level lang

Re: [Flashcoders] hen's teeth...

2010-01-05 Thread Meinte van&#x27;t Kruis
ular system could take on the >>> subsequent development and maintenance of the code without having to learn >>> an extra language. The fact that they were limited to one >>> environment/language didn't mean that they weren't able to produce very >>> capable

Re: [Flashcoders] Erratic behaviour of TextEvent.LINK

2009-12-14 Thread Meinte van&#x27;t Kruis
trigger > some functions in Director. > > Kind of frustrated at the moment, glad for every input. > Thanks in advance > Thomas > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.f

Re: [Flashcoders] New portfolio site online (and some 10.1 issues withit)

2009-12-08 Thread Meinte van&#x27;t Kruis
insects around the street light? > > gregb > > -Original Message- > From: flashcoders-boun...@chattyfig.figleaf.com > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Meinte > van't Kruis > Sent: Tuesday, December 08, 2009 7:38 AM > To: Flash Coder

[Flashcoders] New portfolio site online (and some 10.1 issues with it)

2009-12-08 Thread Meinte van&#x27;t Kruis
w the menu. When I click the colored links in the text all goes well. But in flash player 10.1 beta, the text dissapears after following 2 links, weirdness, if you see the same stuff happening, let me know. thanks! -- Meinte van't Kruis Freelance Flash Platform Dev (mxml,actionscrip

Re: [Flashcoders] Cross-domain policy - why is Flex more forgiving thanFlash?

2009-03-31 Thread Meinte van&#x27;t Kruis
Still, I agree with John, on the XML part. If everybody and everything can read an XML on a random server, why can't Flash, it doesn't make any sense. On Tue, Mar 31, 2009 at 5:33 PM, Muzak wrote: > And, I've also discovered that Flex is more forgiving. I can pull in >> content from another doma

Re: [Flashcoders] Flash CS4 selecting library temporarily 'hangs' the computer

2009-03-12 Thread Meinte van&#x27;t Kruis
ed, the program locks up. Have seen this with PhotoShop / InDesign > so far - we have to keep deleting the prefs for each software. I hope CS4 > has not done this too... > > Glen > > > Meinte van't Kruis wrote: > >> Hi guys, >> >> Does anyone share t

[Flashcoders] Flash CS4 selecting library temporarily 'hangs' the computer

2009-03-12 Thread Meinte van&#x27;t Kruis
Hi guys, Does anyone share the experience when selecting the library in flash cs4, it stalls the computer for up to halve a minute? It's really annoying, happens alot and doesn't happen in Flash cs3, with the same files, so I guess it's nothing to do with the size of the library. At first I thoug

Re: [Flashcoders] Lint for ActionScript?

2009-03-08 Thread Meinte van&#x27;t Kruis
flex develop has a bit more of the 'you did something wrong' warnings before compiling. But frankly, I find it just plain annoying. I love hitting ctrl-s every few seconds, and after each hit flexdev will check and find new errors of unfinished code lines. On Fri, Mar 6, 2009 at 7:13 PM, Todd Kerp

Re: [Flashcoders] Full screen video in a full screen Flash..?

2009-02-05 Thread Meinte van&#x27;t Kruis
if you're using flvplayback, set the property fullScreenTakeOver to false On Mon, Feb 2, 2009 at 3:41 PM, Matt S. wrote: > Are you loading the video player into its own holder mc? If you do > that, then place that holder on the display list, then set > > if (stage.displayState == StageDisplayS

Re: [Flashcoders] Frame rate

2008-12-22 Thread Meinte van&#x27;t Kruis
actually, most browsers won't even allow the flash player to run at a higher rate than 60 (except firefox I think) On Mon, Dec 22, 2008 at 10:43 AM, allandt bik-elliott (thefieldcomic.com) < alla...@gmail.com> wrote: > enter_frame events will cause the plugin to chug quite a lot i'd imagine > > O

Re: [Flashcoders] conversion avi to flv

2008-12-19 Thread Meinte van&#x27;t Kruis
actually, you can encode to on2 with ffmpeg, it takes a bit of tweaking, but it does work(with the help of some other programs), here's the link(actually not sure it's legal, it depends on the on2 codec which used to be distributed): http://sh0dan.blogspot.com/2006/09/command-line-flash-8-flv-enco

Re: [Flashcoders] passing on ... args

2008-11-28 Thread Meinte van&#x27;t Kruis
I think I tried something with casting to array or using Function.apply, I'm pretty sureFunction.apply or call does the trick after messing around with it I decided it wasnt worth the mess and used array's instead.. On Fri, Nov 28, 2008 at 4:18 PM, Latcho <[EMAIL PROTECTED]> wrote: > > Hi List,

Re: [Flashcoders] can Flex classes be used within (Flash CS3) along with ActionScript?

