Messages by Thread
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[Adonthell-devel] Back coding ...
Kai Sterker
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[Adonthell-devel] Anything new?
Kai Sterker
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[Adonthell-devel] Layout: widget or not?
Kai Sterker
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[Adonthell-devel] GUI border and background
Kai Sterker
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[Adonthell-devel] Map interaction test case
Kai Sterker
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[Adonthell-devel] Code improvements and next steps ...
Kai Sterker
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[Adonthell-devel] Editor, graphics, ...
Kai Sterker
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[Adonthell-devel] Updated calculation of ground position
Kai Sterker
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[Adonthell-devel] Renderer updates
Kai Sterker
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[Adonthell-devel] Re: Back to coding in earnest
Frederico Cerveira
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[Adonthell-devel] Back to coding in earnest
Kai Sterker
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[Adonthell-devel] Nothing new
Kai Sterker
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[Adonthell-devel] Re: Rendering issue
Kai Sterker
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[Adonthell-devel] 1. Adonthell-tools bug? 2. Tracker in github
Iwan Gabovitch
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[Adonthell-devel] eSpacePosition/Velocity
Tyler Nielsen
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[Adonthell-devel] Audio works in worldtest!
Josh Glover
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[Adonthell-devel] Waste's Edge progress
Kai Sterker
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[Adonthell-devel] glog portability issues
Kai Sterker
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[Adonthell-devel] Shadow on the stairs.
Tyler Nielsen
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[Adonthell-devel] base::logging functions
Josh Glover
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[Adonthell-devel] Question about placeable
Tyler Nielsen
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[Adonthell-devel] Unit testing in Adonthell
Josh Glover
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[Adonthell-devel] Cleanup and some changes
Kai Sterker
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[Adonthell-devel] C++ and autoconf
Josh Glover
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[Adonthell-devel] Composite map objects
Kai Sterker
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[Adonthell-devel] Python error at exit
Kai Sterker
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[Adonthell-devel] Waste's Edge runnable with worldtest, but ...
Kai Sterker
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[Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Kai Sterker
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[Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Kai Sterker
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Josh Glover
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Rian Shelley
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Kai Sterker
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Tyler Nielsen
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Kai Sterker
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Kai Sterker
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Josh Glover
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[Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Kai Sterker
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Tyler Nielsen
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Josh Glover
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Kai Sterker
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Josh Glover
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Josh Glover
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Re: [Adonthell-devel] Re: Waste's Edge runnable with worldtest, but ...
Josh Glover
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[Adonthell-devel] Audio requirements
Kai Sterker
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[Adonthell-devel] Small update
Kai Sterker
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[Adonthell-devel] Re: Revisiting render zones (and much more)
Kai Sterker
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[Adonthell-devel] Revisiting render zones
Kai Sterker
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[Adonthell-devel] SDL 1.3 and text input
Kai Sterker
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[Adonthell-devel] New Map
Frederico Cerveira
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[Adonthell-devel] GTK+ OSX 10.6 64bit notes
Kai Sterker
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[Adonthell-devel] Status update ...
Kai Sterker
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[Adonthell-devel] Editor work
Kai Sterker
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[Adonthell-devel] Proposed changes to loading/saving
Kai Sterker
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[Adonthell-devel] Dragon Age
Kai Sterker
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[Adonthell-devel] Re: Loading/Saving characters
Kai Sterker
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[Adonthell-devel] [Quickstart]problem when running the test
pierre filot
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[Adonthell-devel] Loading/Saving characters ... somewhat broken
Kai Sterker
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[Adonthell-devel] Makefile question
Kai Sterker
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[Adonthell-devel] Loading/saving engine state
Kai Sterker
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[Adonthell-devel] Doors and chests
Kai Sterker
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[Adonthell-devel] Modeller v0.1
Kai Sterker
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[Adonthell-devel] Skills and dialogues
Kai Sterker
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[Adonthell-devel] Re: Pathfinding terrain costs, thoughts and changes
Frederico Cerveira
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[Adonthell-devel] Pathfinding costs and character speed from a gameplay perspective
Kai Sterker
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[Adonthell-devel] Pathfinding terrain costs, thoughts and changes
Kai Sterker
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[Adonthell-devel] Render Zones
Kai Sterker
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[Adonthell-devel] Adonthell File Format
Klaus Blindert
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[Adonthell-devel] Adonthell-tools compilation error
Josef Vítů
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[Adonthell-devel] Better grass
Kai Sterker
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[Adonthell-devel] Code moved to git
Kai Sterker