2008-11-28 Thread Meinte van&#x27;t Kruis
oops, that's not true, adding swc simply makes the flash compile if you use any classes in the swc without compiling them, it's what I use to exclude classes from compiling with actionscript, which isn't what you actually want On Thu, Nov 27, 2008 at 4:21 PM, Meinte van't Kru

Re: [Flashcoders] can Flex classes be used within (Flash CS3) along with ActionScript?

2008-11-27 Thread Meinte van&#x27;t Kruis
what's so hacky about it? To my knowledge you point to an SWC the same way you would point to actionscript classes, adding it to your classpath On Wed, Nov 26, 2008 at 10:18 PM, Eric E. Dolecki <[EMAIL PROTECTED]>wrote: > Oops - I didn't see that CS3 part. CS4 makes it super easy to link to a SWC

Re: [Flashcoders] Flex vs. Flash

2008-11-20 Thread Meinte van&#x27;t Kruis
"Yes, for sites that have a lot of UI "zing" - animations and effects, and really wild transitions and layouts, well, Flex would not be the best choice. That's why you have to decide which tool is best for what kind of project you have." That's what bothers me about Flex, and maybe that's where th

Re: [Flashcoders] Flex vs. Flash

2008-11-20 Thread Meinte van&#x27;t Kruis
That would be very cool, I think people like me, who are still using flash but only use it for asset management and flashdevelop(or whatever) for coding, would be more motivated in making a hop over. On Thu, Nov 20, 2008 at 5:13 PM, Weyert de Boer <[EMAIL PROTECTED]> wrote: > Of course, this prob

Re: [Flashcoders] Flex vs. Flash

2008-11-20 Thread Meinte van&#x27;t Kruis
perhaps that's a bit of a problem that flex has; any flex app using default components and skin will look like it has been build in flex any flex app using custom components /custom skin will look like it has been build in flash so if I try to find cool flex apps.. well I haven't seen many because

Re: [Flashcoders] Re: Blurry TextField Issue

2008-11-17 Thread Meinte van&#x27;t Kruis
fonts are cached as bitmap when they get turned in 3d space, same as when applying filters, you can;t turn that off. One last thing to try is to tween with rounded values only, but I'm quite sure that wont make a difference, I think any font moved or turned in 3d space gets a bit 'blurry'. On Mo

Re: [Flashcoders] FLV: reliable height&width dimensions

2008-11-10 Thread Meinte van&#x27;t Kruis
, 2008 at 9:31 PM, Hans Wichman > <[EMAIL PROTECTED]> wrote: > > Hi, > > > > maybe a dumb question, but what is wrong with injecting the required > > metadata with burak's or something like that? > > > > greetz > > JC > > > >

Re: [Flashcoders] FLV: reliable height&width dimensions

2008-11-10 Thread Meinte van&#x27;t Kruis
sebastian schrieb: > > Hi, just a little comment, but if the size reported results in 0 by 0 >> pixels, you can always set a condition that sets it to a minimum/default >> size... hopefully the aspect-ratio is not also a variable. >> >> good luck! >> >> Se

Re: [Flashcoders] FLV: reliable height&width dimensions

2008-11-10 Thread Meinte van&#x27;t Kruis
always set a condition that sets it to a minimum/default > size... hopefully the aspect-ratio is not also a variable. > > good luck! > > Seb. > > > Meinte van't Kruis wrote: > >> I found the post. It would be nice to have standardised metadata, but it >

Re: [Flashcoders] FLV: reliable height&width dimensions

2008-11-10 Thread Meinte van&#x27;t Kruis
e you a direct link, but > doesn't work for me, I'm afraid). > > I haven't found any better way of solving the problem, to be honest. > So I'm all ears. > > On Mon, Nov 10, 2008 at 3:22 PM, Meinte van't Kruis <[EMAIL PROTECTED]> > wrote: > >

Re: [Flashcoders] FLV: reliable height&width dimensions

2008-11-10 Thread Meinte van&#x27;t Kruis
ml#event:ready > > > > - Original Message - From: "Meinte van't Kruis" <[EMAIL PROTECTED]> > To: "Flash Coders List" > Sent: Monday, November 10, 2008 11:56 AM > Subject: [Flashcoders] FLV: reliable height&width dimensions > >

[Flashcoders] FLV: reliable height&width dimensions

2008-11-10 Thread Meinte van&#x27;t Kruis
Hi Folks, I've been having trouble reliably getting FLV dimensions with both progressive and streaming files. I'm current using the buffer full event to resize the video proportionally, therefore needing videoHeight and videoWidth. The problem is that once every now and again those dimensions star

Re: [Flashcoders] OT: smoothd.com

2008-10-29 Thread Meinte van&#x27;t Kruis
ch <[EMAIL PROTECTED]>wrote: > I refuse to install MS Silverlight as a matter of principle. > > > On Oct 29, 2008, at 5:30 AM, Meinte van't Kruis wrote: > > has anyone checked out >> >> http://www.smoothhd.com/ >> >> seems pretty cool, here's the

[Flashcoders] OT: smoothd.com

2008-10-29 Thread Meinte van&#x27;t Kruis
has anyone checked out http://www.smoothhd.com/ seems pretty cool, here's the description; SmoothHD.com is an early glimpse of cutting edge new technology from Microsoft and Akamai that will raise the bar on the consumer video experience. SmoothHD.com is powered by Microsoft Internet Informatio

Re: [Flashcoders] Flash CS4 info

2008-09-23 Thread Meinte van&#x27;t Kruis
Cool! I'm curious as how to the new animation work-flow is going to be. Allthough what I really hope for is a less buggy environment to work in. On Tue, Sep 23, 2008 at 8:20 AM, Paul Steven <[EMAIL PROTECTED]>wrote: > Apologies if this has already been posted but I was searching for the > minimum

Re: [Flashcoders] Payment processing in Flash?

2008-09-19 Thread Meinte van&#x27;t Kruis
I'm not sure about this one, but couldn't you just make the form in flash yourself and just post the same variables to the service, which the usual HTML foms also post. You could just peek in the HTML form, check out the variables which it will send and simulate that behaviour in flash. Transactio

Re: [Flashcoders] Retreive name of function within scope of that function

2008-09-16 Thread Meinte van&#x27;t Kruis
to have a stack trace the easiest way would be: try{ throw new Error("Stack trace"); }catch(e:Error){ trace(e.getStackTrace(); } On Tue, Sep 16, 2008 at 1:24 PM, Jiri Heitlager < [EMAIL PROTECTED]> wrote: > Does somebody now if it is possible to get the name of a function from the > scop

Re: [Flashcoders] MouseEvents on overlapping siblings in AS3

2008-09-02 Thread Meinte van&#x27;t Kruis
I think rollover means it will fire once, wether or not it 'rolls' over a child of that parent. With mouseover, the event will fire each time the mouse also get's over a child of the parent which is listening to the event. (in short; rollover is like a parent with mouseover only with mousechildren

Re: [Flashcoders] MouseEvents on overlapping siblings in AS3

2008-09-02 Thread Meinte van&#x27;t Kruis
if no event handlers have been assigned to a particular display object, it will still be targeted for an event when clicked, preventing anything below it from receiving events.' On Tue, Sep 2, 2008 at 12:55 PM, Meinte van't Kruis <[EMAIL PROTECTED]>wrote: > Could you elaborate?

Re: [Flashcoders] MouseEvents on overlapping siblings in AS3

2008-09-02 Thread Meinte van&#x27;t Kruis
Could you elaborate? Maybe I'm missing something but if you have two mouse enabled objects (where A completely overlaps B), I don't see any way to know if a mouse is over object B, I've tried different ways, but haven't been able to do it.. On Fri, Aug 29, 2008 at 3:31 PM, eric e. dolecki <[EMAIL

Re: [Flashcoders] OT: Questions to ask an interviewee

2008-07-30 Thread Meinte van&#x27;t Kruis
I don't think asking questions about a specific language(be it as3 or as2) is actually the key of finding a good programmer. In my opinion programming is not about knowing an API but about thinking of smart solutions which will solve problems in a simple and elegant way. The best questions are tho

Re: [Flashcoders] AS3 - MovieClip in MovieClip not showing

2008-07-19 Thread Meinte van&#x27;t Kruis
MovieClip does have a width and height property, it inherits it from DisplayObject in which these are defined. Object is the one without width and height. On Sat, Jul 19, 2008 at 9:01 AM, Cor <[EMAIL PROTECTED]> wrote: > OK, my main problem is solved but just to get it in the correct > perspectiv

Re: [Flashcoders] AS3 - MovieClip in MovieClip not showing

2008-07-18 Thread Meinte van&#x27;t Kruis
> MovieClip.width and MovieClip.height are not listed as MovieClip properties > in the documentation. Maybe you should switch to Sprites. This is not true offcourse(would be a lovely adobe joke tho, 'ok guys, in as3 we have no width or height on MovieClip, sorry and good luck'). Ummm ok, I di

Re: [Flashcoders] hiring

2008-07-18 Thread Meinte van&#x27;t Kruis
where were you (dutch) guys a few years ago when I need you :P ;) On Thu, Jul 17, 2008 at 1:48 PM, Gert-Jan van der Wel < [EMAIL PROTECTED]> wrote: > Hi Sid, > > True! We're not looking for freelancers, but for someone to fill an on site > full time position, but the problem is the same. We adjus

Re: [Flashcoders] The Charges Against ActionScript 3.0

2008-07-17 Thread Meinte van&#x27;t Kruis
> Yeah I know, but I'm suggesting a version which is explicitly > targetted at that user. So you mean flash cs3, but without the actionscript ;) :P > But I think part of the problem is the increasingly > schizophrenic nature of Flash's "identity" as an application. Well, this has maybe always

Re: [Flashcoders] The Charges Against ActionScript 3.0

2008-07-17 Thread Meinte van&#x27;t Kruis
I don't see why people make such a distinction between designer and programmer, I think, espessially in the flash environment, this distinction is very vague and you'll see alot of designers doing programmer work and vice versa. That said I think that anyone who was used to as2 and the way things w

Re: [Flashcoders] 2D and 3D floor plans

2008-07-13 Thread Meinte van&#x27;t Kruis
Very, very nice, I love how intuitive everything works and how seemingly easy it is to put things together. Everything works fine here, but I just run the flash 9r115 with firefox 2.0015. good job! On Sun, Jul 13, 2008 at 4:16 AM, Charles Parcell <[EMAIL PROTECTED]> wrote: > FF3 > FP10b > > Goi

Re: [Flashcoders] stack overflow in IE ?

2008-05-20 Thread Meinte van&#x27;t Kruis
im on 9.0.115, works like a charm. one thing I forgot to mention; WIth my problem the problem was indeed the flash player, I doubt if it's the browser doing the messup. On Tue, May 20, 2008 at 8:08 PM, Meinte van't Kruis <[EMAIL PROTECTED]> wrote: > The last time I had a fla

Re: [Flashcoders] stack overflow in IE ?

2008-05-20 Thread Meinte van&#x27;t Kruis
The last time I had a flash version crashing problem, I simply installed the version it crashed on and simply commented/uncommented untill I had the problem. It sounds like a lot of work, but actually, it's not so bad. Maybe you can solve it this way. On Tue, May 20, 2008 at 7:06 PM, Andrei Thomaz

Re: [Flashcoders] Automatically Declare Stage Instances and inheritance.

2008-05-11 Thread Meinte van&#x27;t Kruis
If you want to have the flexibility of not having to define it, you can always make the class dynamic On Sun, May 11, 2008 at 12:42 AM, Chris <[EMAIL PROTECTED]> wrote: > Ok, so I've done a bit of googling and found nothing. And the mailing > lists > search features are less than ideal (sorry). A

Re: [Flashcoders] New game: Exxon - The decontaminator

2008-04-23 Thread Meinte van&#x27;t Kruis
itor. > Ahhh so many possibilities, so little time. > > Meinte van't Kruis skrev: > > pretty cool, would be nice to work out the concept and add some features > > here and there > > > > On Wed, Apr 23, 2008 at 11:04 AM, Christoffer Enedahl < > > [EMAIL PROTEC

Re: [Flashcoders] New game: Exxon - The decontaminator

2008-04-23 Thread Meinte van&#x27;t Kruis
pretty cool, would be nice to work out the concept and add some features here and there On Wed, Apr 23, 2008 at 11:04 AM, Christoffer Enedahl < [EMAIL PROTECTED]> wrote: > This weekend I participated in ludum dare 48h, A bi-annual 48 hour solo > game development competition. > > In the contest yo

Re: [Flashcoders] Sending messages to FMS from a PHP server

2008-04-22 Thread Meinte van&#x27;t Kruis
maybe the whole trick to this is to fake a netconnection in php, building the right packets in amf, sending it and then doing a call like you would from a swf... Seems a bit messy, but can't really think of something else. On Tue, Apr 22, 2008 at 11:41 AM, Meinte van't Kruis <[EM

Re: [Flashcoders] Sending messages to FMS from a PHP server

2008-04-22 Thread Meinte van&#x27;t Kruis
ur server) for HTTP type messaging. > > HTH > > Glen > > > Meinte van't Kruis wrote: > > > Hi Folks, > > > > I'm not sure if this is the right list for these kinds of questions, but > > I'll give it a shot anyway. > > >

[Flashcoders] Sending messages to FMS from a PHP server

2008-04-22 Thread Meinte van&#x27;t Kruis
Hi Folks, I'm not sure if this is the right list for these kinds of questions, but I'll give it a shot anyway. What I want to do is push data from PHP to Flash Media Server. I haven't seen it elsewhere, and can't really find any people who did such a thing, but maybe I'm overlooking the obvious.

Re: [Flashcoders] Tweening Engines for AS3

2008-04-08 Thread Meinte van&#x27;t Kruis
a feature comparison chart for TweenLite, > TweenFilterLite, and TweenMax, and a Bezier speed test all available at > www.TweenMax.com. Of course everything is available in AS2 and AS3. > > Cheers! > > Jack > > > -Original Message- > From: Meinte van't

Re: [Flashcoders] embedded fonts

2008-04-04 Thread Meinte van&#x27;t Kruis
as for font strangeness, this page is very helpful; http://www.connectedpixel.com/blog/fonts/embedding On Thu, Apr 3, 2008 at 7:13 PM, Kenneth Kawamoto <[EMAIL PROTECTED]> wrote: > For embedded fonts you can either use the actual font name (as you have > discovered it already), or YourFontClass.

Re: [Flashcoders] Flash IRC Client

2008-04-03 Thread Meinte van&#x27;t Kruis
this is what I came across today; http://blog.je2050.de/2006/02/15/flirc-next-version-with-flex2-beta-1/ On Thu, Apr 3, 2008 at 1:46 AM, Elia Morling <[EMAIL PROTECTED]> wrote: > Are there any Flash IRC clients that can connect to a real IRC server > network? Preferably skinnable? > > Thanks >

Re: [Flashcoders] some dying logic ...

2008-04-03 Thread Meinte van&#x27;t Kruis
l > > In short: adding a listener to an object will only create a reference from > the object to the listener, not the other way around. This means that you > can remove the object without removing the listener, the object will then > still be garbage collected. > > > Greetz Eri

Re: [Flashcoders] some dying logic ...

2008-04-02 Thread Meinte van&#x27;t Kruis
granted that the eventListener was added with a weak reference On Wed, Apr 2, 2008 at 3:35 PM, EECOLOR <[EMAIL PROTECTED]> wrote: > *if (this.basicNews != null) { >this.basicNews.removeEventListener(RepeaterEvent.CLICK, > this.onNewsClicked); > this.removeChild(this.basicNews); > this.bas

Re: [Flashcoders] AS3 MouseEvent target?

2008-04-02 Thread Meinte van&#x27;t Kruis
so how does it work internally for displayObjects? Can a developer emulate this behaviours somehow?(cant imagine it since target and currentTarget are readonly) On Tue, Apr 1, 2008 at 10:01 PM, Merrill, Jason < [EMAIL PROTECTED]> wrote: > Well, you still haven't convinced me it isn't kludy, but n

Re: [Flashcoders] AS3 MouseEvent target?

2008-04-01 Thread Meinte van&#x27;t Kruis
the problem with most explanations about event bubbling is that it concentrates on the displaylist (understandable), i'd like to see an example of custom events being bubbled. Though Steven's probably right, playing with it helps alot. On Tue, Apr 1, 2008 at 12:49 PM, Allandt Bik-Elliott (Receptac

Re: [Flashcoders] Tweening Engines for AS3

2008-03-25 Thread Meinte van&#x27;t Kruis
true, but knowing so saves a lot of wtf's when you do have lots of stuff tweening and want it in sync ;) On Mon, Mar 24, 2008 at 7:58 PM, Zeh Fernando <[EMAIL PROTECTED]> wrote: > While I agree with the speed thing, let's just keep this in context - > it's so when you have a lot of tweenings goin

Re: [Flashcoders] Tweening Engines for AS3

2008-03-24 Thread Meinte van&#x27;t Kruis
Tweenlite has one lil thingy against it though; tweens aren't synchronised. It doesn't happen much that this becomes a problem, though I can imagine projects where people want lots of tweens ending at the same time, which simply won't happen with lots of objects in TweenLite, other than that it's p

Re: [Flashcoders] Variable scope within for loops: reusing iterator variables

2008-03-24 Thread Meinte van&#x27;t Kruis
besides, the compiler only warns you that you're about the overwrite the variable, by re-assigning it. In case of 2 loops(where the variable is only used within the loop), it doesn't have any real consequences. On Mon, Mar 24, 2008 at 4:56 PM, Cory Petosky <[EMAIL PROTECTED]> wrote: > Jonathon: >

Re: [Flashcoders] Decorator Pattern - removing a decorator

2008-03-20 Thread Meinte van&#x27;t Kruis
it's better to code and accidentally discover you've used a design pattern, than beginning to code thinking you have to use a specifick pattern, but that's just my humble opinion. On Thu, Mar 20, 2008 at 6:08 PM, Jiri Heitlager < [EMAIL PROTECTED]> wrote: > I could use another design pattern, but

Re: [Flashcoders] swc

2008-03-20 Thread Meinte van&#x27;t Kruis
an application with 100 classes and > say > 99 of them are ready for production and I am only editing one, I can put > all > my other 99 into a swc and use it with my movie without having to compile > them all together? > > On 3/19/08, Meinte van't Kruis <[EMAIL PROTECTE

Re: [Flashcoders] swc

2008-03-19 Thread Meinte van&#x27;t Kruis
you can use flash cs3 as well, if you dont want to be bothered with fcsh or mxmlc just make a document class, let's say you want to compile test.test just do this import test.test import flash.display.Sprite; public class SWC_export extends Sprite{ public function SWC_export(){

Re: [Flashcoders] frameworks and classes for flash cs3

2008-03-17 Thread Meinte van&#x27;t Kruis
it also depends if you want a structural framework (which would be cairngorn) or an application framework(this of would be something like papervision) the difference beeing that structural frameworks help you structurise and patternize your own code, whereas application frameworks actually do stuff

Re: [Flashcoders] 9-slice scaling not working when used as mask

2008-03-14 Thread Meinte van&#x27;t Kruis
actually, let me rephrase that, scale9 is offcourse applied to a movieclip, but it only works on shapes within this movieclip. On Fri, Mar 14, 2008 at 12:58 PM, Meinte van't Kruis <[EMAIL PROTECTED]> wrote: > scale9 can only be applied to shapes not to movieclips or sprites et

Re: [Flashcoders] 9-slice scaling not working when used as mask

2008-03-14 Thread Meinte van&#x27;t Kruis
scale9 can only be applied to shapes not to movieclips or sprites etc.. So thats probably why it wont work with masks and why children of a scale9ed movieclip will still distort.. On Thu, Mar 13, 2008 at 4:01 PM, Matt S. <[EMAIL PROTECTED]> wrote: > Speaking of Scale 9, can the "Scaled" MC, eg th

[Flashcoders] getting SoundChannel out of a NetStream

2008-02-28 Thread Meinte van&#x27;t Kruis
Hi Folks, At the moment we have a project which loads in Mp3 from 2 different sources; one is progressive <- We use the Sound class to Load this one the other is streaming <- We use the NetStream class to load this one We have a visual effect which listens to the volume and then reacts to it,

Re: [Flashcoders] AS3 singleton not working across multiple loaded swf

2008-02-15 Thread Meinte van&#x27;t Kruis
I've never had that problem. To avoid conflicts between classes of loaded swf's, I usually set the loader context to the current domain of the loading SWF, maybe it helps in your case too. On Fri, Feb 15, 2008 at 2:22 AM, Patrick Matte | BLITZ < [EMAIL PROTECTED]> wrote: > The only way I have bee

Re: [Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)

2008-02-08 Thread Meinte van&#x27;t Kruis
version installed with SWFObject and do the ExpressInstall if > > Moviestar is not present? (The last time I checked, the ExpressInstall > > was not working on Mac at all though, but that's another matter...) > > > > Kenneth Kawamoto > > http://www.materiaprima

Re: [Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)

2008-02-08 Thread Meinte van&#x27;t Kruis
eth Kawamoto > > > > http://www.materiaprima.co.uk/ > > > > > > > > Kenneth Kawamoto wrote: > > > > > private function onComplete(e:Event):void { > > > > >var appDomain:ApplicationDomain = >

Re: [Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)

2008-02-07 Thread Meinte van&#x27;t Kruis
n:ApplicationDomain = > > e.target.loader.contentLoaderInfo.applicationDomain; > >var skinClass:Class = > > appDomain.getDefinition(getQualifiedClassName( > e.target.content.getChildAt(0))) > > as Class; > >trace("skinClass: " + skinClass); > > }

[Flashcoders] Flash player 9.0.47 serious issue (maybe some 9 versions before too)

2008-02-07 Thread Meinte van&#x27;t Kruis
I find the following: When following the methods described by Daryl Theo (at http://darylteo.com/blog/2007/11/16/abstracting-assets-from-actionscript-in-as30-asset-libraries/ ) to duplicate DisplayObjects works fine in flash player 9.0.115 (latest). In version 9.0.47 it repeatedly crashes the brow

Re: [Flashcoders] Recommended encoding rates for FLV?

2006-11-09 Thread Meinte van&#x27;t Kruis
this has been great help to me in using ffmpeg to encode to on2 vp6; http://sh0dan.blogspot.com/2006/09/command-line-flash-8-flv-encoding.html On 11/9/06, Reuben Stanton <[EMAIL PROTECTED]> wrote: Thanks, that was very helpful. Reuben On 04/11/2006, at 5:31 AM, Clark, Craig wrote: > I have

Re: [Flashcoders] Chopping an FLV

2006-11-07 Thread Meinte van&#x27;t Kruis
est1_2.flv It produces the new shortened FLV but it only has sound, no video. Any ideas? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Meinte van't Kruis Sent: 06 November 2006 13:34 To: Flashcoders mailing list Subject: Re: [Flashcoders] Chopping a

Re: [Flashcoders] Chopping an FLV

2006-11-06 Thread Meinte van&#x27;t Kruis
i'm using flvtool to auto-cut movies for me, its beta, but it works. Meinte On 11/6/06, Adrian Lynch <[EMAIL PROTECTED]> wrote: Hey all, I am trying to extract a small section of a larger flv file and was wondering the best way to do it. I thought that importing to a movie, expanding the time

Re: [Flashcoders] AS 3 - lockroot

2006-11-02 Thread Meinte van&#x27;t Kruis
since there's no root in as3, i wouldnt know what lockroot is supposed to do, what are you trying to accomplish? Meinte On 11/1/06, Dave Geurts <[EMAIL PROTECTED]> wrote: Does anybody know anything about implementing something similar as lockroot for as3. The only thing I have found in my sea

Re: [Flashcoders] Useful Ascii codes:

2006-11-02 Thread Meinte van&#x27;t Kruis
lol.. well, still nice of you tho :) On 11/1/06, eric dolecki <[EMAIL PROTECTED]> wrote: Oh man... i wish i had seen that... thanks for the link! On 11/1/06, Michael Stuhr <[EMAIL PROTECTED]> wrote: > > eric dolecki schrieb: > > I never wanna do this again, and you probably don't either, s

Re: [Flashcoders] Right-MouseClick

2006-09-22 Thread Meinte van&#x27;t Kruis
you cant suppress the context menu in flash, you can add items to it tho.Might be what you're looking for. -Meinte On 9/22/06, Michael Bedar <[EMAIL PROTECTED]> wrote: Is there a reliable way to detect a r-mouse click, and at the same time suppress the context menu? I could swear that there wa

Re: [Flashcoders] AS3: Objects never get deleted

2006-09-12 Thread Meinte van&#x27;t Kruis
AME, callback, false, 0, true); // addEventListener(Event.ENTER_FRAME, callback, false, 0, false); <- On 9/12/06, Meinte van't Kruis <[EMAIL PROTECTED]> wrote: ok, thats nice to know :) any known solutions to this? -Meinte On 9/12/06, Fumio Nonaka <[EMAIL PROTECTED] > wrote: &

Re: [Flashcoders] AS3: Objects never get deleted

2006-09-12 Thread Meinte van&#x27;t Kruis
not be deleted with the parameter set to true. Flash 9 ActionScript 3.0 Preview: "Does useWeakReference parameter of addEventListener() method work?" http://www.adobe.com/cfusion/webforums/forum/messageview.cfm?forumid=72&catid=612&threadid=1186643&enterthread=y _ Meinte van

Re: [Flashcoders] AS3: Objects never get deleted

2006-09-11 Thread Meinte van&#x27;t Kruis
nevermind bout the onCapture bit, probably bubbles the event instead of firing the local onFrame function.. On 9/12/06, Meinte van't Kruis <[EMAIL PROTECTED]> wrote: it DOES however get deleted when setting the useCapture flag to true; this.addEventListener(Event.ENTER_FRAME,onF

Re: [Flashcoders] AS3: Objects never get deleted

2006-09-11 Thread Meinte van&#x27;t Kruis
it DOES however get deleted when setting the useCapture flag to true; this.addEventListener(Event.ENTER_FRAME,onFrame,true,0,true); Isn't this weird? Why would this be? -Meinte On 9/12/06, Meinte van't Kruis <[EMAIL PROTECTED]> wrote: thanks for replying, I am using

Re: [Flashcoders] AS3: Objects never get deleted

2006-09-11 Thread Meinte van&#x27;t Kruis
} So I don't think that's it, else it wouldn't really matter if I pass arguments or set variables or not , because if I don't it does get deleted properly. -Meinte On 9/12/06, Ian Thomas <[EMAIL PROTECTED]> wrote: On 9/11/06, Meinte van't Kruis <[EMAIL PROTECTED]

[Flashcoders] Re: AS3: Objects never get deleted

2006-09-11 Thread Meinte van&#x27;t Kruis
done some more testing. If I don't use a constructor and just do this; var b:GCTarget=new GCTarget(); b.x=0; b.y=0; b=null; it never gets deleted as well.. On 9/12/06, Meinte van't Kruis <[EMAIL PROTECTED]> wrote: Hi Folks, I

[Flashcoders] AS3: Objects never get deleted

2006-09-11 Thread Meinte van&#x27;t Kruis
Hi Folks, I've read up on grant skinners' articles about the garbage collector and how the new memory management gets done in as3. I've build some test cases to see how the new virtual machine handles stuff, and came upon some weirdness. I have two classes, GCTester and GCTarget. GCTester insta

Re: [Flashcoders] classes vs external .as files

2006-09-11 Thread Meinte van&#x27;t Kruis
it's more of a taste thing i guess, and this question kinda revolves around 'oop vs procedural' etc. These discussions have been 'waged' alot of times, and often result in language religion wars ;) Personally, if code is readable and makes sense, it's allright by me. Meinte On 9/11/06, Adrian

Re: [Flashcoders] Memory Leak

2006-09-07 Thread Meinte van&#x27;t Kruis
you should read gskinners' reasearch on this, it's a 3 part story, pretty interesting. http://www.gskinner.com/blog/archives/2006/06/as3_resource_ma.html part 3 describes a way to force the gc to actually execute, for testing purposes. -Meinte On 9/6/06, Michael Trim <[EMAIL PROTECTED]> wrote:

Re: [Flashcoders] as 3 help

2006-09-06 Thread Meinte van&#x27;t Kruis
use the displayObjects' function AddEventListener, like this: this.addEventListener(Event.ENTER_FRAME,enterFrame); and then have function function enterFrame(e:Event){ } dont forgot the e:Event parameter in enterFrame, it will cause an error if you don't include that. Also, read the API ref, i

Re: [Flashcoders] Re: OOP methodology and flash. I'm loosing my faith...

2006-08-31 Thread Meinte van&#x27;t Kruis
I'm not sure prototyping can be done in as 3.0 since it does introduce sealed classes and such and is pretty strict oop as far as i can tell. But perhaps I've overlooked something, it would definetely be a nice thing, I like prototyping as well. -Meinte On 8/30/06, Kevin Newman <[EMAIL PROTECTED

Re: [Flashcoders] OOP methodology and flash. I'm loosing my faith...

2006-08-25 Thread Meinte van&#x27;t Kruis
aaah ok, so polymorphism isnt multiple inheritance, well ok, got it wrong all this time, lol. thanks for the enlightenment :) On 8/25/06, James <[EMAIL PROTECTED]> wrote: in polymorphism using the previous example you could have a cat object with a 'make noise' method that prints 'meow' and

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